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authorSven Gothel <[email protected]>2010-03-28 01:45:00 +0100
committerSven Gothel <[email protected]>2010-03-28 01:45:00 +0100
commit9e8ba29142d83d5749fc9650715019fef3539b1d (patch)
tree9062b73c85c4facf9011b357fbda2b1195eb23a2 /src/jogl/classes/com/jogamp/opengl/util
parent2dc67e8f8faeb418061e0dd450b37d4cb3ce4c2f (diff)
parentea23f9505e3fcf3a5b928855eba739ad123b64f4 (diff)
Merge branch 'master' of github.com:mbien/jogl
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/util')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/AWTAnimatorImpl.java163
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/Animator.java241
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/AnimatorImpl.java66
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/BufferUtil.java.javame_cdc_fp449
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/BufferUtil.java.javase499
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/FBObject.java263
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/FPSAnimator.java123
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/FileUtil.java89
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/FixedPoint.java61
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java353
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/GLArrayDataEditable.java110
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java209
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java215
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/GLArrayHandler.java11
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/GLFixedArrayHandler.java65
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/Gamma.java107
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java974
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/Locator.java137
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java685
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/StreamUtil.java98
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/TGAWriter.java118
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/awt/ImageUtil.java127
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/awt/Overlay.java214
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/awt/Screenshot.java432
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java1951
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/awt/TextureRenderer.java699
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/gl2/BitmapCharRec.java69
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/gl2/BitmapFontRec.java63
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/gl2/CoordRec.java56
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/gl2/GLUT.java1342
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmap8x13.java2078
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmap9x15.java2079
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica10.java1798
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica12.java1808
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica18.java1917
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapTimesRoman10.java1797
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapTimesRoman24.java2080
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTStrokeMonoRoman.java2491
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTStrokeRoman.java2491
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeCharRec.java63
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeFontRec.java66
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeRec.java57
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/gl2/TileRenderer.java601
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/glsl/GLSLArrayHandler.java60
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java347
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderProgram.java212
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java652
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java476
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/FixedFuncUtil.java90
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncHook.java331
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncPipeline.java554
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.fp16
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.vp22
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorLight.vp70
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorTexture.fp47
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bfpbin0 -> 1108 bytes
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bvpbin0 -> 2344 bytes
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorLight.bvpbin0 -> 8787 bytes
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorTexture.bfpbin0 -> 2392 bytes
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/es_precision.glsl14
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_attribute.glsl19
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_const.glsl10
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_lightdef.glsl26
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_settexcoord.vp35
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform.glsl18
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform_light.glsl15
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_varying.glsl12
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc-ff.bat9
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc.bat9
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShader.java184
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShaderNVidia.java53
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/packrect/BackingStoreManager.java99
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/packrect/Level.java275
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/packrect/LevelSet.java213
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/packrect/Rect.java170
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/packrect/RectVisitor.java47
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/packrect/RectanglePacker.java306
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/packrect/package.html9
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/texture/Texture.java1120
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/texture/TextureCoords.java79
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/texture/TextureData.java370
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javame_cdc_fp1256
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javase1258
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/texture/awt/AWTTextureData.java498
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/texture/awt/AWTTextureIO.java129
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javame_cdc_fp889
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javase919
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataInputStream.java223
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataOutputStream.java165
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/texture/spi/NetPbmTextureWriter.java169
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/texture/spi/SGIImage.java670
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javame_cdc_fp417
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javase420
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/texture/spi/TextureProvider.java172
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/texture/spi/TextureWriter.java57
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/texture/spi/awt/IIOTextureProvider.java101
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/texture/spi/awt/IIOTextureWriter.java119
97 files changed, 42746 insertions, 0 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/AWTAnimatorImpl.java b/src/jogl/classes/com/jogamp/opengl/util/AWTAnimatorImpl.java
new file mode 100644
index 000000000..d8e1cf080
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/AWTAnimatorImpl.java
@@ -0,0 +1,163 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.opengl.util;
+
+import java.awt.Component;
+import java.awt.EventQueue;
+import java.awt.Rectangle;
+import java.util.*;
+import javax.swing.*;
+
+import javax.media.opengl.*;
+
+/** Abstraction to factor out AWT dependencies from the Animator's
+ implementation in a way that still allows the FPSAnimator to pick
+ up this behavior if desired. */
+
+class AWTAnimatorImpl extends AnimatorImpl {
+ // For efficient rendering of Swing components, in particular when
+ // they overlap one another
+ private List lightweights = new ArrayList();
+ private Map repaintManagers = new IdentityHashMap();
+ private Map dirtyRegions = new IdentityHashMap();
+
+ public void display(Animator animator,
+ boolean ignoreExceptions,
+ boolean printExceptions) {
+ Iterator iter = animator.drawableIterator();
+ while (iter.hasNext()) {
+ GLAutoDrawable drawable = (GLAutoDrawable) iter.next();
+ if (drawable instanceof JComponent) {
+ // Lightweight components need a more efficient drawing
+ // scheme than simply forcing repainting of each one in
+ // turn since drawing one can force another one to be
+ // drawn in turn
+ lightweights.add(drawable);
+ } else {
+ try {
+ drawable.display();
+ } catch (RuntimeException e) {
+ if (ignoreExceptions) {
+ if (printExceptions) {
+ e.printStackTrace();
+ }
+ } else {
+ throw(e);
+ }
+ }
+ }
+ }
+ if (lightweights.size() > 0) {
+ try {
+ SwingUtilities.invokeAndWait(drawWithRepaintManagerRunnable);
+ } catch (Exception e) {
+ e.printStackTrace();
+ }
+ lightweights.clear();
+ }
+ }
+
+ // Uses RepaintManager APIs to implement more efficient redrawing of
+ // the Swing widgets we're animating
+ private Runnable drawWithRepaintManagerRunnable = new Runnable() {
+ public void run() {
+ for (Iterator iter = lightweights.iterator(); iter.hasNext(); ) {
+ JComponent comp = (JComponent) iter.next();
+ RepaintManager rm = RepaintManager.currentManager(comp);
+ rm.markCompletelyDirty(comp);
+ repaintManagers.put(rm, rm);
+
+ // RepaintManagers don't currently optimize the case of
+ // overlapping sibling components. If we have two
+ // JInternalFrames in a JDesktopPane, the redraw of the
+ // bottom one will cause the top one to be redrawn as
+ // well. The top one will then be redrawn separately. In
+ // order to optimize this case we need to compute the union
+ // of all of the dirty regions on a particular JComponent if
+ // optimized drawing isn't enabled for it.
+
+ // Walk up the hierarchy trying to find a non-optimizable
+ // ancestor
+ Rectangle visible = comp.getVisibleRect();
+ int x = visible.x;
+ int y = visible.y;
+ while (comp != null) {
+ x += comp.getX();
+ y += comp.getY();
+ Component c = comp.getParent();
+ if ((c == null) || (!(c instanceof JComponent))) {
+ comp = null;
+ } else {
+ comp = (JComponent) c;
+ if (!comp.isOptimizedDrawingEnabled()) {
+ rm = RepaintManager.currentManager(comp);
+ repaintManagers.put(rm, rm);
+ // Need to dirty this region
+ Rectangle dirty = (Rectangle) dirtyRegions.get(comp);
+ if (dirty == null) {
+ dirty = new Rectangle(x, y, visible.width, visible.height);
+ dirtyRegions.put(comp, dirty);
+ } else {
+ // Compute union with already dirty region
+ // Note we could compute multiple non-overlapping
+ // regions: might want to do that in the future
+ // (prob. need more complex algorithm -- dynamic
+ // programming?)
+ dirty.add(new Rectangle(x, y, visible.width, visible.height));
+ }
+ }
+ }
+ }
+ }
+
+ // Dirty any needed regions on non-optimizable components
+ for (Iterator iter = dirtyRegions.keySet().iterator(); iter.hasNext(); ) {
+ JComponent comp = (JComponent) iter.next();
+ Rectangle rect = (Rectangle) dirtyRegions.get(comp);
+ RepaintManager rm = RepaintManager.currentManager(comp);
+ rm.addDirtyRegion(comp, rect.x, rect.y, rect.width, rect.height);
+ }
+
+ // Draw all dirty regions
+ for (Iterator iter = repaintManagers.keySet().iterator(); iter.hasNext(); ) {
+ ((RepaintManager) iter.next()).paintDirtyRegions();
+ }
+ dirtyRegions.clear();
+ repaintManagers.clear();
+ }
+ };
+
+ public boolean skipWaitForStop(Thread thread) {
+ return ((Thread.currentThread() == thread) || EventQueue.isDispatchThread());
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/Animator.java b/src/jogl/classes/com/jogamp/opengl/util/Animator.java
new file mode 100755
index 000000000..30be0bd90
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/Animator.java
@@ -0,0 +1,241 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util;
+
+import java.util.*;
+
+import javax.media.opengl.*;
+
+import com.jogamp.opengl.impl.Debug;
+
+/** <P> An Animator can be attached to one or more {@link
+ GLAutoDrawable}s to drive their display() methods in a loop. </P>
+
+ <P> The Animator class creates a background thread in which the
+ calls to <code>display()</code> are performed. After each drawable
+ has been redrawn, a brief pause is performed to avoid swamping the
+ CPU, unless {@link #setRunAsFastAsPossible} has been called. </P>
+*/
+
+public class Animator {
+ protected static final boolean DEBUG = Debug.debug("Animator");
+
+ private volatile ArrayList/*<GLAutoDrawable>*/ drawables = new ArrayList();
+ private AnimatorImpl impl;
+ private Runnable runnable;
+ private boolean runAsFastAsPossible;
+ protected ThreadGroup threadGroup;
+ protected Thread thread;
+ protected volatile boolean shouldStop;
+ protected boolean ignoreExceptions;
+ protected boolean printExceptions;
+
+ /** Creates a new, empty Animator. */
+ public Animator(ThreadGroup tg) {
+
+ if(GLProfile.isAWTJOGLAvailable()) {
+ try {
+ impl = (AnimatorImpl) Class.forName("com.jogamp.opengl.util.awt.AWTAnimatorImpl").newInstance();
+ } catch (Exception e) { }
+ }
+ if(null==impl) {
+ impl = new AnimatorImpl();
+ }
+ threadGroup = tg;
+
+ if(DEBUG) {
+ System.out.println("Animator created, ThreadGroup: "+threadGroup);
+ }
+ }
+
+ public Animator() {
+ this((ThreadGroup)null);
+ }
+
+ /** Creates a new Animator for a particular drawable. */
+ public Animator(GLAutoDrawable drawable) {
+ this((ThreadGroup)null);
+ add(drawable);
+ }
+
+ /** Creates a new Animator for a particular drawable. */
+ public Animator(ThreadGroup tg, GLAutoDrawable drawable) {
+ this(tg);
+ add(drawable);
+ }
+
+ /** Adds a drawable to the list managed by this Animator. */
+ public synchronized void add(GLAutoDrawable drawable) {
+ ArrayList newList = (ArrayList) drawables.clone();
+ newList.add(drawable);
+ drawables = newList;
+ notifyAll();
+ }
+
+ /** Removes a drawable from the list managed by this Animator. */
+ public synchronized void remove(GLAutoDrawable drawable) {
+ ArrayList newList = (ArrayList) drawables.clone();
+ newList.remove(drawable);
+ drawables = newList;
+ }
+
+ /** Returns an iterator over the drawables managed by this
+ Animator. */
+ public Iterator/*<GLAutoDrawable>*/ drawableIterator() {
+ return drawables.iterator();
+ }
+
+ /** Sets a flag causing this Animator to ignore exceptions produced
+ while redrawing the drawables. By default this flag is set to
+ false, causing any exception thrown to halt the Animator. */
+ public void setIgnoreExceptions(boolean ignoreExceptions) {
+ this.ignoreExceptions = ignoreExceptions;
+ }
+
+ /** Sets a flag indicating that when exceptions are being ignored by
+ this Animator (see {@link #setIgnoreExceptions}), to print the
+ exceptions' stack traces for diagnostic information. Defaults to
+ false. */
+ public void setPrintExceptions(boolean printExceptions) {
+ this.printExceptions = printExceptions;
+ }
+
+ /** Sets a flag in this Animator indicating that it is to run as
+ fast as possible. By default there is a brief pause in the
+ animation loop which prevents the CPU from getting swamped.
+ This method may not have an effect on subclasses. */
+ public final void setRunAsFastAsPossible(boolean runFast) {
+ runAsFastAsPossible = runFast;
+ }
+
+ /** Called every frame to cause redrawing of all of the
+ GLAutoDrawables this Animator manages. Subclasses should call
+ this to get the most optimized painting behavior for the set of
+ components this Animator manages, in particular when multiple
+ lightweight widgets are continually being redrawn. */
+ protected void display() {
+ impl.display(this, ignoreExceptions, printExceptions);
+ }
+
+ class MainLoop implements Runnable {
+ public void run() {
+ try {
+ if(DEBUG) {
+ System.out.println("Animator started: "+Thread.currentThread());
+ }
+ while (!shouldStop) {
+ // Don't consume CPU unless there is work to be done
+ if (drawables.size() == 0) {
+ synchronized (Animator.this) {
+ while (drawables.size() == 0 && !shouldStop) {
+ try {
+ Animator.this.wait();
+ } catch (InterruptedException e) {
+ }
+ }
+ }
+ }
+ display();
+ if (!runAsFastAsPossible) {
+ // Avoid swamping the CPU
+ Thread.yield();
+ }
+ }
+ if(DEBUG) {
+ System.out.println("Animator stopped: "+Thread.currentThread());
+ }
+ } finally {
+ shouldStop = false;
+ synchronized (Animator.this) {
+ thread = null;
+ Animator.this.notify();
+ }
+ }
+ }
+ }
+
+ /** Starts this animator. */
+ public synchronized void start() {
+ if (thread != null) {
+ throw new GLException("Already started");
+ }
+ if (runnable == null) {
+ runnable = new MainLoop();
+ }
+ if(null==threadGroup) {
+ thread = new Thread(runnable);
+ } else {
+ thread = new Thread(threadGroup, runnable);
+ }
+ thread.start();
+ }
+
+ /** Indicates whether this animator is currently running. This
+ should only be used as a heuristic to applications because in
+ some circumstances the Animator may be in the process of
+ shutting down and this method will still return true. */
+ public synchronized boolean isAnimating() {
+ return (thread != null);
+ }
+
+ /** Stops this animator. In most situations this method blocks until
+ completion, except when called from the animation thread itself
+ or in some cases from an implementation-internal thread like the
+ AWT event queue thread. */
+ public synchronized void stop() {
+ shouldStop = true;
+ notifyAll();
+
+ // It's hard to tell whether the thread which calls stop() has
+ // dependencies on the Animator's internal thread. Currently we
+ // use a couple of heuristics to determine whether we should do
+ // the blocking wait().
+ if (impl.skipWaitForStop(thread)) {
+ return;
+ }
+
+ while (shouldStop && thread != null) {
+ try {
+ wait();
+ } catch (InterruptedException ie) {
+ }
+ }
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/AnimatorImpl.java b/src/jogl/classes/com/jogamp/opengl/util/AnimatorImpl.java
new file mode 100644
index 000000000..50b91b729
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/AnimatorImpl.java
@@ -0,0 +1,66 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.opengl.util;
+
+import java.util.*;
+import javax.media.opengl.*;
+
+/** Abstraction to factor out AWT dependencies from the Animator's
+ implementation in a way that still allows the FPSAnimator to pick
+ up this behavior if desired. */
+
+class AnimatorImpl {
+ public void display(Animator animator,
+ boolean ignoreExceptions,
+ boolean printExceptions) {
+ Iterator iter = animator.drawableIterator();
+ while (iter.hasNext()) {
+ GLAutoDrawable drawable = (GLAutoDrawable) iter.next();
+ try {
+ drawable.display();
+ } catch (RuntimeException e) {
+ if (ignoreExceptions) {
+ if (printExceptions) {
+ e.printStackTrace();
+ }
+ } else {
+ throw(e);
+ }
+ }
+ }
+ }
+
+ public boolean skipWaitForStop(Thread thread) {
+ return (Thread.currentThread() == thread);
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/BufferUtil.java.javame_cdc_fp b/src/jogl/classes/com/jogamp/opengl/util/BufferUtil.java.javame_cdc_fp
new file mode 100755
index 000000000..2f82487f8
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/BufferUtil.java.javame_cdc_fp
@@ -0,0 +1,449 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2;
+import javax.media.opengl.GL2ES2;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLProfile;
+
+import java.nio.*;
+import java.util.*;
+
+import java.lang.reflect.*;
+
+/** Utility routines for dealing with direct buffers. */
+
+public class BufferUtil {
+ public static final int SIZEOF_BYTE = 1;
+ public static final int SIZEOF_SHORT = 2;
+ public static final int SIZEOF_INT = 4;
+ public static final int SIZEOF_FLOAT = 4;
+ public static final int SIZEOF_LONG = -1; // not supported
+ public static final int SIZEOF_DOUBLE = -1; // not supported
+
+ public static final int sizeOfGLType(int glType) {
+ switch (glType) {
+ case GL.GL_UNSIGNED_BYTE:
+ return SIZEOF_BYTE;
+ case GL.GL_BYTE:
+ return SIZEOF_BYTE;
+ case GL.GL_UNSIGNED_SHORT:
+ return SIZEOF_SHORT;
+ case GL.GL_SHORT:
+ return SIZEOF_SHORT;
+ case GL.GL_FLOAT:
+ return SIZEOF_FLOAT;
+ case GL.GL_FIXED:
+ return SIZEOF_INT;
+ case GL2ES2.GL_INT:
+ return SIZEOF_INT;
+ case GL2ES2.GL_UNSIGNED_INT:
+ return SIZEOF_INT;
+ case GL2.GL_DOUBLE:
+ return SIZEOF_DOUBLE;
+ }
+ return -1;
+ }
+
+ public static final int sizeOfBufferElem(Buffer buffer) {
+ if (buffer == null) {
+ return 0;
+ }
+ if (buffer instanceof ByteBuffer) {
+ return BufferUtil.SIZEOF_BYTE;
+ } else if (buffer instanceof IntBuffer) {
+ return BufferUtil.SIZEOF_INT;
+ } else if (buffer instanceof ShortBuffer) {
+ return BufferUtil.SIZEOF_SHORT;
+ } else if (buffer instanceof FloatBuffer) {
+ return BufferUtil.SIZEOF_FLOAT;
+ }
+ throw new RuntimeException("Unexpected buffer type " +
+ buffer.getClass().getName());
+ }
+
+ private BufferUtil() {}
+
+ //----------------------------------------------------------------------
+ // Allocation routines
+ //
+
+ public static final Buffer newGLBuffer(int glType, int numElements) {
+ switch (glType) {
+ case GL.GL_UNSIGNED_BYTE:
+ case GL.GL_BYTE:
+ return newByteBuffer(numElements);
+ case GL.GL_UNSIGNED_SHORT:
+ case GL.GL_SHORT:
+ return newShortBuffer(numElements);
+ case GL.GL_FLOAT:
+ return newFloatBuffer(numElements);
+ case GL.GL_FIXED:
+ case GL2ES2.GL_INT:
+ case GL2ES2.GL_UNSIGNED_INT:
+ return newIntBuffer(numElements);
+ }
+ return null;
+ }
+
+ public static final Buffer sliceGLBuffer(ByteBuffer parent, int bytePos, int byteLen, int glType) {
+ if(parent==null || byteLen==0) return null;
+ parent.position(bytePos);
+ parent.limit(bytePos + byteLen);
+
+ switch (glType) {
+ case GL.GL_UNSIGNED_BYTE:
+ case GL.GL_BYTE:
+ return parent.slice();
+ case GL.GL_UNSIGNED_SHORT:
+ case GL.GL_SHORT:
+ return parent.asShortBuffer();
+ case GL.GL_FLOAT:
+ return parent.asFloatBuffer();
+ case GL.GL_FIXED:
+ case GL2ES2.GL_INT:
+ case GL2ES2.GL_UNSIGNED_INT:
+ return parent.asIntBuffer();
+ }
+ return null;
+ }
+
+ /** Allocates a new direct ByteBuffer with the specified number of
+ elements. The returned buffer will have its byte order set to
+ the host platform's native byte order. */
+ public static ByteBuffer newByteBuffer(int numElements) {
+ ByteBuffer bb = ByteBuffer.allocateDirect(numElements);
+ nativeOrder(bb);
+ return bb;
+ }
+
+ public static ByteBuffer newByteBuffer(byte[] values, int offset, int len) {
+ ByteBuffer bb = newByteBuffer(len);
+ bb.put(values, offset, len);
+ bb.rewind();
+ return bb;
+ }
+
+ public static ByteBuffer newByteBuffer(byte[] values, int offset) {
+ return newByteBuffer(values, offset, values.length-offset);
+ }
+
+ public static ByteBuffer newByteBuffer(byte[] values) {
+ return newByteBuffer(values, 0);
+ }
+
+ /** Allocates a new direct FloatBuffer with the specified number of
+ elements. The returned buffer will have its byte order set to
+ the host platform's native byte order. */
+ public static FloatBuffer newFloatBuffer(int numElements) {
+ ByteBuffer bb = newByteBuffer(numElements * SIZEOF_FLOAT);
+ return bb.asFloatBuffer();
+ }
+
+ public static FloatBuffer newFloatBuffer(float[] values, int offset, int len) {
+ FloatBuffer bb = newFloatBuffer(len);
+ bb.put(values, offset, len);
+ bb.rewind();
+ return bb;
+ }
+
+ public static FloatBuffer newFloatBuffer(float[] values, int offset) {
+ return newFloatBuffer(values, 0, values.length-offset);
+ }
+
+ public static FloatBuffer newFloatBuffer(float[] values) {
+ return newFloatBuffer(values, 0);
+ }
+
+ /** Allocates a new direct IntBuffer with the specified number of
+ elements. The returned buffer will have its byte order set to
+ the host platform's native byte order. */
+ public static IntBuffer newIntBuffer(int numElements) {
+ ByteBuffer bb = newByteBuffer(numElements * SIZEOF_INT);
+ return bb.asIntBuffer();
+ }
+
+ public static IntBuffer newIntBuffer(int[] values, int offset, int len) {
+ IntBuffer bb = newIntBuffer(len);
+ bb.put(values, offset, len);
+ bb.rewind();
+ return bb;
+ }
+
+ public static IntBuffer newIntBuffer(int[] values, int offset) {
+ return newIntBuffer(values, 0, values.length-offset);
+ }
+
+ public static IntBuffer newIntBuffer(int[] values) {
+ return newIntBuffer(values, 0);
+ }
+
+
+ /** Allocates a new direct ShortBuffer with the specified number of
+ elements. The returned buffer will have its byte order set to
+ the host platform's native byte order. */
+ public static ShortBuffer newShortBuffer(int numElements) {
+ ByteBuffer bb = newByteBuffer(numElements * SIZEOF_SHORT);
+ return bb.asShortBuffer();
+ }
+
+ public static ShortBuffer newShortBuffer(short[] values, int offset, int len) {
+ ShortBuffer bb = newShortBuffer(len);
+ bb.put(values, offset, len);
+ bb.rewind();
+ return bb;
+ }
+
+ public static ShortBuffer newShortBuffer(short[] values, int offset) {
+ return newShortBuffer(values, 0, values.length-offset);
+ }
+
+ public static ShortBuffer newShortBuffer(short[] values) {
+ return newShortBuffer(values, 0);
+ }
+
+
+ //----------------------------------------------------------------------
+ // Copy routines (type-to-type)
+ //
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed ByteBuffer into
+ a newly-allocated direct ByteBuffer. The returned buffer will
+ have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static ByteBuffer copyByteBuffer(ByteBuffer orig) {
+ ByteBuffer dest = newByteBuffer(orig.remaining());
+ dest.put(orig);
+ dest.rewind();
+ return dest;
+ }
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed FloatBuffer
+ into a newly-allocated direct FloatBuffer. The returned buffer
+ will have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static FloatBuffer copyFloatBuffer(FloatBuffer orig) {
+ return copyFloatBufferAsByteBuffer(orig).asFloatBuffer();
+ }
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed IntBuffer
+ into a newly-allocated direct IntBuffer. The returned buffer
+ will have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static IntBuffer copyIntBuffer(IntBuffer orig) {
+ return copyIntBufferAsByteBuffer(orig).asIntBuffer();
+ }
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed ShortBuffer
+ into a newly-allocated direct ShortBuffer. The returned buffer
+ will have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static ShortBuffer copyShortBuffer(ShortBuffer orig) {
+ return copyShortBufferAsByteBuffer(orig).asShortBuffer();
+ }
+
+ //----------------------------------------------------------------------
+ // Copy routines (type-to-ByteBuffer)
+ //
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed FloatBuffer
+ into a newly-allocated direct ByteBuffer. The returned buffer
+ will have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static ByteBuffer copyFloatBufferAsByteBuffer(FloatBuffer orig) {
+ ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_FLOAT);
+ dest.asFloatBuffer().put(orig);
+ dest.rewind();
+ return dest;
+ }
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed IntBuffer into
+ a newly-allocated direct ByteBuffer. The returned buffer will
+ have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static ByteBuffer copyIntBufferAsByteBuffer(IntBuffer orig) {
+ ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_INT);
+ dest.asIntBuffer().put(orig);
+ dest.rewind();
+ return dest;
+ }
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed ShortBuffer
+ into a newly-allocated direct ByteBuffer. The returned buffer
+ will have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static ByteBuffer copyShortBufferAsByteBuffer(ShortBuffer orig) {
+ ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_SHORT);
+ dest.asShortBuffer().put(orig);
+ dest.rewind();
+ return dest;
+ }
+
+ //----------------------------------------------------------------------
+ // Conversion routines
+ //
+
+ public final static float[] getFloatArray(double[] source) {
+ int i=source.length;
+ float[] dest = new float[i--];
+ while(i>=0) { dest[i]=(float)source[i]; i--; }
+ return dest;
+ }
+
+ public static ByteBuffer nativeOrder(ByteBuffer buf) {
+ if (!isCDCFP) {
+ try {
+ if (byteOrderClass == null) {
+ byteOrderClass = Class.forName("java.nio.ByteOrder");
+ orderMethod = ByteBuffer.class.getMethod("order", new Class[] { byteOrderClass });
+ Method nativeOrderMethod = byteOrderClass.getMethod("nativeOrder", null);
+ nativeOrderObject = nativeOrderMethod.invoke(null, null);
+ }
+ } catch (Throwable t) {
+ // Must be running on CDC / FP
+ isCDCFP = true;
+ }
+
+ if (!isCDCFP) {
+ try {
+ orderMethod.invoke(buf, new Object[] { nativeOrderObject });
+ } catch (Throwable t) {
+ }
+ }
+ }
+ return buf;
+ }
+
+ //----------------------------------------------------------------------
+ // Convenient GL put methods with generic target Buffer
+ //
+ public static void put(Buffer dest, Buffer v) {
+ if((dest instanceof ByteBuffer) && (v instanceof ByteBuffer)) {
+ ((ByteBuffer)dest).put((ByteBuffer)v);
+ } else if((dest instanceof ShortBuffer) && (v instanceof ShortBuffer)) {
+ ((ShortBuffer)dest).put((ShortBuffer)v);
+ } else if((dest instanceof IntBuffer) && (v instanceof IntBuffer)) {
+ ((IntBuffer)dest).put((IntBuffer)v);
+ } else if((dest instanceof FloatBuffer) && (v instanceof FloatBuffer)) {
+ ((FloatBuffer)dest).put((FloatBuffer)v);
+ } else {
+ throw new GLException("Incompatible Buffer classes: dest = "+dest.getClass().getName() + ", src = " + v.getClass().getName());
+ }
+ }
+
+ public static void putb(Buffer dest, byte v) {
+ if(dest instanceof ByteBuffer) {
+ ((ByteBuffer)dest).put(v);
+ } else if(dest instanceof ShortBuffer) {
+ ((ShortBuffer)dest).put((short)v);
+ } else if(dest instanceof IntBuffer) {
+ ((IntBuffer)dest).put((int)v);
+ } else {
+ throw new GLException("Byte doesn't match Buffer Class: "+dest);
+ }
+ }
+
+ public static void puts(Buffer dest, short v) {
+ if(dest instanceof ShortBuffer) {
+ ((ShortBuffer)dest).put(v);
+ } else if(dest instanceof IntBuffer) {
+ ((IntBuffer)dest).put((int)v);
+ } else {
+ throw new GLException("Short doesn't match Buffer Class: "+dest);
+ }
+ }
+
+ public static void puti(Buffer dest, int v) {
+ if(dest instanceof IntBuffer) {
+ ((IntBuffer)dest).put(v);
+ } else {
+ throw new GLException("Integer doesn't match Buffer Class: "+dest);
+ }
+ }
+
+ public static void putx(Buffer dest, int v) {
+ puti(dest, v);
+ }
+
+ public static void putf(Buffer dest, float v) {
+ if(dest instanceof FloatBuffer) {
+ ((FloatBuffer)dest).put(v);
+ } else if(dest instanceof IntBuffer) {
+ ((IntBuffer)dest).put(FixedPoint.toFixed(v));
+ } else {
+ throw new GLException("Float doesn't match Buffer Class: "+dest);
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ // NOTE that this work must be done reflectively at the present time
+ // because this code must compile and run correctly on both CDC/FP and J2SE
+ private static boolean isCDCFP;
+ private static Class byteOrderClass;
+ private static Object nativeOrderObject;
+ private static Method orderMethod;
+
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/BufferUtil.java.javase b/src/jogl/classes/com/jogamp/opengl/util/BufferUtil.java.javase
new file mode 100755
index 000000000..fde1e8681
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/BufferUtil.java.javase
@@ -0,0 +1,499 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2;
+import javax.media.opengl.GL2ES2;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLProfile;
+
+import java.nio.*;
+import java.util.*;
+
+import java.lang.reflect.*;
+
+/** Utility routines for dealing with direct buffers. */
+
+public class BufferUtil {
+ public static final int SIZEOF_BYTE = 1;
+ public static final int SIZEOF_SHORT = 2;
+ public static final int SIZEOF_INT = 4;
+ public static final int SIZEOF_FLOAT = 4;
+ public static final int SIZEOF_LONG = 8;
+ public static final int SIZEOF_DOUBLE = 8;
+
+ public static final int sizeOfGLType(int glType) {
+ switch (glType) {
+ case GL.GL_UNSIGNED_BYTE:
+ return SIZEOF_BYTE;
+ case GL.GL_BYTE:
+ return SIZEOF_BYTE;
+ case GL.GL_UNSIGNED_SHORT:
+ return SIZEOF_SHORT;
+ case GL.GL_SHORT:
+ return SIZEOF_SHORT;
+ case GL.GL_FLOAT:
+ return SIZEOF_FLOAT;
+ case GL.GL_FIXED:
+ return SIZEOF_INT;
+ case GL2ES2.GL_INT:
+ return SIZEOF_INT;
+ case GL2ES2.GL_UNSIGNED_INT:
+ return SIZEOF_INT;
+ case GL2.GL_DOUBLE:
+ return SIZEOF_DOUBLE;
+ }
+ return -1;
+ }
+
+ public static final int sizeOfBufferElem(Buffer buffer) {
+ if (buffer == null) {
+ return 0;
+ }
+ if (buffer instanceof ByteBuffer) {
+ return BufferUtil.SIZEOF_BYTE;
+ } else if (buffer instanceof IntBuffer) {
+ return BufferUtil.SIZEOF_INT;
+ } else if (buffer instanceof ShortBuffer) {
+ return BufferUtil.SIZEOF_SHORT;
+ } else if (buffer instanceof FloatBuffer) {
+ return BufferUtil.SIZEOF_FLOAT;
+ } else if (buffer instanceof DoubleBuffer) {
+ return BufferUtil.SIZEOF_DOUBLE;
+ }
+ throw new RuntimeException("Unexpected buffer type " +
+ buffer.getClass().getName());
+ }
+
+ private BufferUtil() {}
+
+ //----------------------------------------------------------------------
+ // Allocation routines
+ //
+
+ public static final Buffer newGLBuffer(int glType, int numElements) {
+ switch (glType) {
+ case GL.GL_UNSIGNED_BYTE:
+ case GL.GL_BYTE:
+ return newByteBuffer(numElements);
+ case GL.GL_UNSIGNED_SHORT:
+ case GL.GL_SHORT:
+ return newShortBuffer(numElements);
+ case GL.GL_FLOAT:
+ return newFloatBuffer(numElements);
+ case GL.GL_FIXED:
+ case GL2ES2.GL_INT:
+ case GL2ES2.GL_UNSIGNED_INT:
+ return newIntBuffer(numElements);
+ case GL2.GL_DOUBLE:
+ return newDoubleBuffer(numElements);
+ }
+ return null;
+ }
+
+ public static final Buffer sliceGLBuffer(ByteBuffer parent, int bytePos, int byteLen, int glType) {
+ if(parent==null || byteLen==0) return null;
+ parent.position(bytePos);
+ parent.limit(bytePos + byteLen);
+
+ switch (glType) {
+ case GL.GL_UNSIGNED_BYTE:
+ case GL.GL_BYTE:
+ return parent.slice();
+ case GL.GL_UNSIGNED_SHORT:
+ case GL.GL_SHORT:
+ return parent.asShortBuffer();
+ case GL.GL_FLOAT:
+ return parent.asFloatBuffer();
+ case GL.GL_FIXED:
+ case GL2ES2.GL_INT:
+ case GL2ES2.GL_UNSIGNED_INT:
+ return parent.asIntBuffer();
+ case GL2.GL_DOUBLE:
+ return parent.asDoubleBuffer();
+ }
+ return null;
+ }
+
+ /** Allocates a new direct ByteBuffer with the specified number of
+ elements. The returned buffer will have its byte order set to
+ the host platform's native byte order. */
+ public static ByteBuffer newByteBuffer(int numElements) {
+ ByteBuffer bb = ByteBuffer.allocateDirect(numElements);
+ nativeOrder(bb);
+ return bb;
+ }
+
+ public static ByteBuffer newByteBuffer(byte[] values, int offset, int len) {
+ ByteBuffer bb = newByteBuffer(len);
+ bb.put(values, offset, len);
+ bb.rewind();
+ return bb;
+ }
+
+ public static ByteBuffer newByteBuffer(byte[] values, int offset) {
+ return newByteBuffer(values, offset, values.length-offset);
+ }
+
+ public static ByteBuffer newByteBuffer(byte[] values) {
+ return newByteBuffer(values, 0);
+ }
+
+
+ /** Allocates a new direct DoubleBuffer with the specified number of
+ elements. The returned buffer will have its byte order set to
+ the host platform's native byte order. */
+ public static DoubleBuffer newDoubleBuffer(int numElements) {
+ ByteBuffer bb = newByteBuffer(numElements * SIZEOF_DOUBLE);
+ return bb.asDoubleBuffer();
+ }
+
+ public static DoubleBuffer newDoubleBuffer(double[] values, int offset) {
+ int len = values.length-offset;
+ DoubleBuffer bb = newDoubleBuffer(len);
+ bb.put(values, offset, len);
+ bb.rewind();
+ return bb;
+ }
+
+ public static DoubleBuffer newDoubleBuffer(double[] values) {
+ return newDoubleBuffer(values, 0);
+ }
+
+
+ /** Allocates a new direct FloatBuffer with the specified number of
+ elements. The returned buffer will have its byte order set to
+ the host platform's native byte order. */
+ public static FloatBuffer newFloatBuffer(int numElements) {
+ ByteBuffer bb = newByteBuffer(numElements * SIZEOF_FLOAT);
+ return bb.asFloatBuffer();
+ }
+
+ public static FloatBuffer newFloatBuffer(float[] values, int offset, int len) {
+ FloatBuffer bb = newFloatBuffer(len);
+ bb.put(values, offset, len);
+ bb.rewind();
+ return bb;
+ }
+
+ public static FloatBuffer newFloatBuffer(float[] values, int offset) {
+ return newFloatBuffer(values, 0, values.length-offset);
+ }
+
+ public static FloatBuffer newFloatBuffer(float[] values) {
+ return newFloatBuffer(values, 0);
+ }
+
+
+ /** Allocates a new direct IntBuffer with the specified number of
+ elements. The returned buffer will have its byte order set to
+ the host platform's native byte order. */
+ public static IntBuffer newIntBuffer(int numElements) {
+ ByteBuffer bb = newByteBuffer(numElements * SIZEOF_INT);
+ return bb.asIntBuffer();
+ }
+
+ public static IntBuffer newIntBuffer(int[] values, int offset, int len) {
+ IntBuffer bb = newIntBuffer(len);
+ bb.put(values, offset, len);
+ bb.rewind();
+ return bb;
+ }
+
+ public static IntBuffer newIntBuffer(int[] values, int offset) {
+ return newIntBuffer(values, 0, values.length-offset);
+ }
+
+ public static IntBuffer newIntBuffer(int[] values) {
+ return newIntBuffer(values, 0);
+ }
+
+ /** Allocates a new direct LongBuffer with the specified number of
+ elements. The returned buffer will have its byte order set to
+ the host platform's native byte order. */
+ public static LongBuffer newLongBuffer(int numElements) {
+ ByteBuffer bb = newByteBuffer(numElements * SIZEOF_LONG);
+ return bb.asLongBuffer();
+ }
+
+ /** Allocates a new direct ShortBuffer with the specified number of
+ elements. The returned buffer will have its byte order set to
+ the host platform's native byte order. */
+ public static ShortBuffer newShortBuffer(int numElements) {
+ ByteBuffer bb = newByteBuffer(numElements * SIZEOF_SHORT);
+ return bb.asShortBuffer();
+ }
+
+ public static ShortBuffer newShortBuffer(short[] values, int offset, int len) {
+ ShortBuffer bb = newShortBuffer(len);
+ bb.put(values, offset, len);
+ bb.rewind();
+ return bb;
+ }
+
+ public static ShortBuffer newShortBuffer(short[] values, int offset) {
+ return newShortBuffer(values, 0, values.length-offset);
+ }
+
+ public static ShortBuffer newShortBuffer(short[] values) {
+ return newShortBuffer(values, 0);
+ }
+
+ //----------------------------------------------------------------------
+ // Copy routines (type-to-type)
+ //
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed ByteBuffer into
+ a newly-allocated direct ByteBuffer. The returned buffer will
+ have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static ByteBuffer copyByteBuffer(ByteBuffer orig) {
+ ByteBuffer dest = newByteBuffer(orig.remaining());
+ dest.put(orig);
+ dest.rewind();
+ return dest;
+ }
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed FloatBuffer
+ into a newly-allocated direct FloatBuffer. The returned buffer
+ will have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static FloatBuffer copyFloatBuffer(FloatBuffer orig) {
+ return copyFloatBufferAsByteBuffer(orig).asFloatBuffer();
+ }
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed IntBuffer
+ into a newly-allocated direct IntBuffer. The returned buffer
+ will have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static IntBuffer copyIntBuffer(IntBuffer orig) {
+ return copyIntBufferAsByteBuffer(orig).asIntBuffer();
+ }
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed ShortBuffer
+ into a newly-allocated direct ShortBuffer. The returned buffer
+ will have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static ShortBuffer copyShortBuffer(ShortBuffer orig) {
+ return copyShortBufferAsByteBuffer(orig).asShortBuffer();
+ }
+
+ //----------------------------------------------------------------------
+ // Copy routines (type-to-ByteBuffer)
+ //
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed FloatBuffer
+ into a newly-allocated direct ByteBuffer. The returned buffer
+ will have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static ByteBuffer copyFloatBufferAsByteBuffer(FloatBuffer orig) {
+ ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_FLOAT);
+ dest.asFloatBuffer().put(orig);
+ dest.rewind();
+ return dest;
+ }
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed IntBuffer into
+ a newly-allocated direct ByteBuffer. The returned buffer will
+ have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static ByteBuffer copyIntBufferAsByteBuffer(IntBuffer orig) {
+ ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_INT);
+ dest.asIntBuffer().put(orig);
+ dest.rewind();
+ return dest;
+ }
+
+ /** Copies the <i>remaining</i> elements (as defined by
+ <code>limit() - position()</code>) in the passed ShortBuffer
+ into a newly-allocated direct ByteBuffer. The returned buffer
+ will have its byte order set to the host platform's native byte
+ order. The position of the newly-allocated buffer will be zero,
+ and the position of the passed buffer is unchanged (though its
+ mark is changed). */
+ public static ByteBuffer copyShortBufferAsByteBuffer(ShortBuffer orig) {
+ ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_SHORT);
+ dest.asShortBuffer().put(orig);
+ dest.rewind();
+ return dest;
+ }
+
+ //----------------------------------------------------------------------
+ // Conversion routines
+ //
+
+ public final static float[] getFloatArray(double[] source) {
+ int i=source.length;
+ float[] dest = new float[i--];
+ while(i>=0) { dest[i]=(float)source[i]; i--; }
+ return dest;
+ }
+
+ public final static FloatBuffer getFloatBuffer(DoubleBuffer source) {
+ source.rewind();
+ FloatBuffer dest = BufferUtil.newFloatBuffer(source.limit());
+ while(source.hasRemaining()) { dest.put((float)source.get()); }
+ return dest;
+ }
+
+ public static ByteBuffer nativeOrder(ByteBuffer buf) {
+ if (!isCDCFP) {
+ try {
+ if (byteOrderClass == null) {
+ byteOrderClass = Class.forName("java.nio.ByteOrder");
+ orderMethod = ByteBuffer.class.getMethod("order", new Class[] { byteOrderClass });
+ Method nativeOrderMethod = byteOrderClass.getMethod("nativeOrder", null);
+ nativeOrderObject = nativeOrderMethod.invoke(null, null);
+ }
+ } catch (Throwable t) {
+ // Must be running on CDC / FP
+ isCDCFP = true;
+ }
+
+ if (!isCDCFP) {
+ try {
+ orderMethod.invoke(buf, new Object[] { nativeOrderObject });
+ } catch (Throwable t) {
+ }
+ }
+ }
+ return buf;
+ }
+
+ //----------------------------------------------------------------------
+ // Convenient GL put methods with generic target Buffer
+ //
+ public static void put(Buffer dest, Buffer v) {
+ if((dest instanceof ByteBuffer) && (v instanceof ByteBuffer)) {
+ ((ByteBuffer)dest).put((ByteBuffer)v);
+ } else if((dest instanceof ShortBuffer) && (v instanceof ShortBuffer)) {
+ ((ShortBuffer)dest).put((ShortBuffer)v);
+ } else if((dest instanceof IntBuffer) && (v instanceof IntBuffer)) {
+ ((IntBuffer)dest).put((IntBuffer)v);
+ } else if((dest instanceof FloatBuffer) && (v instanceof FloatBuffer)) {
+ ((FloatBuffer)dest).put((FloatBuffer)v);
+ } else {
+ throw new GLException("Incompatible Buffer classes: dest = "+dest.getClass().getName() + ", src = " + v.getClass().getName());
+ }
+ }
+
+ public static void putb(Buffer dest, byte v) {
+ if(dest instanceof ByteBuffer) {
+ ((ByteBuffer)dest).put(v);
+ } else if(dest instanceof ShortBuffer) {
+ ((ShortBuffer)dest).put((short)v);
+ } else if(dest instanceof IntBuffer) {
+ ((IntBuffer)dest).put((int)v);
+ } else {
+ throw new GLException("Byte doesn't match Buffer Class: "+dest);
+ }
+ }
+
+ public static void puts(Buffer dest, short v) {
+ if(dest instanceof ShortBuffer) {
+ ((ShortBuffer)dest).put(v);
+ } else if(dest instanceof IntBuffer) {
+ ((IntBuffer)dest).put((int)v);
+ } else {
+ throw new GLException("Short doesn't match Buffer Class: "+dest);
+ }
+ }
+
+ public static void puti(Buffer dest, int v) {
+ if(dest instanceof IntBuffer) {
+ ((IntBuffer)dest).put(v);
+ } else {
+ throw new GLException("Integer doesn't match Buffer Class: "+dest);
+ }
+ }
+
+ public static void putx(Buffer dest, int v) {
+ puti(dest, v);
+ }
+
+ public static void putf(Buffer dest, float v) {
+ if(dest instanceof FloatBuffer) {
+ ((FloatBuffer)dest).put(v);
+ } else if(dest instanceof IntBuffer) {
+ ((IntBuffer)dest).put(FixedPoint.toFixed(v));
+ } else {
+ throw new GLException("Float doesn't match Buffer Class: "+dest);
+ }
+ }
+
+ public static void putd(Buffer dest, double v) {
+ if(dest instanceof FloatBuffer) {
+ ((FloatBuffer)dest).put((float)v);
+ } else {
+ throw new GLException("Double doesn't match Buffer Class: "+dest);
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ // NOTE that this work must be done reflectively at the present time
+ // because this code must compile and run correctly on both CDC/FP and J2SE
+ private static boolean isCDCFP;
+ private static Class byteOrderClass;
+ private static Object nativeOrderObject;
+ private static Method orderMethod;
+
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/FBObject.java b/src/jogl/classes/com/jogamp/opengl/util/FBObject.java
new file mode 100755
index 000000000..4920ed5f5
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/FBObject.java
@@ -0,0 +1,263 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ */
+
+package com.jogamp.opengl.util;
+
+import javax.media.opengl.*;
+
+public class FBObject {
+ private int width, height, attr;
+ private int fb, fbo_tex, depth_rb, stencil_rb, vStatus;
+ private int texInternalFormat, texDataFormat, texDataType;
+
+ public static final int ATTR_DEPTH = 1 << 0;
+ public static final int ATTR_STENCIL = 1 << 1;
+
+ public FBObject(int width, int height, int attributes) {
+ this.width = width;
+ this.height = height;
+ this.attr = attributes;
+ }
+
+
+ public boolean validateStatus(GL gl) {
+ vStatus = getStatus(gl, fb);
+ switch(vStatus) {
+ case GL.GL_FRAMEBUFFER_COMPLETE:
+ return true;
+ case GL.GL_FRAMEBUFFER_UNSUPPORTED:
+ case GL.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT:
+ case GL.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:
+ case GL.GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS:
+ case GL.GL_FRAMEBUFFER_INCOMPLETE_FORMATS:
+ //case GL2.GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER:
+ //case GL2.GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER:
+ //case GL2.GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT:
+ case 0:
+ default:
+ return false;
+ }
+ }
+
+ public static int getStatus(GL gl, int fb) {
+ if(!gl.glIsFramebuffer(fb)) {
+ return -1;
+ }
+ return gl.glCheckFramebufferStatus(gl.GL_FRAMEBUFFER);
+ //return gl.glCheckFramebufferStatus(fb);
+ }
+
+ public String getStatusString() {
+ return getStatusString(vStatus);
+ }
+
+ public static String getStatusString(int fbStatus) {
+ switch(fbStatus) {
+ case -1:
+ return "NOT A FBO";
+ case GL.GL_FRAMEBUFFER_COMPLETE:
+ return "OK";
+ case GL.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT:
+ return("GL FBO: incomplete,incomplete attachment\n");
+ case GL.GL_FRAMEBUFFER_UNSUPPORTED:
+ return("GL FBO: Unsupported framebuffer format");
+ case GL.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:
+ return("GL FBO: incomplete,missing attachment");
+ case GL.GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS:
+ return("GL FBO: incomplete,attached images must have same dimensions");
+ case GL.GL_FRAMEBUFFER_INCOMPLETE_FORMATS:
+ return("GL FBO: incomplete,attached images must have same format");
+ /*
+ case GL2.GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER:
+ return("GL FBO: incomplete,missing draw buffer");
+ case GL2.GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER:
+ return("GL FBO: incomplete,missing read buffer");
+ case GL2.GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT:
+ return("GL FBO: incomplete, duplicate attachment");
+ */
+ case 0:
+ return("GL FBO: incomplete, implementation fault");
+ default:
+ return("GL FBO: incomplete, implementation ERROR");
+ }
+ }
+
+ public void init(GL gl) {
+ int textureInternalFormat, textureDataFormat, textureDataType;
+
+ if(gl.isGL2()) {
+ textureInternalFormat=GL.GL_RGBA8;
+ textureDataFormat=GL2.GL_BGRA;
+ textureDataType=GL2.GL_UNSIGNED_INT_8_8_8_8_REV;
+ } else if(gl.isGLES()) {
+ textureInternalFormat=GL.GL_RGBA;
+ textureDataFormat=GL.GL_RGBA;
+ textureDataType=GL.GL_UNSIGNED_BYTE;
+ } else {
+ textureInternalFormat=GL.GL_RGB;
+ textureDataFormat=GL.GL_RGB;
+ textureDataType=GL.GL_UNSIGNED_BYTE;
+ }
+ init(gl, textureInternalFormat, textureDataFormat, textureDataType);
+ }
+
+ public void init(GL gl, int textureInternalFormat, int textureDataFormat, int textureDataType) {
+ texInternalFormat=textureInternalFormat;
+ texDataFormat=textureDataFormat;
+ texDataType=textureDataType;
+
+ // generate fbo ..
+ int name[] = new int[1];
+
+ gl.glGenFramebuffers(1, name, 0);
+ fb = name[0];
+ System.out.println("fb: "+fb);
+
+ gl.glGenTextures(1, name, 0);
+ fbo_tex = name[0];
+ System.out.println("fbo_tex: "+fbo_tex);
+
+ if(0!=(attr&ATTR_DEPTH)) {
+ gl.glGenRenderbuffers(1, name, 0);
+ depth_rb = name[0];
+ System.out.println("depth_rb: "+depth_rb);
+ } else {
+ depth_rb = 0;
+ }
+ if(0!=(attr&ATTR_STENCIL)) {
+ gl.glGenRenderbuffers(1, name, 0);
+ stencil_rb = name[0];
+ System.out.println("stencil_rb: "+stencil_rb);
+ } else {
+ stencil_rb = 0;
+ }
+
+ // bind fbo ..
+ gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, fb);
+
+ gl.glBindTexture(GL.GL_TEXTURE_2D, fbo_tex);
+ gl.glTexImage2D(GL.GL_TEXTURE_2D, 0, texInternalFormat, width, height, 0,
+ texDataFormat, texDataType, null);
+ gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST);
+ gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST);
+ //gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_S, GL2.GL_CLAMP);
+ //gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_T, GL2.GL_CLAMP);
+
+
+ // Set up the color buffer for use as a renderable texture:
+ gl.glFramebufferTexture2D(GL.GL_FRAMEBUFFER,
+ GL.GL_COLOR_ATTACHMENT0,
+ GL.GL_TEXTURE_2D, fbo_tex, 0);
+
+ if(depth_rb!=0) {
+ // Initialize the depth buffer:
+ gl.glBindRenderbuffer(GL.GL_RENDERBUFFER, depth_rb);
+ gl.glRenderbufferStorage(GL.GL_RENDERBUFFER,
+ GL.GL_DEPTH_COMPONENT16, width, height);
+ // Set up the depth buffer attachment:
+ gl.glFramebufferRenderbuffer(GL.GL_FRAMEBUFFER,
+ GL.GL_DEPTH_ATTACHMENT,
+ GL.GL_RENDERBUFFER, depth_rb);
+ }
+
+ if(stencil_rb!=0) {
+ // Initialize the stencil buffer:
+ gl.glBindRenderbuffer(GL.GL_RENDERBUFFER, stencil_rb);
+ gl.glRenderbufferStorage(GL.GL_RENDERBUFFER,
+ GL.GL_STENCIL_INDEX8, width, height);
+ gl.glFramebufferRenderbuffer(GL.GL_FRAMEBUFFER,
+ GL.GL_STENCIL_ATTACHMENT,
+ GL.GL_RENDERBUFFER, stencil_rb);
+ }
+
+ // Check the FBO for completeness
+ if(validateStatus(gl)) {
+ System.out.println("Framebuffer " + fb + " is complete");
+ } else {
+ System.out.println("Framebuffer " + fb + " is incomplete: status = 0x" + Integer.toHexString(vStatus) +
+ " : " + getStatusString());
+ }
+
+ unbind(gl);
+ }
+
+ public void destroy(GL gl) {
+ unbind(gl);
+
+ int name[] = new int[1];
+
+ if(0!=stencil_rb) {
+ name[0] = stencil_rb;
+ gl.glDeleteRenderbuffers(1, name, 0);
+ stencil_rb = 0;
+ }
+ if(0!=depth_rb) {
+ name[0] = depth_rb;
+ gl.glDeleteRenderbuffers(1, name, 0);
+ depth_rb=0;
+ }
+ if(0!=fbo_tex) {
+ name[0] = fbo_tex;
+ gl.glDeleteTextures(1, name, 0);
+ fbo_tex = 0;
+ }
+ if(0!=fb) {
+ name[0] = fb;
+ gl.glDeleteFramebuffers(1, name, 0);
+ fb = 0;
+ }
+ }
+
+ public void bind(GL gl) {
+ gl.glBindTexture(GL.GL_TEXTURE_2D, fbo_tex);
+ gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, fb);
+ }
+
+ public void unbind(GL gl) {
+ gl.glBindTexture(GL.GL_TEXTURE_2D, 0);
+ gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, 0);
+ }
+
+ public void use(GL gl) {
+ gl.glBindTexture(GL.GL_TEXTURE_2D, 0);
+ gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, 0);
+ gl.glBindTexture(GL.GL_TEXTURE_2D, fbo_tex); // to use it ..
+ }
+
+ public int getFBName() {
+ return fb;
+ }
+ public int getTextureName() {
+ return fbo_tex;
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/FPSAnimator.java b/src/jogl/classes/com/jogamp/opengl/util/FPSAnimator.java
new file mode 100755
index 000000000..75c4cdff7
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/FPSAnimator.java
@@ -0,0 +1,123 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util;
+
+import java.util.*;
+import javax.media.opengl.*;
+
+/** An Animator subclass which attempts to achieve a target
+ frames-per-second rate to avoid using all CPU time. The target FPS
+ is only an estimate and is not guaranteed. */
+
+public class FPSAnimator extends Animator {
+ private Timer timer;
+ private int fps;
+ private boolean scheduleAtFixedRate;
+
+ /** Creates an FPSAnimator with a given target frames-per-second
+ value. Equivalent to <code>FPSAnimator(null, fps)</code>. */
+ public FPSAnimator(int fps) {
+ this(null, fps);
+ }
+
+ /** Creates an FPSAnimator with a given target frames-per-second
+ value and a flag indicating whether to use fixed-rate
+ scheduling. Equivalent to <code>FPSAnimator(null, fps,
+ scheduleAtFixedRate)</code>. */
+ public FPSAnimator(int fps, boolean scheduleAtFixedRate) {
+ this(null, fps, scheduleAtFixedRate);
+ }
+
+ /** Creates an FPSAnimator with a given target frames-per-second
+ value and an initial drawable to animate. Equivalent to
+ <code>FPSAnimator(null, fps, false)</code>. */
+ public FPSAnimator(GLAutoDrawable drawable, int fps) {
+ this(drawable, fps, false);
+ }
+
+ /** Creates an FPSAnimator with a given target frames-per-second
+ value, an initial drawable to animate, and a flag indicating
+ whether to use fixed-rate scheduling. */
+ public FPSAnimator(GLAutoDrawable drawable, int fps, boolean scheduleAtFixedRate) {
+ this.fps = fps;
+ if (drawable != null) {
+ add(drawable);
+ }
+ this.scheduleAtFixedRate = scheduleAtFixedRate;
+ }
+
+ /** Starts this FPSAnimator. */
+ public synchronized void start() {
+ if (timer != null) {
+ throw new GLException("Already started");
+ }
+ timer = new Timer();
+ long delay = (long) (1000.0f / (float) fps);
+ TimerTask task = new TimerTask() {
+ public void run() {
+ display();
+ }
+ };
+ if (scheduleAtFixedRate) {
+ timer.scheduleAtFixedRate(task, 0, delay);
+ } else {
+ timer.schedule(task, 0, delay);
+ }
+ }
+
+ /** Indicates whether this FPSAnimator is currently running. This
+ should only be used as a heuristic to applications because in
+ some circumstances the FPSAnimator may be in the process of
+ shutting down and this method will still return true. */
+ public synchronized boolean isAnimating() {
+ return (timer != null);
+ }
+
+ /** Stops this FPSAnimator. Due to the implementation of the
+ FPSAnimator it is not guaranteed that the FPSAnimator will be
+ completely stopped by the time this method returns. */
+ public synchronized void stop() {
+ if (timer == null) {
+ throw new GLException("Already stopped");
+ }
+ timer.cancel();
+ timer = null;
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/FileUtil.java b/src/jogl/classes/com/jogamp/opengl/util/FileUtil.java
new file mode 100755
index 000000000..6ad0da825
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/FileUtil.java
@@ -0,0 +1,89 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util;
+
+import java.io.*;
+
+/** Utilities for dealing with files. */
+
+public class FileUtil {
+ private FileUtil() {}
+
+ /**
+ * Returns the lowercase suffix of the given file name (the text
+ * after the last '.' in the file name). Returns null if the file
+ * name has no suffix. Only operates on the given file name;
+ * performs no I/O operations.
+ *
+ * @param file name of the file
+ * @return lowercase suffix of the file name
+ * @throws NullPointerException if file is null
+ */
+
+ public static String getFileSuffix(File file) {
+ return getFileSuffix(file.getName());
+ }
+
+ /**
+ * Returns the lowercase suffix of the given file name (the text
+ * after the last '.' in the file name). Returns null if the file
+ * name has no suffix. Only operates on the given file name;
+ * performs no I/O operations.
+ *
+ * @param filename name of the file
+ * @return lowercase suffix of the file name
+ * @throws NullPointerException if filename is null
+ */
+ public static String getFileSuffix(String filename) {
+ int lastDot = filename.lastIndexOf('.');
+ if (lastDot < 0) {
+ return null;
+ }
+ return toLowerCase(filename.substring(lastDot + 1));
+ }
+
+ private static String toLowerCase(String arg) {
+ if (arg == null) {
+ return null;
+ }
+
+ return arg.toLowerCase();
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/FixedPoint.java b/src/jogl/classes/com/jogamp/opengl/util/FixedPoint.java
new file mode 100644
index 000000000..6412db5ef
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/FixedPoint.java
@@ -0,0 +1,61 @@
+/*
+ * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ */
+
+package com.jogamp.opengl.util;
+
+public class FixedPoint {
+ public static final int toFixed(int value) {
+ if (value < -32768) value = -32768;
+ if (value > 32767) value = 32767;
+ return value * 65536;
+ }
+
+ public static final int toFixed(float value) {
+ if (value < -32768) value = -32768;
+ if (value > 32767) value = 32767;
+ return (int)(value * 65536.0f);
+ }
+
+ public static final float toFloat(int value) {
+ return (float)value/65536.0f;
+ }
+
+ public static final int mult(int x1, int x2) {
+ return (int) ( ((long)x1*(long)x2)/65536 );
+ }
+
+ public static final int div(int x1, int x2) {
+ return (int) ( (((long)x1)<<16)/x2 );
+ }
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java
new file mode 100644
index 000000000..f8951f0fd
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java
@@ -0,0 +1,353 @@
+
+package com.jogamp.opengl.util;
+
+import java.security.*;
+
+import javax.media.opengl.*;
+
+import com.jogamp.opengl.util.glsl.*;
+
+import com.jogamp.opengl.impl.SystemUtil;
+
+import java.nio.*;
+
+public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayDataEditable {
+
+ /**
+ * The OpenGL ES emulation on the PC probably has a buggy VBO implementation,
+ * where we have to 'refresh' the VertexPointer or VertexAttribArray after each
+ * BindBuffer !
+ *
+ * This should not be necessary on proper native implementations.
+ */
+ public static final boolean hasVBOBug = AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run() {
+ return SystemUtil.getenv("JOGL_VBO_BUG");
+ }
+ }) != null;
+
+ /**
+ * @param index The GL array index
+ * @param name The optional custom name for the GL array index, maybe null.
+ * If null, the default name mapping will be used, see 'getPredefinedArrayIndexName(int)'.
+ * This name might be used as the shader attribute name.
+ * @param comps The array component number
+ * @param dataType The array index GL data type
+ * @param normalized Wheather the data shall be normalized
+ *
+ * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int)
+ */
+ public static GLArrayDataClient createFixed(GL gl, int index, String name, int comps, int dataType, boolean normalized,
+ int initialSize)
+ throws GLException
+ {
+ gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true);
+ GLArrayDataClient adc = new GLArrayDataClient();
+ GLArrayHandler glArrayHandler = new GLFixedArrayHandler(adc);
+ adc.init(name, index, comps, dataType, normalized, 0, null, initialSize, false, glArrayHandler, 0, 0);
+ return adc;
+ }
+
+ public static GLArrayDataClient createFixed(GL gl, int index, String name, int comps, int dataType, boolean normalized,
+ int stride, Buffer buffer)
+ throws GLException
+ {
+ gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true);
+ GLArrayDataClient adc = new GLArrayDataClient();
+ GLArrayHandler glArrayHandler = new GLFixedArrayHandler(adc);
+ adc.init(name, index, comps, dataType, normalized, stride, buffer, comps*comps, false, glArrayHandler, 0, 0);
+ return adc;
+ }
+
+ public static GLArrayDataClient createGLSL(GL gl, String name, int comps, int dataType, boolean normalized,
+ int initialSize)
+ throws GLException
+ {
+ if(!gl.hasGLSL()) {
+ throw new GLException("GLArrayDataClient.GLSL not supported: "+gl);
+ }
+ gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true);
+
+ GLArrayDataClient adc = new GLArrayDataClient();
+ GLArrayHandler glArrayHandler = new GLSLArrayHandler(adc);
+ adc.init(name, -1, comps, dataType, normalized, 0, null, initialSize, true, glArrayHandler, 0, 0);
+ return adc;
+ }
+
+ public static GLArrayDataClient createGLSL(GL gl, String name, int comps, int dataType, boolean normalized,
+ int stride, Buffer buffer)
+ throws GLException
+ {
+ if(!gl.hasGLSL()) {
+ throw new GLException("GLArrayDataClient.GLSL not supported: "+gl);
+ }
+ gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true);
+
+ GLArrayDataClient adc = new GLArrayDataClient();
+ GLArrayHandler glArrayHandler = new GLSLArrayHandler(adc);
+ adc.init(name, -1, comps, dataType, normalized, stride, buffer, comps*comps, true, glArrayHandler, 0, 0);
+ return adc;
+ }
+
+ //
+ // Data read access
+ //
+
+ public final boolean isBufferWritten() { return bufferWritten; }
+
+ public final boolean sealed() { return sealed; }
+
+ public int getBufferUsage() { return -1; }
+
+ //
+ // Data and GL state modification ..
+ //
+
+ public final void setBufferWritten(boolean written) { bufferWritten=written; }
+
+ public void destroy(GL gl) {
+ reset(gl);
+ buffer=null;
+ }
+
+ public void reset(GL gl) {
+ enableBuffer(gl, false);
+ reset();
+ }
+
+ public void seal(GL gl, boolean seal)
+ {
+ seal(seal);
+ if(sealedGL==seal) return;
+ sealedGL = seal;
+ if(seal) {
+ init_vbo(gl);
+
+ enableBuffer(gl, true);
+ } else {
+ enableBuffer(gl, false);
+ }
+ }
+
+ public void enableBuffer(GL gl, boolean enable) {
+ if(enableBufferAlways && enable) {
+ bufferEnabled = false;
+ }
+ if( bufferEnabled != enable && components>0 ) {
+ if(enable) {
+ checkSeal(true);
+ if(null!=buffer) {
+ buffer.rewind();
+ }
+ }
+ glArrayHandler.enableBuffer(gl, enable);
+ bufferEnabled = enable;
+ }
+ }
+
+ public void setEnableAlways(boolean always) {
+ enableBufferAlways = always;
+ }
+
+ //
+ // Data modification ..
+ //
+
+ public void reset() {
+ if(buffer!=null) {
+ buffer.clear();
+ }
+ this.sealed=false;
+ this.bufferEnabled=false;
+ this.bufferWritten=false;
+ }
+
+ public void seal(boolean seal)
+ {
+ if(sealed==seal) return;
+ sealed = seal;
+ if(seal) {
+ bufferWritten=false;
+ if (null!=buffer) {
+ buffer.flip();
+ }
+ } else {
+ if (null!=buffer) {
+ buffer.position(buffer.limit());
+ buffer.limit(buffer.capacity());
+ }
+ }
+ }
+
+
+ public void rewind() {
+ if(buffer!=null) {
+ buffer.rewind();
+ }
+ }
+
+ public void padding(int done) {
+ if ( buffer==null || sealed ) return;
+ while(done<strideL) {
+ BufferUtil.putb(buffer, (byte)0);
+ done++;
+ }
+ }
+
+ /**
+ * Generic buffer relative put method.
+ *
+ * This class buffer Class must match the arguments buffer class.
+ * The arguments remaining elements must be a multiple of this arrays element stride.
+ */
+ public void put(Buffer v) {
+ if ( buffer==null || sealed ) return;
+ if(0!=(v.remaining() % strideL)) {
+ throw new GLException("Buffer length ("+v.remaining()+") is not a multiple of component-stride:\n\t"+this);
+ }
+ growBufferIfNecessary(v.remaining());
+ BufferUtil.put(buffer, v);
+ }
+
+ public void putb(byte v) {
+ if ( buffer==null || sealed ) return;
+ growBufferIfNecessary(1);
+ BufferUtil.putb(buffer, v);
+ }
+
+ public void puts(short v) {
+ if ( buffer==null || sealed ) return;
+ growBufferIfNecessary(1);
+ BufferUtil.puts(buffer, v);
+ }
+
+ public void puti(int v) {
+ if ( buffer==null || sealed ) return;
+ growBufferIfNecessary(1);
+ BufferUtil.puti(buffer, v);
+ }
+
+ public void putx(int v) {
+ puti(v);
+ }
+
+ public void putf(float v) {
+ if ( buffer==null || sealed ) return;
+ growBufferIfNecessary(1);
+ BufferUtil.putf(buffer, v);
+ }
+
+ public String toString() {
+ return "GLArrayDataClient["+name+
+ ", index "+index+
+ ", location "+location+
+ ", isVertexAttribute "+isVertexAttribute+
+ ", dataType "+dataType+
+ ", bufferClazz "+clazz+
+ ", elements "+getElementNumber()+
+ ", components "+components+
+ ", stride "+stride+"u "+strideB+"b "+strideL+"c"+
+ ", initialSize "+initialSize+
+ ", sealed "+sealed+
+ ", bufferEnabled "+bufferEnabled+
+ ", bufferWritten "+bufferWritten+
+ ", buffer "+buffer+
+ "]";
+ }
+
+ // non public matters
+
+ protected final boolean growBufferIfNecessary(int spare) {
+ if(buffer==null || buffer.remaining()<spare) {
+ growBuffer(initialSize);
+ return true;
+ }
+ return false;
+ }
+
+ protected final void growBuffer(int additional) {
+ if(sealed || 0==additional || 0==components) return;
+
+ // add the stride delta
+ additional += (additional/components)*(strideL-components);
+
+ if(components>0) {
+ int osize = (buffer!=null)?buffer.capacity():0;
+ if(clazz==ByteBuffer.class) {
+ ByteBuffer newBBuffer = BufferUtil.newByteBuffer( (osize+additional) * components );
+ if(buffer!=null) {
+ buffer.flip();
+ newBBuffer.put((ByteBuffer)buffer);
+ }
+ buffer = newBBuffer;
+ } else if(clazz==ShortBuffer.class) {
+ ShortBuffer newSBuffer = BufferUtil.newShortBuffer( (osize+additional) * components );
+ if(buffer!=null) {
+ buffer.flip();
+ newSBuffer.put((ShortBuffer)buffer);
+ }
+ buffer = newSBuffer;
+ } else if(clazz==IntBuffer.class) {
+ IntBuffer newIBuffer = BufferUtil.newIntBuffer( (osize+additional) * components );
+ if(buffer!=null) {
+ buffer.flip();
+ newIBuffer.put((IntBuffer)buffer);
+ }
+ buffer = newIBuffer;
+ } else if(clazz==FloatBuffer.class) {
+ FloatBuffer newFBuffer = BufferUtil.newFloatBuffer( (osize+additional) * components );
+ if(buffer!=null) {
+ buffer.flip();
+ newFBuffer.put((FloatBuffer)buffer);
+ }
+ buffer = newFBuffer;
+ } else {
+ throw new GLException("Given Buffer Class not supported: "+clazz+":\n\t"+this);
+ }
+ }
+ }
+
+ protected final void checkSeal(boolean test) throws GLException {
+ if(sealed!=test) {
+ if(test) {
+ throw new GLException("Not Sealed yet, seal first:\n\t"+this);
+ } else {
+ throw new GLException("Already Sealed, can't modify VBO:\n\t"+this);
+ }
+ }
+ }
+
+ protected void init(String name, int index, int comps, int dataType, boolean normalized, int stride, Buffer data,
+ int initialSize, boolean isVertexAttribute, GLArrayHandler handler,
+ int vboName, long bufferOffset)
+ throws GLException
+ {
+ super.init(name, index, comps, dataType, normalized, stride, data, isVertexAttribute,
+ vboName, bufferOffset);
+
+ this.initialSize = initialSize;
+ this.glArrayHandler = handler;
+ this.sealed=false;
+ this.sealedGL=false;
+ this.bufferEnabled=false;
+ this.enableBufferAlways=false;
+ this.bufferWritten=false;
+ if(null==buffer) {
+ growBuffer(initialSize);
+ }
+ }
+
+ protected void init_vbo(GL gl) {}
+
+ protected GLArrayDataClient() { }
+
+ protected boolean sealed, sealedGL;
+ protected boolean bufferEnabled;
+ protected boolean bufferWritten;
+ protected boolean enableBufferAlways;
+
+ protected int initialSize;
+
+ protected GLArrayHandler glArrayHandler;
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataEditable.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataEditable.java
new file mode 100644
index 000000000..0f8ed27be
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataEditable.java
@@ -0,0 +1,110 @@
+
+package com.jogamp.opengl.util;
+
+import javax.media.opengl.*;
+
+import java.nio.*;
+
+/**
+ *
+ * The total number of bytes hold by the referenced buffer is:
+ * getComponentSize()* getComponentNumber() * getElementNumber()
+ *
+ */
+public interface GLArrayDataEditable extends GLArrayData {
+
+ public boolean sealed();
+
+ /**
+ * The VBO buffer usage, if it's an VBO, otherwise -1
+ */
+ public int getBufferUsage();
+
+ /**
+ * Is the buffer written to the GPU ?
+ */
+ public boolean isBufferWritten();
+
+ /**
+ * Marks the buffer written to the GPU
+ */
+ public void setBufferWritten(boolean written);
+
+ //
+ // Data and GL state modification ..
+ //
+
+ public void destroy(GL gl);
+
+ public void reset(GL gl);
+
+ /**
+ * If seal is true, it
+ * disable write operations to the buffer.
+ * Calls flip, ie limit:=position and position:=0.
+ * Also enables the buffer for OpenGL, and passes the data.
+ *
+ * If seal is false, it
+ * enable write operations continuing
+ * at the buffer position, where you left off at seal(true),
+ * ie position:=limit and limit:=capacity.
+ * Also disables the buffer for OpenGL.
+ *
+ * @see #seal(boolean)
+ */
+ public void seal(GL gl, boolean seal);
+
+ /**
+ * Enables/disables the buffer, which implies
+ * the client state, binding the VBO
+ * and transfering the data if not done yet.
+ *
+ * The above will only be executed,
+ * if the buffer is disabled,
+ * or 'setEnableAlways' was called with 'true'.
+ *
+ * @see #setEnableAlways(boolean)
+ */
+ public void enableBuffer(GL gl, boolean enable);
+
+ /**
+ * Affects the behavior of 'enableBuffer'.
+ *
+ * The default is 'false'
+ *
+ * This is usefull when you mix up
+ * GLArrayData usage with conventional GL array calls.
+ *
+ * @see #enableBuffer(GL, boolean)
+ */
+ public void setEnableAlways(boolean always);
+
+ //
+ // Data modification ..
+ //
+
+ public void reset();
+
+ /**
+ * If seal is true, it
+ * disable write operations to the buffer.
+ * Calls flip, ie limit:=position and position:=0.
+ *
+ * If seal is false, it
+ * enable write operations continuing
+ * at the buffer position, where you left off at seal(true),
+ * ie position:=limit and limit:=capacity.
+ *
+ */
+ public void seal(boolean seal);
+
+ public void rewind();
+ public void padding(int done);
+ public void put(Buffer v);
+ public void putb(byte v);
+ public void puts(short v);
+ public void puti(int v);
+ public void putx(int v);
+ public void putf(float v);
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java
new file mode 100644
index 000000000..c061e212a
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java
@@ -0,0 +1,209 @@
+
+package com.jogamp.opengl.util;
+
+import javax.media.opengl.*;
+import java.nio.*;
+
+import com.jogamp.opengl.util.glsl.*;
+
+public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataEditable {
+
+ //
+ // lifetime matters
+ //
+
+ /**
+ * Create a VBOBuffer object, using a predefined fixed function array index
+ * and starting with a given Buffer object incl it's stride
+ *
+ * On profiles GL2 and ES1 the fixed function pipeline behavior is as expected.
+ * On profile ES2 the fixed function emulation will transform these calls to
+ * EnableVertexAttribArray and VertexAttribPointer calls,
+ * and a predefined vertex attribute variable name will be choosen.
+ *
+ * @param index The GL array index
+ * @param name The optional custom name for the GL array index, maybe null.
+ * If null, the default name mapping will be used, see 'getPredefinedArrayIndexName(int)'.
+ * This name might be used as the shader attribute name.
+ * @param comps The array component number
+ * @param dataType The array index GL data type
+ * @param normalized Wheather the data shall be normalized
+ *
+ * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int)
+ */
+ public static GLArrayDataServer createFixed(GL gl, int index, String name, int comps, int dataType, boolean normalized,
+ int stride, Buffer buffer, int vboBufferUsage)
+ throws GLException
+ {
+ gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true);
+
+ GLArrayDataServer ads = new GLArrayDataServer();
+ GLArrayHandler glArrayHandler = new GLFixedArrayHandler(ads);
+ ads.init(gl, name, index, comps, dataType, normalized, stride, buffer, buffer.limit(), false, glArrayHandler,
+ 0, 0, vboBufferUsage);
+ return ads;
+ }
+
+ /**
+ * Create a VBOBuffer object, using a predefined fixed function array index
+ * and starting with a new created Buffer object with initialSize size
+ *
+ * On profiles GL2 and ES1 the fixed function pipeline behavior is as expected.
+ * On profile ES2 the fixed function emulation will transform these calls to
+ * EnableVertexAttribArray and VertexAttribPointer calls,
+ * and a predefined vertex attribute variable name will be choosen.
+ *
+ * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int)
+ */
+ public static GLArrayDataServer createFixed(GL gl, int index, String name, int comps, int dataType, boolean normalized,
+ int initialSize, int vboBufferUsage)
+ throws GLException
+ {
+ gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true);
+
+ GLArrayDataServer ads = new GLArrayDataServer();
+ GLArrayHandler glArrayHandler = new GLFixedArrayHandler(ads);
+ ads.init(gl, name, index, comps, dataType, normalized, 0, null, initialSize, false, glArrayHandler,
+ 0, 0, vboBufferUsage);
+ return ads;
+ }
+
+ /**
+ * Create a VBOBuffer object, using a custom GLSL array attribute name
+ * and starting with a new created Buffer object with initialSize size
+ *
+ * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int)
+ */
+ public static GLArrayDataServer createGLSL(GL gl, String name, int comps, int dataType, boolean normalized,
+ int initialSize, int vboBufferUsage)
+ throws GLException
+ {
+ if(!gl.hasGLSL()) {
+ throw new GLException("GLArrayDataServer.GLSL not supported: "+gl);
+ }
+ gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true);
+
+ GLArrayDataServer ads = new GLArrayDataServer();
+ GLArrayHandler glArrayHandler = new GLSLArrayHandler(ads);
+ ads.init(gl, name, -1, comps, dataType, normalized, 0, null, initialSize, true, glArrayHandler,
+ 0, 0, vboBufferUsage);
+ return ads;
+ }
+
+ /**
+ * Create a VBOBuffer object, using a custom GLSL array attribute name
+ * and starting with a given Buffer object incl it's stride
+ *
+ * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int)
+ */
+ public static GLArrayDataServer createGLSL(GL gl, String name, int comps, int dataType, boolean normalized,
+ int stride, Buffer buffer, int vboBufferUsage)
+ throws GLException
+ {
+ if(!gl.hasGLSL()) {
+ throw new GLException("GLArrayDataServer.GLSL not supported: "+gl);
+ }
+ gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true);
+
+ GLArrayDataServer ads = new GLArrayDataServer();
+ GLArrayHandler glArrayHandler = new GLSLArrayHandler(ads);
+ ads.init(gl, name, -1, comps, dataType, normalized, stride, buffer, buffer.limit(), true, glArrayHandler,
+ 0, 0, vboBufferUsage);
+ return ads;
+ }
+
+ //
+ // Data matters GLArrayData
+ //
+
+ public int getBufferUsage() { return vboBufferUsage; }
+
+ //
+ // Data and GL state modification ..
+ //
+
+ public void destroy(GL gl) {
+ super.destroy(gl);
+ if(vboName!=0) {
+ int[] tmp = new int[1];
+ tmp[0] = vboName;
+ gl.glDeleteBuffers(1, tmp, 0);
+ vboName = 0;
+ }
+ }
+
+ //
+ // data matters
+ //
+
+ /**
+ * Convenient way do disable the VBO behavior and
+ * switch to client side data one
+ * Only possible if buffer is defined.
+ */
+ public void setVBOUsage(boolean vboUsage) {
+ checkSeal(false);
+ super.setVBOUsage(vboUsage);
+ }
+
+ public String toString() {
+ return "GLArrayDataServer["+name+
+ ", index "+index+
+ ", location "+location+
+ ", isVertexAttribute "+isVertexAttribute+
+ ", dataType "+dataType+
+ ", bufferClazz "+clazz+
+ ", elements "+getElementNumber()+
+ ", components "+components+
+ ", stride "+stride+"u "+strideB+"b "+strideL+"c"+
+ ", initialSize "+initialSize+
+ ", vboBufferUsage "+vboBufferUsage+
+ ", vboUsage "+vboUsage+
+ ", vboName "+vboName+
+ ", sealed "+sealed+
+ ", bufferEnabled "+bufferEnabled+
+ ", bufferWritten "+bufferWritten+
+ ", buffer "+buffer+
+ ", offset "+bufferOffset+
+ "]";
+ }
+
+ //
+ // non public matters ..
+ //
+
+ protected void init(GL gl, String name, int index, int comps, int dataType, boolean normalized,
+ int stride, Buffer data, int initialSize, boolean isVertexAttribute,
+ GLArrayHandler glArrayHandler,
+ int vboName, long bufferOffset, int vboBufferUsage)
+ throws GLException
+ {
+ super.init(name, index, comps, dataType, normalized, stride, data, initialSize, isVertexAttribute, glArrayHandler,
+ vboName, bufferOffset);
+
+ vboUsage=true;
+
+ if( ! (gl.isGL2ES2() && vboBufferUsage==GL2ES2.GL_STREAM_DRAW) ) {
+ switch(vboBufferUsage) {
+ case -1: // nop
+ case GL.GL_STATIC_DRAW:
+ case GL.GL_DYNAMIC_DRAW:
+ break;
+ default:
+ throw new GLException("invalid vboBufferUsage: "+vboBufferUsage+":\n\t"+this);
+ }
+ }
+ this.vboBufferUsage=vboBufferUsage;
+ }
+
+ protected void init_vbo(GL gl) {
+ if(vboUsage && vboName==0) {
+ int[] tmp = new int[1];
+ gl.glGenBuffers(1, tmp, 0);
+ vboName = tmp[0];
+ }
+ }
+
+ protected int vboBufferUsage;
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java
new file mode 100644
index 000000000..aa3059800
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java
@@ -0,0 +1,215 @@
+
+package com.jogamp.opengl.util;
+
+import javax.media.opengl.*;
+
+import com.jogamp.opengl.util.glsl.fixedfunc.impl.*;
+
+import java.nio.*;
+
+public class GLArrayDataWrapper implements GLArrayData {
+
+ public static GLArrayDataWrapper createFixed(GL gl, int index, int comps, int dataType, boolean normalized,
+ int stride, Buffer buffer,
+ int vboName, long bufferOffset)
+ throws GLException
+ {
+ gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true);
+ GLArrayDataWrapper adc = new GLArrayDataWrapper();
+ adc.init(null, index, comps, dataType, normalized, stride, buffer, false,
+ vboName, bufferOffset);
+ return adc;
+ }
+
+ public static GLArrayDataWrapper createGLSL(GL gl, String name, int comps, int dataType, boolean normalized,
+ int stride, Buffer buffer,
+ int vboName, long bufferOffset)
+ throws GLException
+ {
+ if(!gl.hasGLSL()) {
+ throw new GLException("GLArrayDataWrapper.GLSL not supported: "+gl);
+ }
+ gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true);
+
+ GLArrayDataWrapper adc = new GLArrayDataWrapper();
+ adc.init(name, -1, comps, dataType, normalized, stride, buffer, true,
+ vboName, bufferOffset);
+ return adc;
+ }
+
+ //
+ // Data read access
+ //
+
+ public final boolean isVertexAttribute() { return isVertexAttribute; }
+
+ public final int getIndex() { return index; }
+
+ public final int getLocation() { return location; }
+
+ public final void setLocation(int v) { location = v; }
+
+ public final String getName() { return name; }
+
+ public final long getOffset() { return vboUsage?bufferOffset:-1; }
+
+ public final int getVBOName() { return vboUsage?vboName:-1; }
+
+ public final boolean isVBO() { return vboUsage; }
+
+ public final Buffer getBuffer() { return buffer; }
+
+ public final int getComponentNumber() { return components; }
+
+ public final int getComponentType() { return dataType; }
+
+ public final int getComponentSize() {
+ if(clazz==ByteBuffer.class) {
+ return BufferUtil.SIZEOF_BYTE;
+ }
+ if(clazz==ShortBuffer.class) {
+ return BufferUtil.SIZEOF_SHORT;
+ }
+ if(clazz==IntBuffer.class) {
+ return BufferUtil.SIZEOF_INT;
+ }
+ if(clazz==FloatBuffer.class) {
+ return BufferUtil.SIZEOF_FLOAT;
+ }
+ throw new GLException("Given Buffer Class not supported: "+clazz+":\n\t"+this);
+ }
+
+ public final int getElementNumber() {
+ if(null==buffer) return 0;
+ return ( buffer.position()==0 ) ? ( buffer.limit() / components ) : ( buffer.position() / components ) ;
+ }
+
+ public final boolean getNormalized() { return normalized; }
+
+ public final int getStride() { return stride; }
+
+ public final Class getBufferClass() { return clazz; }
+
+ public void destroy(GL gl) {
+ this.buffer = null;
+ this.components = 0;
+ this.stride=0;
+ this.strideB=0;
+ this.strideL=0;
+ this.vboName=0;
+ this.vboUsage=false;
+ this.bufferOffset=0;
+ }
+
+ public String toString() {
+ return "GLArrayDataWrapper["+name+
+ ", index "+index+
+ ", location "+location+
+ ", isVertexAttribute "+isVertexAttribute+
+ ", dataType "+dataType+
+ ", bufferClazz "+clazz+
+ ", elements "+getElementNumber()+
+ ", components "+components+
+ ", stride "+stride+"u "+strideB+"b "+strideL+"c"+
+ ", buffer "+buffer+
+ ", offset "+bufferOffset+
+ ", vboUsage "+vboUsage+
+ ", vboName "+vboName+
+ "]";
+ }
+
+ public static final Class getBufferClass(int dataType) {
+ switch(dataType) {
+ case GL.GL_BYTE:
+ case GL.GL_UNSIGNED_BYTE:
+ return ByteBuffer.class;
+ case GL.GL_SHORT:
+ case GL.GL_UNSIGNED_SHORT:
+ return ShortBuffer.class;
+ case GL2ES1.GL_FIXED:
+ return IntBuffer.class;
+ case GL.GL_FLOAT:
+ return FloatBuffer.class;
+ default:
+ throw new GLException("Given OpenGL data type not supported: "+dataType);
+ }
+ }
+
+ public void setName(String newName) {
+ location = -1;
+ name = newName;
+ }
+
+ public void setVBOUsage(boolean vboUsage) {
+ this.vboUsage=vboUsage;
+ }
+
+ public void setVBOName(int vboName) {
+ this.vboName=vboName;
+ setVBOUsage(vboName>0);
+ }
+
+ protected void init(String name, int index, int comps, int dataType, boolean normalized, int stride, Buffer data,
+ boolean isVertexAttribute,
+ int vboName, long bufferOffset)
+ throws GLException
+ {
+ this.isVertexAttribute = isVertexAttribute;
+ this.index = index;
+ this.location = -1;
+ // We can't have any dependence on the FixedFuncUtil class here for build bootstrapping reasons
+ this.name = (null==name)?FixedFuncPipeline.getPredefinedArrayIndexName(index):name;
+ if(null==this.name) {
+ throw new GLException("Not a valid GL array index: "+index);
+ }
+ this.dataType = dataType;
+ this.clazz = getBufferClass(dataType);
+ switch(dataType) {
+ case GL.GL_BYTE:
+ case GL.GL_UNSIGNED_BYTE:
+ case GL.GL_SHORT:
+ case GL.GL_UNSIGNED_SHORT:
+ case GL2ES1.GL_FIXED:
+ this.normalized = normalized;
+ break;
+ default:
+ this.normalized = false;
+ }
+
+ int bpc = getComponentSize();
+ if(0<stride && stride<comps*bpc) {
+ throw new GLException("stride ("+stride+") lower than component bytes, "+comps+" * "+bpc);
+ }
+ if(0<stride && stride%bpc!=0) {
+ throw new GLException("stride ("+stride+") not a multiple of bpc "+bpc);
+ }
+ this.buffer = data;
+ this.components = comps;
+ this.stride=stride;
+ this.strideB=(0==stride)?comps*bpc:stride;
+ this.strideL=(0==stride)?comps:strideB/bpc;
+ this.vboName=vboName;
+ this.vboUsage=vboName>0;
+ this.bufferOffset=bufferOffset;
+ }
+
+ protected GLArrayDataWrapper() { }
+
+ protected int index;
+ protected int location;
+ protected String name;
+ protected int components;
+ protected int dataType;
+ protected boolean normalized;
+ protected int stride; // user given stride
+ protected int strideB; // stride in bytes
+ protected int strideL; // stride in logical components
+ protected Class clazz;
+ protected Buffer buffer;
+ protected boolean isVertexAttribute;
+
+ protected long bufferOffset;
+ protected int vboName;
+ protected boolean vboUsage;
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayHandler.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayHandler.java
new file mode 100644
index 000000000..bfabb5b01
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayHandler.java
@@ -0,0 +1,11 @@
+
+package com.jogamp.opengl.util;
+
+import javax.media.opengl.*;
+
+public interface GLArrayHandler {
+
+ public void enableBuffer(GL gl, boolean enable);
+
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLFixedArrayHandler.java b/src/jogl/classes/com/jogamp/opengl/util/GLFixedArrayHandler.java
new file mode 100644
index 000000000..f0f5ea896
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/GLFixedArrayHandler.java
@@ -0,0 +1,65 @@
+
+package com.jogamp.opengl.util;
+
+import javax.media.opengl.*;
+import javax.media.opengl.fixedfunc.*;
+import com.jogamp.opengl.util.*;
+import java.nio.*;
+
+public class GLFixedArrayHandler implements GLArrayHandler {
+ private GLArrayDataEditable ad;
+
+ public GLFixedArrayHandler(GLArrayDataEditable ad) {
+ this.ad = ad;
+ }
+
+ protected final void passArrayPointer(GLPointerFunc gl) {
+ switch(ad.getIndex()) {
+ case GLPointerFunc.GL_VERTEX_ARRAY:
+ gl.glVertexPointer(ad);
+ break;
+ case GLPointerFunc.GL_NORMAL_ARRAY:
+ gl.glNormalPointer(ad);
+ break;
+ case GLPointerFunc.GL_COLOR_ARRAY:
+ gl.glColorPointer(ad);
+ break;
+ case GLPointerFunc.GL_TEXTURE_COORD_ARRAY:
+ gl.glTexCoordPointer(ad);
+ break;
+ default:
+ throw new GLException("invalid glArrayIndex: "+ad.getIndex()+":\n\t"+ad);
+ }
+ }
+
+ public void enableBuffer(GL gl, boolean enable) {
+ GLPointerFunc glp = gl.getGL2ES1();
+ if(enable) {
+ glp.glEnableClientState(ad.getIndex());
+
+ Buffer buffer = ad.getBuffer();
+
+ if(ad.isVBO()) {
+ // always bind and refresh the VBO mgr,
+ // in case more than one gl*Pointer objects are in use
+ gl.glBindBuffer(GL.GL_ARRAY_BUFFER, ad.getVBOName());
+ if(!ad.isBufferWritten()) {
+ if(null!=buffer) {
+ gl.glBufferData(GL.GL_ARRAY_BUFFER, buffer.limit() * ad.getComponentSize(), buffer, ad.getBufferUsage());
+ }
+ ad.setBufferWritten(true);
+ }
+ passArrayPointer(glp);
+ } else if(null!=buffer) {
+ passArrayPointer(glp);
+ ad.setBufferWritten(true);
+ }
+ } else {
+ if(ad.isVBO()) {
+ gl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0);
+ }
+ glp.glDisableClientState(ad.getIndex());
+ }
+ }
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/Gamma.java b/src/jogl/classes/com/jogamp/opengl/util/Gamma.java
new file mode 100755
index 000000000..672325cf3
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/Gamma.java
@@ -0,0 +1,107 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+
+/** Provides control over the primary display's gamma, brightness and
+ contrast controls via the hardware gamma ramp tables. Not
+ supported on all platforms or graphics hardware. <P>
+
+ Thanks to the LWJGL project for illustrating how to access gamma
+ control on the various platforms.
+*/
+
+public class Gamma {
+ private Gamma() {}
+
+ /**
+ * Sets the gamma, brightness, and contrast of the current main
+ * display. This functionality is not available on all platforms and
+ * graphics hardware. Returns true if the settings were successfully
+ * changed, false if not. This method may return false for some
+ * values of the incoming arguments even on hardware which does
+ * support the underlying functionality. <P>
+ *
+ * If this method returns true, the display settings will
+ * automatically be reset to their original values upon JVM exit
+ * (assuming the JVM does not crash); if the user wishes to change
+ * the display settings back to normal ahead of time, use {@link
+ * #resetDisplayGamma resetDisplayGamma}(). It is recommended to
+ * call {@link #resetDisplayGamma resetDisplayGamma} before calling
+ * e.g. <code>System.exit()</code> from the application rather than
+ * rely on the shutdown hook functionality due to inevitable race
+ * conditions and unspecified behavior during JVM teardown. <P>
+ *
+ * This method may be called multiple times during the application's
+ * execution, but calling {@link #resetDisplayGamma
+ * resetDisplayGamma} will only reset the settings to the values
+ * before the first call to this method. <P>
+ *
+ * @param gamma The gamma value, typically > 1.0 (default values
+ * vary, but typically roughly 1.0)
+ * @param brightness The brightness value between -1.0 and 1.0,
+ * inclusive (default values vary, but typically 0)
+ * @param contrast The contrast, greater than 0.0 (default values
+ * vary, but typically 1)
+ * @return true if gamma settings were successfully changed, false
+ * if not
+ * @throws IllegalArgumentException if any of the parameters were
+ * out-of-bounds
+ */
+ public static boolean setDisplayGamma(GL gl, float gamma, float brightness, float contrast) throws IllegalArgumentException {
+ return GLDrawableFactoryImpl.getFactoryImpl(gl.getContext().getGLDrawable().getGLProfile()).setDisplayGamma(gamma, brightness, contrast);
+ }
+
+ /**
+ * Resets the gamma, brightness and contrast values for the primary
+ * display to their original values before {@link #setDisplayGamma
+ * setDisplayGamma} was called the first time. {@link
+ * #setDisplayGamma setDisplayGamma} must be called before calling
+ * this method or an unspecified exception will be thrown. While it
+ * is not explicitly required that this method be called before
+ * exiting, calling it is recommended because of the inevitable
+ * unspecified behavior during JVM teardown.
+ */
+ public static void resetDisplayGamma(GL gl) {
+ GLDrawableFactoryImpl.getFactoryImpl(gl.getContext().getGLDrawable().getGLProfile()).resetDisplayGamma();
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java b/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java
new file mode 100644
index 000000000..98249184d
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java
@@ -0,0 +1,974 @@
+
+package com.jogamp.opengl.util;
+
+import javax.media.opengl.*;
+import javax.media.opengl.fixedfunc.*;
+import com.sun.nativewindow.impl.NWReflection;
+import java.nio.*;
+import java.util.Iterator;
+import java.util.ArrayList;
+
+public class ImmModeSink {
+
+ public static final boolean DEBUG_BEGIN_END = false;
+ public static final boolean DEBUG_DRAW = false;
+
+ // public static final int GL_QUADS = 0x0007; // Needs data manipulation
+ public static final int GL_QUAD_STRIP = 0x0008;
+ public static final int GL_POLYGON = 0x0009;
+
+ /**
+ * Uses a GL2ES1, or ES2 fixed function emulation immediate mode sink
+ */
+ public static ImmModeSink createFixed(GL gl, int glBufferUsage, int initialSize,
+ int vComps, int vDataType,
+ int cComps, int cDataType,
+ int nComps, int nDataType,
+ int tComps, int tDataType) {
+ return new ImmModeSink(gl, glBufferUsage, initialSize,
+ vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType, false);
+ }
+
+ /**
+ * Uses a GL2ES2 GLSL shader immediate mode sink.
+ * To issue the draw() command,
+ * a ShaderState must be current, using ShaderState.glUseProgram().
+ *
+ * @see #draw(GL, boolean)
+ * @see javax.media.opengl.glsl.ShaderState#glUseProgram(GL2ES2, boolean)
+ * @see javax.media.opengl.glsl.ShaderState#getCurrent()
+ */
+ public static ImmModeSink createGLSL(GL gl, int glBufferUsage, int initialSize,
+ int vComps, int vDataType,
+ int cComps, int cDataType,
+ int nComps, int nDataType,
+ int tComps, int tDataType) {
+ return new ImmModeSink(gl, glBufferUsage, initialSize,
+ vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType, true);
+ }
+
+ public static boolean usesVBO() { return vboUsage; }
+
+ public static void setVBOUsage(boolean v) { vboUsage = v; }
+
+ public void destroy(GL gl) {
+ destroyList(gl);
+
+ vboSet.destroy(gl);
+ }
+
+ public void reset() {
+ reset(null);
+ }
+
+ public void reset(GL gl) {
+ destroyList(gl);
+ vboSet.reset(gl);
+ }
+
+ public String toString() {
+ StringBuffer sb = new StringBuffer("ImmModeSink[");
+ sb.append(",\n\tVBO list: "+vboSetList.size()+" [");
+ for(Iterator i=vboSetList.iterator(); i.hasNext() ; ) {
+ sb.append("\n\t");
+ sb.append( (VBOSet)i.next() );
+ }
+ if(vboSetList.size()>0) {
+ sb.append("\n\t],\nVBO current: NOP]");
+ } else {
+ sb.append("\n\t],\nVBO current: \n");
+ sb.append(vboSet);
+ sb.append("\n]");
+ }
+ return sb.toString();
+ }
+
+ public void draw(GL gl, boolean disableBufferAfterDraw) {
+ if(DEBUG_DRAW) {
+ Exception e = new Exception("ImmModeSink.draw(disableBufferAfterDraw: "+disableBufferAfterDraw+"):\n\t"+this);
+ e.printStackTrace();
+ }
+ int n=0;
+ for(Iterator i=vboSetList.iterator(); i.hasNext() ; n++) {
+ ((VBOSet)i.next()).draw(gl, null, disableBufferAfterDraw, n);
+ }
+ }
+
+ public void draw(GL gl, Buffer indices, boolean disableBufferAfterDraw) {
+ if(DEBUG_DRAW) {
+ Exception e = new Exception("ImmModeSink.draw(disableBufferAfterDraw: "+disableBufferAfterDraw+"):\n\t"+this);
+ e.printStackTrace();
+ }
+ int n=0;
+ for(Iterator i=vboSetList.iterator(); i.hasNext() ; n++) {
+ ((VBOSet)i.next()).draw(gl, indices, disableBufferAfterDraw, n);
+ }
+ }
+
+ public void glBegin(int mode) {
+ if(DEBUG_BEGIN_END) {
+ Exception e = new Exception("ImmModeSink.glBegin("+vboSet.mode+"):\n\t"+this);
+ e.printStackTrace();
+ }
+ vboSet.modeOrig = mode;
+ switch(mode) {
+ // Needs data manipulation ..
+ //case GL_QUADS:
+ // mode=GL.GL_LINES;
+ // break;
+ case GL_QUAD_STRIP:
+ mode=GL.GL_TRIANGLE_STRIP;
+ break;
+ case GL_POLYGON:
+ mode=GL.GL_LINES;
+ break;
+ }
+ vboSet.mode = mode;
+ vboSet.checkSeal(false);
+ }
+
+ public final void glEnd(GL gl) {
+ glEnd(gl, null, true);
+ }
+
+ public void glEnd(GL gl, boolean immediateDraw) {
+ glEnd(gl, null, immediateDraw);
+ }
+
+ public final void glEnd(GL gl, Buffer indices) {
+ glEnd(gl, indices, true);
+ }
+
+ private void glEnd(GL gl, Buffer indices, boolean immediateDraw) {
+ if(DEBUG_BEGIN_END) {
+ Exception e = new Exception("ImmModeSink START glEnd(immediate: "+immediateDraw+"):\n\t"+this);
+ e.printStackTrace();
+ }
+ if(immediateDraw) {
+ vboSet.seal(gl, true);
+ vboSet.draw(gl, indices, true, -1);
+ reset(gl);
+ } else {
+ vboSet.seal(gl, true);
+ vboSet.enableBuffer(gl, false);
+ vboSetList.add(vboSet);
+ vboSet = vboSet.regenerate();
+ }
+ }
+
+ public void glVertexv(Buffer v) {
+ vboSet.glVertexv(v);
+ }
+ public void glNormalv(Buffer v) {
+ vboSet.glNormalv(v);
+ }
+ public void glColorv(Buffer v) {
+ vboSet.glColorv(v);
+ }
+ public void glTexCoordv(Buffer v) {
+ vboSet.glTexCoordv(v);
+ }
+
+ public final void glVertex2f(float x, float y) {
+ vboSet.glVertex2f(x,y);
+ }
+
+ public final void glVertex3f(float x, float y, float z) {
+ vboSet.glVertex3f(x,y,z);
+ }
+
+ public final void glNormal3f(float x, float y, float z) {
+ vboSet.glNormal3f(x,y,z);
+ }
+
+ public final void glColor3f(float x, float y, float z) {
+ vboSet.glColor3f(x,y,z);
+ }
+
+ public final void glColor4f(float x, float y, float z, float a) {
+ vboSet.glColor4f(x,y,z, a);
+ }
+
+ public final void glTexCoord2f(float x, float y) {
+ vboSet.glTexCoord2f(x,y);
+ }
+
+ public final void glTexCoord3f(float x, float y, float z) {
+ vboSet.glTexCoord3f(x,y,z);
+ }
+
+ public final void glVertex2s(short x, short y) {
+ vboSet.glVertex2s(x,y);
+ }
+
+ public final void glVertex3s(short x, short y, short z) {
+ vboSet.glVertex3s(x,y,z);
+ }
+
+ public final void glNormal3s(short x, short y, short z) {
+ vboSet.glNormal3s(x,y,z);
+ }
+
+ public final void glColor3s(short x, short y, short z) {
+ vboSet.glColor3s(x,y,z);
+ }
+
+ public final void glColor4s(short x, short y, short z, short a) {
+ vboSet.glColor4s(x,y,z,a);
+ }
+
+ public final void glTexCoord2s(short x, short y) {
+ vboSet.glTexCoord2s(x,y);
+ }
+
+ public final void glTexCoord3s(short x, short y, short z) {
+ vboSet.glTexCoord3s(x,y,z);
+ }
+
+ public final void glVertex2b(byte x, byte y) {
+ vboSet.glVertex2b(x,y);
+ }
+
+ public final void glVertex3b(byte x, byte y, byte z) {
+ vboSet.glVertex3b(x,y,z);
+ }
+
+ public final void glNormal3b(byte x, byte y, byte z) {
+ vboSet.glNormal3b(x,y,z);
+ }
+
+ public final void glColor3b(byte x, byte y, byte z) {
+ vboSet.glColor3b(x,y,z);
+ }
+
+ public final void glColor4b(byte x, byte y, byte z, byte a) {
+ vboSet.glColor4b(x,y,z,a);
+ }
+
+ public final void glTexCoord2b(byte x, byte y) {
+ vboSet.glTexCoord2b(x,y);
+ }
+
+ public final void glTexCoord3b(byte x, byte y, byte z) {
+ vboSet.glTexCoord3b(x,y,z);
+ }
+
+ protected ImmModeSink(GL gl, int glBufferUsage, int initialSize,
+ int vComps, int vDataType,
+ int cComps, int cDataType,
+ int nComps, int nDataType,
+ int tComps, int tDataType, boolean useGLSL) {
+ if(useGLSL && !gl.hasGLSL()) {
+ throw new GLException("ImmModeSink GLSL usage not supported: "+gl);
+ }
+ vboSet = new VBOSet(gl, glBufferUsage, initialSize,
+ vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType, useGLSL);
+ this.vboSetList = new ArrayList();
+ }
+
+ private void destroyList(GL gl) {
+ for(Iterator i=vboSetList.iterator(); i.hasNext() ; ) {
+ ((VBOSet)i.next()).destroy(gl);
+ }
+ vboSetList.clear();
+ }
+
+ private VBOSet vboSet;
+ private ArrayList vboSetList;
+ private static boolean vboUsage = true;
+
+ protected static class VBOSet {
+ protected VBOSet (GL gl, int glBufferUsage, int initialSize,
+ int vComps, int vDataType,
+ int cComps, int cDataType,
+ int nComps, int nDataType,
+ int tComps, int tDataType, boolean useGLSL) {
+ this.gl=gl;
+ this.glBufferUsage=glBufferUsage;
+ this.initialSize=initialSize;
+ this.vDataType=vDataType;
+ this.vComps=vComps;
+ this.cDataType=cDataType;
+ this.cComps=cComps;
+ this.nDataType=nDataType;
+ this.nComps=nComps;
+ this.tDataType=tDataType;
+ this.tComps=tComps;
+ this.useGLSL=useGLSL;
+
+ allocateBuffer(initialSize);
+ rewind();
+
+ this.sealed=false;
+ this.sealedGL=false;
+ this.mode = -1;
+ this.modeOrig = -1;
+ this.bufferEnabled=false;
+ this.bufferWritten=false;
+ }
+
+ protected final VBOSet regenerate() {
+ return new VBOSet(gl, glBufferUsage, initialSize,
+ vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType, useGLSL);
+ }
+
+ protected void checkSeal(boolean test) throws GLException {
+ if(mode<0) {
+ throw new GLException("No mode set yet, call glBegin(mode) first:\n\t"+this);
+ }
+ if(sealed!=test) {
+ if(test) {
+ throw new GLException("Not Sealed yet, call glEnd() first:\n\t"+this);
+ } else {
+ throw new GLException("Already Sealed, can't modify VBO after glEnd():\n\t"+this);
+ }
+ }
+ }
+
+ protected void draw(GL gl, Buffer indices, boolean disableBufferAfterDraw, int i)
+ {
+ if(DEBUG_DRAW) {
+ Exception e = new Exception("ImmModeSink.draw["+i+"](disableBufferAfterDraw: "+disableBufferAfterDraw+"):\n\t"+this);
+ e.printStackTrace();
+ }
+ enableBuffer(gl, true);
+
+ if (buffer!=null) {
+ GL2ES1 glf = gl.getGL2ES1();
+
+ if(null==indices) {
+ glf.glDrawArrays(mode, 0, count);
+ } else {
+ Class clazz = indices.getClass();
+ int type=-1;
+ if(NWReflection.instanceOf(clazz, ByteBuffer.class.getName())) {
+ type = GL.GL_UNSIGNED_BYTE;
+ } else if(NWReflection.instanceOf(clazz, ShortBuffer.class.getName())) {
+ type = GL.GL_UNSIGNED_SHORT;
+ }
+ if(0>type) {
+ throw new GLException("Given Buffer Class not supported: "+clazz+", should be ubyte or ushort:\n\t"+this);
+ }
+ glf.glDrawElements(mode, indices.remaining(), type, indices);
+ // GL2: gl.glDrawRangeElements(mode, 0, indices.remaining()-1, indices.remaining(), type, indices);
+ }
+ }
+
+ if(disableBufferAfterDraw) {
+ enableBuffer(gl, false);
+ }
+ }
+
+ public void glVertexv(Buffer v) {
+ checkSeal(false);
+ BufferUtil.put(vertexArray, v);
+ }
+ public void glNormalv(Buffer v) {
+ checkSeal(false);
+ BufferUtil.put(normalArray, v);
+ }
+ public void glColorv(Buffer v) {
+ checkSeal(false);
+ BufferUtil.put(colorArray, v);
+ }
+ public void glTexCoordv(Buffer v) {
+ checkSeal(false);
+ BufferUtil.put(textCoordArray, v);
+ }
+
+ public void glVertex2b(byte x, byte y) {
+ checkSeal(false);
+ growBufferIfNecessary(VERTEX, 2);
+ if(vComps>0)
+ BufferUtil.putb(vertexArray, x);
+ if(vComps>1)
+ BufferUtil.putb(vertexArray, y);
+ padding(VERTEX, vComps-2);
+ }
+ public void glVertex3b(byte x, byte y, byte z) {
+ checkSeal(false);
+ growBufferIfNecessary(VERTEX, 3);
+ if(vComps>0)
+ BufferUtil.putb(vertexArray, x);
+ if(vComps>1)
+ BufferUtil.putb(vertexArray, y);
+ if(vComps>2)
+ BufferUtil.putb(vertexArray, z);
+ padding(VERTEX, vComps-3);
+ }
+ public void glVertex2s(short x, short y) {
+ checkSeal(false);
+ growBufferIfNecessary(VERTEX, 2);
+ if(vComps>0)
+ BufferUtil.puts(vertexArray, x);
+ if(vComps>1)
+ BufferUtil.puts(vertexArray, y);
+ padding(VERTEX, vComps-2);
+ }
+ public void glVertex3s(short x, short y, short z) {
+ checkSeal(false);
+ growBufferIfNecessary(VERTEX, 3);
+ if(vComps>0)
+ BufferUtil.puts(vertexArray, x);
+ if(vComps>1)
+ BufferUtil.puts(vertexArray, y);
+ if(vComps>2)
+ BufferUtil.puts(vertexArray, z);
+ padding(VERTEX, vComps-3);
+ }
+ public void glVertex2f(float x, float y) {
+ checkSeal(false);
+ growBufferIfNecessary(VERTEX, 2);
+ if(vComps>0)
+ BufferUtil.putf(vertexArray, x);
+ if(vComps>1)
+ BufferUtil.putf(vertexArray, y);
+ padding(VERTEX, vComps-2);
+ }
+ public void glVertex3f(float x, float y, float z) {
+ checkSeal(false);
+ growBufferIfNecessary(VERTEX, 3);
+ if(vComps>0)
+ BufferUtil.putf(vertexArray, x);
+ if(vComps>1)
+ BufferUtil.putf(vertexArray, y);
+ if(vComps>2)
+ BufferUtil.putf(vertexArray, z);
+ padding(VERTEX, vComps-3);
+ }
+
+ public void glNormal3b(byte x, byte y, byte z) {
+ checkSeal(false);
+ growBufferIfNecessary(NORMAL, 3);
+ if(nComps>0)
+ BufferUtil.putb(normalArray, x);
+ if(nComps>1)
+ BufferUtil.putb(normalArray, y);
+ if(nComps>2)
+ BufferUtil.putb(normalArray, z);
+ padding(NORMAL, nComps-3);
+ }
+ public void glNormal3s(short x, short y, short z) {
+ checkSeal(false);
+ growBufferIfNecessary(NORMAL, 3);
+ if(nComps>0)
+ BufferUtil.puts(normalArray, x);
+ if(nComps>1)
+ BufferUtil.puts(normalArray, y);
+ if(nComps>2)
+ BufferUtil.puts(normalArray, z);
+ padding(NORMAL, nComps-3);
+ }
+ public void glNormal3f(float x, float y, float z) {
+ checkSeal(false);
+ growBufferIfNecessary(NORMAL, 3);
+ if(nComps>0)
+ BufferUtil.putf(normalArray, x);
+ if(nComps>1)
+ BufferUtil.putf(normalArray, y);
+ if(nComps>2)
+ BufferUtil.putf(normalArray, z);
+ padding(NORMAL, nComps-3);
+ }
+
+ public void glColor3b(byte r, byte g, byte b) {
+ checkSeal(false);
+ growBufferIfNecessary(COLOR, 3);
+ if(cComps>0)
+ BufferUtil.putb(colorArray, r);
+ if(cComps>1)
+ BufferUtil.putb(colorArray, g);
+ if(cComps>2)
+ BufferUtil.putb(colorArray, b);
+ padding(COLOR, cComps-3);
+ }
+ public void glColor4b(byte r, byte g, byte b, byte a) {
+ checkSeal(false);
+ growBufferIfNecessary(COLOR, 4);
+ if(cComps>0)
+ BufferUtil.putb(colorArray, r);
+ if(cComps>1)
+ BufferUtil.putb(colorArray, g);
+ if(cComps>2)
+ BufferUtil.putb(colorArray, b);
+ if(cComps>3)
+ BufferUtil.putb(colorArray, a);
+ padding(COLOR, cComps-4);
+ }
+ public void glColor3s(short r, short g, short b) {
+ checkSeal(false);
+ growBufferIfNecessary(COLOR, 3);
+ if(cComps>0)
+ BufferUtil.puts(colorArray, r);
+ if(cComps>1)
+ BufferUtil.puts(colorArray, g);
+ if(cComps>2)
+ BufferUtil.puts(colorArray, b);
+ padding(COLOR, cComps-3);
+ }
+ public void glColor4s(short r, short g, short b, short a) {
+ checkSeal(false);
+ growBufferIfNecessary(COLOR, 4);
+ if(cComps>0)
+ BufferUtil.puts(colorArray, r);
+ if(cComps>1)
+ BufferUtil.puts(colorArray, g);
+ if(cComps>2)
+ BufferUtil.puts(colorArray, b);
+ if(cComps>3)
+ BufferUtil.puts(colorArray, a);
+ padding(COLOR, cComps-4);
+ }
+ public void glColor3f(float r, float g, float b) {
+ checkSeal(false);
+ growBufferIfNecessary(COLOR, 3);
+ if(cComps>0)
+ BufferUtil.putf(colorArray, r);
+ if(cComps>1)
+ BufferUtil.putf(colorArray, g);
+ if(cComps>2)
+ BufferUtil.putf(colorArray, b);
+ padding(COLOR, cComps-3);
+ }
+ public void glColor4f(float r, float g, float b, float a) {
+ checkSeal(false);
+ growBufferIfNecessary(COLOR, 4);
+ if(cComps>0)
+ BufferUtil.putf(colorArray, r);
+ if(cComps>1)
+ BufferUtil.putf(colorArray, g);
+ if(cComps>2)
+ BufferUtil.putf(colorArray, b);
+ if(cComps>3)
+ BufferUtil.putf(colorArray, a);
+ padding(COLOR, cComps-4);
+ }
+
+ public void glTexCoord2b(byte x, byte y) {
+ checkSeal(false);
+ growBufferIfNecessary(TEXTCOORD, 2);
+ if(tComps>0)
+ BufferUtil.putb(textCoordArray, x);
+ if(tComps>1)
+ BufferUtil.putb(textCoordArray, y);
+ padding(TEXTCOORD, tComps-2);
+ }
+ public void glTexCoord3b(byte x, byte y, byte z) {
+ checkSeal(false);
+ growBufferIfNecessary(TEXTCOORD, 3);
+ if(tComps>0)
+ BufferUtil.putb(textCoordArray, x);
+ if(tComps>1)
+ BufferUtil.putb(textCoordArray, y);
+ if(tComps>2)
+ BufferUtil.putb(textCoordArray, z);
+ padding(TEXTCOORD, tComps-3);
+ }
+ public void glTexCoord2s(short x, short y) {
+ checkSeal(false);
+ growBufferIfNecessary(TEXTCOORD, 2);
+ if(tComps>0)
+ BufferUtil.puts(textCoordArray, x);
+ if(tComps>1)
+ BufferUtil.puts(textCoordArray, y);
+ padding(TEXTCOORD, tComps-2);
+ }
+ public void glTexCoord3s(short x, short y, short z) {
+ checkSeal(false);
+ growBufferIfNecessary(TEXTCOORD, 3);
+ if(tComps>0)
+ BufferUtil.puts(textCoordArray, x);
+ if(tComps>1)
+ BufferUtil.puts(textCoordArray, y);
+ if(tComps>2)
+ BufferUtil.puts(textCoordArray, z);
+ padding(TEXTCOORD, tComps-3);
+ }
+ public void glTexCoord2f(float x, float y) {
+ checkSeal(false);
+ growBufferIfNecessary(TEXTCOORD, 2);
+ if(tComps>0)
+ BufferUtil.putf(textCoordArray, x);
+ if(tComps>1)
+ BufferUtil.putf(textCoordArray, y);
+ padding(TEXTCOORD, tComps-2);
+ }
+ public void glTexCoord3f(float x, float y, float z) {
+ checkSeal(false);
+ growBufferIfNecessary(TEXTCOORD, 3);
+ if(tComps>0)
+ BufferUtil.putf(textCoordArray, x);
+ if(tComps>1)
+ BufferUtil.putf(textCoordArray, y);
+ if(tComps>2)
+ BufferUtil.putf(textCoordArray, z);
+ padding(TEXTCOORD, tComps-3);
+ }
+
+ public void rewind() {
+ if(null!=vertexArray) {
+ vertexArray.rewind();
+ }
+ if(null!=colorArray) {
+ colorArray.rewind();
+ }
+ if(null!=normalArray) {
+ normalArray.rewind();
+ }
+ if(null!=textCoordArray) {
+ textCoordArray.rewind();
+ }
+ }
+
+ public void destroy(GL gl) {
+ reset(gl);
+
+ vertexArray=null; colorArray=null; normalArray=null; textCoordArray=null;
+ vArrayData=null; cArrayData=null; nArrayData=null; tArrayData=null;
+ buffer=null;
+ bSize=0; count=0;
+ }
+
+ public void reset(GL gl) {
+ enableBuffer(gl, false);
+ reset();
+ }
+
+ public void reset() {
+ if(buffer!=null) {
+ buffer.clear();
+ }
+ rewind();
+
+ this.mode = -1;
+ this.modeOrig = -1;
+ this.sealed=false;
+ this.bufferEnabled=false;
+ this.bufferWritten=false;
+ }
+
+ public void seal(GL glObj, boolean seal)
+ {
+ seal(seal);
+ if(sealedGL==seal) return;
+ sealedGL = seal;
+ GL gl = glObj.getGL();
+ if(seal) {
+ if(vboUsage && vboName==0) {
+ int[] tmp = new int[1];
+ gl.glGenBuffers(1, tmp, 0);
+ vboName = tmp[0];
+ }
+ if(null!=vArrayData)
+ vArrayData.setVBOName(vboName);
+ if(null!=cArrayData)
+ cArrayData.setVBOName(vboName);
+ if(null!=nArrayData)
+ nArrayData.setVBOName(vboName);
+ if(null!=tArrayData)
+ tArrayData.setVBOName(vboName);
+ enableBuffer(gl, true);
+ } else {
+ enableBuffer(gl, false);
+ }
+ }
+
+ public void seal(boolean seal)
+ {
+ if(sealed==seal) return;
+ sealed = seal;
+ if(seal) {
+ bufferWritten=false;
+ }
+ }
+
+ public void enableBuffer(GL gl, boolean enable) {
+ /* if(enableBufferAlways && enable) {
+ bufferEnabled = false;
+ } */
+ if( bufferEnabled != enable && count>0 ) {
+ if(enable) {
+ checkSeal(true);
+ }
+ if(useGLSL) {
+ enableBufferGLSL(gl, enable);
+ } else {
+ enableBufferFixed(gl, enable);
+ }
+ bufferEnabled = enable;
+ }
+ }
+
+ public void enableBufferFixed(GL gl, boolean enable) {
+ GL2ES1 glf = gl.getGL2ES1();
+
+ if(enable) {
+ gl.glBindBuffer(GL.GL_ARRAY_BUFFER, vboName);
+
+ if(!bufferWritten) {
+ gl.glBufferData(GL.GL_ARRAY_BUFFER, buffer.limit(), buffer, GL.GL_STATIC_DRAW);
+ bufferWritten=true;
+ }
+
+ if(vComps>0) {
+ glf.glEnableClientState(glf.GL_VERTEX_ARRAY);
+ glf.glVertexPointer(vArrayData);
+ }
+ if(cComps>0) {
+ glf.glEnableClientState(glf.GL_COLOR_ARRAY);
+ glf.glColorPointer(cArrayData);
+ }
+ if(nComps>0) {
+ glf.glEnableClientState(glf.GL_NORMAL_ARRAY);
+ glf.glNormalPointer(nArrayData);
+ }
+ if(tComps>0) {
+ glf.glEnableClientState(glf.GL_TEXTURE_COORD_ARRAY);
+ glf.glTexCoordPointer(tArrayData);
+ }
+
+ gl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0);
+ } else {
+ if(vComps>0) {
+ glf.glDisableClientState(glf.GL_VERTEX_ARRAY);
+ }
+ if(cComps>0) {
+ glf.glDisableClientState(glf.GL_COLOR_ARRAY);
+ }
+ if(nComps>0) {
+ glf.glDisableClientState(glf.GL_NORMAL_ARRAY);
+ }
+ if(tComps>0) {
+ glf.glDisableClientState(glf.GL_TEXTURE_COORD_ARRAY);
+ }
+ }
+ }
+
+ public void enableBufferGLSL(GL gl, boolean enable) {
+ GL2ES2 glsl = gl.getGL2ES2();
+ com.jogamp.opengl.util.glsl.ShaderState st = com.jogamp.opengl.util.glsl.ShaderState.getCurrent();
+ if(null==st) {
+ throw new GLException("No ShaderState current");
+ }
+
+ if(enable) {
+ glsl.glBindBuffer(GL.GL_ARRAY_BUFFER, vboName);
+
+ if(!bufferWritten) {
+ glsl.glBufferData(GL.GL_ARRAY_BUFFER, buffer.limit(), buffer, GL.GL_STATIC_DRAW);
+ bufferWritten=true;
+ }
+
+ if(vComps>0) {
+ st.glEnableVertexAttribArray(glsl, vArrayData.getName());
+ st.glVertexAttribPointer(glsl, vArrayData);
+ }
+ if(cComps>0) {
+ st.glEnableVertexAttribArray(glsl, cArrayData.getName());
+ st.glVertexAttribPointer(glsl, cArrayData);
+ }
+ if(nComps>0) {
+ st.glEnableVertexAttribArray(glsl, nArrayData.getName());
+ st.glVertexAttribPointer(glsl, nArrayData);
+ }
+ if(tComps>0) {
+ st.glEnableVertexAttribArray(glsl, tArrayData.getName());
+ st.glVertexAttribPointer(glsl, tArrayData);
+ }
+
+ glsl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0);
+ } else {
+ if(vComps>0) {
+ st.glDisableVertexAttribArray(glsl, vArrayData.getName());
+ }
+ if(cComps>0) {
+ st.glDisableVertexAttribArray(glsl, cArrayData.getName());
+ }
+ if(nComps>0) {
+ st.glDisableVertexAttribArray(glsl, nArrayData.getName());
+ }
+ if(tComps>0) {
+ st.glDisableVertexAttribArray(glsl, tArrayData.getName());
+ }
+ }
+ }
+
+ public String toString() {
+ return "VBOSet[mode "+mode+
+ ", modeOrig "+modeOrig+
+ ", sealed "+sealed+
+ ", bufferEnabled "+bufferEnabled+
+ ", bufferWritten "+bufferWritten+
+ ",\n\t"+vArrayData+
+ ",\n\t"+cArrayData+
+ ",\n\t"+nArrayData+
+ ",\n\t"+tArrayData+
+ "]";
+ }
+
+ // non public matters
+
+ protected void allocateBuffer(int elements) {
+ int vWidth = vComps * BufferUtil.sizeOfGLType(vDataType);
+ int cWidth = cComps * BufferUtil.sizeOfGLType(cDataType);
+ int nWidth = nComps * BufferUtil.sizeOfGLType(nDataType);
+ int tWidth = tComps * BufferUtil.sizeOfGLType(tDataType);
+
+ count = elements;
+ bSize = count * ( vWidth + cWidth + nWidth + tWidth ) ;
+
+ buffer = BufferUtil.newByteBuffer(bSize);
+
+ int pos = 0;
+ int size= count * vWidth ;
+ if(size>0) {
+ vertexArray = BufferUtil.sliceGLBuffer(buffer, pos, size, vDataType);
+ } else {
+ vertexArray = null;
+ }
+ vOffset = pos;
+ pos+=size;
+
+ size= count * cWidth ;
+ if(size>0) {
+ colorArray = BufferUtil.sliceGLBuffer(buffer, pos, size, cDataType);
+ } else {
+ colorArray = null;
+ }
+ cOffset = pos;
+ pos+=size;
+
+ size= count * nWidth ;
+ if(size>0) {
+ normalArray = BufferUtil.sliceGLBuffer(buffer, pos, size, nDataType);
+ } else {
+ normalArray = null;
+ }
+ nOffset = pos;
+ pos+=size;
+
+ size= count * tWidth ;
+ if(size>0) {
+ textCoordArray = BufferUtil.sliceGLBuffer(buffer, pos, size, tDataType);
+ } else {
+ textCoordArray = null;
+ }
+ tOffset = pos;
+ pos+=size;
+
+ buffer.position(pos);
+ buffer.flip();
+
+ if(vComps>0) {
+ vArrayData = GLArrayDataWrapper.createFixed(gl, GLPointerFunc.GL_VERTEX_ARRAY, vComps, vDataType, false,
+ 0, vertexArray, 0, vOffset);
+ } else {
+ vArrayData = null;
+ }
+ if(cComps>0) {
+ cArrayData = GLArrayDataWrapper.createFixed(gl, GLPointerFunc.GL_COLOR_ARRAY, cComps, cDataType, false,
+ 0, colorArray, 0, cOffset);
+ } else {
+ cArrayData = null;
+ }
+ if(nComps>0) {
+ nArrayData = GLArrayDataWrapper.createFixed(gl, GLPointerFunc.GL_NORMAL_ARRAY, nComps, nDataType, false,
+ 0, normalArray, 0, nOffset);
+ } else {
+ nArrayData = null;
+ }
+ if(tComps>0) {
+ tArrayData = GLArrayDataWrapper.createFixed(gl, GLPointerFunc.GL_TEXTURE_COORD_ARRAY, tComps, tDataType, false,
+ 0, textCoordArray, 0, tOffset);
+ } else {
+ tArrayData = null;
+ }
+
+ }
+
+ protected final boolean growBufferIfNecessary(int type, int spare) {
+ if(buffer==null || count < spare) {
+ growBuffer(type, initialSize);
+ return true;
+ }
+ return false;
+ }
+
+ protected final void growBuffer(int type, int additional) {
+ if(sealed || 0==additional) return;
+
+ // save olde values ..
+ Buffer _vertexArray=vertexArray, _colorArray=colorArray, _normalArray=normalArray, _textCoordArray=textCoordArray;
+ ByteBuffer _buffer = buffer;
+
+ allocateBuffer(count+additional);
+
+ if(null!=_vertexArray) {
+ _vertexArray.flip();
+ BufferUtil.put(vertexArray, _vertexArray);
+ }
+ if(null!=_colorArray) {
+ _colorArray.flip();
+ BufferUtil.put(colorArray, _colorArray);
+ }
+ if(null!=_normalArray) {
+ _normalArray.flip();
+ BufferUtil.put(normalArray, _normalArray);
+ }
+ if(null!=_textCoordArray) {
+ _textCoordArray.flip();
+ BufferUtil.put(textCoordArray, _textCoordArray);
+ }
+ }
+
+ protected void padding(int type, int fill) {
+ if ( sealed ) return;
+
+ Buffer dest = null;
+
+ switch (type) {
+ case VERTEX:
+ dest = vertexArray;
+ break;
+ case COLOR:
+ dest = colorArray;
+ break;
+ case NORMAL:
+ dest = normalArray;
+ break;
+ case TEXTCOORD:
+ dest = textCoordArray;
+ break;
+ }
+
+ if ( null==dest ) return;
+
+ while((fill--)>0) {
+ BufferUtil.putb(dest, (byte)0);
+ }
+ }
+
+ protected int mode, modeOrig;
+ protected int glBufferUsage, initialSize;
+
+ protected ByteBuffer buffer;
+ protected int bSize, count, vboName;
+
+ public static final int VERTEX = 0;
+ public static final int COLOR = 1;
+ public static final int NORMAL = 2;
+ public static final int TEXTCOORD = 3;
+
+ protected int vOffset, cOffset, nOffset, tOffset;
+ protected int vComps, cComps, nComps, tComps;
+ protected int vDataType, cDataType, nDataType, tDataType;
+ protected Buffer vertexArray, colorArray, normalArray, textCoordArray;
+ protected GLArrayDataWrapper vArrayData, cArrayData, nArrayData, tArrayData;
+
+ protected boolean sealed, sealedGL, useGLSL;
+ protected boolean bufferEnabled, bufferWritten;
+ protected GL gl;
+ }
+
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/Locator.java b/src/jogl/classes/com/jogamp/opengl/util/Locator.java
new file mode 100644
index 000000000..c524c0888
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/Locator.java
@@ -0,0 +1,137 @@
+/*
+ * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ */
+
+package com.jogamp.opengl.util;
+
+import java.util.*;
+import java.nio.*;
+import java.io.*;
+import java.net.*;
+
+/** Utilities for dealing with resources. */
+
+public class Locator {
+ private Locator() {}
+
+ /**
+ * Locates the resource using 'getResource(String path, ClassLoader cl)',
+ * with this context ClassLoader and the path as is,
+ * as well with the context's package name path plus the path.
+ *
+ * @see #getResource(String, ClassLoader)
+ */
+ public static URL getResource(Class context, String path) {
+ ClassLoader contextCL = (null!=context)?context.getClassLoader():null;
+ URL url = getResource(path, contextCL);
+ if (url == null && null!=context) {
+ // Try again by scoping the path within the class's package
+ String className = context.getName().replace('.', '/');
+ int lastSlash = className.lastIndexOf('/');
+ if (lastSlash >= 0) {
+ String tmpPath = className.substring(0, lastSlash + 1) + path;
+ url = getResource(tmpPath, contextCL);
+ }
+ }
+ return url;
+ }
+
+ /**
+ * Locates the resource using the ClassLoader's facility,
+ * the absolute URL and absolute file.
+ *
+ * @see ClassLoader#getResource(String)
+ * @see ClassLoader#getSystemResource(String)
+ * @see URL#URL(String)
+ * @see File#File(String)
+ */
+ public static URL getResource(String path, ClassLoader cl) {
+ URL url = null;
+ if (cl != null) {
+ url = cl.getResource(path);
+ } else {
+ url = ClassLoader.getSystemResource(path);
+ }
+ if(!urlExists(url)) {
+ url = null;
+ try {
+ url = new URL(path);
+ } catch (MalformedURLException e) { }
+ }
+ if(!urlExists(url)) {
+ url = null;
+ try {
+ File file = new File(path);
+ if(file.exists()) {
+ url = file.toURL();
+ }
+ } catch (MalformedURLException e) {}
+ }
+ return url;
+ }
+
+ /**
+ * Generates a path for the 'relativeFile' relative to the 'absoluteFileLocation'
+ */
+ public static String getRelativeOf(String absoluteFileLocation, String relativeFile) {
+ File file = new File(absoluteFileLocation);
+ file = file.getParentFile();
+ while (file != null && relativeFile.startsWith("../")) {
+ file = file.getParentFile();
+ relativeFile = relativeFile.substring(3);
+ }
+ if (file != null) {
+ String res = new File(file, relativeFile).getPath();
+ // Handle things on Windows
+ return res.replace('\\', '/');
+ } else {
+ return relativeFile;
+ }
+ }
+
+ /**
+ * Returns true, if the url exists,
+ * trying to open a connection.
