diff options
author | Sven Gothel <[email protected]> | 2015-03-06 10:03:59 +0100 |
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committer | Sven Gothel <[email protected]> | 2015-03-06 10:03:59 +0100 |
commit | 23f7addf6eefde27efe7e47c320ad31b7f81dc2c (patch) | |
tree | 354c1cb7a88f82ad36b4856b05c2eb01e9923c7a /src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java | |
parent | 27ebb38b9ffd3cc8f4ee3b97509b0f32ef2680aa (diff) |
Bug 1135 - Cleanup: Class ownership change of static GL enumerates
GLBufferStateTracker now also supports GL4.GL_QUERY_BUFFER
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java index 27571ae0d..54a552f33 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java @@ -60,6 +60,7 @@ import com.jogamp.nativewindow.util.DimensionImmutable; import com.jogamp.nativewindow.util.PixelFormat; import com.jogamp.opengl.GL; import com.jogamp.opengl.GL2; +import com.jogamp.opengl.GL2ES3; import com.jogamp.opengl.GL2GL3; import com.jogamp.opengl.GLContext; import com.jogamp.opengl.GLException; @@ -597,9 +598,9 @@ public class TextureIO { final GL2GL3 gl = _gl.getGL2GL3(); texture.bind(gl); - final int internalFormat = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2GL3.GL_TEXTURE_INTERNAL_FORMAT); - final int width = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2GL3.GL_TEXTURE_WIDTH); - final int height = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2GL3.GL_TEXTURE_HEIGHT); + final int internalFormat = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2ES3.GL_TEXTURE_INTERNAL_FORMAT); + final int width = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2ES3.GL_TEXTURE_WIDTH); + final int height = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2ES3.GL_TEXTURE_HEIGHT); final int border = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_BORDER); TextureData data = null; if (internalFormat == GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT || @@ -617,7 +618,7 @@ public class TextureIO { int fetchedFormat = 0; switch (internalFormat) { case GL.GL_RGB: - case GL2GL3.GL_BGR: + case GL.GL_BGR: case GL.GL_RGB8: bytesPerPixel = 3; fetchedFormat = GL.GL_RGB; @@ -1303,7 +1304,7 @@ public class TextureIO { final int pixelType = pixelAttribs.type; if ((pixelFormat == GL.GL_RGB || pixelFormat == GL.GL_RGBA || - pixelFormat == GL2GL3.GL_BGR || + pixelFormat == GL.GL_BGR || pixelFormat == GL.GL_BGRA ) && (pixelType == GL.GL_BYTE || pixelType == GL.GL_UNSIGNED_BYTE)) { |