diff options
author | Sven Gothel <[email protected]> | 2011-08-22 01:59:00 +0200 |
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committer | Sven Gothel <[email protected]> | 2011-08-22 01:59:00 +0200 |
commit | 6c346d98f04e2355210960fe9ffde47432f04d62 (patch) | |
tree | 938536365abee309d5acf9ada1ac75bc1a49e939 /src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderProgram.java | |
parent | 47b0d317df3c860b6cf3ea10196dfee82b3b3dc1 (diff) |
Misc Rename/Reloc; GLArrayData*/PMVMatrix enhancments; Test fixes/adds (GearsES1/ES2)
rename/reloc:
- javax.media.nativewindow.util:
DimensionReadOnly -> DimensionImmutable
PointReadOnly -> PointImmutable
RectangleReadOnly -> RectangleImmutable
unified 'immutable' name as used within jogamp already
- remove array handler from public API
com.jogamp.opengl.util.GL*ArrayHandler -> jogamp.opengl.util.GL*ArrayHandler
- GLArrayData: Clarify method names
getComponentNumber() -> getComponentCount()
getComponentSize() -> getComponentSizeInBytes()
getElementNumber() -> getElementCount()
getByteSize() -> getSizeInBytes()
- FixedFuncPipeline: Moved def. array names to GLPointerFuncUtil
enhancement:
- GLArrayDataServer: Add support for interleaved arrays/VBO
- GLArrayData*.createFixed(..) remove 'name' argument (non sense for fixed function)
- PMVMatrix:
- one nio buffer
- removed 'Pmv' multiplied matrix
- removed 2x2 cut down 'Mvi' normal matrix (use 4x4 Mvi)
-
tests:
- RedSquare -> RedSquareES1/RedSquareES2
- Gears ES1 fixed + ES2 added. Both work properly and share common Gears VBO construction
- Added TestMapBuffer01NEWT, testing glMapBuffer
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderProgram.java')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderProgram.java | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderProgram.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderProgram.java index 565b5ab1c..8dd09ffab 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderProgram.java +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderProgram.java @@ -229,7 +229,7 @@ public class ShaderProgram { * * @param gl * @param verboseOut - * @return + * @return true if program was successfully linked and is valid, otherwise false * * @see #init(GL2ES2) */ |