+ */
+ public static boolean urlExists(URL url) {
+ boolean v = false;
+ if(null!=url) {
+ try {
+ URLConnection uc = url.openConnection();
+ v = true;
+ } catch (IOException ioe) { }
+ }
+ return v;
+ }
+
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java b/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java
new file mode 100755
index 000000000..9cf41804f
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java
@@ -0,0 +1,685 @@
+/*
+ * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ */
+
+package com.jogamp.opengl.util;
+
+import com.jogamp.opengl.impl.ProjectFloat;
+
+import java.nio.*;
+import java.util.ArrayList;
+import java.util.List;
+
+import javax.media.opengl.*;
+import javax.media.opengl.fixedfunc.GLMatrixFunc;
+
+public class PMVMatrix implements GLMatrixFunc {
+
+ public PMVMatrix() {
+ projectFloat = new ProjectFloat();
+
+ matrixIdent = BufferUtil.newFloatBuffer(1*16);
+ projectFloat.gluMakeIdentityf(matrixIdent);
+ matrixIdent.rewind();
+
+ // T Texture
+ // P Projection
+ // Mv ModelView
+ // Mvi Modelview-Inverse
+ // Mvit Modelview-Inverse-Transpose
+ // Pmv P * Mv
+ matrixTPMvMvitPmv = BufferUtil.newFloatBuffer(6*16); // grouping T + P + Mv + Mvi + Mvit + Pmv
+ matrixPMvMvitPmv = slice(matrixTPMvMvitPmv, 1*16, 5*16); // grouping P + Mv + Mvi + Mvit + Pmv
+ matrixT = slice(matrixTPMvMvitPmv, 0*16, 1*16); // T
+ matrixPMvMvit = slice(matrixTPMvMvitPmv, 1*16, 4*16); // grouping P + Mv + Mvi + Mvit
+ matrixPMvMvi = slice(matrixTPMvMvitPmv, 1*16, 3*16); // grouping P + Mv + Mvi
+ matrixPMv = slice(matrixTPMvMvitPmv, 1*16, 2*16); // grouping P + Mv
+ matrixP = slice(matrixTPMvMvitPmv, 1*16, 1*16); // P
+ matrixMv = slice(matrixTPMvMvitPmv, 2*16, 1*16); // Mv
+ matrixMvi = slice(matrixTPMvMvitPmv, 3*16, 1*16); // Mvi
+ matrixMvit = slice(matrixTPMvMvitPmv, 4*16, 1*16); // Mvit
+ matrixPmv = slice(matrixTPMvMvitPmv, 5*16, 1*16); // Pmv
+ matrixTPMvMvitPmv.rewind();
+
+ matrixMvit3 = BufferUtil.newFloatBuffer(3*3);
+
+ localBuf = BufferUtil.newFloatBuffer(6*16);
+
+ matrixMult=slice(localBuf, 0*16, 16);
+
+ matrixTrans=slice(localBuf, 1*16, 16);
+ projectFloat.gluMakeIdentityf(matrixTrans);
+
+ matrixRot=slice(localBuf, 2*16, 16);
+ projectFloat.gluMakeIdentityf(matrixRot);
+
+ matrixScale=slice(localBuf, 3*16, 16);
+ projectFloat.gluMakeIdentityf(matrixScale);
+
+ matrixOrtho=slice(localBuf, 4*16, 16);
+ projectFloat.gluMakeIdentityf(matrixOrtho);
+
+ matrixFrustum=slice(localBuf, 5*16, 16);
+ projectFloat.gluMakeZero(matrixFrustum);
+
+ vec3f=new float[3];
+
+ matrixPStack = new ArrayList();
+ matrixMvStack= new ArrayList();
+
+ // default values and mode
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glMatrixMode(GL.GL_TEXTURE);
+ glLoadIdentity();
+ setDirty();
+ }
+
+ public void destroy() {
+ if(null!=projectFloat) {
+ projectFloat.destroy(); projectFloat=null;
+ }
+
+ if(null!=matrixIdent) {
+ matrixIdent.clear(); matrixIdent=null;
+ }
+ if(null!=matrixTPMvMvitPmv) {
+ matrixTPMvMvitPmv.clear(); matrixTPMvMvitPmv=null;
+ }
+ if(null!=matrixMvit3) {
+ matrixMvit3.clear(); matrixMvit3=null;
+ }
+ if(null!=localBuf) {
+ localBuf.clear(); localBuf=null;
+ }
+
+ if(null!=matrixPStack) {
+ matrixPStack.clear(); matrixPStack=null;
+ }
+ vec3f=null;
+ if(null!=matrixMvStack) {
+ matrixMvStack.clear(); matrixMvStack=null;
+ }
+ if(null!=matrixPStack) {
+ matrixPStack.clear(); matrixPStack=null;
+ }
+ if(null!=matrixTStack) {
+ matrixTStack.clear(); matrixTStack=null;
+ }
+
+ matrixTPMvMvitPmv=null; matrixPMvMvit=null; matrixPMvMvitPmv=null; matrixPMvMvi=null; matrixPMv=null;
+ matrixP=null; matrixT=null; matrixMv=null; matrixMvi=null; matrixMvit=null; matrixPmv=null;
+ matrixMult=null; matrixTrans=null; matrixRot=null; matrixScale=null; matrixOrtho=null; matrixFrustum=null;
+ }
+
+ private static FloatBuffer slice(FloatBuffer buf, int pos, int len) {
+ buf.position(pos);
+ buf.limit(pos + len);
+ return buf.slice();
+ }
+
+ public static final boolean isMatrixModeName(final int matrixModeName) {
+ switch(matrixModeName) {
+ case GL_MODELVIEW_MATRIX:
+ case GL_PROJECTION_MATRIX:
+ case GL_TEXTURE_MATRIX:
+ return true;
+ }
+ return false;
+ }
+
+ public static final int matrixModeName2MatrixGetName(final int matrixModeName) {
+ switch(matrixModeName) {
+ case GL_MODELVIEW:
+ return GL_MODELVIEW_MATRIX;
+ case GL_PROJECTION:
+ return GL_PROJECTION_MATRIX;
+ case GL.GL_TEXTURE:
+ return GL_TEXTURE_MATRIX;
+ default:
+ throw new GLException("unsupported matrixName: "+matrixModeName);
+ }
+ }
+
+ public static final boolean isMatrixGetName(final int matrixGetName) {
+ switch(matrixGetName) {
+ case GL_MATRIX_MODE:
+ case GL_MODELVIEW_MATRIX:
+ case GL_PROJECTION_MATRIX:
+ case GL_TEXTURE_MATRIX:
+ return true;
+ }
+ return false;
+ }
+
+ public static final int matrixGetName2MatrixModeName(final int matrixGetName) {
+ switch(matrixGetName) {
+ case GL_MODELVIEW_MATRIX:
+ return GL_MODELVIEW;
+ case GL_PROJECTION_MATRIX:
+ return GL_PROJECTION;
+ case GL_TEXTURE_MATRIX:
+ return GL.GL_TEXTURE;
+ default:
+ throw new GLException("unsupported matrixGetName: "+matrixGetName);
+ }
+ }
+
+ public void setDirty() {
+ modified = DIRTY_MODELVIEW | DIRTY_PROJECTION | DIRTY_TEXTURE ;
+ matrixMode = GL_MODELVIEW;
+ }
+
+ public int getDirtyBits() {
+ return modified;
+ }
+
+ public boolean isDirty(final int matrixName) {
+ boolean res;
+ switch(matrixName) {
+ case GL_MODELVIEW:
+ res = (modified&DIRTY_MODELVIEW)!=0 ;
+ break;
+ case GL_PROJECTION:
+ res = (modified&DIRTY_PROJECTION)!=0 ;
+ break;
+ case GL.GL_TEXTURE:
+ res = (modified&DIRTY_TEXTURE)!=0 ;
+ break;
+ default:
+ throw new GLException("unsupported matrixName: "+matrixName);
+ }
+ return res;
+ }
+
+ public boolean isDirty() {
+ return modified!=0;
+ }
+
+ public boolean update() {
+ // if(0==modified) return false;
+
+ // int res = modified;
+ int res = DIRTY_MODELVIEW | DIRTY_PROJECTION ;
+ if( (res&DIRTY_MODELVIEW)!=0 ) {
+ setMviMvit();
+ }
+ if( (res&DIRTY_MODELVIEW)!=0 || (res&DIRTY_PROJECTION)!=0 ) {
+ glMultMatrixf(matrixP, matrixMv, matrixPmv);
+ }
+ modified=0;
+ return res!=0;
+ }
+
+ public final int glGetMatrixMode() {
+ return matrixMode;
+ }
+
+ public final FloatBuffer glGetTMatrixf() {
+ return matrixT;
+ }
+
+ public final FloatBuffer glGetPMatrixf() {
+ return matrixP;
+ }
+
+ public final FloatBuffer glGetMvMatrixf() {
+ return matrixMv;
+ }
+
+ public final FloatBuffer glGetPMvMvitPmvMatrixf() {
+ return matrixPMvMvitPmv;
+ }
+
+ public final FloatBuffer glGetPMvMvitMatrixf() {
+ return matrixPMvMvit;
+ }
+
+ public final FloatBuffer glGetPMvMviMatrixf() {
+ return matrixPMvMvi;
+ }
+
+ public final FloatBuffer glGetPMvMatrixf() {
+ return matrixPMv;
+ }
+
+ public final FloatBuffer glGetMviMatrixf() {
+ return matrixMvi;
+ }
+
+ public final FloatBuffer glGetPmvMatrixf() {
+ return matrixPmv;
+ }
+
+ public final FloatBuffer glGetNormalMatrixf() {
+ return matrixMvit3;
+ }
+
+ /*
+ * @return the current matrix
+ */
+ public final FloatBuffer glGetMatrixf() {
+ return glGetMatrixf(matrixMode);
+ }
+
+ /**
+ * @param pname GL_MODELVIEW, GL_PROJECTION or GL.GL_TEXTURE
+ * @return the given matrix
+ */
+ public final FloatBuffer glGetMatrixf(final int matrixName) {
+ if(matrixName==GL_MODELVIEW) {
+ return matrixMv;
+ } else if(matrixName==GL_PROJECTION) {
+ return matrixP;
+ } else if(matrixName==GL.GL_TEXTURE) {
+ return matrixT;
+ } else {
+ throw new GLException("unsupported matrixName: "+matrixName);
+ }
+ }
+
+ public final void gluPerspective(final float fovy, final float aspect, final float zNear, final float zFar) {
+ float top=(float)Math.tan(fovy*((float)Math.PI)/360.0f)*zNear;
+ float bottom=-1.0f*top;
+ float left=aspect*bottom;
+ float right=aspect*top;
+ glFrustumf(left, right, bottom, top, zNear, zFar);
+ }
+
+ public static final void glMultMatrixf(final FloatBuffer a, final FloatBuffer b, FloatBuffer p) {
+ for (int i = 0; i < 4; i++) {
+ final float ai0=a.get(i+0*4), ai1=a.get(i+1*4), ai2=a.get(i+2*4), ai3=a.get(i+3*4);
+ p.put(i+0*4 , ai0 * b.get(0+0*4) + ai1 * b.get(1+0*4) + ai2 * b.get(2+0*4) + ai3 * b.get(3+0*4) );
+ p.put(i+1*4 , ai0 * b.get(0+1*4) + ai1 * b.get(1+1*4) + ai2 * b.get(2+1*4) + ai3 * b.get(3+1*4) );
+ p.put(i+2*4 , ai0 * b.get(0+2*4) + ai1 * b.get(1+2*4) + ai2 * b.get(2+2*4) + ai3 * b.get(3+2*4) );
+ p.put(i+3*4 , ai0 * b.get(0+3*4) + ai1 * b.get(1+3*4) + ai2 * b.get(2+3*4) + ai3 * b.get(3+3*4) );
+ }
+ }
+ public static final void glMultMatrixf(final FloatBuffer a, final float[] b, int b_off, FloatBuffer p) {
+ for (int i = 0; i < 4; i++) {
+ final float ai0=a.get(i+0*4), ai1=a.get(i+1*4), ai2=a.get(i+2*4), ai3=a.get(i+3*4);
+ p.put(i+0*4 , ai0 * b[b_off+0+0*4] + ai1 * b[b_off+1+0*4] + ai2 * b[b_off+2+0*4] + ai3 * b[b_off+3+0*4] );
+ p.put(i+1*4 , ai0 * b[b_off+0+1*4] + ai1 * b[b_off+1+1*4] + ai2 * b[b_off+2+1*4] + ai3 * b[b_off+3+1*4] );
+ p.put(i+2*4 , ai0 * b[b_off+0+2*4] + ai1 * b[b_off+1+2*4] + ai2 * b[b_off+2+2*4] + ai3 * b[b_off+3+2*4] );
+ p.put(i+3*4 , ai0 * b[b_off+0+3*4] + ai1 * b[b_off+1+3*4] + ai2 * b[b_off+2+3*4] + ai3 * b[b_off+3+3*4] );
+ }
+ }
+
+ //
+ // MatrixIf
+ //
+
+ public void glMatrixMode(final int matrixName) {
+ switch(matrixName) {
+ case GL_MODELVIEW:
+ case GL_PROJECTION:
+ case GL.GL_TEXTURE:
+ break;
+ default:
+ throw new GLException("unsupported matrixName: "+matrixName);
+ }
+ matrixMode = matrixName;
+ }
+
+ public void glGetFloatv(int matrixGetName, FloatBuffer params) {
+ int pos = params.position();
+ if(matrixGetName==GL_MATRIX_MODE) {
+ params.put((float)matrixMode);
+ } else {
+ FloatBuffer matrix = glGetMatrixf(matrixGetName2MatrixModeName(matrixGetName));
+ params.put(matrix);
+ matrix.rewind();
+ }
+ params.position(pos);
+ }
+ public void glGetFloatv(int matrixGetName, float[] params, int params_offset) {
+ if(matrixGetName==GL_MATRIX_MODE) {
+ params[params_offset]=(float)matrixMode;
+ } else {
+ FloatBuffer matrix = glGetMatrixf(matrixGetName2MatrixModeName(matrixGetName));
+ matrix.get(params, params_offset, 16);
+ matrix.rewind();
+ }
+ }
+ public void glGetIntegerv(int pname, IntBuffer params) {
+ int pos = params.position();
+ if(pname==GL_MATRIX_MODE) {
+ params.put(matrixMode);
+ } else {
+ throw new GLException("unsupported pname: "+pname);
+ }
+ params.position(pos);
+ }
+ public void glGetIntegerv(int pname, int[] params, int params_offset) {
+ if(pname==GL_MATRIX_MODE) {
+ params[params_offset]=matrixMode;
+ } else {
+ throw new GLException("unsupported pname: "+pname);
+ }
+ }
+
+ public final void glLoadMatrixf(final float[] values, final int offset) {
+ int len = values.length-offset;
+ if(matrixMode==GL_MODELVIEW) {
+ matrixMv.clear();
+ matrixMv.put(values, offset, len);
+ matrixMv.rewind();
+ modified |= DIRTY_MODELVIEW ;
+ } else if(matrixMode==GL_PROJECTION) {
+ matrixP.clear();
+ matrixP.put(values, offset, len);
+ matrixP.rewind();
+ modified |= DIRTY_PROJECTION ;
+ } else if(matrixMode==GL.GL_TEXTURE) {
+ matrixT.clear();
+ matrixT.put(values, offset, len);
+ matrixT.rewind();
+ modified |= DIRTY_TEXTURE ;
+ }
+ }
+
+ public final void glLoadMatrixf(java.nio.FloatBuffer m) {
+ int spos = m.position();
+ if(matrixMode==GL_MODELVIEW) {
+ matrixMv.clear();
+ matrixMv.put(m);
+ matrixMv.rewind();
+ modified |= DIRTY_MODELVIEW ;
+ } else if(matrixMode==GL_PROJECTION) {
+ matrixP.clear();
+ matrixP.put(m);
+ matrixP.rewind();
+ modified |= DIRTY_PROJECTION ;
+ } else if(matrixMode==GL.GL_TEXTURE) {
+ matrixT.clear();
+ matrixT.put(m);
+ matrixT.rewind();
+ modified |= DIRTY_TEXTURE ;
+ }
+ m.position(spos);
+ }
+
+ public final void glPopMatrix() {
+ float[] stackEntry=null;
+ if(matrixMode==GL_MODELVIEW) {
+ stackEntry = (float[])matrixMvStack.remove(0);
+ } else if(matrixMode==GL_PROJECTION) {
+ stackEntry = (float[])matrixPStack.remove(0);
+ } else if(matrixMode==GL.GL_TEXTURE) {
+ stackEntry = (float[])matrixTStack.remove(0);
+ }
+ glLoadMatrixf(stackEntry, 0);
+ }
+
+ public final void glPushMatrix() {
+ float[] stackEntry = new float[1*16];
+ if(matrixMode==GL_MODELVIEW) {
+ matrixMv.get(stackEntry);
+ matrixMv.rewind();
+ matrixMvStack.add(0, stackEntry);
+ } else if(matrixMode==GL_PROJECTION) {
+ matrixP.get(stackEntry);
+ matrixP.rewind();
+ matrixPStack.add(0, stackEntry);
+ } else if(matrixMode==GL.GL_TEXTURE) {
+ matrixT.get(stackEntry);
+ matrixT.rewind();
+ matrixTStack.add(0, stackEntry);
+ }
+ }
+
+ public final void glLoadIdentity() {
+ if(matrixMode==GL_MODELVIEW) {
+ matrixMv.clear();
+ matrixMv.put(matrixIdent);
+ matrixMv.rewind();
+ matrixIdent.rewind();
+ modified |= DIRTY_MODELVIEW ;
+ } else if(matrixMode==GL_PROJECTION) {
+ matrixP.clear();
+ matrixP.put(matrixIdent);
+ matrixP.rewind();
+ matrixIdent.rewind();
+ modified |= DIRTY_PROJECTION ;
+ } else if(matrixMode==GL.GL_TEXTURE) {
+ matrixT.clear();
+ matrixT.put(matrixIdent);
+ matrixT.rewind();
+ matrixIdent.rewind();
+ modified |= DIRTY_TEXTURE ;
+ }
+ }
+
+ public final void glMultMatrixf(final FloatBuffer m) {
+ if(matrixMode==GL_MODELVIEW) {
+ glMultMatrixf(matrixMv, m, matrixMult);
+ matrixMv.clear();
+ matrixMv.put(matrixMult);
+ matrixMv.rewind();
+ modified |= DIRTY_MODELVIEW ;
+ } else if(matrixMode==GL_PROJECTION) {
+ glMultMatrixf(matrixP, m, matrixMult);
+ matrixP.clear();
+ matrixP.put(matrixMult);
+ matrixP.rewind();
+ modified |= DIRTY_PROJECTION ;
+ } else if(matrixMode==GL.GL_TEXTURE) {
+ glMultMatrixf(matrixT, m, matrixMult);
+ matrixT.clear();
+ matrixT.put(matrixMult);
+ matrixT.rewind();
+ modified |= DIRTY_TEXTURE ;
+ }
+ matrixMult.rewind();
+ }
+
+ public void glMultMatrixf(float[] m, int m_offset) {
+ if(matrixMode==GL_MODELVIEW) {
+ glMultMatrixf(matrixMv, m, m_offset, matrixMult);
+ matrixMv.clear();
+ matrixMv.put(matrixMult);
+ matrixMv.rewind();
+ modified |= DIRTY_MODELVIEW ;
+ } else if(matrixMode==GL_PROJECTION) {
+ glMultMatrixf(matrixP, m, m_offset, matrixMult);
+ matrixP.clear();
+ matrixP.put(matrixMult);
+ matrixP.rewind();
+ modified |= DIRTY_PROJECTION ;
+ } else if(matrixMode==GL.GL_TEXTURE) {
+ glMultMatrixf(matrixT, m, m_offset, matrixMult);
+ matrixT.clear();
+ matrixT.put(matrixMult);
+ matrixT.rewind();
+ modified |= DIRTY_TEXTURE ;
+ }
+ matrixMult.rewind();
+ }
+
+ public final void glTranslatef(final float x, final float y, final float z) {
+ // Translation matrix:
+ // 1 0 0 x
+ // 0 1 0 y
+ // 0 0 1 z
+ // 0 0 0 1
+ matrixTrans.put(0+4*3, x);
+ matrixTrans.put(1+4*3, y);
+ matrixTrans.put(2+4*3, z);
+ glMultMatrixf(matrixTrans);
+ }
+
+ public final void glRotatef(final float angdeg, float x, float y, float z) {
+ float angrad = angdeg * (float) Math.PI / 180;
+ float c = (float)Math.cos(angrad);
+ float ic= 1.0f - c;
+ float s = (float)Math.sin(angrad);
+
+ vec3f[0]=x; vec3f[1]=y; vec3f[2]=z;
+ projectFloat.normalize(vec3f);
+ x = vec3f[0]; y = vec3f[1]; z = vec3f[2];
+
+ // Rotation matrix:
+ // xx(1−c)+c xy(1−c)+zs xz(1−c)-ys 0
+ // xy(1−c)-zs yy(1−c)+c yz(1−c)+xs 0
+ // xz(1−c)+ys yz(1−c)-xs zz(1−c)+c 0
+ // 0 0 0 1
+ float xy = x*y;
+ float xz = x*z;
+ float xs = x*s;
+ float ys = y*s;
+ float yz = y*z;
+ float zs = z*s;
+ matrixRot.put(0*4+0, x*x*ic+c);
+ matrixRot.put(0*4+1, xy*ic+zs);
+ matrixRot.put(0*4+2, xz*ic-ys);
+
+ matrixRot.put(1*4+0, xy*ic-zs);
+ matrixRot.put(1*4+1, y*y*ic+c);
+ matrixRot.put(1*4+2, yz*ic+xs);
+
+ matrixRot.put(2*4+0, xz*ic+ys);
+ matrixRot.put(2*4+1, yz*ic-xs);
+ matrixRot.put(2*4+2, z*z*ic+c);
+
+ glMultMatrixf(matrixRot);
+ }
+
+ public final void glScalef(final float x, final float y, final float z) {
+ // Scale matrix:
+ // x 0 0 0
+ // 0 y 0 0
+ // 0 0 z 0
+ // 0 0 0 1
+ matrixScale.put(0+4*0, x);
+ matrixScale.put(1+4*1, y);
+ matrixScale.put(2+4*2, z);
+
+ glMultMatrixf(matrixScale);
+ }
+
+ public final void glOrthof(final float left, final float right, final float bottom, final float top, final float zNear, final float zFar) {
+ // Ortho matrix:
+ // 2/dx 0 0 tx
+ // 0 2/dy 0 ty
+ // 0 0 2/dz tz
+ // 0 0 0 1
+ float dx=right-left;
+ float dy=top-bottom;
+ float dz=zFar-zNear;
+ float tx=-1.0f*(right+left)/dx;
+ float ty=-1.0f*(top+bottom)/dy;
+ float tz=-1.0f*(zFar+zNear)/dz;
+
+ matrixOrtho.put(0+4*0, 2.0f/dx);
+ matrixOrtho.put(1+4*1, 2.0f/dy);
+ matrixOrtho.put(2+4*2, -2.0f/dz);
+ matrixOrtho.put(0+4*3, tx);
+ matrixOrtho.put(1+4*3, ty);
+ matrixOrtho.put(2+4*3, tz);
+
+ glMultMatrixf(matrixOrtho);
+ }
+
+ public final void glFrustumf(final float left, final float right, final float bottom, final float top, final float zNear, final float zFar) {
+ if(zNear<=0.0f||zFar<0.0f) {
+ throw new GLException("GL_INVALID_VALUE: zNear and zFar must be positive, and zNear>0");
+ }
+ if(left==right || top==bottom) {
+ throw new GLException("GL_INVALID_VALUE: top,bottom and left,right must not be equal");
+ }
+ // Frustum matrix:
+ // 2*zNear/dx 0 A 0
+ // 0 2*zNear/dy B 0
+ // 0 0 C D
+ // 0 0 −1 0
+ float zNear2 = 2.0f*zNear;
+ float dx=right-left;
+ float dy=top-bottom;
+ float dz=zFar-zNear;
+ float A=(right+left)/dx;
+ float B=(top+bottom)/dy;
+ float C=-1.0f*(zFar+zNear)/dz;
+ float D=-2.0f*(zFar*zNear)/dz;
+
+ matrixFrustum.put(0+4*0, zNear2/dx);
+ matrixFrustum.put(1+4*1, zNear2/dy);
+ matrixFrustum.put(2+4*2, C);
+
+ matrixFrustum.put(0+4*2, A);
+ matrixFrustum.put(1+4*2, B);
+
+ matrixFrustum.put(2+4*3, D);
+ matrixFrustum.put(3+4*2, -1.0f);
+
+ glMultMatrixf(matrixFrustum);
+ }
+
+ //
+ // private
+ //
+
+ private final void setMviMvit() {
+ if(!projectFloat.gluInvertMatrixf(matrixMv, matrixMvi)) {
+ throw new GLException("Invalid source Mv matrix, can't compute inverse");
+ }
+
+ // transpose matrix
+ for (int i = 0; i < 4; i++) {
+ for (int j = 0; j < 4; j++) {
+ matrixMvit.put(j+i*4, matrixMvi.get(i+j*4));
+ }
+ }
+
+ // fetch 3x3
+ for (int i = 0; i < 3; i++) {
+ for (int j = 0; j < 3; j++) {
+ matrixMvit3.put(i+j*3, matrixMvit.get(i+j*4));
+ }
+ }
+ }
+
+ protected FloatBuffer matrixIdent;
+ protected FloatBuffer matrixTPMvMvitPmv, matrixPMvMvit, matrixPMvMvitPmv, matrixPMvMvi, matrixPMv, matrixP, matrixT, matrixMv, matrixMvi, matrixMvit, matrixPmv;
+ protected FloatBuffer matrixMvit3;
+ protected FloatBuffer localBuf, matrixMult, matrixTrans, matrixRot, matrixScale, matrixOrtho, matrixFrustum;
+ protected float[] vec3f;
+ protected List/*FloatBuffer*/ matrixTStack, matrixPStack, matrixMvStack;
+ protected int matrixMode = GL_MODELVIEW;
+ protected int modified = 0;
+ protected ProjectFloat projectFloat;
+
+ public static final int DIRTY_MODELVIEW = 1 << 0;
+ public static final int DIRTY_PROJECTION = 1 << 1;
+ public static final int DIRTY_TEXTURE = 1 << 2;
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/StreamUtil.java b/src/jogl/classes/com/jogamp/opengl/util/StreamUtil.java
new file mode 100755
index 000000000..294f86303
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/StreamUtil.java
@@ -0,0 +1,98 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util;
+
+import java.io.*;
+import java.nio.*;
+
+/** Utilities for dealing with streams. */
+
+public class StreamUtil {
+ private StreamUtil() {}
+
+ public static byte[] readAll2Array(InputStream stream) throws IOException {
+ BytesRead bytesRead = readAllImpl(stream);
+ byte[] data = bytesRead.data;
+ if (bytesRead.payloadLen != data.length) {
+ data = new byte[bytesRead.payloadLen];
+ System.arraycopy(bytesRead.data, 0, data, 0, bytesRead.payloadLen);
+ }
+ return data;
+ }
+
+ public static ByteBuffer readAll2Buffer(InputStream stream) throws IOException {
+ BytesRead bytesRead = readAllImpl(stream);
+ return BufferUtil.newByteBuffer(bytesRead.data, 0, bytesRead.payloadLen);
+ }
+
+ private static BytesRead readAllImpl(InputStream stream) throws IOException {
+ // FIXME: Shall we do this here ?
+ if( !(stream instanceof BufferedInputStream) ) {
+ stream = new BufferedInputStream(stream);
+ }
+ int avail = stream.available();
+ byte[] data = new byte[avail];
+ int numRead = 0;
+ int pos = 0;
+ do {
+ if (pos + avail > data.length) {
+ byte[] newData = new byte[pos + avail];
+ System.arraycopy(data, 0, newData, 0, pos);
+ data = newData;
+ }
+ numRead = stream.read(data, pos, avail);
+ if (numRead >= 0) {
+ pos += numRead;
+ }
+ avail = stream.available();
+ } while (avail > 0 && numRead >= 0);
+
+ return new BytesRead(pos, data);
+ }
+
+ private static class BytesRead {
+ BytesRead(int payloadLen, byte[] data) {
+ this.payloadLen=payloadLen;
+ this.data=data;
+ }
+ int payloadLen;
+ byte[] data;
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/TGAWriter.java b/src/jogl/classes/com/jogamp/opengl/util/TGAWriter.java
new file mode 100755
index 000000000..c53cafdcb
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/TGAWriter.java
@@ -0,0 +1,118 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package com.jogamp.opengl.util;
+
+import java.io.*;
+import java.nio.*;
+import java.nio.channels.*;
+
+/**
+ * Utility class which helps take fast screenshots of OpenGL rendering
+ * results into Targa-format files. Used by the {@link
+ * com.jogamp.opengl.util.gl2.Screenshot Screenshot} class; can also be used
+ * in conjunction with the {@link com.jogamp.opengl.util.gl2.TileRenderer
+ * TileRenderer} class. <P>
+ */
+
+public class TGAWriter {
+ private static final int TARGA_HEADER_SIZE = 18;
+
+ private FileChannel ch;
+ private ByteBuffer buf;
+
+ /** Constructor for the TGAWriter. */
+ public TGAWriter() {
+ }
+
+ /**
+ * Opens the specified Targa file for writing, overwriting any
+ * existing file, and sets up the header of the file expecting the
+ * data to be filled in before closing it.
+ *
+ * @param file the file to write containing the screenshot
+ * @param width the width of the current drawable
+ * @param height the height of the current drawable
+ * @param alpha whether the alpha channel should be saved. If true,
+ * requires GL_EXT_abgr extension to be present.
+ *
+ * @throws IOException if an I/O error occurred while writing the
+ * file
+ */
+ public void open(File file,
+ int width,
+ int height,
+ boolean alpha) throws IOException {
+ RandomAccessFile out = new RandomAccessFile(file, "rw");
+ ch = out.getChannel();
+ int pixelSize = (alpha ? 32 : 24);
+ int numChannels = (alpha ? 4 : 3);
+
+ int fileLength = TARGA_HEADER_SIZE + width * height * numChannels;
+ out.setLength(fileLength);
+ MappedByteBuffer image = ch.map(FileChannel.MapMode.READ_WRITE, 0, fileLength);
+
+ // write the TARGA header
+ image.put(0, (byte) 0).put(1, (byte) 0);
+ image.put(2, (byte) 2); // uncompressed type
+ image.put(12, (byte) (width & 0xFF)); // width
+ image.put(13, (byte) (width >> 8)); // width
+ image.put(14, (byte) (height & 0xFF)); // height
+ image.put(15, (byte) (height >> 8)); // height
+ image.put(16, (byte) pixelSize); // pixel size
+
+ // go to image data position
+ image.position(TARGA_HEADER_SIZE);
+ // jogl needs a sliced buffer
+ buf = image.slice();
+ }
+
+ /**
+ * Returns the ByteBuffer corresponding to the data for the image.
+ * This must be filled in with data in either BGR or BGRA format
+ * depending on whether an alpha channel was specified during
+ * open().
+ */
+ public ByteBuffer getImageData() {
+ return buf;
+ }
+
+ public void close() throws IOException {
+ // close the file channel
+ ch.close();
+ buf = null;
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/ImageUtil.java b/src/jogl/classes/com/jogamp/opengl/util/awt/ImageUtil.java
new file mode 100755
index 000000000..a3139b16a
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/awt/ImageUtil.java
@@ -0,0 +1,127 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.awt;
+
+import java.awt.*;
+import java.awt.image.*;
+
+/** Utilities for dealing with images. */
+
+public class ImageUtil {
+ private ImageUtil() {}
+
+ /** Flips the supplied BufferedImage vertically. This is often a
+ necessary conversion step to display a Java2D image correctly
+ with OpenGL and vice versa. */
+ public static void flipImageVertically(BufferedImage image) {
+ WritableRaster raster = image.getRaster();
+ Object scanline1 = null;
+ Object scanline2 = null;
+
+ for (int i = 0; i < image.getHeight() / 2; i++) {
+ scanline1 = raster.getDataElements(0, i, image.getWidth(), 1, scanline1);
+ scanline2 = raster.getDataElements(0, image.getHeight() - i - 1, image.getWidth(), 1, scanline2);
+ raster.setDataElements(0, i, image.getWidth(), 1, scanline2);
+ raster.setDataElements(0, image.getHeight() - i - 1, image.getWidth(), 1, scanline1);
+ }
+ }
+
+ /**
+ * Creates a <code>BufferedImage</code> with a pixel format compatible with the graphics
+ * environment. The returned image can thus benefit from hardware accelerated operations
+ * in Java2D API.
+ *
+ * @param width The width of the image to be created
+ * @param height The height of the image to be created
+ *
+ * @return A instance of <code>BufferedImage</code> with a type compatible with the graphics card.
+ */
+ public static BufferedImage createCompatibleImage(int width, int height) {
+ GraphicsConfiguration configuration =
+ GraphicsEnvironment.getLocalGraphicsEnvironment().
+ getDefaultScreenDevice().getDefaultConfiguration();
+ return configuration.createCompatibleImage(width, height);
+ }
+
+ /**
+ * Creates a thumbnail from an image. A thumbnail is a scaled down version of the original picture.
+ * This method will retain the width to height ratio of the original picture and return a new
+ * instance of <code>BufferedImage</code>. The original picture is not modified.
+ *
+ * @param image The original image to sample down
+ * @param thumbWidth The width of the thumbnail to be created
+ *
+ * @throws IllegalArgumentException If thumbWidth is greater than image.getWidth()
+ *
+ * @return A thumbnail with the requested width or the original picture if thumbWidth = image.getWidth()
+ */
+ public static BufferedImage createThumbnail(BufferedImage image, int thumbWidth) {
+ // Thanks to Romain Guy for this utility
+ if (thumbWidth > image.getWidth()) {
+ throw new IllegalArgumentException("Thumbnail width must be greater than image width");
+ }
+
+ if (thumbWidth == image.getWidth()) {
+ return image;
+ }
+
+ float ratio = (float) image.getWidth() / (float) image.getHeight();
+ int width = image.getWidth();
+ BufferedImage thumb = image;
+
+ do {
+ width /= 2;
+ if (width < thumbWidth) {
+ width = thumbWidth;
+ }
+
+ BufferedImage temp = createCompatibleImage(width, (int) (width / ratio));
+ Graphics2D g2 = temp.createGraphics();
+ g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION,
+ RenderingHints.VALUE_INTERPOLATION_BILINEAR);
+ g2.drawImage(thumb, 0, 0, temp.getWidth(), temp.getHeight(), null);
+ g2.dispose();
+ thumb = temp;
+ } while (width != thumbWidth);
+
+ return thumb;
+ }
+
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/Overlay.java b/src/jogl/classes/com/jogamp/opengl/util/awt/Overlay.java
new file mode 100755
index 000000000..1275c9391
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/awt/Overlay.java
@@ -0,0 +1,214 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.awt;
+
+import java.awt.Graphics2D;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.texture.*;
+
+/** Provides a Java 2D overlay on top of an arbitrary GLDrawable,
+ making it easier to do things like draw text and images on top of
+ an OpenGL scene while still maintaining reasonably good
+ efficiency. */
+
+public class Overlay {
+ private GLDrawable drawable;
+ private TextureRenderer renderer;
+ private boolean contentsLost;
+
+ /** Creates a new Java 2D overlay on top of the specified
+ GLDrawable. */
+ public Overlay(GLDrawable drawable) {
+ this.drawable = drawable;
+ }
+
+ /** Creates a {@link java.awt.Graphics2D Graphics2D} instance for
+ rendering into the overlay. The returned object should be
+ disposed of using the normal {@link java.awt.Graphics#dispose()
+ Graphics.dispose()} method once it is no longer being used.
+
+ @return a new {@link java.awt.Graphics2D Graphics2D} object for
+ rendering into the backing store of this renderer
+ */
+ public Graphics2D createGraphics() {
+ // Validate the size of the renderer against the current size of
+ // the drawable
+ validateRenderer();
+ return renderer.createGraphics();
+ }
+
+ /** Indicates whether the Java 2D contents of the overlay were lost
+ since the last time {@link #createGraphics} was called. This
+ method should be called immediately after calling {@link
+ #createGraphics} to see whether the entire contents of the
+ overlay need to be redrawn or just the region the application is
+ interested in updating.
+
+ @return whether the contents of the overlay were lost since the
+ last render
+ */
+ public boolean contentsLost() {
+ return contentsLost;
+ }
+
+ /** Marks the given region of the overlay as dirty. This region, and
+ any previously set dirty regions, will be automatically
+ synchronized with the underlying Texture during the next {@link
+ #draw draw} or {@link #drawAll drawAll} operation, at which
+ point the dirty region will be cleared. It is not necessary for
+ an OpenGL context to be current when this method is called.
+
+ @param x the x coordinate (in Java 2D coordinates -- relative to
+ upper left) of the region to update
+ @param y the y coordinate (in Java 2D coordinates -- relative to
+ upper left) of the region to update
+ @param width the width of the region to update
+ @param height the height of the region to update
+
+ @throws GLException If an OpenGL context is not current when this method is called */
+ public void markDirty(int x, int y, int width, int height) {
+ renderer.markDirty(x, y, width, height);
+ }
+
+ /** Draws the entire contents of the overlay on top of the OpenGL
+ drawable. This is a convenience method which encapsulates all
+ portions of the rendering process; if this method is used,
+ {@link #beginRendering}, {@link #endRendering}, etc. should not
+ be used. This method should be called while the OpenGL context
+ for the drawable is current, and after your OpenGL scene has
+ been rendered.
+
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public void drawAll() throws GLException {
+ beginRendering();
+ draw(0, 0, drawable.getWidth(), drawable.getHeight());
+ endRendering();
+ }
+
+ /** Begins the OpenGL rendering process for the overlay. This is
+ separated out so advanced applications can render independent
+ pieces of the overlay to different portions of the drawable.
+
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public void beginRendering() throws GLException {
+ renderer.beginOrthoRendering(drawable.getWidth(), drawable.getHeight());
+ }
+
+ /** Ends the OpenGL rendering process for the overlay. This is
+ separated out so advanced applications can render independent
+ pieces of the overlay to different portions of the drawable.
+
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public void endRendering() throws GLException {
+ renderer.endOrthoRendering();
+ }
+
+ /** Draws the specified sub-rectangle of the overlay on top of the
+ OpenGL drawable. {@link #beginRendering} and {@link
+ #endRendering} must be used in conjunction with this method to
+ achieve proper rendering results. This method should be called
+ while the OpenGL context for the drawable is current, and after
+ your OpenGL scene has been rendered.
+
+ @param x the lower-left x coordinate (relative to the lower left
+ of the overlay) of the rectangle to draw
+ @param y the lower-left y coordinate (relative to the lower left
+ of the overlay) of the rectangle to draw
+ @param width the width of the rectangle to draw
+ @param height the height of the rectangle to draw
+
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public void draw(int x, int y, int width, int height) throws GLException {
+ draw(x, y, x, y, width, height);
+ }
+
+ /** Draws the specified sub-rectangle of the overlay at the
+ specified x and y coordinate on top of the OpenGL drawable.
+ {@link #beginRendering} and {@link #endRendering} must be used
+ in conjunction with this method to achieve proper rendering
+ results. This method should be called while the OpenGL context
+ for the drawable is current, and after your OpenGL scene has
+ been rendered.
+
+ @param screenx the on-screen x coordinate at which to draw the rectangle
+ @param screeny the on-screen y coordinate (relative to lower left) at
+ which to draw the rectangle
+ @param overlayx the x coordinate of the pixel in the overlay of
+ the lower left portion of the rectangle to draw
+ @param overlayy the y coordinate of the pixel in the overlay
+ (relative to lower left) of the lower left portion of the
+ rectangle to draw
+ @param width the width of the rectangle to draw
+ @param height the height of the rectangle to draw
+
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public void draw(int screenx, int screeny,
+ int overlayx, int overlayy,
+ int width, int height) throws GLException {
+ renderer.drawOrthoRect(screenx, screeny,
+ overlayx, overlayy,
+ width, height);
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ private void validateRenderer() {
+ if (renderer == null) {
+ renderer = new TextureRenderer(drawable.getWidth(),
+ drawable.getHeight(),
+ true);
+ contentsLost = true;
+ } else if (renderer.getWidth() != drawable.getWidth() ||
+ renderer.getHeight() != drawable.getHeight()) {
+ renderer.setSize(drawable.getWidth(), drawable.getHeight());
+ contentsLost = true;
+ } else {
+ contentsLost = false;
+ }
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/Screenshot.java b/src/jogl/classes/com/jogamp/opengl/util/awt/Screenshot.java
new file mode 100755
index 000000000..7019d720f
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/awt/Screenshot.java
@@ -0,0 +1,432 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package com.jogamp.opengl.util.awt;
+
+import java.awt.image.*;
+import java.io.*;
+import java.nio.*;
+import java.nio.channels.*;
+import javax.imageio.*;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+import javax.media.opengl.glu.gl2.*;
+
+import com.jogamp.opengl.util.*;
+
+/** Utilities for taking screenshots of OpenGL applications. */
+
+public class Screenshot {
+ private Screenshot() {}
+
+ /**
+ * Takes a fast screenshot of the current OpenGL drawable to a Targa
+ * file. Requires the OpenGL context for the desired drawable to be
+ * current. Takes the screenshot from the last assigned read buffer,
+ * or the OpenGL default read buffer if none has been specified by
+ * the user (GL_FRONT for single-buffered configurations and GL_BACK
+ * for double-buffered configurations). This is the fastest
+ * mechanism for taking a screenshot of an application. Contributed
+ * by Carsten Weisse of Bytonic Software (http://bytonic.de/). <p>
+ *
+ * No alpha channel is written with this variant.
+ *
+ * @param file the file to write containing the screenshot
+ * @param width the width of the current drawable
+ * @param height the height of the current drawable
+ *
+ * @throws GLException if an OpenGL context was not current or
+ * another OpenGL-related error occurred
+ * @throws IOException if an I/O error occurred while writing the
+ * file
+ */
+ public static void writeToTargaFile(File file,
+ int width,
+ int height) throws GLException, IOException {
+ writeToTargaFile(file, width, height, false);
+ }
+
+ /**
+ * Takes a fast screenshot of the current OpenGL drawable to a Targa
+ * file. Requires the OpenGL context for the desired drawable to be
+ * current. Takes the screenshot from the last assigned read buffer,
+ * or the OpenGL default read buffer if none has been specified by
+ * the user (GL_FRONT for single-buffered configurations and GL_BACK
+ * for double-buffered configurations). This is the fastest
+ * mechanism for taking a screenshot of an application. Contributed
+ * by Carsten Weisse of Bytonic Software (http://bytonic.de/).
+ *
+ * @param file the file to write containing the screenshot
+ * @param width the width of the current drawable
+ * @param height the height of the current drawable
+ * @param alpha whether the alpha channel should be saved. If true,
+ * requires GL_EXT_abgr extension to be present.
+ *
+ * @throws GLException if an OpenGL context was not current or
+ * another OpenGL-related error occurred
+ * @throws IOException if an I/O error occurred while writing the
+ * file
+ */
+ public static void writeToTargaFile(File file,
+ int width,
+ int height,
+ boolean alpha) throws GLException, IOException {
+ writeToTargaFile(file, 0, 0, width, height, alpha);
+ }
+
+ /**
+ * Takes a fast screenshot of the current OpenGL drawable to a Targa
+ * file. Requires the OpenGL context for the desired drawable to be
+ * current. Takes the screenshot from the last assigned read buffer,
+ * or the OpenGL default read buffer if none has been specified by
+ * the user (GL_FRONT for single-buffered configurations and GL_BACK
+ * for double-buffered configurations). This is the fastest
+ * mechanism for taking a screenshot of an application. Contributed
+ * by Carsten Weisse of Bytonic Software (http://bytonic.de/).
+ *
+ * @param file the file to write containing the screenshot
+ * @param x the starting x coordinate of the screenshot, measured from the lower-left
+ * @param y the starting y coordinate of the screenshot, measured from the lower-left
+ * @param width the width of the desired screenshot area
+ * @param height the height of the desired screenshot area
+ * @param alpha whether the alpha channel should be saved. If true,
+ * requires GL_EXT_abgr extension to be present.
+ *
+ * @throws GLException if an OpenGL context was not current or
+ * another OpenGL-related error occurred
+ * @throws IOException if an I/O error occurred while writing the
+ * file
+ */
+ public static void writeToTargaFile(File file,
+ int x,
+ int y,
+ int width,
+ int height,
+ boolean alpha) throws GLException, IOException {
+ if (alpha) {
+ checkExtABGR();
+ }
+
+ TGAWriter writer = new TGAWriter();
+ writer.open(file, width, height, alpha);
+ ByteBuffer bgr = writer.getImageData();
+
+ GL2 gl = GLUgl2.getCurrentGL2();
+
+ // Set up pixel storage modes
+ PixelStorageModes psm = new PixelStorageModes();
+ psm.save(gl);
+
+ int readbackType = (alpha ? GL2.GL_ABGR_EXT : GL2.GL_BGR);
+
+ // read the BGR values into the image buffer
+ gl.glReadPixels(x, y, width, height, readbackType,
+ GL2.GL_UNSIGNED_BYTE, bgr);
+
+ // Restore pixel storage modes
+ psm.restore(gl);
+
+ // close the file
+ writer.close();
+ }
+
+ /**
+ * Takes a screenshot of the current OpenGL drawable to a
+ * BufferedImage. Requires the OpenGL context for the desired
+ * drawable to be current. Takes the screenshot from the last
+ * assigned read buffer, or the OpenGL default read buffer if none
+ * has been specified by the user (GL_FRONT for single-buffered
+ * configurations and GL_BACK for double-buffered configurations).
+ * Note that the scanlines of the resulting image are flipped
+ * vertically in order to correctly match the OpenGL contents, which
+ * takes time and is therefore not as fast as the Targa screenshot
+ * function. <P>
+ *
+ * No alpha channel is read back with this variant.
+ *
+ * @param width the width of the current drawable
+ * @param height the height of the current drawable
+ *
+ * @throws GLException if an OpenGL context was not current or
+ * another OpenGL-related error occurred
+ */
+ public static BufferedImage readToBufferedImage(int width,
+ int height) throws GLException {
+ return readToBufferedImage(width, height, false);
+ }
+
+ /**
+ * Takes a screenshot of the current OpenGL drawable to a
+ * BufferedImage. Requires the OpenGL context for the desired
+ * drawable to be current. Takes the screenshot from the last
+ * assigned read buffer, or the OpenGL default read buffer if none
+ * has been specified by the user (GL_FRONT for single-buffered
+ * configurations and GL_BACK for double-buffered configurations).
+ * Note that the scanlines of the resulting image are flipped
+ * vertically in order to correctly match the OpenGL contents, which
+ * takes time and is therefore not as fast as the Targa screenshot
+ * function.
+ *
+ * @param width the width of the current drawable
+ * @param height the height of the current drawable
+ * @param alpha whether the alpha channel should be read back. If
+ * true, requires GL_EXT_abgr extension to be present.
+ *
+ * @throws GLException if an OpenGL context was not current or
+ * another OpenGL-related error occurred
+ */
+ public static BufferedImage readToBufferedImage(int width,
+ int height,
+ boolean alpha) throws GLException {
+ return readToBufferedImage(0, 0, width, height, alpha);
+ }
+
+ /**
+ * Takes a screenshot of the current OpenGL drawable to a
+ * BufferedImage. Requires the OpenGL context for the desired
+ * drawable to be current. Takes the screenshot from the last
+ * assigned read buffer, or the OpenGL default read buffer if none
+ * has been specified by the user (GL_FRONT for single-buffered
+ * configurations and GL_BACK for double-buffered configurations).
+ * Note that the scanlines of the resulting image are flipped
+ * vertically in order to correctly match the OpenGL contents, which
+ * takes time and is therefore not as fast as the Targa screenshot
+ * function.
+ *
+ * @param x the starting x coordinate of the screenshot, measured from the lower-left
+ * @param y the starting y coordinate of the screenshot, measured from the lower-left
+ * @param width the width of the desired screenshot area
+ * @param height the height of the desired screenshot area
+ * @param alpha whether the alpha channel should be read back. If
+ * true, requires GL_EXT_abgr extension to be present.
+ *
+ * @throws GLException if an OpenGL context was not current or
+ * another OpenGL-related error occurred
+ */
+ public static BufferedImage readToBufferedImage(int x,
+ int y,
+ int width,
+ int height,
+ boolean alpha) throws GLException {
+ int bufImgType = (alpha ? BufferedImage.TYPE_4BYTE_ABGR : BufferedImage.TYPE_3BYTE_BGR);
+ int readbackType = (alpha ? GL2.GL_ABGR_EXT : GL2.GL_BGR);
+
+ if (alpha) {
+ checkExtABGR();
+ }
+
+ // Allocate necessary storage
+ BufferedImage image = new BufferedImage(width, height, bufImgType);
+
+ GL2 gl = GLUgl2.getCurrentGL2();
+
+ // Set up pixel storage modes
+ PixelStorageModes psm = new PixelStorageModes();
+ psm.save(gl);
+
+ // read the BGR values into the image
+ gl.glReadPixels(x, y, width, height, readbackType,
+ GL2.GL_UNSIGNED_BYTE,
+ ByteBuffer.wrap(((DataBufferByte) image.getRaster().getDataBuffer()).getData()));
+
+ // Restore pixel storage modes
+ psm.restore(gl);
+
+ // Must flip BufferedImage vertically for correct results
+ ImageUtil.flipImageVertically(image);
+ return image;
+ }
+
+ /**
+ * Takes a screenshot of the current OpenGL drawable to the
+ * specified file on disk using the ImageIO package. Requires the
+ * OpenGL context for the desired drawable to be current. Takes the
+ * screenshot from the last assigned read buffer, or the OpenGL
+ * default read buffer if none has been specified by the user
+ * (GL_FRONT for single-buffered configurations and GL_BACK for
+ * double-buffered configurations). This is not the fastest
+ * mechanism for taking a screenshot but may be more convenient than
+ * others for getting images for consumption by other packages. The
+ * file format is inferred from the suffix of the given file. <P>
+ *
+ * No alpha channel is saved with this variant.
+ *
+ * @param file the file to write containing the screenshot
+ * @param width the width of the current drawable
+ * @param height the height of the current drawable
+ *
+ * @throws GLException if an OpenGL context was not current or
+ * another OpenGL-related error occurred
+ *
+ * @throws IOException if an I/O error occurred or if the file could
+ * not be written to disk due to the requested file format being
+ * unsupported by ImageIO
+ */
+ public static void writeToFile(File file,
+ int width,
+ int height) throws IOException, GLException {
+ writeToFile(file, width, height, false);
+ }
+
+ /**
+ * Takes a screenshot of the current OpenGL drawable to the
+ * specified file on disk using the ImageIO package. Requires the
+ * OpenGL context for the desired drawable to be current. Takes the
+ * screenshot from the last assigned read buffer, or the OpenGL
+ * default read buffer if none has been specified by the user
+ * (GL_FRONT for single-buffered configurations and GL_BACK for
+ * double-buffered configurations). This is not the fastest
+ * mechanism for taking a screenshot but may be more convenient than
+ * others for getting images for consumption by other packages. The
+ * file format is inferred from the suffix of the given file. <P>
+ *
+ * Note that some file formats, in particular JPEG, can not handle
+ * an alpha channel properly. If the "alpha" argument is specified
+ * as true for such a file format it will be silently ignored.
+ *
+ * @param file the file to write containing the screenshot
+ * @param width the width of the current drawable
+ * @param height the height of the current drawable
+ * @param alpha whether an alpha channel should be saved. If true,
+ * requires GL_EXT_abgr extension to be present.
+ *
+ * @throws GLException if an OpenGL context was not current or
+ * another OpenGL-related error occurred
+ *
+ * @throws IOException if an I/O error occurred or if the file could
+ * not be written to disk due to the requested file format being
+ * unsupported by ImageIO
+ */
+ public static void writeToFile(File file,
+ int width,
+ int height,
+ boolean alpha) throws IOException, GLException {
+ writeToFile(file, 0, 0, width, height, alpha);
+ }
+
+ /**
+ * Takes a screenshot of the current OpenGL drawable to the
+ * specified file on disk using the ImageIO package. Requires the
+ * OpenGL context for the desired drawable to be current. Takes the
+ * screenshot from the last assigned read buffer, or the OpenGL
+ * default read buffer if none has been specified by the user
+ * (GL_FRONT for single-buffered configurations and GL_BACK for
+ * double-buffered configurations). This is not the fastest
+ * mechanism for taking a screenshot but may be more convenient than
+ * others for getting images for consumption by other packages. The
+ * file format is inferred from the suffix of the given file. <P>
+ *
+ * Note that some file formats, in particular JPEG, can not handle
+ * an alpha channel properly. If the "alpha" argument is specified
+ * as true for such a file format it will be silently ignored.
+ *
+ * @param file the file to write containing the screenshot
+ * @param x the starting x coordinate of the screenshot, measured from the lower-left
+ * @param y the starting y coordinate of the screenshot, measured from the lower-left
+ * @param width the width of the current drawable
+ * @param height the height of the current drawable
+ * @param alpha whether an alpha channel should be saved. If true,
+ * requires GL_EXT_abgr extension to be present.
+ *
+ * @throws GLException if an OpenGL context was not current or
+ * another OpenGL-related error occurred
+ *
+ * @throws IOException if an I/O error occurred or if the file could
+ * not be written to disk due to the requested file format being
+ * unsupported by ImageIO
+ */
+ public static void writeToFile(File file,
+ int x,
+ int y,
+ int width,
+ int height,
+ boolean alpha) throws IOException, GLException {
+ String fileSuffix = FileUtil.getFileSuffix(file);
+ if (alpha && (fileSuffix.equals("jpg") || fileSuffix.equals("jpeg"))) {
+ // JPEGs can't deal properly with alpha channels
+ alpha = false;
+ }
+
+ BufferedImage image = readToBufferedImage(x, y, width, height, alpha);
+ if (!ImageIO.write(image, fileSuffix, file)) {
+ throw new IOException("Unsupported file format " + fileSuffix);
+ }
+ }
+
+ private static int glGetInteger(GL2 gl, int pname, int[] tmp) {
+ gl.glGetIntegerv(pname, tmp, 0);
+ return tmp[0];
+ }
+
+ private static void checkExtABGR() {
+ GL2 gl = GLUgl2.getCurrentGL2();
+ if (!gl.isExtensionAvailable("GL_EXT_abgr")) {
+ throw new IllegalArgumentException("Saving alpha channel requires GL_EXT_abgr");
+ }
+ }
+
+ static class PixelStorageModes {
+ int packAlignment;
+ int packRowLength;
+ int packSkipRows;
+ int packSkipPixels;
+ int packSwapBytes;
+ int[] tmp = new int[1];
+
+ void save(GL2 gl) {
+ packAlignment = glGetInteger(gl, GL2.GL_PACK_ALIGNMENT, tmp);
+ packRowLength = glGetInteger(gl, GL2.GL_PACK_ROW_LENGTH, tmp);
+ packSkipRows = glGetInteger(gl, GL2.GL_PACK_SKIP_ROWS, tmp);
+ packSkipPixels = glGetInteger(gl, GL2.GL_PACK_SKIP_PIXELS, tmp);
+ packSwapBytes = glGetInteger(gl, GL2.GL_PACK_SWAP_BYTES, tmp);
+
+ gl.glPixelStorei(GL2.GL_PACK_ALIGNMENT, 1);
+ gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, 0);
+ gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, 0);
+ gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, 0);
+ gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, 0);
+ }
+
+ void restore(GL2 gl) {
+ gl.glPixelStorei(GL2.GL_PACK_ALIGNMENT, packAlignment);
+ gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, packRowLength);
+ gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, packSkipRows);
+ gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, packSkipPixels);
+ gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, packSwapBytes);
+ }
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java
new file mode 100755
index 000000000..1fbdade4e
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java
@@ -0,0 +1,1951 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+package com.jogamp.opengl.util.awt;
+
+import com.jogamp.opengl.impl.Debug;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.util.packrect.*;
+import com.jogamp.opengl.util.texture.*;
+import com.jogamp.opengl.util.texture.awt.*;
+
+import java.awt.AlphaComposite;
+import java.awt.Color;
+import java.awt.Composite;
+
+// For debugging purposes
+import java.awt.EventQueue;
+import java.awt.Font;
+import java.awt.Frame;
+import java.awt.Graphics2D;
+import java.awt.Image;
+import java.awt.Point;
+import java.awt.RenderingHints;
+import java.awt.event.*;
+import java.awt.font.*;
+import java.awt.geom.*;
+
+import java.nio.*;
+
+import java.text.*;
+
+import java.util.*;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+import javax.media.opengl.glu.gl2.*;
+import javax.media.opengl.awt.*;
+
+
+/** Renders bitmapped Java 2D text into an OpenGL window with high
+ performance, full Unicode support, and a simple API. Performs
+ appropriate caching of text rendering results in an OpenGL texture
+ internally to avoid repeated font rasterization. The caching is
+ completely automatic, does not require any user intervention, and
+ has no visible controls in the public API. <P>
+
+ Using the {@link TextRenderer TextRenderer} is simple. Add a
+ "<code>TextRenderer renderer;</code>" field to your {@link
+ javax.media.opengl.GLEventListener GLEventListener}. In your {@link
+ javax.media.opengl.GLEventListener#init init} method, add:
+
+ <PRE>
+ renderer = new TextRenderer(new Font("SansSerif", Font.BOLD, 36));
+ </PRE>
+
+ <P> In the {@link javax.media.opengl.GLEventListener#display display} method of your
+ {@link javax.media.opengl.GLEventListener GLEventListener}, add:
+ <PRE>
+ renderer.beginRendering(drawable.getWidth(), drawable.getHeight());
+ // optionally set the color
+ renderer.setColor(1.0f, 0.2f, 0.2f, 0.8f);
+ renderer.draw("Text to draw", xPosition, yPosition);
+ // ... more draw commands, color changes, etc.
+ renderer.endRendering();
+ </PRE>
+
+ Unless you are sharing textures and display lists between OpenGL
+ contexts, you do not need to call the {@link #dispose dispose}
+ method of the TextRenderer; the OpenGL resources it uses
+ internally will be cleaned up automatically when the OpenGL
+ context is destroyed. <P>
+
+ <b>Note</b> that the TextRenderer may cause the vertex and texture
+ coordinate array buffer bindings to change, or to be unbound. This
+ is important to note if you are using Vertex Buffer Objects (VBOs)
+ in your application. <P>
+
+ Internally, the renderer uses a rectangle packing algorithm to
+ pack both glyphs and full Strings' rendering results (which are
+ variable size) onto a larger OpenGL texture. The internal backing
+ store is maintained using a {@link
+ com.jogamp.opengl.util.awt.TextureRenderer TextureRenderer}. A least
+ recently used (LRU) algorithm is used to discard previously
+ rendered strings; the specific algorithm is undefined, but is
+ currently implemented by flushing unused Strings' rendering
+ results every few hundred rendering cycles, where a rendering
+ cycle is defined as a pair of calls to {@link #beginRendering
+ beginRendering} / {@link #endRendering endRendering}.
+
+ @author John Burkey
+ @author Kenneth Russell
+*/
+public class TextRenderer {
+ private static final boolean DEBUG = Debug.debug("TextRenderer");
+
+ // These are occasionally useful for more in-depth debugging
+ private static final boolean DISABLE_GLYPH_CACHE = false;
+ private static final boolean DRAW_BBOXES = false;
+
+ static final int kSize = 256;
+
+ // Every certain number of render cycles, flush the strings which
+ // haven't been used recently
+ private static final int CYCLES_PER_FLUSH = 100;
+
+ // The amount of vertical dead space on the backing store before we
+ // force a compaction
+ private static final float MAX_VERTICAL_FRAGMENTATION = 0.7f;
+ static final int kQuadsPerBuffer = 100;
+ static final int kCoordsPerVertVerts = 3;
+ static final int kCoordsPerVertTex = 2;
+ static final int kVertsPerQuad = 4;
+ static final int kTotalBufferSizeVerts = kQuadsPerBuffer * kVertsPerQuad;
+ static final int kTotalBufferSizeCoordsVerts = kQuadsPerBuffer * kVertsPerQuad * kCoordsPerVertVerts;
+ static final int kTotalBufferSizeCoordsTex = kQuadsPerBuffer * kVertsPerQuad * kCoordsPerVertTex;
+ static final int kTotalBufferSizeBytesVerts = kTotalBufferSizeCoordsVerts * 4;
+ static final int kTotalBufferSizeBytesTex = kTotalBufferSizeCoordsTex * 4;
+ static final int kSizeInBytes_OneVertices_VertexData = kCoordsPerVertVerts * 4;
+ static final int kSizeInBytes_OneVertices_TexData = kCoordsPerVertTex * 4;
+ private Font font;
+ private boolean antialiased;
+ private boolean useFractionalMetrics;
+
+ // Whether we're attempting to use automatic mipmap generation support
+ private boolean mipmap;
+ private RectanglePacker packer;
+ private boolean haveMaxSize;
+ private RenderDelegate renderDelegate;
+ private TextureRenderer cachedBackingStore;
+ private Graphics2D cachedGraphics;
+ private FontRenderContext cachedFontRenderContext;
+ private Map /*<String,Rect>*/ stringLocations = new HashMap /*<String,Rect>*/();
+ private GlyphProducer mGlyphProducer;
+
+ private int numRenderCycles;
+
+ // Need to keep track of whether we're in a beginRendering() /
+ // endRendering() cycle so we can re-enter the exact same state if
+ // we have to reallocate the backing store
+ private boolean inBeginEndPair;
+ private boolean isOrthoMode;
+ private int beginRenderingWidth;
+ private int beginRenderingHeight;
+ private boolean beginRenderingDepthTestDisabled;
+
+ // For resetting the color after disposal of the old backing store
+ private boolean haveCachedColor;
+ private float cachedR;
+ private float cachedG;
+ private float cachedB;
+ private float cachedA;
+ private Color cachedColor;
+ private boolean needToResetColor;
+
+ // For debugging only
+ private Frame dbgFrame;
+
+ // Debugging purposes only
+ private boolean debugged;
+ Pipelined_QuadRenderer mPipelinedQuadRenderer;
+
+ //emzic: added boolean flag
+ private boolean useVertexArrays = true;
+
+ //emzic: added boolean flag
+ private boolean isExtensionAvailable_GL_VERSION_1_5;
+ private boolean checkFor_isExtensionAvailable_GL_VERSION_1_5;
+
+ // Whether GL_LINEAR filtering is enabled for the backing store
+ private boolean smoothing = true;
+
+ /** Creates a new TextRenderer with the given font, using no
+ antialiasing or fractional metrics, and the default
+ RenderDelegate. Equivalent to <code>TextRenderer(font, false,
+ false)</code>.
+
+ @param font the font to render with
+ */
+ public TextRenderer(Font font) {
+ this(font, false, false, null, false);
+ }
+
+ /** Creates a new TextRenderer with the given font, using no
+ antialiasing or fractional metrics, and the default
+ RenderDelegate. If <CODE>mipmap</CODE> is true, attempts to use
+ OpenGL's automatic mipmap generation for better smoothing when
+ rendering the TextureRenderer's contents at a distance.
+ Equivalent to <code>TextRenderer(font, false, false)</code>.
+
+ @param font the font to render with
+ @param mipmap whether to attempt use of automatic mipmap generation
+ */
+ public TextRenderer(Font font, boolean mipmap) {
+ this(font, false, false, null, mipmap);
+ }
+
+ /** Creates a new TextRenderer with the given Font, specified font
+ properties, and default RenderDelegate. The
+ <code>antialiased</code> and <code>useFractionalMetrics</code>
+ flags provide control over the same properties at the Java 2D
+ level. No mipmap support is requested. Equivalent to
+ <code>TextRenderer(font, antialiased, useFractionalMetrics,
+ null)</code>.
+
+ @param font the font to render with
+ @param antialiased whether to use antialiased fonts
+ @param useFractionalMetrics whether to use fractional font
+ metrics at the Java 2D level
+ */
+ public TextRenderer(Font font, boolean antialiased,
+ boolean useFractionalMetrics) {
+ this(font, antialiased, useFractionalMetrics, null, false);
+ }
+
+ /** Creates a new TextRenderer with the given Font, specified font
+ properties, and given RenderDelegate. The
+ <code>antialiased</code> and <code>useFractionalMetrics</code>
+ flags provide control over the same properties at the Java 2D
+ level. The <code>renderDelegate</code> provides more control
+ over the text rendered. No mipmap support is requested.
+
+ @param font the font to render with
+ @param antialiased whether to use antialiased fonts
+ @param useFractionalMetrics whether to use fractional font
+ metrics at the Java 2D level
+ @param renderDelegate the render delegate to use to draw the
+ text's bitmap, or null to use the default one
+ */
+ public TextRenderer(Font font, boolean antialiased,
+ boolean useFractionalMetrics, RenderDelegate renderDelegate) {
+ this(font, antialiased, useFractionalMetrics, renderDelegate, false);
+ }
+
+ /** Creates a new TextRenderer with the given Font, specified font
+ properties, and given RenderDelegate. The
+ <code>antialiased</code> and <code>useFractionalMetrics</code>
+ flags provide control over the same properties at the Java 2D
+ level. The <code>renderDelegate</code> provides more control
+ over the text rendered. If <CODE>mipmap</CODE> is true, attempts
+ to use OpenGL's automatic mipmap generation for better smoothing
+ when rendering the TextureRenderer's contents at a distance.
+
+ @param font the font to render with
+ @param antialiased whether to use antialiased fonts
+ @param useFractionalMetrics whether to use fractional font
+ metrics at the Java 2D level
+ @param renderDelegate the render delegate to use to draw the
+ text's bitmap, or null to use the default one
+ @param mipmap whether to attempt use of automatic mipmap generation
+ */
+ public TextRenderer(Font font, boolean antialiased,
+ boolean useFractionalMetrics, RenderDelegate renderDelegate,
+ boolean mipmap) {
+ this.font = font;
+ this.antialiased = antialiased;
+ this.useFractionalMetrics = useFractionalMetrics;
+ this.mipmap = mipmap;
+
+ // FIXME: consider adjusting the size based on font size
+ // (it will already automatically resize if necessary)
+ packer = new RectanglePacker(new Manager(), kSize, kSize);
+
+ if (renderDelegate == null) {
+ renderDelegate = new DefaultRenderDelegate();
+ }
+
+ this.renderDelegate = renderDelegate;
+
+ mGlyphProducer = new GlyphProducer(font.getNumGlyphs());
+ }
+
+ /** Returns the bounding rectangle of the given String, assuming it
+ was rendered at the origin. See {@link #getBounds(CharSequence)
+ getBounds(CharSequence)}. */
+ public Rectangle2D getBounds(String str) {
+ return getBounds((CharSequence) str);
+ }
+
+ /** Returns the bounding rectangle of the given CharSequence,
+ assuming it was rendered at the origin. The coordinate system of
+ the returned rectangle is Java 2D's, with increasing Y
+ coordinates in the downward direction. The relative coordinate
+ (0, 0) in the returned rectangle corresponds to the baseline of
+ the leftmost character of the rendered string, in similar
+ fashion to the results returned by, for example, {@link
+ java.awt.font.GlyphVector#getVisualBounds}. Most applications
+ will use only the width and height of the returned Rectangle for
+ the purposes of centering or justifying the String. It is not
+ specified which Java 2D bounds ({@link
+ java.awt.font.GlyphVector#getVisualBounds getVisualBounds},
+ {@link java.awt.font.GlyphVector#getPixelBounds getPixelBounds},
+ etc.) the returned bounds correspond to, although every effort
+ is made to ensure an accurate bound. */
+ public Rectangle2D getBounds(CharSequence str) {
+ // FIXME: this should be more optimized and use the glyph cache
+ Rect r = null;
+
+ if ((r = (Rect) stringLocations.get(str)) != null) {
+ TextData data = (TextData) r.getUserData();
+
+ // Reconstitute the Java 2D results based on the cached values
+ return new Rectangle2D.Double(-data.origin().x, -data.origin().y,
+ r.w(), r.h());
+ }
+
+ // Must return a Rectangle compatible with the layout algorithm --
+ // must be idempotent
+ return normalize(renderDelegate.getBounds(str, font,
+ getFontRenderContext()));
+ }
+
+ /** Returns the Font this renderer is using. */
+ public Font getFont() {
+ return font;
+ }
+
+ /** Returns a FontRenderContext which can be used for external
+ text-related size computations. This object should be considered
+ transient and may become invalidated between {@link
+ #beginRendering beginRendering} / {@link #endRendering
+ endRendering} pairs. */
+ public FontRenderContext getFontRenderContext() {
+ if (cachedFontRenderContext == null) {
+ cachedFontRenderContext = getGraphics2D().getFontRenderContext();
+ }
+
+ return cachedFontRenderContext;
+ }
+
+ /** Begins rendering with this {@link TextRenderer TextRenderer}
+ into the current OpenGL drawable, pushing the projection and
+ modelview matrices and some state bits and setting up a
+ two-dimensional orthographic projection with (0, 0) as the
+ lower-left coordinate and (width, height) as the upper-right
+ coordinate. Binds and enables the internal OpenGL texture
+ object, sets the texture environment mode to GL_MODULATE, and
+ changes the current color to the last color set with this
+ TextRenderer via {@link #setColor setColor}. This method
+ disables the depth test and is equivalent to
+ beginRendering(width, height, true).
+
+ @param width the width of the current on-screen OpenGL drawable
+ @param height the height of the current on-screen OpenGL drawable
+ @throws javax.media.opengl.GLException If an OpenGL context is not current when this method is called
+ */
+ public void beginRendering(int width, int height) throws GLException {
+ beginRendering(width, height, true);
+ }
+
+ /** Begins rendering with this {@link TextRenderer TextRenderer}
+ into the current OpenGL drawable, pushing the projection and
+ modelview matrices and some state bits and setting up a
+ two-dimensional orthographic projection with (0, 0) as the
+ lower-left coordinate and (width, height) as the upper-right
+ coordinate. Binds and enables the internal OpenGL texture
+ object, sets the texture environment mode to GL_MODULATE, and
+ changes the current color to the last color set with this
+ TextRenderer via {@link #setColor setColor}. Disables the depth
+ test if the disableDepthTest argument is true.
+
+ @param width the width of the current on-screen OpenGL drawable
+ @param height the height of the current on-screen OpenGL drawable
+ @param disableDepthTest whether to disable the depth test
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public void beginRendering(int width, int height, boolean disableDepthTest)
+ throws GLException {
+ beginRendering(true, width, height, disableDepthTest);
+ }
+
+ /** Begins rendering of 2D text in 3D with this {@link TextRenderer
+ TextRenderer} into the current OpenGL drawable. Assumes the end
+ user is responsible for setting up the modelview and projection
+ matrices, and will render text using the {@link #draw3D draw3D}
+ method. This method pushes some OpenGL state bits, binds and
+ enables the internal OpenGL texture object, sets the texture
+ environment mode to GL_MODULATE, and changes the current color
+ to the last color set with this TextRenderer via {@link
+ #setColor setColor}.
+
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public void begin3DRendering() throws GLException {
+ beginRendering(false, 0, 0, false);
+ }
+
+ /** Changes the current color of this TextRenderer to the supplied
+ one. The default color is opaque white.
+
+ @param color the new color to use for rendering text
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public void setColor(Color color) throws GLException {
+ boolean noNeedForFlush = (haveCachedColor && (cachedColor != null) &&
+ color.equals(cachedColor));
+
+ if (!noNeedForFlush) {
+ flushGlyphPipeline();
+ }
+
+ getBackingStore().setColor(color);
+ haveCachedColor = true;
+ cachedColor = color;
+ }
+
+ /** Changes the current color of this TextRenderer to the supplied
+ one, where each component ranges from 0.0f - 1.0f. The alpha
+ component, if used, does not need to be premultiplied into the
+ color channels as described in the documentation for {@link
+ com.jogamp.opengl.util.texture.Texture Texture}, although
+ premultiplied colors are used internally. The default color is
+ opaque white.
+
+ @param r the red component of the new color
+ @param g the green component of the new color
+ @param b the blue component of the new color
+ @param a the alpha component of the new color, 0.0f = completely
+ transparent, 1.0f = completely opaque
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public void setColor(float r, float g, float b, float a)
+ throws GLException {
+ boolean noNeedForFlush = (haveCachedColor && (cachedColor == null) &&
+ (r == cachedR) && (g == cachedG) && (b == cachedB) &&
+ (a == cachedA));
+
+ if (!noNeedForFlush) {
+ flushGlyphPipeline();
+ }
+
+ getBackingStore().setColor(r, g, b, a);
+ haveCachedColor = true;
+ cachedR = r;
+ cachedG = g;
+ cachedB = b;
+ cachedA = a;
+ cachedColor = null;
+ }
+
+ /** Draws the supplied CharSequence at the desired location using
+ the renderer's current color. The baseline of the leftmost
+ character is at position (x, y) specified in OpenGL coordinates,
+ where the origin is at the lower-left of the drawable and the Y
+ coordinate increases in the upward direction.
+
+ @param str the string to draw
+ @param x the x coordinate at which to draw
+ @param y the y coordinate at which to draw
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public void draw(CharSequence str, int x, int y) throws GLException {
+ draw3D(str, x, y, 0, 1);
+ }
+
+ /** Draws the supplied String at the desired location using the
+ renderer's current color. See {@link #draw(CharSequence, int,
+ int) draw(CharSequence, int, int)}. */
+ public void draw(String str, int x, int y) throws GLException {
+ draw3D(str, x, y, 0, 1);
+ }
+
+ /** Draws the supplied CharSequence at the desired 3D location using
+ the renderer's current color. The baseline of the leftmost
+ character is placed at position (x, y, z) in the current
+ coordinate system.
+
+ @param str the string to draw
+ @param x the x coordinate at which to draw
+ @param y the y coordinate at which to draw
+ @param z the z coordinate at which to draw
+ @param scaleFactor a uniform scale factor applied to the width and height of the drawn rectangle
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public void draw3D(CharSequence str, float x, float y, float z,
+ float scaleFactor) {
+ internal_draw3D(str, x, y, z, scaleFactor);
+ }
+
+ /** Draws the supplied String at the desired 3D location using the
+ renderer's current color. See {@link #draw3D(CharSequence,
+ float, float, float, float) draw3D(CharSequence, float, float,
+ float, float)}. */
+ public void draw3D(String str, float x, float y, float z, float scaleFactor) {
+ internal_draw3D(str, x, y, z, scaleFactor);
+ }
+
+ /** Returns the pixel width of the given character. */
+ public float getCharWidth(char inChar) {
+ return mGlyphProducer.getGlyphPixelWidth(inChar);
+ }
+
+ /** Causes the TextRenderer to flush any internal caches it may be
+ maintaining and draw its rendering results to the screen. This
+ should be called after each call to draw() if you are setting
+ OpenGL state such as the modelview matrix between calls to
+ draw(). */
+ public void flush() {
+ flushGlyphPipeline();
+ }
+
+ /** Ends a render cycle with this {@link TextRenderer TextRenderer}.
+ Restores the projection and modelview matrices as well as
+ several OpenGL state bits. Should be paired with {@link
+ #beginRendering beginRendering}.
+
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public void endRendering() throws GLException {
+ endRendering(true);
+ }
+
+ /** Ends a 3D render cycle with this {@link TextRenderer TextRenderer}.
+ Restores several OpenGL state bits. Should be paired with {@link
+ #begin3DRendering begin3DRendering}.
+
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public void end3DRendering() throws GLException {
+ endRendering(false);
+ }
+
+ /** Disposes of all resources this TextRenderer is using. It is not
+ valid to use the TextRenderer after this method is called.
+
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public void dispose() throws GLException {
+ packer.dispose();
+ packer = null;
+ cachedBackingStore = null;
+ cachedGraphics = null;
+ cachedFontRenderContext = null;
+
+ if (dbgFrame != null) {
+ dbgFrame.dispose();
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ private static Rectangle2D preNormalize(Rectangle2D src) {
+ // Need to round to integer coordinates
+ // Also give ourselves a little slop around the reported
+ // bounds of glyphs because it looks like neither the visual
+ // nor the pixel bounds works perfectly well
+ int minX = (int) Math.floor(src.getMinX()) - 1;
+ int minY = (int) Math.floor(src.getMinY()) - 1;
+ int maxX = (int) Math.ceil(src.getMaxX()) + 1;
+ int maxY = (int) Math.ceil(src.getMaxY()) + 1;
+ return new Rectangle2D.Double(minX, minY, maxX - minX, maxY - minY);
+ }
+
+
+ private Rectangle2D normalize(Rectangle2D src) {
+ // Give ourselves a boundary around each entity on the backing
+ // store in order to prevent bleeding of nearby Strings due to
+ // the fact that we use linear filtering
+
+ // NOTE that this boundary is quite heuristic and is related
+ // to how far away in 3D we may view the text --
+ // heuristically, 1.5% of the font's height
+ int boundary = (int) Math.max(1, 0.015 * font.getSize());
+
+ return new Rectangle2D.Double((int) Math.floor(src.getMinX() - boundary),
+ (int) Math.floor(src.getMinY() - boundary),
+ (int) Math.ceil(src.getWidth() + 2 * boundary),
+ (int) Math.ceil(src.getHeight()) + 2 * boundary);
+ }
+
+ private TextureRenderer getBackingStore() {
+ TextureRenderer renderer = (TextureRenderer) packer.getBackingStore();
+
+ if (renderer != cachedBackingStore) {
+ // Backing store changed since last time; discard any cached Graphics2D
+ if (cachedGraphics != null) {
+ cachedGraphics.dispose();
+ cachedGraphics = null;
+ cachedFontRenderContext = null;
+ }
+
+ cachedBackingStore = renderer;
+ }
+
+ return cachedBackingStore;
+ }
+
+ private Graphics2D getGraphics2D() {
+ TextureRenderer renderer = getBackingStore();
+
+ if (cachedGraphics == null) {
+ cachedGraphics = renderer.createGraphics();
+
+ // Set up composite, font and rendering hints
+ cachedGraphics.setComposite(AlphaComposite.Src);
+ cachedGraphics.setColor(Color.WHITE);
+ cachedGraphics.setFont(font);
+ cachedGraphics.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING,
+ (antialiased ? RenderingHints.VALUE_TEXT_ANTIALIAS_ON
+ : RenderingHints.VALUE_TEXT_ANTIALIAS_OFF));
+ cachedGraphics.setRenderingHint(RenderingHints.KEY_FRACTIONALMETRICS,
+ (useFractionalMetrics
+ ? RenderingHints.VALUE_FRACTIONALMETRICS_ON
+ : RenderingHints.VALUE_FRACTIONALMETRICS_OFF));
+ }
+
+ return cachedGraphics;
+ }
+
+ private void beginRendering(boolean ortho, int width, int height,
+ boolean disableDepthTestForOrtho) {
+ GL2 gl = GLContext.getCurrentGL().getGL2();
+
+ if (DEBUG && !debugged) {
+ debug(gl);
+ }
+
+ inBeginEndPair = true;
+ isOrthoMode = ortho;
+ beginRenderingWidth = width;
+ beginRenderingHeight = height;
+ beginRenderingDepthTestDisabled = disableDepthTestForOrtho;
+
+ if (ortho) {
+ getBackingStore().beginOrthoRendering(width, height,
+ disableDepthTestForOrtho);
+ } else {
+ getBackingStore().begin3DRendering();
+ }
+
+ // Push client attrib bits used by the pipelined quad renderer
+ gl.glPushClientAttrib((int) GL2.GL_ALL_CLIENT_ATTRIB_BITS);
+
+ if (!haveMaxSize) {
+ // Query OpenGL for the maximum texture size and set it in the
+ // RectanglePacker to keep it from expanding too large
+ int[] sz = new int[1];
+ gl.glGetIntegerv(GL2.GL_MAX_TEXTURE_SIZE, sz, 0);
+ packer.setMaxSize(sz[0], sz[0]);
+ haveMaxSize = true;
+ }
+
+ if (needToResetColor && haveCachedColor) {
+ if (cachedColor == null) {
+ getBackingStore().setColor(cachedR, cachedG, cachedB, cachedA);
+ } else {
+ getBackingStore().setColor(cachedColor);
+ }
+
+ needToResetColor = false;
+ }
+
+ // Disable future attempts to use mipmapping if TextureRenderer
+ // doesn't support it
+ if (mipmap && !getBackingStore().isUsingAutoMipmapGeneration()) {
+ if (DEBUG) {
+ System.err.println("Disabled mipmapping in TextRenderer");
+ }
+
+ mipmap = false;
+ }
+ }
+
+ /**
+ * emzic: here the call to glBindBuffer crashes on certain graphicscard/driver combinations
+ * this is why the ugly try-catch block has been added, which falls back to the old textrenderer
+ *
+ * @param ortho
+ * @throws GLException
+ */
+ private void endRendering(boolean ortho) throws GLException {
+ flushGlyphPipeline();
+
+ inBeginEndPair = false;
+
+ GL2 gl = GLContext.getCurrentGL().getGL2();
+
+ // Pop client attrib bits used by the pipelined quad renderer
+ gl.glPopClientAttrib();
+
+ // The OpenGL spec is unclear about whether this changes the
+ // buffer bindings, so preemptively zero out the GL_ARRAY_BUFFER
+ // binding
+ if (is15Available(gl)) {
+ try {
+ gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, 0);
+ } catch (Exception e) {
+ isExtensionAvailable_GL_VERSION_1_5 = false;
+ }
+ }
+
+ if (ortho) {
+ getBackingStore().endOrthoRendering();
+ } else {
+ getBackingStore().end3DRendering();
+ }
+
+ if (++numRenderCycles >= CYCLES_PER_FLUSH) {
+ numRenderCycles = 0;
+
+ if (DEBUG) {
+ System.err.println("Clearing unused entries in endRendering()");
+ }
+
+ clearUnusedEntries();
+ }
+ }
+
+ private void clearUnusedEntries() {
+ final java.util.List deadRects = new ArrayList /*<Rect>*/();
+
+ // Iterate through the contents of the backing store, removing
+ // text strings that haven't been used recently
+ packer.visit(new RectVisitor() {
+ public void visit(Rect rect) {
+ TextData data = (TextData) rect.getUserData();
+
+ if (data.used()) {
+ data.clearUsed();
+ } else {
+ deadRects.add(rect);
+ }
+ }
+ });
+
+ for (Iterator iter = deadRects.iterator(); iter.hasNext();) {
+ Rect r = (Rect) iter.next();
+ packer.remove(r);
+ stringLocations.remove(((TextData) r.getUserData()).string());
+
+ int unicodeToClearFromCache = ((TextData) r.getUserData()).unicodeID;
+
+ if (unicodeToClearFromCache > 0) {
+ mGlyphProducer.clearCacheEntry(unicodeToClearFromCache);
+ }
+
+ // if (DEBUG) {
+ // Graphics2D g = getGraphics2D();
+ // g.setComposite(AlphaComposite.Clear);
+ // g.fillRect(r.x(), r.y(), r.w(), r.h());
+ // g.setComposite(AlphaComposite.Src);
+ // }
+ }
+
+ // If we removed dead rectangles this cycle, try to do a compaction
+ float frag = packer.verticalFragmentationRatio();
+
+ if (!deadRects.isEmpty() && (frag > MAX_VERTICAL_FRAGMENTATION)) {
+ if (DEBUG) {
+ System.err.println(
+ "Compacting TextRenderer backing store due to vertical fragmentation " +
+ frag);
+ }
+
+ packer.compact();
+ }
+
+ if (DEBUG) {
+ getBackingStore().markDirty(0, 0, getBackingStore().getWidth(),
+ getBackingStore().getHeight());
+ }
+ }
+
+ private void internal_draw3D(CharSequence str, float x, float y, float z,
+ float scaleFactor) {
+ List/*<Glyph>*/ glyphs = mGlyphProducer.getGlyphs(str);
+ for (Iterator iter = glyphs.iterator(); iter.hasNext(); ) {
+ Glyph glyph = (Glyph) iter.next();
+ float advance = glyph.draw3D(x, y, z, scaleFactor);
+ x += advance * scaleFactor;
+ }
+ }
+
+ private void flushGlyphPipeline() {
+ if (mPipelinedQuadRenderer != null) {
+ mPipelinedQuadRenderer.draw();
+ }
+ }
+
+ private void draw3D_ROBUST(CharSequence str, float x, float y, float z,
+ float scaleFactor) {
+ String curStr;
+ if (str instanceof String) {
+ curStr = (String) str;
+ } else {
+ curStr = str.toString();
+ }
+
+ // Look up the string on the backing store
+ Rect rect = (Rect) stringLocations.get(curStr);
+
+ if (rect == null) {
+ // Rasterize this string and place it on the backing store
+ Graphics2D g = getGraphics2D();
+ Rectangle2D origBBox = preNormalize(renderDelegate.getBounds(curStr, font, getFontRenderContext()));
+ Rectangle2D bbox = normalize(origBBox);
+ Point origin = new Point((int) -bbox.getMinX(),
+ (int) -bbox.getMinY());
+ rect = new Rect(0, 0, (int) bbox.getWidth(),
+ (int) bbox.getHeight(),
+ new TextData(curStr, origin, origBBox, -1));
+
+ packer.add(rect);
+ stringLocations.put(curStr, rect);
+
+ // Re-fetch the Graphics2D in case the addition of the rectangle
+ // caused the old backing store to be thrown away
+ g = getGraphics2D();
+
+ // OK, should now have an (x, y) for this rectangle; rasterize
+ // the String
+ int strx = rect.x() + origin.x;
+ int stry = rect.y() + origin.y;
+
+ // Clear out the area we're going to draw into
+ g.setComposite(AlphaComposite.Clear);
+ g.fillRect(rect.x(), rect.y(), rect.w(), rect.h());
+ g.setComposite(AlphaComposite.Src);
+
+ // Draw the string
+ renderDelegate.draw(g, curStr, strx, stry);
+
+ if (DRAW_BBOXES) {
+ TextData data = (TextData) rect.getUserData();
+ // Draw a bounding box on the backing store
+ g.drawRect(strx - data.origOriginX(),
+ stry - data.origOriginY(),
+ (int) data.origRect().getWidth(),
+ (int) data.origRect().getHeight());
+ g.drawRect(strx - data.origin().x,
+ stry - data.origin().y,
+ rect.w(),
+ rect.h());
+ }
+
+ // Mark this region of the TextureRenderer as dirty
+ getBackingStore().markDirty(rect.x(), rect.y(), rect.w(),
+ rect.h());
+ }
+
+ // OK, now draw the portion of the backing store to the screen
+ TextureRenderer renderer = getBackingStore();
+
+ // NOTE that the rectangles managed by the packer have their
+ // origin at the upper-left but the TextureRenderer's origin is
+ // at its lower left!!!
+ TextData data = (TextData) rect.getUserData();
+ data.markUsed();
+
+ Rectangle2D origRect = data.origRect();
+
+ // Align the leftmost point of the baseline to the (x, y, z) coordinate requested
+ renderer.draw3DRect(x - (scaleFactor * data.origOriginX()),
+ y - (scaleFactor * ((float) origRect.getHeight() - data.origOriginY())), z,
+ rect.x() + (data.origin().x - data.origOriginX()),
+ renderer.getHeight() - rect.y() - (int) origRect.getHeight() -
+ (data.origin().y - data.origOriginY()),
+ (int) origRect.getWidth(), (int) origRect.getHeight(), scaleFactor);
+ }
+
+ //----------------------------------------------------------------------
+ // Debugging functionality
+ //
+ private void debug(GL gl) {
+ dbgFrame = new Frame("TextRenderer Debug Output");
+
+ GLCanvas dbgCanvas = new GLCanvas(new GLCapabilities(gl.getGLProfile()), null,
+ GLContext.getCurrent(), null);
+ dbgCanvas.addGLEventListener(new DebugListener(gl, dbgFrame));
+ dbgFrame.add(dbgCanvas);
+
+ final FPSAnimator anim = new FPSAnimator(dbgCanvas, 10);
+ dbgFrame.addWindowListener(new WindowAdapter() {
+ public void windowClosing(WindowEvent e) {
+ // Run this on another thread than the AWT event queue to
+ // make sure the call to Animator.stop() completes before
+ // exiting
+ new Thread(new Runnable() {
+ public void run() {
+ anim.stop();
+ }
+ }).start();
+ }
+ });
+ dbgFrame.setSize(kSize, kSize);
+ dbgFrame.setVisible(true);
+ anim.start();
+ debugged = true;
+ }
+
+ /** Class supporting more full control over the process of rendering
+ the bitmapped text. Allows customization of whether the backing
+ store text bitmap is full-color or intensity only, the size of
+ each individual rendered text rectangle, and the contents of
+ each individual rendered text string. The default implementation
+ of this interface uses an intensity-only texture, a
+ closely-cropped rectangle around the text, and renders text
+ using the color white, which is modulated by the set color
+ during the rendering process. */
+ public static interface RenderDelegate {
+ /** Indicates whether the backing store of this TextRenderer
+ should be intensity-only (the default) or full-color. */
+ public boolean intensityOnly();
+
+ /** Computes the bounds of the given String relative to the
+ origin. */
+ public Rectangle2D getBounds(String str, Font font,
+ FontRenderContext frc);
+
+ /** Computes the bounds of the given character sequence relative
+ to the origin. */
+ public Rectangle2D getBounds(CharSequence str, Font font,
+ FontRenderContext frc);
+
+ /** Computes the bounds of the given GlyphVector, already
+ assumed to have been created for a particular Font,
+ relative to the origin. */
+ public Rectangle2D getBounds(GlyphVector gv, FontRenderContext frc);
+
+ /** Render the passed character sequence at the designated
+ location using the supplied Graphics2D instance. The
+ surrounding region will already have been cleared to the RGB
+ color (0, 0, 0) with zero alpha. The initial drawing context
+ of the passed Graphics2D will be set to use
+ AlphaComposite.Src, the color white, the Font specified in the
+ TextRenderer's constructor, and the rendering hints specified
+ in the TextRenderer constructor. Changes made by the end user
+ may be visible in successive calls to this method, but are not
+ guaranteed to be preserved. Implementors of this method
+ should reset the Graphics2D's state to that desired each time
+ this method is called, in particular those states which are
+ not the defaults. */
+ public void draw(Graphics2D graphics, String str, int x, int y);
+
+ /** Render the passed GlyphVector at the designated location using
+ the supplied Graphics2D instance. The surrounding region will
+ already have been cleared to the RGB color (0, 0, 0) with zero
+ alpha. The initial drawing context of the passed Graphics2D
+ will be set to use AlphaComposite.Src, the color white, the
+ Font specified in the TextRenderer's constructor, and the
+ rendering hints specified in the TextRenderer constructor.
+ Changes made by the end user may be visible in successive
+ calls to this method, but are not guaranteed to be preserved.
+ Implementors of this method should reset the Graphics2D's
+ state to that desired each time this method is called, in
+ particular those states which are not the defaults. */
+ public void drawGlyphVector(Graphics2D graphics, GlyphVector str,
+ int x, int y);
+ }
+
+ private static class CharSequenceIterator implements CharacterIterator {
+ CharSequence mSequence;
+ int mLength;
+ int mCurrentIndex;
+
+ CharSequenceIterator() {
+ }
+
+ CharSequenceIterator(CharSequence sequence) {
+ initFromCharSequence(sequence);
+ }
+
+ public void initFromCharSequence(CharSequence sequence) {
+ mSequence = sequence;
+ mLength = mSequence.length();
+ mCurrentIndex = 0;
+ }
+
+ public char last() {
+ mCurrentIndex = Math.max(0, mLength - 1);
+
+ return current();
+ }
+
+ public char current() {
+ if ((mLength == 0) || (mCurrentIndex >= mLength)) {
+ return CharacterIterator.DONE;
+ }
+
+ return mSequence.charAt(mCurrentIndex);
+ }
+
+ public char next() {
+ mCurrentIndex++;
+
+ return current();
+ }
+
+ public char previous() {
+ mCurrentIndex = Math.max(mCurrentIndex - 1, 0);
+
+ return current();
+ }
+
+ public char setIndex(int position) {
+ mCurrentIndex = position;
+
+ return current();
+ }
+
+ public int getBeginIndex() {
+ return 0;
+ }
+
+ public int getEndIndex() {
+ return mLength;
+ }
+
+ public int getIndex() {
+ return mCurrentIndex;
+ }
+
+ public Object clone() {
+ CharSequenceIterator iter = new CharSequenceIterator(mSequence);
+ iter.mCurrentIndex = mCurrentIndex;
+
+ return iter;
+ }
+
+ public char first() {
+ if (mLength == 0) {
+ return CharacterIterator.DONE;
+ }
+
+ mCurrentIndex = 0;
+
+ return current();
+ }
+ }
+
+ // Data associated with each rectangle of text
+ static class TextData {
+ // Back-pointer to String this TextData describes, if it
+ // represents a String rather than a single glyph
+ private String str;
+
+ // If this TextData represents a single glyph, this is its
+ // unicode ID
+ int unicodeID;
+
+ // The following must be defined and used VERY precisely. This is
+ // the offset from the upper-left corner of this rectangle (Java
+ // 2D coordinate system) at which the string must be rasterized in
+ // order to fit within the rectangle -- the leftmost point of the
+ // baseline.
+ private Point origin;
+
+ // This represents the pre-normalized rectangle, which fits
+ // within the rectangle on the backing store. We keep a
+ // one-pixel border around entries on the backing store to
+ // prevent bleeding of adjacent letters when using GL_LINEAR
+ // filtering for rendering. The origin of this rectangle is
+ // equivalent to the origin above.
+ private Rectangle2D origRect;
+
+ private boolean used; // Whether this text was used recently
+
+ TextData(String str, Point origin, Rectangle2D origRect, int unicodeID) {
+ this.str = str;
+ this.origin = origin;
+ this.origRect = origRect;
+ this.unicodeID = unicodeID;
+ }
+
+ String string() {
+ return str;
+ }
+
+ Point origin() {
+ return origin;
+ }
+
+ // The following three methods are used to locate the glyph
+ // within the expanded rectangle coming from normalize()
+ int origOriginX() {
+ return (int) -origRect.getMinX();
+ }
+
+ int origOriginY() {
+ return (int) -origRect.getMinY();
+ }
+
+ Rectangle2D origRect() {
+ return origRect;
+ }
+
+ boolean used() {
+ return used;
+ }
+
+ void markUsed() {
+ used = true;
+ }
+
+ void clearUsed() {
+ used = false;
+ }
+ }
+
+ class Manager implements BackingStoreManager {
+ private Graphics2D g;
+
+ public Object allocateBackingStore(int w, int h) {
+ // FIXME: should consider checking Font's attributes to see
+ // whether we're likely to need to support a full RGBA backing
+ // store (i.e., non-default Paint, foreground color, etc.), but
+ // for now, let's just be more efficient
+ TextureRenderer renderer;
+
+ if (renderDelegate.intensityOnly()) {
+ renderer = TextureRenderer.createAlphaOnlyRenderer(w, h, mipmap);
+ } else {
+ renderer = new TextureRenderer(w, h, true, mipmap);
+ }
+ renderer.setSmoothing(smoothing);
+
+ if (DEBUG) {
+ System.err.println(" TextRenderer allocating backing store " +
+ w + " x " + h);
+ }
+
+ return renderer;
+ }
+
+ public void deleteBackingStore(Object backingStore) {
+ ((TextureRenderer) backingStore).dispose();
+ }
+
+ public boolean preExpand(Rect cause, int attemptNumber) {
+ // Only try this one time; clear out potentially obsolete entries
+ // NOTE: this heuristic and the fact that it clears the used bit
+ // of all entries seems to cause cycling of entries in some
+ // situations, where the backing store becomes small compared to
+ // the amount of text on the screen (see the TextFlow demo) and
+ // the entries continually cycle in and out of the backing
+ // store, decreasing performance. If we added a little age
+ // information to the entries, and only cleared out entries
+ // above a certain age, this behavior would be eliminated.
+ // However, it seems the system usually stabilizes itself, so
+ // for now we'll just keep things simple. Note that if we don't
+ // clear the used bit here, the backing store tends to increase
+ // very quickly to its maximum size, at least with the TextFlow
+ // demo when the text is being continually re-laid out.
+ if (attemptNumber == 0) {
+ if (DEBUG) {
+ System.err.println(
+ "Clearing unused entries in preExpand(): attempt number " +
+ attemptNumber);
+ }
+
+ if (inBeginEndPair) {
+ // Draw any outstanding glyphs
+ flush();
+ }
+
+ clearUnusedEntries();
+
+ return true;
+ }
+
+ return false;
+ }
+
+ public boolean additionFailed(Rect cause, int attemptNumber) {
+ // Heavy hammer -- might consider doing something different
+ packer.clear();
+ stringLocations.clear();
+ mGlyphProducer.clearAllCacheEntries();
+
+ if (DEBUG) {
+ System.err.println(
+ " *** Cleared all text because addition failed ***");
+ }
+
+ if (attemptNumber == 0) {
+ return true;
+ }
+
+ return false;
+ }
+
+ public boolean canCompact() {
+ return true;
+ }
+
+ public void beginMovement(Object oldBackingStore, Object newBackingStore) {
+ // Exit the begin / end pair if necessary
+ if (inBeginEndPair) {
+ // Draw any outstanding glyphs
+ flush();
+
+ GL2 gl = GLContext.getCurrentGL().getGL2();
+
+ // Pop client attrib bits used by the pipelined quad renderer
+ gl.glPopClientAttrib();
+
+ // The OpenGL spec is unclear about whether this changes the
+ // buffer bindings, so preemptively zero out the GL_ARRAY_BUFFER
+ // binding
+ if (is15Available(gl)) {
+ try {
+ gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, 0);
+ } catch (Exception e) {
+ isExtensionAvailable_GL_VERSION_1_5 = false;
+ }
+ }
+
+ if (isOrthoMode) {
+ ((TextureRenderer) oldBackingStore).endOrthoRendering();
+ } else {
+ ((TextureRenderer) oldBackingStore).end3DRendering();
+ }
+ }
+
+ TextureRenderer newRenderer = (TextureRenderer) newBackingStore;
+ g = newRenderer.createGraphics();
+ }
+
+ public void move(Object oldBackingStore, Rect oldLocation,
+ Object newBackingStore, Rect newLocation) {
+ TextureRenderer oldRenderer = (TextureRenderer) oldBackingStore;
+ TextureRenderer newRenderer = (TextureRenderer) newBackingStore;
+
+ if (oldRenderer == newRenderer) {
+ // Movement on the same backing store -- easy case
+ g.copyArea(oldLocation.x(), oldLocation.y(), oldLocation.w(),
+ oldLocation.h(), newLocation.x() - oldLocation.x(),
+ newLocation.y() - oldLocation.y());
+ } else {
+ // Need to draw from the old renderer's image into the new one
+ Image img = oldRenderer.getImage();
+ g.drawImage(img, newLocation.x(), newLocation.y(),
+ newLocation.x() + newLocation.w(),
+ newLocation.y() + newLocation.h(), oldLocation.x(),
+ oldLocation.y(), oldLocation.x() + oldLocation.w(),
+ oldLocation.y() + oldLocation.h(), null);
+ }
+ }
+
+ public void endMovement(Object oldBackingStore, Object newBackingStore) {
+ g.dispose();
+
+ // Sync the whole surface
+ TextureRenderer newRenderer = (TextureRenderer) newBackingStore;
+ newRenderer.markDirty(0, 0, newRenderer.getWidth(),
+ newRenderer.getHeight());
+
+ // Re-enter the begin / end pair if necessary
+ if (inBeginEndPair) {
+ if (isOrthoMode) {
+ ((TextureRenderer) newBackingStore).beginOrthoRendering(beginRenderingWidth,
+ beginRenderingHeight, beginRenderingDepthTestDisabled);
+ } else {
+ ((TextureRenderer) newBackingStore).begin3DRendering();
+ }
+
+ // Push client attrib bits used by the pipelined quad renderer
+ GL2 gl = GLContext.getCurrentGL().getGL2();
+ gl.glPushClientAttrib((int) GL2.GL_ALL_CLIENT_ATTRIB_BITS);
+
+ if (haveCachedColor) {
+ if (cachedColor == null) {
+ ((TextureRenderer) newBackingStore).setColor(cachedR,
+ cachedG, cachedB, cachedA);
+ } else {
+ ((TextureRenderer) newBackingStore).setColor(cachedColor);
+ }
+ }
+ } else {
+ needToResetColor = true;
+ }
+ }
+ }
+
+ public static class DefaultRenderDelegate implements RenderDelegate {
+ public boolean intensityOnly() {
+ return true;
+ }
+
+ public Rectangle2D getBounds(CharSequence str, Font font,
+ FontRenderContext frc) {
+ return getBounds(font.createGlyphVector(frc,
+ new CharSequenceIterator(str)),
+ frc);
+ }
+
+ public Rectangle2D getBounds(String str, Font font,
+ FontRenderContext frc) {
+ return getBounds(font.createGlyphVector(frc, str), frc);
+ }
+
+ public Rectangle2D getBounds(GlyphVector gv, FontRenderContext frc) {
+ return gv.getVisualBounds();
+ }
+
+ public void drawGlyphVector(Graphics2D graphics, GlyphVector str,
+ int x, int y) {
+ graphics.drawGlyphVector(str, x, y);
+ }
+
+ public void draw(Graphics2D graphics, String str, int x, int y) {
+ graphics.drawString(str, x, y);
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // Glyph-by-glyph rendering support
+ //
+
+ // A temporary to prevent excessive garbage creation
+ private char[] singleUnicode = new char[1];
+
+ /** A Glyph represents either a single unicode glyph or a
+ substring of characters to be drawn. The reason for the dual
+ behavior is so that we can take in a sequence of unicode
+ characters and partition them into runs of individual glyphs,
+ but if we encounter complex text and/or unicode sequences we
+ don't understand, we can render them using the
+ string-by-string method. <P>
+
+ Glyphs need to be able to re-upload themselves to the backing
+ store on demand as we go along in the render sequence.
+ */
+
+ class Glyph {
+ // If this Glyph represents an individual unicode glyph, this
+ // is its unicode ID. If it represents a String, this is -1.
+ private int unicodeID;
+ // If the above field isn't -1, then these fields are used.
+ // The glyph code in the font
+ private int glyphCode;
+ // The GlyphProducer which created us
+ private GlyphProducer producer;
+ // The advance of this glyph
+ private float advance;
+ // The GlyphVector for this single character; this is passed
+ // in during construction but cleared during the upload
+ // process
+ private GlyphVector singleUnicodeGlyphVector;
+ // The rectangle of this glyph on the backing store, or null
+ // if it has been cleared due to space pressure
+ private Rect glyphRectForTextureMapping;
+ // If this Glyph represents a String, this is the sequence of
+ // characters
+ private String str;
+ // Whether we need a valid advance when rendering this string
+ // (i.e., whether it has other single glyphs coming after it)
+ private boolean needAdvance;
+
+ // Creates a Glyph representing an individual Unicode character
+ public Glyph(int unicodeID,
+ int glyphCode,
+ float advance,
+ GlyphVector singleUnicodeGlyphVector,
+ GlyphProducer producer) {
+ this.unicodeID = unicodeID;
+ this.glyphCode = glyphCode;
+ this.advance = advance;
+ this.singleUnicodeGlyphVector = singleUnicodeGlyphVector;
+ this.producer = producer;
+ }
+
+ // Creates a Glyph representing a sequence of characters, with
+ // an indication of whether additional single glyphs are being
+ // rendered after it
+ public Glyph(String str, boolean needAdvance) {
+ this.str = str;
+ this.needAdvance = needAdvance;
+ }
+
+ /** Returns this glyph's unicode ID */
+ public int getUnicodeID() {
+ return unicodeID;
+ }
+
+ /** Returns this glyph's (font-specific) glyph code */
+ public int getGlyphCode() {
+ return glyphCode;
+ }
+
+ /** Returns the advance for this glyph */
+ public float getAdvance() {
+ return advance;
+ }
+
+ /** Draws this glyph and returns the (x) advance for this glyph */
+ public float draw3D(float inX, float inY, float z, float scaleFactor) {
+ if (str != null) {
+ draw3D_ROBUST(str, inX, inY, z, scaleFactor);
+ if (!needAdvance) {
+ return 0;
+ }
+ // Compute and return the advance for this string
+ GlyphVector gv = font.createGlyphVector(getFontRenderContext(), str);
+ float totalAdvance = 0;
+ for (int i = 0; i < gv.getNumGlyphs(); i++) {
+ totalAdvance += gv.getGlyphMetrics(i).getAdvance();
+ }
+ return totalAdvance;
+ }
+
+ // This is the code path taken for individual glyphs
+ if (glyphRectForTextureMapping == null) {
+ upload();
+ }
+
+ try {
+ if (mPipelinedQuadRenderer == null) {
+ mPipelinedQuadRenderer = new Pipelined_QuadRenderer();
+ }
+
+ TextureRenderer renderer = getBackingStore();
+ // Handles case where NPOT texture is used for backing store
+ TextureCoords wholeImageTexCoords = renderer.getTexture().getImageTexCoords();
+ float xScale = wholeImageTexCoords.right();
+ float yScale = wholeImageTexCoords.bottom();
+
+ Rect rect = glyphRectForTextureMapping;
+ TextData data = (TextData) rect.getUserData();
+ data.markUsed();
+
+ Rectangle2D origRect = data.origRect();
+
+ float x = inX - (scaleFactor * data.origOriginX());
+ float y = inY - (scaleFactor * ((float) origRect.getHeight() - data.origOriginY()));
+
+ int texturex = rect.x() + (data.origin().x - data.origOriginX());
+ int texturey = renderer.getHeight() - rect.y() - (int) origRect.getHeight() -
+ (data.origin().y - data.origOriginY());
+ int width = (int) origRect.getWidth();
+ int height = (int) origRect.getHeight();
+
+ float tx1 = xScale * (float) texturex / (float) renderer.getWidth();
+ float ty1 = yScale * (1.0f -
+ ((float) texturey / (float) renderer.getHeight()));
+ float tx2 = xScale * (float) (texturex + width) / (float) renderer.getWidth();
+ float ty2 = yScale * (1.0f -
+ ((float) (texturey + height) / (float) renderer.getHeight()));
+
+ mPipelinedQuadRenderer.glTexCoord2f(tx1, ty1);
+ mPipelinedQuadRenderer.glVertex3f(x, y, z);
+ mPipelinedQuadRenderer.glTexCoord2f(tx2, ty1);
+ mPipelinedQuadRenderer.glVertex3f(x + (width * scaleFactor), y,
+ z);
+ mPipelinedQuadRenderer.glTexCoord2f(tx2, ty2);
+ mPipelinedQuadRenderer.glVertex3f(x + (width * scaleFactor),
+ y + (height * scaleFactor), z);
+ mPipelinedQuadRenderer.glTexCoord2f(tx1, ty2);
+ mPipelinedQuadRenderer.glVertex3f(x,
+ y + (height * scaleFactor), z);
+ } catch (Exception e) {
+ e.printStackTrace();
+ }
+ return advance;
+ }
+
+ /** Notifies this glyph that it's been cleared out of the cache */
+ public void clear() {
+ glyphRectForTextureMapping = null;
+ }
+
+ private void upload() {
+ GlyphVector gv = getGlyphVector();
+ Rectangle2D origBBox = preNormalize(renderDelegate.getBounds(gv, getFontRenderContext()));
+ Rectangle2D bbox = normalize(origBBox);
+ Point origin = new Point((int) -bbox.getMinX(),
+ (int) -bbox.getMinY());
+ Rect rect = new Rect(0, 0, (int) bbox.getWidth(),
+ (int) bbox.getHeight(),
+ new TextData(null, origin, origBBox, unicodeID));
+ packer.add(rect);
+ glyphRectForTextureMapping = rect;
+ Graphics2D g = getGraphics2D();
+ // OK, should now have an (x, y) for this rectangle; rasterize
+ // the glyph
+ int strx = rect.x() + origin.x;
+ int stry = rect.y() + origin.y;
+
+ // Clear out the area we're going to draw into
+ g.setComposite(AlphaComposite.Clear);
+ g.fillRect(rect.x(), rect.y(), rect.w(), rect.h());
+ g.setComposite(AlphaComposite.Src);
+
+ // Draw the string
+ renderDelegate.drawGlyphVector(g, gv, strx, stry);
+
+ if (DRAW_BBOXES) {
+ TextData data = (TextData) rect.getUserData();
+ // Draw a bounding box on the backing store
+ g.drawRect(strx - data.origOriginX(),
+ stry - data.origOriginY(),
+ (int) data.origRect().getWidth(),
+ (int) data.origRect().getHeight());
+ g.drawRect(strx - data.origin().x,
+ stry - data.origin().y,
+ rect.w(),
+ rect.h());
+ }
+
+ // Mark this region of the TextureRenderer as dirty
+ getBackingStore().markDirty(rect.x(), rect.y(), rect.w(),
+ rect.h());
+ // Re-register ourselves with our producer
+ producer.register(this);
+ }
+
+ private GlyphVector getGlyphVector() {
+ GlyphVector gv = singleUnicodeGlyphVector;
+ if (gv != null) {
+ singleUnicodeGlyphVector = null; // Don't need this anymore
+ return gv;
+ }
+ singleUnicode[0] = (char) unicodeID;
+ return font.createGlyphVector(getFontRenderContext(), singleUnicode);
+ }
+ }
+
+ class GlyphProducer {
+ final int undefined = -2;
+ FontRenderContext fontRenderContext;
+ List/*<Glyph>*/ glyphsOutput = new ArrayList/*<Glyph>*/();
+ // The mapping from unicode character to font-specific glyph ID
+ int[] unicodes2Glyphs;
+ // The mapping from glyph ID to Glyph
+ Glyph[] glyphCache;
+ // We re-use this for each incoming string
+ CharSequenceIterator iter = new CharSequenceIterator();
+
+ GlyphProducer(int fontLengthInGlyphs) {
+ unicodes2Glyphs = new int[512];
+ glyphCache = new Glyph[fontLengthInGlyphs];
+ clearAllCacheEntries();
+ }
+
+ public List/*<Glyph>*/ getGlyphs(CharSequence inString) {
+ glyphsOutput.clear();
+ iter.initFromCharSequence(inString);
+ GlyphVector fullRunGlyphVector = font.createGlyphVector(getFontRenderContext(),
+ iter);
+ boolean complex = (fullRunGlyphVector.getLayoutFlags() != 0);
+ if (complex || DISABLE_GLYPH_CACHE) {
+ // Punt to the robust version of the renderer
+ glyphsOutput.add(new Glyph(inString.toString(), false));
+ return glyphsOutput;
+ }
+
+ int lengthInGlyphs = fullRunGlyphVector.getNumGlyphs();
+ int i = 0;
+ while (i < lengthInGlyphs) {
+ Glyph glyph = getGlyph(inString, fullRunGlyphVector, i);
+ if (glyph != null) {
+ glyphsOutput.add(glyph);
+ i++;
+ } else {
+ // Assemble a run of characters that don't fit in
+ // the cache
+ StringBuffer buf = new StringBuffer();
+ while (i < lengthInGlyphs &&
+ getGlyph(inString, fullRunGlyphVector, i) == null) {
+ buf.append(inString.charAt(i++));
+ }
+ glyphsOutput.add(new Glyph(buf.toString(),
+ // Any more glyphs after this run?
+ i < lengthInGlyphs));
+ }
+ }
+ return glyphsOutput;
+ }
+
+ public void clearCacheEntry(int unicodeID) {
+ int glyphID = unicodes2Glyphs[unicodeID];
+ if (glyphID != undefined) {
+ Glyph glyph = glyphCache[glyphID];
+ if (glyph != null) {
+ glyph.clear();
+ }
+ glyphCache[glyphID] = null;
+ }
+ unicodes2Glyphs[unicodeID] = undefined;
+ }
+
+ public void clearAllCacheEntries() {
+ for (int i = 0; i < unicodes2Glyphs.length; i++) {
+ clearCacheEntry(i);
+ }
+ }
+
+ public void register(Glyph glyph) {
+ unicodes2Glyphs[glyph.getUnicodeID()] = glyph.getGlyphCode();
+ glyphCache[glyph.getGlyphCode()] = glyph;
+ }
+
+ public float getGlyphPixelWidth(char unicodeID) {
+ Glyph glyph = getGlyph(unicodeID);
+ if (glyph != null) {
+ return glyph.getAdvance();
+ }
+
+ // Have to do this the hard / uncached way
+ singleUnicode[0] = unicodeID;
+ GlyphVector gv = font.createGlyphVector(fontRenderContext,
+ singleUnicode);
+ return gv.getGlyphMetrics(0).getAdvance();
+ }
+
+ // Returns a glyph object for this single glyph. Returns null
+ // if the unicode or glyph ID would be out of bounds of the
+ // glyph cache.
+ private Glyph getGlyph(CharSequence inString,
+ GlyphVector fullRunGlyphVector,
+ int index) {
+ char unicodeID = inString.charAt(index);
+
+ if (unicodeID >= unicodes2Glyphs.length) {
+ return null;
+ }
+
+ int glyphID = unicodes2Glyphs[unicodeID];
+ if (glyphID != undefined) {
+ return glyphCache[glyphID];
+ }
+
+ // Must fabricate the glyph
+ singleUnicode[0] = unicodeID;
+ GlyphVector gv = font.createGlyphVector(getFontRenderContext(), singleUnicode);
+ return getGlyph(unicodeID, gv, fullRunGlyphVector.getGlyphMetrics(index));
+ }
+
+ // It's unclear whether this variant might produce less
+ // optimal results than if we can see the entire GlyphVector
+ // for the incoming string
+ private Glyph getGlyph(int unicodeID) {
+ if (unicodeID >= unicodes2Glyphs.length) {
+ return null;
+ }
+
+ int glyphID = unicodes2Glyphs[unicodeID];
+ if (glyphID != undefined) {
+ return glyphCache[glyphID];
+ }
+ singleUnicode[0] = (char) unicodeID;
+ GlyphVector gv = font.createGlyphVector(getFontRenderContext(), singleUnicode);
+ return getGlyph(unicodeID, gv, gv.getGlyphMetrics(0));
+ }
+
+ private Glyph getGlyph(int unicodeID,
+ GlyphVector singleUnicodeGlyphVector,
+ GlyphMetrics metrics) {
+ int glyphCode = singleUnicodeGlyphVector.getGlyphCode(0);
+ // Have seen huge glyph codes (65536) coming out of some fonts in some Unicode situations
+ if (glyphCode >= glyphCache.length) {
+ return null;
+ }
+ Glyph glyph = new Glyph(unicodeID,
+ glyphCode,
+ metrics.getAdvance(),
+ singleUnicodeGlyphVector,
+ this);
+ register(glyph);
+ return glyph;
+ }
+ }
+
+ class Pipelined_QuadRenderer {
+ int mOutstandingGlyphsVerticesPipeline = 0;
+ FloatBuffer mTexCoords;
+ FloatBuffer mVertCoords;
+ boolean usingVBOs;
+ int mVBO_For_ResuableTileVertices;
+ int mVBO_For_ResuableTileTexCoords;
+
+ Pipelined_QuadRenderer() {
+ GL2 gl = GLContext.getCurrentGL().getGL2();
+ mVertCoords = BufferUtil.newFloatBuffer(kTotalBufferSizeCoordsVerts);
+ mTexCoords = BufferUtil.newFloatBuffer(kTotalBufferSizeCoordsTex);
+
+ usingVBOs = is15Available(gl);
+
+ if (usingVBOs) {
+ try {
+ int[] vbos = new int[2];
+ gl.glGenBuffers(2, IntBuffer.wrap(vbos));
+
+ mVBO_For_ResuableTileVertices = vbos[0];
+ mVBO_For_ResuableTileTexCoords = vbos[1];
+
+ gl.glBindBuffer(GL2.GL_ARRAY_BUFFER,
+ mVBO_For_ResuableTileVertices);
+ gl.glBufferData(GL2.GL_ARRAY_BUFFER, kTotalBufferSizeBytesVerts,
+ null, GL2.GL_STREAM_DRAW); // stream draw because this is a single quad use pipeline
+
+ gl.glBindBuffer(GL2.GL_ARRAY_BUFFER,
+ mVBO_For_ResuableTileTexCoords);
+ gl.glBufferData(GL2.GL_ARRAY_BUFFER, kTotalBufferSizeBytesTex,
+ null, GL2.GL_STREAM_DRAW); // stream draw because this is a single quad use pipeline
+ } catch (Exception e) {
+ isExtensionAvailable_GL_VERSION_1_5 = false;
+ usingVBOs = false;
+ }
+ }
+ }
+
+ public void glTexCoord2f(float v, float v1) {
+ mTexCoords.put(v);
+ mTexCoords.put(v1);
+ }
+
+ public void glVertex3f(float inX, float inY, float inZ) {
+ mVertCoords.put(inX);
+ mVertCoords.put(inY);
+ mVertCoords.put(inZ);
+
+ mOutstandingGlyphsVerticesPipeline++;
+
+ if (mOutstandingGlyphsVerticesPipeline >= kTotalBufferSizeVerts) {
+ this.draw();
+ }
+ }
+
+ private void draw() {
+ if (useVertexArrays) {
+ drawVertexArrays();
+ } else {
+ drawIMMEDIATE();
+ }
+ }
+
+ private void drawVertexArrays() {
+ if (mOutstandingGlyphsVerticesPipeline > 0) {
+ GL2 gl = GLContext.getCurrentGL().getGL2();
+
+ TextureRenderer renderer = getBackingStore();
+ Texture texture = renderer.getTexture(); // triggers texture uploads. Maybe this should be more obvious?
+
+ mVertCoords.rewind();
+ mTexCoords.rewind();
+
+ gl.glEnableClientState(GL2.GL_VERTEX_ARRAY);
+
+ if (usingVBOs) {
+ gl.glBindBuffer(GL2.GL_ARRAY_BUFFER,
+ mVBO_For_ResuableTileVertices);
+ gl.glBufferSubData(GL2.GL_ARRAY_BUFFER, 0,
+ mOutstandingGlyphsVerticesPipeline * kSizeInBytes_OneVertices_VertexData,
+ mVertCoords); // upload only the new stuff
+ gl.glVertexPointer(3, GL2.GL_FLOAT, 0, 0);
+ } else {
+ gl.glVertexPointer(3, GL2.GL_FLOAT, 0, mVertCoords);
+ }
+
+ gl.glEnableClientState(GL2.GL_TEXTURE_COORD_ARRAY);
+
+ if (usingVBOs) {
+ gl.glBindBuffer(GL2.GL_ARRAY_BUFFER,
+ mVBO_For_ResuableTileTexCoords);
+ gl.glBufferSubData(GL2.GL_ARRAY_BUFFER, 0,
+ mOutstandingGlyphsVerticesPipeline * kSizeInBytes_OneVertices_TexData,
+ mTexCoords); // upload only the new stuff
+ gl.glTexCoordPointer(2, GL2.GL_FLOAT, 0, 0);
+ } else {
+ gl.glTexCoordPointer(2, GL2.GL_FLOAT, 0, mTexCoords);
+ }
+
+ gl.glDrawArrays(GL2.GL_QUADS, 0,
+ mOutstandingGlyphsVerticesPipeline);
+
+ mVertCoords.rewind();
+ mTexCoords.rewind();
+ mOutstandingGlyphsVerticesPipeline = 0;
+ }
+ }
+
+ private void drawIMMEDIATE() {
+ if (mOutstandingGlyphsVerticesPipeline > 0) {
+ TextureRenderer renderer = getBackingStore();
+ Texture texture = renderer.getTexture(); // triggers texture uploads. Maybe this should be more obvious?
+
+ GL2 gl = GLContext.getCurrentGL().getGL2();
+ gl.glBegin(GL2.GL_QUADS);
+
+ try {
+ int numberOfQuads = mOutstandingGlyphsVerticesPipeline / 4;
+ mVertCoords.rewind();
+ mTexCoords.rewind();
+
+ for (int i = 0; i < numberOfQuads; i++) {
+ gl.glTexCoord2f(mTexCoords.get(), mTexCoords.get());
+ gl.glVertex3f(mVertCoords.get(), mVertCoords.get(),
+ mVertCoords.get());
+
+ gl.glTexCoord2f(mTexCoords.get(), mTexCoords.get());
+ gl.glVertex3f(mVertCoords.get(), mVertCoords.get(),
+ mVertCoords.get());
+
+ gl.glTexCoord2f(mTexCoords.get(), mTexCoords.get());
+ gl.glVertex3f(mVertCoords.get(), mVertCoords.get(),
+ mVertCoords.get());
+
+ gl.glTexCoord2f(mTexCoords.get(), mTexCoords.get());
+ gl.glVertex3f(mVertCoords.get(), mVertCoords.get(),
+ mVertCoords.get());
+ }
+ } catch (Exception e) {
+ e.printStackTrace();
+ } finally {
+ gl.glEnd();
+ mVertCoords.rewind();
+ mTexCoords.rewind();
+ mOutstandingGlyphsVerticesPipeline = 0;
+ }
+ }
+ }
+ }
+
+ class DebugListener implements GLEventListener {
+ private GLU glu;
+ private Frame frame;
+
+ DebugListener(GL gl, Frame frame) {
+ this.glu = GLU.createGLU(gl);
+ this.frame = frame;
+ }
+
+ public void display(GLAutoDrawable drawable) {
+ GL2 gl = GLContext.getCurrentGL().getGL2();
+ gl.glClear(GL2.GL_DEPTH_BUFFER_BIT | GL2.GL_COLOR_BUFFER_BIT);
+
+ if (packer == null) {
+ return;
+ }
+
+ TextureRenderer rend = getBackingStore();
+ final int w = rend.getWidth();
+ final int h = rend.getHeight();
+ rend.beginOrthoRendering(w, h);
+ rend.drawOrthoRect(0, 0);
+ rend.endOrthoRendering();
+
+ if ((frame.getWidth() != w) || (frame.getHeight() != h)) {
+ EventQueue.invokeLater(new Runnable() {
+ public void run() {
+ frame.setSize(w, h);
+ }
+ });
+ }
+ }
+
+ public void dispose(GLAutoDrawable drawable) {
+ glu.destroy();
+ glu=null;
+ frame=null;
+ }
+
+ // Unused methods
+ public void init(GLAutoDrawable drawable) {
+ }
+
+ public void reshape(GLAutoDrawable drawable, int x, int y, int width,
+ int height) {
+ }
+
+ public void displayChanged(GLAutoDrawable drawable,
+ boolean modeChanged, boolean deviceChanged) {
+ }
+ }
+
+ /**
+ * Sets whether vertex arrays are being used internally for
+ * rendering, or whether text is rendered using the OpenGL
+ * immediate mode commands. This is provided as a concession for
+ * certain graphics cards which have poor vertex array
+ * performance. Defaults to true.
+ */
+ public void setUseVertexArrays(boolean useVertexArrays) {
+ this.useVertexArrays = useVertexArrays;
+ }
+
+ /**
+ * Indicates whether vertex arrays are being used internally for
+ * rendering, or whether text is rendered using the OpenGL
+ * immediate mode commands. Defaults to true.
+ */
+ public boolean getUseVertexArrays() {
+ return useVertexArrays;
+ }
+
+ /**
+ * Sets whether smoothing (i.e., GL_LINEAR filtering) is enabled
+ * in the backing TextureRenderer of this TextRenderer. A few
+ * graphics cards do not behave well when this is enabled,
+ * resulting in fuzzy text. Defaults to true.
+ */
+ public void setSmoothing(boolean smoothing) {
+ this.smoothing = smoothing;
+ getBackingStore().setSmoothing(smoothing);
+ }
+
+ /**
+ * Indicates whether smoothing is enabled in the backing
+ * TextureRenderer of this TextRenderer. A few graphics cards do
+ * not behave well when this is enabled, resulting in fuzzy text.
+ * Defaults to true.
+ */
+ public boolean getSmoothing() {
+ return smoothing;
+ }
+
+ private boolean is15Available(GL gl) {
+ if (!checkFor_isExtensionAvailable_GL_VERSION_1_5) {
+ isExtensionAvailable_GL_VERSION_1_5 = gl.isExtensionAvailable("GL_VERSION_1_5");
+ checkFor_isExtensionAvailable_GL_VERSION_1_5 = true;
+ }
+ return isExtensionAvailable_GL_VERSION_1_5;
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/TextureRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/awt/TextureRenderer.java
new file mode 100755
index 000000000..bc5aa517e
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/awt/TextureRenderer.java
@@ -0,0 +1,699 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.awt;
+
+import java.awt.Color;
+import java.awt.Dimension;
+import java.awt.Graphics2D;
+import java.awt.Image;
+import java.awt.Rectangle;
+import java.awt.image.*;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+import javax.media.opengl.glu.gl2.*;
+import com.jogamp.opengl.util.texture.*;
+import com.jogamp.opengl.util.texture.spi.*;
+import com.jogamp.opengl.util.texture.awt.*;
+
+/** Provides the ability to render into an OpenGL {@link
+ com.jogamp.opengl.util.texture.Texture Texture} using the Java 2D
+ APIs. This renderer class uses an internal Java 2D image (of
+ unspecified type) for its backing store and flushes portions of
+ that image to an OpenGL texture on demand. The resulting OpenGL
+ texture can then be mapped on to a polygon for display. */
+
+public class TextureRenderer {
+ // For now, we supply only a BufferedImage back-end for this
+ // renderer. In theory we could use the Java 2D/JOGL bridge to fully
+ // accelerate the rendering paths, but there are restrictions on
+ // what work can be done where; for example, Graphics2D-related work
+ // must not be done on the Queue Flusher Thread, but JOGL's
+ // OpenGL-related work must be. This implies that the user's code
+ // would need to be split up into multiple callbacks run from the
+ // appropriate threads, which would be somewhat unfortunate.
+
+ // Whether we have an alpha channel in the (RGB/A) backing store
+ private boolean alpha;
+
+ // Whether we're using only a GL_INTENSITY backing store
+ private boolean intensity;
+
+ // Whether we're attempting to use automatic mipmap generation support
+ private boolean mipmap;
+
+ // Whether smoothing is enabled for the OpenGL texture (switching
+ // between GL_LINEAR and GL_NEAREST filtering)
+ private boolean smoothing = true;
+ private boolean smoothingChanged;
+
+ // The backing store itself
+ private BufferedImage image;
+
+ private Texture texture;
+ private AWTTextureData textureData;
+ private boolean mustReallocateTexture;
+ private Rectangle dirtyRegion;
+
+ private GLUgl2 glu = new GLUgl2();
+
+ // Current color
+ private float r = 1.0f;
+ private float g = 1.0f;
+ private float b = 1.0f;
+ private float a = 1.0f;
+
+ /** Creates a new renderer with backing store of the specified width
+ and height. If <CODE>alpha</CODE> is true, allocates an alpha
+ channel in the backing store image. No mipmap support is
+ requested.
+
+ @param width the width of the texture to render into
+ @param height the height of the texture to render into
+ @param alpha whether to allocate an alpha channel for the texture
+ */
+ public TextureRenderer(int width, int height, boolean alpha) {
+ this(width, height, alpha, false);
+ }
+
+ /** Creates a new renderer with backing store of the specified width
+ and height. If <CODE>alpha</CODE> is true, allocates an alpha channel in the
+ backing store image. If <CODE>mipmap</CODE> is true, attempts to use OpenGL's
+ automatic mipmap generation for better smoothing when rendering
+ the TextureRenderer's contents at a distance.
+
+ @param width the width of the texture to render into
+ @param height the height of the texture to render into
+ @param alpha whether to allocate an alpha channel for the texture
+ @param mipmap whether to attempt use of automatic mipmap generation
+ */
+ public TextureRenderer(int width, int height, boolean alpha, boolean mipmap) {
+ this(width, height, alpha, false, mipmap);
+ }
+
+ // Internal constructor to avoid confusion since alpha only makes
+ // sense when intensity is not set
+ private TextureRenderer(int width, int height, boolean alpha, boolean intensity, boolean mipmap) {
+ this.alpha = alpha;
+ this.intensity = intensity;
+ this.mipmap = mipmap;
+ init(width, height);
+ }
+
+ /** Creates a new renderer with a special kind of backing store
+ which acts only as an alpha channel. No mipmap support is
+ requested. Internally, this associates a GL_INTENSITY OpenGL
+ texture with the backing store. */
+ public static TextureRenderer createAlphaOnlyRenderer(int width, int height) {
+ return createAlphaOnlyRenderer(width, height, false);
+ }
+
+ /** Creates a new renderer with a special kind of backing store
+ which acts only as an alpha channel. If <CODE>mipmap</CODE> is
+ true, attempts to use OpenGL's automatic mipmap generation for
+ better smoothing when rendering the TextureRenderer's contents
+ at a distance. Internally, this associates a GL_INTENSITY OpenGL
+ texture with the backing store. */
+ public static TextureRenderer createAlphaOnlyRenderer(int width, int height, boolean mipmap) {
+ return new TextureRenderer(width, height, false, true, mipmap);
+ }
+
+ /** Returns the width of the backing store of this renderer.
+
+ @return the width of the backing store of this renderer
+ */
+ public int getWidth() {
+ return image.getWidth();
+ }
+
+ /** Returns the height of the backing store of this renderer.
+
+ @return the height of the backing store of this renderer
+ */
+ public int getHeight() {
+ return image.getHeight();
+ }
+
+ /** Returns the size of the backing store of this renderer in a
+ newly-allocated {@link java.awt.Dimension Dimension} object.
+
+ @return the size of the backing store of this renderer
+ */
+ public Dimension getSize() {
+ return getSize(null);
+ }
+
+ /** Returns the size of the backing store of this renderer. Uses the
+ {@link java.awt.Dimension Dimension} object if one is supplied,
+ or allocates a new one if null is passed.
+
+ @param d a {@link java.awt.Dimension Dimension} object in which
+ to store the results, or null to allocate a new one
+
+ @return the size of the backing store of this renderer
+ */
+ public Dimension getSize(Dimension d) {
+ if (d == null)
+ d = new Dimension();
+ d.setSize(image.getWidth(), image.getHeight());
+ return d;
+ }
+
+ /** Sets the size of the backing store of this renderer. This may
+ cause the OpenGL texture object associated with this renderer to
+ be invalidated; it is not recommended to cache this texture
+ object outside this class but to instead call {@link #getTexture
+ getTexture} when it is needed.
+
+ @param width the new width of the backing store of this renderer
+ @param height the new height of the backing store of this renderer
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public void setSize(int width, int height) throws GLException {
+ init(width, height);
+ }
+
+ /** Sets the size of the backing store of this renderer. This may
+ cause the OpenGL texture object associated with this renderer to
+ be invalidated.
+
+ @param d the new size of the backing store of this renderer
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public void setSize(Dimension d) throws GLException {
+ setSize(d.width, d.height);
+ }
+
+ /** Sets whether smoothing is enabled for the OpenGL texture; if so,
+ uses GL_LINEAR interpolation for the minification and
+ magnification filters. Defaults to true. Changes to this setting
+ will not take effect until the next call to {@link
+ #beginOrthoRendering beginOrthoRendering}.
+
+ @param smoothing whether smoothing is enabled for the OpenGL texture
+ */
+ public void setSmoothing(boolean smoothing) {
+ this.smoothing = smoothing;
+ smoothingChanged = true;
+ }
+
+ /** Returns whether smoothing is enabled for the OpenGL texture; see
+ {@link #setSmoothing setSmoothing}. Defaults to true.
+
+ @return whether smoothing is enabled for the OpenGL texture
+ */
+ public boolean getSmoothing() {
+ return smoothing;
+ }
+
+ /** Creates a {@link java.awt.Graphics2D Graphics2D} instance for
+ rendering to the backing store of this renderer. The returned
+ object should be disposed of using the normal {@link
+ java.awt.Graphics#dispose() Graphics.dispose()} method once it
+ is no longer being used.
+
+ @return a new {@link java.awt.Graphics2D Graphics2D} object for
+ rendering into the backing store of this renderer
+ */
+ public Graphics2D createGraphics() {
+ return image.createGraphics();
+ }
+
+ /** Returns the underlying Java 2D {@link java.awt.Image Image}
+ being rendered into. */
+ public Image getImage() {
+ return image;
+ }
+
+ /** Marks the given region of the TextureRenderer as dirty. This
+ region, and any previously set dirty regions, will be
+ automatically synchronized with the underlying Texture during
+ the next {@link #getTexture getTexture} operation, at which
+ point the dirty region will be cleared. It is not necessary for
+ an OpenGL context to be current when this method is called.
+
+ @param x the x coordinate (in Java 2D coordinates -- relative to
+ upper left) of the region to update
+ @param y the y coordinate (in Java 2D coordinates -- relative to
+ upper left) of the region to update
+ @param width the width of the region to update
+ @param height the height of the region to update
+ */
+ public void markDirty(int x, int y, int width, int height) {
+ Rectangle curRegion = new Rectangle(x, y, width, height);
+ if (dirtyRegion == null) {
+ dirtyRegion = curRegion;
+ } else {
+ dirtyRegion.add(curRegion);
+ }
+ }
+
+ /** Returns the underlying OpenGL Texture object associated with
+ this renderer, synchronizing any dirty regions of the
+ TextureRenderer with the underlying OpenGL texture.
+
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public Texture getTexture() throws GLException {
+ if (dirtyRegion != null) {
+ sync(dirtyRegion.x, dirtyRegion.y, dirtyRegion.width, dirtyRegion.height);
+ dirtyRegion = null;
+ }
+
+ ensureTexture();
+ return texture;
+ }
+
+ /** Disposes all resources associated with this renderer. It is not
+ valid to use this renderer after calling this method.
+
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public void dispose() throws GLException {
+ if (texture != null) {
+ texture.dispose();
+ texture = null;
+ }
+ if (image != null) {
+ image.flush();
+ image = null;
+ }
+ }
+
+ /** Convenience method which assists in rendering portions of the
+ OpenGL texture to the screen, if the application intends to draw
+ them as a flat overlay on to the screen. Pushes OpenGL state
+ bits (GL_ENABLE_BIT, GL_DEPTH_BUFFER_BIT and GL_TRANSFORM_BIT);
+ disables the depth test, back-face culling, and lighting;
+ enables the texture in this renderer; and sets up the viewing
+ matrices for orthographic rendering where the coordinates go
+ from (0, 0) at the lower left to (width, height) at the upper
+ right. Equivalent to beginOrthoRendering(width, height, true).
+ {@link #endOrthoRendering} must be used in conjunction with this
+ method to restore all OpenGL states.
+
+ @param width the width of the current on-screen OpenGL drawable
+ @param height the height of the current on-screen OpenGL drawable
+
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public void beginOrthoRendering(int width, int height) throws GLException {
+ beginOrthoRendering(width, height, true);
+ }
+
+ /** Convenience method which assists in rendering portions of the
+ OpenGL texture to the screen, if the application intends to draw
+ them as a flat overlay on to the screen. Pushes OpenGL state
+ bits (GL_ENABLE_BIT, GL_DEPTH_BUFFER_BIT and GL_TRANSFORM_BIT);
+ disables the depth test (if the "disableDepthTest" argument is
+ true), back-face culling, and lighting; enables the texture in
+ this renderer; and sets up the viewing matrices for orthographic
+ rendering where the coordinates go from (0, 0) at the lower left
+ to (width, height) at the upper right. {@link
+ #endOrthoRendering} must be used in conjunction with this method
+ to restore all OpenGL states.
+
+ @param width the width of the current on-screen OpenGL drawable
+ @param height the height of the current on-screen OpenGL drawable
+ @param disableDepthTest whether the depth test should be disabled
+
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public void beginOrthoRendering(int width, int height, boolean disableDepthTest) throws GLException {
+ beginRendering(true, width, height, disableDepthTest);
+ }
+
+ /** Convenience method which assists in rendering portions of the
+ OpenGL texture to the screen as 2D quads in 3D space. Pushes
+ OpenGL state (GL_ENABLE_BIT); disables lighting; and enables the
+ texture in this renderer. Unlike {@link #beginOrthoRendering
+ beginOrthoRendering}, does not modify the depth test, back-face
+ culling, lighting, or the modelview or projection matrices. The
+ user is responsible for setting up the view matrices for correct
+ results of {@link #draw3DRect draw3DRect}. {@link
+ #end3DRendering} must be used in conjunction with this method to
+ restore all OpenGL states.
+
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public void begin3DRendering() throws GLException {
+ beginRendering(false, 0, 0, false);
+ }
+
+ /** Changes the color of the polygons, and therefore the drawn
+ images, this TextureRenderer produces. Use of this method is
+ optional. The TextureRenderer uses the GL_MODULATE texture
+ environment mode, which causes the portions of the rendered
+ texture to be multiplied by the color of the rendered
+ polygons. The polygon color can be varied to achieve effects
+ like tinting of the overall output or fading in and out by
+ changing the alpha of the color. <P>
+
+ Each component ranges from 0.0f - 1.0f. The alpha component, if
+ used, does not need to be premultiplied into the color channels
+ as described in the documentation for {@link
+ com.jogamp.opengl.util.texture.Texture Texture}, although
+ premultiplied colors are used internally. The default color is
+ opaque white.
+
+ @param r the red component of the new color
+ @param g the green component of the new color
+ @param b the blue component of the new color
+ @param a the alpha component of the new color, 0.0f = completely
+ transparent, 1.0f = completely opaque
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public void setColor(float r, float g, float b, float a) throws GLException {
+ GL2 gl = GLContext.getCurrentGL().getGL2();
+ this.r = r * a;
+ this.g = g * a;
+ this.b = b * a;
+ this.a = a;
+
+ gl.glColor4f(this.r, this.g, this.b, this.a);
+ }
+
+ private float[] compArray;
+ /** Changes the current color of this TextureRenderer to the
+ supplied one. The default color is opaque white. See {@link
+ #setColor(float,float,float,float) setColor} for more details.
+
+ @param color the new color to use for rendering
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public void setColor(Color color) throws GLException {
+ // Get color's RGBA components as floats in the range [0,1].
+ if (compArray == null) {
+ compArray = new float[4];
+ }
+ color.getRGBComponents(compArray);
+ setColor(compArray[0], compArray[1], compArray[2], compArray[3]);
+ }
+
+ /** Draws an orthographically projected rectangle containing all of
+ the underlying texture to the specified location on the
+ screen. All (x, y) coordinates are specified relative to the
+ lower left corner of either the texture image or the current
+ OpenGL drawable. This method is equivalent to
+ <code>drawOrthoRect(screenx, screeny, 0, 0, getWidth(),
+ getHeight());</code>.
+
+ @param screenx the on-screen x coordinate at which to draw the rectangle
+ @param screeny the on-screen y coordinate (relative to lower left) at
+ which to draw the rectangle
+
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public void drawOrthoRect(int screenx, int screeny) throws GLException {
+ drawOrthoRect(screenx, screeny, 0, 0, getWidth(), getHeight());
+ }
+
+ /** Draws an orthographically projected rectangle of the underlying
+ texture to the specified location on the screen. All (x, y)
+ coordinates are specified relative to the lower left corner of
+ either the texture image or the current OpenGL drawable.
+
+ @param screenx the on-screen x coordinate at which to draw the rectangle
+ @param screeny the on-screen y coordinate (relative to lower left) at
+ which to draw the rectangle
+ @param texturex the x coordinate of the pixel in the texture of
+ the lower left portion of the rectangle to draw
+ @param texturey the y coordinate of the pixel in the texture
+ (relative to lower left) of the lower left portion of the
+ rectangle to draw
+ @param width the width of the rectangle to draw
+ @param height the height of the rectangle to draw
+
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public void drawOrthoRect(int screenx, int screeny,
+ int texturex, int texturey,
+ int width, int height) throws GLException {
+ draw3DRect(screenx, screeny, 0, texturex, texturey, width, height, 1);
+ }
+
+ /** Draws a rectangle of the underlying texture to the specified 3D
+ location. In the current coordinate system, the lower left
+ corner of the rectangle is placed at (x, y, z), and the upper
+ right corner is placed at (x + width * scaleFactor, y + height *
+ scaleFactor, z). The lower left corner of the sub-rectangle of
+ the texture is (texturex, texturey) and the upper right corner
+ is (texturex + width, texturey + height). For back-face culling
+ purposes, the rectangle is drawn with counterclockwise
+ orientation of the vertices when viewed from the front.
+
+ @param x the x coordinate at which to draw the rectangle
+ @param y the y coordinate at which to draw the rectangle
+ @param z the z coordinate at which to draw the rectangle
+ @param texturex the x coordinate of the pixel in the texture of
+ the lower left portion of the rectangle to draw
+ @param texturey the y coordinate of the pixel in the texture
+ (relative to lower left) of the lower left portion of the
+ rectangle to draw
+ @param width the width in texels of the rectangle to draw
+ @param height the height in texels of the rectangle to draw
+ @param scaleFactor the scale factor to apply (multiplicatively)
+ to the size of the drawn rectangle
+
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public void draw3DRect(float x, float y, float z,
+ int texturex, int texturey,
+ int width, int height,
+ float scaleFactor) throws GLException {
+ GL2 gl = GLContext.getCurrentGL().getGL2();
+ Texture texture = getTexture();
+ TextureCoords coords = texture.getSubImageTexCoords(texturex, texturey,
+ texturex + width,
+ texturey + height);
+ gl.glBegin(GL2.GL_QUADS);
+ gl.glTexCoord2f(coords.left(), coords.bottom());
+ gl.glVertex3f(x, y, z);
+ gl.glTexCoord2f(coords.right(), coords.bottom());
+ gl.glVertex3f(x + width * scaleFactor, y, z);
+ gl.glTexCoord2f(coords.right(), coords.top());
+ gl.glVertex3f(x + width * scaleFactor, y + height * scaleFactor, z);
+ gl.glTexCoord2f(coords.left(), coords.top());
+ gl.glVertex3f(x, y + height * scaleFactor, z);
+ gl.glEnd();
+ }
+
+ /** Convenience method which assists in rendering portions of the
+ OpenGL texture to the screen, if the application intends to draw
+ them as a flat overlay on to the screen. Must be used if {@link
+ #beginOrthoRendering} is used to set up the rendering stage for
+ this overlay.
+
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public void endOrthoRendering() throws GLException {
+ endRendering(true);
+ }
+
+ /** Convenience method which assists in rendering portions of the
+ OpenGL texture to the screen as 2D quads in 3D space. Must be
+ used if {@link #begin3DRendering} is used to set up the
+ rendering stage for this overlay.
+
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public void end3DRendering() throws GLException {
+ endRendering(false);
+ }
+
+ /** Indicates whether automatic mipmap generation is in use for this
+ TextureRenderer. The result of this method may change from true
+ to false if it is discovered during allocation of the
+ TextureRenderer's backing store that automatic mipmap generation
+ is not supported at the OpenGL level. */
+ public boolean isUsingAutoMipmapGeneration() {
+ return mipmap;
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ private void beginRendering(boolean ortho, int width, int height, boolean disableDepthTestForOrtho) {
+ GL2 gl = GLContext.getCurrentGL().getGL2();
+ int attribBits =
+ GL2.GL_ENABLE_BIT | GL2.GL_TEXTURE_BIT | GL2.GL_COLOR_BUFFER_BIT |
+ (ortho ? (GL2.GL_DEPTH_BUFFER_BIT | GL2.GL_TRANSFORM_BIT) : 0);
+ gl.glPushAttrib(attribBits);
+ gl.glDisable(GL2.GL_LIGHTING);
+ if (ortho) {
+ if (disableDepthTestForOrtho) {
+ gl.glDisable(GL2.GL_DEPTH_TEST);
+ }
+ gl.glDisable(GL2.GL_CULL_FACE);
+ gl.glMatrixMode(GL2.GL_PROJECTION);
+ gl.glPushMatrix();
+ gl.glLoadIdentity();
+ glu.gluOrtho2D(0, width, 0, height);
+ gl.glMatrixMode(GL2.GL_MODELVIEW);
+ gl.glPushMatrix();
+ gl.glLoadIdentity();
+ gl.glMatrixMode(GL2.GL_TEXTURE);
+ gl.glPushMatrix();
+ gl.glLoadIdentity();
+ }
+ gl.glEnable(GL2.GL_BLEND);
+ gl.glBlendFunc(GL2.GL_ONE, GL2.GL_ONE_MINUS_SRC_ALPHA);
+ Texture texture = getTexture();
+ texture.enable();
+ texture.bind();
+ gl.glTexEnvi(GL2.GL_TEXTURE_ENV, GL2.GL_TEXTURE_ENV_MODE, GL2.GL_MODULATE);
+ // Change polygon color to last saved
+ gl.glColor4f(r, g, b, a);
+ if (smoothingChanged) {
+ smoothingChanged = false;
+ if (smoothing) {
+ texture.setTexParameteri(GL2.GL_TEXTURE_MAG_FILTER, GL2.GL_LINEAR);
+ if (mipmap) {
+ texture.setTexParameteri(GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_LINEAR_MIPMAP_LINEAR);
+ } else {
+ texture.setTexParameteri(GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_LINEAR);
+ }
+ } else {
+ texture.setTexParameteri(GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_NEAREST);
+ texture.setTexParameteri(GL2.GL_TEXTURE_MAG_FILTER, GL2.GL_NEAREST);
+ }
+ }
+ }
+
+ private void endRendering(boolean ortho) {
+ GL2 gl = GLContext.getCurrentGL().getGL2();
+ Texture texture = getTexture();
+ texture.disable();
+ if (ortho) {
+ gl.glMatrixMode(GL2.GL_PROJECTION);
+ gl.glPopMatrix();
+ gl.glMatrixMode(GL2.GL_MODELVIEW);
+ gl.glPopMatrix();
+ gl.glMatrixMode(GL2.GL_TEXTURE);
+ gl.glPopMatrix();
+ }
+ gl.glPopAttrib();
+ }
+
+ private void init(int width, int height) {
+ GL2 gl = GLContext.getCurrentGL().getGL2();
+ // Discard previous BufferedImage if any
+ if (image != null) {
+ image.flush();
+ image = null;
+ }
+
+ // Infer the internal format if not an intensity texture
+ int internalFormat = (intensity ? GL2.GL_INTENSITY : 0);
+ int imageType =
+ (intensity ? BufferedImage.TYPE_BYTE_GRAY :
+ (alpha ? BufferedImage.TYPE_INT_ARGB_PRE : BufferedImage.TYPE_INT_RGB));
+ image = new BufferedImage(width, height, imageType);
+ // Always realllocate the TextureData associated with this
+ // BufferedImage; it's just a reference to the contents but we
+ // need it in order to update sub-regions of the underlying
+ // texture
+ textureData = new AWTTextureData(gl.getGLProfile(), internalFormat, 0, mipmap, image);
+ // For now, always reallocate the underlying OpenGL texture when
+ // the backing store size changes
+ mustReallocateTexture = true;
+ }
+
+ /** Synchronizes the specified region of the backing store down to
+ the underlying OpenGL texture. If {@link #markDirty markDirty}
+ is used instead to indicate the regions that are out of sync,
+ this method does not need to be called.
+
+ @param x the x coordinate (in Java 2D coordinates -- relative to
+ upper left) of the region to update
+ @param y the y coordinate (in Java 2D coordinates -- relative to
+ upper left) of the region to update
+ @param width the width of the region to update
+ @param height the height of the region to update
+
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ private void sync(int x, int y, int width, int height) throws GLException {
+ // Force allocation if necessary
+ boolean canSkipUpdate = ensureTexture();
+
+ if (!canSkipUpdate) {
+ // Update specified region.
+ // NOTE that because BufferedImage-based TextureDatas now don't
+ // do anything to their contents, the coordinate systems for
+ // OpenGL and Java 2D actually line up correctly for
+ // updateSubImage calls, so we don't need to do any argument
+ // conversion here (i.e., flipping the Y coordinate).
+ texture.updateSubImage(textureData, 0, x, y, x, y, width, height);
+ }
+ }
+
+ // Returns true if the texture was newly allocated, false if not
+ private boolean ensureTexture() {
+ if (mustReallocateTexture) {
+ if (texture != null) {
+ texture.dispose();
+ texture = null;
+ }
+ mustReallocateTexture = false;
+ }
+
+ if (texture == null) {
+ texture = TextureIO.newTexture(textureData);
+ if (mipmap && !texture.isUsingAutoMipmapGeneration()) {
+ // Only try this once
+ texture.dispose();
+ mipmap = false;
+ textureData.setMipmap(false);
+ texture = TextureIO.newTexture(textureData);
+ }
+
+ if (!smoothing) {
+ // The TextureIO classes default to GL_LINEAR filtering
+ texture.setTexParameteri(GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_NEAREST);
+ texture.setTexParameteri(GL2.GL_TEXTURE_MAG_FILTER, GL2.GL_NEAREST);
+ }
+ return true;
+ }
+
+ return false;
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/BitmapCharRec.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/BitmapCharRec.java
new file mode 100644
index 000000000..34685e1b2
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/BitmapCharRec.java
@@ -0,0 +1,69 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1998. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+class BitmapCharRec {
+ public int width;
+ public int height;
+ public float xorig;
+ public float yorig;
+ public float advance;
+ public byte[] bitmap;
+
+ public BitmapCharRec(int width,
+ int height,
+ float xorig,
+ float yorig,
+ float advance,
+ byte[] bitmap) {
+ this.width = width;
+ this.height = height;
+ this.xorig = xorig;
+ this.yorig = yorig;
+ this.advance = advance;
+ this.bitmap = bitmap;
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/BitmapFontRec.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/BitmapFontRec.java
new file mode 100644
index 000000000..18f7d3b28
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/BitmapFontRec.java
@@ -0,0 +1,63 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1998. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+class BitmapFontRec {
+ public String name;
+ public int num_chars;
+ public int first;
+ public BitmapCharRec[] ch;
+
+ public BitmapFontRec(String name,
+ int num_chars,
+ int first,
+ BitmapCharRec[] ch) {
+ this.name = name;
+ this.num_chars = num_chars;
+ this.first = first;
+ this.ch = ch;
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/CoordRec.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/CoordRec.java
new file mode 100644
index 000000000..9ad95ec03
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/CoordRec.java
@@ -0,0 +1,56 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1998. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+class CoordRec {
+ public float x;
+ public float y;
+
+ public CoordRec(float x, float y) {
+ this.x = x;
+ this.y = y;
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUT.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUT.java
new file mode 100644
index 000000000..8befc13ba
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUT.java
@@ -0,0 +1,1342 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+import javax.media.opengl.glu.gl2.*;
+
+/** Subset of the routines provided by the GLUT interface. Note the
+ signatures of many of the methods are necessarily different than
+ the corresponding C version. A GLUT object must only be used from
+ one particular thread at a time. <P>
+
+ Copyright (c) Mark J. Kilgard, 1994, 1997. <P>
+
+ (c) Copyright 1993, Silicon Graphics, Inc. <P>
+
+ ALL RIGHTS RESERVED <P>
+
+ Permission to use, copy, modify, and distribute this software
+ for any purpose and without fee is hereby granted, provided
+ that the above copyright notice appear in all copies and that
+ both the copyright notice and this permission notice appear in
+ supporting documentation, and that the name of Silicon
+ Graphics, Inc. not be used in advertising or publicity
+ pertaining to distribution of the software without specific,
+ written prior permission. <P>
+
+ THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU
+ "AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR
+ OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF
+ MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO
+ EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE
+ ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR
+ CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER,
+ INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE,
+ SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR
+ NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY
+ OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR
+ PERFORMANCE OF THIS SOFTWARE. <P>
+
+ US Government Users Restricted Rights <P>
+
+ Use, duplication, or disclosure by the Government is subject to
+ restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
+ (c)(1)(ii) of the Rights in Technical Data and Computer
+ Software clause at DFARS 252.227-7013 and/or in similar or
+ successor clauses in the FAR or the DOD or NASA FAR
+ Supplement. Unpublished-- rights reserved under the copyright
+ laws of the United States. Contractor/manufacturer is Silicon
+ Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA
+ 94039-7311. <P>
+
+ OpenGL(TM) is a trademark of Silicon Graphics, Inc. <P>
+*/
+
+public class GLUT {
+ public static final int STROKE_ROMAN = 0;
+ public static final int STROKE_MONO_ROMAN = 1;
+ public static final int BITMAP_9_BY_15 = 2;
+ public static final int BITMAP_8_BY_13 = 3;
+ public static final int BITMAP_TIMES_ROMAN_10 = 4;
+ public static final int BITMAP_TIMES_ROMAN_24 = 5;
+ public static final int BITMAP_HELVETICA_10 = 6;
+ public static final int BITMAP_HELVETICA_12 = 7;
+ public static final int BITMAP_HELVETICA_18 = 8;
+
+ private GLUgl2 glu = new GLUgl2();
+
+ //----------------------------------------------------------------------
+ // Shapes
+ //
+
+ public void glutWireSphere(double radius, int slices, int stacks) {
+ quadObjInit(glu);
+ glu.gluQuadricDrawStyle(quadObj, GLU.GLU_LINE);
+ glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH);
+ /* If we ever changed/used the texture or orientation state
+ of quadObj, we'd need to change it to the defaults here
+ with gluQuadricTexture and/or gluQuadricOrientation. */
+ glu.gluSphere(quadObj, radius, slices, stacks);
+ }
+
+ public void glutSolidSphere(double radius, int slices, int stacks) {
+ quadObjInit(glu);
+ glu.gluQuadricDrawStyle(quadObj, GLU.GLU_FILL);
+ glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH);
+ /* If we ever changed/used the texture or orientation state
+ of quadObj, we'd need to change it to the defaults here
+ with gluQuadricTexture and/or gluQuadricOrientation. */
+ glu.gluSphere(quadObj, radius, slices, stacks);
+ }
+
+ public void glutWireCone(double base, double height,
+ int slices, int stacks) {
+ quadObjInit(glu);
+ glu.gluQuadricDrawStyle(quadObj, GLU.GLU_LINE);
+ glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH);
+ /* If we ever changed/used the texture or orientation state
+ of quadObj, we'd need to change it to the defaults here
+ with gluQuadricTexture and/or gluQuadricOrientation. */
+ glu.gluCylinder(quadObj, base, 0.0, height, slices, stacks);
+ }
+
+ public void glutSolidCone(double base, double height,
+ int slices, int stacks) {
+ quadObjInit(glu);
+ glu.gluQuadricDrawStyle(quadObj, GLU.GLU_FILL);
+ glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH);
+ /* If we ever changed/used the texture or orientation state
+ of quadObj, we'd need to change it to the defaults here
+ with gluQuadricTexture and/or gluQuadricOrientation. */
+ glu.gluCylinder(quadObj, base, 0.0, height, slices, stacks);
+ }
+
+ public void glutWireCylinder(double radius, double height, int slices, int stacks) {
+ quadObjInit(glu);
+ glu.gluQuadricDrawStyle(quadObj, GLU.GLU_LINE);
+ glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH);
+ /* If we ever changed/used the texture or orientation state
+ of quadObj, we'd need to change it to the defaults here
+ with gluQuadricTexture and/or gluQuadricOrientation. */
+ glu.gluCylinder(quadObj, radius, radius, height, slices, stacks);
+ }
+
+ public void glutSolidCylinder(double radius, double height, int slices, int stacks) {
+ GL2 gl = GLUgl2.getCurrentGL2();
+
+ // Prepare table of points for drawing end caps
+ double [] x = new double[slices];
+ double [] y = new double[slices];
+ double angleDelta = Math.PI * 2 / slices;
+ double angle = 0;
+ for (int i = 0 ; i < slices ; i ++) {
+ angle = i * angleDelta;
+ x[i] = Math.cos(angle) * radius;
+ y[i] = Math.sin(angle) * radius;
+ }
+
+ // Draw bottom cap
+ gl.glBegin(GL2.GL_TRIANGLE_FAN);
+ gl.glNormal3d(0,0,-1);
+ gl.glVertex3d(0,0,0);
+ for (int i = 0 ; i < slices ; i ++) {
+ gl.glVertex3d(x[i], y[i], 0);
+ }
+ gl.glVertex3d(x[0], y[0], 0);
+ gl.glEnd();
+
+ // Draw top cap
+ gl.glBegin(GL2.GL_TRIANGLE_FAN);
+ gl.glNormal3d(0,0,1);
+ gl.glVertex3d(0,0,height);
+ for (int i = 0 ; i < slices ; i ++) {
+ gl.glVertex3d(x[i], y[i], height);
+ }
+ gl.glVertex3d(x[0], y[0], height);
+ gl.glEnd();
+
+ // Draw walls
+ quadObjInit(glu);
+ glu.gluQuadricDrawStyle(quadObj, GLU.GLU_FILL);
+ glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH);
+ /* If we ever changed/used the texture or orientation state
+ of quadObj, we'd need to change it to the defaults here
+ with gluQuadricTexture and/or gluQuadricOrientation. */
+ glu.gluCylinder(quadObj, radius, radius, height, slices, stacks);
+ }
+
+ public void glutWireCube(float size) {
+ drawBox(GLUgl2.getCurrentGL2(), size, GL2.GL_LINE_LOOP);
+ }
+
+ public void glutSolidCube(float size) {
+ drawBox(GLUgl2.getCurrentGL2(), size, GL2.GL_QUADS);
+ }
+
+ public void glutWireTorus(double innerRadius, double outerRadius,
+ int nsides, int rings) {
+ GL2 gl = GLUgl2.getCurrentGL2();
+ gl.glPushAttrib(GL2.GL_POLYGON_BIT);
+ gl.glPolygonMode(GL2.GL_FRONT_AND_BACK, GL2.GL_LINE);
+ doughnut(gl, innerRadius, outerRadius, nsides, rings);
+ gl.glPopAttrib();
+ }
+
+ public void glutSolidTorus(double innerRadius, double outerRadius,
+ int nsides, int rings) {
+ doughnut(GLUgl2.getCurrentGL2(), innerRadius, outerRadius, nsides, rings);
+ }
+
+ public void glutWireDodecahedron() {
+ dodecahedron(GLUgl2.getCurrentGL2(), GL2.GL_LINE_LOOP);
+ }
+
+ public void glutSolidDodecahedron() {
+ dodecahedron(GLUgl2.getCurrentGL2(), GL2.GL_TRIANGLE_FAN);
+ }
+
+ public void glutWireOctahedron() {
+ octahedron(GLUgl2.getCurrentGL2(), GL2.GL_LINE_LOOP);
+ }
+
+ public void glutSolidOctahedron() {
+ octahedron(GLUgl2.getCurrentGL2(), GL2.GL_TRIANGLES);
+ }
+
+ public void glutWireIcosahedron() {
+ icosahedron(GLUgl2.getCurrentGL2(), GL2.GL_LINE_LOOP);
+ }
+
+ public void glutSolidIcosahedron() {
+ icosahedron(GLUgl2.getCurrentGL2(), GL2.GL_TRIANGLES);
+ }
+
+ public void glutWireTetrahedron() {
+ tetrahedron(GLUgl2.getCurrentGL2(), GL2.GL_LINE_LOOP);
+ }
+
+ public void glutSolidTetrahedron() {
+ tetrahedron(GLUgl2.getCurrentGL2(), GL2.GL_TRIANGLES);
+ }
+
+/**
+ * Renders the teapot as a solid shape of the specified size. The teapot is
+ * created in a way that replicates the C GLUT implementation.
+ *
+ * @param scale
+ * the factor by which to scale the teapot
+ */
+ public void glutSolidTeapot(double scale) {
+ glutSolidTeapot(scale, true);
+ }
+
+ /**
+ * Renders the teapot as a solid shape of the specified size. The teapot can
+ * either be created in a way that is backward-compatible with the standard
+ * C glut library (i.e. broken), or in a more pleasing way (i.e. with
+ * surfaces whose front-faces point outwards and standing on the z=0 plane,
+ * instead of the y=-1 plane). Both surface normals and texture coordinates
+ * for the teapot are generated. The teapot is generated with OpenGL
+ * evaluators.
+ *
+ * @param scale
+ * the factor by which to scale the teapot
+ * @param cStyle
+ * whether to create the teapot in exactly the same way as in the C
+ * implementation of GLUT
+ */
+ public void glutSolidTeapot(double scale, boolean cStyle) {
+ teapot(GLUgl2.getCurrentGL2(), 14, scale, GL2.GL_FILL, cStyle);
+ }
+
+ /**
+ * Renders the teapot as a wireframe shape of the specified size. The teapot
+ * is created in a way that replicates the C GLUT implementation.
+ *
+ * @param scale
+ * the factor by which to scale the teapot
+ */
+ public void glutWireTeapot(double scale) {
+ glutWireTeapot(scale, true);
+ }
+
+ /**
+ * Renders the teapot as a wireframe shape of the specified size. The teapot
+ * can either be created in a way that is backward-compatible with the
+ * standard C glut library (i.e. broken), or in a more pleasing way (i.e.
+ * with surfaces whose front-faces point outwards and standing on the z=0
+ * plane, instead of the y=-1 plane). Both surface normals and texture
+ * coordinates for the teapot are generated. The teapot is generated with
+ * OpenGL evaluators.
+ *
+ * @param scale
+ * the factor by which to scale the teapot
+ * @param cStyle
+ * whether to create the teapot in exactly the same way as in the C
+ * implementation of GLUT
+ */
+ public void glutWireTeapot(double scale, boolean cStyle) {
+ teapot(GLUgl2.getCurrentGL2(), 10, scale, GL2.GL_LINE, cStyle);
+ }
+
+ //----------------------------------------------------------------------
+ // Fonts
+ //
+
+ public void glutBitmapCharacter(int font, char character) {
+ GL2 gl = GLUgl2.getCurrentGL2();
+ int[] swapbytes = new int[1];
+ int[] lsbfirst = new int[1];
+ int[] rowlength = new int[1];
+ int[] skiprows = new int[1];
+ int[] skippixels = new int[1];
+ int[] alignment = new int[1];
+ beginBitmap(gl,
+ swapbytes,
+ lsbfirst,
+ rowlength,
+ skiprows,
+ skippixels,
+ alignment);
+ bitmapCharacterImpl(gl, font, character);
+ endBitmap(gl,
+ swapbytes,
+ lsbfirst,
+ rowlength,
+ skiprows,
+ skippixels,
+ alignment);
+ }
+
+ public void glutBitmapString (int font, String string) {
+ GL2 gl = GLUgl2.getCurrentGL2();
+ int[] swapbytes = new int[1];
+ int[] lsbfirst = new int[1];
+ int[] rowlength = new int[1];
+ int[] skiprows = new int[1];
+ int[] skippixels = new int[1];
+ int[] alignment = new int[1];
+ beginBitmap(gl,
+ swapbytes,
+ lsbfirst,
+ rowlength,
+ skiprows,
+ skippixels,
+ alignment);
+ int len = string.length();
+ for (int i = 0; i < len; i++) {
+ bitmapCharacterImpl(gl, font, string.charAt(i));
+ }
+ endBitmap(gl,
+ swapbytes,
+ lsbfirst,
+ rowlength,
+ skiprows,
+ skippixels,
+ alignment);
+ }
+
+ public int glutBitmapWidth (int font, char character) {
+ BitmapFontRec fontinfo = getBitmapFont(font);
+ int c = character & 0xFFFF;
+ if (c < fontinfo.first || c >= fontinfo.first + fontinfo.num_chars)
+ return 0;
+ BitmapCharRec ch = fontinfo.ch[c - fontinfo.first];
+ if (ch != null)
+ return (int) ch.advance;
+ else
+ return 0;
+ }
+
+ public void glutStrokeCharacter(int font, char character) {
+ GL2 gl = GLUgl2.getCurrentGL2();
+ StrokeFontRec fontinfo = getStrokeFont(font);
+ int c = character & 0xFFFF;
+ if (c < 0 || c >= fontinfo.num_chars)
+ return;
+ StrokeCharRec ch = fontinfo.ch[c];
+ if (ch != null) {
+ for (int i = 0; i < ch.num_strokes; i++) {
+ StrokeRec stroke = ch.stroke[i];
+ gl.glBegin(GL2.GL_LINE_STRIP);
+ for (int j = 0; j < stroke.num_coords; j++) {
+ CoordRec coord = stroke.coord[j];
+ gl.glVertex2f(coord.x, coord.y);
+ }
+ gl.glEnd();
+ }
+ gl.glTranslatef(ch.right, 0.0f, 0.0f);
+ }
+ }
+
+ public void glutStrokeString(int font, String string) {
+ GL2 gl = GLUgl2.getCurrentGL2();
+ StrokeFontRec fontinfo = getStrokeFont(font);
+ int len = string.length();
+ for (int pos = 0; pos < len; pos++) {
+ int c = string.charAt(pos) & 0xFFFF;
+ if (c < 0 || c >= fontinfo.num_chars)
+ continue;
+ StrokeCharRec ch = fontinfo.ch[c];
+ if (ch != null) {
+ for (int i = 0; i < ch.num_strokes; i++) {
+ StrokeRec stroke = ch.stroke[i];
+ gl.glBegin(GL2.GL_LINE_STRIP);
+ for (int j = 0; j < stroke.num_coords; j++) {
+ CoordRec coord = stroke.coord[j];
+ gl.glVertex2f(coord.x, coord.y);
+ }
+ gl.glEnd();
+ }
+ gl.glTranslatef(ch.right, 0.0f, 0.0f);
+ }
+ }
+ }
+
+ public int glutStrokeWidth (int font, char character) {
+ return (int) glutStrokeWidthf(font, character);
+ }
+
+ public float glutStrokeWidthf (int font, char character) {
+ StrokeFontRec fontinfo = getStrokeFont(font);
+ int c = character & 0xFFFF;
+ if (c < 0 || c >= fontinfo.num_chars)
+ return 0;
+ StrokeCharRec ch = fontinfo.ch[c];
+ if (ch != null)
+ return ch.right;
+ else
+ return 0;
+ }
+
+ public int glutBitmapLength (int font, String string) {
+ BitmapFontRec fontinfo = getBitmapFont(font);
+ int length = 0;
+ int len = string.length();
+ for (int pos = 0; pos < len; pos++) {
+ int c = string.charAt(pos) & 0xFFFF;
+ if (c >= fontinfo.first && c < fontinfo.first + fontinfo.num_chars) {
+ BitmapCharRec ch = fontinfo.ch[c - fontinfo.first];
+ if (ch != null)
+ length += ch.advance;
+ }
+ }
+ return length;
+ }
+
+ public int glutStrokeLength (int font, String string) {
+ return (int) glutStrokeLengthf(font, string);
+ }
+
+ public float glutStrokeLengthf (int font, String string) {
+ StrokeFontRec fontinfo = getStrokeFont(font);
+ float length = 0;
+ int len = string.length();
+ for (int i = 0; i < len; i++) {
+ char c = string.charAt(i);
+ if (c >= 0 && c < fontinfo.num_chars) {
+ StrokeCharRec ch = fontinfo.ch[c];
+ if (ch != null)
+ length += ch.right;
+ }
+ }
+ return length;
+ }
+
+ /**
+ This function draws a wireframe dodecahedron whose
+ facets are rhombic and
+ whose vertices are at unit radius.
+ No facet lies normal to any coordinate axes.
+ The polyhedron is centered at the origin.
+ */
+ public void glutWireRhombicDodecahedron() {
+ GL2 gl = GLUgl2.getCurrentGL2();
+ for( int i = 0; i < 12; i++ ) {
+ gl.glBegin( GL2.GL_LINE_LOOP );
+ gl.glNormal3dv( rdod_n[ i ],0 );
+ gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 0 ] ],0 );
+ gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 1 ] ],0 );
+ gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 2 ] ],0 );
+ gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 3 ] ],0 );
+ gl.glEnd( );
+ }
+ }
+
+ /**
+ This function draws a solid-shaded dodecahedron
+ whose facets are rhombic and
+ whose vertices are at unit radius.
+ No facet lies normal to any coordinate axes.
+ The polyhedron is centered at the origin.
+ */
+ public void glutSolidRhombicDodecahedron() {
+ GL2 gl = GLUgl2.getCurrentGL2();
+ gl.glBegin( GL2.GL_QUADS );
+ for( int i = 0; i < 12; i++ ) {
+ gl.glNormal3dv( rdod_n[ i ],0 );
+ gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 0 ] ],0 );
+ gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 1 ] ],0 );
+ gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 2 ] ],0 );
+ gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 3 ] ],0 );
+ }
+ gl.glEnd( );
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ //----------------------------------------------------------------------
+ // Shape implementation
+ //
+
+ private GLUquadric quadObj;
+ private void quadObjInit(GLUgl2 glu) {
+ if (quadObj == null) {
+ quadObj = glu.gluNewQuadric();
+ }
+ if (quadObj == null) {
+ throw new GLException("Out of memory");
+ }
+ }
+
+ private static void doughnut(GL2 gl, double r, double R, int nsides, int rings) {
+ int i, j;
+ float theta, phi, theta1;
+ float cosTheta, sinTheta;
+ float cosTheta1, sinTheta1;
+ float ringDelta, sideDelta;
+
+ ringDelta = (float) (2.0 * Math.PI / rings);
+ sideDelta = (float) (2.0 * Math.PI / nsides);
+
+ theta = 0.0f;
+ cosTheta = 1.0f;
+ sinTheta = 0.0f;
+ for (i = rings - 1; i >= 0; i--) {
+ theta1 = theta + ringDelta;
+ cosTheta1 = (float) Math.cos(theta1);
+ sinTheta1 = (float) Math.sin(theta1);
+ gl.glBegin(GL2.GL_QUAD_STRIP);
+ phi = 0.0f;
+ for (j = nsides; j >= 0; j--) {
+ float cosPhi, sinPhi, dist;
+
+ phi += sideDelta;
+ cosPhi = (float) Math.cos(phi);
+ sinPhi = (float) Math.sin(phi);
+ dist = (float) (R + r * cosPhi);
+
+ gl.glNormal3f(cosTheta1 * cosPhi, -sinTheta1 * cosPhi, sinPhi);
+ gl.glVertex3f(cosTheta1 * dist, -sinTheta1 * dist, (float) r * sinPhi);
+ gl.glNormal3f(cosTheta * cosPhi, -sinTheta * cosPhi, sinPhi);
+ gl.glVertex3f(cosTheta * dist, -sinTheta * dist, (float) r * sinPhi);
+ }
+ gl.glEnd();
+ theta = theta1;
+ cosTheta = cosTheta1;
+ sinTheta = sinTheta1;
+ }
+ }
+
+ private static float[][] boxVertices;
+ private static final float[][] boxNormals = {
+ {-1.0f, 0.0f, 0.0f},
+ {0.0f, 1.0f, 0.0f},
+ {1.0f, 0.0f, 0.0f},
+ {0.0f, -1.0f, 0.0f},
+ {0.0f, 0.0f, 1.0f},
+ {0.0f, 0.0f, -1.0f}
+ };
+ private static final int[][] boxFaces = {
+ {0, 1, 2, 3},
+ {3, 2, 6, 7},
+ {7, 6, 5, 4},
+ {4, 5, 1, 0},
+ {5, 6, 2, 1},
+ {7, 4, 0, 3}
+ };
+ private void drawBox(GL2 gl, float size, int type) {
+ if (boxVertices == null) {
+ float[][] v = new float[8][];
+ for (int i = 0; i < 8; i++) {
+ v[i] = new float[3];
+ }
+ v[0][0] = v[1][0] = v[2][0] = v[3][0] = -0.5f;
+ v[4][0] = v[5][0] = v[6][0] = v[7][0] = 0.5f;
+ v[0][1] = v[1][1] = v[4][1] = v[5][1] = -0.5f;
+ v[2][1] = v[3][1] = v[6][1] = v[7][1] = 0.5f;
+ v[0][2] = v[3][2] = v[4][2] = v[7][2] = -0.5f;
+ v[1][2] = v[2][2] = v[5][2] = v[6][2] = 0.5f;
+ boxVertices = v;
+ }
+ float[][] v = boxVertices;
+ float[][] n = boxNormals;
+ int[][] faces = boxFaces;
+ for (int i = 5; i >= 0; i--) {
+ gl.glBegin(type);
+ gl.glNormal3fv(n[i], 0);
+ float[] vt = v[faces[i][0]];
+ gl.glVertex3f(vt[0] * size, vt[1] * size, vt[2] * size);
+ vt = v[faces[i][1]];
+ gl.glVertex3f(vt[0] * size, vt[1] * size, vt[2] * size);
+ vt = v[faces[i][2]];
+ gl.glVertex3f(vt[0] * size, vt[1] * size, vt[2] * size);
+ vt = v[faces[i][3]];
+ gl.glVertex3f(vt[0] * size, vt[1] * size, vt[2] * size);
+ gl.glEnd();
+ }
+ }
+
+ private float[][] dodec;
+
+ private void initDodecahedron() {
+ dodec = new float[20][];
+ for (int i = 0; i < dodec.length; i++) {
+ dodec[i] = new float[3];
+ }
+
+ float alpha, beta;
+
+ alpha = (float) Math.sqrt(2.0f / (3.0f + Math.sqrt(5.0)));
+ beta = 1.0f + (float) Math.sqrt(6.0 / (3.0 + Math.sqrt(5.0)) -
+ 2.0 + 2.0 * Math.sqrt(2.0 / (3.0 + Math.sqrt(5.0))));
+ dodec[0][0] = -alpha; dodec[0][1] = 0; dodec[0][2] = beta;
+ dodec[1][0] = alpha; dodec[1][1] = 0; dodec[1][2] = beta;
+ dodec[2][0] = -1; dodec[2][1] = -1; dodec[2][2] = -1;
+ dodec[3][0] = -1; dodec[3][1] = -1; dodec[3][2] = 1;
+ dodec[4][0] = -1; dodec[4][1] = 1; dodec[4][2] = -1;
+ dodec[5][0] = -1; dodec[5][1] = 1; dodec[5][2] = 1;
+ dodec[6][0] = 1; dodec[6][1] = -1; dodec[6][2] = -1;
+ dodec[7][0] = 1; dodec[7][1] = -1; dodec[7][2] = 1;
+ dodec[8][0] = 1; dodec[8][1] = 1; dodec[8][2] = -1;
+ dodec[9][0] = 1; dodec[9][1] = 1; dodec[9][2] = 1;
+ dodec[10][0] = beta; dodec[10][1] = alpha; dodec[10][2] = 0;
+ dodec[11][0] = beta; dodec[11][1] = -alpha; dodec[11][2] = 0;
+ dodec[12][0] = -beta; dodec[12][1] = alpha; dodec[12][2] = 0;
+ dodec[13][0] = -beta; dodec[13][1] = -alpha; dodec[13][2] = 0;
+ dodec[14][0] = -alpha; dodec[14][1] = 0; dodec[14][2] = -beta;
+ dodec[15][0] = alpha; dodec[15][1] = 0; dodec[15][2] = -beta;
+ dodec[16][0] = 0; dodec[16][1] = beta; dodec[16][2] = alpha;
+ dodec[17][0] = 0; dodec[17][1] = beta; dodec[17][2] = -alpha;
+ dodec[18][0] = 0; dodec[18][1] = -beta; dodec[18][2] = alpha;
+ dodec[19][0] = 0; dodec[19][1] = -beta; dodec[19][2] = -alpha;
+ }
+
+ private static void diff3(float[] a, float[] b, float[] c) {
+ c[0] = a[0] - b[0];
+ c[1] = a[1] - b[1];
+ c[2] = a[2] - b[2];
+ }
+
+ private static void crossprod(float[] v1, float[] v2, float[] prod) {
+ float[] p = new float[3]; /* in case prod == v1 or v2 */
+
+ p[0] = v1[1] * v2[2] - v2[1] * v1[2];
+ p[1] = v1[2] * v2[0] - v2[2] * v1[0];
+ p[2] = v1[0] * v2[1] - v2[0] * v1[1];
+ prod[0] = p[0];
+ prod[1] = p[1];
+ prod[2] = p[2];
+ }
+
+ private static void normalize(float[] v) {
+ float d;
+
+ d = (float) Math.sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]);
+ if (d == 0.0) {
+ v[0] = d = 1.0f;
+ }
+ d = 1 / d;
+ v[0] *= d;
+ v[1] *= d;
+ v[2] *= d;
+ }
+
+ private void pentagon(GL2 gl, int a, int b, int c, int d, int e, int shadeType) {
+ float[] n0 = new float[3];
+ float[] d1 = new float[3];
+ float[] d2 = new float[3];
+
+ diff3(dodec[a], dodec[b], d1);
+ diff3(dodec[b], dodec[c], d2);
+ crossprod(d1, d2, n0);
+ normalize(n0);
+
+ gl.glBegin(shadeType);
+ gl.glNormal3fv(n0, 0);
+ gl.glVertex3fv(dodec[a], 0);
+ gl.glVertex3fv(dodec[b], 0);
+ gl.glVertex3fv(dodec[c], 0);
+ gl.glVertex3fv(dodec[d], 0);
+ gl.glVertex3fv(dodec[e], 0);
+ gl.glEnd();
+ }
+
+ private void dodecahedron(GL2 gl, int type) {
+ if (dodec == null) {
+ initDodecahedron();
+ }
+ pentagon(gl, 0, 1, 9, 16, 5, type);
+ pentagon(gl, 1, 0, 3, 18, 7, type);
+ pentagon(gl, 1, 7, 11, 10, 9, type);
+ pentagon(gl, 11, 7, 18, 19, 6, type);
+ pentagon(gl, 8, 17, 16, 9, 10, type);
+ pentagon(gl, 2, 14, 15, 6, 19, type);
+ pentagon(gl, 2, 13, 12, 4, 14, type);
+ pentagon(gl, 2, 19, 18, 3, 13, type);
+ pentagon(gl, 3, 0, 5, 12, 13, type);
+ pentagon(gl, 6, 15, 8, 10, 11, type);
+ pentagon(gl, 4, 17, 8, 15, 14, type);
+ pentagon(gl, 4, 12, 5, 16, 17, type);
+ }
+
+ private static void recorditem(GL2 gl, float[] n1, float[] n2, float[] n3, int shadeType) {
+ float[] q0 = new float[3];
+ float[] q1 = new float[3];
+
+ diff3(n1, n2, q0);
+ diff3(n2, n3, q1);
+ crossprod(q0, q1, q1);
+ normalize(q1);
+
+ gl.glBegin(shadeType);
+ gl.glNormal3fv(q1, 0);
+ gl.glVertex3fv(n1, 0);
+ gl.glVertex3fv(n2, 0);
+ gl.glVertex3fv(n3, 0);
+ gl.glEnd();
+ }
+
+ private static void subdivide(GL2 gl, float[] v0, float[] v1, float[] v2, int shadeType) {
+ int depth;
+ float[] w0 = new float[3];
+ float[] w1 = new float[3];
+ float[] w2 = new float[3];
+ float l;
+ int i, j, k, n;
+
+ depth = 1;
+ for (i = 0; i < depth; i++) {
+ for (j = 0; i + j < depth; j++) {
+ k = depth - i - j;
+ for (n = 0; n < 3; n++) {
+ w0[n] = (i * v0[n] + j * v1[n] + k * v2[n]) / depth;
+ w1[n] = ((i + 1) * v0[n] + j * v1[n] + (k - 1) * v2[n])
+ / depth;
+ w2[n] = (i * v0[n] + (j + 1) * v1[n] + (k - 1) * v2[n])
+ / depth;
+ }
+ l = (float) Math.sqrt(w0[0] * w0[0] + w0[1] * w0[1] + w0[2] * w0[2]);
+ w0[0] /= l;
+ w0[1] /= l;
+ w0[2] /= l;
+ l = (float) Math.sqrt(w1[0] * w1[0] + w1[1] * w1[1] + w1[2] * w1[2]);
+ w1[0] /= l;
+ w1[1] /= l;
+ w1[2] /= l;
+ l = (float) Math.sqrt(w2[0] * w2[0] + w2[1] * w2[1] + w2[2] * w2[2]);
+ w2[0] /= l;
+ w2[1] /= l;
+ w2[2] /= l;
+ recorditem(gl, w1, w0, w2, shadeType);
+ }
+ }
+ }
+
+ private static void drawtriangle(GL2 gl, int i, float[][] data, int[][] ndx, int shadeType) {
+ float[] x0 = data[ndx[i][0]];
+ float[] x1 = data[ndx[i][1]];
+ float[] x2 = data[ndx[i][2]];
+ subdivide(gl, x0, x1, x2, shadeType);
+ }
+
+ /* octahedron data: The octahedron produced is centered at the
+ origin and has radius 1.0 */
+ private static final float[][] odata =
+ {
+ {1.0f, 0.0f, 0.0f},
+ {-1.0f, 0.0f, 0.0f},
+ {0.0f, 1.0f, 0.0f},
+ {0.0f, -1.0f, 0.0f},
+ {0.0f, 0.0f, 1.0f},
+ {0.0f, 0.0f, -1.0f}
+ };
+
+ private static final int[][] ondex =
+ {
+ {0, 4, 2},
+ {1, 2, 4},
+ {0, 3, 4},
+ {1, 4, 3},
+ {0, 2, 5},
+ {1, 5, 2},
+ {0, 5, 3},
+ {1, 3, 5}
+ };
+
+ private static void octahedron(GL2 gl, int shadeType) {
+ int i;
+
+ for (i = 7; i >= 0; i--) {
+ drawtriangle(gl, i, odata, ondex, shadeType);
+ }
+ }
+
+ /* icosahedron data: These numbers are rigged to make an
+ icosahedron of radius 1.0 */
+
+ private static final float X = .525731112119133606f;
+ private static final float Z = .850650808352039932f;
+
+ private static final float[][] idata =
+ {
+ {-X, 0, Z},
+ {X, 0, Z},
+ {-X, 0, -Z},
+ {X, 0, -Z},
+ {0, Z, X},
+ {0, Z, -X},
+ {0, -Z, X},
+ {0, -Z, -X},
+ {Z, X, 0},
+ {-Z, X, 0},
+ {Z, -X, 0},
+ {-Z, -X, 0}
+ };
+
+ private static final int[][] index =
+ {
+ {0, 4, 1},
+ {0, 9, 4},
+ {9, 5, 4},
+ {4, 5, 8},
+ {4, 8, 1},
+ {8, 10, 1},
+ {8, 3, 10},
+ {5, 3, 8},
+ {5, 2, 3},
+ {2, 7, 3},
+ {7, 10, 3},
+ {7, 6, 10},
+ {7, 11, 6},
+ {11, 0, 6},
+ {0, 1, 6},
+ {6, 1, 10},
+ {9, 0, 11},
+ {9, 11, 2},
+ {9, 2, 5},
+ {7, 2, 11},
+ };
+
+ private static void icosahedron(GL2 gl, int shadeType) {
+ int i;
+
+ for (i = 19; i >= 0; i--) {
+ drawtriangle(gl, i, idata, index, shadeType);
+ }
+ }
+
+ /* rhombic dodecahedron data: */
+
+ private static final double rdod_r[][] =
+ {
+ { 0.0, 0.0, 1.0 },
+ { 0.707106781187, 0.000000000000, 0.5 },
+ { 0.000000000000, 0.707106781187, 0.5 },
+ { -0.707106781187, 0.000000000000, 0.5 },
+ { 0.000000000000, -0.707106781187, 0.5 },
+ { 0.707106781187, 0.707106781187, 0.0 },
+ { -0.707106781187, 0.707106781187, 0.0 },
+ { -0.707106781187, -0.707106781187, 0.0 },
+ { 0.707106781187, -0.707106781187, 0.0 },
+ { 0.707106781187, 0.000000000000, -0.5 },
+ { 0.000000000000, 0.707106781187, -0.5 },
+ { -0.707106781187, 0.000000000000, -0.5 },
+ { 0.000000000000, -0.707106781187, -0.5 },
+ { 0.0, 0.0, -1.0 }
+ };
+
+ private static final int rdod_v[][] =
+ {
+ { 0, 1, 5, 2 },
+ { 0, 2, 6, 3 },
+ { 0, 3, 7, 4 },
+ { 0, 4, 8, 1 },
+ { 5, 10, 6, 2 },
+ { 6, 11, 7, 3 },
+ { 7, 12, 8, 4 },
+ { 8, 9, 5, 1 },
+ { 5, 9, 13, 10 },
+ { 6, 10, 13, 11 },
+ { 7, 11, 13, 12 },
+ { 8, 12, 13, 9 }
+ };
+
+ private static final double rdod_n[][] =
+ {
+ { 0.353553390594, 0.353553390594, 0.5 },
+ { -0.353553390594, 0.353553390594, 0.5 },
+ { -0.353553390594, -0.353553390594, 0.5 },
+ { 0.353553390594, -0.353553390594, 0.5 },
+ { 0.000000000000, 1.000000000000, 0.0 },
+ { -1.000000000000, 0.000000000000, 0.0 },
+ { 0.000000000000, -1.000000000000, 0.0 },
+ { 1.000000000000, 0.000000000000, 0.0 },
+ { 0.353553390594, 0.353553390594, -0.5 },
+ { -0.353553390594, 0.353553390594, -0.5 },
+ { -0.353553390594, -0.353553390594, -0.5 },
+ { 0.353553390594, -0.353553390594, -0.5 }
+ };
+
+ /* tetrahedron data: */
+
+ private static final float T = 1.73205080756887729f;
+
+ private static final float[][] tdata =
+ {
+ {T, T, T},
+ {T, -T, -T},
+ {-T, T, -T},
+ {-T, -T, T}
+ };
+
+ private static final int[][] tndex =
+ {
+ {0, 1, 3},
+ {2, 1, 0},
+ {3, 2, 0},
+ {1, 2, 3}
+ };
+
+ private static final void tetrahedron(GL2 gl, int shadeType) {
+ for (int i = 3; i >= 0; i--)
+ drawtriangle(gl, i, tdata, tndex, shadeType);
+ }
+
+ // Teapot implementation (a modified port of glut_teapot.c)
+ //
+ // Rim, body, lid, and bottom data must be reflected in x and
+ // y; handle and spout data across the y axis only.
+ private static final int[][] teapotPatchData = {
+ /* rim */
+ {102, 103, 104, 105, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15},
+ /* body */
+ {12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27},
+ {24, 25, 26, 27, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40},
+ /* lid */
+ {96, 96, 96, 96, 97, 98, 99, 100, 101, 101, 101, 101, 0, 1, 2, 3,},
+ {0, 1, 2, 3, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117},
+ /* bottom */
+ {118, 118, 118, 118, 124, 122, 119, 121, 123, 126, 125, 120, 40, 39, 38, 37},
+ /* handle */
+ {41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56},
+ {53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 28, 65, 66, 67},
+ /* spout */
+ {68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83},
+ {80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95}
+ };
+ private static final float[][] teapotCPData = {
+ {0.2f, 0f, 2.7f},
+ {0.2f, -0.112f, 2.7f},
+ {0.112f, -0.2f, 2.7f},
+ {0f, -0.2f, 2.7f},
+ {1.3375f, 0f, 2.53125f},
+ {1.3375f, -0.749f, 2.53125f},
+ {0.749f, -1.3375f, 2.53125f},
+ {0f, -1.3375f, 2.53125f},
+ {1.4375f, 0f, 2.53125f},
+ {1.4375f, -0.805f, 2.53125f},
+ {0.805f, -1.4375f, 2.53125f},
+ {0f, -1.4375f, 2.53125f},
+ {1.5f, 0f, 2.4f},
+ {1.5f, -0.84f, 2.4f},
+ {0.84f, -1.5f, 2.4f},
+ {0f, -1.5f, 2.4f},
+ {1.75f, 0f, 1.875f},
+ {1.75f, -0.98f, 1.875f},
+ {0.98f, -1.75f, 1.875f},
+ {0f, -1.75f, 1.875f},
+ {2f, 0f, 1.35f},
+ {2f, -1.12f, 1.35f},
+ {1.12f, -2f, 1.35f},
+ {0f, -2f, 1.35f},
+ {2f, 0f, 0.9f},
+ {2f, -1.12f, 0.9f},
+ {1.12f, -2f, 0.9f},
+ {0f, -2f, 0.9f},
+ {-2f, 0f, 0.9f},
+ {2f, 0f, 0.45f},
+ {2f, -1.12f, 0.45f},
+ {1.12f, -2f, 0.45f},
+ {0f, -2f, 0.45f},
+ {1.5f, 0f, 0.225f},
+ {1.5f, -0.84f, 0.225f},
+ {0.84f, -1.5f, 0.225f},
+ {0f, -1.5f, 0.225f},
+ {1.5f, 0f, 0.15f},
+ {1.5f, -0.84f, 0.15f},
+ {0.84f, -1.5f, 0.15f},
+ {0f, -1.5f, 0.15f},
+ {-1.6f, 0f, 2.025f},
+ {-1.6f, -0.3f, 2.025f},
+ {-1.5f, -0.3f, 2.25f},
+ {-1.5f, 0f, 2.25f},
+ {-2.3f, 0f, 2.025f},
+ {-2.3f, -0.3f, 2.025f},
+ {-2.5f, -0.3f, 2.25f},
+ {-2.5f, 0f, 2.25f},
+ {-2.7f, 0f, 2.025f},
+ {-2.7f, -0.3f, 2.025f},
+ {-3f, -0.3f, 2.25f},
+ {-3f, 0f, 2.25f},
+ {-2.7f, 0f, 1.8f},
+ {-2.7f, -0.3f, 1.8f},
+ {-3f, -0.3f, 1.8f},
+ {-3f, 0f, 1.8f},
+ {-2.7f, 0f, 1.575f},
+ {-2.7f, -0.3f, 1.575f},
+ {-3f, -0.3f, 1.35f},
+ {-3f, 0f, 1.35f},
+ {-2.5f, 0f, 1.125f},
+ {-2.5f, -0.3f, 1.125f},
+ {-2.65f, -0.3f, 0.9375f},
+ {-2.65f, 0f, 0.9375f},
+ {-2f, -0.3f, 0.9f},
+ {-1.9f, -0.3f, 0.6f},
+ {-1.9f, 0f, 0.6f},
+ {1.7f, 0f, 1.425f},
+ {1.7f, -0.66f, 1.425f},
+ {1.7f, -0.66f, 0.6f},
+ {1.7f, 0f, 0.6f},
+ {2.6f, 0f, 1.425f},
+ {2.6f, -0.66f, 1.425f},
+ {3.1f, -0.66f, 0.825f},
+ {3.1f, 0f, 0.825f},
+ {2.3f, 0f, 2.1f},
+ {2.3f, -0.25f, 2.1f},
+ {2.4f, -0.25f, 2.025f},
+ {2.4f, 0f, 2.025f},
+ {2.7f, 0f, 2.4f},
+ {2.7f, -0.25f, 2.4f},
+ {3.3f, -0.25f, 2.4f},
+ {3.3f, 0f, 2.4f},
+ {2.8f, 0f, 2.475f},
+ {2.8f, -0.25f, 2.475f},
+ {3.525f, -0.25f, 2.49375f},
+ {3.525f, 0f, 2.49375f},
+ {2.9f, 0f, 2.475f},
+ {2.9f, -0.15f, 2.475f},
+ {3.45f, -0.15f, 2.5125f},
+ {3.45f, 0f, 2.5125f},
+ {2.8f, 0f, 2.4f},
+ {2.8f, -0.15f, 2.4f},
+ {3.2f, -0.15f, 2.4f},
+ {3.2f, 0f, 2.4f},
+ {0f, 0f, 3.15f},
+ {0.8f, 0f, 3.15f},
+ {0.8f, -0.45f, 3.15f},
+ {0.45f, -0.8f, 3.15f},
+ {0f, -0.8f, 3.15f},
+ {0f, 0f, 2.85f},
+ {1.4f, 0f, 2.4f},
+ {1.4f, -0.784f, 2.4f},
+ {0.784f, -1.4f, 2.4f},
+ {0f, -1.4f, 2.4f},
+ {0.4f, 0f, 2.55f},
+ {0.4f, -0.224f, 2.55f},
+ {0.224f, -0.4f, 2.55f},
+ {0f, -0.4f, 2.55f},
+ {1.3f, 0f, 2.55f},
+ {1.3f, -0.728f, 2.55f},
+ {0.728f, -1.3f, 2.55f},
+ {0f, -1.3f, 2.55f},
+ {1.3f, 0f, 2.4f},
+ {1.3f, -0.728f, 2.4f},
+ {0.728f, -1.3f, 2.4f},
+ {0f, -1.3f, 2.4f},
+ {0f, 0f, 0f},
+ {1.425f, -0.798f, 0f},
+ {1.5f, 0f, 0.075f},
+ {1.425f, 0f, 0f},
+ {0.798f, -1.425f, 0f},
+ {0f, -1.5f, 0.075f},
+ {0f, -1.425f, 0f},
+ {1.5f, -0.84f, 0.075f},
+ {0.84f, -1.5f, 0.075f}
+ };
+ // Since GL2.glMap2f expects a packed array of floats, we must convert
+ // from a 3-dimensional array to a 1-dimensional array
+ private static final float[] teapotTex = {
+ 0, 0, 1, 0, 0, 1, 1, 1
+ };
+
+ private static void teapot(GL2 gl,
+ int grid,
+ double scale,
+ int type,
+ boolean backCompatible)
+ {
+ // As mentioned above, GL2.glMap2f expects a packed array of floats
+ float[] p = new float[4*4*3];
+ float[] q = new float[4*4*3];
+ float[] r = new float[4*4*3];
+ float[] s = new float[4*4*3];
+ int i, j, k, l;
+
+ gl.glPushAttrib(GL2.GL_ENABLE_BIT | GL2.GL_EVAL_BIT | GL2.GL_POLYGON_BIT);
+ gl.glEnable(GL2.GL_AUTO_NORMAL);
+ gl.glEnable(GL2.GL_NORMALIZE);
+ gl.glEnable(GL2.GL_MAP2_VERTEX_3);
+ gl.glEnable(GL2.GL_MAP2_TEXTURE_COORD_2);
+ gl.glPushMatrix();
+ if (!backCompatible) {
+ // The time has come to have the teapot no longer be inside out
+ gl.glFrontFace(GL2.GL_CW);
+ gl.glScaled(0.5*scale, 0.5*scale, 0.5*scale);
+ } else {
+ // We want the teapot in it's backward compatible position and
+ // orientation
+ gl.glRotatef(270.0f, 1, 0, 0);
+ gl.glScalef((float)(0.5 * scale),
+ (float)(0.5 * scale),
+ (float)(0.5 * scale));
+ gl.glTranslatef(0.0f, 0.0f, -1.5f);
+ }
+ for (i = 0; i < 10; i++) {
+ for (j = 0; j < 4; j++) {
+ for (k = 0; k < 4; k++) {
+ for (l = 0; l < 3; l++) {
+ p[(j*4+k)*3+l] = teapotCPData[teapotPatchData[i][j * 4 + k]][l];
+ q[(j*4+k)*3+l] =
+ teapotCPData[teapotPatchData[i][j * 4 + (3 - k)]][l];
+ if (l == 1)
+ q[(j*4+k)*3+l] *= -1.0;
+ if (i < 6) {
+ r[(j*4+k)*3+l] =
+ teapotCPData[teapotPatchData[i][j * 4 + (3 - k)]][l];
+ if (l == 0)
+ r[(j*4+k)*3+l] *= -1.0;
+ s[(j*4+k)*3+l] = teapotCPData[teapotPatchData[i][j * 4 + k]][l];
+ if (l == 0)
+ s[(j*4+k)*3+l] *= -1.0;
+ if (l == 1)
+ s[(j*4+k)*3+l] *= -1.0;
+ }
+ }
+ }
+ }
+ gl.glMap2f(GL2.GL_MAP2_TEXTURE_COORD_2, 0, 1, 2, 2, 0, 1, 4, 2, teapotTex, 0);
+ gl.glMap2f(GL2.GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, p, 0);
+ gl.glMapGrid2f(grid, 0.0f, 1.0f, grid, 0.0f, 1.0f);
+ evaluateTeapotMesh(gl, grid, type, i, !backCompatible);
+ gl.glMap2f(GL2.GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, q, 0);
+ evaluateTeapotMesh(gl, grid, type, i, !backCompatible);
+ if (i < 6) {
+ gl.glMap2f(GL2.GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, r, 0);
+ evaluateTeapotMesh(gl, grid, type, i, !backCompatible);
+ gl.glMap2f(GL2.GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, s, 0);
+ evaluateTeapotMesh(gl, grid, type, i, !backCompatible);
+ }
+ }
+ gl.glPopMatrix();
+ gl.glPopAttrib();
+ }
+
+ private static void evaluateTeapotMesh(GL2 gl,
+ int grid,
+ int type,
+ int partNum,
+ boolean repairSingularities)
+ {
+ if (repairSingularities && (partNum == 5 || partNum == 3)) {
+ // Instead of using evaluators that give bad results at singularities,
+ // evaluate by hand
+ gl.glPolygonMode(GL2.GL_FRONT_AND_BACK, type);
+ for (int nv = 0; nv < grid; nv++) {
+ if (nv == 0) {
+ // Draw a small triangle-fan to fill the hole
+ gl.glDisable(GL2.GL_AUTO_NORMAL);
+ gl.glNormal3f(0, 0, partNum == 3 ? 1 : -1);
+ gl.glBegin(GL2.GL_TRIANGLE_FAN);
+ {
+ gl.glEvalCoord2f(0, 0);
+ // Note that we draw in clock-wise order to match the evaluator
+ // method
+ for (int nu = 0; nu <= grid; nu++)
+ {
+ gl.glEvalCoord2f(nu / (float)grid, (1f / grid) / (float)grid);
+ }
+ }
+ gl.glEnd();
+ gl.glEnable(GL2.GL_AUTO_NORMAL);
+ }
+ // Draw the rest of the piece as an evaluated quad-strip
+ gl.glBegin(GL2.GL_QUAD_STRIP);
+ {
+ // Note that we draw in clock-wise order to match the evaluator method
+ for (int nu = grid; nu >= 0; nu--) {
+ gl.glEvalCoord2f(nu / (float)grid, (nv + 1) / (float)grid);
+ gl.glEvalCoord2f(nu / (float)grid, Math.max(nv, 1f / grid)
+ / (float)grid);
+ }
+ }
+ gl.glEnd();
+ }
+ } else {
+ gl.glEvalMesh2(type, 0, grid, 0, grid);
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // Font implementation
+ //
+
+ private static void bitmapCharacterImpl(GL2 gl, int font, char cin) {
+ BitmapFontRec fontinfo = getBitmapFont(font);
+ int c = cin & 0xFFFF;
+ if (c < fontinfo.first ||
+ c >= fontinfo.first + fontinfo.num_chars)
+ return;
+ BitmapCharRec ch = fontinfo.ch[c - fontinfo.first];
+ if (ch != null) {
+ gl.glBitmap(ch.width, ch.height, ch.xorig, ch.yorig,
+ ch.advance, 0, ch.bitmap, 0);
+ }
+ }
+
+ private static final BitmapFontRec[] bitmapFonts = new BitmapFontRec[9];
+ private static final StrokeFontRec[] strokeFonts = new StrokeFontRec[9];
+
+ private static BitmapFontRec getBitmapFont(int font) {
+ BitmapFontRec rec = bitmapFonts[font];
+ if (rec == null) {
+ switch (font) {
+ case BITMAP_9_BY_15:
+ rec = GLUTBitmap9x15.glutBitmap9By15;
+ break;
+ case BITMAP_8_BY_13:
+ rec = GLUTBitmap8x13.glutBitmap8By13;
+ break;
+ case BITMAP_TIMES_ROMAN_10:
+ rec = GLUTBitmapTimesRoman10.glutBitmapTimesRoman10;
+ break;
+ case BITMAP_TIMES_ROMAN_24:
+ rec = GLUTBitmapTimesRoman24.glutBitmapTimesRoman24;
+ break;
+ case BITMAP_HELVETICA_10:
+ rec = GLUTBitmapHelvetica10.glutBitmapHelvetica10;
+ break;
+ case BITMAP_HELVETICA_12:
+ rec = GLUTBitmapHelvetica12.glutBitmapHelvetica12;
+ break;
+ case BITMAP_HELVETICA_18:
+ rec = GLUTBitmapHelvetica18.glutBitmapHelvetica18;
+ break;
+ default:
+ throw new GLException("Unknown bitmap font number " + font);
+ }
+ bitmapFonts[font] = rec;
+ }
+ return rec;
+ }
+
+ private static StrokeFontRec getStrokeFont(int font) {
+ StrokeFontRec rec = strokeFonts[font];
+ if (rec == null) {
+ switch (font) {
+ case STROKE_ROMAN:
+ rec = GLUTStrokeRoman.glutStrokeRoman;
+ break;
+ case STROKE_MONO_ROMAN:
+ rec = GLUTStrokeMonoRoman.glutStrokeMonoRoman;
+ break;
+ default:
+ throw new GLException("Unknown stroke font number " + font);
+ }
+ }
+ return rec;
+ }
+
+ private static void beginBitmap(GL2 gl,
+ int[] swapbytes,
+ int[] lsbfirst,
+ int[] rowlength,
+ int[] skiprows,
+ int[] skippixels,
+ int[] alignment) {
+ gl.glGetIntegerv(GL2.GL_UNPACK_SWAP_BYTES, swapbytes, 0);
+ gl.glGetIntegerv(GL2.GL_UNPACK_LSB_FIRST, lsbfirst, 0);
+ gl.glGetIntegerv(GL2.GL_UNPACK_ROW_LENGTH, rowlength, 0);
+ gl.glGetIntegerv(GL2.GL_UNPACK_SKIP_ROWS, skiprows, 0);
+ gl.glGetIntegerv(GL2.GL_UNPACK_SKIP_PIXELS, skippixels, 0);
+ gl.glGetIntegerv(GL2.GL_UNPACK_ALIGNMENT, alignment, 0);
+ /* Little endian machines (DEC Alpha for example) could
+ benefit from setting GL_UNPACK_LSB_FIRST to GL_TRUE
+ instead of GL_FALSE, but this would require changing the
+ generated bitmaps too. */
+ gl.glPixelStorei(GL2.GL_UNPACK_SWAP_BYTES, GL2.GL_FALSE);
+ gl.glPixelStorei(GL2.GL_UNPACK_LSB_FIRST, GL2.GL_FALSE);
+ gl.glPixelStorei(GL2.GL_UNPACK_ROW_LENGTH, 0);
+ gl.glPixelStorei(GL2.GL_UNPACK_SKIP_ROWS, 0);
+ gl.glPixelStorei(GL2.GL_UNPACK_SKIP_PIXELS, 0);
+ gl.glPixelStorei(GL2.GL_UNPACK_ALIGNMENT, 1);
+ }
+
+ private static void endBitmap(GL2 gl,
+ int[] swapbytes,
+ int[] lsbfirst,
+ int[] rowlength,
+ int[] skiprows,
+ int[] skippixels,
+ int[] alignment) {
+ /* Restore saved modes. */
+ gl.glPixelStorei(GL2.GL_UNPACK_SWAP_BYTES, swapbytes[0]);
+ gl.glPixelStorei(GL2.GL_UNPACK_LSB_FIRST, lsbfirst[0]);
+ gl.glPixelStorei(GL2.GL_UNPACK_ROW_LENGTH, rowlength[0]);
+ gl.glPixelStorei(GL2.GL_UNPACK_SKIP_ROWS, skiprows[0]);
+ gl.glPixelStorei(GL2.GL_UNPACK_SKIP_PIXELS, skippixels[0]);
+ gl.glPixelStorei(GL2.GL_UNPACK_ALIGNMENT, alignment[0]);
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmap8x13.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmap8x13.java
new file mode 100644
index 000000000..07ded652a
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmap8x13.java
@@ -0,0 +1,2078 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+class GLUTBitmap8x13 {
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+
+static final BitmapCharRec ch0 = new BitmapCharRec(0,0,0,0,8,null);
+
+static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,8,null);
+
+static final BitmapCharRec ch127 = new BitmapCharRec(0,0,0,0,8,null);
+
+static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,8,null);
+
+/* char: 0xff */
+
+static final byte[] ch255data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x48,
+};
+
+static final BitmapCharRec ch255 = new BitmapCharRec(6,12,-1,2,8,ch255data);
+
+/* char: 0xfe */
+
+static final byte[] ch254data = {
+(byte) 0x80,(byte) 0x80,(byte) 0xb8,(byte) 0xc4,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch254 = new BitmapCharRec(6,10,-1,2,8,ch254data);
+
+/* char: 0xfd */
+
+static final byte[] ch253data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch253 = new BitmapCharRec(6,12,-1,2,8,ch253data);
+
+/* char: 0xfc */
+
+static final byte[] ch252data = {
+(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x48,
+};
+
+static final BitmapCharRec ch252 = new BitmapCharRec(6,10,-1,0,8,ch252data);
+
+/* char: 0xfb */
+
+static final byte[] ch251data = {
+(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch251 = new BitmapCharRec(6,10,-1,0,8,ch251data);
+
+/* char: 0xfa */
+
+static final byte[] ch250data = {
+(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch250 = new BitmapCharRec(6,10,-1,0,8,ch250data);
+
+/* char: 0xf9 */
+
+static final byte[] ch249data = {
+(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch249 = new BitmapCharRec(6,10,-1,0,8,ch249data);
+
+/* char: 0xf8 */
+
+static final byte[] ch248data = {
+(byte) 0x80,(byte) 0x78,(byte) 0xc4,(byte) 0xa4,(byte) 0x94,(byte) 0x8c,(byte) 0x78,(byte) 0x4,
+};
+
+static final BitmapCharRec ch248 = new BitmapCharRec(6,8,-1,1,8,ch248data);
+
+/* char: 0xf7 */
+
+static final byte[] ch247data = {
+(byte) 0x20,(byte) 0x20,(byte) 0x0,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x20,
+};
+
+static final BitmapCharRec ch247 = new BitmapCharRec(5,7,-1,-1,8,ch247data);
+
+/* char: 0xf6 */
+
+static final byte[] ch246data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x48,
+};
+
+static final BitmapCharRec ch246 = new BitmapCharRec(6,10,-1,0,8,ch246data);
+
+/* char: 0xf5 */
+
+static final byte[] ch245data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch245 = new BitmapCharRec(6,10,-1,0,8,ch245data);
+
+/* char: 0xf4 */
+
+static final byte[] ch244data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch244 = new BitmapCharRec(6,10,-1,0,8,ch244data);
+
+/* char: 0xf3 */
+
+static final byte[] ch243data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch243 = new BitmapCharRec(6,10,-1,0,8,ch243data);
+
+/* char: 0xf2 */
+
+static final byte[] ch242data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch242 = new BitmapCharRec(6,10,-1,0,8,ch242data);
+
+/* char: 0xf1 */
+
+static final byte[] ch241data = {
+(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch241 = new BitmapCharRec(6,10,-1,0,8,ch241data);
+
+/* char: 0xf0 */
+
+static final byte[] ch240data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x8,(byte) 0x50,(byte) 0x30,(byte) 0x48,
+};
+
+static final BitmapCharRec ch240 = new BitmapCharRec(6,10,-1,0,8,ch240data);
+
+/* char: 0xef */
+
+static final byte[] ch239data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x50,
+};
+
+static final BitmapCharRec ch239 = new BitmapCharRec(5,10,-1,0,8,ch239data);
+
+/* char: 0xee */
+
+static final byte[] ch238data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch238 = new BitmapCharRec(5,10,-1,0,8,ch238data);
+
+/* char: 0xed */
+
+static final byte[] ch237data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch237 = new BitmapCharRec(5,10,-1,0,8,ch237data);
+
+/* char: 0xec */
+
+static final byte[] ch236data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x40,
+};
+
+static final BitmapCharRec ch236 = new BitmapCharRec(5,10,-1,0,8,ch236data);
+
+/* char: 0xeb */
+
+static final byte[] ch235data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0xfc,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x48,
+};
+
+static final BitmapCharRec ch235 = new BitmapCharRec(6,10,-1,0,8,ch235data);
+
+/* char: 0xea */
+
+static final byte[] ch234data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0xfc,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch234 = new BitmapCharRec(6,10,-1,0,8,ch234data);
+
+/* char: 0xe9 */
+
+static final byte[] ch233data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0xfc,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch233 = new BitmapCharRec(6,10,-1,0,8,ch233data);
+
+/* char: 0xe8 */
+
+static final byte[] ch232data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0xfc,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch232 = new BitmapCharRec(6,10,-1,0,8,ch232data);
+
+/* char: 0xe7 */
+
+static final byte[] ch231data = {
+(byte) 0x20,(byte) 0x10,(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch231 = new BitmapCharRec(6,8,-1,2,8,ch231data);
+
+/* char: 0xe6 */
+
+static final byte[] ch230data = {
+(byte) 0x6c,(byte) 0x92,(byte) 0x90,(byte) 0x7c,(byte) 0x12,(byte) 0x6c,
+};
+
+static final BitmapCharRec ch230 = new BitmapCharRec(7,6,0,0,8,ch230data);
+
+/* char: 0xe5 */
+
+static final byte[] ch229data = {
+(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x30,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch229 = new BitmapCharRec(6,10,-1,0,8,ch229data);
+
+/* char: 0xe4 */
+
+static final byte[] ch228data = {
+(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x48,
+};
+
+static final BitmapCharRec ch228 = new BitmapCharRec(6,10,-1,0,8,ch228data);
+
+/* char: 0xe3 */
+
+static final byte[] ch227data = {
+(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch227 = new BitmapCharRec(6,10,-1,0,8,ch227data);
+
+/* char: 0xe2 */
+
+static final byte[] ch226data = {
+(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch226 = new BitmapCharRec(6,10,-1,0,8,ch226data);
+
+/* char: 0xe1 */
+
+static final byte[] ch225data = {
+(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch225 = new BitmapCharRec(6,10,-1,0,8,ch225data);
+
+/* char: 0xe0 */
+
+static final byte[] ch224data = {
+(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch224 = new BitmapCharRec(6,10,-1,0,8,ch224data);
+
+/* char: 0xdf */
+
+static final byte[] ch223data = {
+(byte) 0x80,(byte) 0xb8,(byte) 0xc4,(byte) 0x84,(byte) 0x84,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch223 = new BitmapCharRec(6,9,-1,1,8,ch223data);
+
+/* char: 0xde */
+
+static final byte[] ch222data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8,(byte) 0x80,
+};
+
+static final BitmapCharRec ch222 = new BitmapCharRec(6,9,-1,0,8,ch222data);
+
+/* char: 0xdd */
+
+static final byte[] ch221data = {
+(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x50,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch221 = new BitmapCharRec(5,10,-1,0,8,ch221data);
+
+/* char: 0xdc */
+
+static final byte[] ch220data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x48,(byte) 0x48,
+};
+
+static final BitmapCharRec ch220 = new BitmapCharRec(6,10,-1,0,8,ch220data);
+
+/* char: 0xdb */
+
+static final byte[] ch219data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch219 = new BitmapCharRec(6,10,-1,0,8,ch219data);
+
+/* char: 0xda */
+
+static final byte[] ch218data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch218 = new BitmapCharRec(6,10,-1,0,8,ch218data);
+
+/* char: 0xd9 */
+
+static final byte[] ch217data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch217 = new BitmapCharRec(6,10,-1,0,8,ch217data);
+
+/* char: 0xd8 */
+
+static final byte[] ch216data = {
+(byte) 0x80,(byte) 0x78,(byte) 0xc4,(byte) 0xa4,(byte) 0xa4,(byte) 0xa4,(byte) 0x94,(byte) 0x94,(byte) 0x8c,(byte) 0x78,(byte) 0x4,
+};
+
+static final BitmapCharRec ch216 = new BitmapCharRec(6,11,-1,1,8,ch216data);
+
+/* char: 0xd7 */
+
+static final byte[] ch215data = {
+(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x30,(byte) 0x48,(byte) 0x84,
+};
+
+static final BitmapCharRec ch215 = new BitmapCharRec(6,6,-1,-1,8,ch215data);
+
+/* char: 0xd6 */
+
+static final byte[] ch214data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x28,(byte) 0x28,
+};
+
+static final BitmapCharRec ch214 = new BitmapCharRec(7,10,0,0,8,ch214data);
+
+/* char: 0xd5 */
+
+static final byte[] ch213data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x28,(byte) 0x14,
+};
+
+static final BitmapCharRec ch213 = new BitmapCharRec(7,10,0,0,8,ch213data);
+
+/* char: 0xd4 */
+
+static final byte[] ch212data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x24,(byte) 0x18,
+};
+
+static final BitmapCharRec ch212 = new BitmapCharRec(7,10,0,0,8,ch212data);
+
+/* char: 0xd3 */
+
+static final byte[] ch211data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x10,(byte) 0x8,
+};
+
+static final BitmapCharRec ch211 = new BitmapCharRec(7,10,0,0,8,ch211data);
+
+/* char: 0xd2 */
+
+static final byte[] ch210data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x8,(byte) 0x10,
+};
+
+static final BitmapCharRec ch210 = new BitmapCharRec(7,10,0,0,8,ch210data);
+
+/* char: 0xd1 */
+
+static final byte[] ch209data = {
+(byte) 0x82,(byte) 0x86,(byte) 0x8a,(byte) 0x92,(byte) 0xa2,(byte) 0xc2,(byte) 0x82,(byte) 0x0,(byte) 0x28,(byte) 0x14,
+};
+
+static final BitmapCharRec ch209 = new BitmapCharRec(7,10,0,0,8,ch209data);
+
+/* char: 0xd0 */
+
+static final byte[] ch208data = {
+(byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xe2,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch208 = new BitmapCharRec(7,9,0,0,8,ch208data);
+
+/* char: 0xcf */
+
+static final byte[] ch207data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x50,(byte) 0x50,
+};
+
+static final BitmapCharRec ch207 = new BitmapCharRec(5,10,-1,0,8,ch207data);
+
+/* char: 0xce */
+
+static final byte[] ch206data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch206 = new BitmapCharRec(5,10,-1,0,8,ch206data);
+
+/* char: 0xcd */
+
+static final byte[] ch205data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch205 = new BitmapCharRec(5,10,-1,0,8,ch205data);
+
+/* char: 0xcc */
+
+static final byte[] ch204data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch204 = new BitmapCharRec(5,10,-1,0,8,ch204data);
+
+/* char: 0xcb */
+
+static final byte[] ch203data = {
+(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x48,(byte) 0x48,
+};
+
+static final BitmapCharRec ch203 = new BitmapCharRec(6,10,-1,0,8,ch203data);
+
+/* char: 0xca */
+
+static final byte[] ch202data = {
+(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch202 = new BitmapCharRec(6,10,-1,0,8,ch202data);
+
+/* char: 0xc9 */
+
+static final byte[] ch201data = {
+(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch201 = new BitmapCharRec(6,10,-1,0,8,ch201data);
+
+/* char: 0xc8 */
+
+static final byte[] ch200data = {
+(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch200 = new BitmapCharRec(6,10,-1,0,8,ch200data);
+
+/* char: 0xc7 */
+
+static final byte[] ch199data = {
+(byte) 0x20,(byte) 0x10,(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch199 = new BitmapCharRec(6,11,-1,2,8,ch199data);
+
+/* char: 0xc6 */
+
+static final byte[] ch198data = {
+(byte) 0x9e,(byte) 0x90,(byte) 0x90,(byte) 0xf0,(byte) 0x9c,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x6e,
+};
+
+static final BitmapCharRec ch198 = new BitmapCharRec(7,9,0,0,8,ch198data);
+
+/* char: 0xc5 */
+
+static final byte[] ch197data = {
+(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x30,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch197 = new BitmapCharRec(6,10,-1,0,8,ch197data);
+
+/* char: 0xc4 */
+
+static final byte[] ch196data = {
+(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x0,(byte) 0x48,(byte) 0x48,
+};
+
+static final BitmapCharRec ch196 = new BitmapCharRec(6,10,-1,0,8,ch196data);
+
+/* char: 0xc3 */
+
+static final byte[] ch195data = {
+(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch195 = new BitmapCharRec(6,10,-1,0,8,ch195data);
+
+/* char: 0xc2 */
+
+static final byte[] ch194data = {
+(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x0,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch194 = new BitmapCharRec(6,10,-1,0,8,ch194data);
+
+/* char: 0xc1 */
+
+static final byte[] ch193data = {
+(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch193 = new BitmapCharRec(6,10,-1,0,8,ch193data);
+
+/* char: 0xc0 */
+
+static final byte[] ch192data = {
+(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch192 = new BitmapCharRec(6,10,-1,0,8,ch192data);
+
+/* char: 0xbf */
+
+static final byte[] ch191data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x0,(byte) 0x20,
+};
+
+static final BitmapCharRec ch191 = new BitmapCharRec(6,9,-1,0,8,ch191data);
+
+/* char: 0xbe */
+
+static final byte[] ch190data = {
+(byte) 0x6,(byte) 0x1a,(byte) 0x12,(byte) 0xa,(byte) 0x66,(byte) 0x92,(byte) 0x10,(byte) 0x20,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch190 = new BitmapCharRec(7,10,0,0,8,ch190data);
+
+/* char: 0xbd */
+
+static final byte[] ch189data = {
+(byte) 0x1e,(byte) 0x10,(byte) 0xc,(byte) 0x2,(byte) 0xf2,(byte) 0x4c,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch189 = new BitmapCharRec(7,10,0,0,8,ch189data);
+
+/* char: 0xbc */
+
+static final byte[] ch188data = {
+(byte) 0x6,(byte) 0x1a,(byte) 0x12,(byte) 0xa,(byte) 0xe6,(byte) 0x42,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch188 = new BitmapCharRec(7,10,0,0,8,ch188data);
+
+/* char: 0xbb */
+
+static final byte[] ch187data = {
+(byte) 0x90,(byte) 0x48,(byte) 0x24,(byte) 0x12,(byte) 0x24,(byte) 0x48,(byte) 0x90,
+};
+
+static final BitmapCharRec ch187 = new BitmapCharRec(7,7,0,-1,8,ch187data);
+
+/* char: 0xba */
+
+static final byte[] ch186data = {
+(byte) 0xf0,(byte) 0x0,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch186 = new BitmapCharRec(4,6,-1,-3,8,ch186data);
+
+/* char: 0xb9 */
+
+static final byte[] ch185data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch185 = new BitmapCharRec(3,6,-1,-4,8,ch185data);
+
+/* char: 0xb8 */
+
+static final byte[] ch184data = {
+(byte) 0xc0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch184 = new BitmapCharRec(2,2,-3,2,8,ch184data);
+
+/* char: 0xb7 */
+
+static final byte[] ch183data = {
+(byte) 0xc0,
+};
+
+static final BitmapCharRec ch183 = new BitmapCharRec(2,1,-3,-4,8,ch183data);
+
+/* char: 0xb6 */
+
+static final byte[] ch182data = {
+(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x68,(byte) 0xe8,(byte) 0xe8,(byte) 0xe8,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch182 = new BitmapCharRec(6,9,-1,0,8,ch182data);
+
+/* char: 0xb5 */
+
+static final byte[] ch181data = {
+(byte) 0x80,(byte) 0xb4,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,
+};
+
+static final BitmapCharRec ch181 = new BitmapCharRec(6,7,-1,1,8,ch181data);
+
+/* char: 0xb4 */
+
+static final byte[] ch180data = {
+(byte) 0x80,(byte) 0x40,
+};
+
+static final BitmapCharRec ch180 = new BitmapCharRec(2,2,-3,-8,8,ch180data);
+
+/* char: 0xb3 */
+
+static final byte[] ch179data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x20,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch179 = new BitmapCharRec(4,6,-1,-4,8,ch179data);
+
+/* char: 0xb2 */
+
+static final byte[] ch178data = {
+(byte) 0xf0,(byte) 0x80,(byte) 0x60,(byte) 0x10,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch178 = new BitmapCharRec(4,6,-1,-4,8,ch178data);
+
+/* char: 0xb1 */
+
+static final byte[] ch177data = {
+(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,
+};
+
+static final BitmapCharRec ch177 = new BitmapCharRec(5,7,-1,-1,8,ch177data);
+
+/* char: 0xb0 */
+
+static final byte[] ch176data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch176 = new BitmapCharRec(4,4,-2,-5,8,ch176data);
+
+/* char: 0xaf */
+
+static final byte[] ch175data = {
+(byte) 0xfc,
+};
+
+static final BitmapCharRec ch175 = new BitmapCharRec(6,1,-1,-8,8,ch175data);
+
+/* char: 0xae */
+
+static final byte[] ch174data = {
+(byte) 0x38,(byte) 0x44,(byte) 0xaa,(byte) 0xb2,(byte) 0xaa,(byte) 0xaa,(byte) 0x92,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch174 = new BitmapCharRec(7,9,0,-1,8,ch174data);
+
+/* char: 0xad */
+
+static final byte[] ch173data = {
+(byte) 0xfc,
+};
+
+static final BitmapCharRec ch173 = new BitmapCharRec(6,1,-1,-4,8,ch173data);
+
+/* char: 0xac */
+
+static final byte[] ch172data = {
+(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch172 = new BitmapCharRec(6,4,-1,-1,8,ch172data);
+
+/* char: 0xab */
+
+static final byte[] ch171data = {
+(byte) 0x12,(byte) 0x24,(byte) 0x48,(byte) 0x90,(byte) 0x48,(byte) 0x24,(byte) 0x12,
+};
+
+static final BitmapCharRec ch171 = new BitmapCharRec(7,7,0,-1,8,ch171data);
+
+/* char: 0xaa */
+
+static final byte[] ch170data = {
+(byte) 0xf8,(byte) 0x0,(byte) 0x78,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x70,
+};
+
+static final BitmapCharRec ch170 = new BitmapCharRec(5,7,-1,-2,8,ch170data);
+
+/* char: 0xa9 */
+
+static final byte[] ch169data = {
+(byte) 0x38,(byte) 0x44,(byte) 0x92,(byte) 0xaa,(byte) 0xa2,(byte) 0xaa,(byte) 0x92,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch169 = new BitmapCharRec(7,9,0,-1,8,ch169data);
+
+/* char: 0xa8 */
+
+static final byte[] ch168data = {
+(byte) 0xd8,
+};
+
+static final BitmapCharRec ch168 = new BitmapCharRec(5,1,-1,-8,8,ch168data);
+
+/* char: 0xa7 */
+
+static final byte[] ch167data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x80,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch167 = new BitmapCharRec(4,10,-2,0,8,ch167data);
+
+/* char: 0xa6 */
+
+static final byte[] ch166data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch166 = new BitmapCharRec(1,9,-3,0,8,ch166data);
+
+/* char: 0xa5 */
+
+static final byte[] ch165data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x7c,(byte) 0x10,(byte) 0x7c,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch165 = new BitmapCharRec(7,9,0,0,8,ch165data);
+
+/* char: 0xa4 */
+
+static final byte[] ch164data = {
+(byte) 0x84,(byte) 0x78,(byte) 0x48,(byte) 0x48,(byte) 0x78,(byte) 0x84,
+};
+
+static final BitmapCharRec ch164 = new BitmapCharRec(6,6,-1,-1,8,ch164data);
+
+/* char: 0xa3 */
+
+static final byte[] ch163data = {
+(byte) 0xdc,(byte) 0x62,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x70,(byte) 0x20,(byte) 0x22,(byte) 0x1c,
+};
+
+static final BitmapCharRec ch163 = new BitmapCharRec(7,9,0,0,8,ch163data);
+
+/* char: 0xa2 */
+
+static final byte[] ch162data = {
+(byte) 0x20,(byte) 0x70,(byte) 0xa8,(byte) 0xa0,(byte) 0xa0,(byte) 0xa8,(byte) 0x70,(byte) 0x20,
+};
+
+static final BitmapCharRec ch162 = new BitmapCharRec(5,8,-1,-1,8,ch162data);
+
+/* char: 0xa1 */
+
+static final byte[] ch161data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,
+};
+
+static final BitmapCharRec ch161 = new BitmapCharRec(1,9,-3,0,8,ch161data);
+
+/* char: 0x7e '~' */
+
+static final byte[] ch126data = {
+(byte) 0x90,(byte) 0xa8,(byte) 0x48,
+};
+
+static final BitmapCharRec ch126 = new BitmapCharRec(5,3,-1,-6,8,ch126data);
+
+/* char: 0x7d '}' */
+
+static final byte[] ch125data = {
+(byte) 0xe0,(byte) 0x10,(byte) 0x10,(byte) 0x20,(byte) 0x18,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch125 = new BitmapCharRec(5,9,-1,0,8,ch125data);
+
+/* char: 0x7c '|' */
+
+static final byte[] ch124data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch124 = new BitmapCharRec(1,9,-3,0,8,ch124data);
+
+/* char: 0x7b '{' */
+
+static final byte[] ch123data = {
+(byte) 0x38,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x38,
+};
+
+static final BitmapCharRec ch123 = new BitmapCharRec(5,9,-2,0,8,ch123data);
+
+/* char: 0x7a 'z' */
+
+static final byte[] ch122data = {
+(byte) 0xfc,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch122 = new BitmapCharRec(6,6,-1,0,8,ch122data);
+
+/* char: 0x79 'y' */
+
+static final byte[] ch121data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,
+};
+
+static final BitmapCharRec ch121 = new BitmapCharRec(6,8,-1,2,8,ch121data);
+
+/* char: 0x78 'x' */
+
+static final byte[] ch120data = {
+(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x30,(byte) 0x48,(byte) 0x84,
+};
+
+static final BitmapCharRec ch120 = new BitmapCharRec(6,6,-1,0,8,ch120data);
+
+/* char: 0x77 'w' */
+
+static final byte[] ch119data = {
+(byte) 0x44,(byte) 0xaa,(byte) 0x92,(byte) 0x92,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch119 = new BitmapCharRec(7,6,0,0,8,ch119data);
+
+/* char: 0x76 'v' */
+
+static final byte[] ch118data = {
+(byte) 0x20,(byte) 0x50,(byte) 0x50,(byte) 0x88,(byte) 0x88,(byte) 0x88,
+};
+
+static final BitmapCharRec ch118 = new BitmapCharRec(5,6,-1,0,8,ch118data);
+
+/* char: 0x75 'u' */
+
+static final byte[] ch117data = {
+(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,
+};
+
+static final BitmapCharRec ch117 = new BitmapCharRec(6,6,-1,0,8,ch117data);
+
+/* char: 0x74 't' */
+
+static final byte[] ch116data = {
+(byte) 0x38,(byte) 0x44,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xf8,(byte) 0x40,(byte) 0x40,
+};
+
+static final BitmapCharRec ch116 = new BitmapCharRec(6,8,-1,0,8,ch116data);
+
+/* char: 0x73 's' */
+
+static final byte[] ch115data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x18,(byte) 0x60,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch115 = new BitmapCharRec(6,6,-1,0,8,ch115data);
+
+/* char: 0x72 'r' */
+
+static final byte[] ch114data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x44,(byte) 0xb8,
+};
+
+static final BitmapCharRec ch114 = new BitmapCharRec(6,6,-1,0,8,ch114data);
+
+/* char: 0x71 'q' */
+
+static final byte[] ch113data = {
+(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x8c,(byte) 0x74,
+};
+
+static final BitmapCharRec ch113 = new BitmapCharRec(6,8,-1,2,8,ch113data);
+
+/* char: 0x70 'p' */
+
+static final byte[] ch112data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xb8,(byte) 0xc4,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,
+};
+
+static final BitmapCharRec ch112 = new BitmapCharRec(6,8,-1,2,8,ch112data);
+
+/* char: 0x6f 'o' */
+
+static final byte[] ch111data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch111 = new BitmapCharRec(6,6,-1,0,8,ch111data);
+
+/* char: 0x6e 'n' */
+
+static final byte[] ch110data = {
+(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,
+};
+
+static final BitmapCharRec ch110 = new BitmapCharRec(6,6,-1,0,8,ch110data);
+
+/* char: 0x6d 'm' */
+
+static final byte[] ch109data = {
+(byte) 0x82,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xec,
+};
+
+static final BitmapCharRec ch109 = new BitmapCharRec(7,6,0,0,8,ch109data);
+
+/* char: 0x6c 'l' */
+
+static final byte[] ch108data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,
+};
+
+static final BitmapCharRec ch108 = new BitmapCharRec(5,9,-1,0,8,ch108data);
+
+/* char: 0x6b 'k' */
+
+static final byte[] ch107data = {
+(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xe0,(byte) 0x90,(byte) 0x88,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch107 = new BitmapCharRec(6,9,-1,0,8,ch107data);
+
+/* char: 0x6a 'j' */
+
+static final byte[] ch106data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x18,(byte) 0x0,(byte) 0x8,
+};
+
+static final BitmapCharRec ch106 = new BitmapCharRec(5,10,-1,2,8,ch106data);
+
+/* char: 0x69 'i' */
+
+static final byte[] ch105data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x0,(byte) 0x20,
+};
+
+static final BitmapCharRec ch105 = new BitmapCharRec(5,8,-1,0,8,ch105data);
+
+/* char: 0x68 'h' */
+
+static final byte[] ch104data = {
+(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch104 = new BitmapCharRec(6,9,-1,0,8,ch104data);
+
+/* char: 0x67 'g' */
+
+static final byte[] ch103data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x78,(byte) 0x80,(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x74,
+};
+
+static final BitmapCharRec ch103 = new BitmapCharRec(6,8,-1,2,8,ch103data);
+
+/* char: 0x66 'f' */
+
+static final byte[] ch102data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xf8,(byte) 0x40,(byte) 0x40,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch102 = new BitmapCharRec(6,9,-1,0,8,ch102data);
+
+/* char: 0x65 'e' */
+
+static final byte[] ch101data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0xfc,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch101 = new BitmapCharRec(6,6,-1,0,8,ch101data);
+
+/* char: 0x64 'd' */
+
+static final byte[] ch100data = {
+(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x8c,(byte) 0x74,(byte) 0x4,(byte) 0x4,(byte) 0x4,
+};
+
+static final BitmapCharRec ch100 = new BitmapCharRec(6,9,-1,0,8,ch100data);
+
+/* char: 0x63 'c' */
+
+static final byte[] ch99data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch99 = new BitmapCharRec(6,6,-1,0,8,ch99data);
+
+/* char: 0x62 'b' */
+
+static final byte[] ch98data = {
+(byte) 0xb8,(byte) 0xc4,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch98 = new BitmapCharRec(6,9,-1,0,8,ch98data);
+
+/* char: 0x61 'a' */
+
+static final byte[] ch97data = {
+(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,
+};
+
+static final BitmapCharRec ch97 = new BitmapCharRec(6,6,-1,0,8,ch97data);
+
+/* char: 0x60 '`' */
+
+static final byte[] ch96data = {
+(byte) 0x10,(byte) 0x60,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch96 = new BitmapCharRec(4,3,-2,-6,8,ch96data);
+
+/* char: 0x5f '_' */
+
+static final byte[] ch95data = {
+(byte) 0xfe,
+};
+
+static final BitmapCharRec ch95 = new BitmapCharRec(7,1,0,1,8,ch95data);
+
+/* char: 0x5e '^' */
+
+static final byte[] ch94data = {
+(byte) 0x88,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch94 = new BitmapCharRec(5,3,-1,-6,8,ch94data);
+
+/* char: 0x5d ']' */
+
+static final byte[] ch93data = {
+(byte) 0xf0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch93 = new BitmapCharRec(4,9,-1,0,8,ch93data);
+
+/* char: 0x5c '\' */
+
+static final byte[] ch92data = {
+(byte) 0x2,(byte) 0x2,(byte) 0x4,(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch92 = new BitmapCharRec(7,9,0,0,8,ch92data);
+
+/* char: 0x5b '[' */
+
+static final byte[] ch91data = {
+(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch91 = new BitmapCharRec(4,9,-2,0,8,ch91data);
+
+/* char: 0x5a 'Z' */
+
+static final byte[] ch90data = {
+(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch90 = new BitmapCharRec(6,9,-1,0,8,ch90data);
+
+/* char: 0x59 'Y' */
+
+static final byte[] ch89data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch89 = new BitmapCharRec(7,9,0,0,8,ch89data);
+
+/* char: 0x58 'X' */
+
+static final byte[] ch88data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch88 = new BitmapCharRec(7,9,0,0,8,ch88data);
+
+/* char: 0x57 'W' */
+
+static final byte[] ch87data = {
+(byte) 0x44,(byte) 0xaa,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch87 = new BitmapCharRec(7,9,0,0,8,ch87data);
+
+/* char: 0x56 'V' */
+
+static final byte[] ch86data = {
+(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch86 = new BitmapCharRec(7,9,0,0,8,ch86data);
+
+/* char: 0x55 'U' */
+
+static final byte[] ch85data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,
+};
+
+static final BitmapCharRec ch85 = new BitmapCharRec(6,9,-1,0,8,ch85data);
+
+/* char: 0x54 'T' */
+
+static final byte[] ch84data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch84 = new BitmapCharRec(7,9,0,0,8,ch84data);
+
+/* char: 0x53 'S' */
+
+static final byte[] ch83data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x4,(byte) 0x78,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch83 = new BitmapCharRec(6,9,-1,0,8,ch83data);
+
+/* char: 0x52 'R' */
+
+static final byte[] ch82data = {
+(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xa0,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch82 = new BitmapCharRec(6,9,-1,0,8,ch82data);
+
+/* char: 0x51 'Q' */
+
+static final byte[] ch81data = {
+(byte) 0x4,(byte) 0x78,(byte) 0x94,(byte) 0xa4,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch81 = new BitmapCharRec(6,10,-1,1,8,ch81data);
+
+/* char: 0x50 'P' */
+
+static final byte[] ch80data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch80 = new BitmapCharRec(6,9,-1,0,8,ch80data);
+
+/* char: 0x4f 'O' */
+
+static final byte[] ch79data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch79 = new BitmapCharRec(6,9,-1,0,8,ch79data);
+
+/* char: 0x4e 'N' */
+
+static final byte[] ch78data = {
+(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x8c,(byte) 0x94,(byte) 0xa4,(byte) 0xc4,(byte) 0x84,(byte) 0x84,
+};
+
+static final BitmapCharRec ch78 = new BitmapCharRec(6,9,-1,0,8,ch78data);
+
+/* char: 0x4d 'M' */
+
+static final byte[] ch77data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x92,(byte) 0x92,(byte) 0xaa,(byte) 0xc6,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch77 = new BitmapCharRec(7,9,0,0,8,ch77data);
+
+/* char: 0x4c 'L' */
+
+static final byte[] ch76data = {
+(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch76 = new BitmapCharRec(6,9,-1,0,8,ch76data);
+
+/* char: 0x4b 'K' */
+
+static final byte[] ch75data = {
+(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xa0,(byte) 0xc0,(byte) 0xa0,(byte) 0x90,(byte) 0x88,(byte) 0x84,
+};
+
+static final BitmapCharRec ch75 = new BitmapCharRec(6,9,-1,0,8,ch75data);
+
+/* char: 0x4a 'J' */
+
+static final byte[] ch74data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch74 = new BitmapCharRec(6,9,-1,0,8,ch74data);
+
+/* char: 0x49 'I' */
+
+static final byte[] ch73data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch73 = new BitmapCharRec(5,9,-1,0,8,ch73data);
+
+/* char: 0x48 'H' */
+
+static final byte[] ch72data = {
+(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,
+};
+
+static final BitmapCharRec ch72 = new BitmapCharRec(6,9,-1,0,8,ch72data);
+
+/* char: 0x47 'G' */
+
+static final byte[] ch71data = {
+(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x9c,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch71 = new BitmapCharRec(6,9,-1,0,8,ch71data);
+
+/* char: 0x46 'F' */
+
+static final byte[] ch70data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch70 = new BitmapCharRec(6,9,-1,0,8,ch70data);
+
+/* char: 0x45 'E' */
+
+static final byte[] ch69data = {
+(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch69 = new BitmapCharRec(6,9,-1,0,8,ch69data);
+
+/* char: 0x44 'D' */
+
+static final byte[] ch68data = {
+(byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch68 = new BitmapCharRec(7,9,0,0,8,ch68data);
+
+/* char: 0x43 'C' */
+
+static final byte[] ch67data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch67 = new BitmapCharRec(6,9,-1,0,8,ch67data);
+
+/* char: 0x42 'B' */
+
+static final byte[] ch66data = {
+(byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x7c,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch66 = new BitmapCharRec(7,9,0,0,8,ch66data);
+
+/* char: 0x41 'A' */
+
+static final byte[] ch65data = {
+(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch65 = new BitmapCharRec(6,9,-1,0,8,ch65data);
+
+/* char: 0x40 '@' */
+
+static final byte[] ch64data = {
+(byte) 0x78,(byte) 0x80,(byte) 0x94,(byte) 0xac,(byte) 0xa4,(byte) 0x9c,(byte) 0x84,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch64 = new BitmapCharRec(6,9,-1,0,8,ch64data);
+
+/* char: 0x3f '?' */
+
+static final byte[] ch63data = {
+(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x84,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch63 = new BitmapCharRec(6,9,-1,0,8,ch63data);
+
+/* char: 0x3e '>' */
+
+static final byte[] ch62data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch62 = new BitmapCharRec(5,9,-1,0,8,ch62data);
+
+/* char: 0x3d '=' */
+
+static final byte[] ch61data = {
+(byte) 0xfc,(byte) 0x0,(byte) 0x0,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch61 = new BitmapCharRec(6,4,-1,-2,8,ch61data);
+
+/* char: 0x3c '<' */
+
+static final byte[] ch60data = {
+(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,
+};
+
+static final BitmapCharRec ch60 = new BitmapCharRec(5,9,-2,0,8,ch60data);
+
+/* char: 0x3b ';' */
+
+static final byte[] ch59data = {
+(byte) 0x80,(byte) 0x60,(byte) 0x70,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x70,(byte) 0x20,
+};
+
+static final BitmapCharRec ch59 = new BitmapCharRec(4,8,-1,1,8,ch59data);
+
+/* char: 0x3a ':' */
+
+static final byte[] ch58data = {
+(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x0,(byte) 0x0,(byte) 0x40,(byte) 0xe0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch58 = new BitmapCharRec(3,8,-2,1,8,ch58data);
+
+/* char: 0x39 '9' */
+
+static final byte[] ch57data = {
+(byte) 0x70,(byte) 0x8,(byte) 0x4,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch57 = new BitmapCharRec(6,9,-1,0,8,ch57data);
+
+/* char: 0x38 '8' */
+
+static final byte[] ch56data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch56 = new BitmapCharRec(6,9,-1,0,8,ch56data);
+
+/* char: 0x37 '7' */
+
+static final byte[] ch55data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch55 = new BitmapCharRec(6,9,-1,0,8,ch55data);
+
+/* char: 0x36 '6' */
+
+static final byte[] ch54data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x38,
+};
+
+static final BitmapCharRec ch54 = new BitmapCharRec(6,9,-1,0,8,ch54data);
+
+/* char: 0x35 '5' */
+
+static final byte[] ch53data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x4,(byte) 0xc4,(byte) 0xb8,(byte) 0x80,(byte) 0x80,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch53 = new BitmapCharRec(6,9,-1,0,8,ch53data);
+
+/* char: 0x34 '4' */
+
+static final byte[] ch52data = {
+(byte) 0x8,(byte) 0x8,(byte) 0xfc,(byte) 0x88,(byte) 0x88,(byte) 0x48,(byte) 0x28,(byte) 0x18,(byte) 0x8,
+};
+
+static final BitmapCharRec ch52 = new BitmapCharRec(6,9,-1,0,8,ch52data);
+
+/* char: 0x33 '3' */
+
+static final byte[] ch51data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x4,(byte) 0x38,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch51 = new BitmapCharRec(6,9,-1,0,8,ch51data);
+
+/* char: 0x32 '2' */
+
+static final byte[] ch50data = {
+(byte) 0xfc,(byte) 0x80,(byte) 0x40,(byte) 0x30,(byte) 0x8,(byte) 0x4,(byte) 0x84,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch50 = new BitmapCharRec(6,9,-1,0,8,ch50data);
+
+/* char: 0x31 '1' */
+
+static final byte[] ch49data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xa0,(byte) 0x60,(byte) 0x20,
+};
+
+static final BitmapCharRec ch49 = new BitmapCharRec(5,9,-1,0,8,ch49data);
+
+/* char: 0x30 '0' */
+
+static final byte[] ch48data = {
+(byte) 0x30,(byte) 0x48,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch48 = new BitmapCharRec(6,9,-1,0,8,ch48data);
+
+/* char: 0x2f '/' */
+
+static final byte[] ch47data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0x2,
+};
+
+static final BitmapCharRec ch47 = new BitmapCharRec(7,9,0,0,8,ch47data);
+
+/* char: 0x2e '.' */
+
+static final byte[] ch46data = {
+(byte) 0x40,(byte) 0xe0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch46 = new BitmapCharRec(3,3,-2,1,8,ch46data);
+
+/* char: 0x2d '-' */
+
+static final byte[] ch45data = {
+(byte) 0xfc,
+};
+
+static final BitmapCharRec ch45 = new BitmapCharRec(6,1,-1,-4,8,ch45data);
+
+/* char: 0x2c ',' */
+
+static final byte[] ch44data = {
+(byte) 0x80,(byte) 0x60,(byte) 0x70,
+};
+
+static final BitmapCharRec ch44 = new BitmapCharRec(4,3,-1,1,8,ch44data);
+
+/* char: 0x2b '+' */
+
+static final byte[] ch43data = {
+(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,
+};
+
+static final BitmapCharRec ch43 = new BitmapCharRec(5,5,-1,-2,8,ch43data);
+
+/* char: 0x2a '*' */
+
+static final byte[] ch42data = {
+(byte) 0x48,(byte) 0x30,(byte) 0xfc,(byte) 0x30,(byte) 0x48,
+};
+
+static final BitmapCharRec ch42 = new BitmapCharRec(6,5,-1,-2,8,ch42data);
+
+/* char: 0x29 ')' */
+
+static final byte[] ch41data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch41 = new BitmapCharRec(3,9,-2,0,8,ch41data);
+
+/* char: 0x28 '(' */
+
+static final byte[] ch40data = {
+(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch40 = new BitmapCharRec(3,9,-3,0,8,ch40data);
+
+/* char: 0x27 ''' */
+
+static final byte[] ch39data = {
+(byte) 0x80,(byte) 0x60,(byte) 0x70,
+};
+
+static final BitmapCharRec ch39 = new BitmapCharRec(4,3,-1,-6,8,ch39data);
+
+/* char: 0x26 '&' */
+
+static final byte[] ch38data = {
+(byte) 0x74,(byte) 0x88,(byte) 0x94,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch38 = new BitmapCharRec(6,7,-1,0,8,ch38data);
+
+/* char: 0x25 '%' */
+
+static final byte[] ch37data = {
+(byte) 0x88,(byte) 0x54,(byte) 0x48,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x48,(byte) 0xa4,(byte) 0x44,
+};
+
+static final BitmapCharRec ch37 = new BitmapCharRec(6,9,-1,0,8,ch37data);
+
+/* char: 0x24 '$' */
+
+static final byte[] ch36data = {
+(byte) 0x20,(byte) 0xf0,(byte) 0x28,(byte) 0x70,(byte) 0xa0,(byte) 0x78,(byte) 0x20,
+};
+
+static final BitmapCharRec ch36 = new BitmapCharRec(5,7,-1,-1,8,ch36data);
+
+/* char: 0x23 '#' */
+
+static final byte[] ch35data = {
+(byte) 0x48,(byte) 0x48,(byte) 0xfc,(byte) 0x48,(byte) 0xfc,(byte) 0x48,(byte) 0x48,
+};
+
+static final BitmapCharRec ch35 = new BitmapCharRec(6,7,-1,-1,8,ch35data);
+
+/* char: 0x22 '"' */
+
+static final byte[] ch34data = {
+(byte) 0x90,(byte) 0x90,(byte) 0x90,
+};
+
+static final BitmapCharRec ch34 = new BitmapCharRec(4,3,-2,-6,8,ch34data);
+
+/* char: 0x21 '!' */
+
+static final byte[] ch33data = {
+(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch33 = new BitmapCharRec(1,9,-3,0,8,ch33data);
+
+/* char: 0x1f */
+
+static final byte[] ch31data = {
+(byte) 0x80,
+};
+
+static final BitmapCharRec ch31 = new BitmapCharRec(1,1,-3,-3,8,ch31data);
+
+/* char: 0x1e */
+
+static final byte[] ch30data = {
+(byte) 0xdc,(byte) 0x62,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x70,(byte) 0x20,(byte) 0x22,(byte) 0x1c,
+};
+
+static final BitmapCharRec ch30 = new BitmapCharRec(7,9,0,0,8,ch30data);
+
+/* char: 0x1d */
+
+static final byte[] ch29data = {
+(byte) 0x80,(byte) 0x40,(byte) 0xfe,(byte) 0x10,(byte) 0xfe,(byte) 0x4,(byte) 0x2,
+};
+
+static final BitmapCharRec ch29 = new BitmapCharRec(7,7,0,0,8,ch29data);
+
+/* char: 0x1c */
+
+static final byte[] ch28data = {
+(byte) 0x88,(byte) 0x48,(byte) 0x48,(byte) 0x48,(byte) 0x48,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch28 = new BitmapCharRec(6,6,-1,0,8,ch28data);
+
+/* char: 0x1b */
+
+static final byte[] ch27data = {
+(byte) 0xfe,(byte) 0x80,(byte) 0x20,(byte) 0x8,(byte) 0x2,(byte) 0x8,(byte) 0x20,(byte) 0x80,
+};
+
+static final BitmapCharRec ch27 = new BitmapCharRec(7,8,0,0,8,ch27data);
+
+/* char: 0x1a */
+
+static final byte[] ch26data = {
+(byte) 0xfe,(byte) 0x2,(byte) 0x8,(byte) 0x20,(byte) 0x80,(byte) 0x20,(byte) 0x8,(byte) 0x2,
+};
+
+static final BitmapCharRec ch26 = new BitmapCharRec(7,8,0,0,8,ch26data);
+
+/* char: 0x19 */
+
+static final byte[] ch25data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch25 = new BitmapCharRec(1,13,-3,2,8,ch25data);
+
+/* char: 0x18 */
+
+static final byte[] ch24data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xff,
+};
+
+static final BitmapCharRec ch24 = new BitmapCharRec(8,6,0,2,8,ch24data);
+
+/* char: 0x17 */
+
+static final byte[] ch23data = {
+(byte) 0xff,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,
+};
+
+static final BitmapCharRec ch23 = new BitmapCharRec(8,8,0,-3,8,ch23data);
+
+/* char: 0x16 */
+
+static final byte[] ch22data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xf0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,
+};
+
+static final BitmapCharRec ch22 = new BitmapCharRec(4,13,0,2,8,ch22data);
+
+/* char: 0x15 */
+
+static final byte[] ch21data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch21 = new BitmapCharRec(5,13,-3,2,8,ch21data);
+
+/* char: 0x14 */
+
+static final byte[] ch20data = {
+(byte) 0xff,
+};
+
+static final BitmapCharRec ch20 = new BitmapCharRec(8,1,0,1,8,ch20data);
+
+/* char: 0x13 */
+
+static final byte[] ch19data = {
+(byte) 0xff,
+};
+
+static final BitmapCharRec ch19 = new BitmapCharRec(8,1,0,-1,8,ch19data);
+
+/* char: 0x12 */
+
+static final byte[] ch18data = {
+(byte) 0xff,
+};
+
+static final BitmapCharRec ch18 = new BitmapCharRec(8,1,0,-3,8,ch18data);
+
+/* char: 0x11 */
+
+static final byte[] ch17data = {
+(byte) 0xff,
+};
+
+static final BitmapCharRec ch17 = new BitmapCharRec(8,1,0,-5,8,ch17data);
+
+/* char: 0x10 */
+
+static final byte[] ch16data = {
+(byte) 0xff,
+};
+
+static final BitmapCharRec ch16 = new BitmapCharRec(8,1,0,-7,8,ch16data);
+
+/* char: 0xf */
+
+static final byte[] ch15data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xff,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,
+};
+
+static final BitmapCharRec ch15 = new BitmapCharRec(8,13,0,2,8,ch15data);
+
+/* char: 0xe */
+
+static final byte[] ch14data = {
+(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch14 = new BitmapCharRec(5,8,-3,-3,8,ch14data);
+
+/* char: 0xd */
+
+static final byte[] ch13data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch13 = new BitmapCharRec(5,6,-3,2,8,ch13data);
+
+/* char: 0xc */
+
+static final byte[] ch12data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch12 = new BitmapCharRec(4,6,0,2,8,ch12data);
+
+/* char: 0xb */
+
+static final byte[] ch11data = {
+(byte) 0xf0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,
+};
+
+static final BitmapCharRec ch11 = new BitmapCharRec(4,8,0,-3,8,ch11data);
+
+/* char: 0xa */
+
+static final byte[] ch10data = {
+(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x3e,(byte) 0x20,(byte) 0x50,(byte) 0x88,(byte) 0x88,
+};
+
+static final BitmapCharRec ch10 = new BitmapCharRec(7,9,0,2,8,ch10data);
+
+/* char: 0x9 */
+
+static final byte[] ch9data = {
+(byte) 0x3e,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x88,(byte) 0x98,(byte) 0xa8,(byte) 0xc8,(byte) 0x88,
+};
+
+static final BitmapCharRec ch9 = new BitmapCharRec(7,9,0,2,8,ch9data);
+
+/* char: 0x8 */
+
+static final byte[] ch8data = {
+(byte) 0xfe,(byte) 0x10,(byte) 0x10,(byte) 0xfe,(byte) 0x10,(byte) 0x10,
+};
+
+static final BitmapCharRec ch8 = new BitmapCharRec(7,6,0,0,8,ch8data);
+
+/* char: 0x7 */
+
+static final byte[] ch7data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch7 = new BitmapCharRec(5,4,-1,-5,8,ch7data);
+
+/* char: 0x6 */
+
+static final byte[] ch6data = {
+(byte) 0x20,(byte) 0x20,(byte) 0x3c,(byte) 0x20,(byte) 0x3e,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch6 = new BitmapCharRec(7,9,0,2,8,ch6data);
+
+/* char: 0x5 */
+
+static final byte[] ch5data = {
+(byte) 0x22,(byte) 0x22,(byte) 0x3c,(byte) 0x22,(byte) 0x3c,(byte) 0x78,(byte) 0x80,(byte) 0x80,(byte) 0x78,
+};
+
+static final BitmapCharRec ch5 = new BitmapCharRec(7,9,0,2,8,ch5data);
+
+/* char: 0x4 */
+
+static final byte[] ch4data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x1c,(byte) 0x10,(byte) 0x9e,(byte) 0x80,(byte) 0xe0,(byte) 0x80,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch4 = new BitmapCharRec(7,9,0,2,8,ch4data);
+
+/* char: 0x3 */
+
+static final byte[] ch3data = {
+(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x3e,(byte) 0x88,(byte) 0x88,(byte) 0xf8,(byte) 0x88,(byte) 0x88,
+};
+
+static final BitmapCharRec ch3 = new BitmapCharRec(7,9,0,2,8,ch3data);
+
+/* char: 0x2 */
+
+static final byte[] ch2data = {
+(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,
+};
+
+static final BitmapCharRec ch2 = new BitmapCharRec(8,12,0,2,8,ch2data);
+
+/* char: 0x1 */
+
+static final byte[] ch1data = {
+(byte) 0x10,(byte) 0x38,(byte) 0x7c,(byte) 0xfe,(byte) 0x7c,(byte) 0x38,(byte) 0x10,
+};
+
+static final BitmapCharRec ch1 = new BitmapCharRec(7,7,0,-1,8,ch1data);
+
+static final BitmapCharRec[] chars = {
+ch0,
+ch1,
+ch2,
+ch3,
+ch4,
+ch5,
+ch6,
+ch7,
+ch8,
+ch9,
+ch10,
+ch11,
+ch12,
+ch13,
+ch14,
+ch15,
+ch16,
+ch17,
+ch18,
+ch19,
+ch20,
+ch21,
+ch22,
+ch23,
+ch24,
+ch25,
+ch26,
+ch27,
+ch28,
+ch29,
+ch30,
+ch31,
+ch32,
+ch33,
+ch34,
+ch35,
+ch36,
+ch37,
+ch38,
+ch39,
+ch40,
+ch41,
+ch42,
+ch43,
+ch44,
+ch45,
+ch46,
+ch47,
+ch48,
+ch49,
+ch50,
+ch51,
+ch52,
+ch53,
+ch54,
+ch55,
+ch56,
+ch57,
+ch58,
+ch59,
+ch60,
+ch61,
+ch62,
+ch63,
+ch64,
+ch65,
+ch66,
+ch67,
+ch68,
+ch69,
+ch70,
+ch71,
+ch72,
+ch73,
+ch74,
+ch75,
+ch76,
+ch77,
+ch78,
+ch79,
+ch80,
+ch81,
+ch82,
+ch83,
+ch84,
+ch85,
+ch86,
+ch87,
+ch88,
+ch89,
+ch90,
+ch91,
+ch92,
+ch93,
+ch94,
+ch95,
+ch96,
+ch97,
+ch98,
+ch99,
+ch100,
+ch101,
+ch102,
+ch103,
+ch104,
+ch105,
+ch106,
+ch107,
+ch108,
+ch109,
+ch110,
+ch111,
+ch112,
+ch113,
+ch114,
+ch115,
+ch116,
+ch117,
+ch118,
+ch119,
+ch120,
+ch121,
+ch122,
+ch123,
+ch124,
+ch125,
+ch126,
+ch127,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+ch160,
+ch161,
+ch162,
+ch163,
+ch164,
+ch165,
+ch166,
+ch167,
+ch168,
+ch169,
+ch170,
+ch171,
+ch172,
+ch173,
+ch174,
+ch175,
+ch176,
+ch177,
+ch178,
+ch179,
+ch180,
+ch181,
+ch182,
+ch183,
+ch184,
+ch185,
+ch186,
+ch187,
+ch188,
+ch189,
+ch190,
+ch191,
+ch192,
+ch193,
+ch194,
+ch195,
+ch196,
+ch197,
+ch198,
+ch199,
+ch200,
+ch201,
+ch202,
+ch203,
+ch204,
+ch205,
+ch206,
+ch207,
+ch208,
+ch209,
+ch210,
+ch211,
+ch212,
+ch213,
+ch214,
+ch215,
+ch216,
+ch217,
+ch218,
+ch219,
+ch220,
+ch221,
+ch222,
+ch223,
+ch224,
+ch225,
+ch226,
+ch227,
+ch228,
+ch229,
+ch230,
+ch231,
+ch232,
+ch233,
+ch234,
+ch235,
+ch236,
+ch237,
+ch238,
+ch239,
+ch240,
+ch241,
+ch242,
+ch243,
+ch244,
+ch245,
+ch246,
+ch247,
+ch248,
+ch249,
+ch250,
+ch251,
+ch252,
+ch253,
+ch254,
+ch255,
+};
+
+ public static final BitmapFontRec glutBitmap8By13 = new BitmapFontRec("-misc-fixed-medium-r-normal--13-120-75-75-C-80-iso8859-1",
+ 256,
+ 0,
+ chars);
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmap9x15.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmap9x15.java
new file mode 100644
index 000000000..5d357f3f7
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmap9x15.java
@@ -0,0 +1,2079 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+class GLUTBitmap9x15 {
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+static final BitmapCharRec ch0 = new BitmapCharRec(0,0,0,0,9,null);
+
+static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,9,null);
+
+static final BitmapCharRec ch127 = new BitmapCharRec(0,0,0,0,9,null);
+
+static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,9,null);
+
+/* char: 0xff */
+
+static final byte[] ch255data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x28,(byte) 0x28,
+};
+
+static final BitmapCharRec ch255 = new BitmapCharRec(6,14,-1,3,9,ch255data);
+
+/* char: 0xfe */
+
+static final byte[] ch254data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xbc,(byte) 0xc2,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch254 = new BitmapCharRec(7,12,-1,3,9,ch254data);
+
+/* char: 0xfd */
+
+static final byte[] ch253data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x8,
+};
+
+static final BitmapCharRec ch253 = new BitmapCharRec(6,14,-1,3,9,ch253data);
+
+/* char: 0xfc */
+
+static final byte[] ch252data = {
+(byte) 0x7a,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x28,(byte) 0x28,
+};
+
+static final BitmapCharRec ch252 = new BitmapCharRec(7,11,-1,0,9,ch252data);
+
+/* char: 0xfb */
+
+static final byte[] ch251data = {
+(byte) 0x7a,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch251 = new BitmapCharRec(7,11,-1,0,9,ch251data);
+
+/* char: 0xfa */
+
+static final byte[] ch250data = {
+(byte) 0x7a,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x8,
+};
+
+static final BitmapCharRec ch250 = new BitmapCharRec(7,11,-1,0,9,ch250data);
+
+/* char: 0xf9 */
+
+static final byte[] ch249data = {
+(byte) 0x7a,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x20,
+};
+
+static final BitmapCharRec ch249 = new BitmapCharRec(7,11,-1,0,9,ch249data);
+
+/* char: 0xf8 */
+
+static final byte[] ch248data = {
+(byte) 0x80,(byte) 0x7c,(byte) 0xa2,(byte) 0xa2,(byte) 0x92,(byte) 0x8a,(byte) 0x8a,(byte) 0x7c,(byte) 0x2,
+};
+
+static final BitmapCharRec ch248 = new BitmapCharRec(7,9,-1,1,9,ch248data);
+
+/* char: 0xf7 */
+
+static final byte[] ch247data = {
+(byte) 0x10,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0xfe,(byte) 0x0,(byte) 0x10,(byte) 0x38,(byte) 0x10,
+};
+
+static final BitmapCharRec ch247 = new BitmapCharRec(7,9,-1,0,9,ch247data);
+
+/* char: 0xf6 */
+
+static final byte[] ch246data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x28,(byte) 0x28,
+};
+
+static final BitmapCharRec ch246 = new BitmapCharRec(7,11,-1,0,9,ch246data);
+
+/* char: 0xf5 */
+
+static final byte[] ch245data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch245 = new BitmapCharRec(7,11,-1,0,9,ch245data);
+
+/* char: 0xf4 */
+
+static final byte[] ch244data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch244 = new BitmapCharRec(7,11,-1,0,9,ch244data);
+
+/* char: 0xf3 */
+
+static final byte[] ch243data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x8,
+};
+
+static final BitmapCharRec ch243 = new BitmapCharRec(7,11,-1,0,9,ch243data);
+
+/* char: 0xf2 */
+
+static final byte[] ch242data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x20,
+};
+
+static final BitmapCharRec ch242 = new BitmapCharRec(7,11,-1,0,9,ch242data);
+
+/* char: 0xf1 */
+
+static final byte[] ch241data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch241 = new BitmapCharRec(7,11,-1,0,9,ch241data);
+
+/* char: 0xf0 */
+
+static final byte[] ch240data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x8,(byte) 0x50,(byte) 0x30,(byte) 0x48,
+};
+
+static final BitmapCharRec ch240 = new BitmapCharRec(7,11,-1,0,9,ch240data);
+
+/* char: 0xef */
+
+static final byte[] ch239data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x50,
+};
+
+static final BitmapCharRec ch239 = new BitmapCharRec(5,11,-2,0,9,ch239data);
+
+/* char: 0xee */
+
+static final byte[] ch238data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch238 = new BitmapCharRec(5,11,-2,0,9,ch238data);
+
+/* char: 0xed */
+
+static final byte[] ch237data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x60,(byte) 0x10,
+};
+
+static final BitmapCharRec ch237 = new BitmapCharRec(5,11,-2,0,9,ch237data);
+
+/* char: 0xec */
+
+static final byte[] ch236data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x40,
+};
+
+static final BitmapCharRec ch236 = new BitmapCharRec(5,11,-2,0,9,ch236data);
+
+/* char: 0xeb */
+
+static final byte[] ch235data = {
+(byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x28,(byte) 0x28,
+};
+
+static final BitmapCharRec ch235 = new BitmapCharRec(7,11,-1,0,9,ch235data);
+
+/* char: 0xea */
+
+static final byte[] ch234data = {
+(byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch234 = new BitmapCharRec(7,11,-1,0,9,ch234data);
+
+/* char: 0xe9 */
+
+static final byte[] ch233data = {
+(byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x8,
+};
+
+static final BitmapCharRec ch233 = new BitmapCharRec(7,11,-1,0,9,ch233data);
+
+/* char: 0xe8 */
+
+static final byte[] ch232data = {
+(byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x20,
+};
+
+static final BitmapCharRec ch232 = new BitmapCharRec(7,11,-1,0,9,ch232data);
+
+/* char: 0xe7 */
+
+static final byte[] ch231data = {
+(byte) 0x30,(byte) 0x48,(byte) 0x18,(byte) 0x7c,(byte) 0x82,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch231 = new BitmapCharRec(7,10,-1,3,9,ch231data);
+
+/* char: 0xe6 */
+
+static final byte[] ch230data = {
+(byte) 0x6e,(byte) 0x92,(byte) 0x90,(byte) 0x7c,(byte) 0x12,(byte) 0x92,(byte) 0x6c,
+};
+
+static final BitmapCharRec ch230 = new BitmapCharRec(7,7,-1,0,9,ch230data);
+
+/* char: 0xe5 */
+
+static final byte[] ch229data = {
+(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x18,(byte) 0x24,(byte) 0x18,
+};
+
+static final BitmapCharRec ch229 = new BitmapCharRec(7,11,-1,0,9,ch229data);
+
+/* char: 0xe4 */
+
+static final byte[] ch228data = {
+(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x28,(byte) 0x28,
+};
+
+static final BitmapCharRec ch228 = new BitmapCharRec(7,11,-1,0,9,ch228data);
+
+/* char: 0xe3 */
+
+static final byte[] ch227data = {
+(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch227 = new BitmapCharRec(7,11,-1,0,9,ch227data);
+
+/* char: 0xe2 */
+
+static final byte[] ch226data = {
+(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch226 = new BitmapCharRec(7,11,-1,0,9,ch226data);
+
+/* char: 0xe1 */
+
+static final byte[] ch225data = {
+(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x8,
+};
+
+static final BitmapCharRec ch225 = new BitmapCharRec(7,11,-1,0,9,ch225data);
+
+/* char: 0xe0 */
+
+static final byte[] ch224data = {
+(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x20,
+};
+
+static final BitmapCharRec ch224 = new BitmapCharRec(7,11,-1,0,9,ch224data);
+
+/* char: 0xdf */
+
+static final byte[] ch223data = {
+(byte) 0x80,(byte) 0xbc,(byte) 0xc2,(byte) 0x82,(byte) 0x82,(byte) 0xfc,(byte) 0x82,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch223 = new BitmapCharRec(7,9,-1,1,9,ch223data);
+
+/* char: 0xde */
+
+static final byte[] ch222data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfc,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch222 = new BitmapCharRec(7,10,-1,0,9,ch222data);
+
+/* char: 0xdd */
+
+static final byte[] ch221data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x30,(byte) 0x8,
+};
+
+static final BitmapCharRec ch221 = new BitmapCharRec(7,11,-1,0,9,ch221data);
+
+/* char: 0xdc */
+
+static final byte[] ch220data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x28,(byte) 0x28,
+};
+
+static final BitmapCharRec ch220 = new BitmapCharRec(7,11,-1,0,9,ch220data);
+
+/* char: 0xdb */
+
+static final byte[] ch219data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch219 = new BitmapCharRec(7,11,-1,0,9,ch219data);
+
+/* char: 0xda */
+
+static final byte[] ch218data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x30,(byte) 0x8,
+};
+
+static final BitmapCharRec ch218 = new BitmapCharRec(7,11,-1,0,9,ch218data);
+
+/* char: 0xd9 */
+
+static final byte[] ch217data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x18,(byte) 0x20,
+};
+
+static final BitmapCharRec ch217 = new BitmapCharRec(7,11,-1,0,9,ch217data);
+
+/* char: 0xd8 */
+
+static final byte[] ch216data = {
+(byte) 0x80,(byte) 0x7c,(byte) 0xc2,(byte) 0xa2,(byte) 0xa2,(byte) 0x92,(byte) 0x92,(byte) 0x8a,(byte) 0x8a,(byte) 0x86,(byte) 0x7c,(byte) 0x2,
+};
+
+static final BitmapCharRec ch216 = new BitmapCharRec(7,12,-1,1,9,ch216data);
+
+/* char: 0xd7 */
+
+static final byte[] ch215data = {
+(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,
+};
+
+static final BitmapCharRec ch215 = new BitmapCharRec(7,7,-1,-1,9,ch215data);
+
+/* char: 0xd6 */
+
+static final byte[] ch214data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x28,(byte) 0x28,
+};
+
+static final BitmapCharRec ch214 = new BitmapCharRec(7,11,-1,0,9,ch214data);
+
+/* char: 0xd5 */
+
+static final byte[] ch213data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch213 = new BitmapCharRec(7,11,-1,0,9,ch213data);
+
+/* char: 0xd4 */
+
+static final byte[] ch212data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch212 = new BitmapCharRec(7,11,-1,0,9,ch212data);
+
+/* char: 0xd3 */
+
+static final byte[] ch211data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x30,(byte) 0x8,
+};
+
+static final BitmapCharRec ch211 = new BitmapCharRec(7,11,-1,0,9,ch211data);
+
+/* char: 0xd2 */
+
+static final byte[] ch210data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x18,(byte) 0x20,
+};
+
+static final BitmapCharRec ch210 = new BitmapCharRec(7,11,-1,0,9,ch210data);
+
+/* char: 0xd1 */
+
+static final byte[] ch209data = {
+(byte) 0x82,(byte) 0x86,(byte) 0x8a,(byte) 0x92,(byte) 0x92,(byte) 0xa2,(byte) 0xc2,(byte) 0x82,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch209 = new BitmapCharRec(7,11,-1,0,9,ch209data);
+
+/* char: 0xd0 */
+
+static final byte[] ch208data = {
+(byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xf2,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch208 = new BitmapCharRec(7,10,-1,0,9,ch208data);
+
+/* char: 0xcf */
+
+static final byte[] ch207data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x50,(byte) 0x50,
+};
+
+static final BitmapCharRec ch207 = new BitmapCharRec(5,11,-2,0,9,ch207data);
+
+/* char: 0xce */
+
+static final byte[] ch206data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch206 = new BitmapCharRec(5,11,-2,0,9,ch206data);
+
+/* char: 0xcd */
+
+static final byte[] ch205data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x60,(byte) 0x10,
+};
+
+static final BitmapCharRec ch205 = new BitmapCharRec(5,11,-2,0,9,ch205data);
+
+/* char: 0xcc */
+
+static final byte[] ch204data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x30,(byte) 0x40,
+};
+
+static final BitmapCharRec ch204 = new BitmapCharRec(5,11,-2,0,9,ch204data);
+
+/* char: 0xcb */
+
+static final byte[] ch203data = {
+(byte) 0xfe,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0xfe,(byte) 0x0,(byte) 0x28,(byte) 0x28,
+};
+
+static final BitmapCharRec ch203 = new BitmapCharRec(7,11,-1,0,9,ch203data);
+
+/* char: 0xca */
+
+static final byte[] ch202data = {
+(byte) 0xfe,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0xfe,(byte) 0x0,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch202 = new BitmapCharRec(7,11,-1,0,9,ch202data);
+
+/* char: 0xc9 */
+
+static final byte[] ch201data = {
+(byte) 0xfe,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0xfe,(byte) 0x0,(byte) 0x30,(byte) 0x8,
+};
+
+static final BitmapCharRec ch201 = new BitmapCharRec(7,11,-1,0,9,ch201data);
+
+/* char: 0xc8 */
+
+static final byte[] ch200data = {
+(byte) 0xfe,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0xfe,(byte) 0x0,(byte) 0x18,(byte) 0x20,
+};
+
+static final BitmapCharRec ch200 = new BitmapCharRec(7,11,-1,0,9,ch200data);
+
+/* char: 0xc7 */
+
+static final byte[] ch199data = {
+(byte) 0x30,(byte) 0x48,(byte) 0x18,(byte) 0x7c,(byte) 0x82,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch199 = new BitmapCharRec(7,13,-1,3,9,ch199data);
+
+/* char: 0xc6 */
+
+static final byte[] ch198data = {
+(byte) 0x9e,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xfc,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x6e,
+};
+
+static final BitmapCharRec ch198 = new BitmapCharRec(7,10,-1,0,9,ch198data);
+
+/* char: 0xc5 */
+
+static final byte[] ch197data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x10,(byte) 0x28,(byte) 0x10,
+};
+
+static final BitmapCharRec ch197 = new BitmapCharRec(7,11,-1,0,9,ch197data);
+
+/* char: 0xc4 */
+
+static final byte[] ch196data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x0,(byte) 0x28,(byte) 0x28,
+};
+
+static final BitmapCharRec ch196 = new BitmapCharRec(7,11,-1,0,9,ch196data);
+
+/* char: 0xc3 */
+
+static final byte[] ch195data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch195 = new BitmapCharRec(7,11,-1,0,9,ch195data);
+
+/* char: 0xc2 */
+
+static final byte[] ch194data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x0,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch194 = new BitmapCharRec(7,11,-1,0,9,ch194data);
+
+/* char: 0xc1 */
+
+static final byte[] ch193data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x0,(byte) 0x30,(byte) 0x8,
+};
+
+static final BitmapCharRec ch193 = new BitmapCharRec(7,11,-1,0,9,ch193data);
+
+/* char: 0xc0 */
+
+static final byte[] ch192data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x0,(byte) 0x18,(byte) 0x20,
+};
+
+static final BitmapCharRec ch192 = new BitmapCharRec(7,11,-1,0,9,ch192data);
+
+/* char: 0xbf */
+
+static final byte[] ch191data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x10,
+};
+
+static final BitmapCharRec ch191 = new BitmapCharRec(7,10,-1,0,9,ch191data);
+
+/* char: 0xbe */
+
+static final byte[] ch190data = {
+(byte) 0x6,(byte) 0x1a,(byte) 0x12,(byte) 0xa,(byte) 0x66,(byte) 0x92,(byte) 0x10,(byte) 0x20,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch190 = new BitmapCharRec(7,10,-1,0,9,ch190data);
+
+/* char: 0xbd */
+
+static final byte[] ch189data = {
+(byte) 0x1e,(byte) 0x10,(byte) 0xc,(byte) 0x2,(byte) 0xf2,(byte) 0x4c,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch189 = new BitmapCharRec(7,10,-1,0,9,ch189data);
+
+/* char: 0xbc */
+
+static final byte[] ch188data = {
+(byte) 0x6,(byte) 0x1a,(byte) 0x12,(byte) 0xa,(byte) 0xe6,(byte) 0x42,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch188 = new BitmapCharRec(7,10,-1,0,9,ch188data);
+
+/* char: 0xbb */
+
+static final byte[] ch187data = {
+(byte) 0x90,(byte) 0x48,(byte) 0x24,(byte) 0x12,(byte) 0x12,(byte) 0x24,(byte) 0x48,(byte) 0x90,
+};
+
+static final BitmapCharRec ch187 = new BitmapCharRec(7,8,-1,-1,9,ch187data);
+
+/* char: 0xba */
+
+static final byte[] ch186data = {
+(byte) 0xf8,(byte) 0x0,(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch186 = new BitmapCharRec(5,6,-1,-5,9,ch186data);
+
+/* char: 0xb9 */
+
+static final byte[] ch185data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch185 = new BitmapCharRec(3,6,-1,-4,9,ch185data);
+
+/* char: 0xb8 */
+
+static final byte[] ch184data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x30,
+};
+
+static final BitmapCharRec ch184 = new BitmapCharRec(4,3,-2,3,9,ch184data);
+
+/* char: 0xb7 */
+
+static final byte[] ch183data = {
+(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch183 = new BitmapCharRec(2,2,-4,-4,9,ch183data);
+
+/* char: 0xb6 */
+
+static final byte[] ch182data = {
+(byte) 0xa,(byte) 0xa,(byte) 0xa,(byte) 0xa,(byte) 0xa,(byte) 0x7a,(byte) 0x8a,(byte) 0x8a,(byte) 0x8a,(byte) 0x7e,
+};
+
+static final BitmapCharRec ch182 = new BitmapCharRec(7,10,-1,0,9,ch182data);
+
+/* char: 0xb5 */
+
+static final byte[] ch181data = {
+(byte) 0x80,(byte) 0x80,(byte) 0xba,(byte) 0xc6,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch181 = new BitmapCharRec(7,9,-1,2,9,ch181data);
+
+/* char: 0xb4 */
+
+static final byte[] ch180data = {
+(byte) 0xc0,(byte) 0x20,
+};
+
+static final BitmapCharRec ch180 = new BitmapCharRec(3,2,-3,-9,9,ch180data);
+
+/* char: 0xb3 */
+
+static final byte[] ch179data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x20,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch179 = new BitmapCharRec(4,6,-1,-4,9,ch179data);
+
+/* char: 0xb2 */
+
+static final byte[] ch178data = {
+(byte) 0xf0,(byte) 0x80,(byte) 0x60,(byte) 0x10,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch178 = new BitmapCharRec(4,6,-1,-4,9,ch178data);
+
+/* char: 0xb1 */
+
+static final byte[] ch177data = {
+(byte) 0xfe,(byte) 0x0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xfe,(byte) 0x10,(byte) 0x10,(byte) 0x10,
+};
+
+static final BitmapCharRec ch177 = new BitmapCharRec(7,9,-1,-1,9,ch177data);
+
+/* char: 0xb0 */
+
+static final byte[] ch176data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch176 = new BitmapCharRec(4,4,-3,-6,9,ch176data);
+
+/* char: 0xaf */
+
+static final byte[] ch175data = {
+(byte) 0xfc,
+};
+
+static final BitmapCharRec ch175 = new BitmapCharRec(6,1,-1,-9,9,ch175data);
+
+/* char: 0xae */
+
+static final byte[] ch174data = {
+(byte) 0x3c,(byte) 0x42,(byte) 0xa5,(byte) 0xa9,(byte) 0xbd,(byte) 0xa5,(byte) 0xb9,(byte) 0x42,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch174 = new BitmapCharRec(8,9,0,-1,9,ch174data);
+
+/* char: 0xad */
+
+static final byte[] ch173data = {
+(byte) 0xfc,
+};
+
+static final BitmapCharRec ch173 = new BitmapCharRec(6,1,-1,-4,9,ch173data);
+
+/* char: 0xac */
+
+static final byte[] ch172data = {
+(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch172 = new BitmapCharRec(6,4,-1,-2,9,ch172data);
+
+/* char: 0xab */
+
+static final byte[] ch171data = {
+(byte) 0x12,(byte) 0x24,(byte) 0x48,(byte) 0x90,(byte) 0x90,(byte) 0x48,(byte) 0x24,(byte) 0x12,
+};
+
+static final BitmapCharRec ch171 = new BitmapCharRec(7,8,-1,-1,9,ch171data);
+
+/* char: 0xaa */
+
+static final byte[] ch170data = {
+(byte) 0xf8,(byte) 0x0,(byte) 0x78,(byte) 0x90,(byte) 0x70,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch170 = new BitmapCharRec(5,7,-3,-3,9,ch170data);
+
+/* char: 0xa9 */
+
+static final byte[] ch169data = {
+(byte) 0x3c,(byte) 0x42,(byte) 0x99,(byte) 0xa5,(byte) 0xa1,(byte) 0xa5,(byte) 0x99,(byte) 0x42,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch169 = new BitmapCharRec(8,9,0,-1,9,ch169data);
+
+/* char: 0xa8 */
+
+static final byte[] ch168data = {
+(byte) 0xa0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch168 = new BitmapCharRec(3,2,-3,-9,9,ch168data);
+
+/* char: 0xa7 */
+
+static final byte[] ch167data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x80,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch167 = new BitmapCharRec(5,11,-2,1,9,ch167data);
+
+/* char: 0xa6 */
+
+static final byte[] ch166data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch166 = new BitmapCharRec(1,11,-4,1,9,ch166data);
+
+/* char: 0xa5 */
+
+static final byte[] ch165data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x7c,(byte) 0x10,(byte) 0x7c,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch165 = new BitmapCharRec(7,10,-1,0,9,ch165data);
+
+/* char: 0xa4 */
+
+static final byte[] ch164data = {
+(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x7c,(byte) 0x82,
+};
+
+static final BitmapCharRec ch164 = new BitmapCharRec(7,6,-1,-3,9,ch164data);
+
+/* char: 0xa3 */
+
+static final byte[] ch163data = {
+(byte) 0x5c,(byte) 0xa2,(byte) 0x60,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x22,(byte) 0x1c,
+};
+
+static final BitmapCharRec ch163 = new BitmapCharRec(7,10,-1,0,9,ch163data);
+
+/* char: 0xa2 */
+
+static final byte[] ch162data = {
+(byte) 0x40,(byte) 0x78,(byte) 0xa4,(byte) 0xa0,(byte) 0x90,(byte) 0x94,(byte) 0x78,(byte) 0x8,
+};
+
+static final BitmapCharRec ch162 = new BitmapCharRec(6,8,-1,0,9,ch162data);
+
+/* char: 0xa1 */
+
+static final byte[] ch161data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch161 = new BitmapCharRec(1,11,-4,0,9,ch161data);
+
+/* char: 0x7e '~' */
+
+static final byte[] ch126data = {
+(byte) 0x8c,(byte) 0x92,(byte) 0x62,
+};
+
+static final BitmapCharRec ch126 = new BitmapCharRec(7,3,-1,-7,9,ch126data);
+
+/* char: 0x7d '}' */
+
+static final byte[] ch125data = {
+(byte) 0xe0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x20,(byte) 0x18,(byte) 0x18,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch125 = new BitmapCharRec(5,12,-1,1,9,ch125data);
+
+/* char: 0x7c '|' */
+
+static final byte[] ch124data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch124 = new BitmapCharRec(1,12,-4,1,9,ch124data);
+
+/* char: 0x7b '{' */
+
+static final byte[] ch123data = {
+(byte) 0x38,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0xc0,(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x38,
+};
+
+static final BitmapCharRec ch123 = new BitmapCharRec(5,12,-3,1,9,ch123data);
+
+/* char: 0x7a 'z' */
+
+static final byte[] ch122data = {
+(byte) 0xfe,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch122 = new BitmapCharRec(7,7,-1,0,9,ch122data);
+
+/* char: 0x79 'y' */
+
+static final byte[] ch121data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,
+};
+
+static final BitmapCharRec ch121 = new BitmapCharRec(6,10,-1,3,9,ch121data);
+
+/* char: 0x78 'x' */
+
+static final byte[] ch120data = {
+(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,
+};
+
+static final BitmapCharRec ch120 = new BitmapCharRec(7,7,-1,0,9,ch120data);
+
+/* char: 0x77 'w' */
+
+static final byte[] ch119data = {
+(byte) 0x44,(byte) 0xaa,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch119 = new BitmapCharRec(7,7,-1,0,9,ch119data);
+
+/* char: 0x76 'v' */
+
+static final byte[] ch118data = {
+(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch118 = new BitmapCharRec(7,7,-1,0,9,ch118data);
+
+/* char: 0x75 'u' */
+
+static final byte[] ch117data = {
+(byte) 0x7a,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,
+};
+
+static final BitmapCharRec ch117 = new BitmapCharRec(7,7,-1,0,9,ch117data);
+
+/* char: 0x74 't' */
+
+static final byte[] ch116data = {
+(byte) 0x1c,(byte) 0x22,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xfc,(byte) 0x20,(byte) 0x20,
+};
+
+static final BitmapCharRec ch116 = new BitmapCharRec(7,9,-1,0,9,ch116data);
+
+/* char: 0x73 's' */
+
+static final byte[] ch115data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x2,(byte) 0x7c,(byte) 0x80,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch115 = new BitmapCharRec(7,7,-1,0,9,ch115data);
+
+/* char: 0x72 'r' */
+
+static final byte[] ch114data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x42,(byte) 0x62,(byte) 0x9c,
+};
+
+static final BitmapCharRec ch114 = new BitmapCharRec(7,7,-1,0,9,ch114data);
+
+/* char: 0x71 'q' */
+
+static final byte[] ch113data = {
+(byte) 0x2,(byte) 0x2,(byte) 0x2,(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x86,(byte) 0x7a,
+};
+
+static final BitmapCharRec ch113 = new BitmapCharRec(7,10,-1,3,9,ch113data);
+
+/* char: 0x70 'p' */
+
+static final byte[] ch112data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xbc,(byte) 0xc2,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,
+};
+
+static final BitmapCharRec ch112 = new BitmapCharRec(7,10,-1,3,9,ch112data);
+
+/* char: 0x6f 'o' */
+
+static final byte[] ch111data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch111 = new BitmapCharRec(7,7,-1,0,9,ch111data);
+
+/* char: 0x6e 'n' */
+
+static final byte[] ch110data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,
+};
+
+static final BitmapCharRec ch110 = new BitmapCharRec(7,7,-1,0,9,ch110data);
+
+/* char: 0x6d 'm' */
+
+static final byte[] ch109data = {
+(byte) 0x82,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xec,
+};
+
+static final BitmapCharRec ch109 = new BitmapCharRec(7,7,-1,0,9,ch109data);
+
+/* char: 0x6c 'l' */
+
+static final byte[] ch108data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch108 = new BitmapCharRec(5,10,-2,0,9,ch108data);
+
+/* char: 0x6b 'k' */
+
+static final byte[] ch107data = {
+(byte) 0x82,(byte) 0x8c,(byte) 0xb0,(byte) 0xc0,(byte) 0xb0,(byte) 0x8c,(byte) 0x82,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch107 = new BitmapCharRec(7,10,-1,0,9,ch107data);
+
+/* char: 0x6a 'j' */
+
+static final byte[] ch106data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x1c,(byte) 0x0,(byte) 0x0,(byte) 0xc,
+};
+
+static final BitmapCharRec ch106 = new BitmapCharRec(6,13,-1,3,9,ch106data);
+
+/* char: 0x69 'i' */
+
+static final byte[] ch105data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x60,
+};
+
+static final BitmapCharRec ch105 = new BitmapCharRec(5,10,-2,0,9,ch105data);
+
+/* char: 0x68 'h' */
+
+static final byte[] ch104data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch104 = new BitmapCharRec(7,10,-1,0,9,ch104data);
+
+/* char: 0x67 'g' */
+
+static final byte[] ch103data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x80,(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x7a,
+};
+
+static final BitmapCharRec ch103 = new BitmapCharRec(7,10,-1,3,9,ch103data);
+
+/* char: 0x66 'f' */
+
+static final byte[] ch102data = {
+(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x22,(byte) 0x22,(byte) 0x1c,
+};
+
+static final BitmapCharRec ch102 = new BitmapCharRec(7,10,-1,0,9,ch102data);
+
+/* char: 0x65 'e' */
+
+static final byte[] ch101data = {
+(byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch101 = new BitmapCharRec(7,7,-1,0,9,ch101data);
+
+/* char: 0x64 'd' */
+
+static final byte[] ch100data = {
+(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x86,(byte) 0x7a,(byte) 0x2,(byte) 0x2,(byte) 0x2,
+};
+
+static final BitmapCharRec ch100 = new BitmapCharRec(7,10,-1,0,9,ch100data);
+
+/* char: 0x63 'c' */
+
+static final byte[] ch99data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch99 = new BitmapCharRec(7,7,-1,0,9,ch99data);
+
+/* char: 0x62 'b' */
+
+static final byte[] ch98data = {
+(byte) 0xbc,(byte) 0xc2,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch98 = new BitmapCharRec(7,10,-1,0,9,ch98data);
+
+/* char: 0x61 'a' */
+
+static final byte[] ch97data = {
+(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch97 = new BitmapCharRec(7,7,-1,0,9,ch97data);
+
+/* char: 0x60 '`' */
+
+static final byte[] ch96data = {
+(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch96 = new BitmapCharRec(4,4,-3,-6,9,ch96data);
+
+/* char: 0x5f '_' */
+
+static final byte[] ch95data = {
+(byte) 0xff,
+};
+
+static final BitmapCharRec ch95 = new BitmapCharRec(8,1,0,1,9,ch95data);
+
+/* char: 0x5e '^' */
+
+static final byte[] ch94data = {
+(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10,
+};
+
+static final BitmapCharRec ch94 = new BitmapCharRec(7,4,-1,-6,9,ch94data);
+
+/* char: 0x5d ']' */
+
+static final byte[] ch93data = {
+(byte) 0xf0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch93 = new BitmapCharRec(4,12,-2,1,9,ch93data);
+
+/* char: 0x5c '\' */
+
+static final byte[] ch92data = {
+(byte) 0x2,(byte) 0x4,(byte) 0x4,(byte) 0x8,(byte) 0x10,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch92 = new BitmapCharRec(7,10,-1,0,9,ch92data);
+
+/* char: 0x5b '[' */
+
+static final byte[] ch91data = {
+(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch91 = new BitmapCharRec(4,12,-3,1,9,ch91data);
+
+/* char: 0x5a 'Z' */
+
+static final byte[] ch90data = {
+(byte) 0xfe,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch90 = new BitmapCharRec(7,10,-1,0,9,ch90data);
+
+/* char: 0x59 'Y' */
+
+static final byte[] ch89data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch89 = new BitmapCharRec(7,10,-1,0,9,ch89data);
+
+/* char: 0x58 'X' */
+
+static final byte[] ch88data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch88 = new BitmapCharRec(7,10,-1,0,9,ch88data);
+
+/* char: 0x57 'W' */
+
+static final byte[] ch87data = {
+(byte) 0x44,(byte) 0xaa,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch87 = new BitmapCharRec(7,10,-1,0,9,ch87data);
+
+/* char: 0x56 'V' */
+
+static final byte[] ch86data = {
+(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch86 = new BitmapCharRec(7,10,-1,0,9,ch86data);
+
+/* char: 0x55 'U' */
+
+static final byte[] ch85data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch85 = new BitmapCharRec(7,10,-1,0,9,ch85data);
+
+/* char: 0x54 'T' */
+
+static final byte[] ch84data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch84 = new BitmapCharRec(7,10,-1,0,9,ch84data);
+
+/* char: 0x53 'S' */
+
+static final byte[] ch83data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x2,(byte) 0xc,(byte) 0x70,(byte) 0x80,(byte) 0x82,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch83 = new BitmapCharRec(7,10,-1,0,9,ch83data);
+
+/* char: 0x52 'R' */
+
+static final byte[] ch82data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xfc,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch82 = new BitmapCharRec(7,10,-1,0,9,ch82data);
+
+/* char: 0x51 'Q' */
+
+static final byte[] ch81data = {
+(byte) 0x6,(byte) 0x8,(byte) 0x7c,(byte) 0x92,(byte) 0xa2,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch81 = new BitmapCharRec(7,12,-1,2,9,ch81data);
+
+/* char: 0x50 'P' */
+
+static final byte[] ch80data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch80 = new BitmapCharRec(7,10,-1,0,9,ch80data);
+
+/* char: 0x4f 'O' */
+
+static final byte[] ch79data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch79 = new BitmapCharRec(7,10,-1,0,9,ch79data);
+
+/* char: 0x4e 'N' */
+
+static final byte[] ch78data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x86,(byte) 0x8a,(byte) 0x92,(byte) 0xa2,(byte) 0xc2,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch78 = new BitmapCharRec(7,10,-1,0,9,ch78data);
+
+/* char: 0x4d 'M' */
+
+static final byte[] ch77data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x92,(byte) 0x92,(byte) 0xaa,(byte) 0xaa,(byte) 0xc6,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch77 = new BitmapCharRec(7,10,-1,0,9,ch77data);
+
+/* char: 0x4c 'L' */
+
+static final byte[] ch76data = {
+(byte) 0xfe,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch76 = new BitmapCharRec(7,10,-1,0,9,ch76data);
+
+/* char: 0x4b 'K' */
+
+static final byte[] ch75data = {
+(byte) 0x82,(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xa0,(byte) 0xe0,(byte) 0x90,(byte) 0x88,(byte) 0x84,(byte) 0x82,
+};
+
+static final BitmapCharRec ch75 = new BitmapCharRec(7,10,-1,0,9,ch75data);
+
+/* char: 0x4a 'J' */
+
+static final byte[] ch74data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x1e,
+};
+
+static final BitmapCharRec ch74 = new BitmapCharRec(7,10,-1,0,9,ch74data);
+
+/* char: 0x49 'I' */
+
+static final byte[] ch73data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch73 = new BitmapCharRec(5,10,-2,0,9,ch73data);
+
+/* char: 0x48 'H' */
+
+static final byte[] ch72data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch72 = new BitmapCharRec(7,10,-1,0,9,ch72data);
+
+/* char: 0x47 'G' */
+
+static final byte[] ch71data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x8e,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch71 = new BitmapCharRec(7,10,-1,0,9,ch71data);
+
+/* char: 0x46 'F' */
+
+static final byte[] ch70data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch70 = new BitmapCharRec(7,10,-1,0,9,ch70data);
+
+/* char: 0x45 'E' */
+
+static final byte[] ch69data = {
+(byte) 0xfe,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch69 = new BitmapCharRec(7,10,-1,0,9,ch69data);
+
+/* char: 0x44 'D' */
+
+static final byte[] ch68data = {
+(byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch68 = new BitmapCharRec(7,10,-1,0,9,ch68data);
+
+/* char: 0x43 'C' */
+
+static final byte[] ch67data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch67 = new BitmapCharRec(7,10,-1,0,9,ch67data);
+
+/* char: 0x42 'B' */
+
+static final byte[] ch66data = {
+(byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x7c,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch66 = new BitmapCharRec(7,10,-1,0,9,ch66data);
+
+/* char: 0x41 'A' */
+
+static final byte[] ch65data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10,
+};
+
+static final BitmapCharRec ch65 = new BitmapCharRec(7,10,-1,0,9,ch65data);
+
+/* char: 0x40 '@' */
+
+static final byte[] ch64data = {
+(byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0x9a,(byte) 0xa6,(byte) 0xa2,(byte) 0x9e,(byte) 0x82,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch64 = new BitmapCharRec(7,10,-1,0,9,ch64data);
+
+/* char: 0x3f '?' */
+
+static final byte[] ch63data = {
+(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0x82,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch63 = new BitmapCharRec(7,10,-1,0,9,ch63data);
+
+/* char: 0x3e '>' */
+
+static final byte[] ch62data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch62 = new BitmapCharRec(5,10,-2,0,9,ch62data);
+
+/* char: 0x3d '=' */
+
+static final byte[] ch61data = {
+(byte) 0xfe,(byte) 0x0,(byte) 0x0,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch61 = new BitmapCharRec(7,4,-1,-2,9,ch61data);
+
+/* char: 0x3c '<' */
+
+static final byte[] ch60data = {
+(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,
+};
+
+static final BitmapCharRec ch60 = new BitmapCharRec(5,10,-2,0,9,ch60data);
+
+/* char: 0x3b ';' */
+
+static final byte[] ch59data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch59 = new BitmapCharRec(2,10,-4,3,9,ch59data);
+
+/* char: 0x3a ':' */
+
+static final byte[] ch58data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch58 = new BitmapCharRec(2,7,-4,0,9,ch58data);
+
+/* char: 0x39 '9' */
+
+static final byte[] ch57data = {
+(byte) 0x78,(byte) 0x4,(byte) 0x2,(byte) 0x2,(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch57 = new BitmapCharRec(7,10,-1,0,9,ch57data);
+
+/* char: 0x38 '8' */
+
+static final byte[] ch56data = {
+(byte) 0x38,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x44,(byte) 0x82,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch56 = new BitmapCharRec(7,10,-1,0,9,ch56data);
+
+/* char: 0x37 '7' */
+
+static final byte[] ch55data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0x2,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch55 = new BitmapCharRec(7,10,-1,0,9,ch55data);
+
+/* char: 0x36 '6' */
+
+static final byte[] ch54data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch54 = new BitmapCharRec(7,10,-1,0,9,ch54data);
+
+/* char: 0x35 '5' */
+
+static final byte[] ch53data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x2,(byte) 0x2,(byte) 0x2,(byte) 0xc2,(byte) 0xbc,(byte) 0x80,(byte) 0x80,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch53 = new BitmapCharRec(7,10,-1,0,9,ch53data);
+
+/* char: 0x34 '4' */
+
+static final byte[] ch52data = {
+(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0xfe,(byte) 0x84,(byte) 0x44,(byte) 0x24,(byte) 0x14,(byte) 0xc,(byte) 0x4,
+};
+
+static final BitmapCharRec ch52 = new BitmapCharRec(7,10,-1,0,9,ch52data);
+
+/* char: 0x33 '3' */
+
+static final byte[] ch51data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x2,(byte) 0x2,(byte) 0x2,(byte) 0x1c,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch51 = new BitmapCharRec(7,10,-1,0,9,ch51data);
+
+/* char: 0x32 '2' */
+
+static final byte[] ch50data = {
+(byte) 0xfe,(byte) 0x80,(byte) 0x40,(byte) 0x30,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0x82,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch50 = new BitmapCharRec(7,10,-1,0,9,ch50data);
+
+/* char: 0x31 '1' */
+
+static final byte[] ch49data = {
+(byte) 0xfe,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x90,(byte) 0x50,(byte) 0x30,(byte) 0x10,
+};
+
+static final BitmapCharRec ch49 = new BitmapCharRec(7,10,-1,0,9,ch49data);
+
+/* char: 0x30 '0' */
+
+static final byte[] ch48data = {
+(byte) 0x38,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch48 = new BitmapCharRec(7,10,-1,0,9,ch48data);
+
+/* char: 0x2f '/' */
+
+static final byte[] ch47data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x4,(byte) 0x2,
+};
+
+static final BitmapCharRec ch47 = new BitmapCharRec(7,10,-1,0,9,ch47data);
+
+/* char: 0x2e '.' */
+
+static final byte[] ch46data = {
+(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch46 = new BitmapCharRec(2,2,-4,0,9,ch46data);
+
+/* char: 0x2d '-' */
+
+static final byte[] ch45data = {
+(byte) 0xfe,
+};
+
+static final BitmapCharRec ch45 = new BitmapCharRec(7,1,-1,-4,9,ch45data);
+
+/* char: 0x2c ',' */
+
+static final byte[] ch44data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch44 = new BitmapCharRec(2,5,-4,3,9,ch44data);
+
+/* char: 0x2b '+' */
+
+static final byte[] ch43data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xfe,(byte) 0x10,(byte) 0x10,(byte) 0x10,
+};
+
+static final BitmapCharRec ch43 = new BitmapCharRec(7,7,-1,-1,9,ch43data);
+
+/* char: 0x2a '*' */
+
+static final byte[] ch42data = {
+(byte) 0x10,(byte) 0x92,(byte) 0x54,(byte) 0x38,(byte) 0x54,(byte) 0x92,(byte) 0x10,
+};
+
+static final BitmapCharRec ch42 = new BitmapCharRec(7,7,-1,-1,9,ch42data);
+
+/* char: 0x29 ')' */
+
+static final byte[] ch41data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch41 = new BitmapCharRec(3,12,-3,1,9,ch41data);
+
+/* char: 0x28 '(' */
+
+static final byte[] ch40data = {
+(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch40 = new BitmapCharRec(3,12,-3,1,9,ch40data);
+
+/* char: 0x27 ''' */
+
+static final byte[] ch39data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x30,
+};
+
+static final BitmapCharRec ch39 = new BitmapCharRec(4,4,-3,-6,9,ch39data);
+
+/* char: 0x26 '&' */
+
+static final byte[] ch38data = {
+(byte) 0x62,(byte) 0x94,(byte) 0x88,(byte) 0x94,(byte) 0x62,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch38 = new BitmapCharRec(7,10,-1,0,9,ch38data);
+
+/* char: 0x25 '%' */
+
+static final byte[] ch37data = {
+(byte) 0x84,(byte) 0x4a,(byte) 0x4a,(byte) 0x24,(byte) 0x10,(byte) 0x10,(byte) 0x48,(byte) 0xa4,(byte) 0xa4,(byte) 0x42,
+};
+
+static final BitmapCharRec ch37 = new BitmapCharRec(7,10,-1,0,9,ch37data);
+
+/* char: 0x24 '$' */
+
+static final byte[] ch36data = {
+(byte) 0x10,(byte) 0x7c,(byte) 0x92,(byte) 0x12,(byte) 0x12,(byte) 0x14,(byte) 0x38,(byte) 0x50,(byte) 0x90,(byte) 0x92,(byte) 0x7c,(byte) 0x10,
+};
+
+static final BitmapCharRec ch36 = new BitmapCharRec(7,12,-1,1,9,ch36data);
+
+/* char: 0x23 '#' */
+
+static final byte[] ch35data = {
+(byte) 0x48,(byte) 0x48,(byte) 0xfc,(byte) 0x48,(byte) 0x48,(byte) 0xfc,(byte) 0x48,(byte) 0x48,
+};
+
+static final BitmapCharRec ch35 = new BitmapCharRec(6,8,-1,-1,9,ch35data);
+
+/* char: 0x22 '"' */
+
+static final byte[] ch34data = {
+(byte) 0x90,(byte) 0x90,(byte) 0x90,
+};
+
+static final BitmapCharRec ch34 = new BitmapCharRec(4,3,-3,-7,9,ch34data);
+
+/* char: 0x21 '!' */
+
+static final byte[] ch33data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch33 = new BitmapCharRec(1,11,-4,0,9,ch33data);
+
+/* char: 0x1f */
+
+static final byte[] ch31data = {
+(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch31 = new BitmapCharRec(2,2,-4,-2,9,ch31data);
+
+/* char: 0x1e */
+
+static final byte[] ch30data = {
+(byte) 0x5c,(byte) 0xa2,(byte) 0x60,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x22,(byte) 0x1c,
+};
+
+static final BitmapCharRec ch30 = new BitmapCharRec(7,10,-1,0,9,ch30data);
+
+/* char: 0x1d */
+
+static final byte[] ch29data = {
+(byte) 0x80,(byte) 0x40,(byte) 0xfe,(byte) 0x10,(byte) 0xfe,(byte) 0x4,(byte) 0x2,
+};
+
+static final BitmapCharRec ch29 = new BitmapCharRec(7,7,-1,0,9,ch29data);
+
+/* char: 0x1c */
+
+static final byte[] ch28data = {
+(byte) 0x44,(byte) 0x24,(byte) 0x24,(byte) 0x24,(byte) 0x24,(byte) 0x24,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch28 = new BitmapCharRec(7,7,-1,0,9,ch28data);
+
+/* char: 0x1b */
+
+static final byte[] ch27data = {
+(byte) 0xfe,(byte) 0x0,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch27 = new BitmapCharRec(7,12,-1,2,9,ch27data);
+
+/* char: 0x1a */
+
+static final byte[] ch26data = {
+(byte) 0xfc,(byte) 0x0,(byte) 0x4,(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,
+};
+
+static final BitmapCharRec ch26 = new BitmapCharRec(6,12,-2,2,9,ch26data);
+
+/* char: 0x19 */
+
+static final byte[] ch25data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch25 = new BitmapCharRec(1,15,-4,3,9,ch25data);
+
+/* char: 0x18 */
+
+static final byte[] ch24data = {
+(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0xff,(byte) 0x80,
+};
+
+static final BitmapCharRec ch24 = new BitmapCharRec(9,7,0,3,9,ch24data);
+
+/* char: 0x17 */
+
+static final byte[] ch23data = {
+(byte) 0xff,(byte) 0x80,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,
+(byte) 0x8,(byte) 0x0,
+};
+
+static final BitmapCharRec ch23 = new BitmapCharRec(9,9,0,-3,9,ch23data);
+
+/* char: 0x16 */
+
+static final byte[] ch22data = {
+(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0xf8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,
+};
+
+static final BitmapCharRec ch22 = new BitmapCharRec(5,15,0,3,9,ch22data);
+
+/* char: 0x15 */
+
+static final byte[] ch21data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch21 = new BitmapCharRec(5,15,-4,3,9,ch21data);
+
+/* char: 0x14 */
+
+static final byte[] ch20data = {
+(byte) 0xff,(byte) 0x80,
+};
+
+static final BitmapCharRec ch20 = new BitmapCharRec(9,1,0,1,9,ch20data);
+
+/* char: 0x13 */
+
+static final byte[] ch19data = {
+(byte) 0xff,(byte) 0x80,
+};
+
+static final BitmapCharRec ch19 = new BitmapCharRec(9,1,0,-1,9,ch19data);
+
+/* char: 0x12 */
+
+static final byte[] ch18data = {
+(byte) 0xff,(byte) 0x80,
+};
+
+static final BitmapCharRec ch18 = new BitmapCharRec(9,1,0,-3,9,ch18data);
+
+/* char: 0x11 */
+
+static final byte[] ch17data = {
+(byte) 0xff,(byte) 0x80,
+};
+
+static final BitmapCharRec ch17 = new BitmapCharRec(9,1,0,-5,9,ch17data);
+
+/* char: 0x10 */
+
+static final byte[] ch16data = {
+(byte) 0xff,(byte) 0x80,
+};
+
+static final BitmapCharRec ch16 = new BitmapCharRec(9,1,0,-7,9,ch16data);
+
+/* char: 0xf */
+
+static final byte[] ch15data = {
+(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0x8,(byte) 0x0,
+(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,
+};
+
+static final BitmapCharRec ch15 = new BitmapCharRec(9,15,0,3,9,ch15data);
+
+/* char: 0xe */
+
+static final byte[] ch14data = {
+(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch14 = new BitmapCharRec(5,9,-4,-3,9,ch14data);
+
+/* char: 0xd */
+
+static final byte[] ch13data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch13 = new BitmapCharRec(5,7,-4,3,9,ch13data);
+
+/* char: 0xc */
+
+static final byte[] ch12data = {
+(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch12 = new BitmapCharRec(5,7,0,3,9,ch12data);
+
+/* char: 0xb */
+
+static final byte[] ch11data = {
+(byte) 0xf8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,
+};
+
+static final BitmapCharRec ch11 = new BitmapCharRec(5,9,0,-3,9,ch11data);
+
+/* char: 0xa */
+
+static final byte[] ch10data = {
+(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x3e,(byte) 0x0,(byte) 0x20,(byte) 0x50,(byte) 0x88,(byte) 0x88,
+};
+
+static final BitmapCharRec ch10 = new BitmapCharRec(7,10,-1,2,9,ch10data);
+
+/* char: 0x9 */
+
+static final byte[] ch9data = {
+(byte) 0x3e,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x88,(byte) 0x98,(byte) 0xa8,(byte) 0xc8,(byte) 0x88,
+};
+
+static final BitmapCharRec ch9 = new BitmapCharRec(7,10,-1,2,9,ch9data);
+
+/* char: 0x8 */
+
+static final byte[] ch8data = {
+(byte) 0xfe,(byte) 0x10,(byte) 0x10,(byte) 0xfe,(byte) 0x10,(byte) 0x10,
+};
+
+static final BitmapCharRec ch8 = new BitmapCharRec(7,6,-1,0,9,ch8data);
+
+/* char: 0x7 */
+
+static final byte[] ch7data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch7 = new BitmapCharRec(5,4,-2,-6,9,ch7data);
+
+/* char: 0x6 */
+
+static final byte[] ch6data = {
+(byte) 0x20,(byte) 0x20,(byte) 0x3c,(byte) 0x20,(byte) 0x3e,(byte) 0x0,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch6 = new BitmapCharRec(7,10,-1,2,9,ch6data);
+
+/* char: 0x5 */
+
+static final byte[] ch5data = {
+(byte) 0x22,(byte) 0x22,(byte) 0x3c,(byte) 0x22,(byte) 0x3c,(byte) 0x0,(byte) 0x78,(byte) 0x80,(byte) 0x80,(byte) 0x78,
+};
+
+static final BitmapCharRec ch5 = new BitmapCharRec(7,10,-1,2,9,ch5data);
+
+/* char: 0x4 */
+
+static final byte[] ch4data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x1c,(byte) 0x10,(byte) 0x1e,(byte) 0x80,(byte) 0x80,(byte) 0xe0,(byte) 0x80,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch4 = new BitmapCharRec(7,10,-1,2,9,ch4data);
+
+/* char: 0x3 */
+
+static final byte[] ch3data = {
+(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x3e,(byte) 0x0,(byte) 0x88,(byte) 0x88,(byte) 0xf8,(byte) 0x88,(byte) 0x88,
+};
+
+static final BitmapCharRec ch3 = new BitmapCharRec(7,10,-1,2,9,ch3data);
+
+/* char: 0x2 */
+
+static final byte[] ch2data = {
+(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,
+};
+
+static final BitmapCharRec ch2 = new BitmapCharRec(8,14,0,3,9,ch2data);
+
+/* char: 0x1 */
+
+static final byte[] ch1data = {
+(byte) 0x10,(byte) 0x38,(byte) 0x7c,(byte) 0xfe,(byte) 0x7c,(byte) 0x38,(byte) 0x10,
+};
+
+static final BitmapCharRec ch1 = new BitmapCharRec(7,7,-1,0,9,ch1data);
+
+static final BitmapCharRec[] chars = {
+ch0,
+ch1,
+ch2,
+ch3,
+ch4,
+ch5,
+ch6,
+ch7,
+ch8,
+ch9,
+ch10,
+ch11,
+ch12,
+ch13,
+ch14,
+ch15,
+ch16,
+ch17,
+ch18,
+ch19,
+ch20,
+ch21,
+ch22,
+ch23,
+ch24,
+ch25,
+ch26,
+ch27,
+ch28,
+ch29,
+ch30,
+ch31,
+ch32,
+ch33,
+ch34,
+ch35,
+ch36,
+ch37,
+ch38,
+ch39,
+ch40,
+ch41,
+ch42,
+ch43,
+ch44,
+ch45,
+ch46,
+ch47,
+ch48,
+ch49,
+ch50,
+ch51,
+ch52,
+ch53,
+ch54,
+ch55,
+ch56,
+ch57,
+ch58,
+ch59,
+ch60,
+ch61,
+ch62,
+ch63,
+ch64,
+ch65,
+ch66,
+ch67,
+ch68,
+ch69,
+ch70,
+ch71,
+ch72,
+ch73,
+ch74,
+ch75,
+ch76,
+ch77,
+ch78,
+ch79,
+ch80,
+ch81,
+ch82,
+ch83,
+ch84,
+ch85,
+ch86,
+ch87,
+ch88,
+ch89,
+ch90,
+ch91,
+ch92,
+ch93,
+ch94,
+ch95,
+ch96,
+ch97,
+ch98,
+ch99,
+ch100,
+ch101,
+ch102,
+ch103,
+ch104,
+ch105,
+ch106,
+ch107,
+ch108,
+ch109,
+ch110,
+ch111,
+ch112,
+ch113,
+ch114,
+ch115,
+ch116,
+ch117,
+ch118,
+ch119,
+ch120,
+ch121,
+ch122,
+ch123,
+ch124,
+ch125,
+ch126,
+ch127,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+ch160,
+ch161,
+ch162,
+ch163,
+ch164,
+ch165,
+ch166,
+ch167,
+ch168,
+ch169,
+ch170,
+ch171,
+ch172,
+ch173,
+ch174,
+ch175,
+ch176,
+ch177,
+ch178,
+ch179,
+ch180,
+ch181,
+ch182,
+ch183,
+ch184,
+ch185,
+ch186,
+ch187,
+ch188,
+ch189,
+ch190,
+ch191,
+ch192,
+ch193,
+ch194,
+ch195,
+ch196,
+ch197,
+ch198,
+ch199,
+ch200,
+ch201,
+ch202,
+ch203,
+ch204,
+ch205,
+ch206,
+ch207,
+ch208,
+ch209,
+ch210,
+ch211,
+ch212,
+ch213,
+ch214,
+ch215,
+ch216,
+ch217,
+ch218,
+ch219,
+ch220,
+ch221,
+ch222,
+ch223,
+ch224,
+ch225,
+ch226,
+ch227,
+ch228,
+ch229,
+ch230,
+ch231,
+ch232,
+ch233,
+ch234,
+ch235,
+ch236,
+ch237,
+ch238,
+ch239,
+ch240,
+ch241,
+ch242,
+ch243,
+ch244,
+ch245,
+ch246,
+ch247,
+ch248,
+ch249,
+ch250,
+ch251,
+ch252,
+ch253,
+ch254,
+ch255,
+};
+
+ public static final BitmapFontRec glutBitmap9By15 = new BitmapFontRec("-misc-fixed-medium-r-normal--15-140-75-75-C-90-iso8859-1",
+ 256,
+ 0,
+ chars);
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica10.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica10.java
new file mode 100644
index 000000000..b9c7e6e50
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica10.java
@@ -0,0 +1,1798 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+class GLUTBitmapHelvetica10 {
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+/* char: 0xff */
+
+static final byte[] ch255data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x60,(byte) 0xa0,(byte) 0xa0,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch255 = new BitmapCharRec(4,10,0,2,5,ch255data);
+
+/* char: 0xfe */
+
+static final byte[] ch254data = {
+(byte) 0x80,(byte) 0x80,(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch254 = new BitmapCharRec(5,10,0,2,6,ch254data);
+
+/* char: 0xfd */
+
+static final byte[] ch253data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x60,(byte) 0xa0,(byte) 0xa0,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch253 = new BitmapCharRec(4,11,0,2,5,ch253data);
+
+/* char: 0xfc */
+
+static final byte[] ch252data = {
+(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch252 = new BitmapCharRec(4,8,0,0,5,ch252data);
+
+/* char: 0xfb */
+
+static final byte[] ch251data = {
+(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch251 = new BitmapCharRec(4,9,0,0,5,ch251data);
+
+/* char: 0xfa */
+
+static final byte[] ch250data = {
+(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch250 = new BitmapCharRec(4,9,0,0,5,ch250data);
+
+/* char: 0xf9 */
+
+static final byte[] ch249data = {
+(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x20,(byte) 0x40,
+};
+
+static final BitmapCharRec ch249 = new BitmapCharRec(4,9,0,0,5,ch249data);
+
+/* char: 0xf8 */
+
+static final byte[] ch248data = {
+(byte) 0x70,(byte) 0x88,(byte) 0xc8,(byte) 0xa8,(byte) 0x98,(byte) 0x74,
+};
+
+static final BitmapCharRec ch248 = new BitmapCharRec(6,6,0,0,6,ch248data);
+
+/* char: 0xf7 */
+
+static final byte[] ch247data = {
+(byte) 0x20,(byte) 0x0,(byte) 0xf8,(byte) 0x0,(byte) 0x20,
+};
+
+static final BitmapCharRec ch247 = new BitmapCharRec(5,5,0,-1,6,ch247data);
+
+/* char: 0xf6 */
+
+static final byte[] ch246data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch246 = new BitmapCharRec(5,8,0,0,6,ch246data);
+
+/* char: 0xf5 */
+
+static final byte[] ch245data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch245 = new BitmapCharRec(5,9,0,0,6,ch245data);
+
+/* char: 0xf4 */
+
+static final byte[] ch244data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch244 = new BitmapCharRec(5,9,0,0,6,ch244data);
+
+/* char: 0xf3 */
+
+static final byte[] ch243data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch243 = new BitmapCharRec(5,9,0,0,6,ch243data);
+
+/* char: 0xf2 */
+
+static final byte[] ch242data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x40,
+};
+
+static final BitmapCharRec ch242 = new BitmapCharRec(5,9,0,0,6,ch242data);
+
+/* char: 0xf1 */
+
+static final byte[] ch241data = {
+(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch241 = new BitmapCharRec(4,9,0,0,5,ch241data);
+
+/* char: 0xf0 */
+
+static final byte[] ch240data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x90,(byte) 0x60,(byte) 0x50,
+};
+
+static final BitmapCharRec ch240 = new BitmapCharRec(5,9,0,0,6,ch240data);
+
+/* char: 0xef */
+
+static final byte[] ch239data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch239 = new BitmapCharRec(3,8,0,0,2,ch239data);
+
+/* char: 0xee */
+
+static final byte[] ch238data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch238 = new BitmapCharRec(3,9,1,0,2,ch238data);
+
+/* char: 0xed */
+
+static final byte[] ch237data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x40,
+};
+
+static final BitmapCharRec ch237 = new BitmapCharRec(2,9,0,0,2,ch237data);
+
+/* char: 0xec */
+
+static final byte[] ch236data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch236 = new BitmapCharRec(2,9,1,0,2,ch236data);
+
+/* char: 0xeb */
+
+static final byte[] ch235data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch235 = new BitmapCharRec(4,8,0,0,5,ch235data);
+
+/* char: 0xea */
+
+static final byte[] ch234data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch234 = new BitmapCharRec(4,9,0,0,5,ch234data);
+
+/* char: 0xe9 */
+
+static final byte[] ch233data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch233 = new BitmapCharRec(4,9,0,0,5,ch233data);
+
+/* char: 0xe8 */
+
+static final byte[] ch232data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x20,(byte) 0x40,
+};
+
+static final BitmapCharRec ch232 = new BitmapCharRec(4,9,0,0,5,ch232data);
+
+/* char: 0xe7 */
+
+static final byte[] ch231data = {
+(byte) 0x60,(byte) 0x20,(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0x80,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch231 = new BitmapCharRec(4,8,0,2,5,ch231data);
+
+/* char: 0xe6 */
+
+static final byte[] ch230data = {
+(byte) 0x6c,(byte) 0x92,(byte) 0x90,(byte) 0x7e,(byte) 0x12,(byte) 0xec,
+};
+
+static final BitmapCharRec ch230 = new BitmapCharRec(7,6,0,0,8,ch230data);
+
+/* char: 0xe5 */
+
+static final byte[] ch229data = {
+(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x20,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch229 = new BitmapCharRec(5,9,0,0,5,ch229data);
+
+/* char: 0xe4 */
+
+static final byte[] ch228data = {
+(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch228 = new BitmapCharRec(5,8,0,0,5,ch228data);
+
+/* char: 0xe3 */
+
+static final byte[] ch227data = {
+(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch227 = new BitmapCharRec(5,9,0,0,5,ch227data);
+
+/* char: 0xe2 */
+
+static final byte[] ch226data = {
+(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x0,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch226 = new BitmapCharRec(5,9,0,0,5,ch226data);
+
+/* char: 0xe1 */
+
+static final byte[] ch225data = {
+(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch225 = new BitmapCharRec(5,9,0,0,5,ch225data);
+
+/* char: 0xe0 */
+
+static final byte[] ch224data = {
+(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x0,(byte) 0x20,(byte) 0x40,
+};
+
+static final BitmapCharRec ch224 = new BitmapCharRec(5,9,0,0,5,ch224data);
+
+/* char: 0xdf */
+
+static final byte[] ch223data = {
+(byte) 0xa0,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xa0,(byte) 0x90,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch223 = new BitmapCharRec(4,8,0,0,5,ch223data);
+
+/* char: 0xde */
+
+static final byte[] ch222data = {
+(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x88,(byte) 0x88,(byte) 0xf0,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch222 = new BitmapCharRec(5,8,-1,0,7,ch222data);
+
+/* char: 0xdd */
+
+static final byte[] ch221data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x0,(byte) 0x10,(byte) 0x8,
+};
+
+static final BitmapCharRec ch221 = new BitmapCharRec(7,11,0,0,7,ch221data);
+
+/* char: 0xdc */
+
+static final byte[] ch220data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x48,
+};
+
+static final BitmapCharRec ch220 = new BitmapCharRec(6,10,-1,0,8,ch220data);
+
+/* char: 0xdb */
+
+static final byte[] ch219data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x28,(byte) 0x10,
+};
+
+static final BitmapCharRec ch219 = new BitmapCharRec(6,11,-1,0,8,ch219data);
+
+/* char: 0xda */
+
+static final byte[] ch218data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch218 = new BitmapCharRec(6,11,-1,0,8,ch218data);
+
+/* char: 0xd9 */
+
+static final byte[] ch217data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch217 = new BitmapCharRec(6,11,-1,0,8,ch217data);
+
+/* char: 0xd8 */
+
+static final byte[] ch216data = {
+(byte) 0x80,(byte) 0x78,(byte) 0xc4,(byte) 0xa4,(byte) 0xa4,(byte) 0x94,(byte) 0x94,(byte) 0x8c,(byte) 0x78,(byte) 0x4,
+};
+
+static final BitmapCharRec ch216 = new BitmapCharRec(6,10,-1,1,8,ch216data);
+
+/* char: 0xd7 */
+
+static final byte[] ch215data = {
+(byte) 0x88,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0x88,
+};
+
+static final BitmapCharRec ch215 = new BitmapCharRec(5,5,0,-1,6,ch215data);
+
+/* char: 0xd6 */
+
+static final byte[] ch214data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x48,
+};
+
+static final BitmapCharRec ch214 = new BitmapCharRec(6,10,-1,0,8,ch214data);
+
+/* char: 0xd5 */
+
+static final byte[] ch213data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch213 = new BitmapCharRec(6,11,-1,0,8,ch213data);
+
+/* char: 0xd4 */
+
+static final byte[] ch212data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x28,(byte) 0x10,
+};
+
+static final BitmapCharRec ch212 = new BitmapCharRec(6,11,-1,0,8,ch212data);
+
+/* char: 0xd3 */
+
+static final byte[] ch211data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x10,(byte) 0x8,
+};
+
+static final BitmapCharRec ch211 = new BitmapCharRec(6,11,-1,0,8,ch211data);
+
+/* char: 0xd2 */
+
+static final byte[] ch210data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch210 = new BitmapCharRec(6,11,-1,0,8,ch210data);
+
+/* char: 0xd1 */
+
+static final byte[] ch209data = {
+(byte) 0x8c,(byte) 0x8c,(byte) 0x94,(byte) 0x94,(byte) 0xa4,(byte) 0xa4,(byte) 0xc4,(byte) 0xc4,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch209 = new BitmapCharRec(6,11,-1,0,8,ch209data);
+
+/* char: 0xd0 */
+
+static final byte[] ch208data = {
+(byte) 0x78,(byte) 0x44,(byte) 0x42,(byte) 0x42,(byte) 0xf2,(byte) 0x42,(byte) 0x44,(byte) 0x78,
+};
+
+static final BitmapCharRec ch208 = new BitmapCharRec(7,8,0,0,8,ch208data);
+
+/* char: 0xcf */
+
+static final byte[] ch207data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch207 = new BitmapCharRec(3,10,0,0,3,ch207data);
+
+/* char: 0xce */
+
+static final byte[] ch206data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch206 = new BitmapCharRec(3,11,0,0,3,ch206data);
+
+/* char: 0xcd */
+
+static final byte[] ch205data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x40,
+};
+
+static final BitmapCharRec ch205 = new BitmapCharRec(2,11,-1,0,3,ch205data);
+
+/* char: 0xcc */
+
+static final byte[] ch204data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch204 = new BitmapCharRec(2,11,0,0,3,ch204data);
+
+/* char: 0xcb */
+
+static final byte[] ch203data = {
+(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch203 = new BitmapCharRec(5,10,-1,0,7,ch203data);
+
+/* char: 0xca */
+
+static final byte[] ch202data = {
+(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x0,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch202 = new BitmapCharRec(5,11,-1,0,7,ch202data);
+
+/* char: 0xc9 */
+
+static final byte[] ch201data = {
+(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch201 = new BitmapCharRec(5,11,-1,0,7,ch201data);
+
+/* char: 0xc8 */
+
+static final byte[] ch200data = {
+(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x40,
+};
+
+static final BitmapCharRec ch200 = new BitmapCharRec(5,11,-1,0,7,ch200data);
+
+/* char: 0xc7 */
+
+static final byte[] ch199data = {
+(byte) 0x30,(byte) 0x10,(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch199 = new BitmapCharRec(6,10,-1,2,8,ch199data);
+
+/* char: 0xc6 */
+
+static final byte[] ch198data = {
+(byte) 0x8f,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0x48,(byte) 0x0,(byte) 0x2f,(byte) 0x80,(byte) 0x28,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x1f,(byte) 0x80,
+};
+
+static final BitmapCharRec ch198 = new BitmapCharRec(9,8,0,0,10,ch198data);
+
+/* char: 0xc5 */
+
+static final byte[] ch197data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x10,
+};
+
+static final BitmapCharRec ch197 = new BitmapCharRec(7,11,0,0,7,ch197data);
+
+/* char: 0xc4 */
+
+static final byte[] ch196data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28,
+};
+
+static final BitmapCharRec ch196 = new BitmapCharRec(7,10,0,0,7,ch196data);
+
+/* char: 0xc3 */
+
+static final byte[] ch195data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x14,
+};
+
+static final BitmapCharRec ch195 = new BitmapCharRec(7,11,0,0,7,ch195data);
+
+/* char: 0xc2 */
+
+static final byte[] ch194data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x10,
+};
+
+static final BitmapCharRec ch194 = new BitmapCharRec(7,11,0,0,7,ch194data);
+
+/* char: 0xc1 */
+
+static final byte[] ch193data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x8,
+};
+
+static final BitmapCharRec ch193 = new BitmapCharRec(7,11,0,0,7,ch193data);
+
+/* char: 0xc0 */
+
+static final byte[] ch192data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch192 = new BitmapCharRec(7,11,0,0,7,ch192data);
+
+/* char: 0xbf */
+
+static final byte[] ch191data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x0,(byte) 0x20,
+};
+
+static final BitmapCharRec ch191 = new BitmapCharRec(4,8,-1,2,6,ch191data);
+
+/* char: 0xbe */
+
+static final byte[] ch190data = {
+(byte) 0x21,(byte) 0x0,(byte) 0x17,(byte) 0x80,(byte) 0x13,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0xc8,(byte) 0x0,(byte) 0x24,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0xe2,(byte) 0x0,
+};
+
+static final BitmapCharRec ch190 = new BitmapCharRec(9,8,0,0,9,ch190data);
+
+/* char: 0xbd */
+
+static final byte[] ch189data = {
+(byte) 0x27,(byte) 0x12,(byte) 0x15,(byte) 0xb,(byte) 0x48,(byte) 0x44,(byte) 0xc4,(byte) 0x42,
+};
+
+static final BitmapCharRec ch189 = new BitmapCharRec(8,8,0,0,9,ch189data);
+
+/* char: 0xbc */
+
+static final byte[] ch188data = {
+(byte) 0x21,(byte) 0x0,(byte) 0x17,(byte) 0x80,(byte) 0x13,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x48,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0xc4,(byte) 0x0,(byte) 0x42,(byte) 0x0,
+};
+
+static final BitmapCharRec ch188 = new BitmapCharRec(9,8,0,0,9,ch188data);
+
+/* char: 0xbb */
+
+static final byte[] ch187data = {
+(byte) 0xa0,(byte) 0x50,(byte) 0x28,(byte) 0x50,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch187 = new BitmapCharRec(5,5,0,0,6,ch187data);
+
+/* char: 0xba */
+
+static final byte[] ch186data = {
+(byte) 0xe0,(byte) 0x0,(byte) 0xe0,(byte) 0xa0,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch186 = new BitmapCharRec(3,5,0,-3,4,ch186data);
+
+/* char: 0xb9 */
+
+static final byte[] ch185data = {
+(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch185 = new BitmapCharRec(2,4,0,-3,3,ch185data);
+
+/* char: 0xb8 */
+
+static final byte[] ch184data = {
+(byte) 0xc0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch184 = new BitmapCharRec(2,2,0,2,3,ch184data);
+
+/* char: 0xb7 */
+
+static final byte[] ch183data = {
+(byte) 0xc0,
+};
+
+static final BitmapCharRec ch183 = new BitmapCharRec(2,1,0,-3,3,ch183data);
+
+/* char: 0xb6 */
+
+static final byte[] ch182data = {
+(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x68,(byte) 0xe8,(byte) 0xe8,(byte) 0xe8,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch182 = new BitmapCharRec(6,10,0,2,6,ch182data);
+
+/* char: 0xb5 */
+
+static final byte[] ch181data = {
+(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,
+};
+
+static final BitmapCharRec ch181 = new BitmapCharRec(4,8,0,2,5,ch181data);
+
+/* char: 0xb4 */
+
+static final byte[] ch180data = {
+(byte) 0x80,(byte) 0x40,
+};
+
+static final BitmapCharRec ch180 = new BitmapCharRec(2,2,0,-6,3,ch180data);
+
+/* char: 0xb3 */
+
+static final byte[] ch179data = {
+(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch179 = new BitmapCharRec(3,4,0,-3,3,ch179data);
+
+/* char: 0xb2 */
+
+static final byte[] ch178data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0xa0,(byte) 0x60,
+};
+
+static final BitmapCharRec ch178 = new BitmapCharRec(3,4,0,-3,3,ch178data);
+
+/* char: 0xb1 */
+
+static final byte[] ch177data = {
+(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,
+};
+
+static final BitmapCharRec ch177 = new BitmapCharRec(5,7,0,0,6,ch177data);
+
+/* char: 0xb0 */
+
+static final byte[] ch176data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch176 = new BitmapCharRec(4,4,0,-3,4,ch176data);
+
+/* char: 0xaf */
+
+static final byte[] ch175data = {
+(byte) 0xe0,
+};
+
+static final BitmapCharRec ch175 = new BitmapCharRec(3,1,0,-7,3,ch175data);
+
+/* char: 0xae */
+
+static final byte[] ch174data = {
+(byte) 0x38,(byte) 0x44,(byte) 0xaa,(byte) 0xb2,(byte) 0xba,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch174 = new BitmapCharRec(7,7,-1,0,9,ch174data);
+
+/* char: 0xad */
+
+static final byte[] ch173data = {
+(byte) 0xe0,
+};
+
+static final BitmapCharRec ch173 = new BitmapCharRec(3,1,0,-3,4,ch173data);
+
+/* char: 0xac */
+
+static final byte[] ch172data = {
+(byte) 0x8,(byte) 0x8,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch172 = new BitmapCharRec(5,3,-1,-2,7,ch172data);
+
+/* char: 0xab */
+
+static final byte[] ch171data = {
+(byte) 0x28,(byte) 0x50,(byte) 0xa0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch171 = new BitmapCharRec(5,5,0,0,6,ch171data);
+
+/* char: 0xaa */
+
+static final byte[] ch170data = {
+(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x20,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch170 = new BitmapCharRec(3,5,0,-3,4,ch170data);
+
+/* char: 0xa9 */
+
+static final byte[] ch169data = {
+(byte) 0x38,(byte) 0x44,(byte) 0x9a,(byte) 0xa2,(byte) 0x9a,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch169 = new BitmapCharRec(7,7,-1,0,9,ch169data);
+
+/* char: 0xa8 */
+
+static final byte[] ch168data = {
+(byte) 0xa0,
+};
+
+static final BitmapCharRec ch168 = new BitmapCharRec(3,1,0,-7,3,ch168data);
+
+/* char: 0xa7 */
+
+static final byte[] ch167data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x18,(byte) 0x70,(byte) 0xc8,(byte) 0x98,(byte) 0x70,(byte) 0xc0,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch167 = new BitmapCharRec(5,10,0,2,6,ch167data);
+
+/* char: 0xa6 */
+
+static final byte[] ch166data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch166 = new BitmapCharRec(1,10,-1,2,3,ch166data);
+
+/* char: 0xa5 */
+
+static final byte[] ch165data = {
+(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0xf8,(byte) 0x50,(byte) 0x50,(byte) 0x88,(byte) 0x88,
+};
+
+static final BitmapCharRec ch165 = new BitmapCharRec(5,8,0,0,6,ch165data);
+
+/* char: 0xa4 */
+
+static final byte[] ch164data = {
+(byte) 0x90,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x90,
+};
+
+static final BitmapCharRec ch164 = new BitmapCharRec(4,6,0,-1,5,ch164data);
+
+/* char: 0xa3 */
+
+static final byte[] ch163data = {
+(byte) 0xb0,(byte) 0x48,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch163 = new BitmapCharRec(5,8,0,0,6,ch163data);
+
+/* char: 0xa2 */
+
+static final byte[] ch162data = {
+(byte) 0x40,(byte) 0x70,(byte) 0xa8,(byte) 0xa0,(byte) 0xa0,(byte) 0xa8,(byte) 0x70,(byte) 0x10,
+};
+
+static final BitmapCharRec ch162 = new BitmapCharRec(5,8,0,1,6,ch162data);
+
+/* char: 0xa1 */
+
+static final byte[] ch161data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,
+};
+
+static final BitmapCharRec ch161 = new BitmapCharRec(1,8,-1,2,3,ch161data);
+
+/* char: 0xa0 */
+
+static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,3,null);
+
+/* char: 0x7e '~' */
+
+static final byte[] ch126data = {
+(byte) 0x98,(byte) 0x64,
+};
+
+static final BitmapCharRec ch126 = new BitmapCharRec(6,2,0,-3,7,ch126data);
+
+/* char: 0x7d '}' */
+
+static final byte[] ch125data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch125 = new BitmapCharRec(3,10,0,2,3,ch125data);
+
+/* char: 0x7c '|' */
+
+static final byte[] ch124data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch124 = new BitmapCharRec(1,10,-1,2,3,ch124data);
+
+/* char: 0x7b '{' */
+
+static final byte[] ch123data = {
+(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch123 = new BitmapCharRec(3,10,0,2,3,ch123data);
+
+/* char: 0x7a 'z' */
+
+static final byte[] ch122data = {
+(byte) 0xf0,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch122 = new BitmapCharRec(4,6,0,0,5,ch122data);
+
+/* char: 0x79 'y' */
+
+static final byte[] ch121data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x60,(byte) 0xa0,(byte) 0xa0,(byte) 0x90,(byte) 0x90,
+};
+
+static final BitmapCharRec ch121 = new BitmapCharRec(4,8,0,2,5,ch121data);
+
+/* char: 0x78 'x' */
+
+static final byte[] ch120data = {
+(byte) 0x88,(byte) 0x88,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0x88,
+};
+
+static final BitmapCharRec ch120 = new BitmapCharRec(5,6,0,0,6,ch120data);
+
+/* char: 0x77 'w' */
+
+static final byte[] ch119data = {
+(byte) 0x28,(byte) 0x28,(byte) 0x54,(byte) 0x54,(byte) 0x92,(byte) 0x92,
+};
+
+static final BitmapCharRec ch119 = new BitmapCharRec(7,6,0,0,8,ch119data);
+
+/* char: 0x76 'v' */
+
+static final byte[] ch118data = {
+(byte) 0x20,(byte) 0x20,(byte) 0x50,(byte) 0x50,(byte) 0x88,(byte) 0x88,
+};
+
+static final BitmapCharRec ch118 = new BitmapCharRec(5,6,0,0,6,ch118data);
+
+/* char: 0x75 'u' */
+
+static final byte[] ch117data = {
+(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,
+};
+
+static final BitmapCharRec ch117 = new BitmapCharRec(4,6,0,0,5,ch117data);
+
+/* char: 0x74 't' */
+
+static final byte[] ch116data = {
+(byte) 0x60,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x40,
+};
+
+static final BitmapCharRec ch116 = new BitmapCharRec(3,8,0,0,4,ch116data);
+
+/* char: 0x73 's' */
+
+static final byte[] ch115data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x60,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch115 = new BitmapCharRec(4,6,0,0,5,ch115data);
+
+/* char: 0x72 'r' */
+
+static final byte[] ch114data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch114 = new BitmapCharRec(3,6,0,0,4,ch114data);
+
+/* char: 0x71 'q' */
+
+static final byte[] ch113data = {
+(byte) 0x8,(byte) 0x8,(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68,
+};
+
+static final BitmapCharRec ch113 = new BitmapCharRec(5,8,0,2,6,ch113data);
+
+/* char: 0x70 'p' */
+
+static final byte[] ch112data = {
+(byte) 0x80,(byte) 0x80,(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,
+};
+
+static final BitmapCharRec ch112 = new BitmapCharRec(5,8,0,2,6,ch112data);
+
+/* char: 0x6f 'o' */
+
+static final byte[] ch111data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch111 = new BitmapCharRec(5,6,0,0,6,ch111data);
+
+/* char: 0x6e 'n' */
+
+static final byte[] ch110data = {
+(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,
+};
+
+static final BitmapCharRec ch110 = new BitmapCharRec(5,6,0,0,6,ch110data);
+
+/* char: 0x6d 'm' */
+
+static final byte[] ch109data = {
+(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xec,
+};
+
+static final BitmapCharRec ch109 = new BitmapCharRec(7,6,0,0,8,ch109data);
+
+/* char: 0x6c 'l' */
+
+static final byte[] ch108data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch108 = new BitmapCharRec(1,8,0,0,2,ch108data);
+
+/* char: 0x6b 'k' */
+
+static final byte[] ch107data = {
+(byte) 0x90,(byte) 0x90,(byte) 0xa0,(byte) 0xc0,(byte) 0xa0,(byte) 0x90,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch107 = new BitmapCharRec(4,8,0,0,5,ch107data);
+
+/* char: 0x6a 'j' */
+
+static final byte[] ch106data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,
+};
+
+static final BitmapCharRec ch106 = new BitmapCharRec(1,9,0,1,2,ch106data);
+
+/* char: 0x69 'i' */
+
+static final byte[] ch105data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,
+};
+
+static final BitmapCharRec ch105 = new BitmapCharRec(1,8,0,0,2,ch105data);
+
+/* char: 0x68 'h' */
+
+static final byte[] ch104data = {
+(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch104 = new BitmapCharRec(5,8,0,0,6,ch104data);
+
+/* char: 0x67 'g' */
+
+static final byte[] ch103data = {
+(byte) 0x70,(byte) 0x8,(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68,
+};
+
+static final BitmapCharRec ch103 = new BitmapCharRec(5,8,0,2,6,ch103data);
+
+/* char: 0x66 'f' */
+
+static final byte[] ch102data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x30,
+};
+
+static final BitmapCharRec ch102 = new BitmapCharRec(4,8,0,0,4,ch102data);
+
+/* char: 0x65 'e' */
+
+static final byte[] ch101data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch101 = new BitmapCharRec(4,6,0,0,5,ch101data);
+
+/* char: 0x64 'd' */
+
+static final byte[] ch100data = {
+(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68,(byte) 0x8,(byte) 0x8,
+};
+
+static final BitmapCharRec ch100 = new BitmapCharRec(5,8,0,0,6,ch100data);
+
+/* char: 0x63 'c' */
+
+static final byte[] ch99data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0x80,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch99 = new BitmapCharRec(4,6,0,0,5,ch99data);
+
+/* char: 0x62 'b' */
+
+static final byte[] ch98data = {
+(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch98 = new BitmapCharRec(5,8,0,0,6,ch98data);
+
+/* char: 0x61 'a' */
+
+static final byte[] ch97data = {
+(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch97 = new BitmapCharRec(5,6,0,0,5,ch97data);
+
+/* char: 0x60 '`' */
+
+static final byte[] ch96data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x40,
+};
+
+static final BitmapCharRec ch96 = new BitmapCharRec(2,3,0,-5,3,ch96data);
+
+/* char: 0x5f '_' */
+
+static final byte[] ch95data = {
+(byte) 0xfc,
+};
+
+static final BitmapCharRec ch95 = new BitmapCharRec(6,1,0,2,6,ch95data);
+
+/* char: 0x5e '^' */
+
+static final byte[] ch94data = {
+(byte) 0x88,(byte) 0x50,(byte) 0x50,(byte) 0x20,(byte) 0x20,
+};
+
+static final BitmapCharRec ch94 = new BitmapCharRec(5,5,0,-3,6,ch94data);
+
+/* char: 0x5d ']' */
+
+static final byte[] ch93data = {
+(byte) 0xc0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch93 = new BitmapCharRec(2,10,0,2,3,ch93data);
+
+/* char: 0x5c '\' */
+
+static final byte[] ch92data = {
+(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch92 = new BitmapCharRec(3,8,0,0,3,ch92data);
+
+/* char: 0x5b '[' */
+
+static final byte[] ch91data = {
+(byte) 0xc0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch91 = new BitmapCharRec(2,10,-1,2,3,ch91data);
+
+/* char: 0x5a 'Z' */
+
+static final byte[] ch90data = {
+(byte) 0xf8,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch90 = new BitmapCharRec(5,8,-1,0,7,ch90data);
+
+/* char: 0x59 'Y' */
+
+static final byte[] ch89data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82,
+};
+
+static final BitmapCharRec ch89 = new BitmapCharRec(7,8,0,0,7,ch89data);
+
+/* char: 0x58 'X' */
+
+static final byte[] ch88data = {
+(byte) 0x88,(byte) 0x88,(byte) 0x50,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0x88,(byte) 0x88,
+};
+
+static final BitmapCharRec ch88 = new BitmapCharRec(5,8,-1,0,7,ch88data);
+
+/* char: 0x57 'W' */
+
+static final byte[] ch87data = {
+(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x88,(byte) 0x80,(byte) 0x88,(byte) 0x80,
+};
+
+static final BitmapCharRec ch87 = new BitmapCharRec(9,8,0,0,9,ch87data);
+
+/* char: 0x56 'V' */
+
+static final byte[] ch86data = {
+(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch86 = new BitmapCharRec(7,8,0,0,7,ch86data);
+
+/* char: 0x55 'U' */
+
+static final byte[] ch85data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,
+};
+
+static final BitmapCharRec ch85 = new BitmapCharRec(6,8,-1,0,8,ch85data);
+
+/* char: 0x54 'T' */
+
+static final byte[] ch84data = {
+(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch84 = new BitmapCharRec(5,8,0,0,5,ch84data);
+
+/* char: 0x53 'S' */
+
+static final byte[] ch83data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x8,(byte) 0x70,(byte) 0x80,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch83 = new BitmapCharRec(5,8,-1,0,7,ch83data);
+
+/* char: 0x52 'R' */
+
+static final byte[] ch82data = {
+(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xf0,(byte) 0x88,(byte) 0x88,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch82 = new BitmapCharRec(5,8,-1,0,7,ch82data);
+
+/* char: 0x51 'Q' */
+
+static final byte[] ch81data = {
+(byte) 0x2,(byte) 0x7c,(byte) 0x8c,(byte) 0x94,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch81 = new BitmapCharRec(7,9,-1,1,8,ch81data);
+
+/* char: 0x50 'P' */
+
+static final byte[] ch80data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x88,(byte) 0x88,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch80 = new BitmapCharRec(5,8,-1,0,7,ch80data);
+
+/* char: 0x4f 'O' */
+
+static final byte[] ch79data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch79 = new BitmapCharRec(6,8,-1,0,8,ch79data);
+
+/* char: 0x4e 'N' */
+
+static final byte[] ch78data = {
+(byte) 0x8c,(byte) 0x8c,(byte) 0x94,(byte) 0x94,(byte) 0xa4,(byte) 0xa4,(byte) 0xc4,(byte) 0xc4,
+};
+
+static final BitmapCharRec ch78 = new BitmapCharRec(6,8,-1,0,8,ch78data);
+
+/* char: 0x4d 'M' */
+
+static final byte[] ch77data = {
+(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xaa,(byte) 0xaa,(byte) 0xc6,(byte) 0xc6,(byte) 0x82,
+};
+
+static final BitmapCharRec ch77 = new BitmapCharRec(7,8,-1,0,9,ch77data);
+
+/* char: 0x4c 'L' */
+
+static final byte[] ch76data = {
+(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch76 = new BitmapCharRec(4,8,-1,0,6,ch76data);
+
+/* char: 0x4b 'K' */
+
+static final byte[] ch75data = {
+(byte) 0x88,(byte) 0x88,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0xa0,(byte) 0x90,(byte) 0x88,
+};
+
+static final BitmapCharRec ch75 = new BitmapCharRec(5,8,-1,0,7,ch75data);
+
+/* char: 0x4a 'J' */
+
+static final byte[] ch74data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,
+};
+
+static final BitmapCharRec ch74 = new BitmapCharRec(4,8,0,0,5,ch74data);
+
+/* char: 0x49 'I' */
+
+static final byte[] ch73data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch73 = new BitmapCharRec(1,8,-1,0,3,ch73data);
+
+/* char: 0x48 'H' */
+
+static final byte[] ch72data = {
+(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x84,
+};
+
+static final BitmapCharRec ch72 = new BitmapCharRec(6,8,-1,0,8,ch72data);
+
+/* char: 0x47 'G' */
+
+static final byte[] ch71data = {
+(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x8c,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch71 = new BitmapCharRec(6,8,-1,0,8,ch71data);
+
+/* char: 0x46 'F' */
+
+static final byte[] ch70data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch70 = new BitmapCharRec(5,8,-1,0,6,ch70data);
+
+/* char: 0x45 'E' */
+
+static final byte[] ch69data = {
+(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch69 = new BitmapCharRec(5,8,-1,0,7,ch69data);
+
+/* char: 0x44 'D' */
+
+static final byte[] ch68data = {
+(byte) 0xf0,(byte) 0x88,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x88,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch68 = new BitmapCharRec(6,8,-1,0,8,ch68data);
+
+/* char: 0x43 'C' */
+
+static final byte[] ch67data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch67 = new BitmapCharRec(6,8,-1,0,8,ch67data);
+
+/* char: 0x42 'B' */
+
+static final byte[] ch66data = {
+(byte) 0xf0,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xf0,(byte) 0x88,(byte) 0x88,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch66 = new BitmapCharRec(5,8,-1,0,7,ch66data);
+
+/* char: 0x41 'A' */
+
+static final byte[] ch65data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,
+};
+
+static final BitmapCharRec ch65 = new BitmapCharRec(7,8,0,0,7,ch65data);
+
+/* char: 0x40 '@' */
+
+static final byte[] ch64data = {
+(byte) 0x3e,(byte) 0x0,(byte) 0x40,(byte) 0x0,(byte) 0x9b,(byte) 0x0,(byte) 0xa4,(byte) 0x80,(byte) 0xa4,(byte) 0x80,(byte) 0xa2,(byte) 0x40,(byte) 0x92,(byte) 0x40,(byte) 0x4d,(byte) 0x40,
+(byte) 0x20,(byte) 0x80,(byte) 0x1f,(byte) 0x0,
+};
+
+static final BitmapCharRec ch64 = new BitmapCharRec(10,10,0,2,11,ch64data);
+
+/* char: 0x3f '?' */
+
+static final byte[] ch63data = {
+(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch63 = new BitmapCharRec(4,8,-1,0,6,ch63data);
+
+/* char: 0x3e '>' */
+
+static final byte[] ch62data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch62 = new BitmapCharRec(3,5,-1,-1,6,ch62data);
+
+/* char: 0x3d '=' */
+
+static final byte[] ch61data = {
+(byte) 0xf0,(byte) 0x0,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch61 = new BitmapCharRec(4,3,0,-2,5,ch61data);
+
+/* char: 0x3c '<' */
+
+static final byte[] ch60data = {
+(byte) 0x20,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch60 = new BitmapCharRec(3,5,-1,-1,6,ch60data);
+
+/* char: 0x3b ';' */
+
+static final byte[] ch59data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch59 = new BitmapCharRec(2,8,0,2,3,ch59data);
+
+/* char: 0x3a ':' */
+
+static final byte[] ch58data = {
+(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x80,
+};
+
+static final BitmapCharRec ch58 = new BitmapCharRec(1,6,-1,0,3,ch58data);
+
+/* char: 0x39 '9' */
+
+static final byte[] ch57data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch57 = new BitmapCharRec(5,8,0,0,6,ch57data);
+
+/* char: 0x38 '8' */
+
+static final byte[] ch56data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch56 = new BitmapCharRec(5,8,0,0,6,ch56data);
+
+/* char: 0x37 '7' */
+
+static final byte[] ch55data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch55 = new BitmapCharRec(5,8,0,0,6,ch55data);
+
+/* char: 0x36 '6' */
+
+static final byte[] ch54data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch54 = new BitmapCharRec(5,8,0,0,6,ch54data);
+
+/* char: 0x35 '5' */
+
+static final byte[] ch53data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch53 = new BitmapCharRec(5,8,0,0,6,ch53data);
+
+/* char: 0x34 '4' */
+
+static final byte[] ch52data = {
+(byte) 0x10,(byte) 0x10,(byte) 0xf8,(byte) 0x90,(byte) 0x50,(byte) 0x50,(byte) 0x30,(byte) 0x10,
+};
+
+static final BitmapCharRec ch52 = new BitmapCharRec(5,8,0,0,6,ch52data);
+
+/* char: 0x33 '3' */
+
+static final byte[] ch51data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch51 = new BitmapCharRec(5,8,0,0,6,ch51data);
+
+/* char: 0x32 '2' */
+
+static final byte[] ch50data = {
+(byte) 0xf8,(byte) 0x80,(byte) 0x40,(byte) 0x30,(byte) 0x8,(byte) 0x8,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch50 = new BitmapCharRec(5,8,0,0,6,ch50data);
+
+/* char: 0x31 '1' */
+
+static final byte[] ch49data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch49 = new BitmapCharRec(2,8,-1,0,6,ch49data);
+
+/* char: 0x30 '0' */
+
+static final byte[] ch48data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch48 = new BitmapCharRec(5,8,0,0,6,ch48data);
+
+/* char: 0x2f '/' */
+
+static final byte[] ch47data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,
+};
+
+static final BitmapCharRec ch47 = new BitmapCharRec(3,8,0,0,3,ch47data);
+
+/* char: 0x2e '.' */
+
+static final byte[] ch46data = {
+(byte) 0x80,
+};
+
+static final BitmapCharRec ch46 = new BitmapCharRec(1,1,-1,0,3,ch46data);
+
+/* char: 0x2d '-' */
+
+static final byte[] ch45data = {
+(byte) 0xf8,
+};
+
+static final BitmapCharRec ch45 = new BitmapCharRec(5,1,-1,-3,7,ch45data);
+
+/* char: 0x2c ',' */
+
+static final byte[] ch44data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,
+};
+
+static final BitmapCharRec ch44 = new BitmapCharRec(2,3,0,2,3,ch44data);
+
+/* char: 0x2b '+' */
+
+static final byte[] ch43data = {
+(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,
+};
+
+static final BitmapCharRec ch43 = new BitmapCharRec(5,5,0,-1,6,ch43data);
+
+/* char: 0x2a '*' */
+
+static final byte[] ch42data = {
+(byte) 0xa0,(byte) 0x40,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch42 = new BitmapCharRec(3,3,0,-5,4,ch42data);
+
+/* char: 0x29 ')' */
+
+static final byte[] ch41data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch41 = new BitmapCharRec(3,10,-1,2,4,ch41data);
+
+/* char: 0x28 '(' */
+
+static final byte[] ch40data = {
+(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch40 = new BitmapCharRec(3,10,0,2,4,ch40data);
+
+/* char: 0x27 ''' */
+
+static final byte[] ch39data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,
+};
+
+static final BitmapCharRec ch39 = new BitmapCharRec(2,3,-1,-5,3,ch39data);
+
+/* char: 0x26 '&' */
+
+static final byte[] ch38data = {
+(byte) 0x64,(byte) 0x98,(byte) 0x98,(byte) 0xa4,(byte) 0x60,(byte) 0x50,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch38 = new BitmapCharRec(6,8,-1,0,8,ch38data);
+
+/* char: 0x25 '%' */
+
+static final byte[] ch37data = {
+(byte) 0x26,(byte) 0x29,(byte) 0x16,(byte) 0x10,(byte) 0x8,(byte) 0x68,(byte) 0x94,(byte) 0x64,
+};
+
+static final BitmapCharRec ch37 = new BitmapCharRec(8,8,0,0,9,ch37data);
+
+/* char: 0x24 '$' */
+
+static final byte[] ch36data = {
+(byte) 0x20,(byte) 0x70,(byte) 0xa8,(byte) 0x28,(byte) 0x70,(byte) 0xa0,(byte) 0xa8,(byte) 0x70,(byte) 0x20,
+};
+
+static final BitmapCharRec ch36 = new BitmapCharRec(5,9,0,1,6,ch36data);
+
+/* char: 0x23 '#' */
+
+static final byte[] ch35data = {
+(byte) 0x50,(byte) 0x50,(byte) 0xf8,(byte) 0x28,(byte) 0x7c,(byte) 0x28,(byte) 0x28,
+};
+
+static final BitmapCharRec ch35 = new BitmapCharRec(6,7,0,0,6,ch35data);
+
+/* char: 0x22 '"' */
+
+static final byte[] ch34data = {
+(byte) 0xa0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch34 = new BitmapCharRec(3,2,-1,-6,4,ch34data);
+
+/* char: 0x21 '!' */
+
+static final byte[] ch33data = {
+(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch33 = new BitmapCharRec(1,8,-1,0,3,ch33data);
+
+/* char: 0x20 ' ' */
+
+static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,3,null);
+
+static final BitmapCharRec[] chars = {
+ch32,
+ch33,
+ch34,
+ch35,
+ch36,
+ch37,
+ch38,
+ch39,
+ch40,
+ch41,
+ch42,
+ch43,
+ch44,
+ch45,
+ch46,
+ch47,
+ch48,
+ch49,
+ch50,
+ch51,
+ch52,
+ch53,
+ch54,
+ch55,
+ch56,
+ch57,
+ch58,
+ch59,
+ch60,
+ch61,
+ch62,
+ch63,
+ch64,
+ch65,
+ch66,
+ch67,
+ch68,
+ch69,
+ch70,
+ch71,
+ch72,
+ch73,
+ch74,
+ch75,
+ch76,
+ch77,
+ch78,
+ch79,
+ch80,
+ch81,
+ch82,
+ch83,
+ch84,
+ch85,
+ch86,
+ch87,
+ch88,
+ch89,
+ch90,
+ch91,
+ch92,
+ch93,
+ch94,
+ch95,
+ch96,
+ch97,
+ch98,
+ch99,
+ch100,
+ch101,
+ch102,
+ch103,
+ch104,
+ch105,
+ch106,
+ch107,
+ch108,
+ch109,
+ch110,
+ch111,
+ch112,
+ch113,
+ch114,
+ch115,
+ch116,
+ch117,
+ch118,
+ch119,
+ch120,
+ch121,
+ch122,
+ch123,
+ch124,
+ch125,
+ch126,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+ch160,
+ch161,
+ch162,
+ch163,
+ch164,
+ch165,
+ch166,
+ch167,
+ch168,
+ch169,
+ch170,
+ch171,
+ch172,
+ch173,
+ch174,
+ch175,
+ch176,
+ch177,
+ch178,
+ch179,
+ch180,
+ch181,
+ch182,
+ch183,
+ch184,
+ch185,
+ch186,
+ch187,
+ch188,
+ch189,
+ch190,
+ch191,
+ch192,
+ch193,
+ch194,
+ch195,
+ch196,
+ch197,
+ch198,
+ch199,
+ch200,
+ch201,
+ch202,
+ch203,
+ch204,
+ch205,
+ch206,
+ch207,
+ch208,
+ch209,
+ch210,
+ch211,
+ch212,
+ch213,
+ch214,
+ch215,
+ch216,
+ch217,
+ch218,
+ch219,
+ch220,
+ch221,
+ch222,
+ch223,
+ch224,
+ch225,
+ch226,
+ch227,
+ch228,
+ch229,
+ch230,
+ch231,
+ch232,
+ch233,
+ch234,
+ch235,
+ch236,
+ch237,
+ch238,
+ch239,
+ch240,
+ch241,
+ch242,
+ch243,
+ch244,
+ch245,
+ch246,
+ch247,
+ch248,
+ch249,
+ch250,
+ch251,
+ch252,
+ch253,
+ch254,
+ch255,
+};
+
+ public static final BitmapFontRec glutBitmapHelvetica10 = new BitmapFontRec("-adobe-helvetica-medium-r-normal--10-100-75-75-p-56-iso8859-1",
+ 224,
+ 32,
+ chars);
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica12.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica12.java
new file mode 100644
index 000000000..bc86f6216
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica12.java
@@ -0,0 +1,1808 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+class GLUTBitmapHelvetica12 {
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+/* char: 0xff */
+
+static final byte[] ch255data = {
+(byte) 0xc0,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x30,(byte) 0x50,(byte) 0x50,(byte) 0x48,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch255 = new BitmapCharRec(5,12,-1,3,7,ch255data);
+
+/* char: 0xfe */
+
+static final byte[] ch254data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch254 = new BitmapCharRec(5,12,-1,3,7,ch254data);
+
+/* char: 0xfd */
+
+static final byte[] ch253data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x50,(byte) 0x50,(byte) 0x90,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch253 = new BitmapCharRec(5,13,-1,3,7,ch253data);
+
+/* char: 0xfc */
+
+static final byte[] ch252data = {
+(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch252 = new BitmapCharRec(5,9,-1,0,7,ch252data);
+
+/* char: 0xfb */
+
+static final byte[] ch251data = {
+(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch251 = new BitmapCharRec(5,10,-1,0,7,ch251data);
+
+/* char: 0xfa */
+
+static final byte[] ch250data = {
+(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch250 = new BitmapCharRec(5,10,-1,0,7,ch250data);
+
+/* char: 0xf9 */
+
+static final byte[] ch249data = {
+(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x20,(byte) 0x40,
+};
+
+static final BitmapCharRec ch249 = new BitmapCharRec(5,10,-1,0,7,ch249data);
+
+/* char: 0xf8 */
+
+static final byte[] ch248data = {
+(byte) 0xb8,(byte) 0x44,(byte) 0x64,(byte) 0x54,(byte) 0x4c,(byte) 0x44,(byte) 0x3a,
+};
+
+static final BitmapCharRec ch248 = new BitmapCharRec(7,7,0,0,7,ch248data);
+
+/* char: 0xf7 */
+
+static final byte[] ch247data = {
+(byte) 0x20,(byte) 0x0,(byte) 0xf8,(byte) 0x0,(byte) 0x20,
+};
+
+static final BitmapCharRec ch247 = new BitmapCharRec(5,5,-1,-1,7,ch247data);
+
+/* char: 0xf6 */
+
+static final byte[] ch246data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch246 = new BitmapCharRec(5,9,-1,0,7,ch246data);
+
+/* char: 0xf5 */
+
+static final byte[] ch245data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch245 = new BitmapCharRec(5,10,-1,0,7,ch245data);
+
+/* char: 0xf4 */
+
+static final byte[] ch244data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch244 = new BitmapCharRec(5,10,-1,0,7,ch244data);
+
+/* char: 0xf3 */
+
+static final byte[] ch243data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch243 = new BitmapCharRec(5,10,-1,0,7,ch243data);
+
+/* char: 0xf2 */
+
+static final byte[] ch242data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x40,
+};
+
+static final BitmapCharRec ch242 = new BitmapCharRec(5,10,-1,0,7,ch242data);
+
+/* char: 0xf1 */
+
+static final byte[] ch241data = {
+(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch241 = new BitmapCharRec(5,10,-1,0,7,ch241data);
+
+/* char: 0xf0 */
+
+static final byte[] ch240data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x50,(byte) 0x30,(byte) 0x68,
+};
+
+static final BitmapCharRec ch240 = new BitmapCharRec(5,10,-1,0,7,ch240data);
+
+/* char: 0xef */
+
+static final byte[] ch239data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch239 = new BitmapCharRec(3,9,0,0,3,ch239data);
+
+/* char: 0xee */
+
+static final byte[] ch238data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch238 = new BitmapCharRec(3,10,0,0,3,ch238data);
+
+/* char: 0xed */
+
+static final byte[] ch237data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x40,
+};
+
+static final BitmapCharRec ch237 = new BitmapCharRec(2,10,-1,0,3,ch237data);
+
+/* char: 0xec */
+
+static final byte[] ch236data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch236 = new BitmapCharRec(2,10,0,0,3,ch236data);
+
+/* char: 0xeb */
+
+static final byte[] ch235data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0xf8,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch235 = new BitmapCharRec(5,9,-1,0,7,ch235data);
+
+/* char: 0xea */
+
+static final byte[] ch234data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0xf8,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch234 = new BitmapCharRec(5,10,-1,0,7,ch234data);
+
+/* char: 0xe9 */
+
+static final byte[] ch233data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0xf8,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch233 = new BitmapCharRec(5,10,-1,0,7,ch233data);
+
+/* char: 0xe8 */
+
+static final byte[] ch232data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0xf8,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x40,
+};
+
+static final BitmapCharRec ch232 = new BitmapCharRec(5,10,-1,0,7,ch232data);
+
+/* char: 0xe7 */
+
+static final byte[] ch231data = {
+(byte) 0x60,(byte) 0x10,(byte) 0x20,(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch231 = new BitmapCharRec(5,10,-1,3,7,ch231data);
+
+/* char: 0xe6 */
+
+static final byte[] ch230data = {
+(byte) 0x77,(byte) 0x0,(byte) 0x88,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x7f,(byte) 0x80,(byte) 0x8,(byte) 0x80,(byte) 0x88,(byte) 0x80,(byte) 0x77,(byte) 0x0,
+};
+
+static final BitmapCharRec ch230 = new BitmapCharRec(9,7,-1,0,11,ch230data);
+
+/* char: 0xe5 */
+
+static final byte[] ch229data = {
+(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x30,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch229 = new BitmapCharRec(6,10,-1,0,7,ch229data);
+
+/* char: 0xe4 */
+
+static final byte[] ch228data = {
+(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch228 = new BitmapCharRec(6,9,-1,0,7,ch228data);
+
+/* char: 0xe3 */
+
+static final byte[] ch227data = {
+(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch227 = new BitmapCharRec(6,10,-1,0,7,ch227data);
+
+/* char: 0xe2 */
+
+static final byte[] ch226data = {
+(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch226 = new BitmapCharRec(6,10,-1,0,7,ch226data);
+
+/* char: 0xe1 */
+
+static final byte[] ch225data = {
+(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch225 = new BitmapCharRec(6,10,-1,0,7,ch225data);
+
+/* char: 0xe0 */
+
+static final byte[] ch224data = {
+(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch224 = new BitmapCharRec(6,10,-1,0,7,ch224data);
+
+/* char: 0xdf */
+
+static final byte[] ch223data = {
+(byte) 0xb0,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xb0,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch223 = new BitmapCharRec(5,9,-1,0,7,ch223data);
+
+/* char: 0xde */
+
+static final byte[] ch222data = {
+(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch222 = new BitmapCharRec(6,9,-1,0,8,ch222data);
+
+/* char: 0xdd */
+
+static final byte[] ch221data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x10,(byte) 0x8,
+};
+
+static final BitmapCharRec ch221 = new BitmapCharRec(7,12,-1,0,9,ch221data);
+
+/* char: 0xdc */
+
+static final byte[] ch220data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x48,
+};
+
+static final BitmapCharRec ch220 = new BitmapCharRec(6,11,-1,0,8,ch220data);
+
+/* char: 0xdb */
+
+static final byte[] ch219data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x28,(byte) 0x10,
+};
+
+static final BitmapCharRec ch219 = new BitmapCharRec(6,12,-1,0,8,ch219data);
+
+/* char: 0xda */
+
+static final byte[] ch218data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x10,(byte) 0x8,
+};
+
+static final BitmapCharRec ch218 = new BitmapCharRec(6,12,-1,0,8,ch218data);
+
+/* char: 0xd9 */
+
+static final byte[] ch217data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch217 = new BitmapCharRec(6,12,-1,0,8,ch217data);
+
+/* char: 0xd8 */
+
+static final byte[] ch216data = {
+(byte) 0x80,(byte) 0x0,(byte) 0x5e,(byte) 0x0,(byte) 0x21,(byte) 0x0,(byte) 0x50,(byte) 0x80,(byte) 0x48,(byte) 0x80,(byte) 0x44,(byte) 0x80,(byte) 0x44,(byte) 0x80,(byte) 0x42,(byte) 0x80,
+(byte) 0x21,(byte) 0x0,(byte) 0x1e,(byte) 0x80,(byte) 0x0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch216 = new BitmapCharRec(10,11,0,1,10,ch216data);
+
+/* char: 0xd7 */
+
+static final byte[] ch215data = {
+(byte) 0x88,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0x88,
+};
+
+static final BitmapCharRec ch215 = new BitmapCharRec(5,5,-1,-1,7,ch215data);
+
+/* char: 0xd6 */
+
+static final byte[] ch214data = {
+(byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,(byte) 0x0,(byte) 0x24,
+};
+
+static final BitmapCharRec ch214 = new BitmapCharRec(8,11,-1,0,10,ch214data);
+
+/* char: 0xd5 */
+
+static final byte[] ch213data = {
+(byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,(byte) 0x0,(byte) 0x28,(byte) 0x14,
+};
+
+static final BitmapCharRec ch213 = new BitmapCharRec(8,12,-1,0,10,ch213data);
+
+/* char: 0xd4 */
+
+static final byte[] ch212data = {
+(byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,(byte) 0x0,(byte) 0x14,(byte) 0x8,
+};
+
+static final BitmapCharRec ch212 = new BitmapCharRec(8,12,-1,0,10,ch212data);
+
+/* char: 0xd3 */
+
+static final byte[] ch211data = {
+(byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,(byte) 0x0,(byte) 0x8,(byte) 0x4,
+};
+
+static final BitmapCharRec ch211 = new BitmapCharRec(8,12,-1,0,10,ch211data);
+
+/* char: 0xd2 */
+
+static final byte[] ch210data = {
+(byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,(byte) 0x0,(byte) 0x8,(byte) 0x10,
+};
+
+static final BitmapCharRec ch210 = new BitmapCharRec(8,12,-1,0,10,ch210data);
+
+/* char: 0xd1 */
+
+static final byte[] ch209data = {
+(byte) 0x82,(byte) 0x86,(byte) 0x8a,(byte) 0x8a,(byte) 0x92,(byte) 0xa2,(byte) 0xa2,(byte) 0xc2,(byte) 0x82,(byte) 0x0,(byte) 0x28,(byte) 0x14,
+};
+
+static final BitmapCharRec ch209 = new BitmapCharRec(7,12,-1,0,9,ch209data);
+
+/* char: 0xd0 */
+
+static final byte[] ch208data = {
+(byte) 0x7c,(byte) 0x42,(byte) 0x41,(byte) 0x41,(byte) 0xf1,(byte) 0x41,(byte) 0x41,(byte) 0x42,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch208 = new BitmapCharRec(8,9,0,0,9,ch208data);
+
+/* char: 0xcf */
+
+static final byte[] ch207data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch207 = new BitmapCharRec(3,11,0,0,3,ch207data);
+
+/* char: 0xce */
+
+static final byte[] ch206data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch206 = new BitmapCharRec(3,12,0,0,3,ch206data);
+
+/* char: 0xcd */
+
+static final byte[] ch205data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x40,
+};
+
+static final BitmapCharRec ch205 = new BitmapCharRec(2,12,-1,0,3,ch205data);
+
+/* char: 0xcc */
+
+static final byte[] ch204data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch204 = new BitmapCharRec(2,12,0,0,3,ch204data);
+
+/* char: 0xcb */
+
+static final byte[] ch203data = {
+(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x28,
+};
+
+static final BitmapCharRec ch203 = new BitmapCharRec(6,11,-1,0,8,ch203data);
+
+/* char: 0xca */
+
+static final byte[] ch202data = {
+(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x28,(byte) 0x10,
+};
+
+static final BitmapCharRec ch202 = new BitmapCharRec(6,12,-1,0,8,ch202data);
+
+/* char: 0xc9 */
+
+static final byte[] ch201data = {
+(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x10,(byte) 0x8,
+};
+
+static final BitmapCharRec ch201 = new BitmapCharRec(6,12,-1,0,8,ch201data);
+
+/* char: 0xc8 */
+
+static final byte[] ch200data = {
+(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch200 = new BitmapCharRec(6,12,-1,0,8,ch200data);
+
+/* char: 0xc7 */
+
+static final byte[] ch199data = {
+(byte) 0x30,(byte) 0x8,(byte) 0x8,(byte) 0x3c,(byte) 0x42,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x42,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch199 = new BitmapCharRec(7,12,-1,3,9,ch199data);
+
+/* char: 0xc6 */
+
+static final byte[] ch198data = {
+(byte) 0x8f,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x88,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0x4f,(byte) 0x80,(byte) 0x48,(byte) 0x0,(byte) 0x28,(byte) 0x0,(byte) 0x28,(byte) 0x0,
+(byte) 0x1f,(byte) 0x80,
+};
+
+static final BitmapCharRec ch198 = new BitmapCharRec(9,9,-1,0,11,ch198data);
+
+/* char: 0xc5 */
+
+static final byte[] ch197data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x10,
+};
+
+static final BitmapCharRec ch197 = new BitmapCharRec(7,12,-1,0,9,ch197data);
+
+/* char: 0xc4 */
+
+static final byte[] ch196data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28,
+};
+
+static final BitmapCharRec ch196 = new BitmapCharRec(7,11,-1,0,9,ch196data);
+
+/* char: 0xc3 */
+
+static final byte[] ch195data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x14,
+};
+
+static final BitmapCharRec ch195 = new BitmapCharRec(7,12,-1,0,9,ch195data);
+
+/* char: 0xc2 */
+
+static final byte[] ch194data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x10,
+};
+
+static final BitmapCharRec ch194 = new BitmapCharRec(7,12,-1,0,9,ch194data);
+
+/* char: 0xc1 */
+
+static final byte[] ch193data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x8,
+};
+
+static final BitmapCharRec ch193 = new BitmapCharRec(7,12,-1,0,9,ch193data);
+
+/* char: 0xc0 */
+
+static final byte[] ch192data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch192 = new BitmapCharRec(7,12,-1,0,9,ch192data);
+
+/* char: 0xbf */
+
+static final byte[] ch191data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x0,(byte) 0x20,
+};
+
+static final BitmapCharRec ch191 = new BitmapCharRec(5,9,-1,3,7,ch191data);
+
+/* char: 0xbe */
+
+static final byte[] ch190data = {
+(byte) 0x21,(byte) 0x0,(byte) 0x17,(byte) 0x80,(byte) 0x15,(byte) 0x0,(byte) 0xb,(byte) 0x0,(byte) 0xc9,(byte) 0x0,(byte) 0x24,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0x22,(byte) 0x0,
+(byte) 0xe1,(byte) 0x0,
+};
+
+static final BitmapCharRec ch190 = new BitmapCharRec(9,9,0,0,10,ch190data);
+
+/* char: 0xbd */
+
+static final byte[] ch189data = {
+(byte) 0x47,(byte) 0x80,(byte) 0x22,(byte) 0x0,(byte) 0x11,(byte) 0x0,(byte) 0x14,(byte) 0x80,(byte) 0x4b,(byte) 0x0,(byte) 0x48,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0xc2,(byte) 0x0,
+(byte) 0x41,(byte) 0x0,
+};
+
+static final BitmapCharRec ch189 = new BitmapCharRec(9,9,0,0,10,ch189data);
+
+/* char: 0xbc */
+
+static final byte[] ch188data = {
+(byte) 0x41,(byte) 0x0,(byte) 0x27,(byte) 0x80,(byte) 0x15,(byte) 0x0,(byte) 0x13,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0xc2,(byte) 0x0,
+(byte) 0x41,(byte) 0x0,
+};
+
+static final BitmapCharRec ch188 = new BitmapCharRec(9,9,0,0,10,ch188data);
+
+/* char: 0xbb */
+
+static final byte[] ch187data = {
+(byte) 0xa0,(byte) 0x50,(byte) 0x28,(byte) 0x50,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch187 = new BitmapCharRec(5,5,-1,-1,7,ch187data);
+
+/* char: 0xba */
+
+static final byte[] ch186data = {
+(byte) 0xe0,(byte) 0x0,(byte) 0xe0,(byte) 0xa0,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch186 = new BitmapCharRec(3,5,-1,-4,5,ch186data);
+
+/* char: 0xb9 */
+
+static final byte[] ch185data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch185 = new BitmapCharRec(2,5,-1,-3,4,ch185data);
+
+/* char: 0xb8 */
+
+static final byte[] ch184data = {
+(byte) 0xc0,(byte) 0x20,(byte) 0x20,(byte) 0x40,
+};
+
+static final BitmapCharRec ch184 = new BitmapCharRec(3,4,0,3,3,ch184data);
+
+/* char: 0xb7 */
+
+static final byte[] ch183data = {
+(byte) 0x80,
+};
+
+static final BitmapCharRec ch183 = new BitmapCharRec(1,1,-1,-3,3,ch183data);
+
+/* char: 0xb6 */
+
+static final byte[] ch182data = {
+(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x68,(byte) 0xe8,(byte) 0xe8,(byte) 0xe8,(byte) 0x68,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch182 = new BitmapCharRec(6,12,0,3,7,ch182data);
+
+/* char: 0xb5 */
+
+static final byte[] ch181data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xe8,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,
+};
+
+static final BitmapCharRec ch181 = new BitmapCharRec(5,10,-1,3,7,ch181data);
+
+/* char: 0xb4 */
+
+static final byte[] ch180data = {
+(byte) 0x80,(byte) 0x40,
+};
+
+static final BitmapCharRec ch180 = new BitmapCharRec(2,2,0,-8,2,ch180data);
+
+/* char: 0xb3 */
+
+static final byte[] ch179data = {
+(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x20,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch179 = new BitmapCharRec(3,5,0,-3,4,ch179data);
+
+/* char: 0xb2 */
+
+static final byte[] ch178data = {
+(byte) 0xf0,(byte) 0x40,(byte) 0x20,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch178 = new BitmapCharRec(4,5,0,-3,4,ch178data);
+
+/* char: 0xb1 */
+
+static final byte[] ch177data = {
+(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,
+};
+
+static final BitmapCharRec ch177 = new BitmapCharRec(5,7,-1,0,7,ch177data);
+
+/* char: 0xb0 */
+
+static final byte[] ch176data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch176 = new BitmapCharRec(4,4,0,-4,5,ch176data);
+
+/* char: 0xaf */
+
+static final byte[] ch175data = {
+(byte) 0xf0,
+};
+
+static final BitmapCharRec ch175 = new BitmapCharRec(4,1,0,-8,4,ch175data);
+
+/* char: 0xae */
+
+static final byte[] ch174data = {
+(byte) 0x3e,(byte) 0x0,(byte) 0x41,(byte) 0x0,(byte) 0x94,(byte) 0x80,(byte) 0x94,(byte) 0x80,(byte) 0x98,(byte) 0x80,(byte) 0x94,(byte) 0x80,(byte) 0x9c,(byte) 0x80,(byte) 0x41,(byte) 0x0,
+(byte) 0x3e,(byte) 0x0,
+};
+
+static final BitmapCharRec ch174 = new BitmapCharRec(9,9,-1,0,11,ch174data);
+
+/* char: 0xad */
+
+static final byte[] ch173data = {
+(byte) 0xf0,
+};
+
+static final BitmapCharRec ch173 = new BitmapCharRec(4,1,0,-3,5,ch173data);
+
+/* char: 0xac */
+
+static final byte[] ch172data = {
+(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch172 = new BitmapCharRec(6,4,-1,-2,8,ch172data);
+
+/* char: 0xab */
+
+static final byte[] ch171data = {
+(byte) 0x28,(byte) 0x50,(byte) 0xa0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch171 = new BitmapCharRec(5,5,-1,-1,7,ch171data);
+
+/* char: 0xaa */
+
+static final byte[] ch170data = {
+(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x20,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch170 = new BitmapCharRec(3,5,-1,-4,5,ch170data);
+
+/* char: 0xa9 */
+
+static final byte[] ch169data = {
+(byte) 0x3e,(byte) 0x0,(byte) 0x41,(byte) 0x0,(byte) 0x9c,(byte) 0x80,(byte) 0xa2,(byte) 0x80,(byte) 0xa0,(byte) 0x80,(byte) 0xa2,(byte) 0x80,(byte) 0x9c,(byte) 0x80,(byte) 0x41,(byte) 0x0,
+(byte) 0x3e,(byte) 0x0,
+};
+
+static final BitmapCharRec ch169 = new BitmapCharRec(9,9,-1,0,11,ch169data);
+
+/* char: 0xa8 */
+
+static final byte[] ch168data = {
+(byte) 0xa0,
+};
+
+static final BitmapCharRec ch168 = new BitmapCharRec(3,1,0,-8,3,ch168data);
+
+/* char: 0xa7 */
+
+static final byte[] ch167data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x30,(byte) 0x48,(byte) 0x88,(byte) 0x88,(byte) 0x90,(byte) 0x60,(byte) 0x80,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch167 = new BitmapCharRec(5,12,0,3,6,ch167data);
+
+/* char: 0xa6 */
+
+static final byte[] ch166data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch166 = new BitmapCharRec(1,11,-1,2,3,ch166data);
+
+/* char: 0xa5 */
+
+static final byte[] ch165data = {
+(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x50,(byte) 0x88,(byte) 0x88,
+};
+
+static final BitmapCharRec ch165 = new BitmapCharRec(5,9,-1,0,7,ch165data);
+
+/* char: 0xa4 */
+
+static final byte[] ch164data = {
+(byte) 0x84,(byte) 0x78,(byte) 0x48,(byte) 0x48,(byte) 0x78,(byte) 0x84,
+};
+
+static final BitmapCharRec ch164 = new BitmapCharRec(6,6,0,-1,7,ch164data);
+
+/* char: 0xa3 */
+
+static final byte[] ch163data = {
+(byte) 0xb0,(byte) 0x48,(byte) 0x20,(byte) 0x20,(byte) 0xf0,(byte) 0x40,(byte) 0x40,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch163 = new BitmapCharRec(5,9,-1,0,7,ch163data);
+
+/* char: 0xa2 */
+
+static final byte[] ch162data = {
+(byte) 0x40,(byte) 0x70,(byte) 0xc8,(byte) 0xa0,(byte) 0xa0,(byte) 0xa0,(byte) 0xa8,(byte) 0x70,(byte) 0x10,
+};
+
+static final BitmapCharRec ch162 = new BitmapCharRec(5,9,-1,1,7,ch162data);
+
+/* char: 0xa1 */
+
+static final byte[] ch161data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,
+};
+
+static final BitmapCharRec ch161 = new BitmapCharRec(1,10,-1,3,3,ch161data);
+
+/* char: 0xa0 */
+
+static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,4,null);
+
+/* char: 0x7e '~' */
+
+static final byte[] ch126data = {
+(byte) 0x98,(byte) 0x64,
+};
+
+static final BitmapCharRec ch126 = new BitmapCharRec(6,2,0,-3,7,ch126data);
+
+/* char: 0x7d '}' */
+
+static final byte[] ch125data = {
+(byte) 0xc0,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch125 = new BitmapCharRec(4,12,0,3,4,ch125data);
+
+/* char: 0x7c '|' */
+
+static final byte[] ch124data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch124 = new BitmapCharRec(1,12,-1,3,3,ch124data);
+
+/* char: 0x7b '{' */
+
+static final byte[] ch123data = {
+(byte) 0x30,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x30,
+};
+
+static final BitmapCharRec ch123 = new BitmapCharRec(4,12,0,3,4,ch123data);
+
+/* char: 0x7a 'z' */
+
+static final byte[] ch122data = {
+(byte) 0xf0,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch122 = new BitmapCharRec(4,7,-1,0,6,ch122data);
+
+/* char: 0x79 'y' */
+
+static final byte[] ch121data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x50,(byte) 0x50,(byte) 0x90,(byte) 0x88,(byte) 0x88,(byte) 0x88,
+};
+
+static final BitmapCharRec ch121 = new BitmapCharRec(5,10,-1,3,7,ch121data);
+
+/* char: 0x78 'x' */
+
+static final byte[] ch120data = {
+(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x30,(byte) 0x48,(byte) 0x84,
+};
+
+static final BitmapCharRec ch120 = new BitmapCharRec(6,7,0,0,6,ch120data);
+
+/* char: 0x77 'w' */
+
+static final byte[] ch119data = {
+(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x88,(byte) 0x80,(byte) 0x88,(byte) 0x80,
+};
+
+static final BitmapCharRec ch119 = new BitmapCharRec(9,7,0,0,9,ch119data);
+
+/* char: 0x76 'v' */
+
+static final byte[] ch118data = {
+(byte) 0x20,(byte) 0x20,(byte) 0x50,(byte) 0x50,(byte) 0x88,(byte) 0x88,(byte) 0x88,
+};
+
+static final BitmapCharRec ch118 = new BitmapCharRec(5,7,-1,0,7,ch118data);
+
+/* char: 0x75 'u' */
+
+static final byte[] ch117data = {
+(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,
+};
+
+static final BitmapCharRec ch117 = new BitmapCharRec(5,7,-1,0,7,ch117data);
+
+/* char: 0x74 't' */
+
+static final byte[] ch116data = {
+(byte) 0x60,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x40,
+};
+
+static final BitmapCharRec ch116 = new BitmapCharRec(3,9,0,0,3,ch116data);
+
+/* char: 0x73 's' */
+
+static final byte[] ch115data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x60,(byte) 0x80,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch115 = new BitmapCharRec(4,7,-1,0,6,ch115data);
+
+/* char: 0x72 'r' */
+
+static final byte[] ch114data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch114 = new BitmapCharRec(3,7,-1,0,4,ch114data);
+
+/* char: 0x71 'q' */
+
+static final byte[] ch113data = {
+(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68,
+};
+
+static final BitmapCharRec ch113 = new BitmapCharRec(5,10,-1,3,7,ch113data);
+
+/* char: 0x70 'p' */
+
+static final byte[] ch112data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,
+};
+
+static final BitmapCharRec ch112 = new BitmapCharRec(5,10,-1,3,7,ch112data);
+
+/* char: 0x6f 'o' */
+
+static final byte[] ch111data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch111 = new BitmapCharRec(5,7,-1,0,7,ch111data);
+
+/* char: 0x6e 'n' */
+
+static final byte[] ch110data = {
+(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,
+};
+
+static final BitmapCharRec ch110 = new BitmapCharRec(5,7,-1,0,7,ch110data);
+
+/* char: 0x6d 'm' */
+
+static final byte[] ch109data = {
+(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xda,(byte) 0xa4,
+};
+
+static final BitmapCharRec ch109 = new BitmapCharRec(7,7,-1,0,9,ch109data);
+
+/* char: 0x6c 'l' */
+
+static final byte[] ch108data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch108 = new BitmapCharRec(1,9,-1,0,3,ch108data);
+
+/* char: 0x6b 'k' */
+
+static final byte[] ch107data = {
+(byte) 0x88,(byte) 0x90,(byte) 0xa0,(byte) 0xc0,(byte) 0xc0,(byte) 0xa0,(byte) 0x90,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch107 = new BitmapCharRec(5,9,-1,0,6,ch107data);
+
+/* char: 0x6a 'j' */
+
+static final byte[] ch106data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch106 = new BitmapCharRec(2,12,0,3,3,ch106data);
+
+/* char: 0x69 'i' */
+
+static final byte[] ch105data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,
+};
+
+static final BitmapCharRec ch105 = new BitmapCharRec(1,9,-1,0,3,ch105data);
+
+/* char: 0x68 'h' */
+
+static final byte[] ch104data = {
+(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch104 = new BitmapCharRec(5,9,-1,0,7,ch104data);
+
+/* char: 0x67 'g' */
+
+static final byte[] ch103data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68,
+};
+
+static final BitmapCharRec ch103 = new BitmapCharRec(5,10,-1,3,7,ch103data);
+
+/* char: 0x66 'f' */
+
+static final byte[] ch102data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x30,
+};
+
+static final BitmapCharRec ch102 = new BitmapCharRec(4,9,0,0,3,ch102data);
+
+/* char: 0x65 'e' */
+
+static final byte[] ch101data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0xf8,(byte) 0x88,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch101 = new BitmapCharRec(5,7,-1,0,7,ch101data);
+
+/* char: 0x64 'd' */
+
+static final byte[] ch100data = {
+(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68,(byte) 0x8,(byte) 0x8,
+};
+
+static final BitmapCharRec ch100 = new BitmapCharRec(5,9,-1,0,7,ch100data);
+
+/* char: 0x63 'c' */
+
+static final byte[] ch99data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch99 = new BitmapCharRec(5,7,-1,0,7,ch99data);
+
+/* char: 0x62 'b' */
+
+static final byte[] ch98data = {
+(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch98 = new BitmapCharRec(5,9,-1,0,7,ch98data);
+
+/* char: 0x61 'a' */
+
+static final byte[] ch97data = {
+(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch97 = new BitmapCharRec(6,7,-1,0,7,ch97data);
+
+/* char: 0x60 '`' */
+
+static final byte[] ch96data = {
+(byte) 0xc0,(byte) 0x80,(byte) 0x40,
+};
+
+static final BitmapCharRec ch96 = new BitmapCharRec(2,3,0,-6,3,ch96data);
+
+/* char: 0x5f '_' */
+
+static final byte[] ch95data = {
+(byte) 0xfe,
+};
+
+static final BitmapCharRec ch95 = new BitmapCharRec(7,1,0,2,7,ch95data);
+
+/* char: 0x5e '^' */
+
+static final byte[] ch94data = {
+(byte) 0x88,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch94 = new BitmapCharRec(5,3,0,-5,6,ch94data);
+
+/* char: 0x5d ']' */
+
+static final byte[] ch93data = {
+(byte) 0xc0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch93 = new BitmapCharRec(2,12,0,3,3,ch93data);
+
+/* char: 0x5c '\' */
+
+static final byte[] ch92data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch92 = new BitmapCharRec(4,9,0,0,4,ch92data);
+
+/* char: 0x5b '[' */
+
+static final byte[] ch91data = {
+(byte) 0xc0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch91 = new BitmapCharRec(2,12,-1,3,3,ch91data);
+
+/* char: 0x5a 'Z' */
+
+static final byte[] ch90data = {
+(byte) 0xfe,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch90 = new BitmapCharRec(7,9,-1,0,9,ch90data);
+
+/* char: 0x59 'Y' */
+
+static final byte[] ch89data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch89 = new BitmapCharRec(7,9,-1,0,9,ch89data);
+
+/* char: 0x58 'X' */
+
+static final byte[] ch88data = {
+(byte) 0x82,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82,
+};
+
+static final BitmapCharRec ch88 = new BitmapCharRec(7,9,-1,0,9,ch88data);
+
+/* char: 0x57 'W' */
+
+static final byte[] ch87data = {
+(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x88,(byte) 0x80,(byte) 0x88,(byte) 0x80,
+(byte) 0x88,(byte) 0x80,
+};
+
+static final BitmapCharRec ch87 = new BitmapCharRec(9,9,-1,0,11,ch87data);
+
+/* char: 0x56 'V' */
+
+static final byte[] ch86data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch86 = new BitmapCharRec(7,9,-1,0,9,ch86data);
+
+/* char: 0x55 'U' */
+
+static final byte[] ch85data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,
+};
+
+static final BitmapCharRec ch85 = new BitmapCharRec(6,9,-1,0,8,ch85data);
+
+/* char: 0x54 'T' */
+
+static final byte[] ch84data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch84 = new BitmapCharRec(7,9,0,0,7,ch84data);
+
+/* char: 0x53 'S' */
+
+static final byte[] ch83data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x4,(byte) 0x18,(byte) 0x60,(byte) 0x80,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch83 = new BitmapCharRec(6,9,-1,0,8,ch83data);
+
+/* char: 0x52 'R' */
+
+static final byte[] ch82data = {
+(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x88,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch82 = new BitmapCharRec(6,9,-1,0,8,ch82data);
+
+/* char: 0x51 'Q' */
+
+static final byte[] ch81data = {
+(byte) 0x3d,(byte) 0x42,(byte) 0x85,(byte) 0x89,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch81 = new BitmapCharRec(8,9,-1,0,10,ch81data);
+
+/* char: 0x50 'P' */
+
+static final byte[] ch80data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch80 = new BitmapCharRec(6,9,-1,0,8,ch80data);
+
+/* char: 0x4f 'O' */
+
+static final byte[] ch79data = {
+(byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch79 = new BitmapCharRec(8,9,-1,0,10,ch79data);
+
+/* char: 0x4e 'N' */
+
+static final byte[] ch78data = {
+(byte) 0x82,(byte) 0x86,(byte) 0x8a,(byte) 0x8a,(byte) 0x92,(byte) 0xa2,(byte) 0xa2,(byte) 0xc2,(byte) 0x82,
+};
+
+static final BitmapCharRec ch78 = new BitmapCharRec(7,9,-1,0,9,ch78data);
+
+/* char: 0x4d 'M' */
+
+static final byte[] ch77data = {
+(byte) 0x88,(byte) 0x80,(byte) 0x88,(byte) 0x80,(byte) 0x94,(byte) 0x80,(byte) 0x94,(byte) 0x80,(byte) 0xa2,(byte) 0x80,(byte) 0xa2,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,
+(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch77 = new BitmapCharRec(9,9,-1,0,11,ch77data);
+
+/* char: 0x4c 'L' */
+
+static final byte[] ch76data = {
+(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch76 = new BitmapCharRec(5,9,-1,0,7,ch76data);
+
+/* char: 0x4b 'K' */
+
+static final byte[] ch75data = {
+(byte) 0x82,(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xe0,(byte) 0xa0,(byte) 0x90,(byte) 0x88,(byte) 0x84,
+};
+
+static final BitmapCharRec ch75 = new BitmapCharRec(7,9,-1,0,8,ch75data);
+
+/* char: 0x4a 'J' */
+
+static final byte[] ch74data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,
+};
+
+static final BitmapCharRec ch74 = new BitmapCharRec(5,9,-1,0,7,ch74data);
+
+/* char: 0x49 'I' */
+
+static final byte[] ch73data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch73 = new BitmapCharRec(1,9,-1,0,3,ch73data);
+
+/* char: 0x48 'H' */
+
+static final byte[] ch72data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch72 = new BitmapCharRec(7,9,-1,0,9,ch72data);
+
+/* char: 0x47 'G' */
+
+static final byte[] ch71data = {
+(byte) 0x3a,(byte) 0x46,(byte) 0x82,(byte) 0x82,(byte) 0x8e,(byte) 0x80,(byte) 0x80,(byte) 0x42,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch71 = new BitmapCharRec(7,9,-1,0,9,ch71data);
+
+/* char: 0x46 'F' */
+
+static final byte[] ch70data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch70 = new BitmapCharRec(6,9,-1,0,8,ch70data);
+
+/* char: 0x45 'E' */
+
+static final byte[] ch69data = {
+(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch69 = new BitmapCharRec(6,9,-1,0,8,ch69data);
+
+/* char: 0x44 'D' */
+
+static final byte[] ch68data = {
+(byte) 0xf8,(byte) 0x84,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x84,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch68 = new BitmapCharRec(7,9,-1,0,9,ch68data);
+
+/* char: 0x43 'C' */
+
+static final byte[] ch67data = {
+(byte) 0x3c,(byte) 0x42,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x42,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch67 = new BitmapCharRec(7,9,-1,0,9,ch67data);
+
+/* char: 0x42 'B' */
+
+static final byte[] ch66data = {
+(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch66 = new BitmapCharRec(6,9,-1,0,8,ch66data);
+
+/* char: 0x41 'A' */
+
+static final byte[] ch65data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,
+};
+
+static final BitmapCharRec ch65 = new BitmapCharRec(7,9,-1,0,9,ch65data);
+
+/* char: 0x40 '@' */
+
+static final byte[] ch64data = {
+(byte) 0x3e,(byte) 0x0,(byte) 0x40,(byte) 0x0,(byte) 0x9b,(byte) 0x0,(byte) 0xa6,(byte) 0x80,(byte) 0xa2,(byte) 0x40,(byte) 0xa2,(byte) 0x40,(byte) 0x92,(byte) 0x40,(byte) 0x4d,(byte) 0x40,
+(byte) 0x60,(byte) 0x80,(byte) 0x1f,(byte) 0x0,
+};
+
+static final BitmapCharRec ch64 = new BitmapCharRec(10,10,-1,1,12,ch64data);
+
+/* char: 0x3f '?' */
+
+static final byte[] ch63data = {
+(byte) 0x20,(byte) 0x0,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x88,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch63 = new BitmapCharRec(5,9,-1,0,7,ch63data);
+
+/* char: 0x3e '>' */
+
+static final byte[] ch62data = {
+(byte) 0xc0,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch62 = new BitmapCharRec(6,5,-1,-1,7,ch62data);
+
+/* char: 0x3d '=' */
+
+static final byte[] ch61data = {
+(byte) 0xf8,(byte) 0x0,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch61 = new BitmapCharRec(5,3,-1,-2,7,ch61data);
+
+/* char: 0x3c '<' */
+
+static final byte[] ch60data = {
+(byte) 0xc,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc,
+};
+
+static final BitmapCharRec ch60 = new BitmapCharRec(6,5,0,-1,7,ch60data);
+
+/* char: 0x3b ';' */
+
+static final byte[] ch59data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch59 = new BitmapCharRec(2,8,0,2,3,ch59data);
+
+/* char: 0x3a ':' */
+
+static final byte[] ch58data = {
+(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x80,
+};
+
+static final BitmapCharRec ch58 = new BitmapCharRec(1,6,-1,0,3,ch58data);
+
+/* char: 0x39 '9' */
+
+static final byte[] ch57data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x78,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch57 = new BitmapCharRec(5,9,-1,0,7,ch57data);
+
+/* char: 0x38 '8' */
+
+static final byte[] ch56data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch56 = new BitmapCharRec(5,9,-1,0,7,ch56data);
+
+/* char: 0x37 '7' */
+
+static final byte[] ch55data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch55 = new BitmapCharRec(5,9,-1,0,7,ch55data);
+
+/* char: 0x36 '6' */
+
+static final byte[] ch54data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch54 = new BitmapCharRec(5,9,-1,0,7,ch54data);
+
+/* char: 0x35 '5' */
+
+static final byte[] ch53data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch53 = new BitmapCharRec(5,9,-1,0,7,ch53data);
+
+/* char: 0x34 '4' */
+
+static final byte[] ch52data = {
+(byte) 0x8,(byte) 0x8,(byte) 0xfc,(byte) 0x88,(byte) 0x48,(byte) 0x28,(byte) 0x28,(byte) 0x18,(byte) 0x8,
+};
+
+static final BitmapCharRec ch52 = new BitmapCharRec(6,9,0,0,7,ch52data);
+
+/* char: 0x33 '3' */
+
+static final byte[] ch51data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch51 = new BitmapCharRec(5,9,-1,0,7,ch51data);
+
+/* char: 0x32 '2' */
+
+static final byte[] ch50data = {
+(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch50 = new BitmapCharRec(5,9,-1,0,7,ch50data);
+
+/* char: 0x31 '1' */
+
+static final byte[] ch49data = {
+(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x20,
+};
+
+static final BitmapCharRec ch49 = new BitmapCharRec(3,9,-1,0,7,ch49data);
+
+/* char: 0x30 '0' */
+
+static final byte[] ch48data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch48 = new BitmapCharRec(5,9,-1,0,7,ch48data);
+
+/* char: 0x2f '/' */
+
+static final byte[] ch47data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x10,
+};
+
+static final BitmapCharRec ch47 = new BitmapCharRec(4,9,0,0,4,ch47data);
+
+/* char: 0x2e '.' */
+
+static final byte[] ch46data = {
+(byte) 0x80,
+};
+
+static final BitmapCharRec ch46 = new BitmapCharRec(1,1,-1,0,3,ch46data);
+
+/* char: 0x2d '-' */
+
+static final byte[] ch45data = {
+(byte) 0xf8,
+};
+
+static final BitmapCharRec ch45 = new BitmapCharRec(5,1,-1,-3,8,ch45data);
+
+/* char: 0x2c ',' */
+
+static final byte[] ch44data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,
+};
+
+static final BitmapCharRec ch44 = new BitmapCharRec(2,3,-1,2,4,ch44data);
+
+/* char: 0x2b '+' */
+
+static final byte[] ch43data = {
+(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,
+};
+
+static final BitmapCharRec ch43 = new BitmapCharRec(5,5,-1,-1,7,ch43data);
+
+/* char: 0x2a '*' */
+
+static final byte[] ch42data = {
+(byte) 0xa0,(byte) 0x40,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch42 = new BitmapCharRec(3,3,-1,-6,5,ch42data);
+
+/* char: 0x29 ')' */
+
+static final byte[] ch41data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch41 = new BitmapCharRec(3,12,0,3,4,ch41data);
+
+/* char: 0x28 '(' */
+
+static final byte[] ch40data = {
+(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch40 = new BitmapCharRec(3,12,-1,3,4,ch40data);
+
+/* char: 0x27 ''' */
+
+static final byte[] ch39data = {
+(byte) 0x80,(byte) 0x40,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch39 = new BitmapCharRec(2,3,-1,-6,3,ch39data);
+
+/* char: 0x26 '&' */
+
+static final byte[] ch38data = {
+(byte) 0x72,(byte) 0x8c,(byte) 0x84,(byte) 0x8a,(byte) 0x50,(byte) 0x30,(byte) 0x48,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch38 = new BitmapCharRec(7,9,-1,0,9,ch38data);
+
+/* char: 0x25 '%' */
+
+static final byte[] ch37data = {
+(byte) 0x23,(byte) 0x0,(byte) 0x14,(byte) 0x80,(byte) 0x14,(byte) 0x80,(byte) 0x13,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x68,(byte) 0x0,(byte) 0x94,(byte) 0x0,(byte) 0x94,(byte) 0x0,
+(byte) 0x62,(byte) 0x0,
+};
+
+static final BitmapCharRec ch37 = new BitmapCharRec(9,9,-1,0,11,ch37data);
+
+/* char: 0x24 '$' */
+
+static final byte[] ch36data = {
+(byte) 0x20,(byte) 0x70,(byte) 0xa8,(byte) 0xa8,(byte) 0x28,(byte) 0x70,(byte) 0xa0,(byte) 0xa8,(byte) 0x70,(byte) 0x20,
+};
+
+static final BitmapCharRec ch36 = new BitmapCharRec(5,10,-1,1,7,ch36data);
+
+/* char: 0x23 '#' */
+
+static final byte[] ch35data = {
+(byte) 0x50,(byte) 0x50,(byte) 0x50,(byte) 0xfc,(byte) 0x28,(byte) 0xfc,(byte) 0x28,(byte) 0x28,
+};
+
+static final BitmapCharRec ch35 = new BitmapCharRec(6,8,0,0,7,ch35data);
+
+/* char: 0x22 '"' */
+
+static final byte[] ch34data = {
+(byte) 0xa0,(byte) 0xa0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch34 = new BitmapCharRec(3,3,-1,-6,5,ch34data);
+
+/* char: 0x21 '!' */
+
+static final byte[] ch33data = {
+(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch33 = new BitmapCharRec(1,9,-1,0,3,ch33data);
+
+/* char: 0x20 ' ' */
+
+static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,4,null);
+
+static final BitmapCharRec[] chars = {
+ch32,
+ch33,
+ch34,
+ch35,
+ch36,
+ch37,
+ch38,
+ch39,
+ch40,
+ch41,
+ch42,
+ch43,
+ch44,
+ch45,
+ch46,
+ch47,
+ch48,
+ch49,
+ch50,
+ch51,
+ch52,
+ch53,
+ch54,
+ch55,
+ch56,
+ch57,
+ch58,
+ch59,
+ch60,
+ch61,
+ch62,
+ch63,
+ch64,
+ch65,
+ch66,
+ch67,
+ch68,
+ch69,
+ch70,
+ch71,
+ch72,
+ch73,
+ch74,
+ch75,
+ch76,
+ch77,
+ch78,
+ch79,
+ch80,
+ch81,
+ch82,
+ch83,
+ch84,
+ch85,
+ch86,
+ch87,
+ch88,
+ch89,
+ch90,
+ch91,
+ch92,
+ch93,
+ch94,
+ch95,
+ch96,
+ch97,
+ch98,
+ch99,
+ch100,
+ch101,
+ch102,
+ch103,
+ch104,
+ch105,
+ch106,
+ch107,
+ch108,
+ch109,
+ch110,
+ch111,
+ch112,
+ch113,
+ch114,
+ch115,
+ch116,
+ch117,
+ch118,
+ch119,
+ch120,
+ch121,
+ch122,
+ch123,
+ch124,
+ch125,
+ch126,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+ch160,
+ch161,
+ch162,
+ch163,
+ch164,
+ch165,
+ch166,
+ch167,
+ch168,
+ch169,
+ch170,
+ch171,
+ch172,
+ch173,
+ch174,
+ch175,
+ch176,
+ch177,
+ch178,
+ch179,
+ch180,
+ch181,
+ch182,
+ch183,
+ch184,
+ch185,
+ch186,
+ch187,
+ch188,
+ch189,
+ch190,
+ch191,
+ch192,
+ch193,
+ch194,
+ch195,
+ch196,
+ch197,
+ch198,
+ch199,
+ch200,
+ch201,
+ch202,
+ch203,
+ch204,
+ch205,
+ch206,
+ch207,
+ch208,
+ch209,
+ch210,
+ch211,
+ch212,
+ch213,
+ch214,
+ch215,
+ch216,
+ch217,
+ch218,
+ch219,
+ch220,
+ch221,
+ch222,
+ch223,
+ch224,
+ch225,
+ch226,
+ch227,
+ch228,
+ch229,
+ch230,
+ch231,
+ch232,
+ch233,
+ch234,
+ch235,
+ch236,
+ch237,
+ch238,
+ch239,
+ch240,
+ch241,
+ch242,
+ch243,
+ch244,
+ch245,
+ch246,
+ch247,
+ch248,
+ch249,
+ch250,
+ch251,
+ch252,
+ch253,
+ch254,
+ch255,
+};
+
+ public static final BitmapFontRec glutBitmapHelvetica12 = new BitmapFontRec("-adobe-helvetica-medium-r-normal--12-120-75-75-p-67-iso8859-1",
+ 224,
+ 32,
+ chars);
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica18.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica18.java
new file mode 100644
index 000000000..1b2e69ba4
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica18.java
@@ -0,0 +1,1917 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+class GLUTBitmapHelvetica18 {
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+/* char: 0xff */
+
+static final byte[] ch255data = {
+(byte) 0x70,(byte) 0x70,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x3c,(byte) 0x24,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0x66,
+(byte) 0x66,
+};
+
+static final BitmapCharRec ch255 = new BitmapCharRec(8,17,-1,4,10,ch255data);
+
+/* char: 0xfe */
+
+static final byte[] ch254data = {
+(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xde,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xe3,(byte) 0x0,(byte) 0xc1,(byte) 0x80,
+(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xe3,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xde,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,
+(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,
+};
+
+static final BitmapCharRec ch254 = new BitmapCharRec(9,18,-1,4,11,ch254data);
+
+/* char: 0xfd */
+
+static final byte[] ch253data = {
+(byte) 0x70,(byte) 0x70,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x3c,(byte) 0x24,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0x18,
+(byte) 0xc,(byte) 0x6,
+};
+
+static final BitmapCharRec ch253 = new BitmapCharRec(8,18,-1,4,10,ch253data);
+
+/* char: 0xfc */
+
+static final byte[] ch252data = {
+(byte) 0x73,(byte) 0xfb,(byte) 0xc7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0x66,(byte) 0x66,
+};
+
+static final BitmapCharRec ch252 = new BitmapCharRec(8,13,-1,0,10,ch252data);
+
+/* char: 0xfb */
+
+static final byte[] ch251data = {
+(byte) 0x73,(byte) 0xfb,(byte) 0xc7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0x66,(byte) 0x3c,(byte) 0x18,
+};
+
+static final BitmapCharRec ch251 = new BitmapCharRec(8,14,-1,0,10,ch251data);
+
+/* char: 0xfa */
+
+static final byte[] ch250data = {
+(byte) 0x73,(byte) 0xfb,(byte) 0xc7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x6,
+};
+
+static final BitmapCharRec ch250 = new BitmapCharRec(8,14,-1,0,10,ch250data);
+
+/* char: 0xf9 */
+
+static final byte[] ch249data = {
+(byte) 0x73,(byte) 0xfb,(byte) 0xc7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x30,
+};
+
+static final BitmapCharRec ch249 = new BitmapCharRec(8,14,-1,0,10,ch249data);
+
+/* char: 0xf8 */
+
+static final byte[] ch248data = {
+(byte) 0xce,(byte) 0x0,(byte) 0x7f,(byte) 0x80,(byte) 0x31,(byte) 0x80,(byte) 0x78,(byte) 0xc0,(byte) 0x6c,(byte) 0xc0,(byte) 0x66,(byte) 0xc0,(byte) 0x63,(byte) 0xc0,(byte) 0x31,(byte) 0x80,
+(byte) 0x3f,(byte) 0xc0,(byte) 0xe,(byte) 0x60,
+};
+
+static final BitmapCharRec ch248 = new BitmapCharRec(11,10,0,0,11,ch248data);
+
+/* char: 0xf7 */
+
+static final byte[] ch247data = {
+(byte) 0x18,(byte) 0x18,(byte) 0x0,(byte) 0xff,(byte) 0xff,(byte) 0x0,(byte) 0x18,(byte) 0x18,
+};
+
+static final BitmapCharRec ch247 = new BitmapCharRec(8,8,-1,-1,10,ch247data);
+
+/* char: 0xf6 */
+
+static final byte[] ch246data = {
+(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0,
+(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x36,(byte) 0x0,(byte) 0x36,(byte) 0x0,
+};
+
+static final BitmapCharRec ch246 = new BitmapCharRec(9,13,-1,0,11,ch246data);
+
+/* char: 0xf5 */
+
+static final byte[] ch245data = {
+(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0,
+(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x26,(byte) 0x0,(byte) 0x2d,(byte) 0x0,(byte) 0x19,(byte) 0x0,
+};
+
+static final BitmapCharRec ch245 = new BitmapCharRec(9,14,-1,0,11,ch245data);
+
+/* char: 0xf4 */
+
+static final byte[] ch244data = {
+(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0,
+(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0xc,(byte) 0x0,
+};
+
+static final BitmapCharRec ch244 = new BitmapCharRec(9,14,-1,0,11,ch244data);
+
+/* char: 0xf3 */
+
+static final byte[] ch243data = {
+(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0,
+(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+};
+
+static final BitmapCharRec ch243 = new BitmapCharRec(9,14,-1,0,11,ch243data);
+
+/* char: 0xf2 */
+
+static final byte[] ch242data = {
+(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0,
+(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x30,(byte) 0x0,
+};
+
+static final BitmapCharRec ch242 = new BitmapCharRec(9,14,-1,0,11,ch242data);
+
+/* char: 0xf1 */
+
+static final byte[] ch241data = {
+(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xe3,(byte) 0xdf,(byte) 0xce,(byte) 0x0,(byte) 0x4c,(byte) 0x5a,(byte) 0x32,
+};
+
+static final BitmapCharRec ch241 = new BitmapCharRec(8,14,-1,0,10,ch241data);
+
+/* char: 0xf0 */
+
+static final byte[] ch240data = {
+(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0,
+(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x4c,(byte) 0x0,(byte) 0x38,(byte) 0x0,(byte) 0x36,(byte) 0x0,(byte) 0x60,(byte) 0x0,
+};
+
+static final BitmapCharRec ch240 = new BitmapCharRec(9,14,-1,0,11,ch240data);
+
+/* char: 0xef */
+
+static final byte[] ch239data = {
+(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x0,(byte) 0xd8,(byte) 0xd8,
+};
+
+static final BitmapCharRec ch239 = new BitmapCharRec(5,13,0,0,4,ch239data);
+
+/* char: 0xee */
+
+static final byte[] ch238data = {
+(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0xcc,(byte) 0x78,(byte) 0x30,
+};
+
+static final BitmapCharRec ch238 = new BitmapCharRec(6,14,1,0,4,ch238data);
+
+/* char: 0xed */
+
+static final byte[] ch237data = {
+(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x0,(byte) 0xc0,(byte) 0x60,(byte) 0x30,
+};
+
+static final BitmapCharRec ch237 = new BitmapCharRec(4,14,0,0,4,ch237data);
+
+/* char: 0xec */
+
+static final byte[] ch236data = {
+(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x0,(byte) 0x30,(byte) 0x60,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch236 = new BitmapCharRec(4,14,0,0,4,ch236data);
+
+/* char: 0xeb */
+
+static final byte[] ch235data = {
+(byte) 0x3c,(byte) 0x7f,(byte) 0xe3,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c,(byte) 0x0,(byte) 0x36,(byte) 0x36,
+};
+
+static final BitmapCharRec ch235 = new BitmapCharRec(8,13,-1,0,10,ch235data);
+
+/* char: 0xea */
+
+static final byte[] ch234data = {
+(byte) 0x3c,(byte) 0x7f,(byte) 0xe3,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c,(byte) 0x0,(byte) 0x66,(byte) 0x3c,(byte) 0x18,
+};
+
+static final BitmapCharRec ch234 = new BitmapCharRec(8,14,-1,0,10,ch234data);
+
+/* char: 0xe9 */
+
+static final byte[] ch233data = {
+(byte) 0x3c,(byte) 0x7f,(byte) 0xe3,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x6,
+};
+
+static final BitmapCharRec ch233 = new BitmapCharRec(8,14,-1,0,10,ch233data);
+
+/* char: 0xe8 */
+
+static final byte[] ch232data = {
+(byte) 0x3c,(byte) 0x7f,(byte) 0xe3,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c,(byte) 0x0,(byte) 0x18,(byte) 0x30,(byte) 0x60,
+};
+
+static final BitmapCharRec ch232 = new BitmapCharRec(8,14,-1,0,10,ch232data);
+
+/* char: 0xe7 */
+
+static final byte[] ch231data = {
+(byte) 0x78,(byte) 0x6c,(byte) 0xc,(byte) 0x38,(byte) 0x3e,(byte) 0x7f,(byte) 0x63,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x63,(byte) 0x7f,(byte) 0x3e,
+};
+
+static final BitmapCharRec ch231 = new BitmapCharRec(8,14,-1,4,10,ch231data);
+
+/* char: 0xe6 */
+
+static final byte[] ch230data = {
+(byte) 0x75,(byte) 0xe0,(byte) 0xef,(byte) 0xf8,(byte) 0xc7,(byte) 0x18,(byte) 0xc6,(byte) 0x0,(byte) 0xe6,(byte) 0x0,(byte) 0x7f,(byte) 0xf8,(byte) 0xe,(byte) 0x18,(byte) 0xc6,(byte) 0x18,
+(byte) 0xef,(byte) 0xf0,(byte) 0x7d,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch230 = new BitmapCharRec(13,10,-1,0,15,ch230data);
+
+/* char: 0xe5 */
+
+static final byte[] ch229data = {
+(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x38,(byte) 0x6c,(byte) 0x6c,(byte) 0x38,
+};
+
+static final BitmapCharRec ch229 = new BitmapCharRec(7,14,-1,0,9,ch229data);
+
+/* char: 0xe4 */
+
+static final byte[] ch228data = {
+(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x0,(byte) 0x6c,(byte) 0x6c,
+};
+
+static final BitmapCharRec ch228 = new BitmapCharRec(7,13,-1,0,9,ch228data);
+
+/* char: 0xe3 */
+
+static final byte[] ch227data = {
+(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x0,(byte) 0x4c,(byte) 0x5a,(byte) 0x32,
+};
+
+static final BitmapCharRec ch227 = new BitmapCharRec(7,14,-1,0,9,ch227data);
+
+/* char: 0xe2 */
+
+static final byte[] ch226data = {
+(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x0,(byte) 0x66,(byte) 0x3c,(byte) 0x18,
+};
+
+static final BitmapCharRec ch226 = new BitmapCharRec(7,14,-1,0,9,ch226data);
+
+/* char: 0xe1 */
+
+static final byte[] ch225data = {
+(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x0,(byte) 0x30,(byte) 0x18,(byte) 0xc,
+};
+
+static final BitmapCharRec ch225 = new BitmapCharRec(7,14,-1,0,9,ch225data);
+
+/* char: 0xe0 */
+
+static final byte[] ch224data = {
+(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x0,(byte) 0x18,(byte) 0x30,(byte) 0x60,
+};
+
+static final BitmapCharRec ch224 = new BitmapCharRec(7,14,-1,0,9,ch224data);
+
+/* char: 0xdf */
+
+static final byte[] ch223data = {
+(byte) 0xdc,(byte) 0xde,(byte) 0xc6,(byte) 0xc6,(byte) 0xc6,(byte) 0xc6,(byte) 0xdc,(byte) 0xdc,(byte) 0xc6,(byte) 0xc6,(byte) 0xc6,(byte) 0xc6,(byte) 0x7c,(byte) 0x38,
+};
+
+static final BitmapCharRec ch223 = new BitmapCharRec(7,14,-1,0,9,ch223data);
+
+/* char: 0xde */
+
+static final byte[] ch222data = {
+(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xc1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc1,(byte) 0xc0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,
+};
+
+static final BitmapCharRec ch222 = new BitmapCharRec(10,14,-1,0,12,ch222data);
+
+/* char: 0xdd */
+
+static final byte[] ch221data = {
+(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x19,(byte) 0x80,
+(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x80,
+};
+
+static final BitmapCharRec ch221 = new BitmapCharRec(12,18,-1,0,14,ch221data);
+
+/* char: 0xdc */
+
+static final byte[] ch220data = {
+(byte) 0x1f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,
+(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x19,(byte) 0x80,
+(byte) 0x19,(byte) 0x80,
+};
+
+static final BitmapCharRec ch220 = new BitmapCharRec(11,17,-1,0,13,ch220data);
+
+/* char: 0xdb */
+
+static final byte[] ch219data = {
+(byte) 0x1f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,
+(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x19,(byte) 0x80,
+(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+};
+
+static final BitmapCharRec ch219 = new BitmapCharRec(11,18,-1,0,13,ch219data);
+
+/* char: 0xda */
+
+static final byte[] ch218data = {
+(byte) 0x1f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,
+(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0xc,(byte) 0x0,
+(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x0,
+};
+
+static final BitmapCharRec ch218 = new BitmapCharRec(11,18,-1,0,13,ch218data);
+
+/* char: 0xd9 */
+
+static final byte[] ch217data = {
+(byte) 0x1f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,
+(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0x0,
+};
+
+static final BitmapCharRec ch217 = new BitmapCharRec(11,18,-1,0,13,ch217data);
+
+/* char: 0xd8 */
+
+static final byte[] ch216data = {
+(byte) 0xc7,(byte) 0xc0,(byte) 0xff,(byte) 0xf0,(byte) 0x78,(byte) 0x38,(byte) 0x38,(byte) 0x18,(byte) 0x6c,(byte) 0x1c,(byte) 0x6e,(byte) 0xc,(byte) 0x67,(byte) 0xc,(byte) 0x63,(byte) 0x8c,
+(byte) 0x61,(byte) 0xcc,(byte) 0x70,(byte) 0xdc,(byte) 0x30,(byte) 0x78,(byte) 0x38,(byte) 0x38,(byte) 0x1f,(byte) 0xfc,(byte) 0x7,(byte) 0xcc,
+};
+
+static final BitmapCharRec ch216 = new BitmapCharRec(14,14,0,0,15,ch216data);
+
+/* char: 0xd7 */
+
+static final byte[] ch215data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x61,(byte) 0x80,
+(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch215 = new BitmapCharRec(10,9,0,0,10,ch215data);
+
+/* char: 0xd6 */
+
+static final byte[] ch214data = {
+(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,
+(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0xd,(byte) 0x80,
+(byte) 0xd,(byte) 0x80,
+};
+
+static final BitmapCharRec ch214 = new BitmapCharRec(13,17,-1,0,15,ch214data);
+
+/* char: 0xd5 */
+
+static final byte[] ch213data = {
+(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,
+(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x9,(byte) 0x80,
+(byte) 0xb,(byte) 0x40,(byte) 0x6,(byte) 0x40,
+};
+
+static final BitmapCharRec ch213 = new BitmapCharRec(13,18,-1,0,15,ch213data);
+
+/* char: 0xd4 */
+
+static final byte[] ch212data = {
+(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,
+(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0xc,(byte) 0xc0,
+(byte) 0x7,(byte) 0x80,(byte) 0x3,(byte) 0x0,
+};
+
+static final BitmapCharRec ch212 = new BitmapCharRec(13,18,-1,0,15,ch212data);
+
+/* char: 0xd3 */
+
+static final byte[] ch211data = {
+(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,
+(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x3,(byte) 0x0,
+(byte) 0x1,(byte) 0x80,(byte) 0x0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch211 = new BitmapCharRec(13,18,-1,0,15,ch211data);
+
+/* char: 0xd2 */
+
+static final byte[] ch210data = {
+(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,
+(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x3,(byte) 0x0,
+(byte) 0x6,(byte) 0x0,(byte) 0xc,(byte) 0x0,
+};
+
+static final BitmapCharRec ch210 = new BitmapCharRec(13,18,-1,0,15,ch210data);
+
+/* char: 0xd1 */
+
+static final byte[] ch209data = {
+(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe0,(byte) 0xc1,(byte) 0xe0,(byte) 0xc1,(byte) 0xe0,(byte) 0xc3,(byte) 0x60,(byte) 0xc6,(byte) 0x60,(byte) 0xc6,(byte) 0x60,(byte) 0xcc,(byte) 0x60,
+(byte) 0xcc,(byte) 0x60,(byte) 0xd8,(byte) 0x60,(byte) 0xd8,(byte) 0x60,(byte) 0xf0,(byte) 0x60,(byte) 0xe0,(byte) 0x60,(byte) 0xe0,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x13,(byte) 0x0,
+(byte) 0x16,(byte) 0x80,(byte) 0xc,(byte) 0x80,
+};
+
+static final BitmapCharRec ch209 = new BitmapCharRec(11,18,-1,0,13,ch209data);
+
+/* char: 0xd0 */
+
+static final byte[] ch208data = {
+(byte) 0x7f,(byte) 0x80,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xe0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0xfc,(byte) 0x30,(byte) 0xfc,(byte) 0x30,
+(byte) 0x60,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xe0,(byte) 0x7f,(byte) 0xc0,(byte) 0x7f,(byte) 0x80,
+};
+
+static final BitmapCharRec ch208 = new BitmapCharRec(12,14,0,0,13,ch208data);
+
+/* char: 0xcf */
+
+static final byte[] ch207data = {
+(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0xcc,
+(byte) 0xcc,
+};
+
+static final BitmapCharRec ch207 = new BitmapCharRec(6,17,0,0,6,ch207data);
+
+/* char: 0xce */
+
+static final byte[] ch206data = {
+(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0xcc,
+(byte) 0x78,(byte) 0x30,
+};
+
+static final BitmapCharRec ch206 = new BitmapCharRec(6,18,0,0,6,ch206data);
+
+/* char: 0xcd */
+
+static final byte[] ch205data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,
+(byte) 0x60,(byte) 0x30,
+};
+
+static final BitmapCharRec ch205 = new BitmapCharRec(4,18,-2,0,6,ch205data);
+
+/* char: 0xcc */
+
+static final byte[] ch204data = {
+(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0x30,
+(byte) 0x60,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch204 = new BitmapCharRec(4,18,0,0,6,ch204data);
+
+/* char: 0xcb */
+
+static final byte[] ch203data = {
+(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0,
+(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,
+(byte) 0x33,(byte) 0x0,
+};
+
+static final BitmapCharRec ch203 = new BitmapCharRec(9,17,-1,0,11,ch203data);
+
+/* char: 0xca */
+
+static final byte[] ch202data = {
+(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0,
+(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,
+(byte) 0x1e,(byte) 0x0,(byte) 0xc,(byte) 0x0,
+};
+
+static final BitmapCharRec ch202 = new BitmapCharRec(9,18,-1,0,11,ch202data);
+
+/* char: 0xc9 */
+
+static final byte[] ch201data = {
+(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0,
+(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0xc,(byte) 0x0,
+(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x0,
+};
+
+static final BitmapCharRec ch201 = new BitmapCharRec(9,18,-1,0,11,ch201data);
+
+/* char: 0xc8 */
+
+static final byte[] ch200data = {
+(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0,
+(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0xc,(byte) 0x0,
+(byte) 0x18,(byte) 0x0,(byte) 0x30,(byte) 0x0,
+};
+
+static final BitmapCharRec ch200 = new BitmapCharRec(9,18,-1,0,11,ch200data);
+
+/* char: 0xc7 */
+
+static final byte[] ch199data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x1b,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,
+(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,
+(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,
+};
+
+static final BitmapCharRec ch199 = new BitmapCharRec(12,18,-1,4,14,ch199data);
+
+/* char: 0xc6 */
+
+static final byte[] ch198data = {
+(byte) 0xc1,(byte) 0xff,(byte) 0xc1,(byte) 0xff,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x3f,(byte) 0x80,(byte) 0x31,(byte) 0xfe,(byte) 0x31,(byte) 0xfe,
+(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xd,(byte) 0x80,(byte) 0xd,(byte) 0x80,(byte) 0x7,(byte) 0xff,(byte) 0x7,(byte) 0xff,
+};
+
+static final BitmapCharRec ch198 = new BitmapCharRec(16,14,-1,0,18,ch198data);
+
+/* char: 0xc5 */
+
+static final byte[] ch197data = {
+(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,
+(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x19,(byte) 0x80,
+(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,
+};
+
+static final BitmapCharRec ch197 = new BitmapCharRec(12,18,0,0,12,ch197data);
+
+/* char: 0xc4 */
+
+static final byte[] ch196data = {
+(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,
+(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x19,(byte) 0x80,
+(byte) 0x19,(byte) 0x80,
+};
+
+static final BitmapCharRec ch196 = new BitmapCharRec(12,17,0,0,12,ch196data);
+
+/* char: 0xc3 */
+
+static final byte[] ch195data = {
+(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,
+(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x13,(byte) 0x0,
+(byte) 0x16,(byte) 0x80,(byte) 0xc,(byte) 0x80,
+};
+
+static final BitmapCharRec ch195 = new BitmapCharRec(12,18,0,0,12,ch195data);
+
+/* char: 0xc2 */
+
+static final byte[] ch194data = {
+(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,
+(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x19,(byte) 0x80,
+(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+};
+
+static final BitmapCharRec ch194 = new BitmapCharRec(12,18,0,0,12,ch194data);
+
+/* char: 0xc1 */
+
+static final byte[] ch193data = {
+(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,
+(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x80,
+};
+
+static final BitmapCharRec ch193 = new BitmapCharRec(12,18,0,0,12,ch193data);
+
+/* char: 0xc0 */
+
+static final byte[] ch192data = {
+(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,
+(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0x0,
+};
+
+static final BitmapCharRec ch192 = new BitmapCharRec(12,18,0,0,12,ch192data);
+
+/* char: 0xbf */
+
+static final byte[] ch191data = {
+(byte) 0x7c,(byte) 0xfe,(byte) 0xc6,(byte) 0xc6,(byte) 0xe0,(byte) 0x70,(byte) 0x38,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x18,
+};
+
+static final BitmapCharRec ch191 = new BitmapCharRec(7,14,-1,4,10,ch191data);
+
+/* char: 0xbe */
+
+static final byte[] ch190data = {
+(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xc,(byte) 0xfc,(byte) 0x6,(byte) 0xd8,(byte) 0x6,(byte) 0x78,(byte) 0x73,(byte) 0x38,(byte) 0xf9,(byte) 0x18,(byte) 0x99,(byte) 0x88,
+(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x98,(byte) 0x60,(byte) 0xf8,(byte) 0x30,(byte) 0x70,(byte) 0x30,
+};
+
+static final BitmapCharRec ch190 = new BitmapCharRec(14,13,0,0,15,ch190data);
+
+/* char: 0xbd */
+
+static final byte[] ch189data = {
+(byte) 0x30,(byte) 0xf8,(byte) 0x30,(byte) 0xf8,(byte) 0x18,(byte) 0x60,(byte) 0xc,(byte) 0x30,(byte) 0xc,(byte) 0x18,(byte) 0x66,(byte) 0x98,(byte) 0x62,(byte) 0xf8,(byte) 0x63,(byte) 0x70,
+(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xe0,(byte) 0xc0,(byte) 0xe0,(byte) 0x60,(byte) 0x60,(byte) 0x60,
+};
+
+static final BitmapCharRec ch189 = new BitmapCharRec(13,13,-1,0,15,ch189data);
+
+/* char: 0xbc */
+
+static final byte[] ch188data = {
+(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x19,(byte) 0xf8,(byte) 0xd,(byte) 0xb0,(byte) 0xc,(byte) 0xf0,(byte) 0x66,(byte) 0x70,(byte) 0x62,(byte) 0x30,(byte) 0x63,(byte) 0x10,
+(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xe0,(byte) 0xc0,(byte) 0xe0,(byte) 0x60,(byte) 0x60,(byte) 0x60,
+};
+
+static final BitmapCharRec ch188 = new BitmapCharRec(13,13,-1,0,15,ch188data);
+
+/* char: 0xbb */
+
+static final byte[] ch187data = {
+(byte) 0x90,(byte) 0xd8,(byte) 0x6c,(byte) 0x36,(byte) 0x36,(byte) 0x6c,(byte) 0xd8,(byte) 0x90,
+};
+
+static final BitmapCharRec ch187 = new BitmapCharRec(7,8,-1,-1,9,ch187data);
+
+/* char: 0xba */
+
+static final byte[] ch186data = {
+(byte) 0xf8,(byte) 0x0,(byte) 0x70,(byte) 0xd8,(byte) 0x88,(byte) 0x88,(byte) 0xd8,(byte) 0x70,
+};
+
+static final BitmapCharRec ch186 = new BitmapCharRec(5,8,-1,-6,7,ch186data);
+
+/* char: 0xb9 */
+
+static final byte[] ch185data = {
+(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xe0,(byte) 0xe0,(byte) 0x60,
+};
+
+static final BitmapCharRec ch185 = new BitmapCharRec(3,8,-1,-5,6,ch185data);
+
+/* char: 0xb8 */
+
+static final byte[] ch184data = {
+(byte) 0xf0,(byte) 0xd8,(byte) 0x18,(byte) 0x70,(byte) 0x60,
+};
+
+static final BitmapCharRec ch184 = new BitmapCharRec(5,5,0,4,5,ch184data);
+
+/* char: 0xb7 */
+
+static final byte[] ch183data = {
+(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch183 = new BitmapCharRec(2,2,-1,-4,4,ch183data);
+
+/* char: 0xb6 */
+
+static final byte[] ch182data = {
+(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x32,(byte) 0x72,(byte) 0xf2,(byte) 0xf2,(byte) 0xf2,(byte) 0xf2,
+(byte) 0x72,(byte) 0x3f,
+};
+
+static final BitmapCharRec ch182 = new BitmapCharRec(8,18,-1,4,10,ch182data);
+
+/* char: 0xb5 */
+
+static final byte[] ch181data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xdb,(byte) 0xff,(byte) 0xe7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,
+};
+
+static final BitmapCharRec ch181 = new BitmapCharRec(8,14,-1,4,10,ch181data);
+
+/* char: 0xb4 */
+
+static final byte[] ch180data = {
+(byte) 0xc0,(byte) 0x60,(byte) 0x30,
+};
+
+static final BitmapCharRec ch180 = new BitmapCharRec(4,3,0,-11,4,ch180data);
+
+/* char: 0xb3 */
+
+static final byte[] ch179data = {
+(byte) 0x70,(byte) 0xf8,(byte) 0x98,(byte) 0x30,(byte) 0x30,(byte) 0x98,(byte) 0xf8,(byte) 0x70,
+};
+
+static final BitmapCharRec ch179 = new BitmapCharRec(5,8,0,-5,6,ch179data);
+
+/* char: 0xb2 */
+
+static final byte[] ch178data = {
+(byte) 0xf8,(byte) 0xf8,(byte) 0x60,(byte) 0x30,(byte) 0x18,(byte) 0x98,(byte) 0xf8,(byte) 0x70,
+};
+
+static final BitmapCharRec ch178 = new BitmapCharRec(5,8,0,-5,6,ch178data);
+
+/* char: 0xb1 */
+
+static final byte[] ch177data = {
+(byte) 0xff,(byte) 0xff,(byte) 0x0,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xff,(byte) 0xff,(byte) 0x18,(byte) 0x18,(byte) 0x18,
+};
+
+static final BitmapCharRec ch177 = new BitmapCharRec(8,11,-1,0,10,ch177data);
+
+/* char: 0xb0 */
+
+static final byte[] ch176data = {
+(byte) 0x70,(byte) 0xd8,(byte) 0x88,(byte) 0xd8,(byte) 0x70,
+};
+
+static final BitmapCharRec ch176 = new BitmapCharRec(5,5,-1,-8,7,ch176data);
+
+/* char: 0xaf */
+
+static final byte[] ch175data = {
+(byte) 0xf8,
+};
+
+static final BitmapCharRec ch175 = new BitmapCharRec(5,1,0,-12,5,ch175data);
+
+/* char: 0xae */
+
+static final byte[] ch174data = {
+(byte) 0xf,(byte) 0x80,(byte) 0x30,(byte) 0x60,(byte) 0x40,(byte) 0x10,(byte) 0x48,(byte) 0x50,(byte) 0x88,(byte) 0x88,(byte) 0x89,(byte) 0x8,(byte) 0x8f,(byte) 0x88,(byte) 0x88,(byte) 0x48,
+(byte) 0x88,(byte) 0x48,(byte) 0x4f,(byte) 0x90,(byte) 0x40,(byte) 0x10,(byte) 0x30,(byte) 0x60,(byte) 0xf,(byte) 0x80,
+};
+
+static final BitmapCharRec ch174 = new BitmapCharRec(13,13,-1,0,14,ch174data);
+
+/* char: 0xad */
+
+static final byte[] ch173data = {
+(byte) 0xf8,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch173 = new BitmapCharRec(5,2,-1,-4,7,ch173data);
+
+/* char: 0xac */
+
+static final byte[] ch172data = {
+(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,
+};
+
+static final BitmapCharRec ch172 = new BitmapCharRec(9,5,-1,-3,11,ch172data);
+
+/* char: 0xab */
+
+static final byte[] ch171data = {
+(byte) 0x12,(byte) 0x36,(byte) 0x6c,(byte) 0xd8,(byte) 0xd8,(byte) 0x6c,(byte) 0x36,(byte) 0x12,
+};
+
+static final BitmapCharRec ch171 = new BitmapCharRec(7,8,-1,-1,9,ch171data);
+
+/* char: 0xaa */
+
+static final byte[] ch170data = {
+(byte) 0xf8,(byte) 0x0,(byte) 0x68,(byte) 0xd8,(byte) 0x48,(byte) 0x38,(byte) 0xc8,(byte) 0x70,
+};
+
+static final BitmapCharRec ch170 = new BitmapCharRec(5,8,-1,-6,7,ch170data);
+
+/* char: 0xa9 */
+
+static final byte[] ch169data = {
+(byte) 0xf,(byte) 0x80,(byte) 0x30,(byte) 0x60,(byte) 0x40,(byte) 0x10,(byte) 0x47,(byte) 0x10,(byte) 0x88,(byte) 0x88,(byte) 0x90,(byte) 0x8,(byte) 0x90,(byte) 0x8,(byte) 0x90,(byte) 0x8,
+(byte) 0x88,(byte) 0x88,(byte) 0x47,(byte) 0x10,(byte) 0x40,(byte) 0x10,(byte) 0x30,(byte) 0x60,(byte) 0xf,(byte) 0x80,
+};
+
+static final BitmapCharRec ch169 = new BitmapCharRec(13,13,-1,0,15,ch169data);
+
+/* char: 0xa8 */
+
+static final byte[] ch168data = {
+(byte) 0xd8,(byte) 0xd8,
+};
+
+static final BitmapCharRec ch168 = new BitmapCharRec(5,2,0,-11,6,ch168data);
+
+/* char: 0xa7 */
+
+static final byte[] ch167data = {
+(byte) 0x3c,(byte) 0x7e,(byte) 0xc3,(byte) 0xc3,(byte) 0x7,(byte) 0xe,(byte) 0x3e,(byte) 0x73,(byte) 0xe3,(byte) 0xc3,(byte) 0xc7,(byte) 0x6e,(byte) 0x7c,(byte) 0xf0,(byte) 0xc3,(byte) 0xc3,
+(byte) 0x7e,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch167 = new BitmapCharRec(8,18,-1,4,10,ch167data);
+
+/* char: 0xa6 */
+
+static final byte[] ch166data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc0,
+};
+
+static final BitmapCharRec ch166 = new BitmapCharRec(2,17,-1,3,4,ch166data);
+
+/* char: 0xa5 */
+
+static final byte[] ch165data = {
+(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xff,(byte) 0x18,(byte) 0xff,(byte) 0x3c,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,
+};
+
+static final BitmapCharRec ch165 = new BitmapCharRec(8,13,-1,0,10,ch165data);
+
+/* char: 0xa4 */
+
+static final byte[] ch164data = {
+(byte) 0xc3,(byte) 0xff,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xff,(byte) 0xc3,
+};
+
+static final BitmapCharRec ch164 = new BitmapCharRec(8,7,-1,-3,10,ch164data);
+
+/* char: 0xa3 */
+
+static final byte[] ch163data = {
+(byte) 0xdf,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x30,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x7e,(byte) 0x0,(byte) 0x30,(byte) 0x0,
+(byte) 0x60,(byte) 0x0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x3f,(byte) 0x0,(byte) 0x1e,(byte) 0x0,
+};
+
+static final BitmapCharRec ch163 = new BitmapCharRec(9,13,0,0,10,ch163data);
+
+/* char: 0xa2 */
+
+static final byte[] ch162data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x3e,(byte) 0x7f,(byte) 0x6b,(byte) 0xc8,(byte) 0xc8,(byte) 0xc8,(byte) 0xc8,(byte) 0x6b,(byte) 0x7f,(byte) 0x3e,(byte) 0x4,(byte) 0x4,
+};
+
+static final BitmapCharRec ch162 = new BitmapCharRec(8,14,-1,2,10,ch162data);
+
+/* char: 0xa1 */
+
+static final byte[] ch161data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch161 = new BitmapCharRec(2,14,-2,4,6,ch161data);
+
+/* char: 0xa0 */
+
+static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,5,null);
+
+/* char: 0x7e '~' */
+
+static final byte[] ch126data = {
+(byte) 0xcc,(byte) 0x7e,(byte) 0x33,
+};
+
+static final BitmapCharRec ch126 = new BitmapCharRec(8,3,-1,-4,10,ch126data);
+
+/* char: 0x7d '}' */
+
+static final byte[] ch125data = {
+(byte) 0xc0,(byte) 0x60,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18,(byte) 0xc,(byte) 0x18,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,
+(byte) 0x60,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch125 = new BitmapCharRec(6,18,0,4,6,ch125data);
+
+/* char: 0x7c '|' */
+
+static final byte[] ch124data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch124 = new BitmapCharRec(2,18,-1,4,4,ch124data);
+
+/* char: 0x7b '{' */
+
+static final byte[] ch123data = {
+(byte) 0xc,(byte) 0x18,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,
+(byte) 0x18,(byte) 0xc,
+};
+
+static final BitmapCharRec ch123 = new BitmapCharRec(6,18,0,4,6,ch123data);
+
+/* char: 0x7a 'z' */
+
+static final byte[] ch122data = {
+(byte) 0xfe,(byte) 0xfe,(byte) 0xc0,(byte) 0x60,(byte) 0x30,(byte) 0x18,(byte) 0xc,(byte) 0x6,(byte) 0xfe,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch122 = new BitmapCharRec(7,10,-1,0,9,ch122data);
+
+/* char: 0x79 'y' */
+
+static final byte[] ch121data = {
+(byte) 0x70,(byte) 0x70,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x3c,(byte) 0x24,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,
+};
+
+static final BitmapCharRec ch121 = new BitmapCharRec(8,14,-1,4,10,ch121data);
+
+/* char: 0x78 'x' */
+
+static final byte[] ch120data = {
+(byte) 0xc3,(byte) 0xe7,(byte) 0x66,(byte) 0x3c,(byte) 0x18,(byte) 0x18,(byte) 0x3c,(byte) 0x66,(byte) 0xe7,(byte) 0xc3,
+};
+
+static final BitmapCharRec ch120 = new BitmapCharRec(8,10,-1,0,10,ch120data);
+
+/* char: 0x77 'w' */
+
+static final byte[] ch119data = {
+(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0x39,(byte) 0xc0,(byte) 0x29,(byte) 0x40,(byte) 0x69,(byte) 0x60,(byte) 0x66,(byte) 0x60,(byte) 0x66,(byte) 0x60,(byte) 0xc6,(byte) 0x30,
+(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,
+};
+
+static final BitmapCharRec ch119 = new BitmapCharRec(12,10,-1,0,14,ch119data);
+
+/* char: 0x76 'v' */
+
+static final byte[] ch118data = {
+(byte) 0x18,(byte) 0x18,(byte) 0x3c,(byte) 0x24,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,
+};
+
+static final BitmapCharRec ch118 = new BitmapCharRec(8,10,-1,0,10,ch118data);
+
+/* char: 0x75 'u' */
+
+static final byte[] ch117data = {
+(byte) 0x73,(byte) 0xfb,(byte) 0xc7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,
+};
+
+static final BitmapCharRec ch117 = new BitmapCharRec(8,10,-1,0,10,ch117data);
+
+/* char: 0x74 't' */
+
+static final byte[] ch116data = {
+(byte) 0x18,(byte) 0x38,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0xfc,(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x30,
+};
+
+static final BitmapCharRec ch116 = new BitmapCharRec(6,13,0,0,6,ch116data);
+
+/* char: 0x73 's' */
+
+static final byte[] ch115data = {
+(byte) 0x78,(byte) 0xfc,(byte) 0xc6,(byte) 0x6,(byte) 0x3e,(byte) 0xfc,(byte) 0xc0,(byte) 0xc6,(byte) 0x7e,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch115 = new BitmapCharRec(7,10,-1,0,9,ch115data);
+
+/* char: 0x72 'r' */
+
+static final byte[] ch114data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xe0,(byte) 0xd8,(byte) 0xd8,
+};
+
+static final BitmapCharRec ch114 = new BitmapCharRec(5,10,-1,0,6,ch114data);
+
+/* char: 0x71 'q' */
+
+static final byte[] ch113data = {
+(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x3d,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0xc1,(byte) 0x80,
+(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x3d,(byte) 0x80,
+};
+
+static final BitmapCharRec ch113 = new BitmapCharRec(9,14,-1,4,11,ch113data);
+
+/* char: 0x70 'p' */
+
+static final byte[] ch112data = {
+(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xde,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xe3,(byte) 0x0,(byte) 0xc1,(byte) 0x80,
+(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xe3,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xde,(byte) 0x0,
+};
+
+static final BitmapCharRec ch112 = new BitmapCharRec(9,14,-1,4,11,ch112data);
+
+/* char: 0x6f 'o' */
+
+static final byte[] ch111data = {
+(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0,
+(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,
+};
+
+static final BitmapCharRec ch111 = new BitmapCharRec(9,10,-1,0,11,ch111data);
+
+/* char: 0x6e 'n' */
+
+static final byte[] ch110data = {
+(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xe3,(byte) 0xdf,(byte) 0xce,
+};
+
+static final BitmapCharRec ch110 = new BitmapCharRec(8,10,-1,0,10,ch110data);
+
+/* char: 0x6d 'm' */
+
+static final byte[] ch109data = {
+(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xe7,(byte) 0x30,
+(byte) 0xde,(byte) 0xf0,(byte) 0xcc,(byte) 0x60,
+};
+
+static final BitmapCharRec ch109 = new BitmapCharRec(12,10,-1,0,14,ch109data);
+
+/* char: 0x6c 'l' */
+
+static final byte[] ch108data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch108 = new BitmapCharRec(2,14,-1,0,4,ch108data);
+
+/* char: 0x6b 'k' */
+
+static final byte[] ch107data = {
+(byte) 0xc7,(byte) 0xc6,(byte) 0xce,(byte) 0xcc,(byte) 0xd8,(byte) 0xf8,(byte) 0xf0,(byte) 0xd8,(byte) 0xcc,(byte) 0xc6,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch107 = new BitmapCharRec(8,14,-1,0,9,ch107data);
+
+/* char: 0x6a 'j' */
+
+static final byte[] ch106data = {
+(byte) 0xe0,(byte) 0xf0,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0x0,
+(byte) 0x30,(byte) 0x30,
+};
+
+static final BitmapCharRec ch106 = new BitmapCharRec(4,18,1,4,4,ch106data);
+
+/* char: 0x69 'i' */
+
+static final byte[] ch105data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch105 = new BitmapCharRec(2,14,-1,0,4,ch105data);
+
+/* char: 0x68 'h' */
+
+static final byte[] ch104data = {
+(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xe3,(byte) 0xdf,(byte) 0xce,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch104 = new BitmapCharRec(8,14,-1,0,10,ch104data);
+
+/* char: 0x67 'g' */
+
+static final byte[] ch103data = {
+(byte) 0x1c,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x3d,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0xc1,(byte) 0x80,
+(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x3d,(byte) 0x80,
+};
+
+static final BitmapCharRec ch103 = new BitmapCharRec(9,14,-1,4,11,ch103data);
+
+/* char: 0x66 'f' */
+
+static final byte[] ch102data = {
+(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0xfc,(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x3c,(byte) 0x1c,
+};
+
+static final BitmapCharRec ch102 = new BitmapCharRec(6,14,0,0,6,ch102data);
+
+/* char: 0x65 'e' */
+
+static final byte[] ch101data = {
+(byte) 0x3c,(byte) 0x7f,(byte) 0xe3,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch101 = new BitmapCharRec(8,10,-1,0,10,ch101data);
+
+/* char: 0x64 'd' */
+
+static final byte[] ch100data = {
+(byte) 0x3d,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x80,
+(byte) 0x7f,(byte) 0x80,(byte) 0x3d,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,
+};
+
+static final BitmapCharRec ch100 = new BitmapCharRec(9,14,-1,0,11,ch100data);
+
+/* char: 0x63 'c' */
+
+static final byte[] ch99data = {
+(byte) 0x3e,(byte) 0x7f,(byte) 0x63,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x63,(byte) 0x7f,(byte) 0x3e,
+};
+
+static final BitmapCharRec ch99 = new BitmapCharRec(8,10,-1,0,10,ch99data);
+
+/* char: 0x62 'b' */
+
+static final byte[] ch98data = {
+(byte) 0xde,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xe3,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xe3,(byte) 0x0,
+(byte) 0xff,(byte) 0x0,(byte) 0xde,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,
+};
+
+static final BitmapCharRec ch98 = new BitmapCharRec(9,14,-1,0,11,ch98data);
+
+/* char: 0x61 'a' */
+
+static final byte[] ch97data = {
+(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch97 = new BitmapCharRec(7,10,-1,0,9,ch97data);
+
+/* char: 0x60 '`' */
+
+static final byte[] ch96data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0x80,(byte) 0x80,(byte) 0x40,
+};
+
+static final BitmapCharRec ch96 = new BitmapCharRec(2,5,-1,-9,4,ch96data);
+
+/* char: 0x5f '_' */
+
+static final byte[] ch95data = {
+(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch95 = new BitmapCharRec(10,2,0,4,10,ch95data);
+
+/* char: 0x5e '^' */
+
+static final byte[] ch94data = {
+(byte) 0x82,(byte) 0xc6,(byte) 0x6c,(byte) 0x38,(byte) 0x10,
+};
+
+static final BitmapCharRec ch94 = new BitmapCharRec(7,5,-1,-8,9,ch94data);
+
+/* char: 0x5d ']' */
+
+static final byte[] ch93data = {
+(byte) 0xf0,(byte) 0xf0,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,
+(byte) 0xf0,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch93 = new BitmapCharRec(4,18,0,4,5,ch93data);
+
+/* char: 0x5c '\' */
+
+static final byte[] ch92data = {
+(byte) 0x18,(byte) 0x18,(byte) 0x10,(byte) 0x10,(byte) 0x30,(byte) 0x30,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch92 = new BitmapCharRec(5,14,0,0,5,ch92data);
+
+/* char: 0x5b '[' */
+
+static final byte[] ch91data = {
+(byte) 0xf0,(byte) 0xf0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xf0,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch91 = new BitmapCharRec(4,18,-1,4,5,ch91data);
+
+/* char: 0x5a 'Z' */
+
+static final byte[] ch90data = {
+(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0xc,(byte) 0x0,
+(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x0,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch90 = new BitmapCharRec(10,14,-1,0,12,ch90data);
+
+/* char: 0x59 'Y' */
+
+static final byte[] ch89data = {
+(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x19,(byte) 0x80,
+(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,
+};
+
+static final BitmapCharRec ch89 = new BitmapCharRec(12,14,-1,0,14,ch89data);
+
+/* char: 0x58 'X' */
+
+static final byte[] ch88data = {
+(byte) 0xc0,(byte) 0x60,(byte) 0xe0,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x31,(byte) 0x80,(byte) 0x1b,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xe,(byte) 0x0,
+(byte) 0x1b,(byte) 0x0,(byte) 0x31,(byte) 0x80,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe0,(byte) 0xe0,(byte) 0xc0,(byte) 0x60,
+};
+
+static final BitmapCharRec ch88 = new BitmapCharRec(11,14,-1,0,13,ch88data);
+
+/* char: 0x57 'W' */
+
+static final byte[] ch87data = {
+(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x1c,(byte) 0x38,(byte) 0x34,(byte) 0x2c,(byte) 0x36,(byte) 0x6c,(byte) 0x36,(byte) 0x6c,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0x66,
+(byte) 0x62,(byte) 0x46,(byte) 0x63,(byte) 0xc6,(byte) 0xc3,(byte) 0xc3,(byte) 0xc1,(byte) 0x83,(byte) 0xc1,(byte) 0x83,(byte) 0xc1,(byte) 0x83,
+};
+
+static final BitmapCharRec ch87 = new BitmapCharRec(16,14,-1,0,18,ch87data);
+
+/* char: 0x56 'V' */
+
+static final byte[] ch86data = {
+(byte) 0x6,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,
+(byte) 0x30,(byte) 0xc0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,
+};
+
+static final BitmapCharRec ch86 = new BitmapCharRec(12,14,-1,0,14,ch86data);
+
+/* char: 0x55 'U' */
+
+static final byte[] ch85data = {
+(byte) 0x1f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,
+(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,
+};
+
+static final BitmapCharRec ch85 = new BitmapCharRec(11,14,-1,0,13,ch85data);
+
+/* char: 0x54 'T' */
+
+static final byte[] ch84data = {
+(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,
+(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch84 = new BitmapCharRec(10,14,-1,0,12,ch84data);
+
+/* char: 0x53 'S' */
+
+static final byte[] ch83data = {
+(byte) 0x3f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0xe0,(byte) 0xe0,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0xe0,(byte) 0x3,(byte) 0xc0,(byte) 0x1f,(byte) 0x0,
+(byte) 0x7c,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x60,(byte) 0xe0,(byte) 0xe0,(byte) 0x7f,(byte) 0xc0,(byte) 0x1f,(byte) 0x0,
+};
+
+static final BitmapCharRec ch83 = new BitmapCharRec(11,14,-1,0,13,ch83data);
+
+/* char: 0x52 'R' */
+
+static final byte[] ch82data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x80,
+(byte) 0xc1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x0,
+};
+
+static final BitmapCharRec ch82 = new BitmapCharRec(10,14,-1,0,12,ch82data);
+
+/* char: 0x51 'Q' */
+
+static final byte[] ch81data = {
+(byte) 0x0,(byte) 0x30,(byte) 0xf,(byte) 0xb0,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0xf0,(byte) 0x61,(byte) 0xb0,(byte) 0xe1,(byte) 0xb8,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,
+(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,
+};
+
+static final BitmapCharRec ch81 = new BitmapCharRec(13,15,-1,1,15,ch81data);
+
+/* char: 0x50 'P' */
+
+static final byte[] ch80data = {
+(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x80,
+(byte) 0xc1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x0,
+};
+
+static final BitmapCharRec ch80 = new BitmapCharRec(10,14,-1,0,12,ch80data);
+
+/* char: 0x4f 'O' */
+
+static final byte[] ch79data = {
+(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,
+(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,
+};
+
+static final BitmapCharRec ch79 = new BitmapCharRec(13,14,-1,0,15,ch79data);
+
+/* char: 0x4e 'N' */
+
+static final byte[] ch78data = {
+(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe0,(byte) 0xc1,(byte) 0xe0,(byte) 0xc1,(byte) 0xe0,(byte) 0xc3,(byte) 0x60,(byte) 0xc6,(byte) 0x60,(byte) 0xc6,(byte) 0x60,(byte) 0xcc,(byte) 0x60,
+(byte) 0xcc,(byte) 0x60,(byte) 0xd8,(byte) 0x60,(byte) 0xf0,(byte) 0x60,(byte) 0xf0,(byte) 0x60,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,
+};
+
+static final BitmapCharRec ch78 = new BitmapCharRec(11,14,-1,0,13,ch78data);
+
+/* char: 0x4d 'M' */
+
+static final byte[] ch77data = {
+(byte) 0xc3,(byte) 0xc,(byte) 0xc3,(byte) 0xc,(byte) 0xc7,(byte) 0x8c,(byte) 0xc4,(byte) 0x8c,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0xd8,(byte) 0x6c,(byte) 0xd8,(byte) 0x6c,
+(byte) 0xf0,(byte) 0x3c,(byte) 0xf0,(byte) 0x3c,(byte) 0xe0,(byte) 0x1c,(byte) 0xe0,(byte) 0x1c,(byte) 0xc0,(byte) 0xc,(byte) 0xc0,(byte) 0xc,
+};
+
+static final BitmapCharRec ch77 = new BitmapCharRec(14,14,-1,0,16,ch77data);
+
+/* char: 0x4c 'L' */
+
+static final byte[] ch76data = {
+(byte) 0xff,(byte) 0xff,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch76 = new BitmapCharRec(8,14,-1,0,10,ch76data);
+
+/* char: 0x4b 'K' */
+
+static final byte[] ch75data = {
+(byte) 0xc0,(byte) 0x70,(byte) 0xc0,(byte) 0xe0,(byte) 0xc1,(byte) 0xc0,(byte) 0xc3,(byte) 0x80,(byte) 0xc7,(byte) 0x0,(byte) 0xce,(byte) 0x0,(byte) 0xfc,(byte) 0x0,(byte) 0xf8,(byte) 0x0,
+(byte) 0xdc,(byte) 0x0,(byte) 0xce,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x80,(byte) 0xc1,(byte) 0xc0,(byte) 0xc0,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch75 = new BitmapCharRec(12,14,-1,0,13,ch75data);
+
+/* char: 0x4a 'J' */
+
+static final byte[] ch74data = {
+(byte) 0x3c,(byte) 0x7e,(byte) 0xe7,(byte) 0xc3,(byte) 0xc3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,
+};
+
+static final BitmapCharRec ch74 = new BitmapCharRec(8,14,-1,0,10,ch74data);
+
+/* char: 0x49 'I' */
+
+static final byte[] ch73data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch73 = new BitmapCharRec(2,14,-2,0,6,ch73data);
+
+/* char: 0x48 'H' */
+
+static final byte[] ch72data = {
+(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xff,(byte) 0xe0,(byte) 0xff,(byte) 0xe0,
+(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,
+};
+
+static final BitmapCharRec ch72 = new BitmapCharRec(11,14,-1,0,13,ch72data);
+
+/* char: 0x47 'G' */
+
+static final byte[] ch71data = {
+(byte) 0xf,(byte) 0xb0,(byte) 0x3f,(byte) 0xf0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x30,(byte) 0xc1,(byte) 0xf0,(byte) 0xc1,(byte) 0xf0,(byte) 0xc0,(byte) 0x0,
+(byte) 0xc0,(byte) 0x0,(byte) 0xe0,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,
+};
+
+static final BitmapCharRec ch71 = new BitmapCharRec(12,14,-1,0,14,ch71data);
+
+/* char: 0x46 'F' */
+
+static final byte[] ch70data = {
+(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0,
+(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,
+};
+
+static final BitmapCharRec ch70 = new BitmapCharRec(9,14,-1,0,11,ch70data);
+
+/* char: 0x45 'E' */
+
+static final byte[] ch69data = {
+(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0,
+(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,
+};
+
+static final BitmapCharRec ch69 = new BitmapCharRec(9,14,-1,0,11,ch69data);
+
+/* char: 0x44 'D' */
+
+static final byte[] ch68data = {
+(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xc1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,
+(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x0,
+};
+
+static final BitmapCharRec ch68 = new BitmapCharRec(11,14,-1,0,13,ch68data);
+
+/* char: 0x43 'C' */
+
+static final byte[] ch67data = {
+(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,
+(byte) 0xc0,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,
+};
+
+static final BitmapCharRec ch67 = new BitmapCharRec(12,14,-1,0,14,ch67data);
+
+/* char: 0x42 'B' */
+
+static final byte[] ch66data = {
+(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0xc0,(byte) 0xc0,(byte) 0xe0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe0,(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0x80,
+(byte) 0xc1,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x0,
+};
+
+static final BitmapCharRec ch66 = new BitmapCharRec(11,14,-1,0,13,ch66data);
+
+/* char: 0x41 'A' */
+
+static final byte[] ch65data = {
+(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,
+(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+};
+
+static final BitmapCharRec ch65 = new BitmapCharRec(12,14,0,0,12,ch65data);
+
+/* char: 0x40 '@' */
+
+static final byte[] ch64data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1f,(byte) 0xf0,(byte) 0x38,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x67,(byte) 0x70,(byte) 0xcf,(byte) 0xf8,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0x66,
+(byte) 0xcc,(byte) 0x66,(byte) 0xcc,(byte) 0x63,(byte) 0xc6,(byte) 0x33,(byte) 0x67,(byte) 0x73,(byte) 0x63,(byte) 0xb3,(byte) 0x30,(byte) 0x6,(byte) 0x1c,(byte) 0xe,(byte) 0xf,(byte) 0xfc,
+(byte) 0x3,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch64 = new BitmapCharRec(16,17,-1,3,18,ch64data);
+
+/* char: 0x3f '?' */
+
+static final byte[] ch63data = {
+(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x38,(byte) 0x1c,(byte) 0xe,(byte) 0xc6,(byte) 0xc6,(byte) 0xfe,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch63 = new BitmapCharRec(7,14,-1,0,10,ch63data);
+
+/* char: 0x3e '>' */
+
+static final byte[] ch62data = {
+(byte) 0xc0,(byte) 0xf0,(byte) 0x3c,(byte) 0xe,(byte) 0x3,(byte) 0xe,(byte) 0x3c,(byte) 0xf0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch62 = new BitmapCharRec(8,9,-1,0,10,ch62data);
+
+/* char: 0x3d '=' */
+
+static final byte[] ch61data = {
+(byte) 0xfe,(byte) 0xfe,(byte) 0x0,(byte) 0x0,(byte) 0xfe,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch61 = new BitmapCharRec(7,6,-2,-2,11,ch61data);
+
+/* char: 0x3c '<' */
+
+static final byte[] ch60data = {
+(byte) 0x3,(byte) 0xf,(byte) 0x3c,(byte) 0x70,(byte) 0xc0,(byte) 0x70,(byte) 0x3c,(byte) 0xf,(byte) 0x3,
+};
+
+static final BitmapCharRec ch60 = new BitmapCharRec(8,9,-1,0,10,ch60data);
+
+/* char: 0x3b ';' */
+
+static final byte[] ch59data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch59 = new BitmapCharRec(2,13,-1,3,5,ch59data);
+
+/* char: 0x3a ':' */
+
+static final byte[] ch58data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch58 = new BitmapCharRec(2,10,-1,0,5,ch58data);
+
+/* char: 0x39 '9' */
+
+static final byte[] ch57data = {
+(byte) 0x7c,(byte) 0xfe,(byte) 0xc6,(byte) 0x3,(byte) 0x3,(byte) 0x3b,(byte) 0x7f,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc7,(byte) 0x7e,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch57 = new BitmapCharRec(8,13,-1,0,10,ch57data);
+
+/* char: 0x38 '8' */
+
+static final byte[] ch56data = {
+(byte) 0x3c,(byte) 0x7e,(byte) 0xe7,(byte) 0xc3,(byte) 0xc3,(byte) 0x66,(byte) 0x7e,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xe7,(byte) 0x7e,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch56 = new BitmapCharRec(8,13,-1,0,10,ch56data);
+
+/* char: 0x37 '7' */
+
+static final byte[] ch55data = {
+(byte) 0x60,(byte) 0x60,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18,(byte) 0x18,(byte) 0xc,(byte) 0xc,(byte) 0x6,(byte) 0x3,(byte) 0xff,(byte) 0xff,
+};
+
+static final BitmapCharRec ch55 = new BitmapCharRec(8,13,-1,0,10,ch55data);
+
+/* char: 0x36 '6' */
+
+static final byte[] ch54data = {
+(byte) 0x3c,(byte) 0x7e,(byte) 0xe3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xfe,(byte) 0xdc,(byte) 0xc0,(byte) 0xc0,(byte) 0x63,(byte) 0x7f,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch54 = new BitmapCharRec(8,13,-1,0,10,ch54data);
+
+/* char: 0x35 '5' */
+
+static final byte[] ch53data = {
+(byte) 0x7c,(byte) 0xfe,(byte) 0xc7,(byte) 0xc3,(byte) 0x3,(byte) 0x3,(byte) 0xc7,(byte) 0xfe,(byte) 0xfc,(byte) 0xc0,(byte) 0xc0,(byte) 0xfe,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch53 = new BitmapCharRec(8,13,-1,0,10,ch53data);
+
+/* char: 0x34 '4' */
+
+static final byte[] ch52data = {
+(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x33,(byte) 0x0,
+(byte) 0x33,(byte) 0x0,(byte) 0x1b,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x7,(byte) 0x0,(byte) 0x3,(byte) 0x0,
+};
+
+static final BitmapCharRec ch52 = new BitmapCharRec(9,13,-1,0,10,ch52data);
+
+/* char: 0x33 '3' */
+
+static final byte[] ch51data = {
+(byte) 0x3c,(byte) 0x7e,(byte) 0xc7,(byte) 0xc3,(byte) 0x3,(byte) 0x7,(byte) 0x1e,(byte) 0x1c,(byte) 0x6,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch51 = new BitmapCharRec(8,13,-1,0,10,ch51data);
+
+/* char: 0x32 '2' */
+
+static final byte[] ch50data = {
+(byte) 0xff,(byte) 0xff,(byte) 0xc0,(byte) 0xe0,(byte) 0x70,(byte) 0x38,(byte) 0x1c,(byte) 0xe,(byte) 0x7,(byte) 0x3,(byte) 0xc3,(byte) 0xfe,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch50 = new BitmapCharRec(8,13,-1,0,10,ch50data);
+
+/* char: 0x31 '1' */
+
+static final byte[] ch49data = {
+(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xf8,(byte) 0xf8,(byte) 0x18,
+};
+
+static final BitmapCharRec ch49 = new BitmapCharRec(5,13,-2,0,10,ch49data);
+
+/* char: 0x30 '0' */
+
+static final byte[] ch48data = {
+(byte) 0x3c,(byte) 0x7e,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x66,(byte) 0x7e,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch48 = new BitmapCharRec(8,13,-1,0,10,ch48data);
+
+/* char: 0x2f '/' */
+
+static final byte[] ch47data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0x40,(byte) 0x40,(byte) 0x60,(byte) 0x60,(byte) 0x20,(byte) 0x20,(byte) 0x30,(byte) 0x30,(byte) 0x10,(byte) 0x10,(byte) 0x18,(byte) 0x18,
+};
+
+static final BitmapCharRec ch47 = new BitmapCharRec(5,14,0,0,5,ch47data);
+
+/* char: 0x2e '.' */
+
+static final byte[] ch46data = {
+(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch46 = new BitmapCharRec(2,2,-1,0,5,ch46data);
+
+/* char: 0x2d '-' */
+
+static final byte[] ch45data = {
+(byte) 0xff,(byte) 0xff,
+};
+
+static final BitmapCharRec ch45 = new BitmapCharRec(8,2,-1,-4,11,ch45data);
+
+/* char: 0x2c ',' */
+
+static final byte[] ch44data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch44 = new BitmapCharRec(2,5,-1,3,5,ch44data);
+
+/* char: 0x2b '+' */
+
+static final byte[] ch43data = {
+(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xff,(byte) 0xff,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,
+};
+
+static final BitmapCharRec ch43 = new BitmapCharRec(8,10,-1,0,10,ch43data);
+
+/* char: 0x2a '*' */
+
+static final byte[] ch42data = {
+(byte) 0x88,(byte) 0x70,(byte) 0x70,(byte) 0xf8,(byte) 0x20,(byte) 0x20,
+};
+
+static final BitmapCharRec ch42 = new BitmapCharRec(5,6,-1,-8,7,ch42data);
+
+/* char: 0x29 ')' */
+
+static final byte[] ch41data = {
+(byte) 0x80,(byte) 0xc0,(byte) 0x60,(byte) 0x60,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x60,(byte) 0x60,
+(byte) 0xc0,(byte) 0x80,
+};
+
+static final BitmapCharRec ch41 = new BitmapCharRec(4,18,-1,4,6,ch41data);
+
+/* char: 0x28 '(' */
+
+static final byte[] ch40data = {
+(byte) 0x10,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0x60,
+(byte) 0x30,(byte) 0x10,
+};
+
+static final BitmapCharRec ch40 = new BitmapCharRec(4,18,-1,4,6,ch40data);
+
+/* char: 0x27 ''' */
+
+static final byte[] ch39data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch39 = new BitmapCharRec(2,5,-1,-9,4,ch39data);
+
+/* char: 0x26 '&' */
+
+static final byte[] ch38data = {
+(byte) 0x3c,(byte) 0x70,(byte) 0x7e,(byte) 0xe0,(byte) 0xe7,(byte) 0xc0,(byte) 0xc3,(byte) 0x80,(byte) 0xc3,(byte) 0xc0,(byte) 0xc6,(byte) 0xc0,(byte) 0xee,(byte) 0xc0,(byte) 0x7c,(byte) 0x0,
+(byte) 0x3c,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x7e,(byte) 0x0,(byte) 0x3c,(byte) 0x0,
+};
+
+static final BitmapCharRec ch38 = new BitmapCharRec(12,13,-1,0,13,ch38data);
+
+/* char: 0x25 '%' */
+
+static final byte[] ch37data = {
+(byte) 0x18,(byte) 0x78,(byte) 0x18,(byte) 0xfc,(byte) 0xc,(byte) 0xcc,(byte) 0xc,(byte) 0xcc,(byte) 0x6,(byte) 0xfc,(byte) 0x6,(byte) 0x78,(byte) 0x3,(byte) 0x0,(byte) 0x7b,(byte) 0x0,
+(byte) 0xfd,(byte) 0x80,(byte) 0xcd,(byte) 0x80,(byte) 0xcc,(byte) 0xc0,(byte) 0xfc,(byte) 0xc0,(byte) 0x78,(byte) 0x60,
+};
+
+static final BitmapCharRec ch37 = new BitmapCharRec(14,13,-1,0,16,ch37data);
+
+/* char: 0x24 '$' */
+
+static final byte[] ch36data = {
+(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0xeb,(byte) 0x80,(byte) 0xc9,(byte) 0x80,(byte) 0x9,(byte) 0x80,(byte) 0xf,(byte) 0x0,
+(byte) 0x3e,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0xe8,(byte) 0x0,(byte) 0xc8,(byte) 0x0,(byte) 0xcb,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x8,(byte) 0x0,
+};
+
+static final BitmapCharRec ch36 = new BitmapCharRec(9,16,-1,2,10,ch36data);
+
+/* char: 0x23 '#' */
+
+static final byte[] ch35data = {
+(byte) 0x24,(byte) 0x0,(byte) 0x24,(byte) 0x0,(byte) 0x24,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0x12,(byte) 0x0,(byte) 0x12,(byte) 0x0,(byte) 0x12,(byte) 0x0,
+(byte) 0x7f,(byte) 0xc0,(byte) 0x7f,(byte) 0xc0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,
+};
+
+static final BitmapCharRec ch35 = new BitmapCharRec(10,13,0,0,10,ch35data);
+
+/* char: 0x22 '"' */
+
+static final byte[] ch34data = {
+(byte) 0x90,(byte) 0x90,(byte) 0xd8,(byte) 0xd8,(byte) 0xd8,
+};
+
+static final BitmapCharRec ch34 = new BitmapCharRec(5,5,0,-9,5,ch34data);
+
+/* char: 0x21 '!' */
+
+static final byte[] ch33data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch33 = new BitmapCharRec(2,14,-2,0,6,ch33data);
+
+/* char: 0x20 ' ' */
+
+static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,5,null);
+
+static final BitmapCharRec[] chars = {
+ch32,
+ch33,
+ch34,
+ch35,
+ch36,
+ch37,
+ch38,
+ch39,
+ch40,
+ch41,
+ch42,
+ch43,
+ch44,
+ch45,
+ch46,
+ch47,
+ch48,
+ch49,
+ch50,
+ch51,
+ch52,
+ch53,
+ch54,
+ch55,
+ch56,
+ch57,
+ch58,
+ch59,
+ch60,
+ch61,
+ch62,
+ch63,
+ch64,
+ch65,
+ch66,
+ch67,
+ch68,
+ch69,
+ch70,
+ch71,
+ch72,
+ch73,
+ch74,
+ch75,
+ch76,
+ch77,
+ch78,
+ch79,
+ch80,
+ch81,
+ch82,
+ch83,
+ch84,
+ch85,
+ch86,
+ch87,
+ch88,
+ch89,
+ch90,
+ch91,
+ch92,
+ch93,
+ch94,
+ch95,
+ch96,
+ch97,
+ch98,
+ch99,
+ch100,
+ch101,
+ch102,
+ch103,
+ch104,
+ch105,
+ch106,
+ch107,
+ch108,
+ch109,
+ch110,
+ch111,
+ch112,
+ch113,
+ch114,
+ch115,
+ch116,
+ch117,
+ch118,
+ch119,
+ch120,
+ch121,
+ch122,
+ch123,
+ch124,
+ch125,
+ch126,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+ch160,
+ch161,
+ch162,
+ch163,
+ch164,
+ch165,
+ch166,
+ch167,
+ch168,
+ch169,
+ch170,
+ch171,
+ch172,
+ch173,
+ch174,
+ch175,
+ch176,
+ch177,
+ch178,
+ch179,
+ch180,
+ch181,
+ch182,
+ch183,
+ch184,
+ch185,
+ch186,
+ch187,
+ch188,
+ch189,
+ch190,
+ch191,
+ch192,
+ch193,
+ch194,
+ch195,
+ch196,
+ch197,
+ch198,
+ch199,
+ch200,
+ch201,
+ch202,
+ch203,
+ch204,
+ch205,
+ch206,
+ch207,
+ch208,
+ch209,
+ch210,
+ch211,
+ch212,
+ch213,
+ch214,
+ch215,
+ch216,
+ch217,
+ch218,
+ch219,
+ch220,
+ch221,
+ch222,
+ch223,
+ch224,
+ch225,
+ch226,
+ch227,
+ch228,
+ch229,
+ch230,
+ch231,
+ch232,
+ch233,
+ch234,
+ch235,
+ch236,
+ch237,
+ch238,
+ch239,
+ch240,
+ch241,
+ch242,
+ch243,
+ch244,
+ch245,
+ch246,
+ch247,
+ch248,
+ch249,
+ch250,
+ch251,
+ch252,
+ch253,
+ch254,
+ch255,
+};
+
+ public static final BitmapFontRec glutBitmapHelvetica18 = new BitmapFontRec("-adobe-helvetica-medium-r-normal--18-180-75-75-p-98-iso8859-1",
+ 224,
+ 32,
+ chars);
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapTimesRoman10.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapTimesRoman10.java
new file mode 100644
index 000000000..f753b56f7
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapTimesRoman10.java
@@ -0,0 +1,1797 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+class GLUTBitmapTimesRoman10 {
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+/* char: 0xff */
+
+static final byte[] ch255data = {
+(byte) 0x80,(byte) 0xc0,(byte) 0x40,(byte) 0x60,(byte) 0xa0,(byte) 0x90,(byte) 0xb8,(byte) 0x0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch255 = new BitmapCharRec(5,9,0,2,5,ch255data);
+
+/* char: 0xfe */
+
+static final byte[] ch254data = {
+(byte) 0xc0,(byte) 0x80,(byte) 0xe0,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch254 = new BitmapCharRec(4,9,0,2,5,ch254data);
+
+/* char: 0xfd */
+
+static final byte[] ch253data = {
+(byte) 0x80,(byte) 0xc0,(byte) 0x40,(byte) 0x60,(byte) 0xa0,(byte) 0x90,(byte) 0xb8,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch253 = new BitmapCharRec(5,10,0,2,5,ch253data);
+
+/* char: 0xfc */
+
+static final byte[] ch252data = {
+(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch252 = new BitmapCharRec(5,7,0,0,5,ch252data);
+
+/* char: 0xfb */
+
+static final byte[] ch251data = {
+(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch251 = new BitmapCharRec(5,8,0,0,5,ch251data);
+
+/* char: 0xfa */
+
+static final byte[] ch250data = {
+(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch250 = new BitmapCharRec(5,8,0,0,5,ch250data);
+
+/* char: 0xf9 */
+
+static final byte[] ch249data = {
+(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x20,(byte) 0x40,
+};
+
+static final BitmapCharRec ch249 = new BitmapCharRec(5,8,0,0,5,ch249data);
+
+/* char: 0xf8 */
+
+static final byte[] ch248data = {
+(byte) 0x80,(byte) 0x70,(byte) 0x48,(byte) 0x48,(byte) 0x48,(byte) 0x38,(byte) 0x4,
+};
+
+static final BitmapCharRec ch248 = new BitmapCharRec(6,7,1,1,5,ch248data);
+
+/* char: 0xf7 */
+
+static final byte[] ch247data = {
+(byte) 0x20,(byte) 0x0,(byte) 0xf8,(byte) 0x0,(byte) 0x20,
+};
+
+static final BitmapCharRec ch247 = new BitmapCharRec(5,5,0,0,6,ch247data);
+
+/* char: 0xf6 */
+
+static final byte[] ch246data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch246 = new BitmapCharRec(4,7,0,0,5,ch246data);
+
+/* char: 0xf5 */
+
+static final byte[] ch245data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0xa0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch245 = new BitmapCharRec(4,8,0,0,5,ch245data);
+
+/* char: 0xf4 */
+
+static final byte[] ch244data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0xa0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch244 = new BitmapCharRec(4,8,0,0,5,ch244data);
+
+/* char: 0xf3 */
+
+static final byte[] ch243data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch243 = new BitmapCharRec(4,8,0,0,5,ch243data);
+
+/* char: 0xf2 */
+
+static final byte[] ch242data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x20,(byte) 0x40,
+};
+
+static final BitmapCharRec ch242 = new BitmapCharRec(4,8,0,0,5,ch242data);
+
+/* char: 0xf1 */
+
+static final byte[] ch241data = {
+(byte) 0xd8,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch241 = new BitmapCharRec(5,8,0,0,5,ch241data);
+
+/* char: 0xf0 */
+
+static final byte[] ch240data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0xa0,(byte) 0x70,(byte) 0x40,
+};
+
+static final BitmapCharRec ch240 = new BitmapCharRec(4,8,0,0,5,ch240data);
+
+/* char: 0xef */
+
+static final byte[] ch239data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch239 = new BitmapCharRec(3,7,0,0,4,ch239data);
+
+/* char: 0xee */
+
+static final byte[] ch238data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0xa0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch238 = new BitmapCharRec(3,8,0,0,4,ch238data);
+
+/* char: 0xed */
+
+static final byte[] ch237data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch237 = new BitmapCharRec(3,8,0,0,4,ch237data);
+
+/* char: 0xec */
+
+static final byte[] ch236data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch236 = new BitmapCharRec(3,8,0,0,4,ch236data);
+
+/* char: 0xeb */
+
+static final byte[] ch235data = {
+(byte) 0x60,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,(byte) 0x60,(byte) 0x0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch235 = new BitmapCharRec(3,7,0,0,4,ch235data);
+
+/* char: 0xea */
+
+static final byte[] ch234data = {
+(byte) 0x60,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,(byte) 0x60,(byte) 0x0,(byte) 0xa0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch234 = new BitmapCharRec(3,8,0,0,4,ch234data);
+
+/* char: 0xe9 */
+
+static final byte[] ch233data = {
+(byte) 0x60,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,(byte) 0x60,(byte) 0x0,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch233 = new BitmapCharRec(3,8,0,0,4,ch233data);
+
+/* char: 0xe8 */
+
+static final byte[] ch232data = {
+(byte) 0x60,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,(byte) 0x60,(byte) 0x0,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch232 = new BitmapCharRec(3,8,0,0,4,ch232data);
+
+/* char: 0xe7 */
+
+static final byte[] ch231data = {
+(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x60,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x60,
+};
+
+static final BitmapCharRec ch231 = new BitmapCharRec(3,8,0,3,4,ch231data);
+
+/* char: 0xe6 */
+
+static final byte[] ch230data = {
+(byte) 0xd8,(byte) 0xa0,(byte) 0x70,(byte) 0x28,(byte) 0xd8,
+};
+
+static final BitmapCharRec ch230 = new BitmapCharRec(5,5,0,0,6,ch230data);
+
+/* char: 0xe5 */
+
+static final byte[] ch229data = {
+(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x40,(byte) 0xa0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch229 = new BitmapCharRec(3,8,0,0,4,ch229data);
+
+/* char: 0xe4 */
+
+static final byte[] ch228data = {
+(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch228 = new BitmapCharRec(3,7,0,0,4,ch228data);
+
+/* char: 0xe3 */
+
+static final byte[] ch227data = {
+(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x0,(byte) 0xa0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch227 = new BitmapCharRec(4,8,0,0,4,ch227data);
+
+/* char: 0xe2 */
+
+static final byte[] ch226data = {
+(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x0,(byte) 0xa0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch226 = new BitmapCharRec(3,8,0,0,4,ch226data);
+
+/* char: 0xe1 */
+
+static final byte[] ch225data = {
+(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x0,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch225 = new BitmapCharRec(3,8,0,0,4,ch225data);
+
+/* char: 0xe0 */
+
+static final byte[] ch224data = {
+(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x0,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch224 = new BitmapCharRec(3,8,0,0,4,ch224data);
+
+/* char: 0xdf */
+
+static final byte[] ch223data = {
+(byte) 0xe0,(byte) 0x50,(byte) 0x50,(byte) 0x60,(byte) 0x50,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch223 = new BitmapCharRec(4,7,0,0,5,ch223data);
+
+/* char: 0xde */
+
+static final byte[] ch222data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x70,(byte) 0x48,(byte) 0x70,(byte) 0x40,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch222 = new BitmapCharRec(5,7,0,0,6,ch222data);
+
+/* char: 0xdd */
+
+static final byte[] ch221data = {
+(byte) 0x38,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0xee,(byte) 0x0,(byte) 0x10,(byte) 0x8,
+};
+
+static final BitmapCharRec ch221 = new BitmapCharRec(7,10,0,0,8,ch221data);
+
+/* char: 0xdc */
+
+static final byte[] ch220data = {
+(byte) 0x38,(byte) 0x6c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0xee,(byte) 0x0,(byte) 0x28,
+};
+
+static final BitmapCharRec ch220 = new BitmapCharRec(7,9,0,0,8,ch220data);
+
+/* char: 0xdb */
+
+static final byte[] ch219data = {
+(byte) 0x38,(byte) 0x6c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0xee,(byte) 0x0,(byte) 0x28,(byte) 0x10,
+};
+
+static final BitmapCharRec ch219 = new BitmapCharRec(7,10,0,0,8,ch219data);
+
+/* char: 0xda */
+
+static final byte[] ch218data = {
+(byte) 0x38,(byte) 0x6c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0xee,(byte) 0x0,(byte) 0x10,(byte) 0x8,
+};
+
+static final BitmapCharRec ch218 = new BitmapCharRec(7,10,0,0,8,ch218data);
+
+/* char: 0xd9 */
+
+static final byte[] ch217data = {
+(byte) 0x38,(byte) 0x6c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0xee,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch217 = new BitmapCharRec(7,10,0,0,8,ch217data);
+
+/* char: 0xd8 */
+
+static final byte[] ch216data = {
+(byte) 0x80,(byte) 0x7c,(byte) 0x66,(byte) 0x52,(byte) 0x52,(byte) 0x4a,(byte) 0x66,(byte) 0x3e,(byte) 0x1,
+};
+
+static final BitmapCharRec ch216 = new BitmapCharRec(8,9,0,1,8,ch216data);
+
+/* char: 0xd7 */
+
+static final byte[] ch215data = {
+(byte) 0x88,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0x88,
+};
+
+static final BitmapCharRec ch215 = new BitmapCharRec(5,5,0,0,6,ch215data);
+
+/* char: 0xd6 */
+
+static final byte[] ch214data = {
+(byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,(byte) 0x0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch214 = new BitmapCharRec(6,9,0,0,7,ch214data);
+
+/* char: 0xd5 */
+
+static final byte[] ch213data = {
+(byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch213 = new BitmapCharRec(6,10,0,0,7,ch213data);
+
+/* char: 0xd4 */
+
+static final byte[] ch212data = {
+(byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,(byte) 0x0,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch212 = new BitmapCharRec(6,10,0,0,7,ch212data);
+
+/* char: 0xd3 */
+
+static final byte[] ch211data = {
+(byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,(byte) 0x0,(byte) 0x10,(byte) 0x8,
+};
+
+static final BitmapCharRec ch211 = new BitmapCharRec(6,10,0,0,7,ch211data);
+
+/* char: 0xd2 */
+
+static final byte[] ch210data = {
+(byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,(byte) 0x0,(byte) 0x20,(byte) 0x40,
+};
+
+static final BitmapCharRec ch210 = new BitmapCharRec(6,10,0,0,7,ch210data);
+
+/* char: 0xd1 */
+
+static final byte[] ch209data = {
+(byte) 0xe4,(byte) 0x4c,(byte) 0x4c,(byte) 0x54,(byte) 0x54,(byte) 0x64,(byte) 0xee,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch209 = new BitmapCharRec(7,10,0,0,8,ch209data);
+
+/* char: 0xd0 */
+
+static final byte[] ch208data = {
+(byte) 0xf8,(byte) 0x4c,(byte) 0x44,(byte) 0xe4,(byte) 0x44,(byte) 0x4c,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch208 = new BitmapCharRec(6,7,0,0,7,ch208data);
+
+/* char: 0xcf */
+
+static final byte[] ch207data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch207 = new BitmapCharRec(3,9,0,0,4,ch207data);
+
+/* char: 0xce */
+
+static final byte[] ch206data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch206 = new BitmapCharRec(3,10,0,0,4,ch206data);
+
+/* char: 0xcd */
+
+static final byte[] ch205data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x0,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch205 = new BitmapCharRec(3,10,0,0,4,ch205data);
+
+/* char: 0xcc */
+
+static final byte[] ch204data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x0,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch204 = new BitmapCharRec(3,10,0,0,4,ch204data);
+
+/* char: 0xcb */
+
+static final byte[] ch203data = {
+(byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8,(byte) 0x0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch203 = new BitmapCharRec(5,9,0,0,6,ch203data);
+
+/* char: 0xca */
+
+static final byte[] ch202data = {
+(byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8,(byte) 0x0,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch202 = new BitmapCharRec(5,10,0,0,6,ch202data);
+
+/* char: 0xc9 */
+
+static final byte[] ch201data = {
+(byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch201 = new BitmapCharRec(5,10,0,0,6,ch201data);
+
+/* char: 0xc8 */
+
+static final byte[] ch200data = {
+(byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x40,
+};
+
+static final BitmapCharRec ch200 = new BitmapCharRec(5,10,0,0,6,ch200data);
+
+/* char: 0xc7 */
+
+static final byte[] ch199data = {
+(byte) 0x60,(byte) 0x10,(byte) 0x20,(byte) 0x78,(byte) 0xc4,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc4,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch199 = new BitmapCharRec(6,10,0,3,7,ch199data);
+
+/* char: 0xc6 */
+
+static final byte[] ch198data = {
+(byte) 0xef,(byte) 0x49,(byte) 0x78,(byte) 0x2e,(byte) 0x28,(byte) 0x39,(byte) 0x1f,
+};
+
+static final BitmapCharRec ch198 = new BitmapCharRec(8,7,0,0,9,ch198data);
+
+/* char: 0xc5 */
+
+static final byte[] ch197data = {
+(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x10,
+};
+
+static final BitmapCharRec ch197 = new BitmapCharRec(7,10,0,0,8,ch197data);
+
+/* char: 0xc4 */
+
+static final byte[] ch196data = {
+(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0x28,
+};
+
+static final BitmapCharRec ch196 = new BitmapCharRec(7,9,0,0,8,ch196data);
+
+/* char: 0xc3 */
+
+static final byte[] ch195data = {
+(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x14,
+};
+
+static final BitmapCharRec ch195 = new BitmapCharRec(7,10,0,0,8,ch195data);
+
+/* char: 0xc2 */
+
+static final byte[] ch194data = {
+(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x10,
+};
+
+static final BitmapCharRec ch194 = new BitmapCharRec(7,10,0,0,8,ch194data);
+
+/* char: 0xc1 */
+
+static final byte[] ch193data = {
+(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x8,
+};
+
+static final BitmapCharRec ch193 = new BitmapCharRec(7,10,0,0,8,ch193data);
+
+/* char: 0xc0 */
+
+static final byte[] ch192data = {
+(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch192 = new BitmapCharRec(7,10,0,0,8,ch192data);
+
+/* char: 0xbf */
+
+static final byte[] ch191data = {
+(byte) 0xe0,(byte) 0xa0,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch191 = new BitmapCharRec(3,7,0,2,4,ch191data);
+
+/* char: 0xbe */
+
+static final byte[] ch190data = {
+(byte) 0x44,(byte) 0x3e,(byte) 0x2c,(byte) 0xd4,(byte) 0x28,(byte) 0x48,(byte) 0xe4,
+};
+
+static final BitmapCharRec ch190 = new BitmapCharRec(7,7,0,0,8,ch190data);
+
+/* char: 0xbd */
+
+static final byte[] ch189data = {
+(byte) 0x4e,(byte) 0x24,(byte) 0x2a,(byte) 0xf6,(byte) 0x48,(byte) 0xc8,(byte) 0x44,
+};
+
+static final BitmapCharRec ch189 = new BitmapCharRec(7,7,0,0,8,ch189data);
+
+/* char: 0xbc */
+
+static final byte[] ch188data = {
+(byte) 0x44,(byte) 0x3e,(byte) 0x2c,(byte) 0xf4,(byte) 0x48,(byte) 0xc8,(byte) 0x44,
+};
+
+static final BitmapCharRec ch188 = new BitmapCharRec(7,7,0,0,8,ch188data);
+
+/* char: 0xbb */
+
+static final byte[] ch187data = {
+(byte) 0xa0,(byte) 0x50,(byte) 0x50,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch187 = new BitmapCharRec(4,4,0,-1,5,ch187data);
+
+/* char: 0xba */
+
+static final byte[] ch186data = {
+(byte) 0xe0,(byte) 0x0,(byte) 0x40,(byte) 0xa0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch186 = new BitmapCharRec(3,5,0,-2,4,ch186data);
+
+/* char: 0xb9 */
+
+static final byte[] ch185data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0xc0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch185 = new BitmapCharRec(3,4,0,-3,3,ch185data);
+
+/* char: 0xb8 */
+
+static final byte[] ch184data = {
+(byte) 0xc0,(byte) 0x20,(byte) 0x40,
+};
+
+static final BitmapCharRec ch184 = new BitmapCharRec(3,3,0,3,4,ch184data);
+
+/* char: 0xb7 */
+
+static final byte[] ch183data = {
+(byte) 0x80,
+};
+
+static final BitmapCharRec ch183 = new BitmapCharRec(1,1,0,-2,2,ch183data);
+
+/* char: 0xb6 */
+
+static final byte[] ch182data = {
+(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x68,(byte) 0xe8,(byte) 0xe8,(byte) 0xe8,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch182 = new BitmapCharRec(6,9,0,2,6,ch182data);
+
+/* char: 0xb5 */
+
+static final byte[] ch181data = {
+(byte) 0x80,(byte) 0x80,(byte) 0xe8,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,
+};
+
+static final BitmapCharRec ch181 = new BitmapCharRec(5,7,0,2,5,ch181data);
+
+/* char: 0xb4 */
+
+static final byte[] ch180data = {
+(byte) 0x80,(byte) 0x40,
+};
+
+static final BitmapCharRec ch180 = new BitmapCharRec(2,2,0,-5,3,ch180data);
+
+/* char: 0xb3 */
+
+static final byte[] ch179data = {
+(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch179 = new BitmapCharRec(3,4,0,-3,3,ch179data);
+
+/* char: 0xb2 */
+
+static final byte[] ch178data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0xa0,(byte) 0x60,
+};
+
+static final BitmapCharRec ch178 = new BitmapCharRec(3,4,0,-3,3,ch178data);
+
+/* char: 0xb1 */
+
+static final byte[] ch177data = {
+(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,
+};
+
+static final BitmapCharRec ch177 = new BitmapCharRec(5,7,0,0,6,ch177data);
+
+/* char: 0xb0 */
+
+static final byte[] ch176data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch176 = new BitmapCharRec(4,4,0,-3,4,ch176data);
+
+/* char: 0xaf */
+
+static final byte[] ch175data = {
+(byte) 0xe0,
+};
+
+static final BitmapCharRec ch175 = new BitmapCharRec(3,1,0,-6,4,ch175data);
+
+/* char: 0xae */
+
+static final byte[] ch174data = {
+(byte) 0x38,(byte) 0x44,(byte) 0xaa,(byte) 0xb2,(byte) 0xba,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch174 = new BitmapCharRec(7,7,-1,0,9,ch174data);
+
+/* char: 0xad */
+
+static final byte[] ch173data = {
+(byte) 0xe0,
+};
+
+static final BitmapCharRec ch173 = new BitmapCharRec(3,1,0,-2,4,ch173data);
+
+/* char: 0xac */
+
+static final byte[] ch172data = {
+(byte) 0x8,(byte) 0x8,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch172 = new BitmapCharRec(5,3,-1,-1,7,ch172data);
+
+/* char: 0xab */
+
+static final byte[] ch171data = {
+(byte) 0x50,(byte) 0xa0,(byte) 0xa0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch171 = new BitmapCharRec(4,4,0,-1,5,ch171data);
+
+/* char: 0xaa */
+
+static final byte[] ch170data = {
+(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x20,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch170 = new BitmapCharRec(3,5,0,-2,4,ch170data);
+
+/* char: 0xa9 */
+
+static final byte[] ch169data = {
+(byte) 0x38,(byte) 0x44,(byte) 0x9a,(byte) 0xa2,(byte) 0x9a,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch169 = new BitmapCharRec(7,7,-1,0,9,ch169data);
+
+/* char: 0xa8 */
+
+static final byte[] ch168data = {
+(byte) 0xa0,
+};
+
+static final BitmapCharRec ch168 = new BitmapCharRec(3,1,-1,-6,5,ch168data);
+
+/* char: 0xa7 */
+
+static final byte[] ch167data = {
+(byte) 0xe0,(byte) 0x90,(byte) 0x20,(byte) 0x50,(byte) 0x90,(byte) 0xa0,(byte) 0x40,(byte) 0x90,(byte) 0x70,
+};
+
+static final BitmapCharRec ch167 = new BitmapCharRec(4,9,0,1,5,ch167data);
+
+/* char: 0xa6 */
+
+static final byte[] ch166data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch166 = new BitmapCharRec(1,7,0,0,2,ch166data);
+
+/* char: 0xa5 */
+
+static final byte[] ch165data = {
+(byte) 0x70,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0xd8,(byte) 0x50,(byte) 0x88,
+};
+
+static final BitmapCharRec ch165 = new BitmapCharRec(5,7,0,0,5,ch165data);
+
+/* char: 0xa4 */
+
+static final byte[] ch164data = {
+(byte) 0x88,(byte) 0x70,(byte) 0x50,(byte) 0x50,(byte) 0x70,(byte) 0x88,
+};
+
+static final BitmapCharRec ch164 = new BitmapCharRec(5,6,0,-1,5,ch164data);
+
+/* char: 0xa3 */
+
+static final byte[] ch163data = {
+(byte) 0xf0,(byte) 0xc8,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x50,(byte) 0x30,
+};
+
+static final BitmapCharRec ch163 = new BitmapCharRec(5,7,0,0,5,ch163data);
+
+/* char: 0xa2 */
+
+static final byte[] ch162data = {
+(byte) 0x80,(byte) 0xe0,(byte) 0x90,(byte) 0x80,(byte) 0x90,(byte) 0x70,(byte) 0x10,
+};
+
+static final BitmapCharRec ch162 = new BitmapCharRec(4,7,0,1,5,ch162data);
+
+/* char: 0xa1 */
+
+static final byte[] ch161data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,
+};
+
+static final BitmapCharRec ch161 = new BitmapCharRec(1,7,-1,2,3,ch161data);
+
+/* char: 0xa0 */
+
+static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,2,null);
+
+/* char: 0x7e '~' */
+
+static final byte[] ch126data = {
+(byte) 0x98,(byte) 0x64,
+};
+
+static final BitmapCharRec ch126 = new BitmapCharRec(6,2,0,-2,7,ch126data);
+
+/* char: 0x7d '}' */
+
+static final byte[] ch125data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch125 = new BitmapCharRec(3,9,0,2,4,ch125data);
+
+/* char: 0x7c '|' */
+
+static final byte[] ch124data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch124 = new BitmapCharRec(1,9,0,2,2,ch124data);
+
+/* char: 0x7b '{' */
+
+static final byte[] ch123data = {
+(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch123 = new BitmapCharRec(3,9,0,2,4,ch123data);
+
+/* char: 0x7a 'z' */
+
+static final byte[] ch122data = {
+(byte) 0xf0,(byte) 0x90,(byte) 0x40,(byte) 0x20,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch122 = new BitmapCharRec(4,5,0,0,5,ch122data);
+
+/* char: 0x79 'y' */
+
+static final byte[] ch121data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x30,(byte) 0x50,(byte) 0x48,(byte) 0xdc,
+};
+
+static final BitmapCharRec ch121 = new BitmapCharRec(6,7,1,2,5,ch121data);
+
+/* char: 0x78 'x' */
+
+static final byte[] ch120data = {
+(byte) 0xd8,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0xd8,
+};
+
+static final BitmapCharRec ch120 = new BitmapCharRec(5,5,0,0,6,ch120data);
+
+/* char: 0x77 'w' */
+
+static final byte[] ch119data = {
+(byte) 0x28,(byte) 0x6c,(byte) 0x54,(byte) 0x92,(byte) 0xdb,
+};
+
+static final BitmapCharRec ch119 = new BitmapCharRec(8,5,0,0,8,ch119data);
+
+/* char: 0x76 'v' */
+
+static final byte[] ch118data = {
+(byte) 0x20,(byte) 0x60,(byte) 0x50,(byte) 0x90,(byte) 0xd8,
+};
+
+static final BitmapCharRec ch118 = new BitmapCharRec(5,5,0,0,5,ch118data);
+
+/* char: 0x75 'u' */
+
+static final byte[] ch117data = {
+(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,
+};
+
+static final BitmapCharRec ch117 = new BitmapCharRec(5,5,0,0,5,ch117data);
+
+/* char: 0x74 't' */
+
+static final byte[] ch116data = {
+(byte) 0x30,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch116 = new BitmapCharRec(4,6,0,0,4,ch116data);
+
+/* char: 0x73 's' */
+
+static final byte[] ch115data = {
+(byte) 0xe0,(byte) 0x20,(byte) 0x60,(byte) 0x80,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch115 = new BitmapCharRec(3,5,0,0,4,ch115data);
+
+/* char: 0x72 'r' */
+
+static final byte[] ch114data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x60,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch114 = new BitmapCharRec(3,5,0,0,4,ch114data);
+
+/* char: 0x71 'q' */
+
+static final byte[] ch113data = {
+(byte) 0x38,(byte) 0x10,(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x70,
+};
+
+static final BitmapCharRec ch113 = new BitmapCharRec(5,7,0,2,5,ch113data);
+
+/* char: 0x70 'p' */
+
+static final byte[] ch112data = {
+(byte) 0xc0,(byte) 0x80,(byte) 0xe0,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch112 = new BitmapCharRec(4,7,0,2,5,ch112data);
+
+/* char: 0x6f 'o' */
+
+static final byte[] ch111data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch111 = new BitmapCharRec(4,5,0,0,5,ch111data);
+
+/* char: 0x6e 'n' */
+
+static final byte[] ch110data = {
+(byte) 0xd8,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch110 = new BitmapCharRec(5,5,0,0,5,ch110data);
+
+/* char: 0x6d 'm' */
+
+static final byte[] ch109data = {
+(byte) 0xdb,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xec,
+};
+
+static final BitmapCharRec ch109 = new BitmapCharRec(8,5,0,0,8,ch109data);
+
+/* char: 0x6c 'l' */
+
+static final byte[] ch108data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch108 = new BitmapCharRec(3,7,0,0,4,ch108data);
+
+/* char: 0x6b 'k' */
+
+static final byte[] ch107data = {
+(byte) 0x98,(byte) 0x90,(byte) 0xe0,(byte) 0xa0,(byte) 0x90,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch107 = new BitmapCharRec(5,7,0,0,5,ch107data);
+
+/* char: 0x6a 'j' */
+
+static final byte[] ch106data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch106 = new BitmapCharRec(2,9,0,2,3,ch106data);
+
+/* char: 0x69 'i' */
+
+static final byte[] ch105data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch105 = new BitmapCharRec(2,7,0,0,3,ch105data);
+
+/* char: 0x68 'h' */
+
+static final byte[] ch104data = {
+(byte) 0xd8,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch104 = new BitmapCharRec(5,7,0,0,5,ch104data);
+
+/* char: 0x67 'g' */
+
+static final byte[] ch103data = {
+(byte) 0xe0,(byte) 0x90,(byte) 0x60,(byte) 0x40,(byte) 0xa0,(byte) 0xa0,(byte) 0x70,
+};
+
+static final BitmapCharRec ch103 = new BitmapCharRec(4,7,0,2,5,ch103data);
+
+/* char: 0x66 'f' */
+
+static final byte[] ch102data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x30,
+};
+
+static final BitmapCharRec ch102 = new BitmapCharRec(4,7,0,0,4,ch102data);
+
+/* char: 0x65 'e' */
+
+static final byte[] ch101data = {
+(byte) 0x60,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,(byte) 0x60,
+};
+
+static final BitmapCharRec ch101 = new BitmapCharRec(3,5,0,0,4,ch101data);
+
+/* char: 0x64 'd' */
+
+static final byte[] ch100data = {
+(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0x30,
+};
+
+static final BitmapCharRec ch100 = new BitmapCharRec(5,7,0,0,5,ch100data);
+
+/* char: 0x63 'c' */
+
+static final byte[] ch99data = {
+(byte) 0x60,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x60,
+};
+
+static final BitmapCharRec ch99 = new BitmapCharRec(3,5,0,0,4,ch99data);
+
+/* char: 0x62 'b' */
+
+static final byte[] ch98data = {
+(byte) 0xe0,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch98 = new BitmapCharRec(4,7,0,0,5,ch98data);
+
+/* char: 0x61 'a' */
+
+static final byte[] ch97data = {
+(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch97 = new BitmapCharRec(3,5,0,0,4,ch97data);
+
+/* char: 0x60 '`' */
+
+static final byte[] ch96data = {
+(byte) 0xc0,(byte) 0x80,
+};
+
+static final BitmapCharRec ch96 = new BitmapCharRec(2,2,0,-5,3,ch96data);
+
+/* char: 0x5f '_' */
+
+static final byte[] ch95data = {
+(byte) 0xf8,
+};
+
+static final BitmapCharRec ch95 = new BitmapCharRec(5,1,0,3,5,ch95data);
+
+/* char: 0x5e '^' */
+
+static final byte[] ch94data = {
+(byte) 0xa0,(byte) 0xa0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch94 = new BitmapCharRec(3,3,-1,-4,5,ch94data);
+
+/* char: 0x5d ']' */
+
+static final byte[] ch93data = {
+(byte) 0xc0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch93 = new BitmapCharRec(2,9,0,2,3,ch93data);
+
+/* char: 0x5c '\' */
+
+static final byte[] ch92data = {
+(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch92 = new BitmapCharRec(3,7,0,0,3,ch92data);
+
+/* char: 0x5b '[' */
+
+static final byte[] ch91data = {
+(byte) 0xc0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch91 = new BitmapCharRec(2,9,0,2,3,ch91data);
+
+/* char: 0x5a 'Z' */
+
+static final byte[] ch90data = {
+(byte) 0xf8,(byte) 0x88,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x88,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch90 = new BitmapCharRec(5,7,0,0,6,ch90data);
+
+/* char: 0x59 'Y' */
+
+static final byte[] ch89data = {
+(byte) 0x38,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0xee,
+};
+
+static final BitmapCharRec ch89 = new BitmapCharRec(7,7,0,0,8,ch89data);
+
+/* char: 0x58 'X' */
+
+static final byte[] ch88data = {
+(byte) 0xee,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0xee,
+};
+
+static final BitmapCharRec ch88 = new BitmapCharRec(7,7,0,0,8,ch88data);
+
+/* char: 0x57 'W' */
+
+static final byte[] ch87data = {
+(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0xc9,(byte) 0x80,(byte) 0x88,(byte) 0x80,(byte) 0xdd,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch87 = new BitmapCharRec(10,7,0,0,10,ch87data);
+
+/* char: 0x56 'V' */
+
+static final byte[] ch86data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x6c,(byte) 0x44,(byte) 0xee,
+};
+
+static final BitmapCharRec ch86 = new BitmapCharRec(7,7,0,0,8,ch86data);
+
+/* char: 0x55 'U' */
+
+static final byte[] ch85data = {
+(byte) 0x38,(byte) 0x6c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0xee,
+};
+
+static final BitmapCharRec ch85 = new BitmapCharRec(7,7,0,0,8,ch85data);
+
+/* char: 0x54 'T' */
+
+static final byte[] ch84data = {
+(byte) 0x70,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xa8,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch84 = new BitmapCharRec(5,7,0,0,6,ch84data);
+
+/* char: 0x53 'S' */
+
+static final byte[] ch83data = {
+(byte) 0xe0,(byte) 0x90,(byte) 0x10,(byte) 0x60,(byte) 0xc0,(byte) 0x90,(byte) 0x70,
+};
+
+static final BitmapCharRec ch83 = new BitmapCharRec(4,7,0,0,5,ch83data);
+
+/* char: 0x52 'R' */
+
+static final byte[] ch82data = {
+(byte) 0xec,(byte) 0x48,(byte) 0x50,(byte) 0x70,(byte) 0x48,(byte) 0x48,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch82 = new BitmapCharRec(6,7,0,0,7,ch82data);
+
+/* char: 0x51 'Q' */
+
+static final byte[] ch81data = {
+(byte) 0xc,(byte) 0x18,(byte) 0x70,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,
+};
+
+static final BitmapCharRec ch81 = new BitmapCharRec(6,9,0,2,7,ch81data);
+
+/* char: 0x50 'P' */
+
+static final byte[] ch80data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x70,(byte) 0x48,(byte) 0x48,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch80 = new BitmapCharRec(5,7,0,0,6,ch80data);
+
+/* char: 0x4f 'O' */
+
+static final byte[] ch79data = {
+(byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,
+};
+
+static final BitmapCharRec ch79 = new BitmapCharRec(6,7,0,0,7,ch79data);
+
+/* char: 0x4e 'N' */
+
+static final byte[] ch78data = {
+(byte) 0xe4,(byte) 0x4c,(byte) 0x4c,(byte) 0x54,(byte) 0x54,(byte) 0x64,(byte) 0xee,
+};
+
+static final BitmapCharRec ch78 = new BitmapCharRec(7,7,0,0,8,ch78data);
+
+/* char: 0x4d 'M' */
+
+static final byte[] ch77data = {
+(byte) 0xeb,(byte) 0x80,(byte) 0x49,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xe3,(byte) 0x80,
+};
+
+static final BitmapCharRec ch77 = new BitmapCharRec(9,7,0,0,10,ch77data);
+
+/* char: 0x4c 'L' */
+
+static final byte[] ch76data = {
+(byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch76 = new BitmapCharRec(5,7,0,0,6,ch76data);
+
+/* char: 0x4b 'K' */
+
+static final byte[] ch75data = {
+(byte) 0xec,(byte) 0x48,(byte) 0x50,(byte) 0x60,(byte) 0x50,(byte) 0x48,(byte) 0xec,
+};
+
+static final BitmapCharRec ch75 = new BitmapCharRec(6,7,0,0,7,ch75data);
+
+/* char: 0x4a 'J' */
+
+static final byte[] ch74data = {
+(byte) 0xc0,(byte) 0xa0,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x70,
+};
+
+static final BitmapCharRec ch74 = new BitmapCharRec(4,7,0,0,4,ch74data);
+
+/* char: 0x49 'I' */
+
+static final byte[] ch73data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch73 = new BitmapCharRec(3,7,0,0,4,ch73data);
+
+/* char: 0x48 'H' */
+
+static final byte[] ch72data = {
+(byte) 0xee,(byte) 0x44,(byte) 0x44,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0xee,
+};
+
+static final BitmapCharRec ch72 = new BitmapCharRec(7,7,0,0,8,ch72data);
+
+/* char: 0x47 'G' */
+
+static final byte[] ch71data = {
+(byte) 0x78,(byte) 0xc4,(byte) 0x84,(byte) 0x9c,(byte) 0x80,(byte) 0xc4,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch71 = new BitmapCharRec(6,7,0,0,7,ch71data);
+
+/* char: 0x46 'F' */
+
+static final byte[] ch70data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch70 = new BitmapCharRec(5,7,0,0,6,ch70data);
+
+/* char: 0x45 'E' */
+
+static final byte[] ch69data = {
+(byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch69 = new BitmapCharRec(5,7,0,0,6,ch69data);
+
+/* char: 0x44 'D' */
+
+static final byte[] ch68data = {
+(byte) 0xf8,(byte) 0x4c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x4c,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch68 = new BitmapCharRec(6,7,0,0,7,ch68data);
+
+/* char: 0x43 'C' */
+
+static final byte[] ch67data = {
+(byte) 0x78,(byte) 0xc4,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc4,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch67 = new BitmapCharRec(6,7,0,0,7,ch67data);
+
+/* char: 0x42 'B' */
+
+static final byte[] ch66data = {
+(byte) 0xf0,(byte) 0x48,(byte) 0x48,(byte) 0x70,(byte) 0x48,(byte) 0x48,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch66 = new BitmapCharRec(5,7,0,0,6,ch66data);
+
+/* char: 0x41 'A' */
+
+static final byte[] ch65data = {
+(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,
+};
+
+static final BitmapCharRec ch65 = new BitmapCharRec(7,7,0,0,8,ch65data);
+
+/* char: 0x40 '@' */
+
+static final byte[] ch64data = {
+(byte) 0x3e,(byte) 0x40,(byte) 0x92,(byte) 0xad,(byte) 0xa5,(byte) 0xa5,(byte) 0x9d,(byte) 0x42,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch64 = new BitmapCharRec(8,9,0,2,9,ch64data);
+
+/* char: 0x3f '?' */
+
+static final byte[] ch63data = {
+(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0xa0,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch63 = new BitmapCharRec(3,7,0,0,4,ch63data);
+
+/* char: 0x3e '>' */
+
+static final byte[] ch62data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch62 = new BitmapCharRec(3,5,0,0,5,ch62data);
+
+/* char: 0x3d '=' */
+
+static final byte[] ch61data = {
+(byte) 0xf8,(byte) 0x0,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch61 = new BitmapCharRec(5,3,0,-1,6,ch61data);
+
+/* char: 0x3c '<' */
+
+static final byte[] ch60data = {
+(byte) 0x20,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch60 = new BitmapCharRec(3,5,-1,0,5,ch60data);
+
+/* char: 0x3b ';' */
+
+static final byte[] ch59data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x80,
+};
+
+static final BitmapCharRec ch59 = new BitmapCharRec(1,7,-1,2,3,ch59data);
+
+/* char: 0x3a ':' */
+
+static final byte[] ch58data = {
+(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x80,
+};
+
+static final BitmapCharRec ch58 = new BitmapCharRec(1,5,-1,0,3,ch58data);
+
+/* char: 0x39 '9' */
+
+static final byte[] ch57data = {
+(byte) 0xc0,(byte) 0x20,(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch57 = new BitmapCharRec(4,7,0,0,5,ch57data);
+
+/* char: 0x38 '8' */
+
+static final byte[] ch56data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch56 = new BitmapCharRec(4,7,0,0,5,ch56data);
+
+/* char: 0x37 '7' */
+
+static final byte[] ch55data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x90,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch55 = new BitmapCharRec(4,7,0,0,5,ch55data);
+
+/* char: 0x36 '6' */
+
+static final byte[] ch54data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x40,(byte) 0x30,
+};
+
+static final BitmapCharRec ch54 = new BitmapCharRec(4,7,0,0,5,ch54data);
+
+/* char: 0x35 '5' */
+
+static final byte[] ch53data = {
+(byte) 0xe0,(byte) 0x90,(byte) 0x10,(byte) 0x10,(byte) 0xe0,(byte) 0x40,(byte) 0x70,
+};
+
+static final BitmapCharRec ch53 = new BitmapCharRec(4,7,0,0,5,ch53data);
+
+/* char: 0x34 '4' */
+
+static final byte[] ch52data = {
+(byte) 0x10,(byte) 0x10,(byte) 0xf8,(byte) 0x90,(byte) 0x50,(byte) 0x30,(byte) 0x10,
+};
+
+static final BitmapCharRec ch52 = new BitmapCharRec(5,7,0,0,5,ch52data);
+
+/* char: 0x33 '3' */
+
+static final byte[] ch51data = {
+(byte) 0xe0,(byte) 0x10,(byte) 0x10,(byte) 0x60,(byte) 0x10,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch51 = new BitmapCharRec(4,7,0,0,5,ch51data);
+
+/* char: 0x32 '2' */
+
+static final byte[] ch50data = {
+(byte) 0xf0,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch50 = new BitmapCharRec(4,7,0,0,5,ch50data);
+
+/* char: 0x31 '1' */
+
+static final byte[] ch49data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch49 = new BitmapCharRec(3,7,-1,0,5,ch49data);
+
+/* char: 0x30 '0' */
+
+static final byte[] ch48data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch48 = new BitmapCharRec(4,7,0,0,5,ch48data);
+
+/* char: 0x2f '/' */
+
+static final byte[] ch47data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,
+};
+
+static final BitmapCharRec ch47 = new BitmapCharRec(3,7,0,0,3,ch47data);
+
+/* char: 0x2e '.' */
+
+static final byte[] ch46data = {
+(byte) 0x80,
+};
+
+static final BitmapCharRec ch46 = new BitmapCharRec(1,1,-1,0,3,ch46data);
+
+/* char: 0x2d '-' */
+
+static final byte[] ch45data = {
+(byte) 0xf0,
+};
+
+static final BitmapCharRec ch45 = new BitmapCharRec(4,1,-1,-2,7,ch45data);
+
+/* char: 0x2c ',' */
+
+static final byte[] ch44data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch44 = new BitmapCharRec(1,3,-1,2,3,ch44data);
+
+/* char: 0x2b '+' */
+
+static final byte[] ch43data = {
+(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,
+};
+
+static final BitmapCharRec ch43 = new BitmapCharRec(5,5,0,0,6,ch43data);
+
+/* char: 0x2a '*' */
+
+static final byte[] ch42data = {
+(byte) 0xa0,(byte) 0x40,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch42 = new BitmapCharRec(3,3,0,-4,5,ch42data);
+
+/* char: 0x29 ')' */
+
+static final byte[] ch41data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch41 = new BitmapCharRec(3,9,0,2,4,ch41data);
+
+/* char: 0x28 '(' */
+
+static final byte[] ch40data = {
+(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch40 = new BitmapCharRec(3,9,0,2,4,ch40data);
+
+/* char: 0x27 ''' */
+
+static final byte[] ch39data = {
+(byte) 0x40,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch39 = new BitmapCharRec(2,2,0,-5,3,ch39data);
+
+/* char: 0x26 '&' */
+
+static final byte[] ch38data = {
+(byte) 0x76,(byte) 0x8d,(byte) 0x98,(byte) 0x74,(byte) 0x6e,(byte) 0x50,(byte) 0x30,
+};
+
+static final BitmapCharRec ch38 = new BitmapCharRec(8,7,0,0,8,ch38data);
+
+/* char: 0x25 '%' */
+
+static final byte[] ch37data = {
+(byte) 0x44,(byte) 0x2a,(byte) 0x2a,(byte) 0x56,(byte) 0xa8,(byte) 0xa4,(byte) 0x7e,
+};
+
+static final BitmapCharRec ch37 = new BitmapCharRec(7,7,0,0,8,ch37data);
+
+/* char: 0x24 '$' */
+
+static final byte[] ch36data = {
+(byte) 0x20,(byte) 0xe0,(byte) 0x90,(byte) 0x10,(byte) 0x60,(byte) 0x80,(byte) 0x90,(byte) 0x70,(byte) 0x20,
+};
+
+static final BitmapCharRec ch36 = new BitmapCharRec(4,9,0,1,5,ch36data);
+
+/* char: 0x23 '#' */
+
+static final byte[] ch35data = {
+(byte) 0x50,(byte) 0x50,(byte) 0xf8,(byte) 0x50,(byte) 0xf8,(byte) 0x50,(byte) 0x50,
+};
+
+static final BitmapCharRec ch35 = new BitmapCharRec(5,7,0,0,5,ch35data);
+
+/* char: 0x22 '"' */
+
+static final byte[] ch34data = {
+(byte) 0xa0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch34 = new BitmapCharRec(3,2,0,-5,4,ch34data);
+
+/* char: 0x21 '!' */
+
+static final byte[] ch33data = {
+(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch33 = new BitmapCharRec(1,7,-1,0,3,ch33data);
+
+/* char: 0x20 ' ' */
+
+static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,2,null);
+
+static final BitmapCharRec[] chars = {
+ch32,
+ch33,
+ch34,
+ch35,
+ch36,
+ch37,
+ch38,
+ch39,
+ch40,
+ch41,
+ch42,
+ch43,
+ch44,
+ch45,
+ch46,
+ch47,
+ch48,
+ch49,
+ch50,
+ch51,
+ch52,
+ch53,
+ch54,
+ch55,
+ch56,
+ch57,
+ch58,
+ch59,
+ch60,
+ch61,
+ch62,
+ch63,
+ch64,
+ch65,
+ch66,
+ch67,
+ch68,
+ch69,
+ch70,
+ch71,
+ch72,
+ch73,
+ch74,
+ch75,
+ch76,
+ch77,
+ch78,
+ch79,
+ch80,
+ch81,
+ch82,
+ch83,
+ch84,
+ch85,
+ch86,
+ch87,
+ch88,
+ch89,
+ch90,
+ch91,
+ch92,
+ch93,
+ch94,
+ch95,
+ch96,
+ch97,
+ch98,
+ch99,
+ch100,
+ch101,
+ch102,
+ch103,
+ch104,
+ch105,
+ch106,
+ch107,
+ch108,
+ch109,
+ch110,
+ch111,
+ch112,
+ch113,
+ch114,
+ch115,
+ch116,
+ch117,
+ch118,
+ch119,
+ch120,
+ch121,
+ch122,
+ch123,
+ch124,
+ch125,
+ch126,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+ch160,
+ch161,
+ch162,
+ch163,
+ch164,
+ch165,
+ch166,
+ch167,
+ch168,
+ch169,
+ch170,
+ch171,
+ch172,
+ch173,
+ch174,
+ch175,
+ch176,
+ch177,
+ch178,
+ch179,
+ch180,
+ch181,
+ch182,
+ch183,
+ch184,
+ch185,
+ch186,
+ch187,
+ch188,
+ch189,
+ch190,
+ch191,
+ch192,
+ch193,
+ch194,
+ch195,
+ch196,
+ch197,
+ch198,
+ch199,
+ch200,
+ch201,
+ch202,
+ch203,
+ch204,
+ch205,
+ch206,
+ch207,
+ch208,
+ch209,
+ch210,
+ch211,
+ch212,
+ch213,
+ch214,
+ch215,
+ch216,
+ch217,
+ch218,
+ch219,
+ch220,
+ch221,
+ch222,
+ch223,
+ch224,
+ch225,
+ch226,
+ch227,
+ch228,
+ch229,
+ch230,
+ch231,
+ch232,
+ch233,
+ch234,
+ch235,
+ch236,
+ch237,
+ch238,
+ch239,
+ch240,
+ch241,
+ch242,
+ch243,
+ch244,
+ch245,
+ch246,
+ch247,
+ch248,
+ch249,
+ch250,
+ch251,
+ch252,
+ch253,
+ch254,
+ch255,
+};
+
+ public static final BitmapFontRec glutBitmapTimesRoman10 = new BitmapFontRec("-adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1",
+ 224,
+ 32,
+ chars);
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapTimesRoman24.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapTimesRoman24.java
new file mode 100644
index 000000000..073e6e673
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapTimesRoman24.java
@@ -0,0 +1,2080 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+class GLUTBitmapTimesRoman24 {
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+/* char: 0xff */
+
+static final byte[] ch255data = {
+(byte) 0xe0,(byte) 0x0,(byte) 0xf0,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xe,(byte) 0x0,
+(byte) 0x1a,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x31,(byte) 0x0,(byte) 0x30,(byte) 0x80,(byte) 0x30,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x60,(byte) 0xc0,
+(byte) 0xf1,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x33,(byte) 0x0,
+};
+
+static final BitmapCharRec ch255 = new BitmapCharRec(11,21,0,5,11,ch255data);
+
+/* char: 0xfe */
+
+static final byte[] ch254data = {
+(byte) 0xf0,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x6e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,
+(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,
+(byte) 0x6e,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0xe0,(byte) 0x0,
+};
+
+static final BitmapCharRec ch254 = new BitmapCharRec(10,22,-1,5,12,ch254data);
+
+/* char: 0xfd */
+
+static final byte[] ch253data = {
+(byte) 0xe0,(byte) 0x0,(byte) 0xf0,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xe,(byte) 0x0,
+(byte) 0x1a,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x31,(byte) 0x0,(byte) 0x30,(byte) 0x80,(byte) 0x30,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x60,(byte) 0xc0,
+(byte) 0xf1,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x80,(byte) 0x1,(byte) 0x80,
+};
+
+static final BitmapCharRec ch253 = new BitmapCharRec(11,22,0,5,11,ch253data);
+
+/* char: 0xfc */
+
+static final byte[] ch252data = {
+(byte) 0x1c,(byte) 0xe0,(byte) 0x3e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,
+(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe1,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x33,(byte) 0x0,
+};
+
+static final BitmapCharRec ch252 = new BitmapCharRec(11,16,-1,0,13,ch252data);
+
+/* char: 0xfb */
+
+static final byte[] ch251data = {
+(byte) 0x1c,(byte) 0xe0,(byte) 0x3e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,
+(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe1,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x21,(byte) 0x0,(byte) 0x12,(byte) 0x0,(byte) 0x1e,(byte) 0x0,
+(byte) 0xc,(byte) 0x0,
+};
+
+static final BitmapCharRec ch251 = new BitmapCharRec(11,17,-1,0,13,ch251data);
+
+/* char: 0xfa */
+
+static final byte[] ch250data = {
+(byte) 0x1c,(byte) 0xe0,(byte) 0x3e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,
+(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe1,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x80,
+(byte) 0x1,(byte) 0x80,
+};
+
+static final BitmapCharRec ch250 = new BitmapCharRec(11,17,-1,0,13,ch250data);
+
+/* char: 0xf9 */
+
+static final byte[] ch249data = {
+(byte) 0x1c,(byte) 0xe0,(byte) 0x3e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,
+(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe1,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x2,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x38,(byte) 0x0,
+(byte) 0x30,(byte) 0x0,
+};
+
+static final BitmapCharRec ch249 = new BitmapCharRec(11,17,-1,0,13,ch249data);
+
+/* char: 0xf8 */
+
+static final byte[] ch248data = {
+(byte) 0xc0,(byte) 0x0,(byte) 0xde,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x71,(byte) 0x80,(byte) 0xd0,(byte) 0xc0,(byte) 0xd8,(byte) 0xc0,(byte) 0xc8,(byte) 0xc0,(byte) 0xcc,(byte) 0xc0,
+(byte) 0xc4,(byte) 0xc0,(byte) 0xc6,(byte) 0xc0,(byte) 0x63,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch248 = new BitmapCharRec(10,14,-1,1,12,ch248data);
+
+/* char: 0xf7 */
+
+static final byte[] ch247data = {
+(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,
+(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+};
+
+static final BitmapCharRec ch247 = new BitmapCharRec(12,10,-1,-2,14,ch247data);
+
+/* char: 0xf6 */
+
+static final byte[] ch246data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x33,(byte) 0x0,
+};
+
+static final BitmapCharRec ch246 = new BitmapCharRec(10,16,-1,0,12,ch246data);
+
+/* char: 0xf5 */
+
+static final byte[] ch245data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x27,(byte) 0x0,(byte) 0x1c,(byte) 0x80,
+};
+
+static final BitmapCharRec ch245 = new BitmapCharRec(10,16,-1,0,12,ch245data);
+
+/* char: 0xf4 */
+
+static final byte[] ch244data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x21,(byte) 0x0,(byte) 0x12,(byte) 0x0,(byte) 0x1e,(byte) 0x0,
+(byte) 0xc,(byte) 0x0,
+};
+
+static final BitmapCharRec ch244 = new BitmapCharRec(10,17,-1,0,12,ch244data);
+
+/* char: 0xf3 */
+
+static final byte[] ch243data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x80,
+(byte) 0x1,(byte) 0x80,
+};
+
+static final BitmapCharRec ch243 = new BitmapCharRec(10,17,-1,0,12,ch243data);
+
+/* char: 0xf2 */
+
+static final byte[] ch242data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x2,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x38,(byte) 0x0,
+(byte) 0x30,(byte) 0x0,
+};
+
+static final BitmapCharRec ch242 = new BitmapCharRec(10,17,-1,0,12,ch242data);
+
+/* char: 0xf1 */
+
+static final byte[] ch241data = {
+(byte) 0xf1,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,
+(byte) 0x60,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x6f,(byte) 0x80,(byte) 0xe7,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x27,(byte) 0x0,(byte) 0x1c,(byte) 0x80,
+};
+
+static final BitmapCharRec ch241 = new BitmapCharRec(11,16,-1,0,13,ch241data);
+
+/* char: 0xf0 */
+
+static final byte[] ch240data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1f,(byte) 0x0,(byte) 0xc6,(byte) 0x0,(byte) 0x3c,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x71,(byte) 0x80,
+(byte) 0xc0,(byte) 0x0,
+};
+
+static final BitmapCharRec ch240 = new BitmapCharRec(10,17,-1,0,12,ch240data);
+
+/* char: 0xef */
+
+static final byte[] ch239data = {
+(byte) 0x78,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70,(byte) 0x0,(byte) 0x0,(byte) 0xcc,(byte) 0xcc,
+};
+
+static final BitmapCharRec ch239 = new BitmapCharRec(6,16,0,0,6,ch239data);
+
+/* char: 0xee */
+
+static final byte[] ch238data = {
+(byte) 0x78,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70,(byte) 0x0,(byte) 0x84,(byte) 0x48,(byte) 0x78,
+(byte) 0x30,
+};
+
+static final BitmapCharRec ch238 = new BitmapCharRec(6,17,0,0,6,ch238data);
+
+/* char: 0xed */
+
+static final byte[] ch237data = {
+(byte) 0xf0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xe0,(byte) 0x0,(byte) 0x80,(byte) 0x60,(byte) 0x38,
+(byte) 0x18,
+};
+
+static final BitmapCharRec ch237 = new BitmapCharRec(5,17,-1,0,6,ch237data);
+
+/* char: 0xec */
+
+static final byte[] ch236data = {
+(byte) 0x78,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70,(byte) 0x0,(byte) 0x8,(byte) 0x30,(byte) 0xe0,
+(byte) 0xc0,
+};
+
+static final BitmapCharRec ch236 = new BitmapCharRec(5,17,0,0,6,ch236data);
+
+/* char: 0xeb */
+
+static final byte[] ch235data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,
+(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x33,(byte) 0x0,
+};
+
+static final BitmapCharRec ch235 = new BitmapCharRec(9,16,-1,0,11,ch235data);
+
+/* char: 0xea */
+
+static final byte[] ch234data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,
+(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x21,(byte) 0x0,(byte) 0x12,(byte) 0x0,(byte) 0x1e,(byte) 0x0,
+(byte) 0xc,(byte) 0x0,
+};
+
+static final BitmapCharRec ch234 = new BitmapCharRec(9,17,-1,0,11,ch234data);
+
+/* char: 0xe9 */
+
+static final byte[] ch233data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,
+(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x7,(byte) 0x0,
+(byte) 0x3,(byte) 0x0,
+};
+
+static final BitmapCharRec ch233 = new BitmapCharRec(9,17,-1,0,11,ch233data);
+
+/* char: 0xe8 */
+
+static final byte[] ch232data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,
+(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x70,(byte) 0x0,
+(byte) 0x60,(byte) 0x0,
+};
+
+static final BitmapCharRec ch232 = new BitmapCharRec(9,17,-1,0,11,ch232data);
+
+/* char: 0xe7 */
+
+static final byte[] ch231data = {
+(byte) 0x3c,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,
+(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x41,(byte) 0x80,
+(byte) 0x63,(byte) 0x80,(byte) 0x1f,(byte) 0x0,
+};
+
+static final BitmapCharRec ch231 = new BitmapCharRec(9,18,-1,6,11,ch231data);
+
+/* char: 0xe6 */
+
+static final byte[] ch230data = {
+(byte) 0x70,(byte) 0xf0,(byte) 0xfb,(byte) 0xf8,(byte) 0xc7,(byte) 0x84,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0xfc,
+(byte) 0x3,(byte) 0xc,(byte) 0x63,(byte) 0xc,(byte) 0x67,(byte) 0x98,(byte) 0x3c,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch230 = new BitmapCharRec(14,12,-1,0,16,ch230data);
+
+/* char: 0xe5 */
+
+static final byte[] ch229data = {
+(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0,
+(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,
+(byte) 0x1c,(byte) 0x0,
+};
+
+static final BitmapCharRec ch229 = new BitmapCharRec(9,17,-1,0,11,ch229data);
+
+/* char: 0xe4 */
+
+static final byte[] ch228data = {
+(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0,
+(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x66,(byte) 0x0,
+};
+
+static final BitmapCharRec ch228 = new BitmapCharRec(9,16,-1,0,11,ch228data);
+
+/* char: 0xe3 */
+
+static final byte[] ch227data = {
+(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0,
+(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x5c,(byte) 0x0,(byte) 0x3a,(byte) 0x0,
+};
+
+static final BitmapCharRec ch227 = new BitmapCharRec(9,16,-1,0,11,ch227data);
+
+/* char: 0xe2 */
+
+static final byte[] ch226data = {
+(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0,
+(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x42,(byte) 0x0,(byte) 0x24,(byte) 0x0,(byte) 0x3c,(byte) 0x0,
+(byte) 0x18,(byte) 0x0,
+};
+
+static final BitmapCharRec ch226 = new BitmapCharRec(9,17,-1,0,11,ch226data);
+
+/* char: 0xe1 */
+
+static final byte[] ch225data = {
+(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0,
+(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x7,(byte) 0x0,
+(byte) 0x3,(byte) 0x0,
+};
+
+static final BitmapCharRec ch225 = new BitmapCharRec(9,17,-1,0,11,ch225data);
+
+/* char: 0xe0 */
+
+static final byte[] ch224data = {
+(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0,
+(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x70,(byte) 0x0,
+(byte) 0x60,(byte) 0x0,
+};
+
+static final BitmapCharRec ch224 = new BitmapCharRec(9,17,-1,0,11,ch224data);
+
+/* char: 0xdf */
+
+static final byte[] ch223data = {
+(byte) 0xe7,(byte) 0x0,(byte) 0x6c,(byte) 0x80,(byte) 0x6c,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x61,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x63,(byte) 0x80,
+(byte) 0x67,(byte) 0x0,(byte) 0x6c,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0,
+(byte) 0x1e,(byte) 0x0,
+};
+
+static final BitmapCharRec ch223 = new BitmapCharRec(10,17,-1,0,12,ch223data);
+
+/* char: 0xde */
+
+static final byte[] ch222data = {
+(byte) 0xfc,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18,
+(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,
+(byte) 0xfc,(byte) 0x0,
+};
+
+static final BitmapCharRec ch222 = new BitmapCharRec(13,17,-1,0,15,ch222data);
+
+/* char: 0xdd */
+
+static final byte[] ch221data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x3,(byte) 0xc0,
+(byte) 0x3,(byte) 0x40,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x20,(byte) 0xc,(byte) 0x30,(byte) 0x1c,(byte) 0x10,(byte) 0x18,(byte) 0x18,(byte) 0x38,(byte) 0x8,(byte) 0x30,(byte) 0xc,
+(byte) 0xfc,(byte) 0x3f,(byte) 0x0,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x30,
+};
+
+static final BitmapCharRec ch221 = new BitmapCharRec(16,22,0,0,16,ch221data);
+
+/* char: 0xdc */
+
+static final byte[] ch220data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x30,(byte) 0x18,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,
+(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,
+(byte) 0xfc,(byte) 0x1f,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x30,(byte) 0x6,(byte) 0x30,
+};
+
+static final BitmapCharRec ch220 = new BitmapCharRec(16,21,-1,0,18,ch220data);
+
+/* char: 0xdb */
+
+static final byte[] ch219data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x30,(byte) 0x18,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,
+(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,
+(byte) 0xfc,(byte) 0x1f,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x10,(byte) 0x6,(byte) 0x60,(byte) 0x3,(byte) 0xc0,(byte) 0x1,(byte) 0x80,
+};
+
+static final BitmapCharRec ch219 = new BitmapCharRec(16,22,-1,0,18,ch219data);
+
+/* char: 0xda */
+
+static final byte[] ch218data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x30,(byte) 0x18,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,
+(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,
+(byte) 0xfc,(byte) 0x1f,(byte) 0x0,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x30,
+};
+
+static final BitmapCharRec ch218 = new BitmapCharRec(16,22,-1,0,18,ch218data);
+
+/* char: 0xd9 */
+
+static final byte[] ch217data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x30,(byte) 0x18,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,
+(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,
+(byte) 0xfc,(byte) 0x1f,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x40,(byte) 0x1,(byte) 0x80,(byte) 0x7,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+};
+
+static final BitmapCharRec ch217 = new BitmapCharRec(16,22,-1,0,18,ch217data);
+
+/* char: 0xd8 */
+
+static final byte[] ch216data = {
+(byte) 0x20,(byte) 0x0,(byte) 0x27,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x68,(byte) 0x6,(byte) 0x64,(byte) 0x6,(byte) 0xc2,(byte) 0x3,(byte) 0xc2,(byte) 0x3,
+(byte) 0xc1,(byte) 0x3,(byte) 0xc1,(byte) 0x3,(byte) 0xc0,(byte) 0x83,(byte) 0xc0,(byte) 0x83,(byte) 0xc0,(byte) 0x43,(byte) 0x60,(byte) 0x46,(byte) 0x60,(byte) 0x26,(byte) 0x38,(byte) 0x1c,
+(byte) 0x1c,(byte) 0x38,(byte) 0x7,(byte) 0xe4,(byte) 0x0,(byte) 0x4,
+};
+
+static final BitmapCharRec ch216 = new BitmapCharRec(16,19,-1,1,18,ch216data);
+
+/* char: 0xd7 */
+
+static final byte[] ch215data = {
+(byte) 0x80,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x33,(byte) 0x0,
+(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0x80,(byte) 0x40,
+};
+
+static final BitmapCharRec ch215 = new BitmapCharRec(10,11,-2,-1,14,ch215data);
+
+/* char: 0xd6 */
+
+static final byte[] ch214data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,
+(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38,
+(byte) 0x7,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x60,
+};
+
+static final BitmapCharRec ch214 = new BitmapCharRec(16,21,-1,0,18,ch214data);
+
+/* char: 0xd5 */
+
+static final byte[] ch213data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,
+(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38,
+(byte) 0x7,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0xe0,(byte) 0x3,(byte) 0x90,
+};
+
+static final BitmapCharRec ch213 = new BitmapCharRec(16,21,-1,0,18,ch213data);
+
+/* char: 0xd4 */
+
+static final byte[] ch212data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,
+(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38,
+(byte) 0x7,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x10,(byte) 0x6,(byte) 0x60,(byte) 0x3,(byte) 0xc0,(byte) 0x1,(byte) 0x80,
+};
+
+static final BitmapCharRec ch212 = new BitmapCharRec(16,22,-1,0,18,ch212data);
+
+/* char: 0xd3 */
+
+static final byte[] ch211data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,
+(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38,
+(byte) 0x7,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x30,
+};
+
+static final BitmapCharRec ch211 = new BitmapCharRec(16,22,-1,0,18,ch211data);
+
+/* char: 0xd2 */
+
+static final byte[] ch210data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,
+(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38,
+(byte) 0x7,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x40,(byte) 0x1,(byte) 0x80,(byte) 0x7,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+};
+
+static final BitmapCharRec ch210 = new BitmapCharRec(16,22,-1,0,18,ch210data);
+
+/* char: 0xd1 */
+
+static final byte[] ch209data = {
+(byte) 0xf8,(byte) 0xc,(byte) 0x20,(byte) 0x1c,(byte) 0x20,(byte) 0x1c,(byte) 0x20,(byte) 0x34,(byte) 0x20,(byte) 0x64,(byte) 0x20,(byte) 0x64,(byte) 0x20,(byte) 0xc4,(byte) 0x21,(byte) 0x84,
+(byte) 0x21,(byte) 0x84,(byte) 0x23,(byte) 0x4,(byte) 0x26,(byte) 0x4,(byte) 0x26,(byte) 0x4,(byte) 0x2c,(byte) 0x4,(byte) 0x38,(byte) 0x4,(byte) 0x38,(byte) 0x4,(byte) 0x30,(byte) 0x4,
+(byte) 0xf0,(byte) 0x1f,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0xe0,(byte) 0x3,(byte) 0x90,
+};
+
+static final BitmapCharRec ch209 = new BitmapCharRec(16,21,-1,0,18,ch209data);
+
+/* char: 0xd0 */
+
+static final byte[] ch208data = {
+(byte) 0x7f,(byte) 0xe0,(byte) 0x18,(byte) 0x38,(byte) 0x18,(byte) 0x1c,(byte) 0x18,(byte) 0x6,(byte) 0x18,(byte) 0x6,(byte) 0x18,(byte) 0x3,(byte) 0x18,(byte) 0x3,(byte) 0x18,(byte) 0x3,
+(byte) 0xff,(byte) 0x3,(byte) 0x18,(byte) 0x3,(byte) 0x18,(byte) 0x3,(byte) 0x18,(byte) 0x3,(byte) 0x18,(byte) 0x6,(byte) 0x18,(byte) 0x6,(byte) 0x18,(byte) 0x1c,(byte) 0x18,(byte) 0x38,
+(byte) 0x7f,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch208 = new BitmapCharRec(16,17,0,0,17,ch208data);
+
+/* char: 0xcf */
+
+static final byte[] ch207data = {
+(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,
+(byte) 0xfc,(byte) 0x0,(byte) 0x0,(byte) 0xcc,(byte) 0xcc,
+};
+
+static final BitmapCharRec ch207 = new BitmapCharRec(6,21,-1,0,8,ch207data);
+
+/* char: 0xce */
+
+static final byte[] ch206data = {
+(byte) 0x7e,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,
+(byte) 0x7e,(byte) 0x0,(byte) 0x81,(byte) 0x66,(byte) 0x3c,(byte) 0x18,
+};
+
+static final BitmapCharRec ch206 = new BitmapCharRec(8,22,-1,0,8,ch206data);
+
+/* char: 0xcd */
+
+static final byte[] ch205data = {
+(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,
+(byte) 0xfc,(byte) 0x0,(byte) 0x40,(byte) 0x30,(byte) 0x1c,(byte) 0xc,
+};
+
+static final BitmapCharRec ch205 = new BitmapCharRec(6,22,-1,0,8,ch205data);
+
+/* char: 0xcc */
+
+static final byte[] ch204data = {
+(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,
+(byte) 0xfc,(byte) 0x0,(byte) 0x8,(byte) 0x30,(byte) 0xe0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch204 = new BitmapCharRec(6,22,-1,0,8,ch204data);
+
+/* char: 0xcb */
+
+static final byte[] ch203data = {
+(byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,
+(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30,
+(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,
+};
+
+static final BitmapCharRec ch203 = new BitmapCharRec(13,21,-1,0,15,ch203data);
+
+/* char: 0xca */
+
+static final byte[] ch202data = {
+(byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,
+(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30,
+(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x20,(byte) 0xc,(byte) 0xc0,(byte) 0x7,(byte) 0x80,(byte) 0x3,(byte) 0x0,
+};
+
+static final BitmapCharRec ch202 = new BitmapCharRec(13,22,-1,0,15,ch202data);
+
+/* char: 0xc9 */
+
+static final byte[] ch201data = {
+(byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,
+(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30,
+(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch201 = new BitmapCharRec(13,22,-1,0,15,ch201data);
+
+/* char: 0xc8 */
+
+static final byte[] ch200data = {
+(byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,
+(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30,
+(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0x18,(byte) 0x0,
+};
+
+static final BitmapCharRec ch200 = new BitmapCharRec(13,22,-1,0,15,ch200data);
+
+/* char: 0xc7 */
+
+static final byte[] ch199data = {
+(byte) 0x7,(byte) 0x80,(byte) 0xc,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x7,(byte) 0xe0,(byte) 0x1e,(byte) 0x38,
+(byte) 0x38,(byte) 0x8,(byte) 0x60,(byte) 0x4,(byte) 0x60,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,
+(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x60,(byte) 0x4,(byte) 0x60,(byte) 0x4,(byte) 0x38,(byte) 0xc,(byte) 0x1c,(byte) 0x3c,(byte) 0x7,(byte) 0xe4,
+};
+
+static final BitmapCharRec ch199 = new BitmapCharRec(14,23,-1,6,16,ch199data);
+
+/* char: 0xc6 */
+
+static final byte[] ch198data = {
+(byte) 0xf9,(byte) 0xff,(byte) 0xf0,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0x10,(byte) 0x60,(byte) 0x10,(byte) 0x10,(byte) 0x60,(byte) 0x10,(byte) 0x18,(byte) 0x60,(byte) 0x0,(byte) 0x8,
+(byte) 0x60,(byte) 0x0,(byte) 0xf,(byte) 0xe0,(byte) 0x80,(byte) 0xc,(byte) 0x60,(byte) 0x80,(byte) 0x4,(byte) 0x7f,(byte) 0x80,(byte) 0x4,(byte) 0x60,(byte) 0x80,(byte) 0x6,(byte) 0x60,
+(byte) 0x80,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x20,(byte) 0x1,(byte) 0x60,(byte) 0x20,(byte) 0x1,(byte) 0xe0,(byte) 0x60,
+(byte) 0x3,(byte) 0xff,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch198 = new BitmapCharRec(20,17,0,0,21,ch198data);
+
+/* char: 0xc5 */
+
+static final byte[] ch197data = {
+(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8,
+(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30,
+(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,
+(byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x2,(byte) 0x20,(byte) 0x0,(byte) 0x2,(byte) 0x20,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,
+};
+
+static final BitmapCharRec ch197 = new BitmapCharRec(17,21,0,0,17,ch197data);
+
+/* char: 0xc4 */
+
+static final byte[] ch196data = {
+(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8,
+(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30,
+(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,
+(byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30,(byte) 0x0,
+};
+
+static final BitmapCharRec ch196 = new BitmapCharRec(17,21,0,0,17,ch196data);
+
+/* char: 0xc3 */
+
+static final byte[] ch195data = {
+(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x7,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8,
+(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30,
+(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,
+(byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0xe0,(byte) 0x0,(byte) 0x3,(byte) 0x90,(byte) 0x0,
+};
+
+static final BitmapCharRec ch195 = new BitmapCharRec(17,21,0,0,17,ch195data);
+
+/* char: 0xc2 */
+
+static final byte[] ch194data = {
+(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8,
+(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30,
+(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,
+(byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x10,(byte) 0x0,(byte) 0x6,(byte) 0x60,(byte) 0x0,(byte) 0x3,(byte) 0xc0,(byte) 0x0,(byte) 0x1,
+(byte) 0x80,(byte) 0x0,
+};
+
+static final BitmapCharRec ch194 = new BitmapCharRec(17,22,0,0,17,ch194data);
+
+/* char: 0xc1 */
+
+static final byte[] ch193data = {
+(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8,
+(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30,
+(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,
+(byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x0,
+(byte) 0x30,(byte) 0x0,
+};
+
+static final BitmapCharRec ch193 = new BitmapCharRec(17,22,0,0,17,ch193data);
+
+/* char: 0xc0 */
+
+static final byte[] ch192data = {
+(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8,
+(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30,
+(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,
+(byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x3,(byte) 0x80,(byte) 0x0,(byte) 0x3,
+(byte) 0x0,(byte) 0x0,
+};
+
+static final BitmapCharRec ch192 = new BitmapCharRec(17,22,0,0,17,ch192data);
+
+/* char: 0xbf */
+
+static final byte[] ch191data = {
+(byte) 0x3e,(byte) 0x63,(byte) 0xc1,(byte) 0xc3,(byte) 0xc3,(byte) 0xe0,(byte) 0x70,(byte) 0x30,(byte) 0x38,(byte) 0x18,(byte) 0x18,(byte) 0x8,(byte) 0x8,(byte) 0x0,(byte) 0x0,(byte) 0xc,
+(byte) 0xc,
+};
+
+static final BitmapCharRec ch191 = new BitmapCharRec(8,17,-1,5,11,ch191data);
+
+/* char: 0xbe */
+
+static final byte[] ch190data = {
+(byte) 0x18,(byte) 0x2,(byte) 0x0,(byte) 0x8,(byte) 0x2,(byte) 0x0,(byte) 0xc,(byte) 0x7f,(byte) 0x80,(byte) 0x4,(byte) 0x22,(byte) 0x0,(byte) 0x6,(byte) 0x32,(byte) 0x0,(byte) 0x3,
+(byte) 0x12,(byte) 0x0,(byte) 0x1,(byte) 0xa,(byte) 0x0,(byte) 0x71,(byte) 0x8e,(byte) 0x0,(byte) 0x88,(byte) 0x86,(byte) 0x0,(byte) 0x8c,(byte) 0xc2,(byte) 0x0,(byte) 0xc,(byte) 0x60,
+(byte) 0x0,(byte) 0x8,(byte) 0x20,(byte) 0x0,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0x8,(byte) 0x10,(byte) 0x0,(byte) 0x8c,(byte) 0x18,(byte) 0x0,(byte) 0x4c,(byte) 0xc,(byte) 0x0,
+(byte) 0x38,(byte) 0x4,(byte) 0x0,
+};
+
+static final BitmapCharRec ch190 = new BitmapCharRec(17,17,0,0,18,ch190data);
+
+/* char: 0xbd */
+
+static final byte[] ch189data = {
+(byte) 0x30,(byte) 0x7e,(byte) 0x10,(byte) 0x22,(byte) 0x18,(byte) 0x10,(byte) 0x8,(byte) 0x18,(byte) 0xc,(byte) 0x8,(byte) 0x6,(byte) 0x4,(byte) 0x2,(byte) 0x6,(byte) 0xfb,(byte) 0x46,
+(byte) 0x21,(byte) 0x26,(byte) 0x21,(byte) 0x9c,(byte) 0x20,(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x20,(byte) 0x60,(byte) 0x20,(byte) 0x20,(byte) 0xa0,(byte) 0x30,(byte) 0x60,(byte) 0x18,
+(byte) 0x20,(byte) 0x8,
+};
+
+static final BitmapCharRec ch189 = new BitmapCharRec(15,17,-1,0,18,ch189data);
+
+/* char: 0xbc */
+
+static final byte[] ch188data = {
+(byte) 0x30,(byte) 0x4,(byte) 0x10,(byte) 0x4,(byte) 0x18,(byte) 0xff,(byte) 0x8,(byte) 0x44,(byte) 0xc,(byte) 0x64,(byte) 0x6,(byte) 0x24,(byte) 0x2,(byte) 0x14,(byte) 0xfb,(byte) 0x1c,
+(byte) 0x21,(byte) 0xc,(byte) 0x21,(byte) 0x84,(byte) 0x20,(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x20,(byte) 0x60,(byte) 0x20,(byte) 0x20,(byte) 0xa0,(byte) 0x30,(byte) 0x60,(byte) 0x18,
+(byte) 0x20,(byte) 0x8,
+};
+
+static final BitmapCharRec ch188 = new BitmapCharRec(16,17,-1,0,18,ch188data);
+
+/* char: 0xbb */
+
+static final byte[] ch187data = {
+(byte) 0x88,(byte) 0x0,(byte) 0xcc,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0x33,(byte) 0x0,(byte) 0x66,(byte) 0x0,
+(byte) 0xcc,(byte) 0x0,(byte) 0x88,(byte) 0x0,
+};
+
+static final BitmapCharRec ch187 = new BitmapCharRec(9,10,-2,-1,12,ch187data);
+
+/* char: 0xba */
+
+static final byte[] ch186data = {
+(byte) 0xfc,(byte) 0x0,(byte) 0x78,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0x78,
+};
+
+static final BitmapCharRec ch186 = new BitmapCharRec(6,9,-1,-8,8,ch186data);
+
+/* char: 0xb9 */
+
+static final byte[] ch185data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xa0,(byte) 0x60,(byte) 0x20,
+};
+
+static final BitmapCharRec ch185 = new BitmapCharRec(5,10,-1,-7,7,ch185data);
+
+/* char: 0xb8 */
+
+static final byte[] ch184data = {
+(byte) 0x78,(byte) 0xcc,(byte) 0xc,(byte) 0x3c,(byte) 0x30,(byte) 0x10,
+};
+
+static final BitmapCharRec ch184 = new BitmapCharRec(6,6,-1,6,8,ch184data);
+
+/* char: 0xb7 */
+
+static final byte[] ch183data = {
+(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch183 = new BitmapCharRec(2,2,-2,-6,6,ch183data);
+
+/* char: 0xb6 */
+
+static final byte[] ch182data = {
+(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,
+(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x39,(byte) 0x0,(byte) 0x79,(byte) 0x0,(byte) 0x79,(byte) 0x0,(byte) 0xf9,(byte) 0x0,
+(byte) 0xf9,(byte) 0x0,(byte) 0xf9,(byte) 0x0,(byte) 0x79,(byte) 0x0,(byte) 0x79,(byte) 0x0,(byte) 0x39,(byte) 0x0,(byte) 0x1f,(byte) 0x80,
+};
+
+static final BitmapCharRec ch182 = new BitmapCharRec(9,22,-1,5,11,ch182data);
+
+/* char: 0xb5 */
+
+static final byte[] ch181data = {
+(byte) 0x40,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x0,(byte) 0x5c,(byte) 0xe0,(byte) 0x7e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,
+(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,
+(byte) 0xe1,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch181 = new BitmapCharRec(11,17,-1,5,13,ch181data);
+
+/* char: 0xb4 */
+
+static final byte[] ch180data = {
+(byte) 0x80,(byte) 0x60,(byte) 0x38,(byte) 0x18,
+};
+
+static final BitmapCharRec ch180 = new BitmapCharRec(5,4,-2,-13,8,ch180data);
+
+/* char: 0xb3 */
+
+static final byte[] ch179data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x8c,(byte) 0xc,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x8c,(byte) 0x4c,(byte) 0x38,
+};
+
+static final BitmapCharRec ch179 = new BitmapCharRec(6,10,0,-7,7,ch179data);
+
+/* char: 0xb2 */
+
+static final byte[] ch178data = {
+(byte) 0xfc,(byte) 0x44,(byte) 0x20,(byte) 0x30,(byte) 0x10,(byte) 0x8,(byte) 0xc,(byte) 0x8c,(byte) 0x4c,(byte) 0x38,
+};
+
+static final BitmapCharRec ch178 = new BitmapCharRec(6,10,0,-7,7,ch178data);
+
+/* char: 0xb1 */
+
+static final byte[] ch177data = {
+(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+};
+
+static final BitmapCharRec ch177 = new BitmapCharRec(12,15,-1,0,14,ch177data);
+
+/* char: 0xb0 */
+
+static final byte[] ch176data = {
+(byte) 0x38,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch176 = new BitmapCharRec(7,7,-1,-10,9,ch176data);
+
+/* char: 0xaf */
+
+static final byte[] ch175data = {
+(byte) 0xfc,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch175 = new BitmapCharRec(6,2,-1,-14,8,ch175data);
+
+/* char: 0xae */
+
+static final byte[] ch174data = {
+(byte) 0x7,(byte) 0xf0,(byte) 0x0,(byte) 0x1c,(byte) 0x1c,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x60,(byte) 0x3,(byte) 0x0,(byte) 0x47,(byte) 0x19,(byte) 0x0,(byte) 0xc2,
+(byte) 0x31,(byte) 0x80,(byte) 0x82,(byte) 0x20,(byte) 0x80,(byte) 0x82,(byte) 0x40,(byte) 0x80,(byte) 0x83,(byte) 0xe0,(byte) 0x80,(byte) 0x82,(byte) 0x30,(byte) 0x80,(byte) 0x82,(byte) 0x10,
+(byte) 0x80,(byte) 0xc2,(byte) 0x11,(byte) 0x80,(byte) 0x42,(byte) 0x31,(byte) 0x0,(byte) 0x67,(byte) 0xe3,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x1c,(byte) 0x1c,(byte) 0x0,
+(byte) 0x7,(byte) 0xf0,(byte) 0x0,
+};
+
+static final BitmapCharRec ch174 = new BitmapCharRec(17,17,-1,0,19,ch174data);
+
+/* char: 0xad */
+
+static final byte[] ch173data = {
+(byte) 0xfe,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch173 = new BitmapCharRec(7,2,-1,-5,9,ch173data);
+
+/* char: 0xac */
+
+static final byte[] ch172data = {
+(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch172 = new BitmapCharRec(12,7,-1,-3,14,ch172data);
+
+/* char: 0xab */
+
+static final byte[] ch171data = {
+(byte) 0x8,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0x33,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0xcc,(byte) 0x0,(byte) 0xcc,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x33,(byte) 0x0,
+(byte) 0x19,(byte) 0x80,(byte) 0x8,(byte) 0x80,
+};
+
+static final BitmapCharRec ch171 = new BitmapCharRec(9,10,-2,-1,13,ch171data);
+
+/* char: 0xaa */
+
+static final byte[] ch170data = {
+(byte) 0x7e,(byte) 0x0,(byte) 0x76,(byte) 0xcc,(byte) 0xcc,(byte) 0x7c,(byte) 0xc,(byte) 0xcc,(byte) 0x78,
+};
+
+static final BitmapCharRec ch170 = new BitmapCharRec(7,9,0,-8,8,ch170data);
+
+/* char: 0xa9 */
+
+static final byte[] ch169data = {
+(byte) 0x7,(byte) 0xf0,(byte) 0x0,(byte) 0x1c,(byte) 0x1c,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x61,(byte) 0xc3,(byte) 0x0,(byte) 0x47,(byte) 0x71,(byte) 0x0,(byte) 0xc4,
+(byte) 0x19,(byte) 0x80,(byte) 0x8c,(byte) 0x0,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x80,(byte) 0x8c,(byte) 0x0,
+(byte) 0x80,(byte) 0xc4,(byte) 0x19,(byte) 0x80,(byte) 0x47,(byte) 0x31,(byte) 0x0,(byte) 0x61,(byte) 0xe3,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x1c,(byte) 0x1c,(byte) 0x0,
+(byte) 0x7,(byte) 0xf0,(byte) 0x0,
+};
+
+static final BitmapCharRec ch169 = new BitmapCharRec(17,17,-1,0,19,ch169data);
+
+/* char: 0xa8 */
+
+static final byte[] ch168data = {
+(byte) 0xcc,(byte) 0xcc,
+};
+
+static final BitmapCharRec ch168 = new BitmapCharRec(6,2,-1,-14,8,ch168data);
+
+/* char: 0xa7 */
+
+static final byte[] ch167data = {
+(byte) 0x38,(byte) 0x64,(byte) 0x62,(byte) 0x6,(byte) 0xe,(byte) 0x1c,(byte) 0x38,(byte) 0x74,(byte) 0xe2,(byte) 0xc3,(byte) 0x83,(byte) 0x87,(byte) 0x4e,(byte) 0x3c,(byte) 0x38,(byte) 0x70,
+(byte) 0x60,(byte) 0x46,(byte) 0x26,(byte) 0x1c,
+};
+
+static final BitmapCharRec ch167 = new BitmapCharRec(8,20,-2,2,12,ch167data);
+
+/* char: 0xa6 */
+
+static final byte[] ch166data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc0,
+};
+
+static final BitmapCharRec ch166 = new BitmapCharRec(2,17,-2,0,6,ch166data);
+
+/* char: 0xa5 */
+
+static final byte[] ch165data = {
+(byte) 0xf,(byte) 0xc0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x1f,(byte) 0xe0,(byte) 0x3,(byte) 0x0,(byte) 0x1f,(byte) 0xe0,
+(byte) 0x3,(byte) 0x0,(byte) 0x7,(byte) 0x80,(byte) 0xc,(byte) 0x80,(byte) 0xc,(byte) 0xc0,(byte) 0x18,(byte) 0x40,(byte) 0x18,(byte) 0x60,(byte) 0x30,(byte) 0x20,(byte) 0x70,(byte) 0x30,
+(byte) 0xf8,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch165 = new BitmapCharRec(14,17,0,0,14,ch165data);
+
+/* char: 0xa4 */
+
+static final byte[] ch164data = {
+(byte) 0xc0,(byte) 0x60,(byte) 0xee,(byte) 0xe0,(byte) 0x7f,(byte) 0xc0,(byte) 0x31,(byte) 0x80,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,
+(byte) 0x31,(byte) 0x80,(byte) 0x7f,(byte) 0xc0,(byte) 0xee,(byte) 0xe0,(byte) 0xc0,(byte) 0x60,
+};
+
+static final BitmapCharRec ch164 = new BitmapCharRec(11,12,-1,-3,13,ch164data);
+
+/* char: 0xa3 */
+
+static final byte[] ch163data = {
+(byte) 0xe7,(byte) 0x80,(byte) 0xbe,(byte) 0xc0,(byte) 0x78,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,
+(byte) 0x30,(byte) 0x0,(byte) 0xfc,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x31,(byte) 0x80,(byte) 0x19,(byte) 0x80,
+(byte) 0xf,(byte) 0x0,
+};
+
+static final BitmapCharRec ch163 = new BitmapCharRec(10,17,-1,0,12,ch163data);
+
+/* char: 0xa2 */
+
+static final byte[] ch162data = {
+(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xd0,(byte) 0x0,(byte) 0xc8,(byte) 0x0,(byte) 0xc8,(byte) 0x0,
+(byte) 0xc8,(byte) 0x0,(byte) 0xc4,(byte) 0x0,(byte) 0xc4,(byte) 0x0,(byte) 0x43,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0x1f,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x1,(byte) 0x0,
+};
+
+static final BitmapCharRec ch162 = new BitmapCharRec(9,16,-1,2,12,ch162data);
+
+/* char: 0xa1 */
+
+static final byte[] ch161data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,
+(byte) 0xc0,
+};
+
+static final BitmapCharRec ch161 = new BitmapCharRec(2,17,-4,5,8,ch161data);
+
+/* char: 0xa0 */
+
+static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,6,null);
+
+/* char: 0x7e '~' */
+
+static final byte[] ch126data = {
+(byte) 0x83,(byte) 0x80,(byte) 0xc7,(byte) 0xc0,(byte) 0x7c,(byte) 0x60,(byte) 0x38,(byte) 0x20,
+};
+
+static final BitmapCharRec ch126 = new BitmapCharRec(11,4,-1,-5,13,ch126data);
+
+/* char: 0x7d '}' */
+
+static final byte[] ch125data = {
+(byte) 0xe0,(byte) 0x30,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x8,(byte) 0xc,(byte) 0x4,(byte) 0x3,(byte) 0x4,(byte) 0xc,(byte) 0x8,(byte) 0x18,
+(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x30,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch125 = new BitmapCharRec(8,22,-1,5,10,ch125data);
+
+/* char: 0x7c '|' */
+
+static final byte[] ch124data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc0,
+};
+
+static final BitmapCharRec ch124 = new BitmapCharRec(2,17,-2,0,6,ch124data);
+
+/* char: 0x7b '{' */
+
+static final byte[] ch123data = {
+(byte) 0x7,(byte) 0xc,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x10,(byte) 0x30,(byte) 0x20,(byte) 0xc0,(byte) 0x20,(byte) 0x30,(byte) 0x10,(byte) 0x18,
+(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xc,(byte) 0x7,
+};
+
+static final BitmapCharRec ch123 = new BitmapCharRec(8,22,-1,5,10,ch123data);
+
+/* char: 0x7a 'z' */
+
+static final byte[] ch122data = {
+(byte) 0xff,(byte) 0xc3,(byte) 0x61,(byte) 0x70,(byte) 0x30,(byte) 0x38,(byte) 0x18,(byte) 0x1c,(byte) 0xe,(byte) 0x86,(byte) 0xc3,(byte) 0xff,
+};
+
+static final BitmapCharRec ch122 = new BitmapCharRec(8,12,-1,0,10,ch122data);
+
+/* char: 0x79 'y' */
+
+static final byte[] ch121data = {
+(byte) 0xe0,(byte) 0x0,(byte) 0xf0,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xe,(byte) 0x0,
+(byte) 0x1a,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x31,(byte) 0x0,(byte) 0x30,(byte) 0x80,(byte) 0x30,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x60,(byte) 0xc0,
+(byte) 0xf1,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch121 = new BitmapCharRec(11,17,0,5,11,ch121data);
+
+/* char: 0x78 'x' */
+
+static final byte[] ch120data = {
+(byte) 0xf1,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x21,(byte) 0x80,(byte) 0x33,(byte) 0x80,(byte) 0x1b,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x1a,(byte) 0x0,
+(byte) 0x39,(byte) 0x0,(byte) 0x31,(byte) 0x80,(byte) 0x60,(byte) 0xc0,(byte) 0xf1,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch120 = new BitmapCharRec(11,12,-1,0,13,ch120data);
+
+/* char: 0x77 'w' */
+
+static final byte[] ch119data = {
+(byte) 0x4,(byte) 0x10,(byte) 0x0,(byte) 0xe,(byte) 0x38,(byte) 0x0,(byte) 0xe,(byte) 0x38,(byte) 0x0,(byte) 0x1a,(byte) 0x28,(byte) 0x0,(byte) 0x1a,(byte) 0x64,(byte) 0x0,(byte) 0x19,
+(byte) 0x64,(byte) 0x0,(byte) 0x31,(byte) 0x64,(byte) 0x0,(byte) 0x30,(byte) 0xc2,(byte) 0x0,(byte) 0x30,(byte) 0xc2,(byte) 0x0,(byte) 0x60,(byte) 0xc2,(byte) 0x0,(byte) 0x60,(byte) 0xc3,
+(byte) 0x0,(byte) 0xf1,(byte) 0xe7,(byte) 0x80,
+};
+
+static final BitmapCharRec ch119 = new BitmapCharRec(17,12,0,0,17,ch119data);
+
+/* char: 0x76 'v' */
+
+static final byte[] ch118data = {
+(byte) 0x4,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0x1a,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x31,(byte) 0x0,(byte) 0x30,(byte) 0x80,
+(byte) 0x30,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x60,(byte) 0xc0,(byte) 0xf1,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch118 = new BitmapCharRec(11,12,0,0,11,ch118data);
+
+/* char: 0x75 'u' */
+
+static final byte[] ch117data = {
+(byte) 0x1c,(byte) 0xe0,(byte) 0x3e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,
+(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe1,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch117 = new BitmapCharRec(11,12,-1,0,13,ch117data);
+
+/* char: 0x74 't' */
+
+static final byte[] ch116data = {
+(byte) 0x1c,(byte) 0x32,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0xfe,(byte) 0x70,(byte) 0x30,(byte) 0x10,
+};
+
+static final BitmapCharRec ch116 = new BitmapCharRec(7,15,0,0,7,ch116data);
+
+/* char: 0x73 's' */
+
+static final byte[] ch115data = {
+(byte) 0xf8,(byte) 0xc6,(byte) 0x83,(byte) 0x3,(byte) 0x7,(byte) 0x1e,(byte) 0x7c,(byte) 0x70,(byte) 0xe0,(byte) 0xc2,(byte) 0x66,(byte) 0x3e,
+};
+
+static final BitmapCharRec ch115 = new BitmapCharRec(8,12,-1,0,10,ch115data);
+
+/* char: 0x72 'r' */
+
+static final byte[] ch114data = {
+(byte) 0xf0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x76,(byte) 0x6e,(byte) 0xe6,
+};
+
+static final BitmapCharRec ch114 = new BitmapCharRec(7,12,-1,0,8,ch114data);
+
+/* char: 0x71 'q' */
+
+static final byte[] ch113data = {
+(byte) 0x3,(byte) 0xc0,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1d,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,
+(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,
+(byte) 0x1d,(byte) 0x80,
+};
+
+static final BitmapCharRec ch113 = new BitmapCharRec(10,17,-1,5,12,ch113data);
+
+/* char: 0x70 'p' */
+
+static final byte[] ch112data = {
+(byte) 0xf0,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x6e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,
+(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,
+(byte) 0xee,(byte) 0x0,
+};
+
+static final BitmapCharRec ch112 = new BitmapCharRec(10,17,-1,5,12,ch112data);
+
+/* char: 0x6f 'o' */
+
+static final byte[] ch111data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,
+};
+
+static final BitmapCharRec ch111 = new BitmapCharRec(10,12,-1,0,12,ch111data);
+
+/* char: 0x6e 'n' */
+
+static final byte[] ch110data = {
+(byte) 0xf1,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,
+(byte) 0x60,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x6f,(byte) 0x80,(byte) 0xe7,(byte) 0x0,
+};
+
+static final BitmapCharRec ch110 = new BitmapCharRec(11,12,-1,0,13,ch110data);
+
+/* char: 0x6d 'm' */
+
+static final byte[] ch109data = {
+(byte) 0xf1,(byte) 0xe3,(byte) 0xc0,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,
+(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x71,(byte) 0xe3,(byte) 0x80,(byte) 0x6f,(byte) 0x9f,
+(byte) 0x0,(byte) 0xe7,(byte) 0xe,(byte) 0x0,
+};
+
+static final BitmapCharRec ch109 = new BitmapCharRec(18,12,-1,0,20,ch109data);
+
+/* char: 0x6c 'l' */
+
+static final byte[] ch108data = {
+(byte) 0xf0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,
+(byte) 0xe0,
+};
+
+static final BitmapCharRec ch108 = new BitmapCharRec(4,17,-1,0,6,ch108data);
+
+/* char: 0x6b 'k' */
+
+static final byte[] ch107data = {
+(byte) 0xf3,(byte) 0xe0,(byte) 0x61,(byte) 0xc0,(byte) 0x63,(byte) 0x80,(byte) 0x67,(byte) 0x0,(byte) 0x6e,(byte) 0x0,(byte) 0x6c,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0x68,(byte) 0x0,
+(byte) 0x64,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,
+(byte) 0xe0,(byte) 0x0,
+};
+
+static final BitmapCharRec ch107 = new BitmapCharRec(11,17,-1,0,12,ch107data);
+
+/* char: 0x6a 'j' */
+
+static final byte[] ch106data = {
+(byte) 0xc0,(byte) 0xe0,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,
+(byte) 0x70,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x30,
+};
+
+static final BitmapCharRec ch106 = new BitmapCharRec(4,22,0,5,6,ch106data);
+
+/* char: 0x69 'i' */
+
+static final byte[] ch105data = {
+(byte) 0xf0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x60,
+(byte) 0x60,
+};
+
+static final BitmapCharRec ch105 = new BitmapCharRec(4,17,-1,0,6,ch105data);
+
+/* char: 0x68 'h' */
+
+static final byte[] ch104data = {
+(byte) 0xf1,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,
+(byte) 0x60,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x6f,(byte) 0x80,(byte) 0x67,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,
+(byte) 0xe0,(byte) 0x0,
+};
+
+static final BitmapCharRec ch104 = new BitmapCharRec(11,17,-1,0,13,ch104data);
+
+/* char: 0x67 'g' */
+
+static final byte[] ch103data = {
+(byte) 0x3f,(byte) 0x0,(byte) 0xf1,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0x3f,(byte) 0xc0,(byte) 0x7f,(byte) 0x0,(byte) 0x60,(byte) 0x0,
+(byte) 0x30,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0,
+(byte) 0x1f,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch103 = new BitmapCharRec(11,17,-1,5,12,ch103data);
+
+/* char: 0x66 'f' */
+
+static final byte[] ch102data = {
+(byte) 0x78,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0xfe,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x16,
+(byte) 0xe,
+};
+
+static final BitmapCharRec ch102 = new BitmapCharRec(7,17,0,0,7,ch102data);
+
+/* char: 0x65 'e' */
+
+static final byte[] ch101data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,
+(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x0,(byte) 0x1e,(byte) 0x0,
+};
+
+static final BitmapCharRec ch101 = new BitmapCharRec(9,12,-1,0,11,ch101data);
+
+/* char: 0x64 'd' */
+
+static final byte[] ch100data = {
+(byte) 0x1e,(byte) 0xc0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,
+(byte) 0xc1,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1d,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,
+(byte) 0x3,(byte) 0x80,
+};
+
+static final BitmapCharRec ch100 = new BitmapCharRec(10,17,-1,0,12,ch100data);
+
+/* char: 0x63 'c' */
+
+static final byte[] ch99data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,
+(byte) 0xc0,(byte) 0x0,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0x1f,(byte) 0x0,
+};
+
+static final BitmapCharRec ch99 = new BitmapCharRec(9,12,-1,0,11,ch99data);
+
+/* char: 0x62 'b' */
+
+static final byte[] ch98data = {
+(byte) 0x5e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,
+(byte) 0x60,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x6e,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,
+(byte) 0xe0,(byte) 0x0,
+};
+
+static final BitmapCharRec ch98 = new BitmapCharRec(10,17,-1,0,12,ch98data);
+
+/* char: 0x61 'a' */
+
+static final byte[] ch97data = {
+(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0,
+(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,
+};
+
+static final BitmapCharRec ch97 = new BitmapCharRec(9,12,-1,0,11,ch97data);
+
+/* char: 0x60 '`' */
+
+static final byte[] ch96data = {
+(byte) 0x60,(byte) 0xe0,(byte) 0x80,(byte) 0xc0,(byte) 0x60,
+};
+
+static final BitmapCharRec ch96 = new BitmapCharRec(3,5,-2,-12,7,ch96data);
+
+/* char: 0x5f '_' */
+
+static final byte[] ch95data = {
+(byte) 0xff,(byte) 0xf8,(byte) 0xff,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch95 = new BitmapCharRec(13,2,0,5,13,ch95data);
+
+/* char: 0x5e '^' */
+
+static final byte[] ch94data = {
+(byte) 0x80,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x36,(byte) 0x0,(byte) 0x14,(byte) 0x0,(byte) 0x1c,(byte) 0x0,
+(byte) 0x8,(byte) 0x0,
+};
+
+static final BitmapCharRec ch94 = new BitmapCharRec(9,9,-1,-8,11,ch94data);
+
+/* char: 0x5d ']' */
+
+static final byte[] ch93data = {
+(byte) 0xf8,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,
+(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch93 = new BitmapCharRec(5,21,-1,4,8,ch93data);
+
+/* char: 0x5c '\' */
+
+static final byte[] ch92data = {
+(byte) 0x6,(byte) 0x6,(byte) 0x4,(byte) 0xc,(byte) 0xc,(byte) 0x8,(byte) 0x18,(byte) 0x18,(byte) 0x10,(byte) 0x30,(byte) 0x30,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0x40,(byte) 0xc0,
+(byte) 0xc0,
+};
+
+static final BitmapCharRec ch92 = new BitmapCharRec(7,17,0,0,7,ch92data);
+
+/* char: 0x5b '[' */
+
+static final byte[] ch91data = {
+(byte) 0xf8,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch91 = new BitmapCharRec(5,21,-2,4,8,ch91data);
+
+/* char: 0x5a 'Z' */
+
+static final byte[] ch90data = {
+(byte) 0xff,(byte) 0xf8,(byte) 0xe0,(byte) 0x18,(byte) 0x70,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x38,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0xe,(byte) 0x0,
+(byte) 0x6,(byte) 0x0,(byte) 0x7,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x80,(byte) 0x1,(byte) 0xc0,(byte) 0x80,(byte) 0xc0,(byte) 0x80,(byte) 0xe0,(byte) 0xc0,(byte) 0x70,
+(byte) 0xff,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch90 = new BitmapCharRec(13,17,-1,0,15,ch90data);
+
+/* char: 0x59 'Y' */
+
+static final byte[] ch89data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x3,(byte) 0xc0,
+(byte) 0x3,(byte) 0x40,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x20,(byte) 0xc,(byte) 0x30,(byte) 0x1c,(byte) 0x10,(byte) 0x18,(byte) 0x18,(byte) 0x38,(byte) 0x8,(byte) 0x30,(byte) 0xc,
+(byte) 0xfc,(byte) 0x3f,
+};
+
+static final BitmapCharRec ch89 = new BitmapCharRec(16,17,0,0,16,ch89data);
+
+/* char: 0x58 'X' */
+
+static final byte[] ch88data = {
+(byte) 0xfc,(byte) 0xf,(byte) 0xc0,(byte) 0x30,(byte) 0x3,(byte) 0x80,(byte) 0x18,(byte) 0x7,(byte) 0x0,(byte) 0x8,(byte) 0xe,(byte) 0x0,(byte) 0x4,(byte) 0xc,(byte) 0x0,(byte) 0x6,
+(byte) 0x18,(byte) 0x0,(byte) 0x2,(byte) 0x38,(byte) 0x0,(byte) 0x1,(byte) 0x70,(byte) 0x0,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,
+(byte) 0x0,(byte) 0x3,(byte) 0xa0,(byte) 0x0,(byte) 0x3,(byte) 0x10,(byte) 0x0,(byte) 0x6,(byte) 0x8,(byte) 0x0,(byte) 0xe,(byte) 0xc,(byte) 0x0,(byte) 0x1c,(byte) 0x6,(byte) 0x0,
+(byte) 0x7e,(byte) 0xf,(byte) 0x80,
+};
+
+static final BitmapCharRec ch88 = new BitmapCharRec(18,17,0,0,18,ch88data);
+
+/* char: 0x57 'W' */
+
+static final byte[] ch87data = {
+(byte) 0x1,(byte) 0x83,(byte) 0x0,(byte) 0x1,(byte) 0x83,(byte) 0x0,(byte) 0x1,(byte) 0x83,(byte) 0x80,(byte) 0x3,(byte) 0x87,(byte) 0x80,(byte) 0x3,(byte) 0x46,(byte) 0x80,(byte) 0x3,
+(byte) 0x46,(byte) 0xc0,(byte) 0x6,(byte) 0x46,(byte) 0x40,(byte) 0x6,(byte) 0x4c,(byte) 0x40,(byte) 0x6,(byte) 0x4c,(byte) 0x60,(byte) 0xc,(byte) 0x2c,(byte) 0x60,(byte) 0xc,(byte) 0x2c,
+(byte) 0x20,(byte) 0x18,(byte) 0x2c,(byte) 0x20,(byte) 0x18,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x18,(byte) 0x10,(byte) 0x30,(byte) 0x18,(byte) 0x10,(byte) 0x30,(byte) 0x18,(byte) 0x18,
+(byte) 0xfc,(byte) 0x7e,(byte) 0x7e,
+};
+
+static final BitmapCharRec ch87 = new BitmapCharRec(23,17,0,0,23,ch87data);
+
+/* char: 0x56 'V' */
+
+static final byte[] ch86data = {
+(byte) 0x1,(byte) 0x80,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x0,(byte) 0x3,(byte) 0xc0,(byte) 0x0,(byte) 0x3,(byte) 0x40,(byte) 0x0,(byte) 0x3,
+(byte) 0x60,(byte) 0x0,(byte) 0x6,(byte) 0x20,(byte) 0x0,(byte) 0x6,(byte) 0x20,(byte) 0x0,(byte) 0x6,(byte) 0x30,(byte) 0x0,(byte) 0xc,(byte) 0x10,(byte) 0x0,(byte) 0xc,(byte) 0x18,
+(byte) 0x0,(byte) 0x18,(byte) 0x8,(byte) 0x0,(byte) 0x18,(byte) 0x8,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x30,(byte) 0x4,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,
+(byte) 0xfc,(byte) 0x1f,(byte) 0x80,
+};
+
+static final BitmapCharRec ch86 = new BitmapCharRec(17,17,0,0,17,ch86data);
+
+/* char: 0x55 'U' */
+
+static final byte[] ch85data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x30,(byte) 0x18,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,
+(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,
+(byte) 0xfc,(byte) 0x1f,
+};
+
+static final BitmapCharRec ch85 = new BitmapCharRec(16,17,-1,0,18,ch85data);
+
+/* char: 0x54 'T' */
+
+static final byte[] ch84data = {
+(byte) 0xf,(byte) 0xc0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,
+(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x83,(byte) 0x4,(byte) 0x83,(byte) 0x4,(byte) 0xc3,(byte) 0xc,
+(byte) 0xff,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch84 = new BitmapCharRec(14,17,-1,0,16,ch84data);
+
+/* char: 0x53 'S' */
+
+static final byte[] ch83data = {
+(byte) 0x9e,(byte) 0x0,(byte) 0xf1,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0xe0,(byte) 0x3,(byte) 0xc0,
+(byte) 0xf,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x40,(byte) 0xc0,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,(byte) 0x63,(byte) 0xc0,
+(byte) 0x1e,(byte) 0x40,
+};
+
+static final BitmapCharRec ch83 = new BitmapCharRec(11,17,-1,0,13,ch83data);
+
+/* char: 0x52 'R' */
+
+static final byte[] ch82data = {
+(byte) 0xfc,(byte) 0x1e,(byte) 0x30,(byte) 0x1c,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0xc0,(byte) 0x31,(byte) 0xc0,(byte) 0x33,(byte) 0x80,
+(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70,
+(byte) 0xff,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch82 = new BitmapCharRec(15,17,-1,0,16,ch82data);
+
+/* char: 0x51 'Q' */
+
+static final byte[] ch81data = {
+(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x38,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0xe0,(byte) 0x1,(byte) 0xc0,(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,
+(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,
+(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38,(byte) 0x7,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch81 = new BitmapCharRec(16,22,-1,5,18,ch81data);
+
+/* char: 0x50 'P' */
+
+static final byte[] ch80data = {
+(byte) 0xfc,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,
+(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70,
+(byte) 0xff,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch80 = new BitmapCharRec(13,17,-1,0,15,ch80data);
+
+/* char: 0x4f 'O' */
+
+static final byte[] ch79data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,
+(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38,
+(byte) 0x7,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch79 = new BitmapCharRec(16,17,-1,0,18,ch79data);
+
+/* char: 0x4e 'N' */
+
+static final byte[] ch78data = {
+(byte) 0xf8,(byte) 0xc,(byte) 0x20,(byte) 0x1c,(byte) 0x20,(byte) 0x1c,(byte) 0x20,(byte) 0x34,(byte) 0x20,(byte) 0x64,(byte) 0x20,(byte) 0x64,(byte) 0x20,(byte) 0xc4,(byte) 0x21,(byte) 0x84,
+(byte) 0x21,(byte) 0x84,(byte) 0x23,(byte) 0x4,(byte) 0x26,(byte) 0x4,(byte) 0x26,(byte) 0x4,(byte) 0x2c,(byte) 0x4,(byte) 0x38,(byte) 0x4,(byte) 0x38,(byte) 0x4,(byte) 0x30,(byte) 0x4,
+(byte) 0xf0,(byte) 0x1f,
+};
+
+static final BitmapCharRec ch78 = new BitmapCharRec(16,17,-1,0,18,ch78data);
+
+/* char: 0x4d 'M' */
+
+static final byte[] ch77data = {
+(byte) 0xf8,(byte) 0x21,(byte) 0xf8,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0x20,(byte) 0xd0,(byte) 0x60,(byte) 0x20,(byte) 0xd0,(byte) 0x60,(byte) 0x21,
+(byte) 0x88,(byte) 0x60,(byte) 0x21,(byte) 0x88,(byte) 0x60,(byte) 0x23,(byte) 0x8,(byte) 0x60,(byte) 0x23,(byte) 0x4,(byte) 0x60,(byte) 0x26,(byte) 0x4,(byte) 0x60,(byte) 0x26,(byte) 0x2,
+(byte) 0x60,(byte) 0x2c,(byte) 0x2,(byte) 0x60,(byte) 0x2c,(byte) 0x2,(byte) 0x60,(byte) 0x38,(byte) 0x1,(byte) 0x60,(byte) 0x38,(byte) 0x1,(byte) 0x60,(byte) 0x30,(byte) 0x0,(byte) 0xe0,
+(byte) 0xf0,(byte) 0x0,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch77 = new BitmapCharRec(21,17,-1,0,22,ch77data);
+
+/* char: 0x4c 'L' */
+
+static final byte[] ch76data = {
+(byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,
+(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,
+(byte) 0xfc,(byte) 0x0,
+};
+
+static final BitmapCharRec ch76 = new BitmapCharRec(13,17,-1,0,14,ch76data);
+
+/* char: 0x4b 'K' */
+
+static final byte[] ch75data = {
+(byte) 0xfc,(byte) 0x1f,(byte) 0x30,(byte) 0xe,(byte) 0x30,(byte) 0x1c,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0xe0,(byte) 0x31,(byte) 0xc0,(byte) 0x33,(byte) 0x80,
+(byte) 0x3f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x31,(byte) 0x80,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18,
+(byte) 0xfc,(byte) 0x7e,
+};
+
+static final BitmapCharRec ch75 = new BitmapCharRec(16,17,-1,0,17,ch75data);
+
+/* char: 0x4a 'J' */
+
+static final byte[] ch74data = {
+(byte) 0x78,(byte) 0x0,(byte) 0xcc,(byte) 0x0,(byte) 0xc6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+(byte) 0x1f,(byte) 0x80,
+};
+
+static final BitmapCharRec ch74 = new BitmapCharRec(9,17,-1,0,11,ch74data);
+
+/* char: 0x49 'I' */
+
+static final byte[] ch73data = {
+(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,
+(byte) 0xfc,
+};
+
+static final BitmapCharRec ch73 = new BitmapCharRec(6,17,-1,0,8,ch73data);
+
+/* char: 0x48 'H' */
+
+static final byte[] ch72data = {
+(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,
+(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x3f,(byte) 0xfe,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,
+(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,
+(byte) 0xfc,(byte) 0x1f,(byte) 0x80,
+};
+
+static final BitmapCharRec ch72 = new BitmapCharRec(17,17,-1,0,19,ch72data);
+
+/* char: 0x47 'G' */
+
+static final byte[] ch71data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1e,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0xc,(byte) 0x60,(byte) 0xc,(byte) 0xc0,(byte) 0xc,(byte) 0xc0,(byte) 0xc,(byte) 0xc0,(byte) 0x3f,
+(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x60,(byte) 0x4,(byte) 0x60,(byte) 0x4,(byte) 0x38,(byte) 0xc,(byte) 0x1c,(byte) 0x3c,
+(byte) 0x7,(byte) 0xe4,
+};
+
+static final BitmapCharRec ch71 = new BitmapCharRec(16,17,-1,0,18,ch71data);
+
+/* char: 0x46 'F' */
+
+static final byte[] ch70data = {
+(byte) 0xfc,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x20,(byte) 0x30,(byte) 0x20,
+(byte) 0x3f,(byte) 0xe0,(byte) 0x30,(byte) 0x20,(byte) 0x30,(byte) 0x20,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30,
+(byte) 0xff,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch70 = new BitmapCharRec(12,17,-1,0,14,ch70data);
+
+/* char: 0x45 'E' */
+
+static final byte[] ch69data = {
+(byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,
+(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30,
+(byte) 0xff,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch69 = new BitmapCharRec(13,17,-1,0,15,ch69data);
+
+/* char: 0x44 'D' */
+
+static final byte[] ch68data = {
+(byte) 0xff,(byte) 0xc0,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0x6,
+(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0x70,
+(byte) 0xff,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch68 = new BitmapCharRec(15,17,-1,0,17,ch68data);
+
+/* char: 0x43 'C' */
+
+static final byte[] ch67data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1e,(byte) 0x38,(byte) 0x38,(byte) 0x8,(byte) 0x60,(byte) 0x4,(byte) 0x60,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,
+(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x60,(byte) 0x4,(byte) 0x60,(byte) 0x4,(byte) 0x38,(byte) 0xc,(byte) 0x1c,(byte) 0x3c,
+(byte) 0x7,(byte) 0xe4,
+};
+
+static final BitmapCharRec ch67 = new BitmapCharRec(14,17,-1,0,16,ch67data);
+
+/* char: 0x42 'B' */
+
+static final byte[] ch66data = {
+(byte) 0xff,(byte) 0xe0,(byte) 0x30,(byte) 0x78,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x38,
+(byte) 0x3f,(byte) 0xe0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70,
+(byte) 0xff,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch66 = new BitmapCharRec(14,17,-1,0,16,ch66data);
+
+/* char: 0x41 'A' */
+
+static final byte[] ch65data = {
+(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8,
+(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30,
+(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,
+(byte) 0x0,(byte) 0x80,(byte) 0x0,
+};
+
+static final BitmapCharRec ch65 = new BitmapCharRec(17,17,0,0,17,ch65data);
+
+/* char: 0x40 '@' */
+
+static final byte[] ch64data = {
+(byte) 0x3,(byte) 0xf0,(byte) 0x0,(byte) 0xe,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x0,(byte) 0x61,(byte) 0xde,(byte) 0x0,(byte) 0x63,
+(byte) 0x7b,(byte) 0x0,(byte) 0xc6,(byte) 0x39,(byte) 0x80,(byte) 0xc6,(byte) 0x18,(byte) 0x80,(byte) 0xc6,(byte) 0x18,(byte) 0xc0,(byte) 0xc6,(byte) 0x18,(byte) 0x40,(byte) 0xc6,(byte) 0xc,
+(byte) 0x40,(byte) 0xc3,(byte) 0xc,(byte) 0x40,(byte) 0xc3,(byte) 0x8c,(byte) 0x40,(byte) 0xe1,(byte) 0xfc,(byte) 0x40,(byte) 0x60,(byte) 0xec,(byte) 0xc0,(byte) 0x70,(byte) 0x0,(byte) 0x80,
+(byte) 0x38,(byte) 0x1,(byte) 0x80,(byte) 0x1c,(byte) 0x3,(byte) 0x0,(byte) 0xf,(byte) 0xe,(byte) 0x0,(byte) 0x3,(byte) 0xf8,(byte) 0x0,
+};
+
+static final BitmapCharRec ch64 = new BitmapCharRec(18,20,-2,3,22,ch64data);
+
+/* char: 0x3f '?' */
+
+static final byte[] ch63data = {
+(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x18,(byte) 0x18,(byte) 0xc,(byte) 0xe,(byte) 0x7,(byte) 0xc3,(byte) 0xc3,(byte) 0x83,(byte) 0xc6,
+(byte) 0x7c,
+};
+
+static final BitmapCharRec ch63 = new BitmapCharRec(8,17,-2,0,11,ch63data);
+
+/* char: 0x3e '>' */
+
+static final byte[] ch62data = {
+(byte) 0xc0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0x7,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x60,(byte) 0x1,(byte) 0xc0,(byte) 0x7,(byte) 0x0,
+(byte) 0x1c,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0xc0,(byte) 0x0,
+};
+
+static final BitmapCharRec ch62 = new BitmapCharRec(11,11,-1,-1,13,ch62data);
+
+/* char: 0x3d '=' */
+
+static final byte[] ch61data = {
+(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch61 = new BitmapCharRec(12,6,-1,-4,14,ch61data);
+
+/* char: 0x3c '<' */
+
+static final byte[] ch60data = {
+(byte) 0x0,(byte) 0x60,(byte) 0x1,(byte) 0xc0,(byte) 0x7,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x1c,(byte) 0x0,
+(byte) 0x7,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x60,
+};
+
+static final BitmapCharRec ch60 = new BitmapCharRec(11,11,-1,-1,13,ch60data);
+
+/* char: 0x3b ';' */
+
+static final byte[] ch59data = {
+(byte) 0xc0,(byte) 0x60,(byte) 0x20,(byte) 0xe0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch59 = new BitmapCharRec(3,14,-2,3,7,ch59data);
+
+/* char: 0x3a ':' */
+
+static final byte[] ch58data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch58 = new BitmapCharRec(2,11,-2,0,6,ch58data);
+
+/* char: 0x39 '9' */
+
+static final byte[] ch57data = {
+(byte) 0xf0,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1d,(byte) 0x80,(byte) 0x73,(byte) 0xc0,
+(byte) 0x61,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x77,(byte) 0x80,
+(byte) 0x1e,(byte) 0x0,
+};
+
+static final BitmapCharRec ch57 = new BitmapCharRec(10,17,-1,0,12,ch57data);
+
+/* char: 0x38 '8' */
+
+static final byte[] ch56data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0xe1,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x41,(byte) 0xc0,(byte) 0x61,(byte) 0x80,
+(byte) 0x37,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0,
+(byte) 0x1e,(byte) 0x0,
+};
+
+static final BitmapCharRec ch56 = new BitmapCharRec(10,17,-1,0,12,ch56data);
+
+/* char: 0x37 '7' */
+
+static final byte[] ch55data = {
+(byte) 0x18,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+(byte) 0x2,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x81,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,
+(byte) 0x7f,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch55 = new BitmapCharRec(10,17,-1,0,12,ch55data);
+
+/* char: 0x36 '6' */
+
+static final byte[] ch54data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x7b,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xe0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc1,(byte) 0x80,(byte) 0xf3,(byte) 0x80,(byte) 0xee,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0xe,(byte) 0x0,
+(byte) 0x3,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch54 = new BitmapCharRec(10,17,-1,0,12,ch54data);
+
+/* char: 0x35 '5' */
+
+static final byte[] ch53data = {
+(byte) 0x7e,(byte) 0x0,(byte) 0xe3,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x1,(byte) 0xc0,
+(byte) 0x3,(byte) 0x80,(byte) 0xf,(byte) 0x80,(byte) 0x7e,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x20,(byte) 0x0,(byte) 0x20,(byte) 0x0,(byte) 0x1f,(byte) 0x80,
+(byte) 0x1f,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch53 = new BitmapCharRec(10,17,-1,0,12,ch53data);
+
+/* char: 0x34 '4' */
+
+static final byte[] ch52data = {
+(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,(byte) 0xc3,(byte) 0x0,(byte) 0x43,(byte) 0x0,
+(byte) 0x63,(byte) 0x0,(byte) 0x23,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x13,(byte) 0x0,(byte) 0x1b,(byte) 0x0,(byte) 0xb,(byte) 0x0,(byte) 0x7,(byte) 0x0,(byte) 0x7,(byte) 0x0,
+(byte) 0x3,(byte) 0x0,
+};
+
+static final BitmapCharRec ch52 = new BitmapCharRec(10,17,-1,0,12,ch52data);
+
+/* char: 0x33 '3' */
+
+static final byte[] ch51data = {
+(byte) 0x78,(byte) 0x0,(byte) 0xe6,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x3,(byte) 0x80,
+(byte) 0x7,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x83,(byte) 0x0,(byte) 0x83,(byte) 0x0,(byte) 0x47,(byte) 0x0,(byte) 0x7e,(byte) 0x0,
+(byte) 0x1c,(byte) 0x0,
+};
+
+static final BitmapCharRec ch51 = new BitmapCharRec(9,17,-1,0,12,ch51data);
+
+/* char: 0x32 '2' */
+
+static final byte[] ch50data = {
+(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0xc0,(byte) 0x60,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x81,(byte) 0x80,(byte) 0x81,(byte) 0x80,(byte) 0x43,(byte) 0x80,(byte) 0x7f,(byte) 0x0,
+(byte) 0x1c,(byte) 0x0,
+};
+
+static final BitmapCharRec ch50 = new BitmapCharRec(10,17,-1,0,12,ch50data);
+
+/* char: 0x31 '1' */
+
+static final byte[] ch49data = {
+(byte) 0xff,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x78,(byte) 0x18,
+(byte) 0x8,
+};
+
+static final BitmapCharRec ch49 = new BitmapCharRec(8,17,-2,0,12,ch49data);
+
+/* char: 0x30 '0' */
+
+static final byte[] ch48data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xe1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0,
+(byte) 0x1e,(byte) 0x0,
+};
+
+static final BitmapCharRec ch48 = new BitmapCharRec(10,17,-1,0,12,ch48data);
+
+/* char: 0x2f '/' */
+
+static final byte[] ch47data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0x60,(byte) 0x20,(byte) 0x30,(byte) 0x30,(byte) 0x10,(byte) 0x18,(byte) 0x18,(byte) 0x8,(byte) 0xc,(byte) 0xc,(byte) 0x4,(byte) 0x6,
+(byte) 0x6,(byte) 0x3,(byte) 0x3,(byte) 0x3,
+};
+
+static final BitmapCharRec ch47 = new BitmapCharRec(8,20,1,3,7,ch47data);
+
+/* char: 0x2e '.' */
+
+static final byte[] ch46data = {
+(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch46 = new BitmapCharRec(2,2,-2,0,6,ch46data);
+
+/* char: 0x2d '-' */
+
+static final byte[] ch45data = {
+(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch45 = new BitmapCharRec(12,2,-1,-6,14,ch45data);
+
+/* char: 0x2c ',' */
+
+static final byte[] ch44data = {
+(byte) 0xc0,(byte) 0x60,(byte) 0x20,(byte) 0xe0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch44 = new BitmapCharRec(3,5,-2,3,7,ch44data);
+
+/* char: 0x2b '+' */
+
+static final byte[] ch43data = {
+(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,(byte) 0x6,(byte) 0x0,
+(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+};
+
+static final BitmapCharRec ch43 = new BitmapCharRec(12,12,-1,-1,14,ch43data);
+
+/* char: 0x2a '*' */
+
+static final byte[] ch42data = {
+(byte) 0x8,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0xc9,(byte) 0x80,(byte) 0xeb,(byte) 0x80,(byte) 0x1c,(byte) 0x0,(byte) 0xeb,(byte) 0x80,(byte) 0xc9,(byte) 0x80,(byte) 0x1c,(byte) 0x0,
+(byte) 0x8,(byte) 0x0,
+};
+
+static final BitmapCharRec ch42 = new BitmapCharRec(9,9,-2,-8,12,ch42data);
+
+/* char: 0x29 ')' */
+
+static final byte[] ch41data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x30,(byte) 0x10,(byte) 0x18,(byte) 0x18,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0x18,
+(byte) 0x18,(byte) 0x10,(byte) 0x30,(byte) 0x20,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch41 = new BitmapCharRec(6,22,-1,5,8,ch41data);
+
+/* char: 0x28 '(' */
+
+static final byte[] ch40data = {
+(byte) 0x4,(byte) 0x8,(byte) 0x10,(byte) 0x30,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,
+(byte) 0x60,(byte) 0x20,(byte) 0x30,(byte) 0x10,(byte) 0x8,(byte) 0x4,
+};
+
+static final BitmapCharRec ch40 = new BitmapCharRec(6,22,-1,5,8,ch40data);
+
+/* char: 0x27 ''' */
+
+static final byte[] ch39data = {
+(byte) 0xc0,(byte) 0x60,(byte) 0x20,(byte) 0xe0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch39 = new BitmapCharRec(3,5,-3,-12,8,ch39data);
+
+/* char: 0x26 '&' */
+
+static final byte[] ch38data = {
+(byte) 0x3c,(byte) 0x3c,(byte) 0x7f,(byte) 0x7e,(byte) 0xe1,(byte) 0xe1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0xc1,(byte) 0xa0,(byte) 0x63,(byte) 0x20,(byte) 0x37,(byte) 0x10,
+(byte) 0x1e,(byte) 0x18,(byte) 0xe,(byte) 0x3e,(byte) 0xf,(byte) 0x0,(byte) 0x1d,(byte) 0x80,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0x40,(byte) 0x18,(byte) 0x40,(byte) 0xc,(byte) 0xc0,
+(byte) 0x7,(byte) 0x80,
+};
+
+static final BitmapCharRec ch38 = new BitmapCharRec(16,17,-1,0,18,ch38data);
+
+/* char: 0x25 '%' */
+
+static final byte[] ch37data = {
+(byte) 0x30,(byte) 0x3c,(byte) 0x0,(byte) 0x18,(byte) 0x72,(byte) 0x0,(byte) 0xc,(byte) 0x61,(byte) 0x0,(byte) 0x4,(byte) 0x60,(byte) 0x80,(byte) 0x6,(byte) 0x60,(byte) 0x80,(byte) 0x3,
+(byte) 0x30,(byte) 0x80,(byte) 0x1,(byte) 0x19,(byte) 0x80,(byte) 0x1,(byte) 0x8f,(byte) 0x0,(byte) 0x78,(byte) 0xc0,(byte) 0x0,(byte) 0xe4,(byte) 0x40,(byte) 0x0,(byte) 0xc2,(byte) 0x60,
+(byte) 0x0,(byte) 0xc1,(byte) 0x30,(byte) 0x0,(byte) 0xc1,(byte) 0x10,(byte) 0x0,(byte) 0x61,(byte) 0x18,(byte) 0x0,(byte) 0x33,(byte) 0xfc,(byte) 0x0,(byte) 0x1e,(byte) 0xc,(byte) 0x0,
+};
+
+static final BitmapCharRec ch37 = new BitmapCharRec(17,16,-1,0,19,ch37data);
+
+/* char: 0x24 '$' */
+
+static final byte[] ch36data = {
+(byte) 0x4,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x3f,(byte) 0x0,(byte) 0xe5,(byte) 0xc0,(byte) 0xc4,(byte) 0xc0,(byte) 0x84,(byte) 0x60,(byte) 0x84,(byte) 0x60,(byte) 0x4,(byte) 0x60,
+(byte) 0x4,(byte) 0xe0,(byte) 0x7,(byte) 0xc0,(byte) 0x7,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x3c,(byte) 0x0,(byte) 0x74,(byte) 0x0,(byte) 0x64,(byte) 0x0,(byte) 0x64,(byte) 0x20,
+(byte) 0x64,(byte) 0x60,(byte) 0x34,(byte) 0xe0,(byte) 0x1f,(byte) 0x80,(byte) 0x4,(byte) 0x0,(byte) 0x4,(byte) 0x0,
+};
+
+static final BitmapCharRec ch36 = new BitmapCharRec(11,21,0,2,12,ch36data);
+
+/* char: 0x23 '#' */
+
+static final byte[] ch35data = {
+(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,(byte) 0x11,(byte) 0x0,
+(byte) 0x11,(byte) 0x0,(byte) 0x11,(byte) 0x0,(byte) 0x7f,(byte) 0xe0,(byte) 0x7f,(byte) 0xe0,(byte) 0x8,(byte) 0x80,(byte) 0x8,(byte) 0x80,(byte) 0x8,(byte) 0x80,(byte) 0x8,(byte) 0x80,
+(byte) 0x8,(byte) 0x80,
+};
+
+static final BitmapCharRec ch35 = new BitmapCharRec(11,17,-1,0,13,ch35data);
+
+/* char: 0x22 '"' */
+
+static final byte[] ch34data = {
+(byte) 0x88,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,
+};
+
+static final BitmapCharRec ch34 = new BitmapCharRec(6,5,-1,-12,10,ch34data);
+
+/* char: 0x21 '!' */
+
+static final byte[] ch33data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc0,
+};
+
+static final BitmapCharRec ch33 = new BitmapCharRec(2,17,-3,0,8,ch33data);
+
+/* char: 0x20 ' ' */
+
+static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,6,null);
+
+static final BitmapCharRec[] chars = {
+ch32,
+ch33,
+ch34,
+ch35,
+ch36,
+ch37,
+ch38,
+ch39,
+ch40,
+ch41,
+ch42,
+ch43,
+ch44,
+ch45,
+ch46,
+ch47,
+ch48,
+ch49,
+ch50,
+ch51,
+ch52,
+ch53,
+ch54,
+ch55,
+ch56,
+ch57,
+ch58,
+ch59,
+ch60,
+ch61,
+ch62,
+ch63,
+ch64,
+ch65,
+ch66,
+ch67,
+ch68,
+ch69,
+ch70,
+ch71,
+ch72,
+ch73,
+ch74,
+ch75,
+ch76,
+ch77,
+ch78,
+ch79,
+ch80,
+ch81,
+ch82,
+ch83,
+ch84,
+ch85,
+ch86,
+ch87,
+ch88,
+ch89,
+ch90,
+ch91,
+ch92,
+ch93,
+ch94,
+ch95,
+ch96,
+ch97,
+ch98,
+ch99,
+ch100,
+ch101,
+ch102,
+ch103,
+ch104,
+ch105,
+ch106,
+ch107,
+ch108,
+ch109,
+ch110,
+ch111,
+ch112,
+ch113,
+ch114,
+ch115,
+ch116,
+ch117,
+ch118,
+ch119,
+ch120,
+ch121,
+ch122,
+ch123,
+ch124,
+ch125,
+ch126,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+ch160,
+ch161,
+ch162,
+ch163,
+ch164,
+ch165,
+ch166,
+ch167,
+ch168,
+ch169,
+ch170,
+ch171,
+ch172,
+ch173,
+ch174,
+ch175,
+ch176,
+ch177,
+ch178,
+ch179,
+ch180,
+ch181,
+ch182,
+ch183,
+ch184,
+ch185,
+ch186,
+ch187,
+ch188,
+ch189,
+ch190,
+ch191,
+ch192,
+ch193,
+ch194,
+ch195,
+ch196,
+ch197,
+ch198,
+ch199,
+ch200,
+ch201,
+ch202,
+ch203,
+ch204,
+ch205,
+ch206,
+ch207,
+ch208,
+ch209,
+ch210,
+ch211,
+ch212,
+ch213,
+ch214,
+ch215,
+ch216,
+ch217,
+ch218,
+ch219,
+ch220,
+ch221,
+ch222,
+ch223,
+ch224,
+ch225,
+ch226,
+ch227,
+ch228,
+ch229,
+ch230,
+ch231,
+ch232,
+ch233,
+ch234,
+ch235,
+ch236,
+ch237,
+ch238,
+ch239,
+ch240,
+ch241,
+ch242,
+ch243,
+ch244,
+ch245,
+ch246,
+ch247,
+ch248,
+ch249,
+ch250,
+ch251,
+ch252,
+ch253,
+ch254,
+ch255,
+};
+
+ public static final BitmapFontRec glutBitmapTimesRoman24 = new BitmapFontRec("-adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1",
+ 224,
+ 32,
+ chars);
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTStrokeMonoRoman.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTStrokeMonoRoman.java
new file mode 100644
index 000000000..b8296924e
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTStrokeMonoRoman.java
@@ -0,0 +1,2491 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+class GLUTStrokeMonoRoman {
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+/* char: 33 '!' */
+
+static final CoordRec char33_stroke0[] = {
+ new CoordRec((float) 52.381, (float) 100 ),
+ new CoordRec((float) 52.381, (float) 33.3333 ),
+};
+
+static final CoordRec char33_stroke1[] = {
+ new CoordRec((float) 52.381, (float) 9.5238 ),
+ new CoordRec((float) 47.6191, (float) 4.7619 ),
+ new CoordRec((float) 52.381, (float) 0 ),
+ new CoordRec((float) 57.1429, (float) 4.7619 ),
+ new CoordRec((float) 52.381, (float) 9.5238 ),
+};
+
+static final StrokeRec char33[] = {
+ new StrokeRec( 2, char33_stroke0 ),
+ new StrokeRec( 5, char33_stroke1 ),
+};
+
+/* char: 34 '"' */
+
+static final CoordRec char34_stroke0[] = {
+ new CoordRec((float) 33.3334, (float) 100 ),
+ new CoordRec((float) 33.3334, (float) 66.6667 ),
+};
+
+static final CoordRec char34_stroke1[] = {
+ new CoordRec((float) 71.4286, (float) 100 ),
+ new CoordRec((float) 71.4286, (float) 66.6667 ),
+};
+
+static final StrokeRec char34[] = {
+ new StrokeRec( 2, char34_stroke0 ),
+ new StrokeRec( 2, char34_stroke1 ),
+};
+
+/* char: 35 '#' */
+
+static final CoordRec char35_stroke0[] = {
+ new CoordRec((float) 54.7619, (float) 119.048 ),
+ new CoordRec((float) 21.4286, (float) -33.3333 ),
+};
+
+static final CoordRec char35_stroke1[] = {
+ new CoordRec((float) 83.3334, (float) 119.048 ),
+ new CoordRec((float) 50, (float) -33.3333 ),
+};
+
+static final CoordRec char35_stroke2[] = {
+ new CoordRec((float) 21.4286, (float) 57.1429 ),
+ new CoordRec((float) 88.0952, (float) 57.1429 ),
+};
+
+static final CoordRec char35_stroke3[] = {
+ new CoordRec((float) 16.6667, (float) 28.5714 ),
+ new CoordRec((float) 83.3334, (float) 28.5714 ),
+};
+
+static final StrokeRec char35[] = {
+ new StrokeRec( 2, char35_stroke0 ),
+ new StrokeRec( 2, char35_stroke1 ),
+ new StrokeRec( 2, char35_stroke2 ),
+ new StrokeRec( 2, char35_stroke3 ),
+};
+
+/* char: 36 '$' */
+
+static final CoordRec char36_stroke0[] = {
+ new CoordRec((float) 42.8571, (float) 119.048 ),
+ new CoordRec((float) 42.8571, (float) -19.0476 ),
+};
+
+static final CoordRec char36_stroke1[] = {
+ new CoordRec((float) 61.9047, (float) 119.048 ),
+ new CoordRec((float) 61.9047, (float) -19.0476 ),
+};
+
+static final CoordRec char36_stroke2[] = {
+ new CoordRec((float) 85.7143, (float) 85.7143 ),
+ new CoordRec((float) 76.1905, (float) 95.2381 ),
+ new CoordRec((float) 61.9047, (float) 100 ),
+ new CoordRec((float) 42.8571, (float) 100 ),
+ new CoordRec((float) 28.5714, (float) 95.2381 ),
+ new CoordRec((float) 19.0476, (float) 85.7143 ),
+ new CoordRec((float) 19.0476, (float) 76.1905 ),
+ new CoordRec((float) 23.8095, (float) 66.6667 ),
+ new CoordRec((float) 28.5714, (float) 61.9048 ),
+ new CoordRec((float) 38.0952, (float) 57.1429 ),
+ new CoordRec((float) 66.6666, (float) 47.619 ),
+ new CoordRec((float) 76.1905, (float) 42.8571 ),
+ new CoordRec((float) 80.9524, (float) 38.0952 ),
+ new CoordRec((float) 85.7143, (float) 28.5714 ),
+ new CoordRec((float) 85.7143, (float) 14.2857 ),
+ new CoordRec((float) 76.1905, (float) 4.7619 ),
+ new CoordRec((float) 61.9047, (float) 0 ),
+ new CoordRec((float) 42.8571, (float) 0 ),
+ new CoordRec((float) 28.5714, (float) 4.7619 ),
+ new CoordRec((float) 19.0476, (float) 14.2857 ),
+};
+
+static final StrokeRec char36[] = {
+ new StrokeRec( 2, char36_stroke0 ),
+ new StrokeRec( 2, char36_stroke1 ),
+ new StrokeRec( 20, char36_stroke2 ),
+};
+
+/* char: 37 '%' */
+
+static final CoordRec char37_stroke0[] = {
+ new CoordRec((float) 95.2381, (float) 100 ),
+ new CoordRec((float) 9.5238, (float) 0 ),
+};
+
+static final CoordRec char37_stroke1[] = {
+ new CoordRec((float) 33.3333, (float) 100 ),
+ new CoordRec((float) 42.8571, (float) 90.4762 ),
+ new CoordRec((float) 42.8571, (float) 80.9524 ),
+ new CoordRec((float) 38.0952, (float) 71.4286 ),
+ new CoordRec((float) 28.5714, (float) 66.6667 ),
+ new CoordRec((float) 19.0476, (float) 66.6667 ),
+ new CoordRec((float) 9.5238, (float) 76.1905 ),
+ new CoordRec((float) 9.5238, (float) 85.7143 ),
+ new CoordRec((float) 14.2857, (float) 95.2381 ),
+ new CoordRec((float) 23.8095, (float) 100 ),
+ new CoordRec((float) 33.3333, (float) 100 ),
+ new CoordRec((float) 42.8571, (float) 95.2381 ),
+ new CoordRec((float) 57.1428, (float) 90.4762 ),
+ new CoordRec((float) 71.4286, (float) 90.4762 ),
+ new CoordRec((float) 85.7143, (float) 95.2381 ),
+ new CoordRec((float) 95.2381, (float) 100 ),
+};
+
+static final CoordRec char37_stroke2[] = {
+ new CoordRec((float) 76.1905, (float) 33.3333 ),
+ new CoordRec((float) 66.6667, (float) 28.5714 ),
+ new CoordRec((float) 61.9048, (float) 19.0476 ),
+ new CoordRec((float) 61.9048, (float) 9.5238 ),
+ new CoordRec((float) 71.4286, (float) 0 ),
+ new CoordRec((float) 80.9524, (float) 0 ),
+ new CoordRec((float) 90.4762, (float) 4.7619 ),
+ new CoordRec((float) 95.2381, (float) 14.2857 ),
+ new CoordRec((float) 95.2381, (float) 23.8095 ),
+ new CoordRec((float) 85.7143, (float) 33.3333 ),
+ new CoordRec((float) 76.1905, (float) 33.3333 ),
+};
+
+static final StrokeRec char37[] = {
+ new StrokeRec( 2, char37_stroke0 ),
+ new StrokeRec( 16, char37_stroke1 ),
+ new StrokeRec( 11, char37_stroke2 ),
+};
+
+/* char: 38 '&' */
+
+static final CoordRec char38_stroke0[] = {
+ new CoordRec((float) 100, (float) 57.1429 ),
+ new CoordRec((float) 100, (float) 61.9048 ),
+ new CoordRec((float) 95.2381, (float) 66.6667 ),
+ new CoordRec((float) 90.4762, (float) 66.6667 ),
+ new CoordRec((float) 85.7143, (float) 61.9048 ),
+ new CoordRec((float) 80.9524, (float) 52.381 ),
+ new CoordRec((float) 71.4286, (float) 28.5714 ),
+ new CoordRec((float) 61.9048, (float) 14.2857 ),
+ new CoordRec((float) 52.3809, (float) 4.7619 ),
+ new CoordRec((float) 42.8571, (float) 0 ),
+ new CoordRec((float) 23.8095, (float) 0 ),
+ new CoordRec((float) 14.2857, (float) 4.7619 ),
+ new CoordRec((float) 9.5238, (float) 9.5238 ),
+ new CoordRec((float) 4.7619, (float) 19.0476 ),
+ new CoordRec((float) 4.7619, (float) 28.5714 ),
+ new CoordRec((float) 9.5238, (float) 38.0952 ),
+ new CoordRec((float) 14.2857, (float) 42.8571 ),
+ new CoordRec((float) 47.619, (float) 61.9048 ),
+ new CoordRec((float) 52.3809, (float) 66.6667 ),
+ new CoordRec((float) 57.1429, (float) 76.1905 ),
+ new CoordRec((float) 57.1429, (float) 85.7143 ),
+ new CoordRec((float) 52.3809, (float) 95.2381 ),
+ new CoordRec((float) 42.8571, (float) 100 ),
+ new CoordRec((float) 33.3333, (float) 95.2381 ),
+ new CoordRec((float) 28.5714, (float) 85.7143 ),
+ new CoordRec((float) 28.5714, (float) 76.1905 ),
+ new CoordRec((float) 33.3333, (float) 61.9048 ),
+ new CoordRec((float) 42.8571, (float) 47.619 ),
+ new CoordRec((float) 66.6667, (float) 14.2857 ),
+ new CoordRec((float) 76.1905, (float) 4.7619 ),
+ new CoordRec((float) 85.7143, (float) 0 ),
+ new CoordRec((float) 95.2381, (float) 0 ),
+ new CoordRec((float) 100, (float) 4.7619 ),
+ new CoordRec((float) 100, (float) 9.5238 ),
+};
+
+static final StrokeRec char38[] = {
+ new StrokeRec( 34, char38_stroke0 ),
+};
+
+/* char: 39 ''' */
+
+static final CoordRec char39_stroke0[] = {
+ new CoordRec((float) 52.381, (float) 100 ),
+ new CoordRec((float) 52.381, (float) 66.6667 ),
+};
+
+static final StrokeRec char39[] = {
+ new StrokeRec( 2, char39_stroke0 ),
+};
+
+/* char: 40 '(' */
+
+static final CoordRec char40_stroke0[] = {
+ new CoordRec((float) 69.0476, (float) 119.048 ),
+ new CoordRec((float) 59.5238, (float) 109.524 ),
+ new CoordRec((float) 50, (float) 95.2381 ),
+ new CoordRec((float) 40.4762, (float) 76.1905 ),
+ new CoordRec((float) 35.7143, (float) 52.381 ),
+ new CoordRec((float) 35.7143, (float) 33.3333 ),
+ new CoordRec((float) 40.4762, (float) 9.5238 ),
+ new CoordRec((float) 50, (float) -9.5238 ),
+ new CoordRec((float) 59.5238, (float) -23.8095 ),
+ new CoordRec((float) 69.0476, (float) -33.3333 ),
+};
+
+static final StrokeRec char40[] = {
+ new StrokeRec( 10, char40_stroke0 ),
+};
+
+/* char: 41 ')' */
+
+static final CoordRec char41_stroke0[] = {
+ new CoordRec((float) 35.7143, (float) 119.048 ),
+ new CoordRec((float) 45.2381, (float) 109.524 ),
+ new CoordRec((float) 54.7619, (float) 95.2381 ),
+ new CoordRec((float) 64.2857, (float) 76.1905 ),
+ new CoordRec((float) 69.0476, (float) 52.381 ),
+ new CoordRec((float) 69.0476, (float) 33.3333 ),
+ new CoordRec((float) 64.2857, (float) 9.5238 ),
+ new CoordRec((float) 54.7619, (float) -9.5238 ),
+ new CoordRec((float) 45.2381, (float) -23.8095 ),
+ new CoordRec((float) 35.7143, (float) -33.3333 ),
+};
+
+static final StrokeRec char41[] = {
+ new StrokeRec( 10, char41_stroke0 ),
+};
+
+/* char: 42 '*' */
+
+static final CoordRec char42_stroke0[] = {
+ new CoordRec((float) 52.381, (float) 71.4286 ),
+ new CoordRec((float) 52.381, (float) 14.2857 ),
+};
+
+static final CoordRec char42_stroke1[] = {
+ new CoordRec((float) 28.5715, (float) 57.1429 ),
+ new CoordRec((float) 76.1905, (float) 28.5714 ),
+};
+
+static final CoordRec char42_stroke2[] = {
+ new CoordRec((float) 76.1905, (float) 57.1429 ),
+ new CoordRec((float) 28.5715, (float) 28.5714 ),
+};
+
+static final StrokeRec char42[] = {
+ new StrokeRec( 2, char42_stroke0 ),
+ new StrokeRec( 2, char42_stroke1 ),
+ new StrokeRec( 2, char42_stroke2 ),
+};
+
+/* char: 43 '+' */
+
+static final CoordRec char43_stroke0[] = {
+ new CoordRec((float) 52.3809, (float) 85.7143 ),
+ new CoordRec((float) 52.3809, (float) 0 ),
+};
+
+static final CoordRec char43_stroke1[] = {
+ new CoordRec((float) 9.5238, (float) 42.8571 ),
+ new CoordRec((float) 95.2381, (float) 42.8571 ),
+};
+
+static final StrokeRec char43[] = {
+ new StrokeRec( 2, char43_stroke0 ),
+ new StrokeRec( 2, char43_stroke1 ),
+};
+
+/* char: 44 ',' */
+
+static final CoordRec char44_stroke0[] = {
+ new CoordRec((float) 57.1429, (float) 4.7619 ),
+ new CoordRec((float) 52.381, (float) 0 ),
+ new CoordRec((float) 47.6191, (float) 4.7619 ),
+ new CoordRec((float) 52.381, (float) 9.5238 ),
+ new CoordRec((float) 57.1429, (float) 4.7619 ),
+ new CoordRec((float) 57.1429, (float) -4.7619 ),
+ new CoordRec((float) 52.381, (float) -14.2857 ),
+ new CoordRec((float) 47.6191, (float) -19.0476 ),
+};
+
+static final StrokeRec char44[] = {
+ new StrokeRec( 8, char44_stroke0 ),
+};
+
+/* char: 45 '-' */
+
+static final CoordRec char45_stroke0[] = {
+ new CoordRec((float) 9.5238, (float) 42.8571 ),
+ new CoordRec((float) 95.2381, (float) 42.8571 ),
+};
+
+static final StrokeRec char45[] = {
+ new StrokeRec( 2, char45_stroke0 ),
+};
+
+/* char: 46 '.' */
+
+static final CoordRec char46_stroke0[] = {
+ new CoordRec((float) 52.381, (float) 9.5238 ),
+ new CoordRec((float) 47.6191, (float) 4.7619 ),
+ new CoordRec((float) 52.381, (float) 0 ),
+ new CoordRec((float) 57.1429, (float) 4.7619 ),
+ new CoordRec((float) 52.381, (float) 9.5238 ),
+};
+
+static final StrokeRec char46[] = {
+ new StrokeRec( 5, char46_stroke0 ),
+};
+
+/* char: 47 '/' */
+
+static final CoordRec char47_stroke0[] = {
+ new CoordRec((float) 19.0476, (float) -14.2857 ),
+ new CoordRec((float) 85.7143, (float) 100 ),
+};
+
+static final StrokeRec char47[] = {
+ new StrokeRec( 2, char47_stroke0 ),
+};
+
+/* char: 48 '0' */
+
+static final CoordRec char48_stroke0[] = {
+ new CoordRec((float) 47.619, (float) 100 ),
+ new CoordRec((float) 33.3333, (float) 95.2381 ),
+ new CoordRec((float) 23.8095, (float) 80.9524 ),
+ new CoordRec((float) 19.0476, (float) 57.1429 ),
+ new CoordRec((float) 19.0476, (float) 42.8571 ),
+ new CoordRec((float) 23.8095, (float) 19.0476 ),
+ new CoordRec((float) 33.3333, (float) 4.7619 ),
+ new CoordRec((float) 47.619, (float) 0 ),
+ new CoordRec((float) 57.1428, (float) 0 ),
+ new CoordRec((float) 71.4286, (float) 4.7619 ),
+ new CoordRec((float) 80.9524, (float) 19.0476 ),
+ new CoordRec((float) 85.7143, (float) 42.8571 ),
+ new CoordRec((float) 85.7143, (float) 57.1429 ),
+ new CoordRec((float) 80.9524, (float) 80.9524 ),
+ new CoordRec((float) 71.4286, (float) 95.2381 ),
+ new CoordRec((float) 57.1428, (float) 100 ),
+ new CoordRec((float) 47.619, (float) 100 ),
+};
+
+static final StrokeRec char48[] = {
+ new StrokeRec( 17, char48_stroke0 ),
+};
+
+/* char: 49 '1' */
+
+static final CoordRec char49_stroke0[] = {
+ new CoordRec((float) 40.4762, (float) 80.9524 ),
+ new CoordRec((float) 50, (float) 85.7143 ),
+ new CoordRec((float) 64.2857, (float) 100 ),
+ new CoordRec((float) 64.2857, (float) 0 ),
+};
+
+static final StrokeRec char49[] = {
+ new StrokeRec( 4, char49_stroke0 ),
+};
+
+/* char: 50 '2' */
+
+static final CoordRec char50_stroke0[] = {
+ new CoordRec((float) 23.8095, (float) 76.1905 ),
+ new CoordRec((float) 23.8095, (float) 80.9524 ),
+ new CoordRec((float) 28.5714, (float) 90.4762 ),
+ new CoordRec((float) 33.3333, (float) 95.2381 ),
+ new CoordRec((float) 42.8571, (float) 100 ),
+ new CoordRec((float) 61.9047, (float) 100 ),
+ new CoordRec((float) 71.4286, (float) 95.2381 ),
+ new CoordRec((float) 76.1905, (float) 90.4762 ),
+ new CoordRec((float) 80.9524, (float) 80.9524 ),
+ new CoordRec((float) 80.9524, (float) 71.4286 ),
+ new CoordRec((float) 76.1905, (float) 61.9048 ),
+ new CoordRec((float) 66.6666, (float) 47.619 ),
+ new CoordRec((float) 19.0476, (float) 0 ),
+ new CoordRec((float) 85.7143, (float) 0 ),
+};
+
+static final StrokeRec char50[] = {
+ new StrokeRec( 14, char50_stroke0 ),
+};
+
+/* char: 51 '3' */
+
+static final CoordRec char51_stroke0[] = {
+ new CoordRec((float) 28.5714, (float) 100 ),
+ new CoordRec((float) 80.9524, (float) 100 ),
+ new CoordRec((float) 52.3809, (float) 61.9048 ),
+ new CoordRec((float) 66.6666, (float) 61.9048 ),
+ new CoordRec((float) 76.1905, (float) 57.1429 ),
+ new CoordRec((float) 80.9524, (float) 52.381 ),
+ new CoordRec((float) 85.7143, (float) 38.0952 ),
+ new CoordRec((float) 85.7143, (float) 28.5714 ),
+ new CoordRec((float) 80.9524, (float) 14.2857 ),
+ new CoordRec((float) 71.4286, (float) 4.7619 ),
+ new CoordRec((float) 57.1428, (float) 0 ),
+ new CoordRec((float) 42.8571, (float) 0 ),
+ new CoordRec((float) 28.5714, (float) 4.7619 ),
+ new CoordRec((float) 23.8095, (float) 9.5238 ),
+ new CoordRec((float) 19.0476, (float) 19.0476 ),
+};
+
+static final StrokeRec char51[] = {
+ new StrokeRec( 15, char51_stroke0 ),
+};
+
+/* char: 52 '4' */
+
+static final CoordRec char52_stroke0[] = {
+ new CoordRec((float) 64.2857, (float) 100 ),
+ new CoordRec((float) 16.6667, (float) 33.3333 ),
+ new CoordRec((float) 88.0952, (float) 33.3333 ),
+};
+
+static final CoordRec char52_stroke1[] = {
+ new CoordRec((float) 64.2857, (float) 100 ),
+ new CoordRec((float) 64.2857, (float) 0 ),
+};
+
+static final StrokeRec char52[] = {
+ new StrokeRec( 3, char52_stroke0 ),
+ new StrokeRec( 2, char52_stroke1 ),
+};
+
+/* char: 53 '5' */
+
+static final CoordRec char53_stroke0[] = {
+ new CoordRec((float) 76.1905, (float) 100 ),
+ new CoordRec((float) 28.5714, (float) 100 ),
+ new CoordRec((float) 23.8095, (float) 57.1429 ),
+ new CoordRec((float) 28.5714, (float) 61.9048 ),
+ new CoordRec((float) 42.8571, (float) 66.6667 ),
+ new CoordRec((float) 57.1428, (float) 66.6667 ),
+ new CoordRec((float) 71.4286, (float) 61.9048 ),
+ new CoordRec((float) 80.9524, (float) 52.381 ),
+ new CoordRec((float) 85.7143, (float) 38.0952 ),
+ new CoordRec((float) 85.7143, (float) 28.5714 ),
+ new CoordRec((float) 80.9524, (float) 14.2857 ),
+ new CoordRec((float) 71.4286, (float) 4.7619 ),
+ new CoordRec((float) 57.1428, (float) 0 ),
+ new CoordRec((float) 42.8571, (float) 0 ),
+ new CoordRec((float) 28.5714, (float) 4.7619 ),
+ new CoordRec((float) 23.8095, (float) 9.5238 ),
+ new CoordRec((float) 19.0476, (float) 19.0476 ),
+};
+
+static final StrokeRec char53[] = {
+ new StrokeRec( 17, char53_stroke0 ),
+};
+
+/* char: 54 '6' */
+
+static final CoordRec char54_stroke0[] = {
+ new CoordRec((float) 78.5714, (float) 85.7143 ),
+ new CoordRec((float) 73.8096, (float) 95.2381 ),
+ new CoordRec((float) 59.5238, (float) 100 ),
+ new CoordRec((float) 50, (float) 100 ),
+ new CoordRec((float) 35.7143, (float) 95.2381 ),
+ new CoordRec((float) 26.1905, (float) 80.9524 ),
+ new CoordRec((float) 21.4286, (float) 57.1429 ),
+ new CoordRec((float) 21.4286, (float) 33.3333 ),
+ new CoordRec((float) 26.1905, (float) 14.2857 ),
+ new CoordRec((float) 35.7143, (float) 4.7619 ),
+ new CoordRec((float) 50, (float) 0 ),
+ new CoordRec((float) 54.7619, (float) 0 ),
+ new CoordRec((float) 69.0476, (float) 4.7619 ),
+ new CoordRec((float) 78.5714, (float) 14.2857 ),
+ new CoordRec((float) 83.3334, (float) 28.5714 ),
+ new CoordRec((float) 83.3334, (float) 33.3333 ),
+ new CoordRec((float) 78.5714, (float) 47.619 ),
+ new CoordRec((float) 69.0476, (float) 57.1429 ),
+ new CoordRec((float) 54.7619, (float) 61.9048 ),
+ new CoordRec((float) 50, (float) 61.9048 ),
+ new CoordRec((float) 35.7143, (float) 57.1429 ),
+ new CoordRec((float) 26.1905, (float) 47.619 ),
+ new CoordRec((float) 21.4286, (float) 33.3333 ),
+};
+
+static final StrokeRec char54[] = {
+ new StrokeRec( 23, char54_stroke0 ),
+};
+
+/* char: 55 '7' */
+
+static final CoordRec char55_stroke0[] = {
+ new CoordRec((float) 85.7143, (float) 100 ),
+ new CoordRec((float) 38.0952, (float) 0 ),
+};
+
+static final CoordRec char55_stroke1[] = {
+ new CoordRec((float) 19.0476, (float) 100 ),
+ new CoordRec((float) 85.7143, (float) 100 ),
+};
+
+static final StrokeRec char55[] = {
+ new StrokeRec( 2, char55_stroke0 ),
+ new StrokeRec( 2, char55_stroke1 ),
+};
+
+/* char: 56 '8' */
+
+static final CoordRec char56_stroke0[] = {
+ new CoordRec((float) 42.8571, (float) 100 ),
+ new CoordRec((float) 28.5714, (float) 95.2381 ),
+ new CoordRec((float) 23.8095, (float) 85.7143 ),
+ new CoordRec((float) 23.8095, (float) 76.1905 ),
+ new CoordRec((float) 28.5714, (float) 66.6667 ),
+ new CoordRec((float) 38.0952, (float) 61.9048 ),
+ new CoordRec((float) 57.1428, (float) 57.1429 ),
+ new CoordRec((float) 71.4286, (float) 52.381 ),
+ new CoordRec((float) 80.9524, (float) 42.8571 ),
+ new CoordRec((float) 85.7143, (float) 33.3333 ),
+ new CoordRec((float) 85.7143, (float) 19.0476 ),
+ new CoordRec((float) 80.9524, (float) 9.5238 ),
+ new CoordRec((float) 76.1905, (float) 4.7619 ),
+ new CoordRec((float) 61.9047, (float) 0 ),
+ new CoordRec((float) 42.8571, (float) 0 ),
+ new CoordRec((float) 28.5714, (float) 4.7619 ),
+ new CoordRec((float) 23.8095, (float) 9.5238 ),
+ new CoordRec((float) 19.0476, (float) 19.0476 ),
+ new CoordRec((float) 19.0476, (float) 33.3333 ),
+ new CoordRec((float) 23.8095, (float) 42.8571 ),
+ new CoordRec((float) 33.3333, (float) 52.381 ),
+ new CoordRec((float) 47.619, (float) 57.1429 ),
+ new CoordRec((float) 66.6666, (float) 61.9048 ),
+ new CoordRec((float) 76.1905, (float) 66.6667 ),
+ new CoordRec((float) 80.9524, (float) 76.1905 ),
+ new CoordRec((float) 80.9524, (float) 85.7143 ),
+ new CoordRec((float) 76.1905, (float) 95.2381 ),
+ new CoordRec((float) 61.9047, (float) 100 ),
+ new CoordRec((float) 42.8571, (float) 100 ),
+};
+
+static final StrokeRec char56[] = {
+ new StrokeRec( 29, char56_stroke0 ),
+};
+
+/* char: 57 '9' */
+
+static final CoordRec char57_stroke0[] = {
+ new CoordRec((float) 83.3334, (float) 66.6667 ),
+ new CoordRec((float) 78.5714, (float) 52.381 ),
+ new CoordRec((float) 69.0476, (float) 42.8571 ),
+ new CoordRec((float) 54.7619, (float) 38.0952 ),
+ new CoordRec((float) 50, (float) 38.0952 ),
+ new CoordRec((float) 35.7143, (float) 42.8571 ),
+ new CoordRec((float) 26.1905, (float) 52.381 ),
+ new CoordRec((float) 21.4286, (float) 66.6667 ),
+ new CoordRec((float) 21.4286, (float) 71.4286 ),
+ new CoordRec((float) 26.1905, (float) 85.7143 ),
+ new CoordRec((float) 35.7143, (float) 95.2381 ),
+ new CoordRec((float) 50, (float) 100 ),
+ new CoordRec((float) 54.7619, (float) 100 ),
+ new CoordRec((float) 69.0476, (float) 95.2381 ),
+ new CoordRec((float) 78.5714, (float) 85.7143 ),
+ new CoordRec((float) 83.3334, (float) 66.6667 ),
+ new CoordRec((float) 83.3334, (float) 42.8571 ),
+ new CoordRec((float) 78.5714, (float) 19.0476 ),
+ new CoordRec((float) 69.0476, (float) 4.7619 ),
+ new CoordRec((float) 54.7619, (float) 0 ),
+ new CoordRec((float) 45.2381, (float) 0 ),
+ new CoordRec((float) 30.9524, (float) 4.7619 ),
+ new CoordRec((float) 26.1905, (float) 14.2857 ),
+};
+
+static final StrokeRec char57[] = {
+ new StrokeRec( 23, char57_stroke0 ),
+};
+
+/* char: 58 ':' */
+
+static final CoordRec char58_stroke0[] = {
+ new CoordRec((float) 52.381, (float) 66.6667 ),
+ new CoordRec((float) 47.6191, (float) 61.9048 ),
+ new CoordRec((float) 52.381, (float) 57.1429 ),
+ new CoordRec((float) 57.1429, (float) 61.9048 ),
+ new CoordRec((float) 52.381, (float) 66.6667 ),
+};
+
+static final CoordRec char58_stroke1[] = {
+ new CoordRec((float) 52.381, (float) 9.5238 ),
+ new CoordRec((float) 47.6191, (float) 4.7619 ),
+ new CoordRec((float) 52.381, (float) 0 ),
+ new CoordRec((float) 57.1429, (float) 4.7619 ),
+ new CoordRec((float) 52.381, (float) 9.5238 ),
+};
+
+static final StrokeRec char58[] = {
+ new StrokeRec( 5, char58_stroke0 ),
+ new StrokeRec( 5, char58_stroke1 ),
+};
+
+/* char: 59 ';' */
+
+static final CoordRec char59_stroke0[] = {
+ new CoordRec((float) 52.381, (float) 66.6667 ),
+ new CoordRec((float) 47.6191, (float) 61.9048 ),
+ new CoordRec((float) 52.381, (float) 57.1429 ),
+ new CoordRec((float) 57.1429, (float) 61.9048 ),
+ new CoordRec((float) 52.381, (float) 66.6667 ),
+};
+
+static final CoordRec char59_stroke1[] = {
+ new CoordRec((float) 57.1429, (float) 4.7619 ),
+ new CoordRec((float) 52.381, (float) 0 ),
+ new CoordRec((float) 47.6191, (float) 4.7619 ),
+ new CoordRec((float) 52.381, (float) 9.5238 ),
+ new CoordRec((float) 57.1429, (float) 4.7619 ),
+ new CoordRec((float) 57.1429, (float) -4.7619 ),
+ new CoordRec((float) 52.381, (float) -14.2857 ),
+ new CoordRec((float) 47.6191, (float) -19.0476 ),
+};
+
+static final StrokeRec char59[] = {
+ new StrokeRec( 5, char59_stroke0 ),
+ new StrokeRec( 8, char59_stroke1 ),
+};
+
+/* char: 60 '<' */
+
+static final CoordRec char60_stroke0[] = {
+ new CoordRec((float) 90.4762, (float) 85.7143 ),
+ new CoordRec((float) 14.2857, (float) 42.8571 ),
+ new CoordRec((float) 90.4762, (float) 0 ),
+};
+
+static final StrokeRec char60[] = {
+ new StrokeRec( 3, char60_stroke0 ),
+};
+
+/* char: 61 '=' */
+
+static final CoordRec char61_stroke0[] = {
+ new CoordRec((float) 9.5238, (float) 57.1429 ),
+ new CoordRec((float) 95.2381, (float) 57.1429 ),
+};
+
+static final CoordRec char61_stroke1[] = {
+ new CoordRec((float) 9.5238, (float) 28.5714 ),
+ new CoordRec((float) 95.2381, (float) 28.5714 ),
+};
+
+static final StrokeRec char61[] = {
+ new StrokeRec( 2, char61_stroke0 ),
+ new StrokeRec( 2, char61_stroke1 ),
+};
+
+/* char: 62 '>' */
+
+static final CoordRec char62_stroke0[] = {
+ new CoordRec((float) 14.2857, (float) 85.7143 ),
+ new CoordRec((float) 90.4762, (float) 42.8571 ),
+ new CoordRec((float) 14.2857, (float) 0 ),
+};
+
+static final StrokeRec char62[] = {
+ new StrokeRec( 3, char62_stroke0 ),
+};
+
+/* char: 63 '?' */
+
+static final CoordRec char63_stroke0[] = {
+ new CoordRec((float) 23.8095, (float) 76.1905 ),
+ new CoordRec((float) 23.8095, (float) 80.9524 ),
+ new CoordRec((float) 28.5714, (float) 90.4762 ),
+ new CoordRec((float) 33.3333, (float) 95.2381 ),
+ new CoordRec((float) 42.8571, (float) 100 ),
+ new CoordRec((float) 61.9047, (float) 100 ),
+ new CoordRec((float) 71.4285, (float) 95.2381 ),
+ new CoordRec((float) 76.1905, (float) 90.4762 ),
+ new CoordRec((float) 80.9524, (float) 80.9524 ),
+ new CoordRec((float) 80.9524, (float) 71.4286 ),
+ new CoordRec((float) 76.1905, (float) 61.9048 ),
+ new CoordRec((float) 71.4285, (float) 57.1429 ),
+ new CoordRec((float) 52.3809, (float) 47.619 ),
+ new CoordRec((float) 52.3809, (float) 33.3333 ),
+};
+
+static final CoordRec char63_stroke1[] = {
+ new CoordRec((float) 52.3809, (float) 9.5238 ),
+ new CoordRec((float) 47.619, (float) 4.7619 ),
+ new CoordRec((float) 52.3809, (float) 0 ),
+ new CoordRec((float) 57.1428, (float) 4.7619 ),
+ new CoordRec((float) 52.3809, (float) 9.5238 ),
+};
+
+static final StrokeRec char63[] = {
+ new StrokeRec( 14, char63_stroke0 ),
+ new StrokeRec( 5, char63_stroke1 ),
+};
+
+/* char: 64 '@' */
+
+static final CoordRec char64_stroke0[] = {
+ new CoordRec((float) 64.2857, (float) 52.381 ),
+ new CoordRec((float) 54.7619, (float) 57.1429 ),
+ new CoordRec((float) 45.2381, (float) 57.1429 ),
+ new CoordRec((float) 40.4762, (float) 47.619 ),
+ new CoordRec((float) 40.4762, (float) 42.8571 ),
+ new CoordRec((float) 45.2381, (float) 33.3333 ),
+ new CoordRec((float) 54.7619, (float) 33.3333 ),
+ new CoordRec((float) 64.2857, (float) 38.0952 ),
+};
+
+static final CoordRec char64_stroke1[] = {
+ new CoordRec((float) 64.2857, (float) 57.1429 ),
+ new CoordRec((float) 64.2857, (float) 38.0952 ),
+ new CoordRec((float) 69.0476, (float) 33.3333 ),
+ new CoordRec((float) 78.5714, (float) 33.3333 ),
+ new CoordRec((float) 83.3334, (float) 42.8571 ),
+ new CoordRec((float) 83.3334, (float) 47.619 ),
+ new CoordRec((float) 78.5714, (float) 61.9048 ),
+ new CoordRec((float) 69.0476, (float) 71.4286 ),
+ new CoordRec((float) 54.7619, (float) 76.1905 ),
+ new CoordRec((float) 50, (float) 76.1905 ),
+ new CoordRec((float) 35.7143, (float) 71.4286 ),
+ new CoordRec((float) 26.1905, (float) 61.9048 ),
+ new CoordRec((float) 21.4286, (float) 47.619 ),
+ new CoordRec((float) 21.4286, (float) 42.8571 ),
+ new CoordRec((float) 26.1905, (float) 28.5714 ),
+ new CoordRec((float) 35.7143, (float) 19.0476 ),
+ new CoordRec((float) 50, (float) 14.2857 ),
+ new CoordRec((float) 54.7619, (float) 14.2857 ),
+ new CoordRec((float) 69.0476, (float) 19.0476 ),
+};
+
+static final StrokeRec char64[] = {
+ new StrokeRec( 8, char64_stroke0 ),
+ new StrokeRec( 19, char64_stroke1 ),
+};
+
+/* char: 65 'A' */
+
+static final CoordRec char65_stroke0[] = {
+ new CoordRec((float) 52.3809, (float) 100 ),
+ new CoordRec((float) 14.2857, (float) 0 ),
+};
+
+static final CoordRec char65_stroke1[] = {
+ new CoordRec((float) 52.3809, (float) 100 ),
+ new CoordRec((float) 90.4762, (float) 0 ),
+};
+
+static final CoordRec char65_stroke2[] = {
+ new CoordRec((float) 28.5714, (float) 33.3333 ),
+ new CoordRec((float) 76.1905, (float) 33.3333 ),
+};
+
+static final StrokeRec char65[] = {
+ new StrokeRec( 2, char65_stroke0 ),
+ new StrokeRec( 2, char65_stroke1 ),
+ new StrokeRec( 2, char65_stroke2 ),
+};
+
+/* char: 66 'B' */
+
+static final CoordRec char66_stroke0[] = {
+ new CoordRec((float) 19.0476, (float) 100 ),
+ new CoordRec((float) 19.0476, (float) 0 ),
+};
+
+static final CoordRec char66_stroke1[] = {
+ new CoordRec((float) 19.0476, (float) 100 ),
+ new CoordRec((float) 61.9047, (float) 100 ),
+ new CoordRec((float) 76.1905, (float) 95.2381 ),
+ new CoordRec((float) 80.9524, (float) 90.4762 ),
+ new CoordRec((float) 85.7143, (float) 80.9524 ),
+ new CoordRec((float) 85.7143, (float) 71.4286 ),
+ new CoordRec((float) 80.9524, (float) 61.9048 ),
+ new CoordRec((float) 76.1905, (float) 57.1429 ),
+ new CoordRec((float) 61.9047, (float) 52.381 ),
+};
+
+static final CoordRec char66_stroke2[] = {
+ new CoordRec((float) 19.0476, (float) 52.381 ),
+ new CoordRec((float) 61.9047, (float) 52.381 ),
+ new CoordRec((float) 76.1905, (float) 47.619 ),
+ new CoordRec((float) 80.9524, (float) 42.8571 ),
+ new CoordRec((float) 85.7143, (float) 33.3333 ),
+ new CoordRec((float) 85.7143, (float) 19.0476 ),
+ new CoordRec((float) 80.9524, (float) 9.5238 ),
+ new CoordRec((float) 76.1905, (float) 4.7619 ),
+ new CoordRec((float) 61.9047, (float) 0 ),
+ new CoordRec((float) 19.0476, (float) 0 ),
+};
+
+static final StrokeRec char66[] = {
+ new StrokeRec( 2, char66_stroke0 ),
+ new StrokeRec( 9, char66_stroke1 ),
+ new StrokeRec( 10, char66_stroke2 ),
+};
+
+/* char: 67 'C' */
+
+static final CoordRec char67_stroke0[] = {
+ new CoordRec((float) 88.0952, (float) 76.1905 ),
+ new CoordRec((float) 83.3334, (float) 85.7143 ),
+ new CoordRec((float) 73.8096, (float) 95.2381 ),
+ new CoordRec((float) 64.2857, (float) 100 ),
+ new CoordRec((float) 45.2381, (float) 100 ),
+ new CoordRec((float) 35.7143, (float) 95.2381 ),
+ new CoordRec((float) 26.1905, (float) 85.7143 ),
+ new CoordRec((float) 21.4286, (float) 76.1905 ),
+ new CoordRec((float) 16.6667, (float) 61.9048 ),
+ new CoordRec((float) 16.6667, (float) 38.0952 ),
+ new CoordRec((float) 21.4286, (float) 23.8095 ),
+ new CoordRec((float) 26.1905, (float) 14.2857 ),
+ new CoordRec((float) 35.7143, (float) 4.7619 ),
+ new CoordRec((float) 45.2381, (float) 0 ),
+ new CoordRec((float) 64.2857, (float) 0 ),
+ new CoordRec((float) 73.8096, (float) 4.7619 ),
+ new CoordRec((float) 83.3334, (float) 14.2857 ),
+ new CoordRec((float) 88.0952, (float) 23.8095 ),
+};
+
+static final StrokeRec char67[] = {
+ new StrokeRec( 18, char67_stroke0 ),
+};
+
+/* char: 68 'D' */
+
+static final CoordRec char68_stroke0[] = {
+ new CoordRec((float) 19.0476, (float) 100 ),
+ new CoordRec((float) 19.0476, (float) 0 ),
+};
+
+static final CoordRec char68_stroke1[] = {
+ new CoordRec((float) 19.0476, (float) 100 ),
+ new CoordRec((float) 52.3809, (float) 100 ),
+ new CoordRec((float) 66.6666, (float) 95.2381 ),
+ new CoordRec((float) 76.1905, (float) 85.7143 ),
+ new CoordRec((float) 80.9524, (float) 76.1905 ),
+ new CoordRec((float) 85.7143, (float) 61.9048 ),
+ new CoordRec((float) 85.7143, (float) 38.0952 ),
+ new CoordRec((float) 80.9524, (float) 23.8095 ),
+ new CoordRec((float) 76.1905, (float) 14.2857 ),
+ new CoordRec((float) 66.6666, (float) 4.7619 ),
+ new CoordRec((float) 52.3809, (float) 0 ),
+ new CoordRec((float) 19.0476, (float) 0 ),
+};
+
+static final StrokeRec char68[] = {
+ new StrokeRec( 2, char68_stroke0 ),
+ new StrokeRec( 12, char68_stroke1 ),
+};
+
+/* char: 69 'E' */
+
+static final CoordRec char69_stroke0[] = {
+ new CoordRec((float) 21.4286, (float) 100 ),
+ new CoordRec((float) 21.4286, (float) 0 ),
+};
+
+static final CoordRec char69_stroke1[] = {
+ new CoordRec((float) 21.4286, (float) 100 ),
+ new CoordRec((float) 83.3334, (float) 100 ),
+};
+
+static final CoordRec char69_stroke2[] = {
+ new CoordRec((float) 21.4286, (float) 52.381 ),
+ new CoordRec((float) 59.5238, (float) 52.381 ),
+};
+
+static final CoordRec char69_stroke3[] = {
+ new CoordRec((float) 21.4286, (float) 0 ),
+ new CoordRec((float) 83.3334, (float) 0 ),
+};
+
+static final StrokeRec char69[] = {
+ new StrokeRec( 2, char69_stroke0 ),
+ new StrokeRec( 2, char69_stroke1 ),
+ new StrokeRec( 2, char69_stroke2 ),
+ new StrokeRec( 2, char69_stroke3 ),
+};
+
+/* char: 70 'F' */
+
+static final CoordRec char70_stroke0[] = {
+ new CoordRec((float) 21.4286, (float) 100 ),
+ new CoordRec((float) 21.4286, (float) 0 ),
+};
+
+static final CoordRec char70_stroke1[] = {
+ new CoordRec((float) 21.4286, (float) 100 ),
+ new CoordRec((float) 83.3334, (float) 100 ),
+};
+
+static final CoordRec char70_stroke2[] = {
+ new CoordRec((float) 21.4286, (float) 52.381 ),
+ new CoordRec((float) 59.5238, (float) 52.381 ),
+};
+
+static final StrokeRec char70[] = {
+ new StrokeRec( 2, char70_stroke0 ),
+ new StrokeRec( 2, char70_stroke1 ),
+ new StrokeRec( 2, char70_stroke2 ),
+};
+
+/* char: 71 'G' */
+
+static final CoordRec char71_stroke0[] = {
+ new CoordRec((float) 88.0952, (float) 76.1905 ),
+ new CoordRec((float) 83.3334, (float) 85.7143 ),
+ new CoordRec((float) 73.8096, (float) 95.2381 ),
+ new CoordRec((float) 64.2857, (float) 100 ),
+ new CoordRec((float) 45.2381, (float) 100 ),
+ new CoordRec((float) 35.7143, (float) 95.2381 ),
+ new CoordRec((float) 26.1905, (float) 85.7143 ),
+ new CoordRec((float) 21.4286, (float) 76.1905 ),
+ new CoordRec((float) 16.6667, (float) 61.9048 ),
+ new CoordRec((float) 16.6667, (float) 38.0952 ),
+ new CoordRec((float) 21.4286, (float) 23.8095 ),
+ new CoordRec((float) 26.1905, (float) 14.2857 ),
+ new CoordRec((float) 35.7143, (float) 4.7619 ),
+ new CoordRec((float) 45.2381, (float) 0 ),
+ new CoordRec((float) 64.2857, (float) 0 ),
+ new CoordRec((float) 73.8096, (float) 4.7619 ),
+ new CoordRec((float) 83.3334, (float) 14.2857 ),
+ new CoordRec((float) 88.0952, (float) 23.8095 ),
+ new CoordRec((float) 88.0952, (float) 38.0952 ),
+};
+
+static final CoordRec char71_stroke1[] = {
+ new CoordRec((float) 64.2857, (float) 38.0952 ),
+ new CoordRec((float) 88.0952, (float) 38.0952 ),
+};
+
+static final StrokeRec char71[] = {
+ new StrokeRec( 19, char71_stroke0 ),
+ new StrokeRec( 2, char71_stroke1 ),
+};
+
+/* char: 72 'H' */
+
+static final CoordRec char72_stroke0[] = {
+ new CoordRec((float) 19.0476, (float) 100 ),
+ new CoordRec((float) 19.0476, (float) 0 ),
+};
+
+static final CoordRec char72_stroke1[] = {
+ new CoordRec((float) 85.7143, (float) 100 ),
+ new CoordRec((float) 85.7143, (float) 0 ),
+};
+
+static final CoordRec char72_stroke2[] = {
+ new CoordRec((float) 19.0476, (float) 52.381 ),
+ new CoordRec((float) 85.7143, (float) 52.381 ),
+};
+
+static final StrokeRec char72[] = {
+ new StrokeRec( 2, char72_stroke0 ),
+ new StrokeRec( 2, char72_stroke1 ),
+ new StrokeRec( 2, char72_stroke2 ),
+};
+
+/* char: 73 'I' */
+
+static final CoordRec char73_stroke0[] = {
+ new CoordRec((float) 52.381, (float) 100 ),
+ new CoordRec((float) 52.381, (float) 0 ),
+};
+
+static final StrokeRec char73[] = {
+ new StrokeRec( 2, char73_stroke0 ),
+};
+
+/* char: 74 'J' */
+
+static final CoordRec char74_stroke0[] = {
+ new CoordRec((float) 76.1905, (float) 100 ),
+ new CoordRec((float) 76.1905, (float) 23.8095 ),
+ new CoordRec((float) 71.4286, (float) 9.5238 ),
+ new CoordRec((float) 66.6667, (float) 4.7619 ),
+ new CoordRec((float) 57.1429, (float) 0 ),
+ new CoordRec((float) 47.6191, (float) 0 ),
+ new CoordRec((float) 38.0953, (float) 4.7619 ),
+ new CoordRec((float) 33.3334, (float) 9.5238 ),
+ new CoordRec((float) 28.5715, (float) 23.8095 ),
+ new CoordRec((float) 28.5715, (float) 33.3333 ),
+};
+
+static final StrokeRec char74[] = {
+ new StrokeRec( 10, char74_stroke0 ),
+};
+
+/* char: 75 'K' */
+
+static final CoordRec char75_stroke0[] = {
+ new CoordRec((float) 19.0476, (float) 100 ),
+ new CoordRec((float) 19.0476, (float) 0 ),
+};
+
+static final CoordRec char75_stroke1[] = {
+ new CoordRec((float) 85.7143, (float) 100 ),
+ new CoordRec((float) 19.0476, (float) 33.3333 ),
+};
+
+static final CoordRec char75_stroke2[] = {
+ new CoordRec((float) 42.8571, (float) 57.1429 ),
+ new CoordRec((float) 85.7143, (float) 0 ),
+};
+
+static final StrokeRec char75[] = {
+ new StrokeRec( 2, char75_stroke0 ),
+ new StrokeRec( 2, char75_stroke1 ),
+ new StrokeRec( 2, char75_stroke2 ),
+};
+
+/* char: 76 'L' */
+
+static final CoordRec char76_stroke0[] = {
+ new CoordRec((float) 23.8095, (float) 100 ),
+ new CoordRec((float) 23.8095, (float) 0 ),
+};
+
+static final CoordRec char76_stroke1[] = {
+ new CoordRec((float) 23.8095, (float) 0 ),
+ new CoordRec((float) 80.9524, (float) 0 ),
+};
+
+static final StrokeRec char76[] = {
+ new StrokeRec( 2, char76_stroke0 ),
+ new StrokeRec( 2, char76_stroke1 ),
+};
+
+/* char: 77 'M' */
+
+static final CoordRec char77_stroke0[] = {
+ new CoordRec((float) 14.2857, (float) 100 ),
+ new CoordRec((float) 14.2857, (float) 0 ),
+};
+
+static final CoordRec char77_stroke1[] = {
+ new CoordRec((float) 14.2857, (float) 100 ),
+ new CoordRec((float) 52.3809, (float) 0 ),
+};
+
+static final CoordRec char77_stroke2[] = {
+ new CoordRec((float) 90.4762, (float) 100 ),
+ new CoordRec((float) 52.3809, (float) 0 ),
+};
+
+static final CoordRec char77_stroke3[] = {
+ new CoordRec((float) 90.4762, (float) 100 ),
+ new CoordRec((float) 90.4762, (float) 0 ),
+};
+
+static final StrokeRec char77[] = {
+ new StrokeRec( 2, char77_stroke0 ),
+ new StrokeRec( 2, char77_stroke1 ),
+ new StrokeRec( 2, char77_stroke2 ),
+ new StrokeRec( 2, char77_stroke3 ),
+};
+
+/* char: 78 'N' */
+
+static final CoordRec char78_stroke0[] = {
+ new CoordRec((float) 19.0476, (float) 100 ),
+ new CoordRec((float) 19.0476, (float) 0 ),
+};
+
+static final CoordRec char78_stroke1[] = {
+ new CoordRec((float) 19.0476, (float) 100 ),
+ new CoordRec((float) 85.7143, (float) 0 ),
+};
+
+static final CoordRec char78_stroke2[] = {
+ new CoordRec((float) 85.7143, (float) 100 ),
+ new CoordRec((float) 85.7143, (float) 0 ),
+};
+
+static final StrokeRec char78[] = {
+ new StrokeRec( 2, char78_stroke0 ),
+ new StrokeRec( 2, char78_stroke1 ),
+ new StrokeRec( 2, char78_stroke2 ),
+};
+
+/* char: 79 'O' */
+
+static final CoordRec char79_stroke0[] = {
+ new CoordRec((float) 42.8571, (float) 100 ),
+ new CoordRec((float) 33.3333, (float) 95.2381 ),
+ new CoordRec((float) 23.8095, (float) 85.7143 ),
+ new CoordRec((float) 19.0476, (float) 76.1905 ),
+ new CoordRec((float) 14.2857, (float) 61.9048 ),
+ new CoordRec((float) 14.2857, (float) 38.0952 ),
+ new CoordRec((float) 19.0476, (float) 23.8095 ),
+ new CoordRec((float) 23.8095, (float) 14.2857 ),
+ new CoordRec((float) 33.3333, (float) 4.7619 ),
+ new CoordRec((float) 42.8571, (float) 0 ),
+ new CoordRec((float) 61.9047, (float) 0 ),
+ new CoordRec((float) 71.4286, (float) 4.7619 ),
+ new CoordRec((float) 80.9524, (float) 14.2857 ),
+ new CoordRec((float) 85.7143, (float) 23.8095 ),
+ new CoordRec((float) 90.4762, (float) 38.0952 ),
+ new CoordRec((float) 90.4762, (float) 61.9048 ),
+ new CoordRec((float) 85.7143, (float) 76.1905 ),
+ new CoordRec((float) 80.9524, (float) 85.7143 ),
+ new CoordRec((float) 71.4286, (float) 95.2381 ),
+ new CoordRec((float) 61.9047, (float) 100 ),
+ new CoordRec((float) 42.8571, (float) 100 ),
+};
+
+static final StrokeRec char79[] = {
+ new StrokeRec( 21, char79_stroke0 ),
+};
+
+/* char: 80 'P' */
+
+static final CoordRec char80_stroke0[] = {
+ new CoordRec((float) 19.0476, (float) 100 ),
+ new CoordRec((float) 19.0476, (float) 0 ),
+};
+
+static final CoordRec char80_stroke1[] = {
+ new CoordRec((float) 19.0476, (float) 100 ),
+ new CoordRec((float) 61.9047, (float) 100 ),
+ new CoordRec((float) 76.1905, (float) 95.2381 ),
+ new CoordRec((float) 80.9524, (float) 90.4762 ),
+ new CoordRec((float) 85.7143, (float) 80.9524 ),
+ new CoordRec((float) 85.7143, (float) 66.6667 ),
+ new CoordRec((float) 80.9524, (float) 57.1429 ),
+ new CoordRec((float) 76.1905, (float) 52.381 ),
+ new CoordRec((float) 61.9047, (float) 47.619 ),
+ new CoordRec((float) 19.0476, (float) 47.619 ),
+};
+
+static final StrokeRec char80[] = {
+ new StrokeRec( 2, char80_stroke0 ),
+ new StrokeRec( 10, char80_stroke1 ),
+};
+
+/* char: 81 'Q' */
+
+static final CoordRec char81_stroke0[] = {
+ new CoordRec((float) 42.8571, (float) 100 ),
+ new CoordRec((float) 33.3333, (float) 95.2381 ),
+ new CoordRec((float) 23.8095, (float) 85.7143 ),
+ new CoordRec((float) 19.0476, (float) 76.1905 ),
+ new CoordRec((float) 14.2857, (float) 61.9048 ),
+ new CoordRec((float) 14.2857, (float) 38.0952 ),
+ new CoordRec((float) 19.0476, (float) 23.8095 ),
+ new CoordRec((float) 23.8095, (float) 14.2857 ),
+ new CoordRec((float) 33.3333, (float) 4.7619 ),
+ new CoordRec((float) 42.8571, (float) 0 ),
+ new CoordRec((float) 61.9047, (float) 0 ),
+ new CoordRec((float) 71.4286, (float) 4.7619 ),
+ new CoordRec((float) 80.9524, (float) 14.2857 ),
+ new CoordRec((float) 85.7143, (float) 23.8095 ),
+ new CoordRec((float) 90.4762, (float) 38.0952 ),
+ new CoordRec((float) 90.4762, (float) 61.9048 ),
+ new CoordRec((float) 85.7143, (float) 76.1905 ),
+ new CoordRec((float) 80.9524, (float) 85.7143 ),
+ new CoordRec((float) 71.4286, (float) 95.2381 ),
+ new CoordRec((float) 61.9047, (float) 100 ),
+ new CoordRec((float) 42.8571, (float) 100 ),
+};
+
+static final CoordRec char81_stroke1[] = {
+ new CoordRec((float) 57.1428, (float) 19.0476 ),
+ new CoordRec((float) 85.7143, (float) -9.5238 ),
+};
+
+static final StrokeRec char81[] = {
+ new StrokeRec( 21, char81_stroke0 ),
+ new StrokeRec( 2, char81_stroke1 ),
+};
+
+/* char: 82 'R' */
+
+static final CoordRec char82_stroke0[] = {
+ new CoordRec((float) 19.0476, (float) 100 ),
+ new CoordRec((float) 19.0476, (float) 0 ),
+};
+
+static final CoordRec char82_stroke1[] = {
+ new CoordRec((float) 19.0476, (float) 100 ),
+ new CoordRec((float) 61.9047, (float) 100 ),
+ new CoordRec((float) 76.1905, (float) 95.2381 ),
+ new CoordRec((float) 80.9524, (float) 90.4762 ),
+ new CoordRec((float) 85.7143, (float) 80.9524 ),
+ new CoordRec((float) 85.7143, (float) 71.4286 ),
+ new CoordRec((float) 80.9524, (float) 61.9048 ),
+ new CoordRec((float) 76.1905, (float) 57.1429 ),
+ new CoordRec((float) 61.9047, (float) 52.381 ),
+ new CoordRec((float) 19.0476, (float) 52.381 ),
+};
+
+static final CoordRec char82_stroke2[] = {
+ new CoordRec((float) 52.3809, (float) 52.381 ),
+ new CoordRec((float) 85.7143, (float) 0 ),
+};
+
+static final StrokeRec char82[] = {
+ new StrokeRec( 2, char82_stroke0 ),
+ new StrokeRec( 10, char82_stroke1 ),
+ new StrokeRec( 2, char82_stroke2 ),
+};
+
+/* char: 83 'S' */
+
+static final CoordRec char83_stroke0[] = {
+ new CoordRec((float) 85.7143, (float) 85.7143 ),
+ new CoordRec((float) 76.1905, (float) 95.2381 ),
+ new CoordRec((float) 61.9047, (float) 100 ),
+ new CoordRec((float) 42.8571, (float) 100 ),
+ new CoordRec((float) 28.5714, (float) 95.2381 ),
+ new CoordRec((float) 19.0476, (float) 85.7143 ),
+ new CoordRec((float) 19.0476, (float) 76.1905 ),
+ new CoordRec((float) 23.8095, (float) 66.6667 ),
+ new CoordRec((float) 28.5714, (float) 61.9048 ),
+ new CoordRec((float) 38.0952, (float) 57.1429 ),
+ new CoordRec((float) 66.6666, (float) 47.619 ),
+ new CoordRec((float) 76.1905, (float) 42.8571 ),
+ new CoordRec((float) 80.9524, (float) 38.0952 ),
+ new CoordRec((float) 85.7143, (float) 28.5714 ),
+ new CoordRec((float) 85.7143, (float) 14.2857 ),
+ new CoordRec((float) 76.1905, (float) 4.7619 ),
+ new CoordRec((float) 61.9047, (float) 0 ),
+ new CoordRec((float) 42.8571, (float) 0 ),
+ new CoordRec((float) 28.5714, (float) 4.7619 ),
+ new CoordRec((float) 19.0476, (float) 14.2857 ),
+};
+
+static final StrokeRec char83[] = {
+ new StrokeRec( 20, char83_stroke0 ),
+};
+
+/* char: 84 'T' */
+
+static final CoordRec char84_stroke0[] = {
+ new CoordRec((float) 52.3809, (float) 100 ),
+ new CoordRec((float) 52.3809, (float) 0 ),
+};
+
+static final CoordRec char84_stroke1[] = {
+ new CoordRec((float) 19.0476, (float) 100 ),
+ new CoordRec((float) 85.7143, (float) 100 ),
+};
+
+static final StrokeRec char84[] = {
+ new StrokeRec( 2, char84_stroke0 ),
+ new StrokeRec( 2, char84_stroke1 ),
+};
+
+/* char: 85 'U' */
+
+static final CoordRec char85_stroke0[] = {
+ new CoordRec((float) 19.0476, (float) 100 ),
+ new CoordRec((float) 19.0476, (float) 28.5714 ),
+ new CoordRec((float) 23.8095, (float) 14.2857 ),
+ new CoordRec((float) 33.3333, (float) 4.7619 ),
+ new CoordRec((float) 47.619, (float) 0 ),
+ new CoordRec((float) 57.1428, (float) 0 ),
+ new CoordRec((float) 71.4286, (float) 4.7619 ),
+ new CoordRec((float) 80.9524, (float) 14.2857 ),
+ new CoordRec((float) 85.7143, (float) 28.5714 ),
+ new CoordRec((float) 85.7143, (float) 100 ),
+};
+
+static final StrokeRec char85[] = {
+ new StrokeRec( 10, char85_stroke0 ),
+};
+
+/* char: 86 'V' */
+
+static final CoordRec char86_stroke0[] = {
+ new CoordRec((float) 14.2857, (float) 100 ),
+ new CoordRec((float) 52.3809, (float) 0 ),
+};
+
+static final CoordRec char86_stroke1[] = {
+ new CoordRec((float) 90.4762, (float) 100 ),
+ new CoordRec((float) 52.3809, (float) 0 ),
+};
+
+static final StrokeRec char86[] = {
+ new StrokeRec( 2, char86_stroke0 ),
+ new StrokeRec( 2, char86_stroke1 ),
+};
+
+/* char: 87 'W' */
+
+static final CoordRec char87_stroke0[] = {
+ new CoordRec((float) 4.7619, (float) 100 ),
+ new CoordRec((float) 28.5714, (float) 0 ),
+};
+
+static final CoordRec char87_stroke1[] = {
+ new CoordRec((float) 52.3809, (float) 100 ),
+ new CoordRec((float) 28.5714, (float) 0 ),
+};
+
+static final CoordRec char87_stroke2[] = {
+ new CoordRec((float) 52.3809, (float) 100 ),
+ new CoordRec((float) 76.1905, (float) 0 ),
+};
+
+static final CoordRec char87_stroke3[] = {
+ new CoordRec((float) 100, (float) 100 ),
+ new CoordRec((float) 76.1905, (float) 0 ),
+};
+
+static final StrokeRec char87[] = {
+ new StrokeRec( 2, char87_stroke0 ),
+ new StrokeRec( 2, char87_stroke1 ),
+ new StrokeRec( 2, char87_stroke2 ),
+ new StrokeRec( 2, char87_stroke3 ),
+};
+
+/* char: 88 'X' */
+
+static final CoordRec char88_stroke0[] = {
+ new CoordRec((float) 19.0476, (float) 100 ),
+ new CoordRec((float) 85.7143, (float) 0 ),
+};
+
+static final CoordRec char88_stroke1[] = {
+ new CoordRec((float) 85.7143, (float) 100 ),
+ new CoordRec((float) 19.0476, (float) 0 ),
+};
+
+static final StrokeRec char88[] = {
+ new StrokeRec( 2, char88_stroke0 ),
+ new StrokeRec( 2, char88_stroke1 ),
+};
+
+/* char: 89 'Y' */
+
+static final CoordRec char89_stroke0[] = {
+ new CoordRec((float) 14.2857, (float) 100 ),
+ new CoordRec((float) 52.3809, (float) 52.381 ),
+ new CoordRec((float) 52.3809, (float) 0 ),
+};
+
+static final CoordRec char89_stroke1[] = {
+ new CoordRec((float) 90.4762, (float) 100 ),
+ new CoordRec((float) 52.3809, (float) 52.381 ),
+};
+
+static final StrokeRec char89[] = {
+ new StrokeRec( 3, char89_stroke0 ),
+ new StrokeRec( 2, char89_stroke1 ),
+};
+
+/* char: 90 'Z' */
+
+static final CoordRec char90_stroke0[] = {
+ new CoordRec((float) 85.7143, (float) 100 ),
+ new CoordRec((float) 19.0476, (float) 0 ),
+};
+
+static final CoordRec char90_stroke1[] = {
+ new CoordRec((float) 19.0476, (float) 100 ),
+ new CoordRec((float) 85.7143, (float) 100 ),
+};
+
+static final CoordRec char90_stroke2[] = {
+ new CoordRec((float) 19.0476, (float) 0 ),
+ new CoordRec((float) 85.7143, (float) 0 ),
+};
+
+static final StrokeRec char90[] = {
+ new StrokeRec( 2, char90_stroke0 ),
+ new StrokeRec( 2, char90_stroke1 ),
+ new StrokeRec( 2, char90_stroke2 ),
+};
+
+/* char: 91 '[' */
+
+static final CoordRec char91_stroke0[] = {
+ new CoordRec((float) 35.7143, (float) 119.048 ),
+ new CoordRec((float) 35.7143, (float) -33.3333 ),
+};
+
+static final CoordRec char91_stroke1[] = {
+ new CoordRec((float) 40.4762, (float) 119.048 ),
+ new CoordRec((float) 40.4762, (float) -33.3333 ),
+};
+
+static final CoordRec char91_stroke2[] = {
+ new CoordRec((float) 35.7143, (float) 119.048 ),
+ new CoordRec((float) 69.0476, (float) 119.048 ),
+};
+
+static final CoordRec char91_stroke3[] = {
+ new CoordRec((float) 35.7143, (float) -33.3333 ),
+ new CoordRec((float) 69.0476, (float) -33.3333 ),
+};
+
+static final StrokeRec char91[] = {
+ new StrokeRec( 2, char91_stroke0 ),
+ new StrokeRec( 2, char91_stroke1 ),
+ new StrokeRec( 2, char91_stroke2 ),
+ new StrokeRec( 2, char91_stroke3 ),
+};
+
+/* char: 92 '\' */
+
+static final CoordRec char92_stroke0[] = {
+ new CoordRec((float) 19.0476, (float) 100 ),
+ new CoordRec((float) 85.7143, (float) -14.2857 ),
+};
+
+static final StrokeRec char92[] = {
+ new StrokeRec( 2, char92_stroke0 ),
+};
+
+/* char: 93 ']' */
+
+static final CoordRec char93_stroke0[] = {
+ new CoordRec((float) 64.2857, (float) 119.048 ),
+ new CoordRec((float) 64.2857, (float) -33.3333 ),
+};
+
+static final CoordRec char93_stroke1[] = {
+ new CoordRec((float) 69.0476, (float) 119.048 ),
+ new CoordRec((float) 69.0476, (float) -33.3333 ),
+};
+
+static final CoordRec char93_stroke2[] = {
+ new CoordRec((float) 35.7143, (float) 119.048 ),
+ new CoordRec((float) 69.0476, (float) 119.048 ),
+};
+
+static final CoordRec char93_stroke3[] = {
+ new CoordRec((float) 35.7143, (float) -33.3333 ),
+ new CoordRec((float) 69.0476, (float) -33.3333 ),
+};
+
+static final StrokeRec char93[] = {
+ new StrokeRec( 2, char93_stroke0 ),
+ new StrokeRec( 2, char93_stroke1 ),
+ new StrokeRec( 2, char93_stroke2 ),
+ new StrokeRec( 2, char93_stroke3 ),
+};
+
+/* char: 94 '^' */
+
+static final CoordRec char94_stroke0[] = {
+ new CoordRec((float) 52.3809, (float) 109.524 ),
+ new CoordRec((float) 14.2857, (float) 42.8571 ),
+};
+
+static final CoordRec char94_stroke1[] = {
+ new CoordRec((float) 52.3809, (float) 109.524 ),
+ new CoordRec((float) 90.4762, (float) 42.8571 ),
+};
+
+static final StrokeRec char94[] = {
+ new StrokeRec( 2, char94_stroke0 ),
+ new StrokeRec( 2, char94_stroke1 ),
+};
+
+/* char: 95 '_' */
+
+static final CoordRec char95_stroke0[] = {
+ new CoordRec((float) 0, (float) -33.3333 ),
+ new CoordRec((float) 104.762, (float) -33.3333 ),
+ new CoordRec((float) 104.762, (float) -28.5714 ),
+ new CoordRec((float) 0, (float) -28.5714 ),
+ new CoordRec((float) 0, (float) -33.3333 ),
+};
+
+static final StrokeRec char95[] = {
+ new StrokeRec( 5, char95_stroke0 ),
+};
+
+/* char: 96 '`' */
+
+static final CoordRec char96_stroke0[] = {
+ new CoordRec((float) 42.8572, (float) 100 ),
+ new CoordRec((float) 66.6667, (float) 71.4286 ),
+};
+
+static final CoordRec char96_stroke1[] = {
+ new CoordRec((float) 42.8572, (float) 100 ),
+ new CoordRec((float) 38.0953, (float) 95.2381 ),
+ new CoordRec((float) 66.6667, (float) 71.4286 ),
+};
+
+static final StrokeRec char96[] = {
+ new StrokeRec( 2, char96_stroke0 ),
+ new StrokeRec( 3, char96_stroke1 ),
+};
+
+/* char: 97 'a' */
+
+static final CoordRec char97_stroke0[] = {
+ new CoordRec((float) 80.9524, (float) 66.6667 ),
+ new CoordRec((float) 80.9524, (float) 0 ),
+};
+
+static final CoordRec char97_stroke1[] = {
+ new CoordRec((float) 80.9524, (float) 52.381 ),
+ new CoordRec((float) 71.4285, (float) 61.9048 ),
+ new CoordRec((float) 61.9047, (float) 66.6667 ),
+ new CoordRec((float) 47.619, (float) 66.6667 ),
+ new CoordRec((float) 38.0952, (float) 61.9048 ),
+ new CoordRec((float) 28.5714, (float) 52.381 ),
+ new CoordRec((float) 23.8095, (float) 38.0952 ),
+ new CoordRec((float) 23.8095, (float) 28.5714 ),
+ new CoordRec((float) 28.5714, (float) 14.2857 ),
+ new CoordRec((float) 38.0952, (float) 4.7619 ),
+ new CoordRec((float) 47.619, (float) 0 ),
+ new CoordRec((float) 61.9047, (float) 0 ),
+ new CoordRec((float) 71.4285, (float) 4.7619 ),
+ new CoordRec((float) 80.9524, (float) 14.2857 ),
+};
+
+static final StrokeRec char97[] = {
+ new StrokeRec( 2, char97_stroke0 ),
+ new StrokeRec( 14, char97_stroke1 ),
+};
+
+/* char: 98 'b' */
+
+static final CoordRec char98_stroke0[] = {
+ new CoordRec((float) 23.8095, (float) 100 ),
+ new CoordRec((float) 23.8095, (float) 0 ),
+};
+
+static final CoordRec char98_stroke1[] = {
+ new CoordRec((float) 23.8095, (float) 52.381 ),
+ new CoordRec((float) 33.3333, (float) 61.9048 ),
+ new CoordRec((float) 42.8571, (float) 66.6667 ),
+ new CoordRec((float) 57.1428, (float) 66.6667 ),
+ new CoordRec((float) 66.6666, (float) 61.9048 ),
+ new CoordRec((float) 76.1905, (float) 52.381 ),
+ new CoordRec((float) 80.9524, (float) 38.0952 ),
+ new CoordRec((float) 80.9524, (float) 28.5714 ),
+ new CoordRec((float) 76.1905, (float) 14.2857 ),
+ new CoordRec((float) 66.6666, (float) 4.7619 ),
+ new CoordRec((float) 57.1428, (float) 0 ),
+ new CoordRec((float) 42.8571, (float) 0 ),
+ new CoordRec((float) 33.3333, (float) 4.7619 ),
+ new CoordRec((float) 23.8095, (float) 14.2857 ),
+};
+
+static final StrokeRec char98[] = {
+ new StrokeRec( 2, char98_stroke0 ),
+ new StrokeRec( 14, char98_stroke1 ),
+};
+
+/* char: 99 'c' */
+
+static final CoordRec char99_stroke0[] = {
+ new CoordRec((float) 80.9524, (float) 52.381 ),
+ new CoordRec((float) 71.4285, (float) 61.9048 ),
+ new CoordRec((float) 61.9047, (float) 66.6667 ),
+ new CoordRec((float) 47.619, (float) 66.6667 ),
+ new CoordRec((float) 38.0952, (float) 61.9048 ),
+ new CoordRec((float) 28.5714, (float) 52.381 ),
+ new CoordRec((float) 23.8095, (float) 38.0952 ),
+ new CoordRec((float) 23.8095, (float) 28.5714 ),
+ new CoordRec((float) 28.5714, (float) 14.2857 ),
+ new CoordRec((float) 38.0952, (float) 4.7619 ),
+ new CoordRec((float) 47.619, (float) 0 ),
+ new CoordRec((float) 61.9047, (float) 0 ),
+ new CoordRec((float) 71.4285, (float) 4.7619 ),
+ new CoordRec((float) 80.9524, (float) 14.2857 ),
+};
+
+static final StrokeRec char99[] = {
+ new StrokeRec( 14, char99_stroke0 ),
+};
+
+/* char: 100 'd' */
+
+static final CoordRec char100_stroke0[] = {
+ new CoordRec((float) 80.9524, (float) 100 ),
+ new CoordRec((float) 80.9524, (float) 0 ),
+};
+
+static final CoordRec char100_stroke1[] = {
+ new CoordRec((float) 80.9524, (float) 52.381 ),
+ new CoordRec((float) 71.4285, (float) 61.9048 ),
+ new CoordRec((float) 61.9047, (float) 66.6667 ),
+ new CoordRec((float) 47.619, (float) 66.6667 ),
+ new CoordRec((float) 38.0952, (float) 61.9048 ),
+ new CoordRec((float) 28.5714, (float) 52.381 ),
+ new CoordRec((float) 23.8095, (float) 38.0952 ),
+ new CoordRec((float) 23.8095, (float) 28.5714 ),
+ new CoordRec((float) 28.5714, (float) 14.2857 ),
+ new CoordRec((float) 38.0952, (float) 4.7619 ),
+ new CoordRec((float) 47.619, (float) 0 ),
+ new CoordRec((float) 61.9047, (float) 0 ),
+ new CoordRec((float) 71.4285, (float) 4.7619 ),
+ new CoordRec((float) 80.9524, (float) 14.2857 ),
+};
+
+static final StrokeRec char100[] = {
+ new StrokeRec( 2, char100_stroke0 ),
+ new StrokeRec( 14, char100_stroke1 ),
+};
+
+/* char: 101 'e' */
+
+static final CoordRec char101_stroke0[] = {
+ new CoordRec((float) 23.8095, (float) 38.0952 ),
+ new CoordRec((float) 80.9524, (float) 38.0952 ),
+ new CoordRec((float) 80.9524, (float) 47.619 ),
+ new CoordRec((float) 76.1905, (float) 57.1429 ),
+ new CoordRec((float) 71.4285, (float) 61.9048 ),
+ new CoordRec((float) 61.9047, (float) 66.6667 ),
+ new CoordRec((float) 47.619, (float) 66.6667 ),
+ new CoordRec((float) 38.0952, (float) 61.9048 ),
+ new CoordRec((float) 28.5714, (float) 52.381 ),
+ new CoordRec((float) 23.8095, (float) 38.0952 ),
+ new CoordRec((float) 23.8095, (float) 28.5714 ),
+ new CoordRec((float) 28.5714, (float) 14.2857 ),
+ new CoordRec((float) 38.0952, (float) 4.7619 ),
+ new CoordRec((float) 47.619, (float) 0 ),
+ new CoordRec((float) 61.9047, (float) 0 ),
+ new CoordRec((float) 71.4285, (float) 4.7619 ),
+ new CoordRec((float) 80.9524, (float) 14.2857 ),
+};
+
+static final StrokeRec char101[] = {
+ new StrokeRec( 17, char101_stroke0 ),
+};
+
+/* char: 102 'f' */
+
+static final CoordRec char102_stroke0[] = {
+ new CoordRec((float) 71.4286, (float) 100 ),
+ new CoordRec((float) 61.9048, (float) 100 ),
+ new CoordRec((float) 52.381, (float) 95.2381 ),
+ new CoordRec((float) 47.6191, (float) 80.9524 ),
+ new CoordRec((float) 47.6191, (float) 0 ),
+};
+
+static final CoordRec char102_stroke1[] = {
+ new CoordRec((float) 33.3334, (float) 66.6667 ),
+ new CoordRec((float) 66.6667, (float) 66.6667 ),
+};
+
+static final StrokeRec char102[] = {
+ new StrokeRec( 5, char102_stroke0 ),
+ new StrokeRec( 2, char102_stroke1 ),
+};
+
+/* char: 103 'g' */
+
+static final CoordRec char103_stroke0[] = {
+ new CoordRec((float) 80.9524, (float) 66.6667 ),
+ new CoordRec((float) 80.9524, (float) -9.5238 ),
+ new CoordRec((float) 76.1905, (float) -23.8095 ),
+ new CoordRec((float) 71.4285, (float) -28.5714 ),
+ new CoordRec((float) 61.9047, (float) -33.3333 ),
+ new CoordRec((float) 47.619, (float) -33.3333 ),
+ new CoordRec((float) 38.0952, (float) -28.5714 ),
+};
+
+static final CoordRec char103_stroke1[] = {
+ new CoordRec((float) 80.9524, (float) 52.381 ),
+ new CoordRec((float) 71.4285, (float) 61.9048 ),
+ new CoordRec((float) 61.9047, (float) 66.6667 ),
+ new CoordRec((float) 47.619, (float) 66.6667 ),
+ new CoordRec((float) 38.0952, (float) 61.9048 ),
+ new CoordRec((float) 28.5714, (float) 52.381 ),
+ new CoordRec((float) 23.8095, (float) 38.0952 ),
+ new CoordRec((float) 23.8095, (float) 28.5714 ),
+ new CoordRec((float) 28.5714, (float) 14.2857 ),
+ new CoordRec((float) 38.0952, (float) 4.7619 ),
+ new CoordRec((float) 47.619, (float) 0 ),
+ new CoordRec((float) 61.9047, (float) 0 ),
+ new CoordRec((float) 71.4285, (float) 4.7619 ),
+ new CoordRec((float) 80.9524, (float) 14.2857 ),
+};
+
+static final StrokeRec char103[] = {
+ new StrokeRec( 7, char103_stroke0 ),
+ new StrokeRec( 14, char103_stroke1 ),
+};
+
+/* char: 104 'h' */
+
+static final CoordRec char104_stroke0[] = {
+ new CoordRec((float) 26.1905, (float) 100 ),
+ new CoordRec((float) 26.1905, (float) 0 ),
+};
+
+static final CoordRec char104_stroke1[] = {
+ new CoordRec((float) 26.1905, (float) 47.619 ),
+ new CoordRec((float) 40.4762, (float) 61.9048 ),
+ new CoordRec((float) 50, (float) 66.6667 ),
+ new CoordRec((float) 64.2857, (float) 66.6667 ),
+ new CoordRec((float) 73.8095, (float) 61.9048 ),
+ new CoordRec((float) 78.5715, (float) 47.619 ),
+ new CoordRec((float) 78.5715, (float) 0 ),
+};
+
+static final StrokeRec char104[] = {
+ new StrokeRec( 2, char104_stroke0 ),
+ new StrokeRec( 7, char104_stroke1 ),
+};
+
+/* char: 105 'i' */
+
+static final CoordRec char105_stroke0[] = {
+ new CoordRec((float) 47.6191, (float) 100 ),
+ new CoordRec((float) 52.381, (float) 95.2381 ),
+ new CoordRec((float) 57.1429, (float) 100 ),
+ new CoordRec((float) 52.381, (float) 104.762 ),
+ new CoordRec((float) 47.6191, (float) 100 ),
+};
+
+static final CoordRec char105_stroke1[] = {
+ new CoordRec((float) 52.381, (float) 66.6667 ),
+ new CoordRec((float) 52.381, (float) 0 ),
+};
+
+static final StrokeRec char105[] = {
+ new StrokeRec( 5, char105_stroke0 ),
+ new StrokeRec( 2, char105_stroke1 ),
+};
+
+/* char: 106 'j' */
+
+static final CoordRec char106_stroke0[] = {
+ new CoordRec((float) 57.1429, (float) 100 ),
+ new CoordRec((float) 61.9048, (float) 95.2381 ),
+ new CoordRec((float) 66.6667, (float) 100 ),
+ new CoordRec((float) 61.9048, (float) 104.762 ),
+ new CoordRec((float) 57.1429, (float) 100 ),
+};
+
+static final CoordRec char106_stroke1[] = {
+ new CoordRec((float) 61.9048, (float) 66.6667 ),
+ new CoordRec((float) 61.9048, (float) -14.2857 ),
+ new CoordRec((float) 57.1429, (float) -28.5714 ),
+ new CoordRec((float) 47.6191, (float) -33.3333 ),
+ new CoordRec((float) 38.0953, (float) -33.3333 ),
+};
+
+static final StrokeRec char106[] = {
+ new StrokeRec( 5, char106_stroke0 ),
+ new StrokeRec( 5, char106_stroke1 ),
+};
+
+/* char: 107 'k' */
+
+static final CoordRec char107_stroke0[] = {
+ new CoordRec((float) 26.1905, (float) 100 ),
+ new CoordRec((float) 26.1905, (float) 0 ),
+};
+
+static final CoordRec char107_stroke1[] = {
+ new CoordRec((float) 73.8095, (float) 66.6667 ),
+ new CoordRec((float) 26.1905, (float) 19.0476 ),
+};
+
+static final CoordRec char107_stroke2[] = {
+ new CoordRec((float) 45.2381, (float) 38.0952 ),
+ new CoordRec((float) 78.5715, (float) 0 ),
+};
+
+static final StrokeRec char107[] = {
+ new StrokeRec( 2, char107_stroke0 ),
+ new StrokeRec( 2, char107_stroke1 ),
+ new StrokeRec( 2, char107_stroke2 ),
+};
+
+/* char: 108 'l' */
+
+static final CoordRec char108_stroke0[] = {
+ new CoordRec((float) 52.381, (float) 100 ),
+ new CoordRec((float) 52.381, (float) 0 ),
+};
+
+static final StrokeRec char108[] = {
+ new StrokeRec( 2, char108_stroke0 ),
+};
+
+/* char: 109 'm' */
+
+static final CoordRec char109_stroke0[] = {
+ new CoordRec((float) 0, (float) 66.6667 ),
+ new CoordRec((float) 0, (float) 0 ),
+};
+
+static final CoordRec char109_stroke1[] = {
+ new CoordRec((float) 0, (float) 47.619 ),
+ new CoordRec((float) 14.2857, (float) 61.9048 ),
+ new CoordRec((float) 23.8095, (float) 66.6667 ),
+ new CoordRec((float) 38.0952, (float) 66.6667 ),
+ new CoordRec((float) 47.619, (float) 61.9048 ),
+ new CoordRec((float) 52.381, (float) 47.619 ),
+ new CoordRec((float) 52.381, (float) 0 ),
+};
+
+static final CoordRec char109_stroke2[] = {
+ new CoordRec((float) 52.381, (float) 47.619 ),
+ new CoordRec((float) 66.6667, (float) 61.9048 ),
+ new CoordRec((float) 76.1905, (float) 66.6667 ),
+ new CoordRec((float) 90.4762, (float) 66.6667 ),
+ new CoordRec((float) 100, (float) 61.9048 ),
+ new CoordRec((float) 104.762, (float) 47.619 ),
+ new CoordRec((float) 104.762, (float) 0 ),
+};
+
+static final StrokeRec char109[] = {
+ new StrokeRec( 2, char109_stroke0 ),
+ new StrokeRec( 7, char109_stroke1 ),
+ new StrokeRec( 7, char109_stroke2 ),
+};
+
+/* char: 110 'n' */
+
+static final CoordRec char110_stroke0[] = {
+ new CoordRec((float) 26.1905, (float) 66.6667 ),
+ new CoordRec((float) 26.1905, (float) 0 ),
+};
+
+static final CoordRec char110_stroke1[] = {
+ new CoordRec((float) 26.1905, (float) 47.619 ),
+ new CoordRec((float) 40.4762, (float) 61.9048 ),
+ new CoordRec((float) 50, (float) 66.6667 ),
+ new CoordRec((float) 64.2857, (float) 66.6667 ),
+ new CoordRec((float) 73.8095, (float) 61.9048 ),
+ new CoordRec((float) 78.5715, (float) 47.619 ),
+ new CoordRec((float) 78.5715, (float) 0 ),
+};
+
+static final StrokeRec char110[] = {
+ new StrokeRec( 2, char110_stroke0 ),
+ new StrokeRec( 7, char110_stroke1 ),
+};
+
+/* char: 111 'o' */
+
+static final CoordRec char111_stroke0[] = {
+ new CoordRec((float) 45.2381, (float) 66.6667 ),
+ new CoordRec((float) 35.7143, (float) 61.9048 ),
+ new CoordRec((float) 26.1905, (float) 52.381 ),
+ new CoordRec((float) 21.4286, (float) 38.0952 ),
+ new CoordRec((float) 21.4286, (float) 28.5714 ),
+ new CoordRec((float) 26.1905, (float) 14.2857 ),
+ new CoordRec((float) 35.7143, (float) 4.7619 ),
+ new CoordRec((float) 45.2381, (float) 0 ),
+ new CoordRec((float) 59.5238, (float) 0 ),
+ new CoordRec((float) 69.0476, (float) 4.7619 ),
+ new CoordRec((float) 78.5714, (float) 14.2857 ),
+ new CoordRec((float) 83.3334, (float) 28.5714 ),
+ new CoordRec((float) 83.3334, (float) 38.0952 ),
+ new CoordRec((float) 78.5714, (float) 52.381 ),
+ new CoordRec((float) 69.0476, (float) 61.9048 ),
+ new CoordRec((float) 59.5238, (float) 66.6667 ),
+ new CoordRec((float) 45.2381, (float) 66.6667 ),
+};
+
+static final StrokeRec char111[] = {
+ new StrokeRec( 17, char111_stroke0 ),
+};
+
+/* char: 112 'p' */
+
+static final CoordRec char112_stroke0[] = {
+ new CoordRec((float) 23.8095, (float) 66.6667 ),
+ new CoordRec((float) 23.8095, (float) -33.3333 ),
+};
+
+static final CoordRec char112_stroke1[] = {
+ new CoordRec((float) 23.8095, (float) 52.381 ),
+ new CoordRec((float) 33.3333, (float) 61.9048 ),
+ new CoordRec((float) 42.8571, (float) 66.6667 ),
+ new CoordRec((float) 57.1428, (float) 66.6667 ),
+ new CoordRec((float) 66.6666, (float) 61.9048 ),
+ new CoordRec((float) 76.1905, (float) 52.381 ),
+ new CoordRec((float) 80.9524, (float) 38.0952 ),
+ new CoordRec((float) 80.9524, (float) 28.5714 ),
+ new CoordRec((float) 76.1905, (float) 14.2857 ),
+ new CoordRec((float) 66.6666, (float) 4.7619 ),
+ new CoordRec((float) 57.1428, (float) 0 ),
+ new CoordRec((float) 42.8571, (float) 0 ),
+ new CoordRec((float) 33.3333, (float) 4.7619 ),
+ new CoordRec((float) 23.8095, (float) 14.2857 ),
+};
+
+static final StrokeRec char112[] = {
+ new StrokeRec( 2, char112_stroke0 ),
+ new StrokeRec( 14, char112_stroke1 ),
+};
+
+/* char: 113 'q' */
+
+static final CoordRec char113_stroke0[] = {
+ new CoordRec((float) 80.9524, (float) 66.6667 ),
+ new CoordRec((float) 80.9524, (float) -33.3333 ),
+};
+
+static final CoordRec char113_stroke1[] = {
+ new CoordRec((float) 80.9524, (float) 52.381 ),
+ new CoordRec((float) 71.4285, (float) 61.9048 ),
+ new CoordRec((float) 61.9047, (float) 66.6667 ),
+ new CoordRec((float) 47.619, (float) 66.6667 ),
+ new CoordRec((float) 38.0952, (float) 61.9048 ),
+ new CoordRec((float) 28.5714, (float) 52.381 ),
+ new CoordRec((float) 23.8095, (float) 38.0952 ),
+ new CoordRec((float) 23.8095, (float) 28.5714 ),
+ new CoordRec((float) 28.5714, (float) 14.2857 ),
+ new CoordRec((float) 38.0952, (float) 4.7619 ),
+ new CoordRec((float) 47.619, (float) 0 ),
+ new CoordRec((float) 61.9047, (float) 0 ),
+ new CoordRec((float) 71.4285, (float) 4.7619 ),
+ new CoordRec((float) 80.9524, (float) 14.2857 ),
+};
+
+static final StrokeRec char113[] = {
+ new StrokeRec( 2, char113_stroke0 ),
+ new StrokeRec( 14, char113_stroke1 ),
+};
+
+/* char: 114 'r' */
+
+static final CoordRec char114_stroke0[] = {
+ new CoordRec((float) 33.3334, (float) 66.6667 ),
+ new CoordRec((float) 33.3334, (float) 0 ),
+};
+
+static final CoordRec char114_stroke1[] = {
+ new CoordRec((float) 33.3334, (float) 38.0952 ),
+ new CoordRec((float) 38.0953, (float) 52.381 ),
+ new CoordRec((float) 47.6191, (float) 61.9048 ),
+ new CoordRec((float) 57.1429, (float) 66.6667 ),
+ new CoordRec((float) 71.4286, (float) 66.6667 ),
+};
+
+static final StrokeRec char114[] = {
+ new StrokeRec( 2, char114_stroke0 ),
+ new StrokeRec( 5, char114_stroke1 ),
+};
+
+/* char: 115 's' */
+
+static final CoordRec char115_stroke0[] = {
+ new CoordRec((float) 78.5715, (float) 52.381 ),
+ new CoordRec((float) 73.8095, (float) 61.9048 ),
+ new CoordRec((float) 59.5238, (float) 66.6667 ),
+ new CoordRec((float) 45.2381, (float) 66.6667 ),
+ new CoordRec((float) 30.9524, (float) 61.9048 ),
+ new CoordRec((float) 26.1905, (float) 52.381 ),
+ new CoordRec((float) 30.9524, (float) 42.8571 ),
+ new CoordRec((float) 40.4762, (float) 38.0952 ),
+ new CoordRec((float) 64.2857, (float) 33.3333 ),
+ new CoordRec((float) 73.8095, (float) 28.5714 ),
+ new CoordRec((float) 78.5715, (float) 19.0476 ),
+ new CoordRec((float) 78.5715, (float) 14.2857 ),
+ new CoordRec((float) 73.8095, (float) 4.7619 ),
+ new CoordRec((float) 59.5238, (float) 0 ),
+ new CoordRec((float) 45.2381, (float) 0 ),
+ new CoordRec((float) 30.9524, (float) 4.7619 ),
+ new CoordRec((float) 26.1905, (float) 14.2857 ),
+};
+
+static final StrokeRec char115[] = {
+ new StrokeRec( 17, char115_stroke0 ),
+};
+
+/* char: 116 't' */
+
+static final CoordRec char116_stroke0[] = {
+ new CoordRec((float) 47.6191, (float) 100 ),
+ new CoordRec((float) 47.6191, (float) 19.0476 ),
+ new CoordRec((float) 52.381, (float) 4.7619 ),
+ new CoordRec((float) 61.9048, (float) 0 ),
+ new CoordRec((float) 71.4286, (float) 0 ),
+};
+
+static final CoordRec char116_stroke1[] = {
+ new CoordRec((float) 33.3334, (float) 66.6667 ),
+ new CoordRec((float) 66.6667, (float) 66.6667 ),
+};
+
+static final StrokeRec char116[] = {
+ new StrokeRec( 5, char116_stroke0 ),
+ new StrokeRec( 2, char116_stroke1 ),
+};
+
+/* char: 117 'u' */
+
+static final CoordRec char117_stroke0[] = {
+ new CoordRec((float) 26.1905, (float) 66.6667 ),
+ new CoordRec((float) 26.1905, (float) 19.0476 ),
+ new CoordRec((float) 30.9524, (float) 4.7619 ),
+ new CoordRec((float) 40.4762, (float) 0 ),
+ new CoordRec((float) 54.7619, (float) 0 ),
+ new CoordRec((float) 64.2857, (float) 4.7619 ),
+ new CoordRec((float) 78.5715, (float) 19.0476 ),
+};
+
+static final CoordRec char117_stroke1[] = {
+ new CoordRec((float) 78.5715, (float) 66.6667 ),
+ new CoordRec((float) 78.5715, (float) 0 ),
+};
+
+static final StrokeRec char117[] = {
+ new StrokeRec( 7, char117_stroke0 ),
+ new StrokeRec( 2, char117_stroke1 ),
+};
+
+/* char: 118 'v' */
+
+static final CoordRec char118_stroke0[] = {
+ new CoordRec((float) 23.8095, (float) 66.6667 ),
+ new CoordRec((float) 52.3809, (float) 0 ),
+};
+
+static final CoordRec char118_stroke1[] = {
+ new CoordRec((float) 80.9524, (float) 66.6667 ),
+ new CoordRec((float) 52.3809, (float) 0 ),
+};
+
+static final StrokeRec char118[] = {
+ new StrokeRec( 2, char118_stroke0 ),
+ new StrokeRec( 2, char118_stroke1 ),
+};
+
+/* char: 119 'w' */
+
+static final CoordRec char119_stroke0[] = {
+ new CoordRec((float) 14.2857, (float) 66.6667 ),
+ new CoordRec((float) 33.3333, (float) 0 ),
+};
+
+static final CoordRec char119_stroke1[] = {
+ new CoordRec((float) 52.3809, (float) 66.6667 ),
+ new CoordRec((float) 33.3333, (float) 0 ),
+};
+
+static final CoordRec char119_stroke2[] = {
+ new CoordRec((float) 52.3809, (float) 66.6667 ),
+ new CoordRec((float) 71.4286, (float) 0 ),
+};
+
+static final CoordRec char119_stroke3[] = {
+ new CoordRec((float) 90.4762, (float) 66.6667 ),
+ new CoordRec((float) 71.4286, (float) 0 ),
+};
+
+static final StrokeRec char119[] = {
+ new StrokeRec( 2, char119_stroke0 ),
+ new StrokeRec( 2, char119_stroke1 ),
+ new StrokeRec( 2, char119_stroke2 ),
+ new StrokeRec( 2, char119_stroke3 ),
+};
+
+/* char: 120 'x' */
+
+static final CoordRec char120_stroke0[] = {
+ new CoordRec((float) 26.1905, (float) 66.6667 ),
+ new CoordRec((float) 78.5715, (float) 0 ),
+};
+
+static final CoordRec char120_stroke1[] = {
+ new CoordRec((float) 78.5715, (float) 66.6667 ),
+ new CoordRec((float) 26.1905, (float) 0 ),
+};
+
+static final StrokeRec char120[] = {
+ new StrokeRec( 2, char120_stroke0 ),
+ new StrokeRec( 2, char120_stroke1 ),
+};
+
+/* char: 121 'y' */
+
+static final CoordRec char121_stroke0[] = {
+ new CoordRec((float) 26.1905, (float) 66.6667 ),
+ new CoordRec((float) 54.7619, (float) 0 ),
+};
+
+static final CoordRec char121_stroke1[] = {
+ new CoordRec((float) 83.3334, (float) 66.6667 ),
+ new CoordRec((float) 54.7619, (float) 0 ),
+ new CoordRec((float) 45.2381, (float) -19.0476 ),
+ new CoordRec((float) 35.7143, (float) -28.5714 ),
+ new CoordRec((float) 26.1905, (float) -33.3333 ),
+ new CoordRec((float) 21.4286, (float) -33.3333 ),
+};
+
+static final StrokeRec char121[] = {
+ new StrokeRec( 2, char121_stroke0 ),
+ new StrokeRec( 6, char121_stroke1 ),
+};
+
+/* char: 122 'z' */
+
+static final CoordRec char122_stroke0[] = {
+ new CoordRec((float) 78.5715, (float) 66.6667 ),
+ new CoordRec((float) 26.1905, (float) 0 ),
+};
+
+static final CoordRec char122_stroke1[] = {
+ new CoordRec((float) 26.1905, (float) 66.6667 ),
+ new CoordRec((float) 78.5715, (float) 66.6667 ),
+};
+
+static final CoordRec char122_stroke2[] = {
+ new CoordRec((float) 26.1905, (float) 0 ),
+ new CoordRec((float) 78.5715, (float) 0 ),
+};
+
+static final StrokeRec char122[] = {
+ new StrokeRec( 2, char122_stroke0 ),
+ new StrokeRec( 2, char122_stroke1 ),
+ new StrokeRec( 2, char122_stroke2 ),
+};
+
+/* char: 123 '{' */
+
+static final CoordRec char123_stroke0[] = {
+ new CoordRec((float) 64.2857, (float) 119.048 ),
+ new CoordRec((float) 54.7619, (float) 114.286 ),
+ new CoordRec((float) 50, (float) 109.524 ),
+ new CoordRec((float) 45.2381, (float) 100 ),
+ new CoordRec((float) 45.2381, (float) 90.4762 ),
+ new CoordRec((float) 50, (float) 80.9524 ),
+ new CoordRec((float) 54.7619, (float) 76.1905 ),
+ new CoordRec((float) 59.5238, (float) 66.6667 ),
+ new CoordRec((float) 59.5238, (float) 57.1429 ),
+ new CoordRec((float) 50, (float) 47.619 ),
+};
+
+static final CoordRec char123_stroke1[] = {
+ new CoordRec((float) 54.7619, (float) 114.286 ),
+ new CoordRec((float) 50, (float) 104.762 ),
+ new CoordRec((float) 50, (float) 95.2381 ),
+ new CoordRec((float) 54.7619, (float) 85.7143 ),
+ new CoordRec((float) 59.5238, (float) 80.9524 ),
+ new CoordRec((float) 64.2857, (float) 71.4286 ),
+ new CoordRec((float) 64.2857, (float) 61.9048 ),
+ new CoordRec((float) 59.5238, (float) 52.381 ),
+ new CoordRec((float) 40.4762, (float) 42.8571 ),
+ new CoordRec((float) 59.5238, (float) 33.3333 ),
+ new CoordRec((float) 64.2857, (float) 23.8095 ),
+ new CoordRec((float) 64.2857, (float) 14.2857 ),
+ new CoordRec((float) 59.5238, (float) 4.7619 ),
+ new CoordRec((float) 54.7619, (float) 0 ),
+ new CoordRec((float) 50, (float) -9.5238 ),
+ new CoordRec((float) 50, (float) -19.0476 ),
+ new CoordRec((float) 54.7619, (float) -28.5714 ),
+};
+
+static final CoordRec char123_stroke2[] = {
+ new CoordRec((float) 50, (float) 38.0952 ),
+ new CoordRec((float) 59.5238, (float) 28.5714 ),
+ new CoordRec((float) 59.5238, (float) 19.0476 ),
+ new CoordRec((float) 54.7619, (float) 9.5238 ),
+ new CoordRec((float) 50, (float) 4.7619 ),
+ new CoordRec((float) 45.2381, (float) -4.7619 ),
+ new CoordRec((float) 45.2381, (float) -14.2857 ),
+ new CoordRec((float) 50, (float) -23.8095 ),
+ new CoordRec((float) 54.7619, (float) -28.5714 ),
+ new CoordRec((float) 64.2857, (float) -33.3333 ),
+};
+
+static final StrokeRec char123[] = {
+ new StrokeRec( 10, char123_stroke0 ),
+ new StrokeRec( 17, char123_stroke1 ),
+ new StrokeRec( 10, char123_stroke2 ),
+};
+
+/* char: 124 '|' */
+
+static final CoordRec char124_stroke0[] = {
+ new CoordRec((float) 52.381, (float) 119.048 ),
+ new CoordRec((float) 52.381, (float) -33.3333 ),
+};
+
+static final StrokeRec char124[] = {
+ new StrokeRec( 2, char124_stroke0 ),
+};
+
+/* char: 125 '}' */
+
+static final CoordRec char125_stroke0[] = {
+ new CoordRec((float) 40.4762, (float) 119.048 ),
+ new CoordRec((float) 50, (float) 114.286 ),
+ new CoordRec((float) 54.7619, (float) 109.524 ),
+ new CoordRec((float) 59.5238, (float) 100 ),
+ new CoordRec((float) 59.5238, (float) 90.4762 ),
+ new CoordRec((float) 54.7619, (float) 80.9524 ),
+ new CoordRec((float) 50, (float) 76.1905 ),
+ new CoordRec((float) 45.2381, (float) 66.6667 ),
+ new CoordRec((float) 45.2381, (float) 57.1429 ),
+ new CoordRec((float) 54.7619, (float) 47.619 ),
+};
+
+static final CoordRec char125_stroke1[] = {
+ new CoordRec((float) 50, (float) 114.286 ),
+ new CoordRec((float) 54.7619, (float) 104.762 ),
+ new CoordRec((float) 54.7619, (float) 95.2381 ),
+ new CoordRec((float) 50, (float) 85.7143 ),
+ new CoordRec((float) 45.2381, (float) 80.9524 ),
+ new CoordRec((float) 40.4762, (float) 71.4286 ),
+ new CoordRec((float) 40.4762, (float) 61.9048 ),
+ new CoordRec((float) 45.2381, (float) 52.381 ),
+ new CoordRec((float) 64.2857, (float) 42.8571 ),
+ new CoordRec((float) 45.2381, (float) 33.3333 ),
+ new CoordRec((float) 40.4762, (float) 23.8095 ),
+ new CoordRec((float) 40.4762, (float) 14.2857 ),
+ new CoordRec((float) 45.2381, (float) 4.7619 ),
+ new CoordRec((float) 50, (float) 0 ),
+ new CoordRec((float) 54.7619, (float) -9.5238 ),
+ new CoordRec((float) 54.7619, (float) -19.0476 ),
+ new CoordRec((float) 50, (float) -28.5714 ),
+};
+
+static final CoordRec char125_stroke2[] = {
+ new CoordRec((float) 54.7619, (float) 38.0952 ),
+ new CoordRec((float) 45.2381, (float) 28.5714 ),
+ new CoordRec((float) 45.2381, (float) 19.0476 ),
+ new CoordRec((float) 50, (float) 9.5238 ),
+ new CoordRec((float) 54.7619, (float) 4.7619 ),
+ new CoordRec((float) 59.5238, (float) -4.7619 ),
+ new CoordRec((float) 59.5238, (float) -14.2857 ),
+ new CoordRec((float) 54.7619, (float) -23.8095 ),
+ new CoordRec((float) 50, (float) -28.5714 ),
+ new CoordRec((float) 40.4762, (float) -33.3333 ),
+};
+
+static final StrokeRec char125[] = {
+ new StrokeRec( 10, char125_stroke0 ),
+ new StrokeRec( 17, char125_stroke1 ),
+ new StrokeRec( 10, char125_stroke2 ),
+};
+
+/* char: 126 '~' */
+
+static final CoordRec char126_stroke0[] = {
+ new CoordRec((float) 9.5238, (float) 28.5714 ),
+ new CoordRec((float) 9.5238, (float) 38.0952 ),
+ new CoordRec((float) 14.2857, (float) 52.381 ),
+ new CoordRec((float) 23.8095, (float) 57.1429 ),
+ new CoordRec((float) 33.3333, (float) 57.1429 ),
+ new CoordRec((float) 42.8571, (float) 52.381 ),
+ new CoordRec((float) 61.9048, (float) 38.0952 ),
+ new CoordRec((float) 71.4286, (float) 33.3333 ),
+ new CoordRec((float) 80.9524, (float) 33.3333 ),
+ new CoordRec((float) 90.4762, (float) 38.0952 ),
+ new CoordRec((float) 95.2381, (float) 47.619 ),
+};
+
+static final CoordRec char126_stroke1[] = {
+ new CoordRec((float) 9.5238, (float) 38.0952 ),
+ new CoordRec((float) 14.2857, (float) 47.619 ),
+ new CoordRec((float) 23.8095, (float) 52.381 ),
+ new CoordRec((float) 33.3333, (float) 52.381 ),
+ new CoordRec((float) 42.8571, (float) 47.619 ),
+ new CoordRec((float) 61.9048, (float) 33.3333 ),
+ new CoordRec((float) 71.4286, (float) 28.5714 ),
+ new CoordRec((float) 80.9524, (float) 28.5714 ),
+ new CoordRec((float) 90.4762, (float) 33.3333 ),
+ new CoordRec((float) 95.2381, (float) 47.619 ),
+ new CoordRec((float) 95.2381, (float) 57.1429 ),
+};
+
+static final StrokeRec char126[] = {
+ new StrokeRec( 11, char126_stroke0 ),
+ new StrokeRec( 11, char126_stroke1 ),
+};
+
+/* char: 127 */
+
+static final CoordRec char127_stroke0[] = {
+ new CoordRec((float) 71.4286, (float) 100 ),
+ new CoordRec((float) 33.3333, (float) -33.3333 ),
+};
+
+static final CoordRec char127_stroke1[] = {
+ new CoordRec((float) 47.619, (float) 66.6667 ),
+ new CoordRec((float) 33.3333, (float) 61.9048 ),
+ new CoordRec((float) 23.8095, (float) 52.381 ),
+ new CoordRec((float) 19.0476, (float) 38.0952 ),
+ new CoordRec((float) 19.0476, (float) 23.8095 ),
+ new CoordRec((float) 23.8095, (float) 14.2857 ),
+ new CoordRec((float) 33.3333, (float) 4.7619 ),
+ new CoordRec((float) 47.619, (float) 0 ),
+ new CoordRec((float) 57.1428, (float) 0 ),
+ new CoordRec((float) 71.4286, (float) 4.7619 ),
+ new CoordRec((float) 80.9524, (float) 14.2857 ),
+ new CoordRec((float) 85.7143, (float) 28.5714 ),
+ new CoordRec((float) 85.7143, (float) 42.8571 ),
+ new CoordRec((float) 80.9524, (float) 52.381 ),
+ new CoordRec((float) 71.4286, (float) 61.9048 ),
+ new CoordRec((float) 57.1428, (float) 66.6667 ),
+ new CoordRec((float) 47.619, (float) 66.6667 ),
+};
+
+static final StrokeRec char127[] = {
+ new StrokeRec( 2, char127_stroke0 ),
+ new StrokeRec( 17, char127_stroke1 ),
+};
+
+static final StrokeCharRec chars[] = {
+ new StrokeCharRec(0, /* char0 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char1 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char2 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char3 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char4 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char5 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char6 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char7 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char8 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char9 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char10 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char11 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char12 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char13 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char14 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char15 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char16 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char17 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char18 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char19 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char20 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char21 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char22 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char23 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char24 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char25 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char26 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char27 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char28 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char29 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char30 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char31 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec(0, /* char32 */ null, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char33, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char34, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(4, char35, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(3, char36, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(3, char37, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char38, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char39, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char40, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char41, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(3, char42, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char43, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char44, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char45, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char46, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char47, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char48, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char49, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char50, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char51, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char52, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char53, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char54, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char55, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char56, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char57, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char58, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char59, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char60, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char61, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char62, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char63, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char64, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(3, char65, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(3, char66, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char67, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char68, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(4, char69, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(3, char70, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char71, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(3, char72, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char73, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char74, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(3, char75, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char76, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(4, char77, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(3, char78, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char79, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char80, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char81, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(3, char82, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char83, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char84, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char85, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char86, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(4, char87, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char88, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char89, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(3, char90, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(4, char91, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char92, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(4, char93, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char94, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char95, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char96, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char97, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char98, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char99, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char100, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char101, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char102, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char103, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char104, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char105, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char106, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(3, char107, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char108, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(3, char109, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char110, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char111, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char112, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char113, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char114, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char115, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char116, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char117, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char118, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(4, char119, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char120, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char121, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(3, char122, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(3, char123, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(1, char124, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(3, char125, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char126, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec(2, char127, (float) 52.381, (float) 104.762 ),
+};
+
+public static final StrokeFontRec glutStrokeMonoRoman = new StrokeFontRec( "Roman", 128, chars, (float) 119.048, (float) -33.3333 );
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTStrokeRoman.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTStrokeRoman.java
new file mode 100644
index 000000000..94fa1c4fd
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTStrokeRoman.java
@@ -0,0 +1,2491 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+class GLUTStrokeRoman {
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+/* char: 33 '!' */
+
+static final CoordRec char33_stroke0[] = {
+ new CoordRec((float) 13.3819, (float) 100),
+ new CoordRec((float) 13.3819, (float) 33.3333),
+};
+
+static final CoordRec char33_stroke1[] = {
+ new CoordRec((float) 13.3819, (float) 9.5238),
+ new CoordRec((float) 8.62, (float) 4.7619),
+ new CoordRec((float) 13.3819, (float) 0),
+ new CoordRec((float) 18.1438, (float) 4.7619),
+ new CoordRec((float) 13.3819, (float) 9.5238),
+};
+
+static final StrokeRec char33[] = {
+ new StrokeRec(2, char33_stroke0),
+ new StrokeRec(5, char33_stroke1),
+};
+
+/* char: 34 '"' */
+
+static final CoordRec char34_stroke0[] = {
+ new CoordRec((float) 4.02, (float) 100),
+ new CoordRec((float) 4.02, (float) 66.6667),
+};
+
+static final CoordRec char34_stroke1[] = {
+ new CoordRec((float) 42.1152, (float) 100),
+ new CoordRec((float) 42.1152, (float) 66.6667),
+};
+
+static final StrokeRec char34[] = {
+ new StrokeRec(2, char34_stroke0),
+ new StrokeRec(2, char34_stroke1),
+};
+
+/* char: 35 '#' */
+
+static final CoordRec char35_stroke0[] = {
+ new CoordRec((float) 41.2952, (float) 119.048),
+ new CoordRec((float) 7.9619, (float) -33.3333),
+};
+
+static final CoordRec char35_stroke1[] = {
+ new CoordRec((float) 69.8667, (float) 119.048),
+ new CoordRec((float) 36.5333, (float) -33.3333),
+};
+
+static final CoordRec char35_stroke2[] = {
+ new CoordRec((float) 7.9619, (float) 57.1429),
+ new CoordRec((float) 74.6286, (float) 57.1429),
+};
+
+static final CoordRec char35_stroke3[] = {
+ new CoordRec((float) 3.2, (float) 28.5714),
+ new CoordRec((float) 69.8667, (float) 28.5714),
+};
+
+static final StrokeRec char35[] = {
+ new StrokeRec(2, char35_stroke0),
+ new StrokeRec(2, char35_stroke1),
+ new StrokeRec(2, char35_stroke2),
+ new StrokeRec(2, char35_stroke3),
+};
+
+/* char: 36 '$' */
+
+static final CoordRec char36_stroke0[] = {
+ new CoordRec((float) 28.6295, (float) 119.048),
+ new CoordRec((float) 28.6295, (float) -19.0476),
+};
+
+static final CoordRec char36_stroke1[] = {
+ new CoordRec((float) 47.6771, (float) 119.048),
+ new CoordRec((float) 47.6771, (float) -19.0476),
+};
+
+static final CoordRec char36_stroke2[] = {
+ new CoordRec((float) 71.4867, (float) 85.7143),
+ new CoordRec((float) 61.9629, (float) 95.2381),
+ new CoordRec((float) 47.6771, (float) 100),
+ new CoordRec((float) 28.6295, (float) 100),
+ new CoordRec((float) 14.3438, (float) 95.2381),
+ new CoordRec((float) 4.82, (float) 85.7143),
+ new CoordRec((float) 4.82, (float) 76.1905),
+ new CoordRec((float) 9.5819, (float) 66.6667),
+ new CoordRec((float) 14.3438, (float) 61.9048),
+ new CoordRec((float) 23.8676, (float) 57.1429),
+ new CoordRec((float) 52.439, (float) 47.619),
+ new CoordRec((float) 61.9629, (float) 42.8571),
+ new CoordRec((float) 66.7248, (float) 38.0952),
+ new CoordRec((float) 71.4867, (float) 28.5714),
+ new CoordRec((float) 71.4867, (float) 14.2857),
+ new CoordRec((float) 61.9629, (float) 4.7619),
+ new CoordRec((float) 47.6771, (float) 0),
+ new CoordRec((float) 28.6295, (float) 0),
+ new CoordRec((float) 14.3438, (float) 4.7619),
+ new CoordRec((float) 4.82, (float) 14.2857),
+};
+
+static final StrokeRec char36[] = {
+ new StrokeRec(2, char36_stroke0),
+ new StrokeRec(2, char36_stroke1),
+ new StrokeRec(20, char36_stroke2),
+};
+
+/* char: 37 '%' */
+
+static final CoordRec char37_stroke0[] = {
+ new CoordRec((float) 92.0743, (float) 100),
+ new CoordRec((float) 6.36, (float) 0),
+};
+
+static final CoordRec char37_stroke1[] = {
+ new CoordRec((float) 30.1695, (float) 100),
+ new CoordRec((float) 39.6933, (float) 90.4762),
+ new CoordRec((float) 39.6933, (float) 80.9524),
+ new CoordRec((float) 34.9314, (float) 71.4286),
+ new CoordRec((float) 25.4076, (float) 66.6667),
+ new CoordRec((float) 15.8838, (float) 66.6667),
+ new CoordRec((float) 6.36, (float) 76.1905),
+ new CoordRec((float) 6.36, (float) 85.7143),
+ new CoordRec((float) 11.1219, (float) 95.2381),
+ new CoordRec((float) 20.6457, (float) 100),
+ new CoordRec((float) 30.1695, (float) 100),
+ new CoordRec((float) 39.6933, (float) 95.2381),
+ new CoordRec((float) 53.979, (float) 90.4762),
+ new CoordRec((float) 68.2648, (float) 90.4762),
+ new CoordRec((float) 82.5505, (float) 95.2381),
+ new CoordRec((float) 92.0743, (float) 100),
+};
+
+static final CoordRec char37_stroke2[] = {
+ new CoordRec((float) 73.0267, (float) 33.3333),
+ new CoordRec((float) 63.5029, (float) 28.5714),
+ new CoordRec((float) 58.741, (float) 19.0476),
+ new CoordRec((float) 58.741, (float) 9.5238),
+ new CoordRec((float) 68.2648, (float) 0),
+ new CoordRec((float) 77.7886, (float) 0),
+ new CoordRec((float) 87.3124, (float) 4.7619),
+ new CoordRec((float) 92.0743, (float) 14.2857),
+ new CoordRec((float) 92.0743, (float) 23.8095),
+ new CoordRec((float) 82.5505, (float) 33.3333),
+ new CoordRec((float) 73.0267, (float) 33.3333),
+};
+
+static final StrokeRec char37[] = {
+ new StrokeRec(2, char37_stroke0),
+ new StrokeRec(16, char37_stroke1),
+ new StrokeRec(11, char37_stroke2),
+};
+
+/* char: 38 '&' */
+
+static final CoordRec char38_stroke0[] = {
+ new CoordRec((float) 101.218, (float) 57.1429),
+ new CoordRec((float) 101.218, (float) 61.9048),
+ new CoordRec((float) 96.4562, (float) 66.6667),
+ new CoordRec((float) 91.6943, (float) 66.6667),
+ new CoordRec((float) 86.9324, (float) 61.9048),
+ new CoordRec((float) 82.1705, (float) 52.381),
+ new CoordRec((float) 72.6467, (float) 28.5714),
+ new CoordRec((float) 63.1229, (float) 14.2857),
+ new CoordRec((float) 53.599, (float) 4.7619),
+ new CoordRec((float) 44.0752, (float) 0),
+ new CoordRec((float) 25.0276, (float) 0),
+ new CoordRec((float) 15.5038, (float) 4.7619),
+ new CoordRec((float) 10.7419, (float) 9.5238),
+ new CoordRec((float) 5.98, (float) 19.0476),
+ new CoordRec((float) 5.98, (float) 28.5714),
+ new CoordRec((float) 10.7419, (float) 38.0952),
+ new CoordRec((float) 15.5038, (float) 42.8571),
+ new CoordRec((float) 48.8371, (float) 61.9048),
+ new CoordRec((float) 53.599, (float) 66.6667),
+ new CoordRec((float) 58.361, (float) 76.1905),
+ new CoordRec((float) 58.361, (float) 85.7143),
+ new CoordRec((float) 53.599, (float) 95.2381),
+ new CoordRec((float) 44.0752, (float) 100),
+ new CoordRec((float) 34.5514, (float) 95.2381),
+ new CoordRec((float) 29.7895, (float) 85.7143),
+ new CoordRec((float) 29.7895, (float) 76.1905),
+ new CoordRec((float) 34.5514, (float) 61.9048),
+ new CoordRec((float) 44.0752, (float) 47.619),
+ new CoordRec((float) 67.8848, (float) 14.2857),
+ new CoordRec((float) 77.4086, (float) 4.7619),
+ new CoordRec((float) 86.9324, (float) 0),
+ new CoordRec((float) 96.4562, (float) 0),
+ new CoordRec((float) 101.218, (float) 4.7619),
+ new CoordRec((float) 101.218, (float) 9.5238),
+};
+
+static final StrokeRec char38[] = {
+ new StrokeRec(34, char38_stroke0),
+};
+
+/* char: 39 ''' */
+
+static final CoordRec char39_stroke0[] = {
+ new CoordRec((float) 4.44, (float) 100),
+ new CoordRec((float) 4.44, (float) 66.6667),
+};
+
+static final StrokeRec char39[] = {
+ new StrokeRec(2, char39_stroke0),
+};
+
+/* char: 40 '(' */
+
+static final CoordRec char40_stroke0[] = {
+ new CoordRec((float) 40.9133, (float) 119.048),
+ new CoordRec((float) 31.3895, (float) 109.524),
+ new CoordRec((float) 21.8657, (float) 95.2381),
+ new CoordRec((float) 12.3419, (float) 76.1905),
+ new CoordRec((float) 7.58, (float) 52.381),
+ new CoordRec((float) 7.58, (float) 33.3333),
+ new CoordRec((float) 12.3419, (float) 9.5238),
+ new CoordRec((float) 21.8657, (float) -9.5238),
+ new CoordRec((float) 31.3895, (float) -23.8095),
+ new CoordRec((float) 40.9133, (float) -33.3333),
+};
+
+static final StrokeRec char40[] = {
+ new StrokeRec(10, char40_stroke0),
+};
+
+/* char: 41 ')' */
+
+static final CoordRec char41_stroke0[] = {
+ new CoordRec((float) 5.28, (float) 119.048),
+ new CoordRec((float) 14.8038, (float) 109.524),
+ new CoordRec((float) 24.3276, (float) 95.2381),
+ new CoordRec((float) 33.8514, (float) 76.1905),
+ new CoordRec((float) 38.6133, (float) 52.381),
+ new CoordRec((float) 38.6133, (float) 33.3333),
+ new CoordRec((float) 33.8514, (float) 9.5238),
+ new CoordRec((float) 24.3276, (float) -9.5238),
+ new CoordRec((float) 14.8038, (float) -23.8095),
+ new CoordRec((float) 5.28, (float) -33.3333),
+};
+
+static final StrokeRec char41[] = {
+ new StrokeRec(10, char41_stroke0),
+};
+
+/* char: 42 '*' */
+
+static final CoordRec char42_stroke0[] = {
+ new CoordRec((float) 30.7695, (float) 71.4286),
+ new CoordRec((float) 30.7695, (float) 14.2857),
+};
+
+static final CoordRec char42_stroke1[] = {
+ new CoordRec((float) 6.96, (float) 57.1429),
+ new CoordRec((float) 54.579, (float) 28.5714),
+};
+
+static final CoordRec char42_stroke2[] = {
+ new CoordRec((float) 54.579, (float) 57.1429),
+ new CoordRec((float) 6.96, (float) 28.5714),
+};
+
+static final StrokeRec char42[] = {
+ new StrokeRec(2, char42_stroke0),
+ new StrokeRec(2, char42_stroke1),
+ new StrokeRec(2, char42_stroke2),
+};
+
+/* char: 43 '+' */
+
+static final CoordRec char43_stroke0[] = {
+ new CoordRec((float) 48.8371, (float) 85.7143),
+ new CoordRec((float) 48.8371, (float) 0),
+};
+
+static final CoordRec char43_stroke1[] = {
+ new CoordRec((float) 5.98, (float) 42.8571),
+ new CoordRec((float) 91.6943, (float) 42.8571),
+};
+
+static final StrokeRec char43[] = {
+ new StrokeRec(2, char43_stroke0),
+ new StrokeRec(2, char43_stroke1),
+};
+
+/* char: 44 ',' */
+
+static final CoordRec char44_stroke0[] = {
+ new CoordRec((float) 18.2838, (float) 4.7619),
+ new CoordRec((float) 13.5219, (float) 0),
+ new CoordRec((float) 8.76, (float) 4.7619),
+ new CoordRec((float) 13.5219, (float) 9.5238),
+ new CoordRec((float) 18.2838, (float) 4.7619),
+ new CoordRec((float) 18.2838, (float) -4.7619),
+ new CoordRec((float) 13.5219, (float) -14.2857),
+ new CoordRec((float) 8.76, (float) -19.0476),
+};
+
+static final StrokeRec char44[] = {
+ new StrokeRec(8, char44_stroke0),
+};
+
+/* char: 45 '-' */
+
+static final CoordRec char45_stroke0[] = {
+ new CoordRec((float) 7.38, (float) 42.8571),
+ new CoordRec((float) 93.0943, (float) 42.8571),
+};
+
+static final StrokeRec char45[] = {
+ new StrokeRec(2, char45_stroke0),
+};
+
+/* char: 46 '.' */
+
+static final CoordRec char46_stroke0[] = {
+ new CoordRec((float) 13.1019, (float) 9.5238),
+ new CoordRec((float) 8.34, (float) 4.7619),
+ new CoordRec((float) 13.1019, (float) 0),
+ new CoordRec((float) 17.8638, (float) 4.7619),
+ new CoordRec((float) 13.1019, (float) 9.5238),
+};
+
+static final StrokeRec char46[] = {
+ new StrokeRec(5, char46_stroke0),
+};
+
+/* char: 47 '/' */
+
+static final CoordRec char47_stroke0[] = {
+ new CoordRec((float) 7.24, (float) -14.2857),
+ new CoordRec((float) 73.9067, (float) 100),
+};
+
+static final StrokeRec char47[] = {
+ new StrokeRec(2, char47_stroke0),
+};
+
+/* char: 48 '0' */
+
+static final CoordRec char48_stroke0[] = {
+ new CoordRec((float) 33.5514, (float) 100),
+ new CoordRec((float) 19.2657, (float) 95.2381),
+ new CoordRec((float) 9.7419, (float) 80.9524),
+ new CoordRec((float) 4.98, (float) 57.1429),
+ new CoordRec((float) 4.98, (float) 42.8571),
+ new CoordRec((float) 9.7419, (float) 19.0476),
+ new CoordRec((float) 19.2657, (float) 4.7619),
+ new CoordRec((float) 33.5514, (float) 0),
+ new CoordRec((float) 43.0752, (float) 0),
+ new CoordRec((float) 57.361, (float) 4.7619),
+ new CoordRec((float) 66.8848, (float) 19.0476),
+ new CoordRec((float) 71.6467, (float) 42.8571),
+ new CoordRec((float) 71.6467, (float) 57.1429),
+ new CoordRec((float) 66.8848, (float) 80.9524),
+ new CoordRec((float) 57.361, (float) 95.2381),
+ new CoordRec((float) 43.0752, (float) 100),
+ new CoordRec((float) 33.5514, (float) 100),
+};
+
+static final StrokeRec char48[] = {
+ new StrokeRec(17, char48_stroke0),
+};
+
+/* char: 49 '1' */
+
+static final CoordRec char49_stroke0[] = {
+ new CoordRec((float) 11.82, (float) 80.9524),
+ new CoordRec((float) 21.3438, (float) 85.7143),
+ new CoordRec((float) 35.6295, (float) 100),
+ new CoordRec((float) 35.6295, (float) 0),
+};
+
+static final StrokeRec char49[] = {
+ new StrokeRec(4, char49_stroke0),
+};
+
+/* char: 50 '2' */
+
+static final CoordRec char50_stroke0[] = {
+ new CoordRec((float) 10.1819, (float) 76.1905),
+ new CoordRec((float) 10.1819, (float) 80.9524),
+ new CoordRec((float) 14.9438, (float) 90.4762),
+ new CoordRec((float) 19.7057, (float) 95.2381),
+ new CoordRec((float) 29.2295, (float) 100),
+ new CoordRec((float) 48.2771, (float) 100),
+ new CoordRec((float) 57.801, (float) 95.2381),
+ new CoordRec((float) 62.5629, (float) 90.4762),
+ new CoordRec((float) 67.3248, (float) 80.9524),
+ new CoordRec((float) 67.3248, (float) 71.4286),
+ new CoordRec((float) 62.5629, (float) 61.9048),
+ new CoordRec((float) 53.039, (float) 47.619),
+ new CoordRec((float) 5.42, (float) 0),
+ new CoordRec((float) 72.0867, (float) 0),
+};
+
+static final StrokeRec char50[] = {
+ new StrokeRec(14, char50_stroke0),
+};
+
+/* char: 51 '3' */
+
+static final CoordRec char51_stroke0[] = {
+ new CoordRec((float) 14.5238, (float) 100),
+ new CoordRec((float) 66.9048, (float) 100),
+ new CoordRec((float) 38.3333, (float) 61.9048),
+ new CoordRec((float) 52.619, (float) 61.9048),
+ new CoordRec((float) 62.1429, (float) 57.1429),
+ new CoordRec((float) 66.9048, (float) 52.381),
+ new CoordRec((float) 71.6667, (float) 38.0952),
+ new CoordRec((float) 71.6667, (float) 28.5714),
+ new CoordRec((float) 66.9048, (float) 14.2857),
+ new CoordRec((float) 57.381, (float) 4.7619),
+ new CoordRec((float) 43.0952, (float) 0),
+ new CoordRec((float) 28.8095, (float) 0),
+ new CoordRec((float) 14.5238, (float) 4.7619),
+ new CoordRec((float) 9.7619, (float) 9.5238),
+ new CoordRec((float) 5, (float) 19.0476),
+};
+
+static final StrokeRec char51[] = {
+ new StrokeRec(15, char51_stroke0),
+};
+
+/* char: 52 '4' */
+
+static final CoordRec char52_stroke0[] = {
+ new CoordRec((float) 51.499, (float) 100),
+ new CoordRec((float) 3.88, (float) 33.3333),
+ new CoordRec((float) 75.3086, (float) 33.3333),
+};
+
+static final CoordRec char52_stroke1[] = {
+ new CoordRec((float) 51.499, (float) 100),
+ new CoordRec((float) 51.499, (float) 0),
+};
+
+static final StrokeRec char52[] = {
+ new StrokeRec(3, char52_stroke0),
+ new StrokeRec(2, char52_stroke1),
+};
+
+/* char: 53 '5' */
+
+static final CoordRec char53_stroke0[] = {
+ new CoordRec((float) 62.0029, (float) 100),
+ new CoordRec((float) 14.3838, (float) 100),
+ new CoordRec((float) 9.6219, (float) 57.1429),
+ new CoordRec((float) 14.3838, (float) 61.9048),
+ new CoordRec((float) 28.6695, (float) 66.6667),
+ new CoordRec((float) 42.9552, (float) 66.6667),
+ new CoordRec((float) 57.241, (float) 61.9048),
+ new CoordRec((float) 66.7648, (float) 52.381),
+ new CoordRec((float) 71.5267, (float) 38.0952),
+ new CoordRec((float) 71.5267, (float) 28.5714),
+ new CoordRec((float) 66.7648, (float) 14.2857),
+ new CoordRec((float) 57.241, (float) 4.7619),
+ new CoordRec((float) 42.9552, (float) 0),
+ new CoordRec((float) 28.6695, (float) 0),
+ new CoordRec((float) 14.3838, (float) 4.7619),
+ new CoordRec((float) 9.6219, (float) 9.5238),
+ new CoordRec((float) 4.86, (float) 19.0476),
+};
+
+static final StrokeRec char53[] = {
+ new StrokeRec(17, char53_stroke0),
+};
+
+/* char: 54 '6' */
+
+static final CoordRec char54_stroke0[] = {
+ new CoordRec((float) 62.7229, (float) 85.7143),
+ new CoordRec((float) 57.961, (float) 95.2381),
+ new CoordRec((float) 43.6752, (float) 100),
+ new CoordRec((float) 34.1514, (float) 100),
+ new CoordRec((float) 19.8657, (float) 95.2381),
+ new CoordRec((float) 10.3419, (float) 80.9524),
+ new CoordRec((float) 5.58, (float) 57.1429),
+ new CoordRec((float) 5.58, (float) 33.3333),
+ new CoordRec((float) 10.3419, (float) 14.2857),
+ new CoordRec((float) 19.8657, (float) 4.7619),
+ new CoordRec((float) 34.1514, (float) 0),
+ new CoordRec((float) 38.9133, (float) 0),
+ new CoordRec((float) 53.199, (float) 4.7619),
+ new CoordRec((float) 62.7229, (float) 14.2857),
+ new CoordRec((float) 67.4848, (float) 28.5714),
+ new CoordRec((float) 67.4848, (float) 33.3333),
+ new CoordRec((float) 62.7229, (float) 47.619),
+ new CoordRec((float) 53.199, (float) 57.1429),
+ new CoordRec((float) 38.9133, (float) 61.9048),
+ new CoordRec((float) 34.1514, (float) 61.9048),
+ new CoordRec((float) 19.8657, (float) 57.1429),
+ new CoordRec((float) 10.3419, (float) 47.619),
+ new CoordRec((float) 5.58, (float) 33.3333),
+};
+
+static final StrokeRec char54[] = {
+ new StrokeRec(23, char54_stroke0),
+};
+
+/* char: 55 '7' */
+
+static final CoordRec char55_stroke0[] = {
+ new CoordRec((float) 72.2267, (float) 100),
+ new CoordRec((float) 24.6076, (float) 0),
+};
+
+static final CoordRec char55_stroke1[] = {
+ new CoordRec((float) 5.56, (float) 100),
+ new CoordRec((float) 72.2267, (float) 100),
+};
+
+static final StrokeRec char55[] = {
+ new StrokeRec(2, char55_stroke0),
+ new StrokeRec(2, char55_stroke1),
+};
+
+/* char: 56 '8' */
+
+static final CoordRec char56_stroke0[] = {
+ new CoordRec((float) 29.4095, (float) 100),
+ new CoordRec((float) 15.1238, (float) 95.2381),
+ new CoordRec((float) 10.3619, (float) 85.7143),
+ new CoordRec((float) 10.3619, (float) 76.1905),
+ new CoordRec((float) 15.1238, (float) 66.6667),
+ new CoordRec((float) 24.6476, (float) 61.9048),
+ new CoordRec((float) 43.6952, (float) 57.1429),
+ new CoordRec((float) 57.981, (float) 52.381),
+ new CoordRec((float) 67.5048, (float) 42.8571),
+ new CoordRec((float) 72.2667, (float) 33.3333),
+ new CoordRec((float) 72.2667, (float) 19.0476),
+ new CoordRec((float) 67.5048, (float) 9.5238),
+ new CoordRec((float) 62.7429, (float) 4.7619),
+ new CoordRec((float) 48.4571, (float) 0),
+ new CoordRec((float) 29.4095, (float) 0),
+ new CoordRec((float) 15.1238, (float) 4.7619),
+ new CoordRec((float) 10.3619, (float) 9.5238),
+ new CoordRec((float) 5.6, (float) 19.0476),
+ new CoordRec((float) 5.6, (float) 33.3333),
+ new CoordRec((float) 10.3619, (float) 42.8571),
+ new CoordRec((float) 19.8857, (float) 52.381),
+ new CoordRec((float) 34.1714, (float) 57.1429),
+ new CoordRec((float) 53.219, (float) 61.9048),
+ new CoordRec((float) 62.7429, (float) 66.6667),
+ new CoordRec((float) 67.5048, (float) 76.1905),
+ new CoordRec((float) 67.5048, (float) 85.7143),
+ new CoordRec((float) 62.7429, (float) 95.2381),
+ new CoordRec((float) 48.4571, (float) 100),
+ new CoordRec((float) 29.4095, (float) 100),
+};
+
+static final StrokeRec char56[] = {
+ new StrokeRec(29, char56_stroke0),
+};
+
+/* char: 57 '9' */
+
+static final CoordRec char57_stroke0[] = {
+ new CoordRec((float) 68.5048, (float) 66.6667),
+ new CoordRec((float) 63.7429, (float) 52.381),
+ new CoordRec((float) 54.219, (float) 42.8571),
+ new CoordRec((float) 39.9333, (float) 38.0952),
+ new CoordRec((float) 35.1714, (float) 38.0952),
+ new CoordRec((float) 20.8857, (float) 42.8571),
+ new CoordRec((float) 11.3619, (float) 52.381),
+ new CoordRec((float) 6.6, (float) 66.6667),
+ new CoordRec((float) 6.6, (float) 71.4286),
+ new CoordRec((float) 11.3619, (float) 85.7143),
+ new CoordRec((float) 20.8857, (float) 95.2381),
+ new CoordRec((float) 35.1714, (float) 100),
+ new CoordRec((float) 39.9333, (float) 100),
+ new CoordRec((float) 54.219, (float) 95.2381),
+ new CoordRec((float) 63.7429, (float) 85.7143),
+ new CoordRec((float) 68.5048, (float) 66.6667),
+ new CoordRec((float) 68.5048, (float) 42.8571),
+ new CoordRec((float) 63.7429, (float) 19.0476),
+ new CoordRec((float) 54.219, (float) 4.7619),
+ new CoordRec((float) 39.9333, (float) 0),
+ new CoordRec((float) 30.4095, (float) 0),
+ new CoordRec((float) 16.1238, (float) 4.7619),
+ new CoordRec((float) 11.3619, (float) 14.2857),
+};
+
+static final StrokeRec char57[] = {
+ new StrokeRec(23, char57_stroke0),
+};
+
+/* char: 58 ':' */
+
+static final CoordRec char58_stroke0[] = {
+ new CoordRec((float) 14.0819, (float) 66.6667),
+ new CoordRec((float) 9.32, (float) 61.9048),
+ new CoordRec((float) 14.0819, (float) 57.1429),
+ new CoordRec((float) 18.8438, (float) 61.9048),
+ new CoordRec((float) 14.0819, (float) 66.6667),
+};
+
+static final CoordRec char58_stroke1[] = {
+ new CoordRec((float) 14.0819, (float) 9.5238),
+ new CoordRec((float) 9.32, (float) 4.7619),
+ new CoordRec((float) 14.0819, (float) 0),
+ new CoordRec((float) 18.8438, (float) 4.7619),
+ new CoordRec((float) 14.0819, (float) 9.5238),
+};
+
+static final StrokeRec char58[] = {
+ new StrokeRec(5, char58_stroke0),
+ new StrokeRec(5, char58_stroke1),
+};
+
+/* char: 59 ';' */
+
+static final CoordRec char59_stroke0[] = {
+ new CoordRec((float) 12.9619, (float) 66.6667),
+ new CoordRec((float) 8.2, (float) 61.9048),
+ new CoordRec((float) 12.9619, (float) 57.1429),
+ new CoordRec((float) 17.7238, (float) 61.9048),
+ new CoordRec((float) 12.9619, (float) 66.6667),
+};
+
+static final CoordRec char59_stroke1[] = {
+ new CoordRec((float) 17.7238, (float) 4.7619),
+ new CoordRec((float) 12.9619, (float) 0),
+ new CoordRec((float) 8.2, (float) 4.7619),
+ new CoordRec((float) 12.9619, (float) 9.5238),
+ new CoordRec((float) 17.7238, (float) 4.7619),
+ new CoordRec((float) 17.7238, (float) -4.7619),
+ new CoordRec((float) 12.9619, (float) -14.2857),
+ new CoordRec((float) 8.2, (float) -19.0476),
+};
+
+static final StrokeRec char59[] = {
+ new StrokeRec(5, char59_stroke0),
+ new StrokeRec(8, char59_stroke1),
+};
+
+/* char: 60 '<' */
+
+static final CoordRec char60_stroke0[] = {
+ new CoordRec((float) 79.2505, (float) 85.7143),
+ new CoordRec((float) 3.06, (float) 42.8571),
+ new CoordRec((float) 79.2505, (float) 0),
+};
+
+static final StrokeRec char60[] = {
+ new StrokeRec(3, char60_stroke0),
+};
+
+/* char: 61 '=' */
+
+static final CoordRec char61_stroke0[] = {
+ new CoordRec((float) 5.7, (float) 57.1429),
+ new CoordRec((float) 91.4143, (float) 57.1429),
+};
+
+static final CoordRec char61_stroke1[] = {
+ new CoordRec((float) 5.7, (float) 28.5714),
+ new CoordRec((float) 91.4143, (float) 28.5714),
+};
+
+static final StrokeRec char61[] = {
+ new StrokeRec(2, char61_stroke0),
+ new StrokeRec(2, char61_stroke1),
+};
+
+/* char: 62 '>' */
+
+static final CoordRec char62_stroke0[] = {
+ new CoordRec((float) 2.78, (float) 85.7143),
+ new CoordRec((float) 78.9705, (float) 42.8571),
+ new CoordRec((float) 2.78, (float) 0),
+};
+
+static final StrokeRec char62[] = {
+ new StrokeRec(3, char62_stroke0),
+};
+
+/* char: 63 '?' */
+
+static final CoordRec char63_stroke0[] = {
+ new CoordRec((float) 8.42, (float) 76.1905),
+ new CoordRec((float) 8.42, (float) 80.9524),
+ new CoordRec((float) 13.1819, (float) 90.4762),
+ new CoordRec((float) 17.9438, (float) 95.2381),
+ new CoordRec((float) 27.4676, (float) 100),
+ new CoordRec((float) 46.5152, (float) 100),
+ new CoordRec((float) 56.039, (float) 95.2381),
+ new CoordRec((float) 60.801, (float) 90.4762),
+ new CoordRec((float) 65.5629, (float) 80.9524),
+ new CoordRec((float) 65.5629, (float) 71.4286),
+ new CoordRec((float) 60.801, (float) 61.9048),
+ new CoordRec((float) 56.039, (float) 57.1429),
+ new CoordRec((float) 36.9914, (float) 47.619),
+ new CoordRec((float) 36.9914, (float) 33.3333),
+};
+
+static final CoordRec char63_stroke1[] = {
+ new CoordRec((float) 36.9914, (float) 9.5238),
+ new CoordRec((float) 32.2295, (float) 4.7619),
+ new CoordRec((float) 36.9914, (float) 0),
+ new CoordRec((float) 41.7533, (float) 4.7619),
+ new CoordRec((float) 36.9914, (float) 9.5238),
+};
+
+static final StrokeRec char63[] = {
+ new StrokeRec(14, char63_stroke0),
+ new StrokeRec(5, char63_stroke1),
+};
+
+/* char: 64 '@' */
+
+static final CoordRec char64_stroke0[] = {
+ new CoordRec((float) 49.2171, (float) 52.381),
+ new CoordRec((float) 39.6933, (float) 57.1429),
+ new CoordRec((float) 30.1695, (float) 57.1429),
+ new CoordRec((float) 25.4076, (float) 47.619),
+ new CoordRec((float) 25.4076, (float) 42.8571),
+ new CoordRec((float) 30.1695, (float) 33.3333),
+ new CoordRec((float) 39.6933, (float) 33.3333),
+ new CoordRec((float) 49.2171, (float) 38.0952),
+};
+
+static final CoordRec char64_stroke1[] = {
+ new CoordRec((float) 49.2171, (float) 57.1429),
+ new CoordRec((float) 49.2171, (float) 38.0952),
+ new CoordRec((float) 53.979, (float) 33.3333),
+ new CoordRec((float) 63.5029, (float) 33.3333),
+ new CoordRec((float) 68.2648, (float) 42.8571),
+ new CoordRec((float) 68.2648, (float) 47.619),
+ new CoordRec((float) 63.5029, (float) 61.9048),
+ new CoordRec((float) 53.979, (float) 71.4286),
+ new CoordRec((float) 39.6933, (float) 76.1905),
+ new CoordRec((float) 34.9314, (float) 76.1905),
+ new CoordRec((float) 20.6457, (float) 71.4286),
+ new CoordRec((float) 11.1219, (float) 61.9048),
+ new CoordRec((float) 6.36, (float) 47.619),
+ new CoordRec((float) 6.36, (float) 42.8571),
+ new CoordRec((float) 11.1219, (float) 28.5714),
+ new CoordRec((float) 20.6457, (float) 19.0476),
+ new CoordRec((float) 34.9314, (float) 14.2857),
+ new CoordRec((float) 39.6933, (float) 14.2857),
+ new CoordRec((float) 53.979, (float) 19.0476),
+};
+
+static final StrokeRec char64[] = {
+ new StrokeRec(8, char64_stroke0),
+ new StrokeRec(19, char64_stroke1),
+};
+
+/* char: 65 'A' */
+
+static final CoordRec char65_stroke0[] = {
+ new CoordRec((float) 40.5952, (float) 100),
+ new CoordRec((float) 2.5, (float) 0),
+};
+
+static final CoordRec char65_stroke1[] = {
+ new CoordRec((float) 40.5952, (float) 100),
+ new CoordRec((float) 78.6905, (float) 0),
+};
+
+static final CoordRec char65_stroke2[] = {
+ new CoordRec((float) 16.7857, (float) 33.3333),
+ new CoordRec((float) 64.4048, (float) 33.3333),
+};
+
+static final StrokeRec char65[] = {
+ new StrokeRec(2, char65_stroke0),
+ new StrokeRec(2, char65_stroke1),
+ new StrokeRec(2, char65_stroke2),
+};
+
+/* char: 66 'B' */
+
+static final CoordRec char66_stroke0[] = {
+ new CoordRec((float) 11.42, (float) 100),
+ new CoordRec((float) 11.42, (float) 0),
+};
+
+static final CoordRec char66_stroke1[] = {
+ new CoordRec((float) 11.42, (float) 100),
+ new CoordRec((float) 54.2771, (float) 100),
+ new CoordRec((float) 68.5629, (float) 95.2381),
+ new CoordRec((float) 73.3248, (float) 90.4762),
+ new CoordRec((float) 78.0867, (float) 80.9524),
+ new CoordRec((float) 78.0867, (float) 71.4286),
+ new CoordRec((float) 73.3248, (float) 61.9048),
+ new CoordRec((float) 68.5629, (float) 57.1429),
+ new CoordRec((float) 54.2771, (float) 52.381),
+};
+
+static final CoordRec char66_stroke2[] = {
+ new CoordRec((float) 11.42, (float) 52.381),
+ new CoordRec((float) 54.2771, (float) 52.381),
+ new CoordRec((float) 68.5629, (float) 47.619),
+ new CoordRec((float) 73.3248, (float) 42.8571),
+ new CoordRec((float) 78.0867, (float) 33.3333),
+ new CoordRec((float) 78.0867, (float) 19.0476),
+ new CoordRec((float) 73.3248, (float) 9.5238),
+ new CoordRec((float) 68.5629, (float) 4.7619),
+ new CoordRec((float) 54.2771, (float) 0),
+ new CoordRec((float) 11.42, (float) 0),
+};
+
+static final StrokeRec char66[] = {
+ new StrokeRec(2, char66_stroke0),
+ new StrokeRec(9, char66_stroke1),
+ new StrokeRec(10, char66_stroke2),
+};
+
+/* char: 67 'C' */
+
+static final CoordRec char67_stroke0[] = {
+ new CoordRec((float) 78.0886, (float) 76.1905),
+ new CoordRec((float) 73.3267, (float) 85.7143),
+ new CoordRec((float) 63.8029, (float) 95.2381),
+ new CoordRec((float) 54.279, (float) 100),
+ new CoordRec((float) 35.2314, (float) 100),
+ new CoordRec((float) 25.7076, (float) 95.2381),
+ new CoordRec((float) 16.1838, (float) 85.7143),
+ new CoordRec((float) 11.4219, (float) 76.1905),
+ new CoordRec((float) 6.66, (float) 61.9048),
+ new CoordRec((float) 6.66, (float) 38.0952),
+ new CoordRec((float) 11.4219, (float) 23.8095),
+ new CoordRec((float) 16.1838, (float) 14.2857),
+ new CoordRec((float) 25.7076, (float) 4.7619),
+ new CoordRec((float) 35.2314, (float) 0),
+ new CoordRec((float) 54.279, (float) 0),
+ new CoordRec((float) 63.8029, (float) 4.7619),
+ new CoordRec((float) 73.3267, (float) 14.2857),
+ new CoordRec((float) 78.0886, (float) 23.8095),
+};
+
+static final StrokeRec char67[] = {
+ new StrokeRec(18, char67_stroke0),
+};
+
+/* char: 68 'D' */
+
+static final CoordRec char68_stroke0[] = {
+ new CoordRec((float) 11.96, (float) 100),
+ new CoordRec((float) 11.96, (float) 0),
+};
+
+static final CoordRec char68_stroke1[] = {
+ new CoordRec((float) 11.96, (float) 100),
+ new CoordRec((float) 45.2933, (float) 100),
+ new CoordRec((float) 59.579, (float) 95.2381),
+ new CoordRec((float) 69.1029, (float) 85.7143),
+ new CoordRec((float) 73.8648, (float) 76.1905),
+ new CoordRec((float) 78.6267, (float) 61.9048),
+ new CoordRec((float) 78.6267, (float) 38.0952),
+ new CoordRec((float) 73.8648, (float) 23.8095),
+ new CoordRec((float) 69.1029, (float) 14.2857),
+ new CoordRec((float) 59.579, (float) 4.7619),
+ new CoordRec((float) 45.2933, (float) 0),
+ new CoordRec((float) 11.96, (float) 0),
+};
+
+static final StrokeRec char68[] = {
+ new StrokeRec(2, char68_stroke0),
+ new StrokeRec(12, char68_stroke1),
+};
+
+/* char: 69 'E' */
+
+static final CoordRec char69_stroke0[] = {
+ new CoordRec((float) 11.42, (float) 100),
+ new CoordRec((float) 11.42, (float) 0),
+};
+
+static final CoordRec char69_stroke1[] = {
+ new CoordRec((float) 11.42, (float) 100),
+ new CoordRec((float) 73.3248, (float) 100),
+};
+
+static final CoordRec char69_stroke2[] = {
+ new CoordRec((float) 11.42, (float) 52.381),
+ new CoordRec((float) 49.5152, (float) 52.381),
+};
+
+static final CoordRec char69_stroke3[] = {
+ new CoordRec((float) 11.42, (float) 0),
+ new CoordRec((float) 73.3248, (float) 0),
+};
+
+static final StrokeRec char69[] = {
+ new StrokeRec(2, char69_stroke0),
+ new StrokeRec(2, char69_stroke1),
+ new StrokeRec(2, char69_stroke2),
+ new StrokeRec(2, char69_stroke3),
+};
+
+/* char: 70 'F' */
+
+static final CoordRec char70_stroke0[] = {
+ new CoordRec((float) 11.42, (float) 100),
+ new CoordRec((float) 11.42, (float) 0),
+};
+
+static final CoordRec char70_stroke1[] = {
+ new CoordRec((float) 11.42, (float) 100),
+ new CoordRec((float) 73.3248, (float) 100),
+};
+
+static final CoordRec char70_stroke2[] = {
+ new CoordRec((float) 11.42, (float) 52.381),
+ new CoordRec((float) 49.5152, (float) 52.381),
+};
+
+static final StrokeRec char70[] = {
+ new StrokeRec(2, char70_stroke0),
+ new StrokeRec(2, char70_stroke1),
+ new StrokeRec(2, char70_stroke2),
+};
+
+/* char: 71 'G' */
+
+static final CoordRec char71_stroke0[] = {
+ new CoordRec((float) 78.4886, (float) 76.1905),
+ new CoordRec((float) 73.7267, (float) 85.7143),
+ new CoordRec((float) 64.2029, (float) 95.2381),
+ new CoordRec((float) 54.679, (float) 100),
+ new CoordRec((float) 35.6314, (float) 100),
+ new CoordRec((float) 26.1076, (float) 95.2381),
+ new CoordRec((float) 16.5838, (float) 85.7143),
+ new CoordRec((float) 11.8219, (float) 76.1905),
+ new CoordRec((float) 7.06, (float) 61.9048),
+ new CoordRec((float) 7.06, (float) 38.0952),
+ new CoordRec((float) 11.8219, (float) 23.8095),
+ new CoordRec((float) 16.5838, (float) 14.2857),
+ new CoordRec((float) 26.1076, (float) 4.7619),
+ new CoordRec((float) 35.6314, (float) 0),
+ new CoordRec((float) 54.679, (float) 0),
+ new CoordRec((float) 64.2029, (float) 4.7619),
+ new CoordRec((float) 73.7267, (float) 14.2857),
+ new CoordRec((float) 78.4886, (float) 23.8095),
+ new CoordRec((float) 78.4886, (float) 38.0952),
+};
+
+static final CoordRec char71_stroke1[] = {
+ new CoordRec((float) 54.679, (float) 38.0952),
+ new CoordRec((float) 78.4886, (float) 38.0952),
+};
+
+static final StrokeRec char71[] = {
+ new StrokeRec(19, char71_stroke0),
+ new StrokeRec(2, char71_stroke1),
+};
+
+/* char: 72 'H' */
+
+static final CoordRec char72_stroke0[] = {
+ new CoordRec((float) 11.42, (float) 100),
+ new CoordRec((float) 11.42, (float) 0),
+};
+
+static final CoordRec char72_stroke1[] = {
+ new CoordRec((float) 78.0867, (float) 100),
+ new CoordRec((float) 78.0867, (float) 0),
+};
+
+static final CoordRec char72_stroke2[] = {
+ new CoordRec((float) 11.42, (float) 52.381),
+ new CoordRec((float) 78.0867, (float) 52.381),
+};
+
+static final StrokeRec char72[] = {
+ new StrokeRec(2, char72_stroke0),
+ new StrokeRec(2, char72_stroke1),
+ new StrokeRec(2, char72_stroke2),
+};
+
+/* char: 73 'I' */
+
+static final CoordRec char73_stroke0[] = {
+ new CoordRec((float) 10.86, (float) 100),
+ new CoordRec((float) 10.86, (float) 0),
+};
+
+static final StrokeRec char73[] = {
+ new StrokeRec(2, char73_stroke0),
+};
+
+/* char: 74 'J' */
+
+static final CoordRec char74_stroke0[] = {
+ new CoordRec((float) 50.119, (float) 100),
+ new CoordRec((float) 50.119, (float) 23.8095),
+ new CoordRec((float) 45.3571, (float) 9.5238),
+ new CoordRec((float) 40.5952, (float) 4.7619),
+ new CoordRec((float) 31.0714, (float) 0),
+ new CoordRec((float) 21.5476, (float) 0),
+ new CoordRec((float) 12.0238, (float) 4.7619),
+ new CoordRec((float) 7.2619, (float) 9.5238),
+ new CoordRec((float) 2.5, (float) 23.8095),
+ new CoordRec((float) 2.5, (float) 33.3333),
+};
+
+static final StrokeRec char74[] = {
+ new StrokeRec(10, char74_stroke0),
+};
+
+/* char: 75 'K' */
+
+static final CoordRec char75_stroke0[] = {
+ new CoordRec((float) 11.28, (float) 100),
+ new CoordRec((float) 11.28, (float) 0),
+};
+
+static final CoordRec char75_stroke1[] = {
+ new CoordRec((float) 77.9467, (float) 100),
+ new CoordRec((float) 11.28, (float) 33.3333),
+};
+
+static final CoordRec char75_stroke2[] = {
+ new CoordRec((float) 35.0895, (float) 57.1429),
+ new CoordRec((float) 77.9467, (float) 0),
+};
+
+static final StrokeRec char75[] = {
+ new StrokeRec(2, char75_stroke0),
+ new StrokeRec(2, char75_stroke1),
+ new StrokeRec(2, char75_stroke2),
+};
+
+/* char: 76 'L' */
+
+static final CoordRec char76_stroke0[] = {
+ new CoordRec((float) 11.68, (float) 100),
+ new CoordRec((float) 11.68, (float) 0),
+};
+
+static final CoordRec char76_stroke1[] = {
+ new CoordRec((float) 11.68, (float) 0),
+ new CoordRec((float) 68.8229, (float) 0),
+};
+
+static final StrokeRec char76[] = {
+ new StrokeRec(2, char76_stroke0),
+ new StrokeRec(2, char76_stroke1),
+};
+
+/* char: 77 'M' */
+
+static final CoordRec char77_stroke0[] = {
+ new CoordRec((float) 10.86, (float) 100),
+ new CoordRec((float) 10.86, (float) 0),
+};
+
+static final CoordRec char77_stroke1[] = {
+ new CoordRec((float) 10.86, (float) 100),
+ new CoordRec((float) 48.9552, (float) 0),
+};
+
+static final CoordRec char77_stroke2[] = {
+ new CoordRec((float) 87.0505, (float) 100),
+ new CoordRec((float) 48.9552, (float) 0),
+};
+
+static final CoordRec char77_stroke3[] = {
+ new CoordRec((float) 87.0505, (float) 100),
+ new CoordRec((float) 87.0505, (float) 0),
+};
+
+static final StrokeRec char77[] = {
+ new StrokeRec(2, char77_stroke0),
+ new StrokeRec(2, char77_stroke1),
+ new StrokeRec(2, char77_stroke2),
+ new StrokeRec(2, char77_stroke3),
+};
+
+/* char: 78 'N' */
+
+static final CoordRec char78_stroke0[] = {
+ new CoordRec((float) 11.14, (float) 100),
+ new CoordRec((float) 11.14, (float) 0),
+};
+
+static final CoordRec char78_stroke1[] = {
+ new CoordRec((float) 11.14, (float) 100),
+ new CoordRec((float) 77.8067, (float) 0),
+};
+
+static final CoordRec char78_stroke2[] = {
+ new CoordRec((float) 77.8067, (float) 100),
+ new CoordRec((float) 77.8067, (float) 0),
+};
+
+static final StrokeRec char78[] = {
+ new StrokeRec(2, char78_stroke0),
+ new StrokeRec(2, char78_stroke1),
+ new StrokeRec(2, char78_stroke2),
+};
+
+/* char: 79 'O' */
+
+static final CoordRec char79_stroke0[] = {
+ new CoordRec((float) 34.8114, (float) 100),
+ new CoordRec((float) 25.2876, (float) 95.2381),
+ new CoordRec((float) 15.7638, (float) 85.7143),
+ new CoordRec((float) 11.0019, (float) 76.1905),
+ new CoordRec((float) 6.24, (float) 61.9048),
+ new CoordRec((float) 6.24, (float) 38.0952),
+ new CoordRec((float) 11.0019, (float) 23.8095),
+ new CoordRec((float) 15.7638, (float) 14.2857),
+ new CoordRec((float) 25.2876, (float) 4.7619),
+ new CoordRec((float) 34.8114, (float) 0),
+ new CoordRec((float) 53.859, (float) 0),
+ new CoordRec((float) 63.3829, (float) 4.7619),
+ new CoordRec((float) 72.9067, (float) 14.2857),
+ new CoordRec((float) 77.6686, (float) 23.8095),
+ new CoordRec((float) 82.4305, (float) 38.0952),
+ new CoordRec((float) 82.4305, (float) 61.9048),
+ new CoordRec((float) 77.6686, (float) 76.1905),
+ new CoordRec((float) 72.9067, (float) 85.7143),
+ new CoordRec((float) 63.3829, (float) 95.2381),
+ new CoordRec((float) 53.859, (float) 100),
+ new CoordRec((float) 34.8114, (float) 100),
+};
+
+static final StrokeRec char79[] = {
+ new StrokeRec(21, char79_stroke0),
+};
+
+/* char: 80 'P' */
+
+static final CoordRec char80_stroke0[] = {
+ new CoordRec((float) 12.1, (float) 100),
+ new CoordRec((float) 12.1, (float) 0),
+};
+
+static final CoordRec char80_stroke1[] = {
+ new CoordRec((float) 12.1, (float) 100),
+ new CoordRec((float) 54.9571, (float) 100),
+ new CoordRec((float) 69.2429, (float) 95.2381),
+ new CoordRec((float) 74.0048, (float) 90.4762),
+ new CoordRec((float) 78.7667, (float) 80.9524),
+ new CoordRec((float) 78.7667, (float) 66.6667),
+ new CoordRec((float) 74.0048, (float) 57.1429),
+ new CoordRec((float) 69.2429, (float) 52.381),
+ new CoordRec((float) 54.9571, (float) 47.619),
+ new CoordRec((float) 12.1, (float) 47.619),
+};
+
+static final StrokeRec char80[] = {
+ new StrokeRec(2, char80_stroke0),
+ new StrokeRec(10, char80_stroke1),
+};
+
+/* char: 81 'Q' */
+
+static final CoordRec char81_stroke0[] = {
+ new CoordRec((float) 33.8714, (float) 100),
+ new CoordRec((float) 24.3476, (float) 95.2381),
+ new CoordRec((float) 14.8238, (float) 85.7143),
+ new CoordRec((float) 10.0619, (float) 76.1905),
+ new CoordRec((float) 5.3, (float) 61.9048),
+ new CoordRec((float) 5.3, (float) 38.0952),
+ new CoordRec((float) 10.0619, (float) 23.8095),
+ new CoordRec((float) 14.8238, (float) 14.2857),
+ new CoordRec((float) 24.3476, (float) 4.7619),
+ new CoordRec((float) 33.8714, (float) 0),
+ new CoordRec((float) 52.919, (float) 0),
+ new CoordRec((float) 62.4429, (float) 4.7619),
+ new CoordRec((float) 71.9667, (float) 14.2857),
+ new CoordRec((float) 76.7286, (float) 23.8095),
+ new CoordRec((float) 81.4905, (float) 38.0952),
+ new CoordRec((float) 81.4905, (float) 61.9048),
+ new CoordRec((float) 76.7286, (float) 76.1905),
+ new CoordRec((float) 71.9667, (float) 85.7143),
+ new CoordRec((float) 62.4429, (float) 95.2381),
+ new CoordRec((float) 52.919, (float) 100),
+ new CoordRec((float) 33.8714, (float) 100),
+};
+
+static final CoordRec char81_stroke1[] = {
+ new CoordRec((float) 48.1571, (float) 19.0476),
+ new CoordRec((float) 76.7286, (float) -9.5238),
+};
+
+static final StrokeRec char81[] = {
+ new StrokeRec(21, char81_stroke0),
+ new StrokeRec(2, char81_stroke1),
+};
+
+/* char: 82 'R' */
+
+static final CoordRec char82_stroke0[] = {
+ new CoordRec((float) 11.68, (float) 100),
+ new CoordRec((float) 11.68, (float) 0),
+};
+
+static final CoordRec char82_stroke1[] = {
+ new CoordRec((float) 11.68, (float) 100),
+ new CoordRec((float) 54.5371, (float) 100),
+ new CoordRec((float) 68.8229, (float) 95.2381),
+ new CoordRec((float) 73.5848, (float) 90.4762),
+ new CoordRec((float) 78.3467, (float) 80.9524),
+ new CoordRec((float) 78.3467, (float) 71.4286),
+ new CoordRec((float) 73.5848, (float) 61.9048),
+ new CoordRec((float) 68.8229, (float) 57.1429),
+ new CoordRec((float) 54.5371, (float) 52.381),
+ new CoordRec((float) 11.68, (float) 52.381),
+};
+
+static final CoordRec char82_stroke2[] = {
+ new CoordRec((float) 45.0133, (float) 52.381),
+ new CoordRec((float) 78.3467, (float) 0),
+};
+
+static final StrokeRec char82[] = {
+ new StrokeRec(2, char82_stroke0),
+ new StrokeRec(10, char82_stroke1),
+ new StrokeRec(2, char82_stroke2),
+};
+
+/* char: 83 'S' */
+
+static final CoordRec char83_stroke0[] = {
+ new CoordRec((float) 74.6667, (float) 85.7143),
+ new CoordRec((float) 65.1429, (float) 95.2381),
+ new CoordRec((float) 50.8571, (float) 100),
+ new CoordRec((float) 31.8095, (float) 100),
+ new CoordRec((float) 17.5238, (float) 95.2381),
+ new CoordRec((float) 8, (float) 85.7143),
+ new CoordRec((float) 8, (float) 76.1905),
+ new CoordRec((float) 12.7619, (float) 66.6667),
+ new CoordRec((float) 17.5238, (float) 61.9048),
+ new CoordRec((float) 27.0476, (float) 57.1429),
+ new CoordRec((float) 55.619, (float) 47.619),
+ new CoordRec((float) 65.1429, (float) 42.8571),
+ new CoordRec((float) 69.9048, (float) 38.0952),
+ new CoordRec((float) 74.6667, (float) 28.5714),
+ new CoordRec((float) 74.6667, (float) 14.2857),
+ new CoordRec((float) 65.1429, (float) 4.7619),
+ new CoordRec((float) 50.8571, (float) 0),
+ new CoordRec((float) 31.8095, (float) 0),
+ new CoordRec((float) 17.5238, (float) 4.7619),
+ new CoordRec((float) 8, (float) 14.2857),
+};
+
+static final StrokeRec char83[] = {
+ new StrokeRec(20, char83_stroke0),
+};
+
+/* char: 84 'T' */
+
+static final CoordRec char84_stroke0[] = {
+ new CoordRec((float) 35.6933, (float) 100),
+ new CoordRec((float) 35.6933, (float) 0),
+};
+
+static final CoordRec char84_stroke1[] = {
+ new CoordRec((float) 2.36, (float) 100),
+ new CoordRec((float) 69.0267, (float) 100),
+};
+
+static final StrokeRec char84[] = {
+ new StrokeRec(2, char84_stroke0),
+ new StrokeRec(2, char84_stroke1),
+};
+
+/* char: 85 'U' */
+
+static final CoordRec char85_stroke0[] = {
+ new CoordRec((float) 11.54, (float) 100),
+ new CoordRec((float) 11.54, (float) 28.5714),
+ new CoordRec((float) 16.3019, (float) 14.2857),
+ new CoordRec((float) 25.8257, (float) 4.7619),
+ new CoordRec((float) 40.1114, (float) 0),
+ new CoordRec((float) 49.6352, (float) 0),
+ new CoordRec((float) 63.921, (float) 4.7619),
+ new CoordRec((float) 73.4448, (float) 14.2857),
+ new CoordRec((float) 78.2067, (float) 28.5714),
+ new CoordRec((float) 78.2067, (float) 100),
+};
+
+static final StrokeRec char85[] = {
+ new StrokeRec(10, char85_stroke0),
+};
+
+/* char: 86 'V' */
+
+static final CoordRec char86_stroke0[] = {
+ new CoordRec((float) 2.36, (float) 100),
+ new CoordRec((float) 40.4552, (float) 0),
+};
+
+static final CoordRec char86_stroke1[] = {
+ new CoordRec((float) 78.5505, (float) 100),
+ new CoordRec((float) 40.4552, (float) 0),
+};
+
+static final StrokeRec char86[] = {
+ new StrokeRec(2, char86_stroke0),
+ new StrokeRec(2, char86_stroke1),
+};
+
+/* char: 87 'W' */
+
+static final CoordRec char87_stroke0[] = {
+ new CoordRec((float) 2.22, (float) 100),
+ new CoordRec((float) 26.0295, (float) 0),
+};
+
+static final CoordRec char87_stroke1[] = {
+ new CoordRec((float) 49.839, (float) 100),
+ new CoordRec((float) 26.0295, (float) 0),
+};
+
+static final CoordRec char87_stroke2[] = {
+ new CoordRec((float) 49.839, (float) 100),
+ new CoordRec((float) 73.6486, (float) 0),
+};
+
+static final CoordRec char87_stroke3[] = {
+ new CoordRec((float) 97.4581, (float) 100),
+ new CoordRec((float) 73.6486, (float) 0),
+};
+
+static final StrokeRec char87[] = {
+ new StrokeRec(2, char87_stroke0),
+ new StrokeRec(2, char87_stroke1),
+ new StrokeRec(2, char87_stroke2),
+ new StrokeRec(2, char87_stroke3),
+};
+
+/* char: 88 'X' */
+
+static final CoordRec char88_stroke0[] = {
+ new CoordRec((float) 2.5, (float) 100),
+ new CoordRec((float) 69.1667, (float) 0),
+};
+
+static final CoordRec char88_stroke1[] = {
+ new CoordRec((float) 69.1667, (float) 100),
+ new CoordRec((float) 2.5, (float) 0),
+};
+
+static final StrokeRec char88[] = {
+ new StrokeRec(2, char88_stroke0),
+ new StrokeRec(2, char88_stroke1),
+};
+
+/* char: 89 'Y' */
+
+static final CoordRec char89_stroke0[] = {
+ new CoordRec((float) 1.52, (float) 100),
+ new CoordRec((float) 39.6152, (float) 52.381),
+ new CoordRec((float) 39.6152, (float) 0),
+};
+
+static final CoordRec char89_stroke1[] = {
+ new CoordRec((float) 77.7105, (float) 100),
+ new CoordRec((float) 39.6152, (float) 52.381),
+};
+
+static final StrokeRec char89[] = {
+ new StrokeRec(3, char89_stroke0),
+ new StrokeRec(2, char89_stroke1),
+};
+
+/* char: 90 'Z' */
+
+static final CoordRec char90_stroke0[] = {
+ new CoordRec((float) 69.1667, (float) 100),
+ new CoordRec((float) 2.5, (float) 0),
+};
+
+static final CoordRec char90_stroke1[] = {
+ new CoordRec((float) 2.5, (float) 100),
+ new CoordRec((float) 69.1667, (float) 100),
+};
+
+static final CoordRec char90_stroke2[] = {
+ new CoordRec((float) 2.5, (float) 0),
+ new CoordRec((float) 69.1667, (float) 0),
+};
+
+static final StrokeRec char90[] = {
+ new StrokeRec(2, char90_stroke0),
+ new StrokeRec(2, char90_stroke1),
+ new StrokeRec(2, char90_stroke2),
+};
+
+/* char: 91 '[' */
+
+static final CoordRec char91_stroke0[] = {
+ new CoordRec((float) 7.78, (float) 119.048),
+ new CoordRec((float) 7.78, (float) -33.3333),
+};
+
+static final CoordRec char91_stroke1[] = {
+ new CoordRec((float) 12.5419, (float) 119.048),
+ new CoordRec((float) 12.5419, (float) -33.3333),
+};
+
+static final CoordRec char91_stroke2[] = {
+ new CoordRec((float) 7.78, (float) 119.048),
+ new CoordRec((float) 41.1133, (float) 119.048),
+};
+
+static final CoordRec char91_stroke3[] = {
+ new CoordRec((float) 7.78, (float) -33.3333),
+ new CoordRec((float) 41.1133, (float) -33.3333),
+};
+
+static final StrokeRec char91[] = {
+ new StrokeRec(2, char91_stroke0),
+ new StrokeRec(2, char91_stroke1),
+ new StrokeRec(2, char91_stroke2),
+ new StrokeRec(2, char91_stroke3),
+};
+
+/* char: 92 '\' */
+
+static final CoordRec char92_stroke0[] = {
+ new CoordRec((float) 5.84, (float) 100),
+ new CoordRec((float) 72.5067, (float) -14.2857),
+};
+
+static final StrokeRec char92[] = {
+ new StrokeRec(2, char92_stroke0),
+};
+
+/* char: 93 ']' */
+
+static final CoordRec char93_stroke0[] = {
+ new CoordRec((float) 33.0114, (float) 119.048),
+ new CoordRec((float) 33.0114, (float) -33.3333),
+};
+
+static final CoordRec char93_stroke1[] = {
+ new CoordRec((float) 37.7733, (float) 119.048),
+ new CoordRec((float) 37.7733, (float) -33.3333),
+};
+
+static final CoordRec char93_stroke2[] = {
+ new CoordRec((float) 4.44, (float) 119.048),
+ new CoordRec((float) 37.7733, (float) 119.048),
+};
+
+static final CoordRec char93_stroke3[] = {
+ new CoordRec((float) 4.44, (float) -33.3333),
+ new CoordRec((float) 37.7733, (float) -33.3333),
+};
+
+static final StrokeRec char93[] = {
+ new StrokeRec(2, char93_stroke0),
+ new StrokeRec(2, char93_stroke1),
+ new StrokeRec(2, char93_stroke2),
+ new StrokeRec(2, char93_stroke3),
+};
+
+/* char: 94 '^' */
+
+static final CoordRec char94_stroke0[] = {
+ new CoordRec((float) 44.0752, (float) 109.524),
+ new CoordRec((float) 5.98, (float) 42.8571),
+};
+
+static final CoordRec char94_stroke1[] = {
+ new CoordRec((float) 44.0752, (float) 109.524),
+ new CoordRec((float) 82.1705, (float) 42.8571),
+};
+
+static final StrokeRec char94[] = {
+ new StrokeRec(2, char94_stroke0),
+ new StrokeRec(2, char94_stroke1),
+};
+
+/* char: 95 '_' */
+
+static final CoordRec char95_stroke0[] = {
+ new CoordRec((float)-1.1, (float) -33.3333),
+ new CoordRec((float) 103.662, (float) -33.3333),
+ new CoordRec((float) 103.662, (float) -28.5714),
+ new CoordRec((float)-1.1, (float) -28.5714),
+ new CoordRec((float)-1.1, (float) -33.3333),
+};
+
+static final StrokeRec char95[] = {
+ new StrokeRec(5, char95_stroke0),
+};
+
+/* char: 96 '`' */
+
+static final CoordRec char96_stroke0[] = {
+ new CoordRec((float) 33.0219, (float) 100),
+ new CoordRec((float) 56.8314, (float) 71.4286),
+};
+
+static final CoordRec char96_stroke1[] = {
+ new CoordRec((float) 33.0219, (float) 100),
+ new CoordRec((float) 28.26, (float) 95.2381),
+ new CoordRec((float) 56.8314, (float) 71.4286),
+};
+
+static final StrokeRec char96[] = {
+ new StrokeRec(2, char96_stroke0),
+ new StrokeRec(3, char96_stroke1),
+};
+
+/* char: 97 'a' */
+
+static final CoordRec char97_stroke0[] = {
+ new CoordRec((float) 63.8229, (float) 66.6667),
+ new CoordRec((float) 63.8229, (float) 0),
+};
+
+static final CoordRec char97_stroke1[] = {
+ new CoordRec((float) 63.8229, (float) 52.381),
+ new CoordRec((float) 54.299, (float) 61.9048),
+ new CoordRec((float) 44.7752, (float) 66.6667),
+ new CoordRec((float) 30.4895, (float) 66.6667),
+ new CoordRec((float) 20.9657, (float) 61.9048),
+ new CoordRec((float) 11.4419, (float) 52.381),
+ new CoordRec((float) 6.68, (float) 38.0952),
+ new CoordRec((float) 6.68, (float) 28.5714),
+ new CoordRec((float) 11.4419, (float) 14.2857),
+ new CoordRec((float) 20.9657, (float) 4.7619),
+ new CoordRec((float) 30.4895, (float) 0),
+ new CoordRec((float) 44.7752, (float) 0),
+ new CoordRec((float) 54.299, (float) 4.7619),
+ new CoordRec((float) 63.8229, (float) 14.2857),
+};
+
+static final StrokeRec char97[] = {
+ new StrokeRec(2, char97_stroke0),
+ new StrokeRec(14, char97_stroke1),
+};
+
+/* char: 98 'b' */
+
+static final CoordRec char98_stroke0[] = {
+ new CoordRec((float) 8.76, (float) 100),
+ new CoordRec((float) 8.76, (float) 0),
+};
+
+static final CoordRec char98_stroke1[] = {
+ new CoordRec((float) 8.76, (float) 52.381),
+ new CoordRec((float) 18.2838, (float) 61.9048),
+ new CoordRec((float) 27.8076, (float) 66.6667),
+ new CoordRec((float) 42.0933, (float) 66.6667),
+ new CoordRec((float) 51.6171, (float) 61.9048),
+ new CoordRec((float) 61.141, (float) 52.381),
+ new CoordRec((float) 65.9029, (float) 38.0952),
+ new CoordRec((float) 65.9029, (float) 28.5714),
+ new CoordRec((float) 61.141, (float) 14.2857),
+ new CoordRec((float) 51.6171, (float) 4.7619),
+ new CoordRec((float) 42.0933, (float) 0),
+ new CoordRec((float) 27.8076, (float) 0),
+ new CoordRec((float) 18.2838, (float) 4.7619),
+ new CoordRec((float) 8.76, (float) 14.2857),
+};
+
+static final StrokeRec char98[] = {
+ new StrokeRec(2, char98_stroke0),
+ new StrokeRec(14, char98_stroke1),
+};
+
+/* char: 99 'c' */
+
+static final CoordRec char99_stroke0[] = {
+ new CoordRec((float) 62.6629, (float) 52.381),
+ new CoordRec((float) 53.139, (float) 61.9048),
+ new CoordRec((float) 43.6152, (float) 66.6667),
+ new CoordRec((float) 29.3295, (float) 66.6667),
+ new CoordRec((float) 19.8057, (float) 61.9048),
+ new CoordRec((float) 10.2819, (float) 52.381),
+ new CoordRec((float) 5.52, (float) 38.0952),
+ new CoordRec((float) 5.52, (float) 28.5714),
+ new CoordRec((float) 10.2819, (float) 14.2857),
+ new CoordRec((float) 19.8057, (float) 4.7619),
+ new CoordRec((float) 29.3295, (float) 0),
+ new CoordRec((float) 43.6152, (float) 0),
+ new CoordRec((float) 53.139, (float) 4.7619),
+ new CoordRec((float) 62.6629, (float) 14.2857),
+};
+
+static final StrokeRec char99[] = {
+ new StrokeRec(14, char99_stroke0),
+};
+
+/* char: 100 'd' */
+
+static final CoordRec char100_stroke0[] = {
+ new CoordRec((float) 61.7829, (float) 100),
+ new CoordRec((float) 61.7829, (float) 0),
+};
+
+static final CoordRec char100_stroke1[] = {
+ new CoordRec((float) 61.7829, (float) 52.381),
+ new CoordRec((float) 52.259, (float) 61.9048),
+ new CoordRec((float) 42.7352, (float) 66.6667),
+ new CoordRec((float) 28.4495, (float) 66.6667),
+ new CoordRec((float) 18.9257, (float) 61.9048),
+ new CoordRec((float) 9.4019, (float) 52.381),
+ new CoordRec((float) 4.64, (float) 38.0952),
+ new CoordRec((float) 4.64, (float) 28.5714),
+ new CoordRec((float) 9.4019, (float) 14.2857),
+ new CoordRec((float) 18.9257, (float) 4.7619),
+ new CoordRec((float) 28.4495, (float) 0),
+ new CoordRec((float) 42.7352, (float) 0),
+ new CoordRec((float) 52.259, (float) 4.7619),
+ new CoordRec((float) 61.7829, (float) 14.2857),
+};
+
+static final StrokeRec char100[] = {
+ new StrokeRec(2, char100_stroke0),
+ new StrokeRec(14, char100_stroke1),
+};
+
+/* char: 101 'e' */
+
+static final CoordRec char101_stroke0[] = {
+ new CoordRec((float) 5.72, (float) 38.0952),
+ new CoordRec((float) 62.8629, (float) 38.0952),
+ new CoordRec((float) 62.8629, (float) 47.619),
+ new CoordRec((float) 58.101, (float) 57.1429),
+ new CoordRec((float) 53.339, (float) 61.9048),
+ new CoordRec((float) 43.8152, (float) 66.6667),
+ new CoordRec((float) 29.5295, (float) 66.6667),
+ new CoordRec((float) 20.0057, (float) 61.9048),
+ new CoordRec((float) 10.4819, (float) 52.381),
+ new CoordRec((float) 5.72, (float) 38.0952),
+ new CoordRec((float) 5.72, (float) 28.5714),
+ new CoordRec((float) 10.4819, (float) 14.2857),
+ new CoordRec((float) 20.0057, (float) 4.7619),
+ new CoordRec((float) 29.5295, (float) 0),
+ new CoordRec((float) 43.8152, (float) 0),
+ new CoordRec((float) 53.339, (float) 4.7619),
+ new CoordRec((float) 62.8629, (float) 14.2857),
+};
+
+static final StrokeRec char101[] = {
+ new StrokeRec(17, char101_stroke0),
+};
+
+/* char: 102 'f' */
+
+static final CoordRec char102_stroke0[] = {
+ new CoordRec((float) 38.7752, (float) 100),
+ new CoordRec((float) 29.2514, (float) 100),
+ new CoordRec((float) 19.7276, (float) 95.2381),
+ new CoordRec((float) 14.9657, (float) 80.9524),
+ new CoordRec((float) 14.9657, (float) 0),
+};
+
+static final CoordRec char102_stroke1[] = {
+ new CoordRec((float) 0.68, (float) 66.6667),
+ new CoordRec((float) 34.0133, (float) 66.6667),
+};
+
+static final StrokeRec char102[] = {
+ new StrokeRec(5, char102_stroke0),
+ new StrokeRec(2, char102_stroke1),
+};
+
+/* char: 103 'g' */
+
+static final CoordRec char103_stroke0[] = {
+ new CoordRec((float) 62.5029, (float) 66.6667),
+ new CoordRec((float) 62.5029, (float) -9.5238),
+ new CoordRec((float) 57.741, (float) -23.8095),
+ new CoordRec((float) 52.979, (float) -28.5714),
+ new CoordRec((float) 43.4552, (float) -33.3333),
+ new CoordRec((float) 29.1695, (float) -33.3333),
+ new CoordRec((float) 19.6457, (float) -28.5714),
+};
+
+static final CoordRec char103_stroke1[] = {
+ new CoordRec((float) 62.5029, (float) 52.381),
+ new CoordRec((float) 52.979, (float) 61.9048),
+ new CoordRec((float) 43.4552, (float) 66.6667),
+ new CoordRec((float) 29.1695, (float) 66.6667),
+ new CoordRec((float) 19.6457, (float) 61.9048),
+ new CoordRec((float) 10.1219, (float) 52.381),
+ new CoordRec((float) 5.36, (float) 38.0952),
+ new CoordRec((float) 5.36, (float) 28.5714),
+ new CoordRec((float) 10.1219, (float) 14.2857),
+ new CoordRec((float) 19.6457, (float) 4.7619),
+ new CoordRec((float) 29.1695, (float) 0),
+ new CoordRec((float) 43.4552, (float) 0),
+ new CoordRec((float) 52.979, (float) 4.7619),
+ new CoordRec((float) 62.5029, (float) 14.2857),
+};
+
+static final StrokeRec char103[] = {
+ new StrokeRec(7, char103_stroke0),
+ new StrokeRec(14, char103_stroke1),
+};
+
+/* char: 104 'h' */
+
+static final CoordRec char104_stroke0[] = {
+ new CoordRec((float) 9.6, (float) 100),
+ new CoordRec((float) 9.6, (float) 0),
+};
+
+static final CoordRec char104_stroke1[] = {
+ new CoordRec((float) 9.6, (float) 47.619),
+ new CoordRec((float) 23.8857, (float) 61.9048),
+ new CoordRec((float) 33.4095, (float) 66.6667),
+ new CoordRec((float) 47.6952, (float) 66.6667),
+ new CoordRec((float) 57.219, (float) 61.9048),
+ new CoordRec((float) 61.981, (float) 47.619),
+ new CoordRec((float) 61.981, (float) 0),
+};
+
+static final StrokeRec char104[] = {
+ new StrokeRec(2, char104_stroke0),
+ new StrokeRec(7, char104_stroke1),
+};
+
+/* char: 105 'i' */
+
+static final CoordRec char105_stroke0[] = {
+ new CoordRec((float) 10.02, (float) 100),
+ new CoordRec((float) 14.7819, (float) 95.2381),
+ new CoordRec((float) 19.5438, (float) 100),
+ new CoordRec((float) 14.7819, (float) 104.762),
+ new CoordRec((float) 10.02, (float) 100),
+};
+
+static final CoordRec char105_stroke1[] = {
+ new CoordRec((float) 14.7819, (float) 66.6667),
+ new CoordRec((float) 14.7819, (float) 0),
+};
+
+static final StrokeRec char105[] = {
+ new StrokeRec(5, char105_stroke0),
+ new StrokeRec(2, char105_stroke1),
+};
+
+/* char: 106 'j' */
+
+static final CoordRec char106_stroke0[] = {
+ new CoordRec((float) 17.3876, (float) 100),
+ new CoordRec((float) 22.1495, (float) 95.2381),
+ new CoordRec((float) 26.9114, (float) 100),
+ new CoordRec((float) 22.1495, (float) 104.762),
+ new CoordRec((float) 17.3876, (float) 100),
+};
+
+static final CoordRec char106_stroke1[] = {
+ new CoordRec((float) 22.1495, (float) 66.6667),
+ new CoordRec((float) 22.1495, (float) -14.2857),
+ new CoordRec((float) 17.3876, (float) -28.5714),
+ new CoordRec((float) 7.8638, (float) -33.3333),
+ new CoordRec((float)-1.66, (float) -33.3333),
+};
+
+static final StrokeRec char106[] = {
+ new StrokeRec(5, char106_stroke0),
+ new StrokeRec(5, char106_stroke1),
+};
+
+/* char: 107 'k' */
+
+static final CoordRec char107_stroke0[] = {
+ new CoordRec((float) 9.6, (float) 100),
+ new CoordRec((float) 9.6, (float) 0),
+};
+
+static final CoordRec char107_stroke1[] = {
+ new CoordRec((float) 57.219, (float) 66.6667),
+ new CoordRec((float) 9.6, (float) 19.0476),
+};
+
+static final CoordRec char107_stroke2[] = {
+ new CoordRec((float) 28.6476, (float) 38.0952),
+ new CoordRec((float) 61.981, (float) 0),
+};
+
+static final StrokeRec char107[] = {
+ new StrokeRec(2, char107_stroke0),
+ new StrokeRec(2, char107_stroke1),
+ new StrokeRec(2, char107_stroke2),
+};
+
+/* char: 108 'l' */
+
+static final CoordRec char108_stroke0[] = {
+ new CoordRec((float) 10.02, (float) 100),
+ new CoordRec((float) 10.02, (float) 0),
+};
+
+static final StrokeRec char108[] = {
+ new StrokeRec(2, char108_stroke0),
+};
+
+/* char: 109 'm' */
+
+static final CoordRec char109_stroke0[] = {
+ new CoordRec((float) 9.6, (float) 66.6667),
+ new CoordRec((float) 9.6, (float) 0),
+};
+
+static final CoordRec char109_stroke1[] = {
+ new CoordRec((float) 9.6, (float) 47.619),
+ new CoordRec((float) 23.8857, (float) 61.9048),
+ new CoordRec((float) 33.4095, (float) 66.6667),
+ new CoordRec((float) 47.6952, (float) 66.6667),
+ new CoordRec((float) 57.219, (float) 61.9048),
+ new CoordRec((float) 61.981, (float) 47.619),
+ new CoordRec((float) 61.981, (float) 0),
+};
+
+static final CoordRec char109_stroke2[] = {
+ new CoordRec((float) 61.981, (float) 47.619),
+ new CoordRec((float) 76.2667, (float) 61.9048),
+ new CoordRec((float) 85.7905, (float) 66.6667),
+ new CoordRec((float) 100.076, (float) 66.6667),
+ new CoordRec((float) 109.6, (float) 61.9048),
+ new CoordRec((float) 114.362, (float) 47.619),
+ new CoordRec((float) 114.362, (float) 0),
+};
+
+static final StrokeRec char109[] = {
+ new StrokeRec(2, char109_stroke0),
+ new StrokeRec(7, char109_stroke1),
+ new StrokeRec(7, char109_stroke2),
+};
+
+/* char: 110 'n' */
+
+static final CoordRec char110_stroke0[] = {
+ new CoordRec((float) 9.18, (float) 66.6667),
+ new CoordRec((float) 9.18, (float) 0),
+};
+
+static final CoordRec char110_stroke1[] = {
+ new CoordRec((float) 9.18, (float) 47.619),
+ new CoordRec((float) 23.4657, (float) 61.9048),
+ new CoordRec((float) 32.9895, (float) 66.6667),
+ new CoordRec((float) 47.2752, (float) 66.6667),
+ new CoordRec((float) 56.799, (float) 61.9048),
+ new CoordRec((float) 61.561, (float) 47.619),
+ new CoordRec((float) 61.561, (float) 0),
+};
+
+static final StrokeRec char110[] = {
+ new StrokeRec(2, char110_stroke0),
+ new StrokeRec(7, char110_stroke1),
+};
+
+/* char: 111 'o' */
+
+static final CoordRec char111_stroke0[] = {
+ new CoordRec((float) 28.7895, (float) 66.6667),
+ new CoordRec((float) 19.2657, (float) 61.9048),
+ new CoordRec((float) 9.7419, (float) 52.381),
+ new CoordRec((float) 4.98, (float) 38.0952),
+ new CoordRec((float) 4.98, (float) 28.5714),
+ new CoordRec((float) 9.7419, (float) 14.2857),
+ new CoordRec((float) 19.2657, (float) 4.7619),
+ new CoordRec((float) 28.7895, (float) 0),
+ new CoordRec((float) 43.0752, (float) 0),
+ new CoordRec((float) 52.599, (float) 4.7619),
+ new CoordRec((float) 62.1229, (float) 14.2857),
+ new CoordRec((float) 66.8848, (float) 28.5714),
+ new CoordRec((float) 66.8848, (float) 38.0952),
+ new CoordRec((float) 62.1229, (float) 52.381),
+ new CoordRec((float) 52.599, (float) 61.9048),
+ new CoordRec((float) 43.0752, (float) 66.6667),
+ new CoordRec((float) 28.7895, (float) 66.6667),
+};
+
+static final StrokeRec char111[] = {
+ new StrokeRec(17, char111_stroke0),
+};
+
+/* char: 112 'p' */
+
+static final CoordRec char112_stroke0[] = {
+ new CoordRec((float) 9.46, (float) 66.6667),
+ new CoordRec((float) 9.46, (float) -33.3333),
+};
+
+static final CoordRec char112_stroke1[] = {
+ new CoordRec((float) 9.46, (float) 52.381),
+ new CoordRec((float) 18.9838, (float) 61.9048),
+ new CoordRec((float) 28.5076, (float) 66.6667),
+ new CoordRec((float) 42.7933, (float) 66.6667),
+ new CoordRec((float) 52.3171, (float) 61.9048),
+ new CoordRec((float) 61.841, (float) 52.381),
+ new CoordRec((float) 66.6029, (float) 38.0952),
+ new CoordRec((float) 66.6029, (float) 28.5714),
+ new CoordRec((float) 61.841, (float) 14.2857),
+ new CoordRec((float) 52.3171, (float) 4.7619),
+ new CoordRec((float) 42.7933, (float) 0),
+ new CoordRec((float) 28.5076, (float) 0),
+ new CoordRec((float) 18.9838, (float) 4.7619),
+ new CoordRec((float) 9.46, (float) 14.2857),
+};
+
+static final StrokeRec char112[] = {
+ new StrokeRec(2, char112_stroke0),
+ new StrokeRec(14, char112_stroke1),
+};
+
+/* char: 113 'q' */
+
+static final CoordRec char113_stroke0[] = {
+ new CoordRec((float) 61.9829, (float) 66.6667),
+ new CoordRec((float) 61.9829, (float) -33.3333),
+};
+
+static final CoordRec char113_stroke1[] = {
+ new CoordRec((float) 61.9829, (float) 52.381),
+ new CoordRec((float) 52.459, (float) 61.9048),
+ new CoordRec((float) 42.9352, (float) 66.6667),
+ new CoordRec((float) 28.6495, (float) 66.6667),
+ new CoordRec((float) 19.1257, (float) 61.9048),
+ new CoordRec((float) 9.6019, (float) 52.381),
+ new CoordRec((float) 4.84, (float) 38.0952),
+ new CoordRec((float) 4.84, (float) 28.5714),
+ new CoordRec((float) 9.6019, (float) 14.2857),
+ new CoordRec((float) 19.1257, (float) 4.7619),
+ new CoordRec((float) 28.6495, (float) 0),
+ new CoordRec((float) 42.9352, (float) 0),
+ new CoordRec((float) 52.459, (float) 4.7619),
+ new CoordRec((float) 61.9829, (float) 14.2857),
+};
+
+static final StrokeRec char113[] = {
+ new StrokeRec(2, char113_stroke0),
+ new StrokeRec(14, char113_stroke1),
+};
+
+/* char: 114 'r' */
+
+static final CoordRec char114_stroke0[] = {
+ new CoordRec((float) 9.46, (float) 66.6667),
+ new CoordRec((float) 9.46, (float) 0),
+};
+
+static final CoordRec char114_stroke1[] = {
+ new CoordRec((float) 9.46, (float) 38.0952),
+ new CoordRec((float) 14.2219, (float) 52.381),
+ new CoordRec((float) 23.7457, (float) 61.9048),
+ new CoordRec((float) 33.2695, (float) 66.6667),
+ new CoordRec((float) 47.5552, (float) 66.6667),
+};
+
+static final StrokeRec char114[] = {
+ new StrokeRec(2, char114_stroke0),
+ new StrokeRec(5, char114_stroke1),
+};
+
+/* char: 115 's' */
+
+static final CoordRec char115_stroke0[] = {
+ new CoordRec((float) 57.081, (float) 52.381),
+ new CoordRec((float) 52.319, (float) 61.9048),
+ new CoordRec((float) 38.0333, (float) 66.6667),
+ new CoordRec((float) 23.7476, (float) 66.6667),
+ new CoordRec((float) 9.4619, (float) 61.9048),
+ new CoordRec((float) 4.7, (float) 52.381),
+ new CoordRec((float) 9.4619, (float) 42.8571),
+ new CoordRec((float) 18.9857, (float) 38.0952),
+ new CoordRec((float) 42.7952, (float) 33.3333),
+ new CoordRec((float) 52.319, (float) 28.5714),
+ new CoordRec((float) 57.081, (float) 19.0476),
+ new CoordRec((float) 57.081, (float) 14.2857),
+ new CoordRec((float) 52.319, (float) 4.7619),
+ new CoordRec((float) 38.0333, (float) 0),
+ new CoordRec((float) 23.7476, (float) 0),
+ new CoordRec((float) 9.4619, (float) 4.7619),
+ new CoordRec((float) 4.7, (float) 14.2857),
+};
+
+static final StrokeRec char115[] = {
+ new StrokeRec(17, char115_stroke0),
+};
+
+/* char: 116 't' */
+
+static final CoordRec char116_stroke0[] = {
+ new CoordRec((float) 14.8257, (float) 100),
+ new CoordRec((float) 14.8257, (float) 19.0476),
+ new CoordRec((float) 19.5876, (float) 4.7619),
+ new CoordRec((float) 29.1114, (float) 0),
+ new CoordRec((float) 38.6352, (float) 0),
+};
+
+static final CoordRec char116_stroke1[] = {
+ new CoordRec((float) 0.54, (float) 66.6667),
+ new CoordRec((float) 33.8733, (float) 66.6667),
+};
+
+static final StrokeRec char116[] = {
+ new StrokeRec(5, char116_stroke0),
+ new StrokeRec(2, char116_stroke1),
+};
+
+/* char: 117 'u' */
+
+static final CoordRec char117_stroke0[] = {
+ new CoordRec((float) 9.46, (float) 66.6667),
+ new CoordRec((float) 9.46, (float) 19.0476),
+ new CoordRec((float) 14.2219, (float) 4.7619),
+ new CoordRec((float) 23.7457, (float) 0),
+ new CoordRec((float) 38.0314, (float) 0),
+ new CoordRec((float) 47.5552, (float) 4.7619),
+ new CoordRec((float) 61.841, (float) 19.0476),
+};
+
+static final CoordRec char117_stroke1[] = {
+ new CoordRec((float) 61.841, (float) 66.6667),
+ new CoordRec((float) 61.841, (float) 0),
+};
+
+static final StrokeRec char117[] = {
+ new StrokeRec(7, char117_stroke0),
+ new StrokeRec(2, char117_stroke1),
+};
+
+/* char: 118 'v' */
+
+static final CoordRec char118_stroke0[] = {
+ new CoordRec((float) 1.8, (float) 66.6667),
+ new CoordRec((float) 30.3714, (float) 0),
+};
+
+static final CoordRec char118_stroke1[] = {
+ new CoordRec((float) 58.9429, (float) 66.6667),
+ new CoordRec((float) 30.3714, (float) 0),
+};
+
+static final StrokeRec char118[] = {
+ new StrokeRec(2, char118_stroke0),
+ new StrokeRec(2, char118_stroke1),
+};
+
+/* char: 119 'w' */
+
+static final CoordRec char119_stroke0[] = {
+ new CoordRec((float) 2.5, (float) 66.6667),
+ new CoordRec((float) 21.5476, (float) 0),
+};
+
+static final CoordRec char119_stroke1[] = {
+ new CoordRec((float) 40.5952, (float) 66.6667),
+ new CoordRec((float) 21.5476, (float) 0),
+};
+
+static final CoordRec char119_stroke2[] = {
+ new CoordRec((float) 40.5952, (float) 66.6667),
+ new CoordRec((float) 59.6429, (float) 0),
+};
+
+static final CoordRec char119_stroke3[] = {
+ new CoordRec((float) 78.6905, (float) 66.6667),
+ new CoordRec((float) 59.6429, (float) 0),
+};
+
+static final StrokeRec char119[] = {
+ new StrokeRec(2, char119_stroke0),
+ new StrokeRec(2, char119_stroke1),
+ new StrokeRec(2, char119_stroke2),
+ new StrokeRec(2, char119_stroke3),
+};
+
+/* char: 120 'x' */
+
+static final CoordRec char120_stroke0[] = {
+ new CoordRec((float) 1.66, (float) 66.6667),
+ new CoordRec((float) 54.041, (float) 0),
+};
+
+static final CoordRec char120_stroke1[] = {
+ new CoordRec((float) 54.041, (float) 66.6667),
+ new CoordRec((float) 1.66, (float) 0),
+};
+
+static final StrokeRec char120[] = {
+ new StrokeRec(2, char120_stroke0),
+ new StrokeRec(2, char120_stroke1),
+};
+
+/* char: 121 'y' */
+
+static final CoordRec char121_stroke0[] = {
+ new CoordRec((float) 6.5619, (float) 66.6667),
+ new CoordRec((float) 35.1333, (float) 0),
+};
+
+static final CoordRec char121_stroke1[] = {
+ new CoordRec((float) 63.7048, (float) 66.6667),
+ new CoordRec((float) 35.1333, (float) 0),
+ new CoordRec((float) 25.6095, (float) -19.0476),
+ new CoordRec((float) 16.0857, (float) -28.5714),
+ new CoordRec((float) 6.5619, (float) -33.3333),
+ new CoordRec((float) 1.8, (float) -33.3333),
+};
+
+static final StrokeRec char121[] = {
+ new StrokeRec(2, char121_stroke0),
+ new StrokeRec(6, char121_stroke1),
+};
+
+/* char: 122 'z' */
+
+static final CoordRec char122_stroke0[] = {
+ new CoordRec((float) 56.821, (float) 66.6667),
+ new CoordRec((float) 4.44, (float) 0),
+};
+
+static final CoordRec char122_stroke1[] = {
+ new CoordRec((float) 4.44, (float) 66.6667),
+ new CoordRec((float) 56.821, (float) 66.6667),
+};
+
+static final CoordRec char122_stroke2[] = {
+ new CoordRec((float) 4.44, (float) 0),
+ new CoordRec((float) 56.821, (float) 0),
+};
+
+static final StrokeRec char122[] = {
+ new StrokeRec(2, char122_stroke0),
+ new StrokeRec(2, char122_stroke1),
+ new StrokeRec(2, char122_stroke2),
+};
+
+/* char: 123 '{' */
+
+static final CoordRec char123_stroke0[] = {
+ new CoordRec((float) 31.1895, (float) 119.048),
+ new CoordRec((float) 21.6657, (float) 114.286),
+ new CoordRec((float) 16.9038, (float) 109.524),
+ new CoordRec((float) 12.1419, (float) 100),
+ new CoordRec((float) 12.1419, (float) 90.4762),
+ new CoordRec((float) 16.9038, (float) 80.9524),
+ new CoordRec((float) 21.6657, (float) 76.1905),
+ new CoordRec((float) 26.4276, (float) 66.6667),
+ new CoordRec((float) 26.4276, (float) 57.1429),
+ new CoordRec((float) 16.9038, (float) 47.619),
+};
+
+static final CoordRec char123_stroke1[] = {
+ new CoordRec((float) 21.6657, (float) 114.286),
+ new CoordRec((float) 16.9038, (float) 104.762),
+ new CoordRec((float) 16.9038, (float) 95.2381),
+ new CoordRec((float) 21.6657, (float) 85.7143),
+ new CoordRec((float) 26.4276, (float) 80.9524),
+ new CoordRec((float) 31.1895, (float) 71.4286),
+ new CoordRec((float) 31.1895, (float) 61.9048),
+ new CoordRec((float) 26.4276, (float) 52.381),
+ new CoordRec((float) 7.38, (float) 42.8571),
+ new CoordRec((float) 26.4276, (float) 33.3333),
+ new CoordRec((float) 31.1895, (float) 23.8095),
+ new CoordRec((float) 31.1895, (float) 14.2857),
+ new CoordRec((float) 26.4276, (float) 4.7619),
+ new CoordRec((float) 21.6657, (float) 0),
+ new CoordRec((float) 16.9038, (float) -9.5238),
+ new CoordRec((float) 16.9038, (float) -19.0476),
+ new CoordRec((float) 21.6657, (float) -28.5714),
+};
+
+static final CoordRec char123_stroke2[] = {
+ new CoordRec((float) 16.9038, (float) 38.0952),
+ new CoordRec((float) 26.4276, (float) 28.5714),
+ new CoordRec((float) 26.4276, (float) 19.0476),
+ new CoordRec((float) 21.6657, (float) 9.5238),
+ new CoordRec((float) 16.9038, (float) 4.7619),
+ new CoordRec((float) 12.1419, (float) -4.7619),
+ new CoordRec((float) 12.1419, (float) -14.2857),
+ new CoordRec((float) 16.9038, (float) -23.8095),
+ new CoordRec((float) 21.6657, (float) -28.5714),
+ new CoordRec((float) 31.1895, (float) -33.3333),
+};
+
+static final StrokeRec char123[] = {
+ new StrokeRec(10, char123_stroke0),
+ new StrokeRec(17, char123_stroke1),
+ new StrokeRec(10, char123_stroke2),
+};
+
+/* char: 124 '|' */
+
+static final CoordRec char124_stroke0[] = {
+ new CoordRec((float) 11.54, (float) 119.048),
+ new CoordRec((float) 11.54, (float) -33.3333),
+};
+
+static final StrokeRec char124[] = {
+ new StrokeRec(2, char124_stroke0),
+};
+
+/* char: 125 '}' */
+
+static final CoordRec char125_stroke0[] = {
+ new CoordRec((float) 9.18, (float) 119.048),
+ new CoordRec((float) 18.7038, (float) 114.286),
+ new CoordRec((float) 23.4657, (float) 109.524),
+ new CoordRec((float) 28.2276, (float) 100),
+ new CoordRec((float) 28.2276, (float) 90.4762),
+ new CoordRec((float) 23.4657, (float) 80.9524),
+ new CoordRec((float) 18.7038, (float) 76.1905),
+ new CoordRec((float) 13.9419, (float) 66.6667),
+ new CoordRec((float) 13.9419, (float) 57.1429),
+ new CoordRec((float) 23.4657, (float) 47.619),
+};
+
+static final CoordRec char125_stroke1[] = {
+ new CoordRec((float) 18.7038, (float) 114.286),
+ new CoordRec((float) 23.4657, (float) 104.762),
+ new CoordRec((float) 23.4657, (float) 95.2381),
+ new CoordRec((float) 18.7038, (float) 85.7143),
+ new CoordRec((float) 13.9419, (float) 80.9524),
+ new CoordRec((float) 9.18, (float) 71.4286),
+ new CoordRec((float) 9.18, (float) 61.9048),
+ new CoordRec((float) 13.9419, (float) 52.381),
+ new CoordRec((float) 32.9895, (float) 42.8571),
+ new CoordRec((float) 13.9419, (float) 33.3333),
+ new CoordRec((float) 9.18, (float) 23.8095),
+ new CoordRec((float) 9.18, (float) 14.2857),
+ new CoordRec((float) 13.9419, (float) 4.7619),
+ new CoordRec((float) 18.7038, (float) 0),
+ new CoordRec((float) 23.4657, (float) -9.5238),
+ new CoordRec((float) 23.4657, (float) -19.0476),
+ new CoordRec((float) 18.7038, (float) -28.5714),
+};
+
+static final CoordRec char125_stroke2[] = {
+ new CoordRec((float) 23.4657, (float) 38.0952),
+ new CoordRec((float) 13.9419, (float) 28.5714),
+ new CoordRec((float) 13.9419, (float) 19.0476),
+ new CoordRec((float) 18.7038, (float) 9.5238),
+ new CoordRec((float) 23.4657, (float) 4.7619),
+ new CoordRec((float) 28.2276, (float) -4.7619),
+ new CoordRec((float) 28.2276, (float) -14.2857),
+ new CoordRec((float) 23.4657, (float) -23.8095),
+ new CoordRec((float) 18.7038, (float) -28.5714),
+ new CoordRec((float) 9.18, (float) -33.3333),
+};
+
+static final StrokeRec char125[] = {
+ new StrokeRec(10, char125_stroke0),
+ new StrokeRec(17, char125_stroke1),
+ new StrokeRec(10, char125_stroke2),
+};
+
+/* char: 126 '~' */
+
+static final CoordRec char126_stroke0[] = {
+ new CoordRec((float) 2.92, (float) 28.5714),
+ new CoordRec((float) 2.92, (float) 38.0952),
+ new CoordRec((float) 7.6819, (float) 52.381),
+ new CoordRec((float) 17.2057, (float) 57.1429),
+ new CoordRec((float) 26.7295, (float) 57.1429),
+ new CoordRec((float) 36.2533, (float) 52.381),
+ new CoordRec((float) 55.301, (float) 38.0952),
+ new CoordRec((float) 64.8248, (float) 33.3333),
+ new CoordRec((float) 74.3486, (float) 33.3333),
+ new CoordRec((float) 83.8724, (float) 38.0952),
+ new CoordRec((float) 88.6343, (float) 47.619),
+};
+
+static final CoordRec char126_stroke1[] = {
+ new CoordRec((float) 2.92, (float) 38.0952),
+ new CoordRec((float) 7.6819, (float) 47.619),
+ new CoordRec((float) 17.2057, (float) 52.381),
+ new CoordRec((float) 26.7295, (float) 52.381),
+ new CoordRec((float) 36.2533, (float) 47.619),
+ new CoordRec((float) 55.301, (float) 33.3333),
+ new CoordRec((float) 64.8248, (float) 28.5714),
+ new CoordRec((float) 74.3486, (float) 28.5714),
+ new CoordRec((float) 83.8724, (float) 33.3333),
+ new CoordRec((float) 88.6343, (float) 47.619),
+ new CoordRec((float) 88.6343, (float) 57.1429),
+};
+
+static final StrokeRec char126[] = {
+ new StrokeRec(11, char126_stroke0),
+ new StrokeRec(11, char126_stroke1),
+};
+
+/* char: 127 */
+
+static final CoordRec char127_stroke0[] = {
+ new CoordRec((float) 52.381, (float) 100),
+ new CoordRec((float) 14.2857, (float) -33.3333),
+};
+
+static final CoordRec char127_stroke1[] = {
+ new CoordRec((float) 28.5714, (float) 66.6667),
+ new CoordRec((float) 14.2857, (float) 61.9048),
+ new CoordRec((float) 4.7619, (float) 52.381),
+ new CoordRec((float) 0, (float) 38.0952),
+ new CoordRec((float) 0, (float) 23.8095),
+ new CoordRec((float) 4.7619, (float) 14.2857),
+ new CoordRec((float) 14.2857, (float) 4.7619),
+ new CoordRec((float) 28.5714, (float) 0),
+ new CoordRec((float) 38.0952, (float) 0),
+ new CoordRec((float) 52.381, (float) 4.7619),
+ new CoordRec((float) 61.9048, (float) 14.2857),
+ new CoordRec((float) 66.6667, (float) 28.5714),
+ new CoordRec((float) 66.6667, (float) 42.8571),
+ new CoordRec((float) 61.9048, (float) 52.381),
+ new CoordRec((float) 52.381, (float) 61.9048),
+ new CoordRec((float) 38.0952, (float) 66.6667),
+ new CoordRec((float) 28.5714, (float) 66.6667),
+};
+
+static final StrokeRec char127[] = {
+ new StrokeRec(2, char127_stroke0),
+ new StrokeRec(17, char127_stroke1),
+};
+
+static final StrokeCharRec chars[] = {
+ new StrokeCharRec( 0, /* char0 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char1 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char2 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char3 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char4 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char5 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char6 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char7 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char8 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char9 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char10 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char11 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char12 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char13 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char14 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char15 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char16 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char17 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char18 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char19 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char20 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char21 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char22 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char23 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char24 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char25 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char26 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char27 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char28 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char29 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char30 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char31 */ null, (float) 0, (float) 0 ),
+ new StrokeCharRec( 0, /* char32 */ null, (float) 52.381, (float) 104.762 ),
+ new StrokeCharRec( 2, char33, (float) 13.3819, (float) 26.6238 ),
+ new StrokeCharRec( 2, char34, (float) 23.0676, (float) 51.4352 ),
+ new StrokeCharRec( 4, char35, (float) 36.5333, (float) 79.4886 ),
+ new StrokeCharRec( 3, char36, (float) 38.1533, (float) 76.2067 ),
+ new StrokeCharRec( 3, char37, (float) 49.2171, (float) 96.5743 ),
+ new StrokeCharRec( 1, char38, (float) 53.599, (float) 101.758 ),
+ new StrokeCharRec( 1, char39, (float) 4.44, (float) 13.62 ),
+ new StrokeCharRec( 1, char40, (float) 21.8657, (float) 47.1733 ),
+ new StrokeCharRec( 1, char41, (float) 24.3276, (float) 47.5333 ),
+ new StrokeCharRec( 3, char42, (float) 30.7695, (float) 59.439 ),
+ new StrokeCharRec( 2, char43, (float) 48.8371, (float) 97.2543 ),
+ new StrokeCharRec( 1, char44, (float) 13.5219, (float) 26.0638 ),
+ new StrokeCharRec( 1, char45, (float) 50.2371, (float) 100.754 ),
+ new StrokeCharRec( 1, char46, (float) 13.1019, (float) 26.4838 ),
+ new StrokeCharRec( 1, char47, (float) 40.5733, (float) 82.1067 ),
+ new StrokeCharRec( 1, char48, (float) 38.3133, (float) 77.0667 ),
+ new StrokeCharRec( 1, char49, (float) 30.8676, (float) 66.5295 ),
+ new StrokeCharRec( 1, char50, (float) 38.7533, (float) 77.6467 ),
+ new StrokeCharRec( 1, char51, (float) 38.3333, (float) 77.0467 ),
+ new StrokeCharRec( 2, char52, (float) 37.2133, (float) 80.1686 ),
+ new StrokeCharRec( 1, char53, (float) 38.1933, (float) 77.6867 ),
+ new StrokeCharRec( 1, char54, (float) 34.1514, (float) 73.8048 ),
+ new StrokeCharRec( 2, char55, (float) 38.8933, (float) 77.2267 ),
+ new StrokeCharRec( 1, char56, (float) 38.9333, (float) 77.6667 ),
+ new StrokeCharRec( 1, char57, (float) 39.9333, (float) 74.0648 ),
+ new StrokeCharRec( 2, char58, (float) 14.0819, (float) 26.2238 ),
+ new StrokeCharRec( 2, char59, (float) 12.9619, (float) 26.3038 ),
+ new StrokeCharRec( 1, char60, (float) 41.1552, (float) 81.6105 ),
+ new StrokeCharRec( 2, char61, (float) 48.5571, (float) 97.2543 ),
+ new StrokeCharRec( 1, char62, (float) 40.8752, (float) 81.6105 ),
+ new StrokeCharRec( 2, char63, (float) 36.9914, (float) 73.9029 ),
+ new StrokeCharRec( 2, char64, (float) 34.9314, (float) 74.3648 ),
+ new StrokeCharRec( 3, char65, (float) 40.5952, (float) 80.4905 ),
+ new StrokeCharRec( 3, char66, (float) 44.7533, (float) 83.6267 ),
+ new StrokeCharRec( 1, char67, (float) 39.9933, (float) 84.4886 ),
+ new StrokeCharRec( 2, char68, (float) 45.2933, (float) 85.2867 ),
+ new StrokeCharRec( 4, char69, (float) 39.9914, (float) 78.1848 ),
+ new StrokeCharRec( 3, char70, (float) 39.9914, (float) 78.7448 ),
+ new StrokeCharRec( 2, char71, (float) 40.3933, (float) 89.7686 ),
+ new StrokeCharRec( 3, char72, (float) 44.7533, (float) 89.0867 ),
+ new StrokeCharRec( 1, char73, (float) 10.86, (float) 21.3 ),
+ new StrokeCharRec( 1, char74, (float) 31.0714, (float) 59.999 ),
+ new StrokeCharRec( 3, char75, (float) 44.6133, (float) 79.3267 ),
+ new StrokeCharRec( 2, char76, (float) 40.2514, (float) 71.3229 ),
+ new StrokeCharRec( 4, char77, (float) 48.9552, (float) 97.2105 ),
+ new StrokeCharRec( 3, char78, (float) 44.4733, (float) 88.8067 ),
+ new StrokeCharRec( 1, char79, (float) 44.3352, (float) 88.8305 ),
+ new StrokeCharRec( 2, char80, (float) 45.4333, (float) 85.6667 ),
+ new StrokeCharRec( 2, char81, (float) 43.3952, (float) 88.0905 ),
+ new StrokeCharRec( 3, char82, (float) 45.0133, (float) 82.3667 ),
+ new StrokeCharRec( 1, char83, (float) 41.3333, (float) 80.8267 ),
+ new StrokeCharRec( 2, char84, (float) 35.6933, (float) 71.9467 ),
+ new StrokeCharRec( 1, char85, (float) 44.8733, (float) 89.4867 ),
+ new StrokeCharRec( 2, char86, (float) 40.4552, (float) 81.6105 ),
+ new StrokeCharRec( 4, char87, (float) 49.839, (float) 100.518 ),
+ new StrokeCharRec( 2, char88, (float) 35.8333, (float) 72.3667 ),
+ new StrokeCharRec( 2, char89, (float) 39.6152, (float) 79.6505 ),
+ new StrokeCharRec( 3, char90, (float) 35.8333, (float) 73.7467 ),
+ new StrokeCharRec( 4, char91, (float) 22.0657, (float) 46.1133 ),
+ new StrokeCharRec( 1, char92, (float) 39.1733, (float) 78.2067 ),
+ new StrokeCharRec( 4, char93, (float) 23.4876, (float) 46.3933 ),
+ new StrokeCharRec( 2, char94, (float) 44.0752, (float) 90.2305 ),
+ new StrokeCharRec( 1, char95, (float) 51.281, (float) 104.062 ),
+ new StrokeCharRec( 2, char96, (float) 42.5457, (float) 83.5714 ),
+ new StrokeCharRec( 2, char97, (float) 35.2514, (float) 66.6029 ),
+ new StrokeCharRec( 2, char98, (float) 37.3314, (float) 70.4629 ),
+ new StrokeCharRec( 1, char99, (float) 34.0914, (float) 68.9229 ),
+ new StrokeCharRec( 2, char100, (float) 33.2114, (float) 70.2629 ),
+ new StrokeCharRec( 1, char101, (float) 34.2914, (float) 68.5229 ),
+ new StrokeCharRec( 2, char102, (float) 14.9657, (float) 38.6552 ),
+ new StrokeCharRec( 2, char103, (float) 33.9314, (float) 70.9829 ),
+ new StrokeCharRec( 2, char104, (float) 33.4095, (float) 71.021 ),
+ new StrokeCharRec( 2, char105, (float) 14.7819, (float) 28.8638 ),
+ new StrokeCharRec( 2, char106, (float) 17.3876, (float) 36.2314 ),
+ new StrokeCharRec( 3, char107, (float) 33.4095, (float) 62.521 ),
+ new StrokeCharRec( 1, char108, (float) 10.02, (float) 19.34 ),
+ new StrokeCharRec( 3, char109, (float) 61.981, (float) 123.962 ),
+ new StrokeCharRec( 2, char110, (float) 32.9895, (float) 70.881 ),
+ new StrokeCharRec( 1, char111, (float) 33.5514, (float) 71.7448 ),
+ new StrokeCharRec( 2, char112, (float) 38.0314, (float) 70.8029 ),
+ new StrokeCharRec( 2, char113, (float) 33.4114, (float) 70.7429 ),
+ new StrokeCharRec( 2, char114, (float) 23.7457, (float) 49.4952 ),
+ new StrokeCharRec( 1, char115, (float) 28.5095, (float) 62.321 ),
+ new StrokeCharRec( 2, char116, (float) 14.8257, (float) 39.3152 ),
+ new StrokeCharRec( 2, char117, (float) 33.2695, (float) 71.161 ),
+ new StrokeCharRec( 2, char118, (float) 30.3714, (float) 60.6029 ),
+ new StrokeCharRec( 4, char119, (float) 40.5952, (float) 80.4905 ),
+ new StrokeCharRec( 2, char120, (float) 25.4695, (float) 56.401 ),
+ new StrokeCharRec( 2, char121, (float) 35.1333, (float) 66.0648 ),
+ new StrokeCharRec( 3, char122, (float) 28.2495, (float) 61.821 ),
+ new StrokeCharRec( 3, char123, (float) 21.6657, (float) 41.6295 ),
+ new StrokeCharRec( 1, char124, (float) 11.54, (float) 23.78 ),
+ new StrokeCharRec( 3, char125, (float) 18.7038, (float) 41.4695 ),
+ new StrokeCharRec( 2, char126, (float) 45.7771, (float) 91.2743 ),
+ new StrokeCharRec( 2, char127, (float) 33.3333, (float) 66.6667 ),
+};
+
+public static final StrokeFontRec glutStrokeRoman = new StrokeFontRec( "Roman", 128, chars, (float) 119.048, (float) -33.3333 );
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeCharRec.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeCharRec.java
new file mode 100644
index 000000000..af3d538ae
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeCharRec.java
@@ -0,0 +1,63 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1998. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+class StrokeCharRec {
+ public int num_strokes;
+ public StrokeRec[] stroke;
+ public float center;
+ public float right;
+
+ public StrokeCharRec(int num_strokes,
+ StrokeRec[] stroke,
+ float center,
+ float right) {
+ this.num_strokes = num_strokes;
+ this.stroke = stroke;
+ this.center = center;
+ this.right = right;
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeFontRec.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeFontRec.java
new file mode 100644
index 000000000..d3195f24d
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeFontRec.java
@@ -0,0 +1,66 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1998. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+class StrokeFontRec {
+ public String name;
+ public int num_chars;
+ public StrokeCharRec[] ch;
+ public float top;
+ public float bottom;
+
+ public StrokeFontRec(String name,
+ int num_chars,
+ StrokeCharRec[] ch,
+ float top,
+ float bottom) {
+ this.name = name;
+ this.num_chars = num_chars;
+ this.ch = ch;
+ this.top = top;
+ this.bottom = bottom;
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeRec.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeRec.java
new file mode 100644
index 000000000..8796e8b08
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeRec.java
@@ -0,0 +1,57 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1998. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+class StrokeRec {
+ public int num_coords;
+ public CoordRec[] coord;
+
+ public StrokeRec(int num_coords,
+ CoordRec[] coord) {
+ this.num_coords = num_coords;
+ this.coord = coord;
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/TileRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/TileRenderer.java
new file mode 100755
index 000000000..714c134d4
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/TileRenderer.java
@@ -0,0 +1,601 @@
+package com.jogamp.opengl.util.gl2;
+
+import java.awt.Dimension;
+import java.nio.Buffer;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+import javax.media.opengl.glu.gl2.*;
+
+/**
+ * A fairly direct port of Brian Paul's tile rendering library, found
+ * at <a href = "http://www.mesa3d.org/brianp/TR.html">
+ * http://www.mesa3d.org/brianp/TR.html </a> . I've java-fied it, but
+ * the functionality is the same.
+ *
+ * Original code Copyright (C) 1997-2005 Brian Paul. Licensed under
+ * BSD-compatible terms with permission of the author. See LICENSE.txt
+ * for license information.
+ *
+ * @author ryanm
+ */
+public class TileRenderer
+{
+ private static final int DEFAULT_TILE_WIDTH = 256;
+
+ private static final int DEFAULT_TILE_HEIGHT = 256;
+
+ private static final int DEFAULT_TILE_BORDER = 0;
+
+ //
+ // Enumeration flags for accessing variables
+ //
+ // @author ryanm
+ //
+
+ /**
+ * The width of a tile
+ */
+ public static final int TR_TILE_WIDTH = 0;
+ /**
+ * The height of a tile
+ */
+ public static final int TR_TILE_HEIGHT = 1;
+ /**
+ * The width of the border around the tiles
+ */
+ public static final int TR_TILE_BORDER = 2;
+ /**
+ * The width of the final image
+ */
+ public static final int TR_IMAGE_WIDTH = 3;
+ /**
+ * The height of the final image
+ */
+ public static final int TR_IMAGE_HEIGHT = 4;
+ /**
+ * The number of rows of tiles
+ */
+ public static final int TR_ROWS = 5;
+ /**
+ * The number of columns of tiles
+ */
+ public static final int TR_COLUMNS = 6;
+ /**
+ * The current row number
+ */
+ public static final int TR_CURRENT_ROW = 7;
+ /**
+ * The current column number
+ */
+ public static final int TR_CURRENT_COLUMN = 8;
+ /**
+ * The width of the current tile
+ */
+ public static final int TR_CURRENT_TILE_WIDTH = 9;
+ /**
+ * The height of the current tile
+ */
+ public static final int TR_CURRENT_TILE_HEIGHT = 10;
+ /**
+ * The order that the rows are traversed
+ */
+ public static final int TR_ROW_ORDER = 11;
+
+
+ /**
+ * Indicates we are traversing rows from the top to the bottom
+ */
+ public static final int TR_TOP_TO_BOTTOM = 1;
+
+ /**
+ * Indicates we are traversing rows from the bottom to the top
+ */
+ public static final int TR_BOTTOM_TO_TOP = 2;
+
+ /* Final image parameters */
+ private Dimension imageSize = new Dimension();
+
+ private int imageFormat, imageType;
+
+ private Buffer imageBuffer;
+
+ /* Tile parameters */
+ private Dimension tileSize = new Dimension();
+
+ private Dimension tileSizeNB = new Dimension();
+
+ private int tileBorder;
+
+ private int tileFormat, tileType;
+
+ private Buffer tileBuffer;
+
+ /* Projection parameters */
+ private boolean perspective;
+
+ private double left;
+
+ private double right;
+
+ private double bottom;
+
+ private double top;
+
+ private double near;
+
+ private double far;
+
+ /* Misc */
+ private int rowOrder;
+
+ private int rows, columns;
+
+ private int currentTile;
+
+ private int currentTileWidth, currentTileHeight;
+
+ private int currentRow, currentColumn;
+
+ private int[] viewportSave = new int[ 4 ];
+
+ /**
+ * Creates a new TileRenderer object
+ */
+ public TileRenderer()
+ {
+ tileSize.width = DEFAULT_TILE_WIDTH;
+ tileSize.height = DEFAULT_TILE_HEIGHT;
+ tileBorder = DEFAULT_TILE_BORDER;
+ rowOrder = TR_BOTTOM_TO_TOP;
+ currentTile = -1;
+ }
+
+ /**
+ * Sets up the number of rows and columns needed
+ */
+ private void setup()
+ {
+ columns = ( imageSize.width + tileSizeNB.width - 1 ) / tileSizeNB.width;
+ rows = ( imageSize.height + tileSizeNB.height - 1 ) / tileSizeNB.height;
+ currentTile = 0;
+
+ assert columns >= 0;
+ assert rows >= 0;
+ }
+
+ /**
+ * Sets the size of the tiles to use in rendering. The actual
+ * effective size of the tile depends on the border size, ie (
+ * width - 2*border ) * ( height - 2 * border )
+ *
+ * @param width
+ * The width of the tiles. Must not be larger than the GL
+ * context
+ * @param height
+ * The height of the tiles. Must not be larger than the
+ * GL context
+ * @param border
+ * The width of the borders on each tile. This is needed
+ * to avoid artifacts when rendering lines or points with
+ * thickness > 1.
+ */
+ public void setTileSize( int width, int height, int border )
+ {
+ assert ( border >= 0 );
+ assert ( width >= 1 );
+ assert ( height >= 1 );
+ assert ( width >= 2 * border );
+ assert ( height >= 2 * border );
+
+ tileBorder = border;
+ tileSize.width = width;
+ tileSize.height = height;
+ tileSizeNB.width = width - 2 * border;
+ tileSizeNB.height = height - 2 * border;
+ setup();
+ }
+
+ /**
+ * Specify a buffer the tiles to be copied to. This is not
+ * necessary for the creation of the final image, but useful if you
+ * want to inspect each tile in turn.
+ *
+ * @param format
+ * Interpreted as in glReadPixels
+ * @param type
+ * Interpreted as in glReadPixels
+ * @param image
+ * The buffer itself. Must be large enough to contain a
+ * tile, minus any borders
+ */
+ public void setTileBuffer( int format, int type, Buffer image )
+ {
+ tileFormat = format;
+ tileType = type;
+ tileBuffer = image;
+ }
+
+ /**
+ * Sets the desired size of the final image
+ *
+ * @param width
+ * The width of the final image
+ * @param height
+ * The height of the final image
+ */
+ public void setImageSize( int width, int height )
+ {
+ imageSize.width = width;
+ imageSize.height = height;
+ setup();
+ }
+
+ /**
+ * Sets the buffer in which to store the final image
+ *
+ * @param format
+ * Interpreted as in glReadPixels
+ * @param type
+ * Interpreted as in glReadPixels
+ * @param image
+ * the buffer itself, must be large enough to hold the
+ * final image
+ */
+ public void setImageBuffer( int format, int type, Buffer image )
+ {
+ imageFormat = format;
+ imageType = type;
+ imageBuffer = image;
+ }
+
+ /**
+ * Gets the parameters of this TileRenderer object
+ *
+ * @param param
+ * The parameter that is to be retrieved
+ * @return the value of the parameter
+ */
+ public int getParam( int param )
+ {
+ switch (param) {
+ case TR_TILE_WIDTH:
+ return tileSize.width;
+ case TR_TILE_HEIGHT:
+ return tileSize.height;
+ case TR_TILE_BORDER:
+ return tileBorder;
+ case TR_IMAGE_WIDTH:
+ return imageSize.width;
+ case TR_IMAGE_HEIGHT:
+ return imageSize.height;
+ case TR_ROWS:
+ return rows;
+ case TR_COLUMNS:
+ return columns;
+ case TR_CURRENT_ROW:
+ if( currentTile < 0 )
+ return -1;
+ else
+ return currentRow;
+ case TR_CURRENT_COLUMN:
+ if( currentTile < 0 )
+ return -1;
+ else
+ return currentColumn;
+ case TR_CURRENT_TILE_WIDTH:
+ return currentTileWidth;
+ case TR_CURRENT_TILE_HEIGHT:
+ return currentTileHeight;
+ case TR_ROW_ORDER:
+ return rowOrder;
+ default:
+ throw new IllegalArgumentException("Invalid enumerant as argument");
+ }
+ }
+
+ /**
+ * Sets the order of row traversal
+ *
+ * @param order
+ * The row traversal order, must be
+ * eitherTR_TOP_TO_BOTTOM or TR_BOTTOM_TO_TOP
+ */
+ public void setRowOrder( int order )
+ {
+ if (order == TR_TOP_TO_BOTTOM || order == TR_BOTTOM_TO_TOP) {
+ rowOrder = order;
+ } else {
+ throw new IllegalArgumentException("Must pass TR_TOP_TO_BOTTOM or TR_BOTTOM_TO_TOP");
+ }
+ }
+
+ /**
+ * Sets the context to use an orthographic projection. Must be
+ * called before rendering the first tile
+ *
+ * @param left
+ * As in glOrtho
+ * @param right
+ * As in glOrtho
+ * @param bottom
+ * As in glOrtho
+ * @param top
+ * As in glOrtho
+ * @param zNear
+ * As in glOrtho
+ * @param zFar
+ * As in glOrtho
+ */
+ public void trOrtho( double left, double right, double bottom, double top, double zNear,
+ double zFar )
+ {
+ this.perspective = false;
+ this.left = left;
+ this.right = right;
+ this.bottom = bottom;
+ this.top = top;
+ this.near = zNear;
+ this.far = zFar;
+ }
+
+ /**
+ * Sets the perspective projection frustrum. Must be called before
+ * rendering the first tile
+ *
+ * @param left
+ * As in glFrustrum
+ * @param right
+ * As in glFrustrum
+ * @param bottom
+ * As in glFrustrum
+ * @param top
+ * As in glFrustrum
+ * @param zNear
+ * As in glFrustrum
+ * @param zFar
+ * As in glFrustrum
+ */
+ public void trFrustum( double left, double right, double bottom, double top, double zNear,
+ double zFar )
+ {
+ this.perspective = true;
+ this.left = left;
+ this.right = right;
+ this.bottom = bottom;
+ this.top = top;
+ this.near = zNear;
+ this.far = zFar;
+ }
+
+ /**
+ * Convenient way to specify a perspective projection
+ *
+ * @param fovy
+ * As in gluPerspective
+ * @param aspect
+ * As in gluPerspective
+ * @param zNear
+ * As in gluPerspective
+ * @param zFar
+ * As in gluPerspective
+ */
+ public void trPerspective( double fovy, double aspect, double zNear, double zFar )
+ {
+ double xmin, xmax, ymin, ymax;
+ ymax = zNear * Math.tan( fovy * 3.14159265 / 360.0 );
+ ymin = -ymax;
+ xmin = ymin * aspect;
+ xmax = ymax * aspect;
+ trFrustum( xmin, xmax, ymin, ymax, zNear, zFar );
+ }
+
+ /**
+ * Begins rendering a tile. The projection matrix stack should be
+ * left alone after calling this
+ *
+ * @param gl
+ * The gl context
+ */
+ public void beginTile( GL2 gl )
+ {
+ if (currentTile <= 0) {
+ setup();
+ /*
+ * Save user's viewport, will be restored after last tile
+ * rendered
+ */
+ gl.glGetIntegerv( GL2.GL_VIEWPORT, viewportSave, 0 );
+ }
+
+ /* which tile (by row and column) we're about to render */
+ if (rowOrder == TR_BOTTOM_TO_TOP) {
+ currentRow = currentTile / columns;
+ currentColumn = currentTile % columns;
+ } else {
+ currentRow = rows - ( currentTile / columns ) - 1;
+ currentColumn = currentTile % columns;
+ }
+ assert ( currentRow < rows );
+ assert ( currentColumn < columns );
+
+ int border = tileBorder;
+
+ int th, tw;
+
+ /* Compute actual size of this tile with border */
+ if (currentRow < rows - 1) {
+ th = tileSize.height;
+ } else {
+ th = imageSize.height - ( rows - 1 ) * ( tileSizeNB.height ) + 2 * border;
+ }
+
+ if (currentColumn < columns - 1) {
+ tw = tileSize.width;
+ } else {
+ tw = imageSize.width - ( columns - 1 ) * ( tileSizeNB.width ) + 2 * border;
+ }
+
+ /* Save tile size, with border */
+ currentTileWidth = tw;
+ currentTileHeight = th;
+
+ gl.glViewport( 0, 0, tw, th );
+
+ /* save current matrix mode */
+ int[] matrixMode = new int[ 1 ];
+ gl.glGetIntegerv( GL2.GL_MATRIX_MODE, matrixMode, 0 );
+ gl.glMatrixMode( GL2.GL_PROJECTION );
+ gl.glLoadIdentity();
+
+ /* compute projection parameters */
+ double l =
+ left + ( right - left ) * ( currentColumn * tileSizeNB.width - border )
+ / imageSize.width;
+ double r = l + ( right - left ) * tw / imageSize.width;
+ double b =
+ bottom + ( top - bottom ) * ( currentRow * tileSizeNB.height - border )
+ / imageSize.height;
+ double t = b + ( top - bottom ) * th / imageSize.height;
+
+ if( perspective ) {
+ gl.glFrustum( l, r, b, t, near, far );
+ } else {
+ gl.glOrtho( l, r, b, t, near, far );
+ }
+
+ /* restore user's matrix mode */
+ gl.glMatrixMode( matrixMode[ 0 ] );
+ }
+
+ /**
+ * Must be called after rendering the scene
+ *
+ * @param gl
+ * the gl context
+ * @return true if there are more tiles to be rendered, false if
+ * the final image is complete
+ */
+ public boolean endTile( GL2 gl )
+ {
+ int[] prevRowLength = new int[ 1 ], prevSkipRows = new int[ 1 ], prevSkipPixels = new int[ 1 ], prevAlignment =
+ new int[ 1 ];
+
+ assert ( currentTile >= 0 );
+
+ // be sure OpenGL rendering is finished
+ gl.glFlush();
+
+ // save current glPixelStore values
+ gl.glGetIntegerv( GL2.GL_PACK_ROW_LENGTH, prevRowLength, 0 );
+ gl.glGetIntegerv( GL2.GL_PACK_SKIP_ROWS, prevSkipRows, 0 );
+ gl.glGetIntegerv( GL2.GL_PACK_SKIP_PIXELS, prevSkipPixels, 0 );
+ gl.glGetIntegerv( GL2.GL_PACK_ALIGNMENT, prevAlignment, 0 );
+
+ if( tileBuffer != null ) {
+ int srcX = tileBorder;
+ int srcY = tileBorder;
+ int srcWidth = tileSizeNB.width;
+ int srcHeight = tileSizeNB.height;
+ gl.glReadPixels( srcX, srcY, srcWidth, srcHeight, tileFormat, tileType, tileBuffer );
+ }
+
+ if( imageBuffer != null ) {
+ int srcX = tileBorder;
+ int srcY = tileBorder;
+ int srcWidth = currentTileWidth - 2 * tileBorder;
+ int srcHeight = currentTileHeight - 2 * tileBorder;
+ int destX = tileSizeNB.width * currentColumn;
+ int destY = tileSizeNB.height * currentRow;
+
+ /* setup pixel store for glReadPixels */
+ gl.glPixelStorei( GL2.GL_PACK_ROW_LENGTH, imageSize.width );
+ gl.glPixelStorei( GL2.GL_PACK_SKIP_ROWS, destY );
+ gl.glPixelStorei( GL2.GL_PACK_SKIP_PIXELS, destX );
+ gl.glPixelStorei( GL2.GL_PACK_ALIGNMENT, 1 );
+
+ /* read the tile into the final image */
+ gl.glReadPixels( srcX, srcY, srcWidth, srcHeight, imageFormat, imageType, imageBuffer );
+ }
+
+ /* restore previous glPixelStore values */
+ gl.glPixelStorei( GL2.GL_PACK_ROW_LENGTH, prevRowLength[ 0 ] );
+ gl.glPixelStorei( GL2.GL_PACK_SKIP_ROWS, prevSkipRows[ 0 ] );
+ gl.glPixelStorei( GL2.GL_PACK_SKIP_PIXELS, prevSkipPixels[ 0 ] );
+ gl.glPixelStorei( GL2.GL_PACK_ALIGNMENT, prevAlignment[ 0 ] );
+
+ /* increment tile counter, return 1 if more tiles left to render */
+ currentTile++;
+ if( currentTile >= rows * columns ) {
+ /* restore user's viewport */
+ gl.glViewport( viewportSave[ 0 ], viewportSave[ 1 ], viewportSave[ 2 ], viewportSave[ 3 ] );
+ currentTile = -1; /* all done */
+ return false;
+ } else {
+ return true;
+ }
+ }
+
+ /**
+ * Tile rendering causes problems with using glRasterPos3f, so you
+ * should use this replacement instead
+ *
+ * @param x
+ * As in glRasterPos3f
+ * @param y
+ * As in glRasterPos3f
+ * @param z
+ * As in glRasterPos3f
+ * @param gl
+ * The gl context
+ * @param glu
+ * A GLUgl2 object
+ */
+ public void trRasterPos3f( float x, float y, float z, GL2 gl, GLUgl2 glu )
+ {
+ if (currentTile < 0) {
+ /* not doing tile rendering right now. Let OpenGL do this. */
+ gl.glRasterPos3f( x, y, z );
+ } else {
+ double[] modelview = new double[ 16 ], proj = new double[ 16 ];
+ int[] viewport = new int[ 4 ];
+ double[] win = new double[3];
+
+ /* Get modelview, projection and viewport */
+ gl.glGetDoublev( GL2.GL_MODELVIEW_MATRIX, modelview, 0 );
+ gl.glGetDoublev( GL2.GL_PROJECTION_MATRIX, proj, 0 );
+ viewport[ 0 ] = 0;
+ viewport[ 1 ] = 0;
+ viewport[ 2 ] = currentTileWidth;
+ viewport[ 3 ] = currentTileHeight;
+
+ /* Project object coord to window coordinate */
+ if( glu.gluProject( x, y, z, modelview, 0, proj, 0, viewport, 0, win, 0 ) ) {
+
+ /* set raster pos to window coord (0,0) */
+ gl.glMatrixMode( GL2.GL_MODELVIEW );
+ gl.glPushMatrix();
+ gl.glLoadIdentity();
+ gl.glMatrixMode( GL2.GL_PROJECTION );
+ gl.glPushMatrix();
+ gl.glLoadIdentity();
+ gl.glOrtho( 0.0, currentTileWidth, 0.0, currentTileHeight, 0.0, 1.0 );
+ gl.glRasterPos3d( 0.0, 0.0, -win[ 2 ] );
+
+ /*
+ * Now use empty bitmap to adjust raster position to
+ * (winX,winY)
+ */
+ {
+ byte[] bitmap = { 0 };
+ gl.glBitmap( 1, 1, 0.0f, 0.0f, ( float ) win[ 0 ], ( float ) win[ 1 ], bitmap , 0 );
+ }
+
+ /* restore original matrices */
+ gl.glPopMatrix(); /* proj */
+ gl.glMatrixMode( GL2.GL_MODELVIEW );
+ gl.glPopMatrix();
+ }
+ }
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/GLSLArrayHandler.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/GLSLArrayHandler.java
new file mode 100644
index 000000000..1119aa5ab
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/GLSLArrayHandler.java
@@ -0,0 +1,60 @@
+
+package com.jogamp.opengl.util.glsl;
+
+import javax.media.opengl.*;
+import javax.media.opengl.fixedfunc.*;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.util.glsl.ShaderState;
+import java.nio.*;
+
+public class GLSLArrayHandler implements GLArrayHandler {
+ private GLArrayDataEditable ad;
+
+ public GLSLArrayHandler(GLArrayDataEditable ad) {
+ this.ad = ad;
+ }
+
+ protected final void passVertexAttribPointer(GL2ES2 gl, ShaderState st) {
+ st.glVertexAttribPointer(gl, ad);
+ }
+
+ public void enableBuffer(GL gl, boolean enable) {
+ if(!gl.isGL2ES2()) {
+ throw new GLException("GLSLArrayHandler expects a GL2ES2 implementation");
+ }
+ GL2ES2 glsl = gl.getGL2ES2();
+ ShaderState st = ShaderState.getCurrent();
+ if(null==st) {
+ throw new GLException("No ShaderState current");
+ }
+
+ if(enable) {
+ st.glEnableVertexAttribArray(glsl, ad.getName());
+
+ Buffer buffer = ad.getBuffer();
+
+ if(ad.isVBO()) {
+ // always bind and refresh the VBO mgr,
+ // in case more than one gl*Pointer objects are in use
+ glsl.glBindBuffer(GL.GL_ARRAY_BUFFER, ad.getVBOName());
+ if(!ad.isBufferWritten()) {
+ if(null!=buffer) {
+ glsl.glBufferData(GL.GL_ARRAY_BUFFER, buffer.limit() * ad.getComponentSize(), buffer, ad.getBufferUsage());
+ }
+ ad.setBufferWritten(true);
+ }
+ passVertexAttribPointer(glsl, st);
+ } else if(null!=buffer) {
+ passVertexAttribPointer(glsl, st);
+ ad.setBufferWritten(true);
+ }
+ } else {
+ if(ad.isVBO()) {
+ glsl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0);
+ }
+ st.glDisableVertexAttribArray(glsl, ad.getName());
+ }
+ }
+
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java
new file mode 100644
index 000000000..01b94d0d9
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java
@@ -0,0 +1,347 @@
+
+package com.jogamp.opengl.util.glsl;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.impl.Debug;
+
+import java.util.*;
+import java.nio.*;
+import java.io.*;
+import java.net.*;
+import java.security.*;
+
+public class ShaderCode {
+ public static final boolean DEBUG = Debug.debug("GLSLCode");
+ public static final boolean DEBUG_CODE = Debug.isPropertyDefined("jogl.debug.GLSLCode", true, AccessController.getContext());
+
+ public static final String SUFFIX_VERTEX_SOURCE = "vp" ;
+ public static final String SUFFIX_VERTEX_BINARY = "bvp" ;
+ public static final String SUFFIX_FRAGMENT_SOURCE = "fp" ;
+ public static final String SUFFIX_FRAGMENT_BINARY = "bfp" ;
+
+ public static final String SUB_PATH_NVIDIA = "nvidia" ;
+
+ public ShaderCode(int type, int number, String[][] source) {
+ switch (type) {
+ case GL2ES2.GL_VERTEX_SHADER:
+ case GL2ES2.GL_FRAGMENT_SHADER:
+ break;
+ default:
+ throw new GLException("Unknown shader type: "+type);
+ }
+ shaderSource = source;
+ shaderBinaryFormat = -1;
+ shaderBinary = null;
+ shaderType = type;
+ shader = BufferUtil.newIntBuffer(number);
+ id = getNextID();
+
+ if(DEBUG_CODE) {
+ System.out.println("Created: "+toString());
+ dumpShaderSource(System.out);
+ }
+ }
+
+ public ShaderCode(int type, int number, int binFormat, Buffer binary) {
+ switch (type) {
+ case GL2ES2.GL_VERTEX_SHADER:
+ case GL2ES2.GL_FRAGMENT_SHADER:
+ break;
+ default:
+ throw new GLException("Unknown shader type: "+type);
+ }
+ shaderSource = null;
+ shaderBinaryFormat = binFormat;
+ shaderBinary = binary;
+ shaderType = type;
+ shader = BufferUtil.newIntBuffer(number);
+ id = getNextID();
+ }
+
+ public static ShaderCode create(GL2ES2 gl, int type, int number, Class context, String[] sourceFiles) {
+ if(!ShaderUtil.isShaderCompilerAvailable(gl)) return null;
+
+ String[][] shaderSources = null;
+ if(null!=sourceFiles) {
+ shaderSources = new String[sourceFiles.length][1];
+ for(int i=0; null!=shaderSources && i<sourceFiles.length; i++) {
+ shaderSources[i][0] = readShaderSource(context, sourceFiles[i]);
+ if(null == shaderSources[i][0]) {
+ shaderSources = null;
+ }
+ }
+ }
+ if(null==shaderSources) {
+ return null;
+ }
+ return new ShaderCode(type, number, shaderSources);
+ }
+
+ public static ShaderCode create(int type, int number, Class context, int binFormat, String binaryFile) {
+ ByteBuffer shaderBinary = null;
+ if(null!=binaryFile && 0<=binFormat) {
+ shaderBinary = readShaderBinary(context, binaryFile);
+ if(null == shaderBinary) {
+ binFormat = -1;
+ }
+ }
+ if(null==shaderBinary) {
+ return null;
+ }
+ return new ShaderCode(type, number, binFormat, shaderBinary);
+ }
+
+ public static String getFileSuffix(boolean binary, int type) {
+ switch (type) {
+ case GL2ES2.GL_VERTEX_SHADER:
+ return binary?SUFFIX_VERTEX_BINARY:SUFFIX_VERTEX_SOURCE;
+ case GL2ES2.GL_FRAGMENT_SHADER:
+ return binary?SUFFIX_FRAGMENT_BINARY:SUFFIX_FRAGMENT_SOURCE;
+ default:
+ throw new GLException("illegal shader type: "+type);
+ }
+ }
+
+ public static String getBinarySubPath(int binFormat) {
+ switch (binFormat) {
+ case GLES2.GL_NVIDIA_PLATFORM_BINARY_NV:
+ return SUB_PATH_NVIDIA;
+ default:
+ throw new GLException("unsupported binary format: "+binFormat);
+ }
+ }
+
+ public static ShaderCode create(GL2ES2 gl, int type, int number, Class context,
+ String srcRoot, String binRoot, String basename) {
+ ShaderCode res = null;
+ String srcFileName = null;
+ String binFileName = null;
+
+ if(ShaderUtil.isShaderCompilerAvailable(gl)) {
+ String srcPath[] = new String[1];
+ srcFileName = srcRoot + '/' + basename + "." + getFileSuffix(false, type);
+ srcPath[0] = srcFileName;
+ res = create(gl, type, number, context, srcPath);
+ if(null!=res) {
+ return res;
+ }
+ }
+ Set binFmts = ShaderUtil.getShaderBinaryFormats(gl);
+ for(Iterator iter=binFmts.iterator(); null==res && iter.hasNext(); ) {
+ int bFmt = ((Integer)(iter.next())).intValue();
+ String bFmtPath = getBinarySubPath(bFmt);
+ if(null==bFmtPath) continue;
+ binFileName = binRoot + '/' + bFmtPath + '/' + basename + "." + getFileSuffix(true, type);
+ res = create(type, number, context, bFmt, binFileName);
+ }
+
+ if(null==res) {
+ throw new GLException("No shader code found (source nor binary) for src: "+srcFileName+
+ ", bin: "+binFileName);
+ }
+
+ return res;
+ }
+
+ /**
+ * returns the uniq shader id as an integer
+ * @see #key()
+ */
+ public int id() { return id.intValue(); }
+
+ /**
+ * returns the uniq shader id as an Integer
+ *
+ * @see #id()
+ */
+ public Integer key() { return id; }
+
+ public int shaderType() { return shaderType; }
+ public String shaderTypeStr() { return shaderTypeStr(shaderType); }
+
+ public static String shaderTypeStr(int type) {
+ switch (type) {
+ case GL2ES2.GL_VERTEX_SHADER:
+ return "VERTEX_SHADER";
+ case GL2ES2.GL_FRAGMENT_SHADER:
+ return "FRAGMENT_SHADER";
+ }
+ return "UNKNOWN_SHADER";
+ }
+
+ public int shaderBinaryFormat() { return shaderBinaryFormat; }
+ public Buffer shaderBinary() { return shaderBinary; }
+ public String[][] shaderSource() { return shaderSource; }
+
+ public boolean isValid() { return valid; }
+
+ public IntBuffer shader() { return shader; }
+
+ public boolean compile(GL2ES2 gl) {
+ return compile(gl, null);
+ }
+ public boolean compile(GL2ES2 gl, PrintStream verboseOut) {
+ if(isValid()) return true;
+
+ // Create & Compile the vertex/fragment shader objects
+ if(null!=shaderSource) {
+ valid=ShaderUtil.createAndCompileShader(gl, shader, shaderType,
+ shaderSource, verboseOut);
+ } else if(null!=shaderBinary) {
+ valid=ShaderUtil.createAndLoadShader(gl, shader, shaderType,
+ shaderBinaryFormat, shaderBinary, verboseOut);
+ } else {
+ throw new GLException("no code (source or binary)");
+ }
+ return valid;
+ }
+
+ public void destroy(GL2ES2 gl) {
+ if(isValid()) {
+ if(null!=gl) {
+ ShaderUtil.deleteShader(gl, shader());
+ }
+ valid=false;
+ }
+ if(null!=shaderBinary) {
+ shaderBinary.clear();
+ shaderBinary=null;
+ }
+ shaderSource=null;
+ shaderBinaryFormat=-1;
+ shaderType=-1;
+ id=null;
+ }
+
+ public boolean equals(Object obj) {
+ if(this==obj) return true;
+ if(obj instanceof ShaderCode) {
+ return id()==((ShaderCode)obj).id();
+ }
+ return false;
+ }
+ public int hashCode() {
+ return id.intValue();
+ }
+ public String toString() {
+ StringBuffer buf = new StringBuffer("ShaderCode [id="+id+", type="+shaderTypeStr()+", valid="+valid+", shader: ");
+ for(int i=0; i<shader.remaining(); i++) {
+ buf.append(" "+shader.get(i));
+ }
+ if(null!=shaderSource) {
+ buf.append(", source]");
+ } else if(null!=shaderBinary) {
+ buf.append(", binary "+shaderBinary+"]");
+ }
+ return buf.toString();
+ }
+
+ public void dumpShaderSource(PrintStream out) {
+ if(null==shaderSource) {
+ out.println("<no shader source>");
+ return;
+ }
+ int sourceNum = (null!=shaderSource)?shaderSource.length:0;
+ int shaderNum = (null!=shader)?shader.capacity():0;
+ for(int i=0; i<shaderNum; i++) {
+ out.println("");
+ out.println("Shader #"+i+"/"+shaderNum+" name "+shader.get(i));
+ out.println("--------------------------------------------------------------");
+ if(i>=sourceNum) {
+ out.println("<no shader source>");
+ } else {
+ String[] src = shaderSource[i];
+ for(int j=0; j<src.length; j++) {
+ out.println("Segment "+j+"/"+src.length+" :");
+ out.println(src[j]);
+ out.println("");
+ }
+ }
+ out.println("--------------------------------------------------------------");
+ }
+ }
+
+ public static void readShaderSource(ClassLoader context, String path, URL url, StringBuffer result) {
+ try {
+ BufferedReader reader = new BufferedReader(new InputStreamReader(url.openStream()));
+ String line = null;
+ while ((line = reader.readLine()) != null) {
+ if (line.startsWith("#include ")) {
+ String includeFile = line.substring(9).trim();
+ // Try relative path first
+ String next = Locator.getRelativeOf(path, includeFile);
+ URL nextURL = Locator.getResource(next, context);
+ if (nextURL == null) {
+ // Try absolute path
+ next = includeFile;
+ nextURL = Locator.getResource(next, context);
+ }
+ if (nextURL == null) {
+ // Fail
+ throw new FileNotFoundException("Can't find include file " + includeFile);
+ }
+ readShaderSource(context, next, nextURL, result);
+ } else {
+ result.append(line + "\n");
+ }
+ }
+ } catch (IOException e) {
+ throw new RuntimeException(e);
+ }
+ }
+
+ public static String readShaderSource(Class context, String path) {
+ ClassLoader contextCL = (null!=context)?context.getClassLoader():null;
+ URL url = Locator.getResource(path, contextCL);
+ if (url == null && null!=context) {
+ // Try again by scoping the path within the class's package
+ String className = context.getName().replace('.', '/');
+ int lastSlash = className.lastIndexOf('/');
+ if (lastSlash >= 0) {
+ String tmpPath = className.substring(0, lastSlash + 1) + path;
+ url = Locator.getResource(tmpPath, contextCL);
+ if (url != null) {
+ path = tmpPath;
+ }
+ }
+ }
+ if (url == null) {
+ return null;
+ }
+ StringBuffer result = new StringBuffer();
+ readShaderSource(contextCL, path, url, result);
+ return result.toString();
+ }
+
+ public static ByteBuffer readShaderBinary(Class context, String path) {
+ try {
+ URL url = Locator.getResource(context, path);
+ if (url == null) {
+ return null;
+ }
+ return StreamUtil.readAll2Buffer(new BufferedInputStream(url.openStream()));
+ } catch (IOException e) {
+ throw new RuntimeException(e);
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ protected String[][] shaderSource = null;
+ protected Buffer shaderBinary = null;
+ protected int shaderBinaryFormat = -1;
+ protected IntBuffer shader = null;
+ protected int shaderType = -1;
+ protected Integer id = null;
+
+ protected boolean valid=false;
+
+ private static synchronized Integer getNextID() {
+ return new Integer(nextID++);
+ }
+ protected static int nextID = 1;
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderProgram.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderProgram.java
new file mode 100644
index 000000000..49a341cc6
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderProgram.java
@@ -0,0 +1,212 @@
+
+package com.jogamp.opengl.util.glsl;
+
+import javax.media.opengl.*;
+
+import java.util.HashMap;
+import java.util.Iterator;
+import java.nio.*;
+import java.io.PrintStream;
+
+public class ShaderProgram {
+ public ShaderProgram() {
+ id = getNextID();
+ }
+
+ public boolean linked() {
+ return programLinked;
+ }
+
+ public boolean inUse() {
+ return programInUse;
+ }
+
+ public int program() { return shaderProgram; }
+
+ /**
+ * returns the uniq shader id as an integer
+ * @see #key()
+ */
+ public int id() { return id.intValue(); }
+
+ /**
+ * returns the uniq shader id as an Integer
+ *
+ * @see #id()
+ */
+ public Integer key() { return id; }
+
+ /**
+ * Detaches all shader codes and deletes the program.
+ * Destroys the shader codes as well.
+ * Calls release(gl, true)
+ *
+ * @see #release(GL2ES2, boolean)
+ */
+ public synchronized void destroy(GL2ES2 gl) {
+ release(gl, true);
+ }
+
+ /**
+ * Detaches all shader codes and deletes the program.
+ * Calls release(gl, false)
+ *
+ * @see #release(GL2ES2, boolean)
+ */
+ public synchronized void release(GL2ES2 gl) {
+ release(gl, false);
+ }
+
+ /**
+ * Detaches all shader codes and deletes the program.
+ * If releaseShaderToo is true, destroys the shader codes as well.
+ */
+ public synchronized void release(GL2ES2 gl, boolean releaseShaderToo) {
+ glUseProgram(gl, false);
+ for(Iterator iter=shaderMap.values().iterator(); iter.hasNext(); ) {
+ ShaderCode shaderCode = (ShaderCode) iter.next();
+ ShaderUtil.detachShader(gl, shaderProgram, shaderCode.shader());
+ if(releaseShaderToo) {
+ shaderCode.destroy(gl);
+ }
+ }
+ shaderMap.clear();
+ gl.glDeleteProgram(shaderProgram);
+ shaderProgram=-1;
+ }
+
+ //
+ // ShaderCode handling
+ //
+
+ /**
+ * Adds a new shader to a this non running program.
+ *
+ * @return false if the program is in use, or the shader already exist,
+ * otherwise true.
+ */
+ public synchronized boolean add(ShaderCode shaderCode) {
+ if(shaderMap.containsKey(shaderCode.key())) return false;
+ shaderMap.put(shaderCode.key(), shaderCode);
+ return true;
+ }
+
+ public synchronized ShaderCode getShader(int id) {
+ return (ShaderCode) shaderMap.get(new Integer(id));
+ }
+
+ //
+ // Program handling
+ //
+
+ /**
+ * Replace a shader in a 'running' program.
+ * Refetches all previously bin/get attribute names
+ * and resets all attribute data as well
+ *
+ * @see getAttribLocation
+ * @param gl
+ * @param oldShaderID the to be replace Shader
+ * @param newShader the new ShaderCode
+ * @param verboseOut the optional verbose outputstream
+ * @throws GLException is the program is not linked
+ *
+ * @see #glRefetchAttribLocations
+ * @see #glResetAllVertexAttributes
+ * @see #glReplaceShader
+ */
+ public synchronized boolean glReplaceShader(GL2ES2 gl, int oldShaderID, ShaderCode newShader, PrintStream verboseOut) {
+ if(!programLinked) throw new GLException("Program is not linked");
+ boolean shaderWasInUse = programInUse;
+ glUseProgram(gl, false);
+ if(!newShader.compile(gl, verboseOut)) {
+ return false;
+ }
+ if(oldShaderID>=0) {
+ ShaderCode oldShader = (ShaderCode) shaderMap.remove(new Integer(oldShaderID));
+ if(null!=oldShader) {
+ ShaderUtil.detachShader(gl, shaderProgram, oldShader.shader());
+ }
+ }
+ add(newShader);
+
+ ShaderUtil.attachShader(gl, shaderProgram, newShader.shader());
+ gl.glLinkProgram(shaderProgram);
+ if ( ! ShaderUtil.isProgramValid(gl, shaderProgram, System.err) ) {
+ return false;
+ }
+
+ if(shaderWasInUse) {
+ glUseProgram(gl, true);
+ }
+ return true;
+ }
+
+ public synchronized boolean link(GL2ES2 gl, PrintStream verboseOut) {
+ if(programLinked) throw new GLException("Program is already linked");
+
+ if(0>shaderProgram) {
+ shaderProgram = gl.glCreateProgram();
+ }
+
+ for(Iterator iter=shaderMap.values().iterator(); iter.hasNext(); ) {
+ ShaderCode shaderCode = (ShaderCode) iter.next();
+ if(!shaderCode.compile(gl, verboseOut)) {
+ return false;
+ }
+ ShaderUtil.attachShader(gl, shaderProgram, shaderCode.shader());
+ }
+
+ // Link the program
+ gl.glLinkProgram(shaderProgram);
+
+ programLinked = ShaderUtil.isProgramValid(gl, shaderProgram, System.err);
+
+ return programLinked;
+ }
+
+ public boolean equals(Object obj) {
+ if(this==obj) return true;
+ if(obj instanceof ShaderCode) {
+ return id()==((ShaderCode)obj).id();
+ }
+ return false;
+ }
+ public int hashCode() {
+ return id.intValue();
+ }
+ public String toString() {
+ StringBuffer buf = new StringBuffer();
+ buf.append("ShaderProgram[id="+id);
+ buf.append(", linked="+programLinked+", inUse="+programInUse+", program: "+shaderProgram+", [");
+ for(Iterator iter=shaderMap.values().iterator(); iter.hasNext(); ) {
+ buf.append((ShaderCode) iter.next());
+ buf.append(" ");
+ }
+ buf.append("]");
+ return buf.toString();
+ }
+
+ protected synchronized void glUseProgram(GL2ES2 gl, boolean on) {
+ if(!programLinked) throw new GLException("Program is not linked");
+ if(programInUse==on) return;
+ gl.glUseProgram(on?shaderProgram:0);
+ programInUse = on;
+
+ //Throwable tX = new Throwable("Info: ShaderProgram.glUseProgram: "+on);
+ //tX.printStackTrace();
+
+ }
+
+ protected boolean programLinked = false;
+ protected boolean programInUse = false;
+ protected int shaderProgram=-1;
+ protected HashMap shaderMap = new HashMap();
+ protected Integer id = null;
+
+ private static synchronized Integer getNextID() {
+ return new Integer(nextID++);
+ }
+ protected static int nextID = 1;
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java
new file mode 100644
index 000000000..33f6e210b
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java
@@ -0,0 +1,652 @@
+
+package com.jogamp.opengl.util.glsl;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.impl.Debug;
+
+import java.util.HashMap;
+import java.util.HashSet;
+import java.util.Iterator;
+import java.nio.*;
+import java.io.PrintStream;
+import java.security.*;
+
+public class ShaderState {
+ public static final boolean DEBUG = Debug.isPropertyDefined("jogl.debug.GLSLState", true, AccessController.getContext());
+
+ public ShaderState() {
+ }
+
+ public boolean verbose() { return verbose; }
+
+ public void setVerbose(boolean v) { verbose=v; }
+
+ /**
+ * Fetches the current shader state from the thread local storage (TLS)
+ *
+ * @see javax.media.opengl.glsl.ShaderState#glUseProgram(GL2ES2, boolean)
+ * @see javax.media.opengl.glsl.ShaderState#getCurrent()
+ */
+ public static synchronized ShaderState getCurrent() {
+ GLContext current = GLContext.getCurrent();
+ if(null==current) {
+ throw new GLException("No context is current on this thread");
+ }
+ return (ShaderState) current.getAttachedObject(ShaderState.class.getName());
+ }
+
+ /**
+ * Turns the shader program on or off.<br>
+ * Puts this ShaderState to to the thread local storage (TLS),
+ * if <code>on</code> is <code>true</code>.
+ *
+ * @see javax.media.opengl.glsl.ShaderState#glUseProgram(GL2ES2, boolean)
+ * @see javax.media.opengl.glsl.ShaderState#getCurrent()
+ */
+ public synchronized void glUseProgram(GL2ES2 gl, boolean on) {
+ if(on) {
+ if(null!=shaderProgram) {
+ shaderProgram.glUseProgram(gl, true);
+ } else {
+ throw new GLException("No program is attached");
+ }
+ // update the current ShaderState to the TLS ..
+ gl.getContext().putAttachedObject(ShaderState.class.getName(), this);
+ } else if(null!=shaderProgram) {
+ shaderProgram.glUseProgram(gl, false);
+ }
+ }
+
+ public boolean linked() {
+ return (null!=shaderProgram)?shaderProgram.linked():false;
+ }
+
+ public boolean inUse() {
+ return (null!=shaderProgram)?shaderProgram.inUse():false;
+ }
+
+ /**
+ * Attach or switch a shader program
+ *
+ * Attaching a shader program the first time,
+ * as well as switching to another program on the fly,
+ * while managing all attribute and uniform data.
+ */
+ public synchronized void attachShaderProgram(GL2ES2 gl, ShaderProgram prog) {
+ boolean prgInUse = false; // earmarked state
+
+ if(DEBUG) {
+ int curId = (null!=shaderProgram)?shaderProgram.id():-1;
+ int newId = (null!=prog)?prog.id():-1;
+ System.err.println("Info: attachShaderProgram: "+curId+" -> "+newId+"\n\t"+shaderProgram+"\n\t"+prog);
+ if(verbose) {
+ Throwable tX = new Throwable("Info: attachShaderProgram: Trace");
+ tX.printStackTrace();
+ }
+ }
+ if(null!=shaderProgram) {
+ if(shaderProgram.equals(prog)) {
+ // nothing to do ..
+ if(DEBUG) {
+ System.err.println("Info: attachShaderProgram: NOP: equal id: "+shaderProgram.id());
+ }
+ return;
+ }
+ prgInUse = shaderProgram.inUse();
+ shaderProgram.glUseProgram(gl, false);
+ }
+
+ // register new one
+ shaderProgram = prog;
+
+ if(null!=shaderProgram) {
+ // reinstall all data ..
+ shaderProgram.glUseProgram(gl, true);
+ glResetAllVertexAttributes(gl);
+ glResetAllUniforms(gl);
+ if(!prgInUse) {
+ shaderProgram.glUseProgram(gl, false);
+ }
+ }
+ if(DEBUG) {
+ System.err.println("Info: attachShaderProgram: END");
+ }
+ }
+
+ public ShaderProgram shaderProgram() { return shaderProgram; }
+
+ /**
+ * Calls release(gl, true, true)
+ *
+ * @see #glReleaseAllVertexAttributes
+ * @see #glReleaseAllUniforms
+ * @see #release(GL2ES2, boolean, boolean)
+ */
+ public synchronized void destroy(GL2ES2 gl) {
+ release(gl, true, true);
+ }
+
+ /**
+ * Calls release(gl, false, false)
+ *
+ * @see #glReleaseAllVertexAttributes
+ * @see #glReleaseAllUniforms
+ * @see #release(GL2ES2, boolean, boolean)
+ */
+ public synchronized void releaseAllData(GL2ES2 gl) {
+ release(gl, false, false);
+ }
+
+ /**
+ * @see #glReleaseAllVertexAttributes
+ * @see #glReleaseAllUniforms
+ * @see ShaderProgram#release(GL2ES2, boolean)
+ */
+ public synchronized void release(GL2ES2 gl, boolean releaseProgramToo, boolean releaseShaderToo) {
+ boolean prgInUse = false;
+ if(null!=shaderProgram) {
+ prgInUse = shaderProgram.inUse();
+ if(!prgInUse) {
+ shaderProgram.glUseProgram(gl, true);
+ }
+ }
+ glReleaseAllVertexAttributes(gl);
+ glReleaseAllUniforms(gl);
+ if(null!=shaderProgram) {
+ if(releaseProgramToo) {
+ shaderProgram.release(gl, releaseShaderToo);
+ } else if(!prgInUse) {
+ shaderProgram.glUseProgram(gl, false);
+ }
+ }
+ }
+
+ //
+ // Shader attribute handling
+ //
+
+ /**
+ * Binds an attribute to the shader.
+ * This must be done before the program is linked !
+ * n name - 1 idx, where name is a uniq key
+ *
+ * @throws GLException is the program is already linked
+ *
+ * @see #glBindAttribLocation
+ * @see javax.media.opengl.GL2ES2#glBindAttribLocation
+ * @see #glGetAttribLocation
+ * @see javax.media.opengl.GL2ES2#glGetAttribLocation
+ * @see #getAttribLocation
+ * @see #glReplaceShader
+ */
+ public void glBindAttribLocation(GL2ES2 gl, int index, String name) {
+ if(null==shaderProgram) throw new GLException("No program is attached");
+ if(shaderProgram.linked()) throw new GLException("Program is already linked");
+ Integer idx = new Integer(index);
+ if(!attribMap2Idx.containsKey(name)) {
+ attribMap2Idx.put(name, idx);
+ gl.glBindAttribLocation(shaderProgram.program(), index, name);
+ }
+ }
+
+ /**
+ * Gets the index of a shader attribute.
+ * This must be done after the program is linked !
+ *
+ * @return -1 if there is no such attribute available,
+ * otherwise >= 0
+ * @throws GLException is the program is not linked
+ *
+ * @see #glBindAttribLocation
+ * @see javax.media.opengl.GL2ES2#glBindAttribLocation
+ * @see #glGetAttribLocation
+ * @see javax.media.opengl.GL2ES2#glGetAttribLocation
+ * @see #getAttribLocation
+ * @see #glReplaceShader
+ */
+ public int glGetAttribLocation(GL2ES2 gl, String name) {
+ if(!shaderProgram.linked()) throw new GLException("Program is not linked");
+ int index = getAttribLocation(name);
+ if(0>index) {
+ index = gl.glGetAttribLocation(shaderProgram.program(), name);
+ if(0<=index) {
+ Integer idx = new Integer(index);
+ attribMap2Idx.put(name, idx);
+ if(DEBUG) {
+ System.err.println("Info: glGetAttribLocation: "+name+", loc: "+index);
+ }
+ } else if(verbose) {
+ Throwable tX = new Throwable("Info: glGetAttribLocation failed, no location for: "+name+", index: "+index);
+ tX.printStackTrace();
+ }
+ }
+ return index;
+ }
+
+ protected int getAttribLocation(String name) {
+ Integer idx = (Integer) attribMap2Idx.get(name);
+ return (null!=idx)?idx.intValue():-1;
+ }
+
+
+ //
+ // Enabled Vertex Arrays and its data
+ //
+
+ /**
+ * Enable a vertex attribute array
+ *
+ * Even if the attribute is not found in the current shader,
+ * it is stored in this state.
+ *
+ * @returns false, if the name is not found, otherwise true
+ *
+ * @throws GLException if the program is not in use
+ *
+ * @see #glEnableVertexAttribArray
+ * @see #glDisableVertexAttribArray
+ * @see #glVertexAttribPointer
+ * @see #getVertexAttributePointer
+ * @see #glReleaseAllVertexAttributes
+ * @see #glResetAllVertexAttributes
+ * @see #glReplaceShader
+ */
+ public boolean glEnableVertexAttribArray(GL2ES2 gl, String name) {
+ if(!shaderProgram.inUse()) throw new GLException("Program is not in use");
+ enabledVertexAttribArraySet.add(name);
+ int index = glGetAttribLocation(gl, name);
+ if(0>index) {
+ if(verbose) {
+ Throwable tX = new Throwable("Info: glEnableVertexAttribArray failed, no index for: "+name);
+ tX.printStackTrace();
+ }
+ return false;
+ }
+ if(DEBUG) {
+ System.err.println("Info: glEnableVertexAttribArray: "+name+", loc: "+index);
+ }
+ gl.glEnableVertexAttribArray(index);
+ return true;
+ }
+
+ public boolean isVertexAttribArrayEnabled(String name) {
+ if(!shaderProgram.inUse()) throw new GLException("Program is not in use");
+ return enabledVertexAttribArraySet.contains(name);
+ }
+
+ /**
+ * Disables a vertex attribute array
+ *
+ * Even if the attribute is not found in the current shader,
+ * it is removed from this state.
+ *
+ * @returns false, if the name is not found, otherwise true
+ *
+ * @throws GLException if the program is not in use
+ *
+ * @see #glEnableVertexAttribArray
+ * @see #glDisableVertexAttribArray
+ * @see #glVertexAttribPointer
+ * @see #getVertexAttributePointer
+ * @see #glReleaseAllVertexAttributes
+ * @see #glResetAllVertexAttributes
+ * @see #glReplaceShader
+ */
+ public boolean glDisableVertexAttribArray(GL2ES2 gl, String name) {
+ if(!shaderProgram.inUse()) throw new GLException("Program is not in use");
+ enabledVertexAttribArraySet.remove(name);
+ int index = glGetAttribLocation(gl, name);
+ if(0>index) {
+ if(verbose) {
+ Throwable tX = new Throwable("Info: glDisableVertexAttribArray failed, no index for: "+name);
+ tX.printStackTrace();
+ }
+ return false;
+ }
+ if(DEBUG) {
+ System.err.println("Info: glDisableVertexAttribArray: "+name);
+ }
+ gl.glDisableVertexAttribArray(index);
+ return true;
+ }
+
+ /**
+ * Set the vertex attribute data.
+ * Enable the attribute, if it is not enabled yet.
+ *
+ * Even if the attribute is not found in the current shader,
+ * it is stored in this state.
+ *
+ * @param data the GLArrayData's name must match the attributes one,
+ * it's index will be set with the attribute's location,
+ * if found.
+ *
+ * @returns false, if the name is not found, otherwise true
+ *
+ * @throws GLException if the program is not in use
+ *
+ * @see #glEnableVertexAttribArray
+ * @see #glDisableVertexAttribArray
+ * @see #glVertexAttribPointer
+ * @see #getVertexAttributePointer
+ * @see #glReleaseAllVertexAttributes
+ * @see #glResetAllVertexAttributes
+ * @see #glReplaceShader
+ */
+ public boolean glVertexAttribPointer(GL2ES2 gl, GLArrayData data) {
+ if(!shaderProgram.inUse()) throw new GLException("Program is not in use");
+ if(!enabledVertexAttribArraySet.contains(data.getName())) {
+ if(!glEnableVertexAttribArray(gl, data.getName())) {
+ if(verbose) {
+ Throwable tX = new Throwable("Info: glVertexAttribPointer: couldn't enable: "+data);
+ tX.printStackTrace();
+ }
+ }
+ }
+ int index = getAttribLocation(data.getName());
+ if(0>index) {
+ if(verbose) {
+ Throwable tX = new Throwable("Info: glVertexAttribPointer failed, no index for: "+data);
+ tX.printStackTrace();
+ }
+ }
+ data.setLocation(index);
+ vertexAttribMap2Data.put(data.getName(), data);
+ if(0<=index) {
+ // only pass the data, if the attribute exists in the current shader
+ if(DEBUG) {
+ System.err.println("Info: glVertexAttribPointer: "+data);
+ }
+ gl.glVertexAttribPointer(data);
+ return true;
+ }
+ return false;
+ }
+
+ /**
+ * Get the vertex attribute data, previously set.
+ *
+ * @returns the GLArrayData object, null if not previously set.
+ *
+ * @see #glEnableVertexAttribArray
+ * @see #glDisableVertexAttribArray
+ * @see #glVertexAttribPointer
+ * @see #getVertexAttributePointer
+ * @see #glReleaseAllVertexAttributes
+ * @see #glResetAllVertexAttributes
+ * @see #glReplaceShader
+ */
+ public GLArrayData getVertexAttribPointer(String name) {
+ return (GLArrayData) vertexAttribMap2Data.get(name);
+ }
+
+ /**
+ * Releases all mapped vertex attribute data,
+ * disables all enabled attributes and loses all indices
+ *
+ * @throws GLException is the program is not in use but the shaderProgram is set
+ *
+ * @see #glEnableVertexAttribArray
+ * @see #glDisableVertexAttribArray
+ * @see #glVertexAttribPointer
+ * @see #getVertexAttributePointer
+ * @see #glReleaseAllVertexAttributes
+ * @see #glResetAllVertexAttributes
+ * @see #glResetAllVertexAttributes
+ * @see #glReplaceShader
+ */
+ public void glReleaseAllVertexAttributes(GL2ES2 gl) {
+ if(null!=shaderProgram) {
+ if(!shaderProgram.inUse()) throw new GLException("Program is not in use");
+ for(Iterator iter = vertexAttribMap2Data.keySet().iterator(); iter.hasNext(); ) {
+ if(!glDisableVertexAttribArray(gl, (String) iter.next())) {
+ throw new GLException("Internal Error: mapped vertex attribute couldn't be disabled");
+ }
+ }
+ for(Iterator iter = enabledVertexAttribArraySet.iterator(); iter.hasNext(); ) {
+ if(!glDisableVertexAttribArray(gl, (String) iter.next())) {
+ throw new GLException("Internal Error: prev enabled vertex attribute couldn't be disabled");
+ }
+ }
+ }
+ vertexAttribMap2Data.clear();
+ enabledVertexAttribArraySet.clear();
+ attribMap2Idx.clear();
+ }
+
+ /**
+ * Disables all vertex attribute arrays.
+ *
+ * Their enabled stated will be removed from this state only
+ * if 'removeFromState' is true.
+ *
+ * This method purpose is more for debugging.
+ *
+ * @throws GLException is the program is not in use but the shaderProgram is set
+ *
+ * @see #glEnableVertexAttribArray
+ * @see #glDisableVertexAttribArray
+ * @see #glVertexAttribPointer
+ * @see #getVertexAttributePointer
+ * @see #glReleaseAllVertexAttributes
+ * @see #glResetAllVertexAttributes
+ * @see #glResetAllVertexAttributes
+ * @see #glReplaceShader
+ */
+ public void glDisableAllVertexAttributeArrays(GL2ES2 gl, boolean removeFromState) {
+ if(!shaderProgram.inUse()) throw new GLException("Program is not in use");
+
+ for(Iterator iter = enabledVertexAttribArraySet.iterator(); iter.hasNext(); ) {
+ String name = (String) iter.next();
+ if(removeFromState) {
+ enabledVertexAttribArraySet.remove(name);
+ }
+ int index = glGetAttribLocation(gl, name);
+ if(0<=index) {
+ gl.glDisableVertexAttribArray(index);
+ }
+ }
+ }
+
+ /**
+ * Reset all previously enabled mapped vertex attribute data,
+ * incl enabling them
+ *
+ * @throws GLException is the program is not in use
+ *
+ * @see #glEnableVertexAttribArray
+ * @see #glDisableVertexAttribArray
+ * @see #glVertexAttribPointer
+ * @see #getVertexAttributePointer
+ * @see #glReleaseAllVertexAttributes
+ * @see #glResetAllVertexAttributes
+ * @see #glReplaceShader
+ */
+ public void glResetAllVertexAttributes(GL2ES2 gl) {
+ if(!shaderProgram.inUse()) throw new GLException("Program is not in use");
+ attribMap2Idx.clear();
+
+ /**
+ *
+ for(Iterator iter = enabledVertexAttribArraySet.iterator(); iter.hasNext(); ) {
+ glEnableVertexAttribArray(gl, (String) iter.next());
+ }
+ for(Iterator iter = vertexAttribMap2Data.values().iterator(); iter.hasNext(); ) {
+ GLArrayData data = (GLArrayData) iter.next();
+
+ ...
+ } */
+
+ for(Iterator iter = enabledVertexAttribArraySet.iterator(); iter.hasNext(); ) {
+ // get new location ..
+ String name = (String) iter.next();
+ int loc = glGetAttribLocation(gl, name);
+
+ // get & update data ..
+ GLArrayData data = getVertexAttribPointer(name);
+ data.setLocation(loc);
+ vertexAttribMap2Data.put(name, data);
+
+ if(0>loc) {
+ // not used in shader
+ continue;
+ }
+
+ // enable attrib, VBO and pass location/data
+ gl.glEnableVertexAttribArray(loc);
+
+ if( data.isVBO() ) {
+ gl.glBindBuffer(GL.GL_ARRAY_BUFFER, data.getVBOName());
+ }
+
+ gl.glVertexAttribPointer(data);
+ }
+ }
+
+ //
+ // Shader Uniform handling
+ //
+
+ /**
+ * Gets the index of a shader uniform.
+ * This must be done when the program is in use !
+ *
+ * @return -1 if there is no such attribute available,
+ * otherwise >= 0
+
+ * @throws GLException is the program is not linked
+ *
+ * @see #glGetUniformLocation
+ * @see javax.media.opengl.GL2ES2#glGetUniformLocation
+ * @see #getUniformLocation
+ * @see #glReplaceShader
+ */
+ protected int glGetUniformLocation(GL2ES2 gl, String name) {
+ if(!shaderProgram.inUse()) throw new GLException("Program is not in use");
+ int index = getUniformLocation(name);
+ if(0>index) {
+ index = gl.glGetUniformLocation(shaderProgram.program(), name);
+ if(0<=index) {
+ Integer idx = new Integer(index);
+ uniformMap2Idx.put(name, idx);
+ } else if(verbose) {
+ Throwable tX = new Throwable("Info: glUniform failed, no location for: "+name+", index: "+index);
+ tX.printStackTrace();
+ }
+ }
+ return index;
+ }
+
+ protected int getUniformLocation(String name) {
+ Integer idx = (Integer) uniformMap2Idx.get(name);
+ return (null!=idx)?idx.intValue():-1;
+ }
+
+ /**
+ * Set the uniform data.
+ *
+ * Even if the uniform is not found in the current shader,
+ * it is stored in this state.
+ *
+ * @param data the GLUniforms's name must match the uniform one,
+ * it's index will be set with the uniforms's location,
+ * if found.
+ *
+ *
+ * @returns false, if the name is not found, otherwise true
+ *
+ * @throws GLException if the program is not in use
+ *
+ * @see #glGetUniformLocation
+ * @see javax.media.opengl.GL2ES2#glGetUniformLocation
+ * @see #getUniformLocation
+ * @see #glReplaceShader
+ */
+ public boolean glUniform(GL2ES2 gl, GLUniformData data) {
+ if(!shaderProgram.inUse()) throw new GLException("Program is not in use");
+ int location = glGetUniformLocation(gl, data.getName());
+ data.setLocation(location);
+ uniformMap2Data.put(data.getName(), data);
+ if(0<=location) {
+ // only pass the data, if the uniform exists in the current shader
+ if(DEBUG) {
+ System.err.println("Info: glUniform: "+data);
+ }
+ gl.glUniform(data);
+ }
+ return true;
+ }
+
+ /**
+ * Get the uniform data, previously set.
+ *
+ * @returns the GLUniformData object, null if not previously set.
+ */
+ public GLUniformData getUniform(String name) {
+ return (GLUniformData) uniformMap2Data.get(name);
+ }
+
+ /**
+ * Releases all mapped uniform data
+ * and loses all indices
+ *
+ * @throws GLException is the program is not in use
+ */
+ public void glReleaseAllUniforms(GL2ES2 gl) {
+ uniformMap2Data.clear();
+ uniformMap2Idx.clear();
+ }
+
+ /**
+ * Reset all previously mapped uniform data
+ *
+ * @throws GLException is the program is not in use
+ */
+ public void glResetAllUniforms(GL2ES2 gl) {
+ if(!shaderProgram.inUse()) throw new GLException("Program is not in use");
+ uniformMap2Idx.clear();
+ for(Iterator iter = uniformMap2Data.values().iterator(); iter.hasNext(); ) {
+ glUniform(gl, (GLUniformData) iter.next());
+ }
+ }
+
+ public String toString() {
+ StringBuffer buf = new StringBuffer();
+ buf.append("ShaderState[");
+ buf.append(shaderProgram.toString());
+ buf.append(",EnabledStates: [");
+ for(Iterator iter = enabledVertexAttribArraySet.iterator(); iter.hasNext(); ) {
+ buf.append("\n ");
+ buf.append((String)iter.next());
+ }
+ buf.append("], [");
+ for(Iterator iter = vertexAttribMap2Data.values().iterator(); iter.hasNext(); ) {
+ GLArrayData data = (GLArrayData) iter.next();
+ if(data.getLocation()>=0) {
+ buf.append("\n ");
+ buf.append(data);
+ }
+ }
+ buf.append("], [");
+ for(Iterator iter=uniformMap2Data.values().iterator(); iter.hasNext(); ) {
+ GLUniformData data = (GLUniformData) iter.next();
+ if(data.getLocation()>=0) {
+ buf.append("\n ");
+ buf.append(data);
+ }
+ }
+ buf.append("]");
+ return buf.toString();
+ }
+
+ protected boolean verbose = false;
+ protected ShaderProgram shaderProgram=null;
+ protected HashMap attribMap2Idx = new HashMap();
+ protected HashSet enabledVertexAttribArraySet = new HashSet();
+ protected HashMap vertexAttribMap2Data = new HashMap();
+ protected HashMap uniformMap2Idx = new HashMap();
+ protected HashMap uniformMap2Data = new HashMap();
+
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java
new file mode 100644
index 000000000..21f359f52
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java
@@ -0,0 +1,476 @@
+/*
+ * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ */
+
+package com.jogamp.opengl.util.glsl;
+
+import java.io.PrintStream;
+import java.nio.*;
+import java.util.*;
+
+import javax.media.opengl.*;
+
+public class ShaderUtil {
+ static abstract class Impl {
+ public abstract String getShaderInfoLog(GL gl, int shaderObj);
+ public abstract String getProgramInfoLog(GL gl, int programObj);
+ public abstract boolean isShaderStatusValid(GL gl, int shaderObj, int name);
+ public abstract boolean isShaderStatusValid(GL gl, int shaderObj, int name, PrintStream verboseOut);
+ public abstract boolean isShaderStatusValid(GL gl, IntBuffer shaders, int name);
+ public abstract boolean isShaderStatusValid(GL gl, IntBuffer shaders, int name, PrintStream verboseOut);
+ public abstract boolean isProgramStatusValid(GL gl, int programObj, int name);
+ public abstract boolean isProgramValid(GL gl, int programObj);
+ public abstract boolean isProgramValid(GL gl, int programObj, PrintStream verboseOut);
+ public abstract void createShader(GL gl, int type, IntBuffer shaders);
+ public abstract Set getShaderBinaryFormats(GL gl);
+ public abstract boolean isShaderCompilerAvailable(GL gl);
+ public abstract void shaderSource(GL gl, int shader, java.lang.String[] source);
+ public abstract void shaderSource(GL gl, IntBuffer shaders, java.lang.String[][] sources);
+ public abstract void shaderBinary(GL gl, IntBuffer shaders, int binFormat, java.nio.Buffer bin);
+ public abstract void compileShader(GL gl, IntBuffer shaders);
+ public abstract void attachShader(GL gl, int program, IntBuffer shaders);
+ public abstract void detachShader(GL gl, int program, IntBuffer shaders);
+ public abstract void deleteShader(GL gl, IntBuffer shaders);
+
+ public abstract boolean createAndLoadShader(GL gl, IntBuffer shader, int shaderType,
+ int binFormat, java.nio.Buffer bin,
+ PrintStream verboseOut);
+
+ public abstract boolean createAndCompileShader(GL gl, IntBuffer shader, int shaderType,
+ java.lang.String[][] sources,
+ PrintStream verboseOut);
+ }
+
+ static class GL2ES2Impl extends Impl {
+ public String getShaderInfoLog(GL _gl, int shaderObj) {
+ GL2ES2 gl = _gl.getGL2ES2();
+ int[] infoLogLength=new int[1];
+ gl.glGetShaderiv(shaderObj, gl.GL_INFO_LOG_LENGTH, infoLogLength, 0);
+
+ if(infoLogLength[0]==0) {
+ return "(no info log)";
+ }
+ int[] charsWritten=new int[1];
+ byte[] infoLogBytes = new byte[infoLogLength[0]];
+ gl.glGetShaderInfoLog(shaderObj, infoLogLength[0], charsWritten, 0, infoLogBytes, 0);
+
+ return new String(infoLogBytes, 0, charsWritten[0]);
+ }
+
+ public String getProgramInfoLog(GL _gl, int programObj) {
+ GL2ES2 gl = _gl.getGL2ES2();
+ int[] infoLogLength=new int[1];
+ gl.glGetProgramiv(programObj, gl.GL_INFO_LOG_LENGTH, infoLogLength, 0);
+
+ if(infoLogLength[0]==0) {
+ return "(no info log)";
+ }
+ int[] charsWritten=new int[1];
+ byte[] infoLogBytes = new byte[infoLogLength[0]];
+ gl.glGetProgramInfoLog(programObj, infoLogLength[0], charsWritten, 0, infoLogBytes, 0);
+
+ return new String(infoLogBytes, 0, charsWritten[0]);
+ }
+
+ public boolean isShaderStatusValid(GL _gl, int shaderObj, int name) {
+ return isShaderStatusValid(_gl, shaderObj, name, null);
+ }
+
+ public boolean isShaderStatusValid(GL _gl, int shaderObj, int name, PrintStream verboseOut) {
+ GL2ES2 gl = _gl.getGL2ES2();
+ int[] ires = new int[1];
+ gl.glGetShaderiv(shaderObj, name, ires, 0);
+
+ boolean res = ires[0]==1;
+ if(!res && null!=verboseOut) {
+ verboseOut.println("Shader status invalid: "+ getShaderInfoLog(gl, shaderObj));
+ }
+ return res;
+ }
+
+ public boolean isShaderStatusValid(GL _gl, IntBuffer shaders, int name) {
+ return isShaderStatusValid(_gl, shaders, name, null);
+ }
+
+ public boolean isShaderStatusValid(GL _gl, IntBuffer shaders, int name, PrintStream verboseOut) {
+ boolean res = true;
+ for (int i = shaders.position(); i < shaders.limit(); i++) {
+ res = isShaderStatusValid(_gl, shaders.get(i), name, verboseOut) && res;
+ }
+ return res;
+ }
+
+ public boolean isProgramStatusValid(GL _gl, int programObj, int name) {
+ GL2ES2 gl = _gl.getGL2ES2();
+ int[] ires = new int[1];
+ gl.glGetProgramiv(programObj, name, ires, 0);
+
+ return ires[0]==1;
+ }
+
+ public boolean isProgramValid(GL _gl, int programObj) {
+ return isProgramValid(_gl, programObj, null);
+ }
+
+ public boolean isProgramValid(GL _gl, int programObj, PrintStream verboseOut) {
+ GL2ES2 gl = _gl.getGL2ES2();
+ int[] ires = new int[1];
+ if(!gl.glIsProgram(programObj)) {
+ if(null!=verboseOut) {
+ verboseOut.println("Program name invalid: "+programObj);
+ }
+ return false;
+ }
+ if(!isProgramStatusValid(gl, programObj, gl.GL_LINK_STATUS)) {
+ if(null!=verboseOut) {
+ verboseOut.println("Program link failed: "+programObj+"\n\t"+ getProgramInfoLog(gl, programObj));
+ }
+ return false;
+ }
+ if ( !gl.isGLES2() || isShaderCompilerAvailable(gl) ) {
+ // failed on APX2500 (ES2.0, no compiler) for valid programs
+ gl.glValidateProgram(programObj);
+ if(!isProgramStatusValid(gl, programObj, gl.GL_VALIDATE_STATUS)) {
+ if(null!=verboseOut) {
+ verboseOut.println("Program validation failed: "+programObj+"\n\t"+ getProgramInfoLog(gl, programObj));
+ }
+ return false;
+ }
+ }
+ return true;
+ }
+
+ public void createShader(GL _gl, int type, IntBuffer shaders) {
+ GL2ES2 gl = _gl.getGL2ES2();
+ for (int i = shaders.position(); i < shaders.limit(); i++) {
+ shaders.put(i, gl.glCreateShader(type));
+ }
+ }
+
+ private Boolean shaderCompilerAvailable = null;
+ private Set shaderBinaryFormats = null;
+
+ public Set getShaderBinaryFormats(GL _gl) {
+ GL2ES2 gl = _gl.getGL2ES2();
+ if(null==shaderBinaryFormats) {
+ if(gl.getContext()!=GLContext.getCurrent()) {
+ return new HashSet(0); // bail out
+ }
+
+ int[] param = new int[1];
+ shaderBinaryFormats = new HashSet();
+
+ if (gl.isGLES2()) {
+ gl.glGetIntegerv(GL2ES2.GL_NUM_SHADER_BINARY_FORMATS, param, 0);
+ int numFormats = param[0];
+ if(numFormats>0) {
+ int[] formats = new int[numFormats];
+ gl.glGetIntegerv(GL2ES2.GL_SHADER_BINARY_FORMATS, formats, 0);
+ for(int i=0; i<numFormats; i++) {
+ shaderBinaryFormats.add(new Integer(formats[i]));
+ }
+ }
+ }
+ }
+ return shaderBinaryFormats;
+ }
+
+
+ public boolean isShaderCompilerAvailable(GL _gl) {
+ GL2ES2 gl = _gl.getGL2ES2();
+ if(null==shaderCompilerAvailable) {
+ if(gl.getContext()!=GLContext.getCurrent()) {
+ return false; // bail out
+ }
+ Set bfs = getShaderBinaryFormats(gl);
+ if(gl.isGLES2()) {
+ byte[] param = new byte[1];
+ gl.glGetBooleanv(GL2ES2.GL_SHADER_COMPILER, param, 0);
+ boolean v = param[0]!=(byte)0x00;
+ if(!v && bfs.size()==0) {
+ // no supported binary formats, hence a compiler must be available!
+ v = true;
+ }
+ shaderCompilerAvailable = new Boolean(v);
+ } else if( gl.isGL2() || gl.isGL2ES2() ) {
+ shaderCompilerAvailable = new Boolean(true);
+ } else {
+ throw new GLException("Invalid OpenGL profile");
+ }
+ }
+ return shaderCompilerAvailable.booleanValue();
+ }
+
+ public void shaderSource(GL _gl, int shader, java.lang.String[] source)
+ {
+ GL2ES2 gl = _gl.getGL2ES2();
+ if(!isShaderCompilerAvailable(_gl)) {
+ throw new GLException("No compiler is available");
+ }
+
+ int count = (null!=source)?source.length:0;
+ if(count==0) {
+ throw new GLException("No sources specified");
+ }
+
+ int[] lengths = new int[count];
+ for(int i=0; i<count; i++) {
+ lengths[i] = source[i].length();
+ }
+ gl.glShaderSource(shader, count, source, lengths, 0);
+ }
+
+ public void shaderSource(GL _gl, IntBuffer shaders, java.lang.String[][] sources)
+ {
+ int sourceNum = (null!=sources)?sources.length:0;
+ int shaderNum = (null!=shaders)?shaders.remaining():0;
+ if(shaderNum<=0 || sourceNum<=0 || shaderNum!=sourceNum) {
+ throw new GLException("Invalid number of shaders and/or sources: shaders="+
+ shaderNum+", sources="+sourceNum);
+ }
+ for(int i=0; i<sourceNum; i++) {
+ shaderSource(_gl, shaders.get(shaders.position() + i), sources[i]);
+ }
+ }
+
+ public void shaderBinary(GL _gl, IntBuffer shaders, int binFormat, java.nio.Buffer bin)
+ {
+ GL2ES2 gl = _gl.getGL2ES2();
+ if(getShaderBinaryFormats(gl).size()<=0) {
+ throw new GLException("No binary formats are supported");
+ }
+
+ int shaderNum = shaders.remaining();
+ if(shaderNum<=0) {
+ throw new GLException("No shaders specified");
+ }
+ if(null==bin) {
+ throw new GLException("Null shader binary");
+ }
+ int binLength = bin.remaining();
+ if(0>=binLength) {
+ throw new GLException("Empty shader binary (remaining == 0)");
+ }
+ gl.glShaderBinary(shaderNum, shaders, binFormat, bin, binLength);
+ }
+
+ public void compileShader(GL _gl, IntBuffer shaders)
+ {
+ GL2ES2 gl = _gl.getGL2ES2();
+ for (int i = shaders.position(); i < shaders.limit(); i++) {
+ gl.glCompileShader(shaders.get(i));
+ }
+ }
+
+ public void attachShader(GL _gl, int program, IntBuffer shaders)
+ {
+ GL2ES2 gl = _gl.getGL2ES2();
+ for (int i = shaders.position(); i < shaders.limit(); i++) {
+ gl.glAttachShader(program, shaders.get(i));
+ }
+ }
+
+ public void detachShader(GL _gl, int program, IntBuffer shaders)
+ {
+ GL2ES2 gl = _gl.getGL2ES2();
+ for (int i = shaders.position(); i < shaders.limit(); i++) {
+ gl.glDetachShader(program, shaders.get(i));
+ }
+ }
+
+ public void deleteShader(GL _gl, IntBuffer shaders)
+ {
+ GL2ES2 gl = _gl.getGL2ES2();
+ for (int i = shaders.position(); i < shaders.limit(); i++) {
+ gl.glDeleteShader(shaders.get(i));
+
+ }
+ }
+
+ public boolean createAndLoadShader(GL _gl, IntBuffer shader, int shaderType,
+ int binFormat, java.nio.Buffer bin,
+ PrintStream verboseOut)
+ {
+ GL2ES2 gl = _gl.getGL2ES2();
+ int err = gl.glGetError(); // flush previous errors ..
+ if(err!=GL.GL_NO_ERROR && null!=verboseOut) {
+ verboseOut.println("createAndLoadShader: Pre GL Error: 0x"+Integer.toHexString(err));
+ }
+
+ createShader(gl, shaderType, shader);
+ err = gl.glGetError();
+ if(err!=GL.GL_NO_ERROR) {
+ throw new GLException("createAndLoadShader: CreateShader failed, GL Error: 0x"+Integer.toHexString(err));
+ }
+
+
+ shaderBinary(gl, shader, binFormat, bin);
+
+ err = gl.glGetError();
+ if(err!=GL.GL_NO_ERROR && null!=verboseOut) {
+ verboseOut.println("createAndLoadShader: ShaderBinary failed, GL Error: 0x"+Integer.toHexString(err));
+ }
+ return err == GL.GL_NO_ERROR;
+ }
+
+ public boolean createAndCompileShader(GL _gl, IntBuffer shader, int shaderType,
+ java.lang.String[][] sources,
+ PrintStream verboseOut)
+ {
+ GL2ES2 gl = _gl.getGL2ES2();
+ int err = gl.glGetError(); // flush previous errors ..
+ if(err!=GL.GL_NO_ERROR && null!=verboseOut) {
+ verboseOut.println("createAndCompileShader: Pre GL Error: 0x"+Integer.toHexString(err));
+ }
+
+ createShader(gl, shaderType, shader);
+ err = gl.glGetError();
+ if(err!=GL.GL_NO_ERROR) {
+ throw new GLException("createAndCompileShader: CreateShader failed, GL Error: 0x"+Integer.toHexString(err));
+ }
+
+ shaderSource(gl, shader, sources);
+ err = gl.glGetError();
+ if(err!=GL.GL_NO_ERROR) {
+ throw new GLException("createAndCompileShader: ShaderSource failed, GL Error: 0x"+Integer.toHexString(err));
+ }
+
+ compileShader(gl, shader);
+ err = gl.glGetError();
+ if(err!=GL.GL_NO_ERROR && null!=verboseOut) {
+ verboseOut.println("createAndCompileShader: CompileShader failed, GL Error: 0x"+Integer.toHexString(err));
+ }
+
+ return isShaderStatusValid(gl, shader, gl.GL_COMPILE_STATUS, verboseOut) && err == GL.GL_NO_ERROR;
+ }
+
+ }
+
+ public static String getShaderInfoLog(GL gl, int shaderObj) {
+ return getImpl(gl).getShaderInfoLog(gl, shaderObj);
+ }
+
+ public static String getProgramInfoLog(GL gl, int programObj) {
+ return getImpl(gl).getProgramInfoLog(gl, programObj);
+ }
+
+ public static boolean isShaderStatusValid(GL gl, int shaderObj, int name) {
+ return getImpl(gl).isShaderStatusValid(gl, shaderObj, name);
+ }
+
+ public static boolean isShaderStatusValid(GL gl, int shaderObj, int name, PrintStream verboseOut) {
+ return getImpl(gl).isShaderStatusValid(gl, shaderObj, name, verboseOut);
+ }
+
+ public static boolean isShaderStatusValid(GL gl, IntBuffer shaders, int name) {
+ return getImpl(gl).isShaderStatusValid(gl, shaders, name);
+ }
+
+ public static boolean isShaderStatusValid(GL gl, IntBuffer shaders, int name, PrintStream verboseOut) {
+ return getImpl(gl).isShaderStatusValid(gl, shaders, name, verboseOut);
+ }
+
+ public static boolean isProgramStatusValid(GL gl, int programObj, int name) {
+ return getImpl(gl).isProgramStatusValid(gl, programObj, name);
+ }
+
+ public static boolean isProgramValid(GL gl, int programObj) {
+ return getImpl(gl).isProgramValid(gl, programObj);
+ }
+
+ public static boolean isProgramValid(GL gl, int programObj, PrintStream verboseOut) {
+ return getImpl(gl).isProgramValid(gl, programObj, verboseOut);
+ }
+
+ public static void createShader(GL gl, int type, IntBuffer shaders) {
+ getImpl(gl).createShader(gl, type, shaders);
+ }
+
+ public static Set getShaderBinaryFormats(GL gl) {
+ return getImpl(gl).getShaderBinaryFormats(gl);
+ }
+
+ public static boolean isShaderCompilerAvailable(GL gl) {
+ return getImpl(gl).isShaderCompilerAvailable(gl);
+ }
+
+ public static void shaderSource(GL gl, int shader, java.lang.String[] source) {
+ getImpl(gl).shaderSource(gl, shader, source);
+ }
+
+ public static void shaderSource(GL gl, IntBuffer shaders, java.lang.String[][] sources) {
+ getImpl(gl).shaderSource(gl, shaders, sources);
+ }
+
+ public static void shaderBinary(GL gl, IntBuffer shaders, int binFormat, java.nio.Buffer bin) {
+ getImpl(gl).shaderBinary(gl, shaders, binFormat, bin);
+ }
+
+ public static void compileShader(GL gl, IntBuffer shaders) {
+ getImpl(gl).compileShader(gl, shaders);
+ }
+
+ public static void attachShader(GL gl, int program, IntBuffer shaders) {
+ getImpl(gl).attachShader(gl, program, shaders);
+ }
+
+ public static void detachShader(GL gl, int program, IntBuffer shaders) {
+ getImpl(gl).detachShader(gl, program, shaders);
+ }
+
+ public static void deleteShader(GL gl, IntBuffer shaders) {
+ getImpl(gl).deleteShader(gl, shaders);
+ }
+
+ public static boolean createAndLoadShader(GL gl, IntBuffer shader, int shaderType,
+ int binFormat, java.nio.Buffer bin,
+ PrintStream verboseOut) {
+ return getImpl(gl).createAndLoadShader(gl, shader, shaderType, binFormat, bin, verboseOut);
+ }
+
+ public static boolean createAndCompileShader(GL gl, IntBuffer shader, int shaderType,
+ java.lang.String[][] sources,
+ PrintStream verboseOut) {
+ return getImpl(gl).createAndCompileShader(gl, shader, shaderType, sources, verboseOut);
+ }
+
+ private static Impl getImpl(GL _gl) {
+ GL2ES2 gl = _gl.getGL2ES2();
+ GLContext context = gl.getContext();
+ Impl impl = (Impl) context.getAttachedObject(ShaderUtil.class.getName());
+ if (impl == null) {
+ impl = new GL2ES2Impl();
+ context.putAttachedObject(ShaderUtil.class.getName(), impl);
+ }
+ return impl;
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/FixedFuncUtil.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/FixedFuncUtil.java
new file mode 100644
index 000000000..a7042c47a
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/FixedFuncUtil.java
@@ -0,0 +1,90 @@
+/*
+ * Copyright 2009 Sun Microsystems, Inc. All Rights Reserved.
+ */
+
+package com.jogamp.opengl.util.glsl.fixedfunc;
+
+import javax.media.opengl.*;
+import javax.media.opengl.fixedfunc.*;
+
+import com.jogamp.opengl.util.glsl.fixedfunc.impl.*;
+
+/**
+ * Tool to pipeline GL2ES2 into a fixed function emulation implementing GL2ES1.
+ */
+public class FixedFuncUtil {
+ /**
+ * @return If gl is a GL2ES1 and force is false, return the type cast object,
+ * otherwise create a fixed function emulation pipeline with the GL2ES2 impl.
+ * @throws GLException if the GL object is neither GL2ES1 nor GL2ES2
+ */
+ public static final GL2ES1 getFixedFuncImpl(GL gl, boolean force) {
+ if(!force && gl.isGL2ES1()) {
+ return gl.getGL2ES1();
+ } else if(gl.isGL2ES2()) {
+ GL2ES2 es2 = gl.getGL2ES2();
+ FixedFuncHook hook = new FixedFuncHook(es2);
+ FixedFuncImpl impl = new FixedFuncImpl(es2, hook);
+ gl.getContext().setGL(impl);
+ return impl;
+ }
+ throw new GLException("GL Object is neither GL2ES1 nor GL2ES2");
+ }
+
+ /**
+ * @return If gl is a GL2ES1, return the type cast object,
+ * otherwise create a fixed function emulation pipeline with the GL2ES2 impl.
+ * @throws GLException if the GL object is neither GL2ES1 nor GL2ES2
+ */
+ public static final GL2ES1 getFixedFuncImpl(GL gl) {
+ return getFixedFuncImpl(gl, false);
+ }
+
+ /**
+ * Mapping fixed function (client) array indices to
+ * GLSL array attribute names.
+ *
+ * Useful for uniq mapping of canonical array index names as listed.
+ *
+ * @see #mgl_Vertex
+ * @see javax.media.opengl.fixedfunc.GLPointerFunc#GL_VERTEX_ARRAY
+ * @see #mgl_Normal
+ * @see javax.media.opengl.fixedfunc.GLPointerFunc#GL_NORMAL_ARRAY
+ * @see #mgl_Color
+ * @see javax.media.opengl.fixedfunc.GLPointerFunc#GL_COLOR_ARRAY
+ * @see #mgl_MultiTexCoord
+ * @see javax.media.opengl.fixedfunc.GLPointerFunc#GL_TEXTURE_COORD_ARRAY
+ * @see javax.media.opengl.fixedfunc.GLPointerFunc#glEnableClientState
+ * @see javax.media.opengl.fixedfunc.GLPointerFunc#glVertexPointer
+ * @see javax.media.opengl.fixedfunc.GLPointerFunc#glColorPointer
+ * @see javax.media.opengl.fixedfunc.GLPointerFunc#glNormalPointer
+ * @see javax.media.opengl.fixedfunc.GLPointerFunc#glTexCoordPointer
+ */
+ public static String getPredefinedArrayIndexName(int glArrayIndex) {
+ return FixedFuncPipeline.getPredefinedArrayIndexName(glArrayIndex);
+ }
+
+ /**
+ * String name for
+ * @see javax.media.opengl.GL#GL_VERTEX_ARRAY
+ */
+ public static final String mgl_Vertex = FixedFuncPipeline.mgl_Vertex;
+
+ /**
+ * String name for
+ * @see javax.media.opengl.GL#GL_NORMAL_ARRAY
+ */
+ public static final String mgl_Normal = FixedFuncPipeline.mgl_Normal;
+
+ /**
+ * String name for
+ * @see javax.media.opengl.GL#GL_COLOR_ARRAY
+ */
+ public static final String mgl_Color = FixedFuncPipeline.mgl_Color;
+
+ /**
+ * String name for
+ * @see javax.media.opengl.GL#GL_TEXTURE_COORD_ARRAY
+ */
+ public static final String mgl_MultiTexCoord = FixedFuncPipeline.mgl_MultiTexCoord;
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncHook.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncHook.java
new file mode 100755
index 000000000..c03ee8e30
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncHook.java
@@ -0,0 +1,331 @@
+/*
+ * Copyright 2009 Sun Microsystems, Inc. All Rights Reserved.
+ */
+
+package com.jogamp.opengl.util.glsl.fixedfunc.impl;
+
+import javax.media.opengl.*;
+import javax.media.opengl.fixedfunc.*;
+import javax.media.opengl.glu.*;
+import com.jogamp.gluegen.runtime.BufferFactory;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.util.glsl.*;
+import java.nio.*;
+
+public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFunc {
+ public static final int MAX_TEXTURE_UNITS = 8;
+
+ protected FixedFuncPipeline fixedFunction=null;
+ protected PMVMatrix pmvMatrix=null;
+ protected GL2ES2 gl=null;
+
+ public FixedFuncHook (GL2ES2 gl) {
+ this(gl, null);
+ }
+
+ public FixedFuncHook (GL2ES2 gl, PMVMatrix matrix) {
+ this.gl = gl;
+ pmvMatrix = (null!=matrix)?matrix:new PMVMatrix();
+
+ fixedFunction = new FixedFuncPipeline(gl, pmvMatrix);
+ }
+
+ public FixedFuncHook(GL2ES2 gl, PMVMatrix matrix,
+ Class shaderRootClass, String shaderSrcRoot, String shaderBinRoot,
+ String vertexColorFile,
+ String vertexColorLightFile,
+ String fragmentColorFile,
+ String fragmentColorTextureFile) {
+ this.gl = gl;
+ pmvMatrix = matrix;
+
+ fixedFunction = new FixedFuncPipeline(gl, pmvMatrix,
+ shaderRootClass, shaderSrcRoot, shaderBinRoot,
+ vertexColorFile, vertexColorLightFile, fragmentColorFile, fragmentColorTextureFile);
+ }
+
+ public void destroy() {
+ fixedFunction.destroy(gl);
+ fixedFunction = null;
+ }
+
+ public PMVMatrix getMatrix() { return pmvMatrix; }
+
+ //
+ // FixedFuncHookIf - hooks
+ //
+ public void glDrawArrays(int mode, int first, int count) {
+ fixedFunction.validate(gl);
+ gl.glDrawArrays(mode, first, count);
+ }
+ public void glDrawElements(int mode, int count, int type, java.nio.Buffer indices) {
+ fixedFunction.validate(gl);
+ gl.glDrawElements(mode, count, type, indices);
+ }
+ public void glDrawElements(int mode, int count, int type, long indices_buffer_offset) {
+ fixedFunction.validate(gl);
+ gl.glDrawElements(mode, count, type, indices_buffer_offset);
+ }
+
+ public void glActiveTexture(int texture) {
+ fixedFunction.glActiveTexture(gl, texture);
+ gl.glActiveTexture(texture);
+ }
+ public void glEnable(int cap) {
+ if(fixedFunction.glEnable(gl, cap, true)) {
+ gl.glEnable(cap);
+ }
+ }
+ public void glDisable(int cap) {
+ if(fixedFunction.glEnable(gl, cap, false)) {
+ gl.glDisable(cap);
+ }
+ }
+ public void glCullFace(int faceName) {
+ fixedFunction.glCullFace(gl, faceName);
+ gl.glCullFace(faceName);
+ }
+
+ public void glGetFloatv(int pname, java.nio.FloatBuffer params) {
+ if(pmvMatrix.isMatrixGetName(pname)) {
+ pmvMatrix.glGetFloatv(pname, params);
+ return;
+ }
+ gl.glGetFloatv(pname, params);
+ }
+ public void glGetFloatv(int pname, float[] params, int params_offset) {
+ if(pmvMatrix.isMatrixGetName(pname)) {
+ pmvMatrix.glGetFloatv(pname, params, params_offset);
+ return;
+ }
+ gl.glGetFloatv(pname, params, params_offset);
+ }
+ public void glGetIntegerv(int pname, IntBuffer params) {
+ if(pmvMatrix.isMatrixGetName(pname)) {
+ pmvMatrix.glGetIntegerv(pname, params);
+ return;
+ }
+ gl.glGetIntegerv(pname, params);
+ }
+ public void glGetIntegerv(int pname, int[] params, int params_offset) {
+ if(pmvMatrix.isMatrixGetName(pname)) {
+ pmvMatrix.glGetIntegerv(pname, params, params_offset);
+ return;
+ }
+ gl.glGetIntegerv(pname, params, params_offset);
+ }
+
+ //
+ // MatrixIf
+ //
+ public int glGetMatrixMode() {
+ return pmvMatrix.glGetMatrixMode();
+ }
+ public void glMatrixMode(int mode) {
+ pmvMatrix.glMatrixMode(mode);
+ }
+ public void glLoadMatrixf(java.nio.FloatBuffer m) {
+ pmvMatrix.glLoadMatrixf(m);
+ }
+ public void glLoadMatrixf(float[] m, int m_offset) {
+ glLoadMatrixf(BufferUtil.newFloatBuffer(m, m_offset));
+ }
+ public void glPopMatrix() {
+ pmvMatrix.glPopMatrix();
+ }
+ public void glPushMatrix() {
+ pmvMatrix.glPushMatrix();
+ }
+ public void glLoadIdentity() {
+ pmvMatrix.glLoadIdentity();
+ }
+ public void glMultMatrixf(java.nio.FloatBuffer m) {
+ pmvMatrix.glMultMatrixf(m);
+ }
+ public void glMultMatrixf(float[] m, int m_offset) {
+ glMultMatrixf(BufferUtil.newFloatBuffer(m, m_offset));
+ }
+ public void glTranslatef(float x, float y, float z) {
+ pmvMatrix.glTranslatef(x, y, z);
+ }
+ public void glRotatef(float angdeg, float x, float y, float z) {
+ pmvMatrix.glRotatef(angdeg, x, y, z);
+ }
+ public void glScalef(float x, float y, float z) {
+ pmvMatrix.glScalef(x, y, z);
+ }
+ public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) {
+ pmvMatrix.glOrthof(left, right, bottom, top, zNear, zFar);
+ }
+ public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) {
+ pmvMatrix.glFrustumf(left, right, bottom, top, zNear, zFar);
+ }
+
+ //
+ // LightingIf
+ //
+ public void glColor4f(float red, float green, float blue, float alpha) {
+ fixedFunction.glColor4fv(gl, BufferUtil.newFloatBuffer(new float[] { red, green, blue, alpha }));
+ }
+
+ public void glLightfv(int light, int pname, java.nio.FloatBuffer params) {
+ fixedFunction.glLightfv(gl, light, pname, params);
+ }
+ public void glLightfv(int light, int pname, float[] params, int params_offset) {
+ glLightfv(light, pname, BufferUtil.newFloatBuffer(params, params_offset));
+ }
+ public void glMaterialfv(int face, int pname, java.nio.FloatBuffer params) {
+ fixedFunction.glMaterialfv(gl, face, pname, params);
+ }
+ public void glMaterialfv(int face, int pname, float[] params, int params_offset) {
+ glMaterialfv(face, pname, BufferUtil.newFloatBuffer(params, params_offset));
+ }
+ public void glMaterialf(int face, int pname, float param) {
+ glMaterialfv(face, pname, BufferUtil.newFloatBuffer(new float[] { param }));
+ }
+ public void glShadeModel(int mode) {
+ fixedFunction.glShadeModel(gl, mode);
+ }
+
+ //
+ // PointerIf
+ //
+ public void glEnableClientState(int glArrayIndex) {
+ fixedFunction.glEnableClientState(gl, glArrayIndex);
+ }
+ public void glDisableClientState(int glArrayIndex) {
+ fixedFunction.glDisableClientState(gl, glArrayIndex);
+ }
+
+ public void glVertexPointer(GLArrayData array) {
+ if(array.isVBO()) {
+ if(!gl.glIsVBOArrayEnabled()) {
+ throw new GLException("VBO array is not enabled: "+array);
+ }
+ } else {
+ if(gl.glIsVBOArrayEnabled()) {
+ throw new GLException("VBO array is not disabled: "+array);
+ }
+ BufferFactory.rangeCheck(array.getBuffer(), 1);
+ if (!BufferFactory.isDirect(array.getBuffer())) {
+ throw new GLException("Argument \"pointer\" was not a direct buffer"); }
+ }
+ fixedFunction.glVertexPointer(gl, array);
+ }
+
+ public void glVertexPointer(int size, int type, int stride, java.nio.Buffer pointer) {
+ glVertexPointer(GLArrayDataWrapper.createFixed(gl, GL_VERTEX_ARRAY, size, type, false, stride, pointer, 0, 0));
+ }
+ public void glVertexPointer(int size, int type, int stride, long pointer_buffer_offset) {
+ int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER);
+ if(vboName==0) {
+ throw new GLException("no GL_ARRAY_BUFFER VBO bound");
+ }
+ glVertexPointer(GLArrayDataWrapper.createFixed(gl, GL_VERTEX_ARRAY, size, type, false,
+ stride, null, vboName, pointer_buffer_offset));
+ }
+
+ public void glColorPointer(GLArrayData array) {
+ if(array.isVBO()) {
+ if(!gl.glIsVBOArrayEnabled()) {
+ throw new GLException("VBO array is not enabled: "+array);
+ }
+ } else {
+ if(gl.glIsVBOArrayEnabled()) {
+ throw new GLException("VBO array is not disabled: "+array);
+ }
+ BufferFactory.rangeCheck(array.getBuffer(), 1);
+ if (!BufferFactory.isDirect(array.getBuffer())) {
+ throw new GLException("Argument \"pointer\" was not a direct buffer"); }
+ }
+ fixedFunction.glColorPointer(gl, array);
+ }
+ public void glColorPointer(int size, int type, int stride, java.nio.Buffer pointer) {
+ glColorPointer(GLArrayDataWrapper.createFixed(gl, GL_COLOR_ARRAY, size, type, false,
+ stride, pointer, 0, 0));
+ }
+ public void glColorPointer(int size, int type, int stride, long pointer_buffer_offset) {
+ int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER);
+ if(vboName==0) {
+ throw new GLException("no GL_ARRAY_BUFFER VBO bound");
+ }
+ glColorPointer(GLArrayDataWrapper.createFixed(gl, GL_COLOR_ARRAY, size, type, false,
+ stride, null, vboName, pointer_buffer_offset));
+ }
+
+ public void glNormalPointer(GLArrayData array) {
+ if(array.getComponentNumber()!=3) {
+ throw new GLException("Only 3 components per normal allowed");
+ }
+ if(array.isVBO()) {
+ if(!gl.glIsVBOArrayEnabled()) {
+ throw new GLException("VBO array is not enabled: "+array);
+ }
+ } else {
+ if(gl.glIsVBOArrayEnabled()) {
+ throw new GLException("VBO array is not disabled: "+array);
+ }
+ BufferFactory.rangeCheck(array.getBuffer(), 1);
+ if (!BufferFactory.isDirect(array.getBuffer())) {
+ throw new GLException("Argument \"pointer\" was not a direct buffer"); }
+ }
+ fixedFunction.glNormalPointer(gl, array);
+ }
+ public void glNormalPointer(int type, int stride, java.nio.Buffer pointer) {
+ glNormalPointer(GLArrayDataWrapper.createFixed(gl, GL_NORMAL_ARRAY, 3, type, false,
+ stride, pointer, 0, 0));
+ }
+ public void glNormalPointer(int type, int stride, long pointer_buffer_offset) {
+ int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER);
+ if(vboName==0) {
+ throw new GLException("no GL_ARRAY_BUFFER VBO bound");
+ }
+ glNormalPointer(GLArrayDataWrapper.createFixed(gl, GL_NORMAL_ARRAY, 3, type, false,
+ stride, null, vboName, pointer_buffer_offset));
+ }
+
+ public void glTexCoordPointer(GLArrayData array) {
+ if(array.isVBO()) {
+ if(!gl.glIsVBOArrayEnabled()) {
+ throw new GLException("VBO array is not enabled: "+array);
+ }
+ } else {
+ if(gl.glIsVBOArrayEnabled()) {
+ throw new GLException("VBO array is not disabled: "+array);
+ }
+ BufferFactory.rangeCheck(array.getBuffer(), 1);
+ if (!BufferFactory.isDirect(array.getBuffer())) {
+ throw new GLException("Argument \"pointer\" was not a direct buffer"); }
+ }
+ fixedFunction.glTexCoordPointer(gl, array);
+ }
+ public void glTexCoordPointer(int size, int type, int stride, java.nio.Buffer pointer) {
+ glTexCoordPointer(
+ GLArrayDataWrapper.createFixed(gl, GL_TEXTURE_COORD_ARRAY, size, type, false, stride, pointer, 0,0));
+ }
+ public void glTexCoordPointer(int size, int type, int stride, long pointer_buffer_offset) {
+ int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER);
+ if(vboName==0) {
+ throw new GLException("no GL_ARRAY_BUFFER VBO bound");
+ }
+ glTexCoordPointer(
+ GLArrayDataWrapper.createFixed(gl, GL_TEXTURE_COORD_ARRAY, size, type, false,
+ stride, null, vboName, pointer_buffer_offset) );
+ }
+
+ public final String toString() {
+ StringBuffer buf = new StringBuffer();
+ buf.append(getClass().getName()+" (");
+ if(null!=pmvMatrix) {
+ buf.append(", matrixDirty: "+pmvMatrix.isDirty());
+ }
+ buf.append("\n\t, FixedFunction: "+fixedFunction);
+ buf.append(gl);
+ buf.append(" )");
+
+ return buf.toString();
+ }
+
+}
+
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncPipeline.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncPipeline.java
new file mode 100644
index 000000000..1a60ab21e
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncPipeline.java
@@ -0,0 +1,554 @@
+
+package com.jogamp.opengl.util.glsl.fixedfunc.impl;
+
+import javax.media.opengl.*;
+import javax.media.opengl.fixedfunc.*;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.util.glsl.*;
+import com.jogamp.opengl.util.glsl.fixedfunc.*;
+import java.nio.*;
+
+public class FixedFuncPipeline {
+ public static final int MAX_TEXTURE_UNITS = 8;
+ public static final int MAX_LIGHTS = 8;
+
+ // We can't have any dependencies on the FixedFuncUtil class for build bootstrapping reasons
+ public static final String mgl_Vertex = "mgl_Vertex";
+ public static final String mgl_Normal = "mgl_Normal";
+ public static final String mgl_Color = "mgl_Color";
+ public static final String mgl_MultiTexCoord = "mgl_MultiTexCoord" ;
+
+ public static String getPredefinedArrayIndexName(int glArrayIndex) {
+ switch(glArrayIndex) {
+ case GLPointerFunc.GL_VERTEX_ARRAY:
+ return mgl_Vertex;
+ case GLPointerFunc.GL_NORMAL_ARRAY:
+ return mgl_Normal;
+ case GLPointerFunc.GL_COLOR_ARRAY:
+ return mgl_Color;
+ case GLPointerFunc.GL_TEXTURE_COORD_ARRAY:
+ return mgl_MultiTexCoord;
+ }
+ return null;
+ }
+
+ public FixedFuncPipeline(GL2ES2 gl, PMVMatrix pmvMatrix) {
+ init(gl, pmvMatrix, FixedFuncPipeline.class, shaderSrcRootDef, shaderBinRootDef,
+ vertexColorFileDef, vertexColorLightFileDef, fragmentColorFileDef, fragmentColorTextureFileDef);
+ }
+ public FixedFuncPipeline(GL2ES2 gl, PMVMatrix pmvMatrix, Class shaderRootClass, String shaderSrcRoot, String shaderBinRoot,
+ String vertexColorFile,
+ String vertexColorLightFile,
+ String fragmentColorFile,
+ String fragmentColorTextureFile) {
+ init(gl, pmvMatrix, shaderRootClass, shaderSrcRoot, shaderBinRoot,
+ vertexColorFile, vertexColorLightFile, fragmentColorFile, fragmentColorTextureFile);
+ }
+
+ public boolean verbose() { return verbose; }
+
+ public void setVerbose(boolean v) { verbose=v; }
+
+ public boolean isValid() {
+ return shaderState.linked();
+ }
+
+ public ShaderState getShaderState() {
+ return shaderState;
+ }
+
+ public int getActiveTextureUnit() {
+ return activeTextureUnit;
+ }
+
+ public String getArrayIndexName(int glArrayIndex) {
+ String name = getPredefinedArrayIndexName(glArrayIndex);
+ switch(glArrayIndex) {
+ case GLPointerFunc.GL_VERTEX_ARRAY:
+ case GLPointerFunc.GL_NORMAL_ARRAY:
+ case GLPointerFunc.GL_COLOR_ARRAY:
+ break;
+ case GLPointerFunc.GL_TEXTURE_COORD_ARRAY:
+ name = name + activeTextureUnit;
+ }
+ return name;
+ }
+
+ public void destroy(GL2ES2 gl) {
+ shaderProgramColor.release(gl, true);
+ shaderProgramColorLight.release(gl, true);
+ shaderProgramColorTexture.release(gl, true);
+ shaderProgramColorTextureLight.release(gl, true);
+ shaderState.destroy(gl);
+ }
+
+ public void glEnableClientState(GL2ES2 gl, int glArrayIndex) {
+ shaderState.glUseProgram(gl, true);
+
+ shaderState.glEnableVertexAttribArray(gl, getArrayIndexName(glArrayIndex));
+ // textureCoordsEnabled |= (1 << activeTextureUnit);
+ if ( textureCoordsEnabled.get(activeTextureUnit) != 1 ) {
+ textureCoordsEnabled.put(activeTextureUnit, 1);
+ textureCoordsEnabledDirty = true;
+ }
+ }
+
+ public void glDisableClientState(GL2ES2 gl, int glArrayIndex) {
+ shaderState.glUseProgram(gl, true);
+
+ shaderState.glDisableVertexAttribArray(gl, getArrayIndexName(glArrayIndex));
+ // textureCoordsEnabled &= ~(1 << activeTextureUnit);
+ if ( textureCoordsEnabled.get(activeTextureUnit) != 0 ) {
+ textureCoordsEnabled.put(activeTextureUnit, 0);
+ textureCoordsEnabledDirty = true;
+ }
+ }
+
+ public void glVertexPointer(GL2ES2 gl, GLArrayData data) {
+ shaderState.glUseProgram(gl, true);
+ shaderState.glVertexAttribPointer(gl, data);
+ }
+
+ public void glColorPointer(GL2ES2 gl, GLArrayData data) {
+ shaderState.glUseProgram(gl, true);
+ shaderState.glVertexAttribPointer(gl, data);
+ }
+
+ public void glColor4fv(GL2ES2 gl, FloatBuffer data ) {
+ shaderState.glUseProgram(gl, true);
+ GLUniformData ud = shaderState.getUniform(mgl_ColorStatic);
+ if(null!=ud) {
+ ud.setData(data);
+ shaderState.glUniform(gl, ud);
+ }
+ }
+
+ public void glNormalPointer(GL2ES2 gl, GLArrayData data) {
+ shaderState.glUseProgram(gl, true);
+ shaderState.glVertexAttribPointer(gl, data);
+ }
+
+ public void glTexCoordPointer(GL2ES2 gl, GLArrayData data) {
+ shaderState.glUseProgram(gl, true);
+ data.setName( getArrayIndexName(data.getIndex()) );
+ shaderState.glVertexAttribPointer(gl, data);
+ }
+
+ public void glLightfv(GL2ES2 gl, int light, int pname, java.nio.FloatBuffer params) {
+ shaderState.glUseProgram(gl, true);
+ light -=GLLightingFunc.GL_LIGHT0;
+ if(0 <= light && light < MAX_LIGHTS) {
+ GLUniformData ud = null;
+ switch(pname) {
+ case GLLightingFunc.GL_AMBIENT:
+ ud = shaderState.getUniform(mgl_LightSource+"["+light+"].ambient");
+ break;
+ case GLLightingFunc.GL_DIFFUSE:
+ ud = shaderState.getUniform(mgl_LightSource+"["+light+"].diffuse");
+ break;
+ case GLLightingFunc.GL_SPECULAR:
+ ud = shaderState.getUniform(mgl_LightSource+"["+light+"].specular");
+ break;
+ case GLLightingFunc.GL_POSITION:
+ ud = shaderState.getUniform(mgl_LightSource+"["+light+"].position");
+ break;
+ case GLLightingFunc.GL_SPOT_DIRECTION:
+ ud = shaderState.getUniform(mgl_LightSource+"["+light+"].spotDirection");
+ break;
+ case GLLightingFunc.GL_SPOT_EXPONENT:
+ ud = shaderState.getUniform(mgl_LightSource+"["+light+"].spotExponent");
+ break;
+ case GLLightingFunc.GL_SPOT_CUTOFF:
+ ud = shaderState.getUniform(mgl_LightSource+"["+light+"].spotCutoff");
+ break;
+ case GLLightingFunc.GL_CONSTANT_ATTENUATION:
+ ud = shaderState.getUniform(mgl_LightSource+"["+light+"].constantAttenuation");
+ break;
+ case GLLightingFunc.GL_LINEAR_ATTENUATION:
+ ud = shaderState.getUniform(mgl_LightSource+"["+light+"].linearAttenuation");
+ break;
+ case GLLightingFunc.GL_QUADRATIC_ATTENUATION:
+ ud = shaderState.getUniform(mgl_LightSource+"["+light+"].quadraticAttenuation");
+ break;
+ default:
+ if(verbose) {
+ System.err.println("glLightfv pname not within [GL_AMBIENT GL_DIFFUSE GL_SPECULAR GL_POSITION GL_SPOT_DIRECTION]: "+pname);
+ }
+ return;
+ }
+ if(null!=ud) {
+ ud.setData(params);
+ shaderState.glUniform(gl, ud);
+ }
+ } else if(verbose) {
+ System.err.println("glLightfv light not within [0.."+MAX_LIGHTS+"]: "+light);
+ }
+ }
+
+ public void glMaterialfv(GL2ES2 gl, int face, int pname, java.nio.FloatBuffer params) {
+ shaderState.glUseProgram(gl, true);
+
+ switch (face) {
+ case GL.GL_FRONT:
+ case GL.GL_FRONT_AND_BACK:
+ break;
+ case GL.GL_BACK:
+ if(verbose) {
+ System.err.println("glMaterialfv face GL_BACK currently not supported");
+ }
+ break;
+ default:
+ }
+
+ GLUniformData ud = null;
+ switch(pname) {
+ case GLLightingFunc.GL_AMBIENT:
+ ud = shaderState.getUniform(mgl_FrontMaterial+".ambient");
+ break;
+ case GLLightingFunc.GL_AMBIENT_AND_DIFFUSE:
+ glMaterialfv(gl, face, GLLightingFunc.GL_AMBIENT, params);
+ // fall through intended ..
+ case GLLightingFunc.GL_DIFFUSE:
+ ud = shaderState.getUniform(mgl_FrontMaterial+".diffuse");
+ break;
+ case GLLightingFunc.GL_SPECULAR:
+ ud = shaderState.getUniform(mgl_FrontMaterial+".specular");
+ break;
+ case GLLightingFunc.GL_EMISSION:
+ ud = shaderState.getUniform(mgl_FrontMaterial+".emission");
+ break;
+ case GLLightingFunc.GL_SHININESS:
+ ud = shaderState.getUniform(mgl_FrontMaterial+".shininess");
+ break;
+ default:
+ if(verbose) {
+ System.err.println("glMaterialfv pname not within [GL_AMBIENT GL_DIFFUSE GL_SPECULAR GL_EMISSION GL_SHININESS]: "+pname);
+ }
+ return;
+ }
+ if(null!=ud) {
+ ud.setData(params);
+ shaderState.glUniform(gl, ud);
+ }
+ }
+
+ public void glShadeModel(GL2ES2 gl, int mode) {
+ shaderState.glUseProgram(gl, true);
+ GLUniformData ud = shaderState.getUniform(mgl_ShadeModel);
+ if(null!=ud) {
+ ud.setData(mode);
+ shaderState.glUniform(gl, ud);
+ }
+ }
+
+ public void glActiveTexture(GL2ES2 gl, int textureUnit) {
+ textureUnit -= GL.GL_TEXTURE0;
+ if(0 <= textureUnit && textureUnit<MAX_TEXTURE_UNITS) {
+ shaderState.glUseProgram(gl, true);
+ GLUniformData ud;
+ ud = shaderState.getUniform(mgl_ActiveTexture);
+ if(null!=ud) {
+ ud.setData(textureUnit);
+ shaderState.glUniform(gl, ud);
+ }
+ ud = shaderState.getUniform(mgl_ActiveTextureIdx);
+ if(null!=ud) {
+ ud.setData(textureUnit);
+ shaderState.glUniform(gl, ud);
+ }
+ activeTextureUnit = textureUnit;
+ } else {
+ throw new GLException("glActivateTexture textureUnit not within GL_TEXTURE0 + [0.."+MAX_TEXTURE_UNITS+"]: "+textureUnit);
+ }
+ }
+
+ /**
+ * @return false if digested in regard to GL2ES2 spec,
+ * eg this call must not be passed to an underlying ES2 implementation.
+ * true if this call shall be passed to an underlying GL2ES2/ES2 implementation as well.
+ */
+ public boolean glEnable(GL2ES2 gl, int cap, boolean enable) {
+ switch(cap) {
+ case GL.GL_TEXTURE_2D:
+ textureEnabled=enable;
+ return true;
+ case GLLightingFunc.GL_LIGHTING:
+ lightingEnabled=enable;
+ return false;
+ case GL.GL_CULL_FACE:
+ cullFace=Math.abs(cullFace);
+ if(!enable) {
+ cullFace*=-1;
+ }
+ return true;
+ }
+
+ int light = cap - GLLightingFunc.GL_LIGHT0;
+ if(0 <= light && light < MAX_LIGHTS) {
+ if ( (lightsEnabled.get(light)==1) != enable ) {
+ lightsEnabled.put(light, enable?1:0);
+ lightsEnabledDirty = true;
+ return false;
+ }
+ }
+ return true; // pass it on ..
+ }
+
+ public void glCullFace(GL2ES2 gl, int faceName) {
+ switch(faceName) {
+ case GL.GL_FRONT:
+ faceName = 1; break;
+ case GL.GL_BACK:
+ faceName = 2; break;
+ case GL.GL_FRONT_AND_BACK:
+ faceName = 3; break;
+ }
+ if(0>cullFace) {
+ faceName *= -1;
+ }
+ cullFace = faceName;
+ }
+
+ public void validate(GL2ES2 gl) {
+ shaderState.glUseProgram(gl, true);
+ GLUniformData ud;
+ if(pmvMatrix.update()) {
+ ud = shaderState.getUniform(mgl_PMVMatrix);
+ if(null!=ud) {
+ // same data object ..
+ shaderState.glUniform(gl, ud);
+ } else {
+ throw new GLException("Failed to update: mgl_PMVMatrix");
+ }
+ ud = shaderState.getUniform(mgl_NormalMatrix);
+ if(null!=ud) {
+ // same data object ..
+ shaderState.glUniform(gl, ud);
+ }
+ }
+ ud = shaderState.getUniform(mgl_ColorEnabled);
+ if(null!=ud) {
+ int ca = (shaderState.isVertexAttribArrayEnabled(mgl_Color)==true)?1:0;
+ if(ca!=ud.intValue()) {
+ ud.setData(ca);
+ shaderState.glUniform(gl, ud);
+ }
+ }
+ ud = shaderState.getUniform(mgl_CullFace);
+ if(null!=ud) {
+ if(cullFace!=ud.intValue()) {
+ ud.setData(cullFace);
+ shaderState.glUniform(gl, ud);
+ }
+ }
+
+ if(lightsEnabledDirty) {
+ ud = shaderState.getUniform(mgl_LightsEnabled);
+ if(null!=ud) {
+ // same data object
+ shaderState.glUniform(gl, ud);
+ }
+ lightsEnabledDirty=false;
+ }
+
+ if(textureCoordsEnabledDirty) {
+ ud = shaderState.getUniform(mgl_TexCoordEnabled);
+ if(null!=ud) {
+ // same data object
+ shaderState.glUniform(gl, ud);
+ }
+ textureCoordsEnabledDirty=false;
+ }
+
+ if(textureEnabled) {
+ if(lightingEnabled) {
+ shaderState.attachShaderProgram(gl, shaderProgramColorTextureLight);
+ } else {
+ shaderState.attachShaderProgram(gl, shaderProgramColorTexture);
+ }
+ } else {
+ if(lightingEnabled) {
+ shaderState.attachShaderProgram(gl, shaderProgramColorLight);
+ } else {
+ shaderState.attachShaderProgram(gl, shaderProgramColor);
+ }
+ }
+ if(DEBUG) {
+ System.err.println("validate: "+this);
+ }
+ }
+
+ public String toString() {
+ return "FixedFuncPipeline[pmv: "+pmvMatrix+
+ ", textureEnabled: "+textureEnabled+
+ ", textureCoordsEnabled: "+textureCoordsEnabled+
+ ", lightingEnabled: "+lightingEnabled+
+ ", lightsEnabled: "+lightsEnabled+
+ "\n\t, shaderProgramColor: "+shaderProgramColor+
+ "\n\t, shaderProgramColorTexture: "+shaderProgramColorTexture+
+ "\n\t, shaderProgramColorLight: "+shaderProgramColorLight+
+ "\n\t, shaderProgramColorTextureLight: "+shaderProgramColorTextureLight+
+ "\n\t, ShaderState: "+shaderState+
+ "]";
+ }
+
+ protected void init(GL2ES2 gl, PMVMatrix pmvMatrix, Class shaderRootClass, String shaderSrcRoot, String shaderBinRoot,
+ String vertexColorFile,
+ String vertexColorLightFile,
+ String fragmentColorFile,
+ String fragmentColorTextureFile)
+ {
+ if(null==pmvMatrix) {
+ throw new GLException("PMVMatrix is null");
+ }
+ this.pmvMatrix=pmvMatrix;
+ this.shaderState=new ShaderState();
+ this.shaderState.setVerbose(verbose);
+ ShaderCode vertexColor, vertexColorLight, fragmentColor, fragmentColorTexture;
+
+ vertexColor = ShaderCode.create( gl, gl.GL_VERTEX_SHADER, 1, shaderRootClass,
+ shaderSrcRoot, shaderBinRoot, vertexColorFile);
+
+ vertexColorLight = ShaderCode.create( gl, gl.GL_VERTEX_SHADER, 1, shaderRootClass,
+ shaderSrcRoot, shaderBinRoot, vertexColorLightFile);
+
+ fragmentColor = ShaderCode.create( gl, gl.GL_FRAGMENT_SHADER, 1, shaderRootClass,
+ shaderSrcRoot, shaderBinRoot, fragmentColorFile);
+
+ fragmentColorTexture = ShaderCode.create( gl, gl.GL_FRAGMENT_SHADER, 1, shaderRootClass,
+ shaderSrcRoot, shaderBinRoot, fragmentColorTextureFile);
+
+ shaderProgramColor = new ShaderProgram();
+ shaderProgramColor.add(vertexColor);
+ shaderProgramColor.add(fragmentColor);
+ if(!shaderProgramColor.link(gl, System.err)) {
+ throw new GLException("Couldn't link VertexColor program: "+shaderProgramColor);
+ }
+
+ shaderProgramColorTexture = new ShaderProgram();
+ shaderProgramColorTexture.add(vertexColor);
+ shaderProgramColorTexture.add(fragmentColorTexture);
+ if(!shaderProgramColorTexture.link(gl, System.err)) {
+ throw new GLException("Couldn't link VertexColorTexture program: "+shaderProgramColorTexture);
+ }
+
+ shaderProgramColorLight = new ShaderProgram();
+ shaderProgramColorLight.add(vertexColorLight);
+ shaderProgramColorLight.add(fragmentColor);
+ if(!shaderProgramColorLight.link(gl, System.err)) {
+ throw new GLException("Couldn't link VertexColorLight program: "+shaderProgramColorLight);
+ }
+
+ shaderProgramColorTextureLight = new ShaderProgram();
+ shaderProgramColorTextureLight.add(vertexColorLight);
+ shaderProgramColorTextureLight.add(fragmentColorTexture);
+ if(!shaderProgramColorTextureLight.link(gl, System.err)) {
+ throw new GLException("Couldn't link VertexColorLight program: "+shaderProgramColorTextureLight);
+ }
+
+ shaderState.attachShaderProgram(gl, shaderProgramColor);
+ shaderState.glUseProgram(gl, true);
+
+ // mandatory ..
+ if(!shaderState.glUniform(gl, new GLUniformData(mgl_PMVMatrix, 4, 4, pmvMatrix.glGetPMvMviMatrixf()))) {
+ throw new GLException("Error setting PMVMatrix in shader: "+this);
+ }
+
+ // optional parameter ..
+ shaderState.glUniform(gl, new GLUniformData(mgl_NormalMatrix, 3, 3, pmvMatrix.glGetNormalMatrixf()));
+
+ shaderState.glUniform(gl, new GLUniformData(mgl_ColorEnabled, 0));
+ shaderState.glUniform(gl, new GLUniformData(mgl_ColorStatic, 4, zero4f));
+ shaderState.glUniform(gl, new GLUniformData(mgl_TexCoordEnabled, 1, textureCoordsEnabled));
+ shaderState.glUniform(gl, new GLUniformData(mgl_ActiveTexture, activeTextureUnit));
+ shaderState.glUniform(gl, new GLUniformData(mgl_ActiveTextureIdx, activeTextureUnit));
+ shaderState.glUniform(gl, new GLUniformData(mgl_ShadeModel, 0));
+ shaderState.glUniform(gl, new GLUniformData(mgl_CullFace, cullFace));
+ for(int i=0; i<MAX_LIGHTS; i++) {
+ shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].ambient", 4, defAmbient));
+ shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].diffuse", 4, defDiffuse));
+ shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].specular", 4, defSpecular));
+ shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].position", 4, defPosition));
+ shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].spotDirection", 3, defSpotDir));
+ shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].spotExponent", defSpotExponent));
+ shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].spotCutoff", defSpotCutoff));
+ shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].constantAttenuation", defConstantAtten));
+ shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].linearAttenuation", defLinearAtten));
+ shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].quadraticAttenuation", defQuadraticAtten));
+ }
+ shaderState.glUniform(gl, new GLUniformData(mgl_LightsEnabled, 1, lightsEnabled));
+ shaderState.glUniform(gl, new GLUniformData(mgl_FrontMaterial+".ambient", 4, defMatAmbient));
+ shaderState.glUniform(gl, new GLUniformData(mgl_FrontMaterial+".diffuse", 4, defMatDiffuse));
+ shaderState.glUniform(gl, new GLUniformData(mgl_FrontMaterial+".specular", 4, defMatSpecular));
+ shaderState.glUniform(gl, new GLUniformData(mgl_FrontMaterial+".emission", 4, defMatEmission));
+ shaderState.glUniform(gl, new GLUniformData(mgl_FrontMaterial+".shininess", defMatShininess));
+
+ shaderState.glUseProgram(gl, false);
+ }
+
+ protected static final boolean DEBUG=false;
+ protected boolean verbose=false;
+
+ protected boolean textureEnabled=false;
+ protected IntBuffer textureCoordsEnabled = BufferUtil.newIntBuffer(new int[] { 0, 0, 0, 0, 0, 0, 0, 0 });
+ protected boolean textureCoordsEnabledDirty = false;
+ protected int activeTextureUnit=0;
+
+ protected int cullFace=-2; // <=0 disabled, 1: front, 2: back (default, but disabled), 3: front & back
+
+ protected boolean lightingEnabled=false;
+ protected IntBuffer lightsEnabled = BufferUtil.newIntBuffer(new int[] { 0, 0, 0, 0, 0, 0, 0, 0 });
+ protected boolean lightsEnabledDirty = false;
+
+ protected PMVMatrix pmvMatrix;
+ protected ShaderState shaderState;
+ protected ShaderProgram shaderProgramColor;
+ protected ShaderProgram shaderProgramColorTexture;
+ protected ShaderProgram shaderProgramColorLight;
+ protected ShaderProgram shaderProgramColorTextureLight;
+
+ // uniforms ..
+ protected static final String mgl_PMVMatrix = "mgl_PMVMatrix"; // m4fv[3]
+ protected static final String mgl_NormalMatrix = "mgl_NormalMatrix"; // m4fv
+ protected static final String mgl_ColorEnabled = "mgl_ColorEnabled"; // 1i
+ protected static final String mgl_ColorStatic = "mgl_ColorStatic"; // 4fv
+
+ protected static final String mgl_LightSource = "mgl_LightSource"; // struct mgl_LightSourceParameters[MAX_LIGHTS]
+ protected static final String mgl_FrontMaterial = "mgl_FrontMaterial"; // struct mgl_MaterialParameters
+ protected static final String mgl_LightsEnabled = "mgl_LightsEnabled"; // int mgl_LightsEnabled[MAX_LIGHTS];
+
+ protected static final String mgl_ShadeModel = "mgl_ShadeModel"; // 1i
+
+ protected static final String mgl_TexCoordEnabled = "mgl_TexCoordEnabled"; // int mgl_TexCoordEnabled[MAX_TEXTURE_UNITS];
+ protected static final String mgl_ActiveTexture = "mgl_ActiveTexture"; // 1i
+ protected static final String mgl_ActiveTextureIdx = "mgl_ActiveTextureIdx";// 1i
+
+ protected static final String mgl_CullFace = "mgl_CullFace"; // 1i
+
+ protected static final FloatBuffer zero4f = BufferUtil.newFloatBuffer(new float[] { 0.0f, 0.0f, 0.0f, 0.0f });
+
+ public static final FloatBuffer defAmbient = BufferUtil.newFloatBuffer(new float[] { 0f, 0f, 0f, 1f });
+ public static final FloatBuffer defDiffuse = zero4f;
+ public static final FloatBuffer defSpecular= zero4f;
+ public static final FloatBuffer defPosition= BufferUtil.newFloatBuffer(new float[] { 0f, 0f, 1f, 0f });
+ public static final FloatBuffer defSpotDir = BufferUtil.newFloatBuffer(new float[] { 0f, 0f, -1f });
+ public static final float defSpotExponent = 0f;
+ public static final float defSpotCutoff = 180f;
+ public static final float defConstantAtten = 1f;
+ public static final float defLinearAtten = 0f;
+ public static final float defQuadraticAtten= 0f;
+
+ public static final FloatBuffer defMatAmbient = BufferUtil.newFloatBuffer(new float[] { 0.2f, 0.2f, 0.2f, 1.0f });
+ public static final FloatBuffer defMatDiffuse = BufferUtil.newFloatBuffer(new float[] { 0.8f, 0.8f, 0.8f, 1.0f });
+ public static final FloatBuffer defMatSpecular= BufferUtil.newFloatBuffer(new float[] { 0f, 0f, 0f, 1f});
+ public static final FloatBuffer defMatEmission= BufferUtil.newFloatBuffer(new float[] { 0f, 0f, 0f, 1f});
+ public static final float defMatShininess = 0f;
+
+ protected static final String vertexColorFileDef = "FixedFuncColor";
+ protected static final String vertexColorLightFileDef = "FixedFuncColorLight";
+ protected static final String fragmentColorFileDef = "FixedFuncColor";
+ protected static final String fragmentColorTextureFileDef = "FixedFuncColorTexture";
+ protected static final String shaderSrcRootDef = "shaders" ;
+ protected static final String shaderBinRootDef = "shaders/bin" ;
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.fp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.fp
new file mode 100644
index 000000000..408ff7251
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.fp
@@ -0,0 +1,16 @@
+#include es_precision.glsl
+
+#include mgl_uniform.glsl
+#include mgl_varying.glsl
+
+void main (void)
+{
+ if( mgl_CullFace > 0 &&
+ ( ( mgl_CullFace == 1 && gl_FrontFacing ) ||
+ ( mgl_CullFace == 2 && !gl_FrontFacing ) ||
+ ( mgl_CullFace == 3 ) ) ) {
+ discard;
+ }
+ gl_FragColor = frontColor;
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.vp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.vp
new file mode 100644
index 000000000..346e40196
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.vp
@@ -0,0 +1,22 @@
+#include es_precision.glsl
+
+#include mgl_const.glsl
+#include mgl_uniform.glsl
+#include mgl_attribute.glsl
+#include mgl_varying.glsl
+
+#include mgl_settexcoord.vp
+
+void main(void)
+{
+ if(mgl_ColorEnabled>0) {
+ frontColor=mgl_Color;
+ } else {
+ frontColor=mgl_ColorStatic;
+ }
+
+ gl_Position = mgl_PMVMatrix[0] * mgl_PMVMatrix[1] * mgl_Vertex;
+
+ setTexCoord(gl_Position);
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorLight.vp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorLight.vp
new file mode 100644
index 000000000..ce203cfb9
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorLight.vp
@@ -0,0 +1,70 @@
+#include es_precision.glsl
+#include mgl_lightdef.glsl
+
+#include mgl_const.glsl
+#include mgl_uniform.glsl
+#include mgl_uniform_light.glsl
+#include mgl_attribute.glsl
+#include mgl_varying.glsl
+
+#include mgl_settexcoord.vp
+
+void main(void)
+{
+ vec4 position;
+ vec3 normal, lightDir, cameraDir, halfDir;
+ vec4 ambient, diffuse, specular;
+ float NdotL, NdotHV, dist, attenuation;
+ int i;
+
+ position = mgl_PMVMatrix[1] * mgl_Vertex; // vertex eye position
+
+ normal = normalize(mgl_NormalMatrix * mgl_Normal);
+ // cameraPosition: (mgl_PMVMatrix[2] * vec4(0,0,0,1.0)).xyz
+ cameraDir = normalize( (mgl_PMVMatrix[2] * vec4(0,0,0,1.0)).xyz - mgl_Vertex.xyz );
+
+ ambient = vec4(0,0,0,0);
+ diffuse = vec4(0,0,0,0);
+ specular = vec4(0,0,0,0);
+
+ bool lightEnabled = false;
+
+ for(i=0; i<MAX_LIGHTS; i++) {
+ if( 0!= mgl_LightsEnabled[i] ) {
+ lightEnabled = true;
+ ambient += mgl_LightSource[i].ambient;
+ lightDir = mgl_LightSource[i].position.xyz - position.xyz;
+ dist = length(lightDir);
+ lightDir = normalize(lightDir);
+ attenuation = 1.0 / (
+ mgl_LightSource[i].constantAttenuation+
+ mgl_LightSource[i].linearAttenuation * dist +
+ mgl_LightSource[i].quadraticAttenuation * dist * dist );
+ NdotL = max(0.0, dot(normal, lightDir));
+ diffuse += mgl_LightSource[i].diffuse * NdotL * attenuation;
+ if (NdotL != 0.0) {
+ halfDir = normalize (lightDir + cameraDir);
+ NdotHV = max(0.0, dot(normal, halfDir));
+ specular += mgl_LightSource[i].specular *
+ pow(NdotHV,mgl_FrontMaterial.shininess) * attenuation;
+ }
+ }
+ }
+ ambient += mgl_FrontMaterial.ambient;
+ diffuse *= mgl_FrontMaterial.diffuse;
+ specular *= mgl_FrontMaterial.specular;
+
+ if(mgl_ColorEnabled>0) {
+ frontColor=mgl_Color;
+ } else {
+ frontColor=mgl_ColorStatic;
+ }
+ if( lightEnabled ) {
+ frontColor *= ambient + diffuse + specular;
+ }
+
+ gl_Position = mgl_PMVMatrix[0] * position;
+
+ setTexCoord(gl_Position);
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorTexture.fp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorTexture.fp
new file mode 100644
index 000000000..86e6ace73
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorTexture.fp
@@ -0,0 +1,47 @@
+
+#include es_precision.glsl
+#include mgl_lightdef.glsl
+
+#include mgl_const.glsl
+#include mgl_uniform.glsl
+#include mgl_varying.glsl
+
+vec4 getTexColor(in sampler2D tex, in int idx) {
+ vec4 coord;
+ if(idx==0) {
+ coord= mgl_TexCoords[0];
+ } else if(idx==1) {
+ coord= mgl_TexCoords[1];
+ } else if(idx==2) {
+ coord= mgl_TexCoords[2];
+ } else if(idx==3) {
+ coord= mgl_TexCoords[3];
+ } else if(idx==4) {
+ coord= mgl_TexCoords[4];
+ } else if(idx==5) {
+ coord= mgl_TexCoords[5];
+ } else if(idx==6) {
+ coord= mgl_TexCoords[6];
+ } else {
+ coord= mgl_TexCoords[7];
+ }
+ return texture2D(tex, coord.st);
+}
+
+void main (void)
+{
+ if( mgl_CullFace > 0 &&
+ ( ( mgl_CullFace == 1 && gl_FrontFacing ) ||
+ ( mgl_CullFace == 2 && !gl_FrontFacing ) ||
+ ( mgl_CullFace == 3 ) ) ) {
+ discard;
+ }
+
+ vec4 texColor = getTexColor(mgl_ActiveTexture,mgl_ActiveTextureIdx);
+
+ if(length(texColor.rgb)>0.0) {
+ gl_FragColor = vec4(frontColor.rgb*texColor.rgb, frontColor.a) ;
+ } else {
+ gl_FragColor = frontColor;
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bfp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bfp
new file mode 100755
index 000000000..3ebaaee1d
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bfp
Binary files differ
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bvp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bvp
new file mode 100755
index 000000000..279ef72c7
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bvp
Binary files differ
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorLight.bvp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorLight.bvp
new file mode 100755
index 000000000..5a9deea71
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorLight.bvp
Binary files differ
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorTexture.bfp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorTexture.bfp
new file mode 100755
index 000000000..ce1397fe1
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorTexture.bfp
Binary files differ
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/es_precision.glsl b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/es_precision.glsl
new file mode 100644
index 000000000..fd6abe54e
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/es_precision.glsl
@@ -0,0 +1,14 @@
+#ifndef es_precision_glsl
+#define es_precision_glsl
+
+#ifdef GL_ES
+ #define MEDIUMP mediump
+ #define HIGHP highp
+ #define LOWP lowp
+#else
+ #define MEDIUMP
+ #define HIGHP
+ #define LOWP
+#endif
+
+#endif // es_precision_glsl
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_attribute.glsl b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_attribute.glsl
new file mode 100644
index 000000000..b09bdb05a
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_attribute.glsl
@@ -0,0 +1,19 @@
+
+#ifndef mgl_attribute_glsl
+#define mgl_attribute_glsl
+
+#include es_precision.glsl
+
+attribute HIGHP vec4 mgl_Vertex;
+attribute HIGHP vec3 mgl_Normal;
+attribute HIGHP vec4 mgl_Color;
+attribute HIGHP vec4 mgl_MultiTexCoord0;
+attribute HIGHP vec4 mgl_MultiTexCoord1;
+attribute HIGHP vec4 mgl_MultiTexCoord2;
+attribute HIGHP vec4 mgl_MultiTexCoord3;
+attribute HIGHP vec4 mgl_MultiTexCoord4;
+attribute HIGHP vec4 mgl_MultiTexCoord5;
+attribute HIGHP vec4 mgl_MultiTexCoord6;
+attribute HIGHP vec4 mgl_MultiTexCoord7;
+
+#endif // mgl_attribute_glsl
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_const.glsl b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_const.glsl
new file mode 100644
index 000000000..1a464a1cb
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_const.glsl
@@ -0,0 +1,10 @@
+
+#ifndef mgl_const_glsl
+#define mgl_const_glsl
+
+#include es_precision.glsl
+
+const LOWP int MAX_TEXTURE_UNITS = 8; // <=gl_MaxTextureImageUnits
+const LOWP int MAX_LIGHTS = 8;
+
+#endif // mgl_const_glsl
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_lightdef.glsl b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_lightdef.glsl
new file mode 100644
index 000000000..98e214139
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_lightdef.glsl
@@ -0,0 +1,26 @@
+#ifndef mgl_lightdef_glsl
+#define mgl_lightdef_glsl
+
+struct mgl_LightSourceParameters {
+ vec4 ambient;
+ vec4 diffuse;
+ vec4 specular;
+ vec4 position;
+ // vec4 halfVector; // is computed here
+ vec3 spotDirection;
+ float spotExponent;
+ float spotCutoff; // (range: [0.0,90.0], 180.0)
+ //float spotCosCutoff; // (range: [1.0,0.0],-1.0)
+ float constantAttenuation;
+ float linearAttenuation;
+ float quadraticAttenuation;
+};
+struct mgl_MaterialParameters {
+ vec4 ambient;
+ vec4 diffuse;
+ vec4 specular;
+ vec4 emission;
+ float shininess;
+};
+
+#endif // mgl_lightdef_glsl
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_settexcoord.vp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_settexcoord.vp
new file mode 100644
index 000000000..1efe328d0
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_settexcoord.vp
@@ -0,0 +1,35 @@
+#ifndef mgl_settexcoord_vp
+#define mgl_settexcoord_vp
+
+#include es_precision.glsl
+
+#include mgl_const.glsl
+#include mgl_uniform.glsl
+#include mgl_attribute.glsl
+#include mgl_varying.glsl
+
+void setTexCoord(in vec4 defpos) {
+ /**
+ * bitwise operator not supported on APX 2500 ES 2.0
+ *
+ mgl_TexCoords[0] = ( 0 != (mgl_TexCoordEnabled & 1) ) ? mgl_MultiTexCoord0 : defpos;
+ mgl_TexCoords[1] = ( 0 != (mgl_TexCoordEnabled & 2) ) ? mgl_MultiTexCoord1 : defpos;
+ mgl_TexCoords[2] = ( 0 != (mgl_TexCoordEnabled & 4) ) ? mgl_MultiTexCoord2 : defpos;
+ mgl_TexCoords[3] = ( 0 != (mgl_TexCoordEnabled & 8) ) ? mgl_MultiTexCoord3 : defpos;
+ mgl_TexCoords[4] = ( 0 != (mgl_TexCoordEnabled & 16) ) ? mgl_MultiTexCoord4 : defpos;
+ mgl_TexCoords[5] = ( 0 != (mgl_TexCoordEnabled & 32) ) ? mgl_MultiTexCoord5 : defpos;
+ mgl_TexCoords[6] = ( 0 != (mgl_TexCoordEnabled & 64) ) ? mgl_MultiTexCoord6 : defpos;
+ mgl_TexCoords[7] = ( 0 != (mgl_TexCoordEnabled & 128) ) ? mgl_MultiTexCoord7 : defpos;
+ */
+
+ mgl_TexCoords[0] = ( 0 != mgl_TexCoordEnabled[0] ) ? mgl_MultiTexCoord0 : defpos;
+ mgl_TexCoords[1] = ( 0 != mgl_TexCoordEnabled[1] ) ? mgl_MultiTexCoord1 : defpos;
+ mgl_TexCoords[2] = ( 0 != mgl_TexCoordEnabled[2] ) ? mgl_MultiTexCoord2 : defpos;
+ mgl_TexCoords[3] = ( 0 != mgl_TexCoordEnabled[3] ) ? mgl_MultiTexCoord3 : defpos;
+ mgl_TexCoords[4] = ( 0 != mgl_TexCoordEnabled[4] ) ? mgl_MultiTexCoord4 : defpos;
+ mgl_TexCoords[5] = ( 0 != mgl_TexCoordEnabled[5] ) ? mgl_MultiTexCoord5 : defpos;
+ mgl_TexCoords[6] = ( 0 != mgl_TexCoordEnabled[6] ) ? mgl_MultiTexCoord6 : defpos;
+ mgl_TexCoords[7] = ( 0 != mgl_TexCoordEnabled[7] ) ? mgl_MultiTexCoord7 : defpos;
+}
+
+#endif // mgl_settexcoord_vp
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform.glsl b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform.glsl
new file mode 100644
index 000000000..d8b3c7f95
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform.glsl
@@ -0,0 +1,18 @@
+
+#ifndef mgl_uniform_glsl
+#define mgl_uniform_glsl
+
+#include es_precision.glsl
+
+#include mgl_const.glsl
+
+uniform HIGHP mat4 mgl_PMVMatrix[3]; // P, Mv, and Mvi
+uniform HIGHP mat3 mgl_NormalMatrix; // transpose(inverse(ModelView)).3x3
+uniform LOWP int mgl_ColorEnabled;
+uniform HIGHP vec4 mgl_ColorStatic;
+uniform LOWP int mgl_TexCoordEnabled[MAX_TEXTURE_UNITS];
+uniform sampler2D mgl_ActiveTexture;
+uniform LOWP int mgl_ActiveTextureIdx;
+uniform LOWP int mgl_CullFace;
+
+#endif // mgl_uniform_glsl
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform_light.glsl b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform_light.glsl
new file mode 100644
index 000000000..0dedb5d5d
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform_light.glsl
@@ -0,0 +1,15 @@
+
+#ifndef mgl_uniform_light_glsl
+#define mgl_uniform_light_glsl
+
+#include es_precision.glsl
+
+#include mgl_const.glsl
+#include mgl_lightdef.glsl
+
+uniform LOWP int mgl_LightsEnabled[MAX_LIGHTS];
+
+uniform mgl_LightSourceParameters mgl_LightSource[MAX_LIGHTS];
+uniform mgl_MaterialParameters mgl_FrontMaterial;
+
+#endif // mgl_uniform_light_glsl
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_varying.glsl b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_varying.glsl
new file mode 100644
index 000000000..fc9f735d1
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_varying.glsl
@@ -0,0 +1,12 @@
+
+#ifndef mgl_varying_glsl
+#define mgl_varying_glsl
+
+#include es_precision.glsl
+
+#include mgl_const.glsl
+
+varying vec4 frontColor;
+varying vec4 mgl_TexCoords[MAX_TEXTURE_UNITS];
+
+#endif // mgl_varying_glsl
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc-ff.bat b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc-ff.bat
new file mode 100755
index 000000000..8a2114e07
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc-ff.bat
@@ -0,0 +1,9 @@
+REM
+REM You have to call it from the 'shaders' directory, e.g.:
+REM scripts\nvidia-apx\glslc-ff.bat
+REM
+IF !"%JOGLDIR%"==""! GOTO YESPATH
+set JOGLDIR=..\lib
+:YESPATH
+
+java -cp %JOGLDIR%\jogl.core.jar;%JOGLDIR%\jogl.gles2.jar;%JOGLDIR%\jogl.fixed.jar;%JOGLDIR%\jogl.sdk.jar com.jogamp.opengl.util.glsl.sdk.CompileShaderNVidia FixedFuncColor.fp FixedFuncColorTexture.fp FixedFuncColorLight.vp FixedFuncColor.vp
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc.bat b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc.bat
new file mode 100755
index 000000000..c7ca0a8b7
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc.bat
@@ -0,0 +1,9 @@
+REM
+REM You have to call it from the 'shaders' directory, e.g.:
+REM scripts\nvidia-apx\glslc.bat <FileName>
+REM
+IF !"%JOGLDIR%"==""! GOTO YESPATH
+set JOGLDIR=..\lib
+:YESPATH
+
+java -cp %JOGLDIR%\jogl.core.jar;%JOGLDIR%\jogl.gles2.jar;%JOGLDIR%\jogl.fixed.jar;%JOGLDIR%\jogl.sdk.jar com.jogamp.opengl.util.glsl.sdk.CompileShaderNVidia %1
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShader.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShader.java
new file mode 100755
index 000000000..9741da737
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShader.java
@@ -0,0 +1,184 @@
+package com.jogamp.opengl.util.glsl.sdk;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.util.glsl.*;
+
+import java.io.*;
+import java.net.*;
+
+/** Precompiles a shader into a vendor binary format. Input is the
+ resource name of the shader, such as
+ "com/jogamp/opengl/impl/glsl/fixed/shader/a.fp".
+ Output is "com/jogamp/opengl/impl/glsl/fixed/shader/bin/nvidia/a.bfp".
+
+ All path and suffixes are determined by the ShaderCode class,
+ which ensures runtime compatibility.
+
+ @see javax.media.opengl.glsl.ShaderCode
+ */
+
+public abstract class CompileShader {
+
+ public abstract int getBinaryFormat();
+
+ public abstract File getSDKCompilerDir();
+
+ public abstract String getVertexShaderCompiler();
+
+ public abstract String getFragmentShaderCompiler();
+
+ public void processOneShader(String resourceName)
+ throws IOException, UnsupportedEncodingException, InterruptedException
+ {
+ int type = -1;
+ String outName=null;
+ int suffixLen = -1;
+ if(resourceName.endsWith(ShaderCode.getFileSuffix(false, GL2ES2.GL_FRAGMENT_SHADER))) {
+ suffixLen = 2;
+ type = GL2ES2.GL_FRAGMENT_SHADER;
+ } else if(resourceName.endsWith(".frag")) {
+ suffixLen = 4;
+ type = GL2ES2.GL_FRAGMENT_SHADER;
+ } else if(resourceName.endsWith(ShaderCode.getFileSuffix(false, GL2ES2.GL_VERTEX_SHADER))) {
+ suffixLen = 2;
+ type = GL2ES2.GL_VERTEX_SHADER;
+ } else if(resourceName.endsWith(".vert")) {
+ suffixLen = 4;
+ type = GL2ES2.GL_VERTEX_SHADER;
+ }
+ String justName = basename(resourceName);
+ outName = justName.substring(0, justName.length() - suffixLen) +
+ ShaderCode.getFileSuffix(true, type);
+ URL resourceURL = Locator.getResource(null, resourceName);
+ String dirName = dirname(resourceURL.getPath());
+
+ outName = dirName + File.separator + "bin" + File.separator +
+ ShaderCode.getBinarySubPath(getBinaryFormat()) + File.separator +
+ outName;
+ processOneShader(resourceName, outName, type);
+ }
+
+ public void processOneShader(String resourceName, String outName, int type)
+ throws IOException, UnsupportedEncodingException, InterruptedException
+ {
+ URL resourceURL = Locator.getResource(null, resourceName);
+ String dirName = dirname(resourceURL.getPath());
+
+ String shader = ShaderCode.readShaderSource(null, resourceName);
+ if(null==shader) {
+ System.err.println("Can't find shader source " + resourceName + " - ignored");
+ return;
+ }
+ System.err.println("Preprocessing: "+ resourceName+", in dir: "+dirName);
+ String justName = basename(resourceName);
+ String processor;
+ switch (type) {
+ case GL2ES2.GL_VERTEX_SHADER:
+ processor = getVertexShaderCompiler();
+ break;
+ case GL2ES2.GL_FRAGMENT_SHADER:
+ processor = getFragmentShaderCompiler();
+ break;
+ default:
+ throw new GLException("Unknown shader type: "+type);
+ }
+ File outputFile = new File(outName);
+
+ // Write shader to a file in java.io.tmpdir
+ File tmpDir = new File(dirName+File.separator+"tmp");
+ tmpDir.mkdirs();
+ File tmpFile = new File(tmpDir, justName);
+ Writer writer = new BufferedWriter(new FileWriter(tmpFile));
+ writer.write(shader, 0, shader.length());
+ writer.flush();
+ writer.close();
+ System.err.println("Preprocessed: "+ tmpFile.getAbsolutePath());
+
+ File processorDir = getSDKCompilerDir();
+
+ System.err.println("SDK: "+ processorDir.getAbsolutePath() + ", compiler: "+processor);
+
+ System.err.println("Output: "+ outputFile.getAbsolutePath());
+
+ // Run the tool
+ Process process = Runtime.getRuntime().exec(new String[] {
+ processorDir.getAbsolutePath() + File.separator + processor,
+ tmpFile.getAbsolutePath(),
+ outputFile.getAbsolutePath()
+ }); // , null, processorDir);
+ new StreamMonitor(process.getInputStream());
+ new StreamMonitor(process.getErrorStream());
+ process.waitFor();
+ // Delete the temporary file
+ // tmpFile.delete();
+ }
+
+ protected static String basename(String path) {
+ int lastSlash = path.lastIndexOf("/");
+ if (lastSlash < 0) {
+ lastSlash = path.lastIndexOf("\\");
+ }
+ String basename;
+ if (lastSlash < 0) {
+ basename = path;
+ } else {
+ basename = path.substring(lastSlash + 1);
+ }
+ return basename;
+ }
+
+ protected static String dirname(String path) {
+ int lastSlash = path.lastIndexOf("/");
+ if (lastSlash < 0) {
+ lastSlash = path.lastIndexOf("\\");
+ }
+ String dirname;
+ if (lastSlash < 0) {
+ dirname = new String();
+ } else {
+ dirname = path.substring(0, lastSlash + 1);
+ }
+ return dirname;
+ }
+
+ public void run(String[] args) {
+ try {
+ for (int i = 0; i < args.length; i++) {
+ processOneShader(args[i]);
+ }
+ } catch (Exception e) {
+ e.printStackTrace();
+ }
+ }
+
+ private static class StreamMonitor implements Runnable {
+ private InputStream istream;
+ public StreamMonitor(InputStream stream) {
+ istream = stream;
+ new Thread(this, "Output Reader Thread").start();
+ }
+
+ public void run()
+ {
+ byte[] buffer = new byte[4096];
+ try {
+ int numRead = 0;
+ do {
+ numRead = istream.read(buffer);
+ if (numRead > 0) {
+ System.out.write(buffer, 0, numRead);
+ System.out.flush();
+ }
+ } while (numRead >= 0);
+ }
+ catch (IOException e) {
+ try {
+ istream.close();
+ } catch (IOException e2) {
+ }
+ // Should allow clean exit when process shuts down
+ }
+ }
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShaderNVidia.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShaderNVidia.java
new file mode 100755
index 000000000..8eb9ef579
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShaderNVidia.java
@@ -0,0 +1,53 @@
+package com.jogamp.opengl.util.glsl.sdk;
+
+import javax.media.opengl.*;
+
+import java.io.*;
+
+/** Precompiles a shader into NVidia binary format. Input is the
+ resource name of the shader, such as
+ "com/jogamp/opengl/impl/glsl/fixed/shader/a.fp".
+ Output is "com/jogamp/opengl/impl/glsl/fixed/shader/bin/nvidia/a.bfp". */
+
+public class CompileShaderNVidia extends CompileShader {
+ private static final String NVAPSDK;
+
+ static {
+ String nvapSDKProp = System.getProperty("NVAPSDK");
+ if (nvapSDKProp != null) {
+ NVAPSDK = nvapSDKProp;
+ } else {
+ NVAPSDK = "C:\\nvap_sdk_0_3_x";
+ }
+ }
+
+ public int getBinaryFormat() {
+ return GLES2.GL_NVIDIA_PLATFORM_BINARY_NV;
+ }
+
+ public File getSDKCompilerDir() {
+ File compilerDir = new File( NVAPSDK + File.separator + "tools" + File.separator );
+ File compilerFile = new File( compilerDir, getVertexShaderCompiler());
+ if(!compilerFile.exists()) {
+ compilerDir = new File( NVAPSDK );
+ compilerFile = new File( compilerDir, getVertexShaderCompiler());
+ }
+ if(!compilerFile.exists()) {
+ throw new GLException("Can't find compiler: "+getVertexShaderCompiler() + " in : " +
+ NVAPSDK+", "+NVAPSDK + File.separator + "tools");
+ }
+ return compilerDir;
+ }
+
+ public String getVertexShaderCompiler() {
+ return "glslv.bat";
+ }
+
+ public String getFragmentShaderCompiler() {
+ return "glslf.bat";
+ }
+
+ public static void main(String[] args) {
+ new CompileShaderNVidia().run(args);
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/packrect/BackingStoreManager.java b/src/jogl/classes/com/jogamp/opengl/util/packrect/BackingStoreManager.java
new file mode 100755
index 000000000..7b6a1b479
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/packrect/BackingStoreManager.java
@@ -0,0 +1,99 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.packrect;
+
+/** This interface must be implemented by the end user and is called
+ in response to events like addition of rectangles into the
+ RectanglePacker. It is used both when a full re-layout must be
+ done as well as when the data in the backing store must be copied
+ to a new one. */
+
+public interface BackingStoreManager {
+ public Object allocateBackingStore(int w, int h);
+ public void deleteBackingStore(Object backingStore);
+
+ /** Indication whether this BackingStoreManager supports compaction;
+ in other words, the allocation of a new backing store and
+ movement of the contents of the backing store from the old to
+ the new one. If it does not, then RectanglePacker.add() may
+ throw an exception if additionFailed() can not make enough room
+ available. If an implementation returns false, this also implies
+ that the backing store can not grow, so that preExpand() will
+ never be called. */
+ public boolean canCompact();
+
+ /** Notification that expansion of the backing store is about to be
+ done due to addition of the given rectangle. Gives the manager a
+ chance to do some compaction and potentially remove old entries
+ from the backing store, if it acts like a least-recently-used
+ cache. This method receives as argument the number of attempts
+ so far to add the given rectangle. Manager should return true if
+ the RectanglePacker should retry the addition (which may result
+ in this method being called again, with an increased attempt
+ number) or false if the RectanglePacker should just expand the
+ backing store. The caller should not call RectanglePacker.add()
+ in its preExpand() method. */
+ public boolean preExpand(Rect cause, int attemptNumber);
+
+ /** Notification that addition of the given Rect failed because a
+ maximum size was set in the RectanglePacker and the backing
+ store could not be expanded, or because compaction (and,
+ therefore, implicitly expansion) was not supported. Should
+ return false if the manager can do nothing more to handle the
+ failed addition, which will cause a RuntimeException to be
+ thrown from the RectanglePacker. */
+ public boolean additionFailed(Rect cause, int attemptNumber);
+
+ /** Notification that movement is starting. */
+ public void beginMovement(Object oldBackingStore, Object newBackingStore);
+
+ /** Tells the manager to move the contents of the given rect from
+ the old location on the old backing store to the new location on
+ the new backing store. The backing stores can be identical in
+ the case of compacting the existing backing store instead of
+ reallocating it. */
+ public void move(Object oldBackingStore,
+ Rect oldLocation,
+ Object newBackingStore,
+ Rect newLocation);
+
+ /** Notification that movement is ending. */
+ public void endMovement(Object oldBackingStore, Object newBackingStore);
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/packrect/Level.java b/src/jogl/classes/com/jogamp/opengl/util/packrect/Level.java
new file mode 100755
index 000000000..5ba3f7330
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/packrect/Level.java
@@ -0,0 +1,275 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.packrect;
+
+import java.util.*;
+
+public class Level {
+ private int width;
+ private int height;
+ private int yPos;
+ private LevelSet holder;
+
+ private List/*<Rect>*/ rects = new ArrayList/*<Rect>*/();
+ private List/*<Rect>*/ freeList;
+ private int nextAddX;
+
+ static class RectXComparator implements Comparator {
+ public int compare(Object o1, Object o2) {
+ Rect r1 = (Rect) o1;
+ Rect r2 = (Rect) o2;
+ return r1.x() - r2.x();
+ }
+
+ public boolean equals(Object obj) {
+ return this == obj;
+ }
+ }
+ private static final Comparator rectXComparator = new RectXComparator();
+
+ public Level(int width, int height, int yPos, LevelSet holder) {
+ this.width = width;
+ this.height = height;
+ this.yPos = yPos;
+ this.holder = holder;
+ }
+
+ public int w() { return width; }
+ public int h() { return height; }
+ public int yPos() { return yPos; }
+
+ /** Tries to add the given rectangle to this level only allowing
+ non-disruptive changes like trivial expansion of the last level
+ in the RectanglePacker and allocation from the free list. More
+ disruptive changes like compaction of the level must be
+ requested explicitly. */
+ public boolean add(Rect rect) {
+ if (rect.h() > height) {
+ // See whether it's worth trying to expand vertically
+ if (nextAddX + rect.w() > width) {
+ return false;
+ }
+
+ // See whether we're the last level and can expand
+ if (!holder.canExpand(this, rect.h())) {
+ return false;
+ }
+
+ // Trivially expand and try the allocation
+ holder.expand(this, height, rect.h());
+ height = rect.h();
+ }
+
+ // See whether we can add at the end
+ if (nextAddX + rect.w() <= width) {
+ rect.setPosition(nextAddX, yPos);
+ rects.add(rect);
+ nextAddX += rect.w();
+ return true;
+ }
+
+ // See whether we can add from the free list
+ if (freeList != null) {
+ Rect candidate = null;
+ for (Iterator iter = freeList.iterator(); iter.hasNext(); ) {
+ Rect cur = (Rect) iter.next();
+ if (cur.canContain(rect)) {
+ candidate = cur;
+ break;
+ }
+ }
+
+ if (candidate != null) {
+ // Remove the candidate from the free list
+ freeList.remove(candidate);
+ // Set up and add the real rect
+ rect.setPosition(candidate.x(), candidate.y());
+ rects.add(rect);
+ // Re-add any remaining free space
+ if (candidate.w() > rect.w()) {
+ candidate.setPosition(candidate.x() + rect.w(), candidate.y());
+ candidate.setSize(candidate.w() - rect.w(), height);
+ freeList.add(candidate);
+ }
+
+ coalesceFreeList();
+
+ return true;
+ }
+ }
+
+ return false;
+ }
+
+ /** Removes the given Rect from this Level. */
+ public boolean remove(Rect rect) {
+ if (!rects.remove(rect))
+ return false;
+
+ // If this is the rightmost rectangle, instead of adding its space
+ // to the free list, we can just decrease the nextAddX
+ if (rect.maxX() + 1 == nextAddX) {
+ nextAddX -= rect.w();
+ } else {
+ if (freeList == null) {
+ freeList = new ArrayList/*<Rect>*/();
+ }
+ freeList.add(new Rect(rect.x(), rect.y(), rect.w(), height, null));
+ coalesceFreeList();
+ }
+
+ return true;
+ }
+
+ /** Indicates whether this Level contains no rectangles. */
+ public boolean isEmpty() {
+ return rects.isEmpty();
+ }
+
+ /** Indicates whether this Level could satisfy an allocation request
+ if it were compacted. */
+ public boolean couldAllocateIfCompacted(Rect rect) {
+ if (rect.h() > height)
+ return false;
+ if (freeList == null)
+ return false;
+ int freeListWidth = 0;
+ for (Iterator iter = freeList.iterator(); iter.hasNext(); ) {
+ Rect cur = (Rect) iter.next();
+ freeListWidth += cur.w();
+ }
+ // Add on the remaining space at the end
+ freeListWidth += (width - nextAddX);
+ return (freeListWidth >= rect.w());
+ }
+
+ public void compact(Object backingStore, BackingStoreManager manager) {
+ Collections.sort(rects, rectXComparator);
+ int nextCompactionDest = 0;
+ manager.beginMovement(backingStore, backingStore);
+ for (Iterator iter = rects.iterator(); iter.hasNext(); ) {
+ Rect cur = (Rect) iter.next();
+ if (cur.x() != nextCompactionDest) {
+ manager.move(backingStore, cur,
+ backingStore, new Rect(nextCompactionDest, cur.y(), cur.w(), cur.h(), null));
+ cur.setPosition(nextCompactionDest, cur.y());
+ }
+ nextCompactionDest += cur.w();
+ }
+ nextAddX = nextCompactionDest;
+ freeList.clear();
+ manager.endMovement(backingStore, backingStore);
+ }
+
+ public Iterator iterator() {
+ return rects.iterator();
+ }
+
+ /** Visits all Rects contained in this Level. */
+ public void visit(RectVisitor visitor) {
+ for (Iterator iter = rects.iterator(); iter.hasNext(); ) {
+ Rect rect = (Rect) iter.next();
+ visitor.visit(rect);
+ }
+ }
+
+ /** Updates the references to the Rect objects in this Level with
+ the "next locations" of those Rects. This is actually used to
+ update the new Rects in a newly laid-out LevelSet with the
+ original Rects. */
+ public void updateRectangleReferences() {
+ for (int i = 0; i < rects.size(); i++) {
+ Rect cur = (Rect) rects.get(i);
+ Rect next = cur.getNextLocation();
+ next.setPosition(cur.x(), cur.y());
+ if (cur.w() != next.w() || cur.h() != next.h())
+ throw new RuntimeException("Unexpected disparity in rectangle sizes during updateRectangleReferences");
+ rects.set(i, next);
+ }
+ }
+
+ private void coalesceFreeList() {
+ if (freeList == null)
+ return;
+ if (freeList.isEmpty())
+ return;
+
+ // Try to coalesce adjacent free blocks in the free list
+ Collections.sort(freeList, rectXComparator);
+ int i = 0;
+ while (i < freeList.size() - 1) {
+ Rect r1 = (Rect) freeList.get(i);
+ Rect r2 = (Rect) freeList.get(i+1);
+ if (r1.maxX() + 1 == r2.x()) {
+ // Coalesce r1 and r2 into one block
+ freeList.remove(i+1);
+ r1.setSize(r1.w() + r2.w(), r1.h());
+ } else {
+ ++i;
+ }
+ }
+ // See whether the last block bumps up against the addition point
+ Rect last = (Rect) freeList.get(freeList.size() - 1);
+ if (last.maxX() + 1 == nextAddX) {
+ nextAddX -= last.w();
+ freeList.remove(freeList.size() - 1);
+ }
+ if (freeList.isEmpty()) {
+ freeList = null;
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // Debugging functionality
+ //
+
+ public void dumpFreeSpace() {
+ int freeListWidth = 0;
+ for (Iterator iter = freeList.iterator(); iter.hasNext(); ) {
+ Rect cur = (Rect) iter.next();
+ System.err.println(" Free rectangle at " + cur);
+ freeListWidth += cur.w();
+ }
+ // Add on the remaining space at the end
+ System.err.println(" Remaining free space " + (width - nextAddX));
+ freeListWidth += (width - nextAddX);
+ System.err.println(" Total free space " + freeListWidth);
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/packrect/LevelSet.java b/src/jogl/classes/com/jogamp/opengl/util/packrect/LevelSet.java
new file mode 100755
index 000000000..6783aec3b
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/packrect/LevelSet.java
@@ -0,0 +1,213 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.packrect;
+
+import java.util.*;
+
+/** Manages a list of Levels; this is the core data structure
+ contained within the RectanglePacker and encompasses the storage
+ algorithm for the contained Rects. */
+
+public class LevelSet {
+ // Maintained in sorted order by increasing Y coordinate
+ private List/*<Level>*/ levels = new ArrayList/*<Level>*/();
+ private int nextAddY;
+ private int w;
+ private int h;
+
+ /** A LevelSet manages all of the backing store for a region of a
+ specified width and height. */
+ public LevelSet(int w, int h) {
+ this.w = w;
+ this.h = h;
+ }
+
+ public int w() { return w; }
+ public int h() { return h; }
+
+ /** Returns true if the given rectangle was successfully added to
+ the LevelSet given its current dimensions, false if not. Caller
+ is responsible for performing compaction, expansion, etc. as a
+ consequence. */
+ public boolean add(Rect rect) {
+ if (rect.w() > w)
+ return false;
+
+ // Go in reverse order through the levels seeing whether we can
+ // trivially satisfy the allocation request
+ for (int i = levels.size() - 1; i >= 0; --i) {
+ Level level = (Level) levels.get(i);
+ if (level.add(rect))
+ return true;
+ }
+
+ // See whether compaction could satisfy this allocation. This
+ // increases the computational complexity of the addition process,
+ // but prevents us from expanding unnecessarily.
+ for (int i = levels.size() - 1; i >= 0; --i) {
+ Level level = (Level) levels.get(i);
+ if (level.couldAllocateIfCompacted(rect))
+ return false;
+ }
+
+ // OK, we need to either add a new Level or expand the backing
+ // store. Try to add a new Level.
+ if (nextAddY + rect.h() > h)
+ return false;
+
+ Level newLevel = new Level(w, rect.h(), nextAddY, this);
+ levels.add(newLevel);
+ nextAddY += rect.h();
+ boolean res = newLevel.add(rect);
+ if (!res)
+ throw new RuntimeException("Unexpected failure in addition to new Level");
+ return true;
+ }
+
+ /** Removes the given Rect from this LevelSet. */
+ public boolean remove(Rect rect) {
+ for (int i = levels.size() - 1; i >= 0; --i) {
+ Level level = (Level) levels.get(i);
+ if (level.remove(rect))
+ return true;
+ }
+
+ return false;
+ }
+
+ /** Allocates the given Rectangle, performing compaction of a Level
+ if necessary. This is the correct fallback path to {@link
+ #add(Rect)} above. Returns true if allocated successfully, false
+ otherwise (indicating the need to expand the backing store). */
+ public boolean compactAndAdd(Rect rect,
+ Object backingStore,
+ BackingStoreManager manager) {
+ for (int i = levels.size() - 1; i >= 0; --i) {
+ Level level = (Level) levels.get(i);
+ if (level.couldAllocateIfCompacted(rect)) {
+ level.compact(backingStore, manager);
+ boolean res = level.add(rect);
+ if (!res)
+ throw new RuntimeException("Unexpected failure to add after compaction");
+ return true;
+ }
+ }
+
+ return false;
+ }
+
+ /** Indicates whether it's legal to trivially increase the height of
+ the given Level. This is only possible if it's the last Level
+ added and there's enough room in the backing store. */
+ public boolean canExpand(Level level, int height) {
+ if (levels.isEmpty())
+ return false; // Should not happen
+ if (levels.get(levels.size() - 1) == level &&
+ (h - nextAddY >= height - level.h()))
+ return true;
+ return false;
+ }
+
+ public void expand(Level level, int oldHeight, int newHeight) {
+ nextAddY += (newHeight - oldHeight);
+ }
+
+ /** Gets the used height of the levels in this LevelSet. */
+ public int getUsedHeight() {
+ return nextAddY;
+ }
+
+ /** Sets the height of this LevelSet. It is only legal to reduce the
+ height to greater than or equal to the currently used height. */
+ public void setHeight(int height) throws IllegalArgumentException {
+ if (height < getUsedHeight()) {
+ throw new IllegalArgumentException("May not reduce height below currently used height");
+ }
+ h = height;
+ }
+
+ /** Returns the vertical fragmentation ratio of this LevelSet. This
+ is defined as the ratio of the sum of the heights of all
+ completely empty Levels divided by the overall used height of
+ the LevelSet. A high vertical fragmentation ratio indicates that
+ it may be profitable to perform a compaction. */
+ public float verticalFragmentationRatio() {
+ int freeHeight = 0;
+ int usedHeight = getUsedHeight();
+ if (usedHeight == 0)
+ return 0.0f;
+ for (Iterator iter = iterator(); iter.hasNext(); ) {
+ Level level = (Level) iter.next();
+ if (level.isEmpty()) {
+ freeHeight += level.h();
+ }
+ }
+ return (float) freeHeight / (float) usedHeight;
+ }
+
+ public Iterator iterator() {
+ return levels.iterator();
+ }
+
+ /** Visits all Rects contained in this LevelSet. */
+ public void visit(RectVisitor visitor) {
+ for (Iterator iter = levels.iterator(); iter.hasNext(); ) {
+ Level level = (Level) iter.next();
+ level.visit(visitor);
+ }
+ }
+
+ /** Updates the references to the Rect objects in this LevelSet with
+ the "next locations" of those Rects. This is actually used to
+ update the new Rects in a newly laid-out LevelSet with the
+ original Rects. */
+ public void updateRectangleReferences() {
+ for (Iterator iter = levels.iterator(); iter.hasNext(); ) {
+ Level level = (Level) iter.next();
+ level.updateRectangleReferences();
+ }
+ }
+
+ /** Clears out all Levels stored in this LevelSet. */
+ public void clear() {
+ levels.clear();
+ nextAddY = 0;
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/packrect/Rect.java b/src/jogl/classes/com/jogamp/opengl/util/packrect/Rect.java
new file mode 100755
index 000000000..6206c4a11
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/packrect/Rect.java
@@ -0,0 +1,170 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.packrect;
+
+/** Represents a rectangular region on the backing store. The edges of
+ the rectangle are the infinitely thin region between adjacent
+ pixels on the screen. The origin of the rectangle is its
+ upper-left corner. It is inclusive of the pixels on the top and
+ left edges and exclusive of the pixels on the bottom and right
+ edges. For example, a rect at position (0, 0) and of size (1, 1)
+ would include only the pixel at (0, 0). <P>
+
+ Negative coordinates and sizes are not supported, since they make
+ no sense in the context of the packer, which deals only with
+ positively sized regions. <P>
+
+ This class contains a user data field for efficient hookup to
+ external data structures as well as enough other hooks to
+ efficiently plug into the rectangle packer. */
+
+public class Rect {
+ private int x;
+ private int y;
+ private int w;
+ private int h;
+
+ // The level we're currently installed in in the parent
+ // RectanglePacker, or null if not hooked in to the table yet
+ private Level level;
+
+ // The user's object this rectangle represents.
+ private Object userData;
+
+ // Used transiently during re-layout of the backing store (when
+ // there is no room left due either to fragmentation or just being
+ // out of space)
+ private Rect nextLocation;
+
+ public Rect() {
+ this(null);
+ }
+
+ public Rect(Object userData) {
+ this(0, 0, 0, 0, userData);
+ }
+
+ public Rect(int x, int y, int w, int h, Object userData) {
+ setPosition(x, y);
+ setSize(w, h);
+ setUserData(userData);
+ }
+
+ public int x() { return x; }
+ public int y() { return y; }
+ public int w() { return w; }
+ public int h() { return h; }
+ public Object getUserData() { return userData; }
+ public Rect getNextLocation() { return nextLocation; }
+
+ public void setPosition(int x, int y) {
+ if (x < 0)
+ throw new IllegalArgumentException("Negative x");
+ if (y < 0)
+ throw new IllegalArgumentException("Negative y");
+ this.x = x;
+ this.y = y;
+ }
+
+ public void setSize(int w, int h) throws IllegalArgumentException {
+ if (w < 0)
+ throw new IllegalArgumentException("Negative width");
+ if (h < 0)
+ throw new IllegalArgumentException("Negative height");
+ this.w = w;
+ this.h = h;
+ }
+
+ public void setUserData(Object obj) { userData = obj; }
+ public void setNextLocation(Rect nextLocation) { this.nextLocation = nextLocation; }
+
+ // Helpers for computations.
+
+ /** Returns the maximum x-coordinate contained within this
+ rectangle. Note that this returns a different result than Java
+ 2D's rectangles; for a rectangle of position (0, 0) and size (1,
+ 1) this will return 0, not 1. Returns -1 if the width of this
+ rectangle is 0. */
+ public int maxX() {
+ if (w() < 1)
+ return -1;
+ return x() + w() - 1;
+ }
+
+ /** Returns the maximum y-coordinate contained within this
+ rectangle. Note that this returns a different result than Java
+ 2D's rectangles; for a rectangle of position (0, 0) and size (1,
+ 1) this will return 0, not 1. Returns -1 if the height of this
+ rectangle is 0. */
+ public int maxY() {
+ if (h() < 1)
+ return -1;
+ return y() + h() - 1;
+ }
+
+ public boolean canContain(Rect other) {
+ return (w() >= other.w() &&
+ h() >= other.h());
+ }
+
+ public String toString() {
+ return "[Rect x: " + x() + " y: " + y() + " w: " + w() + " h: " + h() + "]";
+ }
+
+ // Unclear whether it's a good idea to override hashCode and equals
+ // for these objects
+ /*
+ public boolean equals(Object other) {
+ if (other == null || (!(other instanceof Rect))) {
+ return false;
+ }
+
+ Rect r = (Rect) other;
+ return (this.x() == r.x() &&
+ this.y() == r.y() &&
+ this.w() == r.w() &&
+ this.h() == r.h());
+ }
+
+ public int hashCode() {
+ return (x + y * 13 + w * 17 + h * 23);
+ }
+ */
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/packrect/RectVisitor.java b/src/jogl/classes/com/jogamp/opengl/util/packrect/RectVisitor.java
new file mode 100755
index 000000000..49cfc82e6
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/packrect/RectVisitor.java
@@ -0,0 +1,47 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.packrect;
+
+/** Iteration construct without exposing the internals of the
+ RectanglePacker and without implementing a complex Iterator. */
+
+public interface RectVisitor {
+ public void visit(Rect rect);
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/packrect/RectanglePacker.java b/src/jogl/classes/com/jogamp/opengl/util/packrect/RectanglePacker.java
new file mode 100755
index 000000000..1496a04a6
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/packrect/RectanglePacker.java
@@ -0,0 +1,306 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.packrect;
+
+import java.util.*;
+
+/** Packs rectangles supplied by the user (typically representing
+ image regions) into a larger backing store rectangle (typically
+ representing a large texture). Supports automatic compaction of
+ the space on the backing store, and automatic expansion of the
+ backing store, when necessary. */
+
+public class RectanglePacker {
+ private BackingStoreManager manager;
+ private Object backingStore;
+ private LevelSet levels;
+ private float EXPANSION_FACTOR = 0.5f;
+ private float SHRINK_FACTOR = 0.3f;
+
+ private int initialWidth;
+ private int initialHeight;
+
+ private int maxWidth = -1;
+ private int maxHeight = -1;
+
+ static class RectHComparator implements Comparator {
+ public int compare(Object o1, Object o2) {
+ Rect r1 = (Rect) o1;
+ Rect r2 = (Rect) o2;
+ return r2.h() - r1.h();
+ }
+
+ public boolean equals(Object obj) {
+ return this == obj;
+ }
+ }
+ private static final Comparator rectHComparator = new RectHComparator();
+
+ public RectanglePacker(BackingStoreManager manager,
+ int initialWidth,
+ int initialHeight) {
+ this.manager = manager;
+ levels = new LevelSet(initialWidth, initialHeight);
+ this.initialWidth = initialWidth;
+ this.initialHeight = initialHeight;
+ }
+
+ public Object getBackingStore() {
+ if (backingStore == null) {
+ backingStore = manager.allocateBackingStore(levels.w(), levels.h());
+ }
+
+ return backingStore;
+ }
+
+ /** Sets up a maximum width and height for the backing store. These
+ are optional and if not specified the backing store will grow as
+ necessary. Setting up a maximum width and height introduces the
+ possibility that additions will fail; these are handled with the
+ BackingStoreManager's allocationFailed notification. */
+ public void setMaxSize(int maxWidth, int maxHeight) {
+ this.maxWidth = maxWidth;
+ this.maxHeight = maxHeight;
+ }
+
+ /** Decides upon an (x, y) position for the given rectangle (leaving
+ its width and height unchanged) and places it on the backing
+ store. May provoke re-layout of other Rects already added. If
+ the BackingStoreManager does not support compaction, and {@link
+ BackingStoreManager#preExpand BackingStoreManager.preExpand}
+ does not clear enough space for the incoming rectangle, then
+ this method will throw a RuntimeException. */
+ public void add(Rect rect) throws RuntimeException {
+ // Allocate backing store if we don't have any yet
+ if (backingStore == null)
+ backingStore = manager.allocateBackingStore(levels.w(), levels.h());
+
+ int attemptNumber = 0;
+ boolean tryAgain = false;
+
+ do {
+ // Try to allocate
+ if (levels.add(rect))
+ return;
+
+ if (manager.canCompact()) {
+ // Try to allocate with horizontal compaction
+ if (levels.compactAndAdd(rect, backingStore, manager))
+ return;
+ // Let the manager have a chance at potentially evicting some entries
+ tryAgain = manager.preExpand(rect, attemptNumber++);
+ } else {
+ tryAgain = manager.additionFailed(rect, attemptNumber++);
+ }
+ } while (tryAgain);
+
+ if (!manager.canCompact()) {
+ throw new RuntimeException("BackingStoreManager does not support compaction or expansion, and didn't clear space for new rectangle");
+ }
+
+ compactImpl(rect);
+
+ // Retry the addition of the incoming rectangle
+ add(rect);
+ // Done
+ }
+
+ /** Removes the given rectangle from this RectanglePacker. */
+ public void remove(Rect rect) {
+ levels.remove(rect);
+ }
+
+ /** Visits all Rects contained in this RectanglePacker. */
+ public void visit(RectVisitor visitor) {
+ levels.visit(visitor);
+ }
+
+ /** Returns the vertical fragmentation ratio of this
+ RectanglePacker. This is defined as the ratio of the sum of the
+ heights of all completely empty Levels divided by the overall
+ used height of the LevelSet. A high vertical fragmentation ratio
+ indicates that it may be profitable to perform a compaction. */
+ public float verticalFragmentationRatio() {
+ return levels.verticalFragmentationRatio();
+ }
+
+ /** Forces a compaction cycle, which typically results in allocating
+ a new backing store and copying all entries to it. */
+ public void compact() {
+ compactImpl(null);
+ }
+
+ // The "cause" rect may be null
+ private void compactImpl(Rect cause) {
+ // Have to either expand, compact or both. Need to figure out what
+ // direction to go. Prefer to expand vertically. Expand
+ // horizontally only if rectangle being added is too wide. FIXME:
+ // may want to consider rebalancing the width and height to be
+ // more equal if it turns out we keep expanding in the vertical
+ // direction.
+ boolean done = false;
+ int newWidth = levels.w();
+ int newHeight = levels.h();
+ LevelSet nextLevelSet = null;
+ int attemptNumber = 0;
+ boolean needAdditionFailureNotification = false;
+
+ while (!done) {
+ if (cause != null) {
+ if (cause.w() > newWidth) {
+ newWidth = cause.w();
+ } else {
+ newHeight = (int) (newHeight * (1.0f + EXPANSION_FACTOR));
+ }
+ }
+
+ // Clamp to maximum values
+ needAdditionFailureNotification = false;
+ if (maxWidth > 0 && newWidth > maxWidth) {
+ newWidth = maxWidth;
+ needAdditionFailureNotification = true;
+ }
+ if (maxHeight > 0 && newHeight > maxHeight) {
+ newHeight = maxHeight;
+ needAdditionFailureNotification = true;
+ }
+
+ nextLevelSet = new LevelSet(newWidth, newHeight);
+
+ // Make copies of all existing rectangles
+ List/*<Rect>*/ newRects = new ArrayList/*<Rect>*/();
+ for (Iterator i1 = levels.iterator(); i1.hasNext(); ) {
+ Level level = (Level) i1.next();
+ for (Iterator i2 = level.iterator(); i2.hasNext(); ) {
+ Rect cur = (Rect) i2.next();
+ Rect newRect = new Rect(0, 0, cur.w(), cur.h(), null);
+ cur.setNextLocation(newRect);
+ // Hook up the reverse mapping too for easier replacement
+ newRect.setNextLocation(cur);
+ newRects.add(newRect);
+ }
+ }
+ // Sort them by decreasing height (note: this isn't really
+ // guaranteed to improve the chances of a successful layout)
+ Collections.sort(newRects, rectHComparator);
+ // Try putting all of these rectangles into the new level set
+ done = true;
+ for (Iterator iter = newRects.iterator(); iter.hasNext(); ) {
+ if (!nextLevelSet.add((Rect) iter.next())) {
+ done = false;
+ break;
+ }
+ }
+
+ if (done && cause != null) {
+ // Try to add the new rectangle as well
+ if (nextLevelSet.add(cause)) {
+ // We're OK
+ } else {
+ done = false;
+ }
+ }
+
+ // Don't send addition failure notifications if we're only doing
+ // a compaction
+ if (!done && needAdditionFailureNotification && cause != null) {
+ manager.additionFailed(cause, attemptNumber);
+ }
+ ++attemptNumber;
+ }
+
+ // See whether the implicit compaction that just occurred has
+ // yielded excess empty space.
+ if (nextLevelSet.getUsedHeight() > 0 &&
+ nextLevelSet.getUsedHeight() < nextLevelSet.h() * SHRINK_FACTOR) {
+ int shrunkHeight = Math.max(initialHeight,
+ (int) (nextLevelSet.getUsedHeight() * (1.0f + EXPANSION_FACTOR)));
+ if (maxHeight > 0 && shrunkHeight > maxHeight) {
+ shrunkHeight = maxHeight;
+ }
+ nextLevelSet.setHeight(shrunkHeight);
+ }
+
+ // If we temporarily added the new rectangle to the new LevelSet,
+ // take it out since we don't "really" add it here but in add(), above
+ if (cause != null) {
+ nextLevelSet.remove(cause);
+ }
+
+ // OK, now we have a new layout and a mapping from the old to the
+ // new locations of rectangles on the backing store. Allocate a
+ // new backing store, move the contents over and deallocate the
+ // old one.
+ Object newBackingStore = manager.allocateBackingStore(nextLevelSet.w(),
+ nextLevelSet.h());
+ manager.beginMovement(backingStore, newBackingStore);
+ for (Iterator i1 = levels.iterator(); i1.hasNext(); ) {
+ Level level = (Level) i1.next();
+ for (Iterator i2 = level.iterator(); i2.hasNext(); ) {
+ Rect cur = (Rect) i2.next();
+ manager.move(backingStore, cur,
+ newBackingStore, cur.getNextLocation());
+ }
+ }
+ // Replace references to temporary rectangles with original ones
+ nextLevelSet.updateRectangleReferences();
+ manager.endMovement(backingStore, newBackingStore);
+ // Now delete the old backing store
+ manager.deleteBackingStore(backingStore);
+ // Update to new versions of backing store and LevelSet
+ backingStore = newBackingStore;
+ levels = nextLevelSet;
+ }
+
+ /** Clears all Rects contained in this RectanglePacker. */
+ public void clear() {
+ levels.clear();
+ }
+
+ /** Disposes the backing store allocated by the
+ BackingStoreManager. This RectanglePacker may no longer be used
+ after calling this method. */
+ public void dispose() {
+ if (backingStore != null)
+ manager.deleteBackingStore(backingStore);
+ backingStore = null;
+ levels = null;
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/packrect/package.html b/src/jogl/classes/com/jogamp/opengl/util/packrect/package.html
new file mode 100755
index 000000000..c1c5db477
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/packrect/package.html
@@ -0,0 +1,9 @@
+<BODY>
+This package implements a rectangle packing algorithm suitable for
+tracking the placement of multiple rectangles inside a larger one. It
+is useful for cases such as placing the contents of multiple windows
+on a larger backing store texture for a compositing window manager;
+placing multiple rasterized strings in a texture map for quick
+rendering to the screen; and many other situations where it is useful
+to carve up a larger texture into smaller pieces dynamically. <P>
+</BODY>
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java b/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java
new file mode 100755
index 000000000..5ef96eeaf
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java
@@ -0,0 +1,1120 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package com.jogamp.opengl.util.texture;
+
+import java.nio.*;
+import java.security.*;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+import javax.media.nativewindow.NativeWindowFactory;
+import com.jogamp.opengl.impl.*;
+import com.jogamp.opengl.util.texture.*;
+import com.jogamp.opengl.util.texture.spi.*;
+
+/**
+ * Represents an OpenGL texture object. Contains convenience routines
+ * for enabling/disabling OpenGL texture state, binding this texture,
+ * and computing texture coordinates for both the entire image as well
+ * as a sub-image.
+ *
+ * <p><a name="nonpow2"><b>Non-power-of-two restrictions</b></a>
+ * <br> When creating an OpenGL texture object, the Texture class will
+ * attempt to leverage the <a
+ * href="http://www.opengl.org/registry/specs/ARB/texture_non_power_of_two.txt">GL_ARB_texture_non_power_of_two</a>
+ * and <a
+ * href="http://www.opengl.org/registry/specs/ARB/texture_rectangle.txt">GL_ARB_texture_rectangle</a>
+ * extensions (in that order) whenever possible. If neither extension
+ * is available, the Texture class will simply upload a non-pow2-sized
+ * image into a standard pow2-sized texture (without any special
+ * scaling). Since the choice of extension (or whether one is used at
+ * all) depends on the user's machine configuration, developers are
+ * recommended to use {@link #getImageTexCoords} and {@link
+ * #getSubImageTexCoords}, as those methods will calculate the
+ * appropriate texture coordinates for the situation.
+ *
+ * <p>One caveat in this approach is that certain texture wrap modes
+ * (e.g. <code>GL_REPEAT</code>) are not legal when the GL_ARB_texture_rectangle
+ * extension is in use. Another issue to be aware of is that in the
+ * default pow2 scenario, if the original image does not have pow2
+ * dimensions, then wrapping may not work as one might expect since
+ * the image does not extend to the edges of the pow2 texture. If
+ * texture wrapping is important, it is recommended to use only
+ * pow2-sized images with the Texture class.
+ *
+ * <p><a name="perftips"><b>Performance Tips</b></a>
+ * <br> For best performance, try to avoid calling {@link #enable} /
+ * {@link #bind} / {@link #disable} any more than necessary. For
+ * example, applications using many Texture objects in the same scene
+ * may want to reduce the number of calls to both {@link #enable} and
+ * {@link #disable}. To do this it is necessary to call {@link
+ * #getTarget} to make sure the OpenGL texture target is the same for
+ * all of the Texture objects in use; non-power-of-two textures using
+ * the GL_ARB_texture_rectangle extension use a different target than
+ * power-of-two textures using the GL_TEXTURE_2D target. Note that
+ * when switching between textures it is necessary to call {@link
+ * #bind}, but when drawing many triangles all using the same texture,
+ * for best performance only one call to {@link #bind} should be made.
+ *
+ * <p><a name="premult"><b>Alpha premultiplication and blending</b></a>
+ * <br> The mathematically correct way to perform blending in OpenGL
+ * (with the SrcOver "source over destination" mode, or any other
+ * Porter-Duff rule) is to use "premultiplied color components", which
+ * means the R/G/ B color components have already been multiplied by
+ * the alpha value. To make things easier for developers, the Texture
+ * class will automatically convert non-premultiplied image data into
+ * premultiplied data when storing it into an OpenGL texture. As a
+ * result, it is important to use the correct blending function; for
+ * example, the SrcOver rule is expressed as:
+<pre>
+ gl.glBlendFunc(GL.GL_ONE, GL.GL_ONE_MINUS_SRC_ALPHA);
+</pre>
+ * Also, when using a texture function like <code>GL_MODULATE</code> where
+ * the current color plays a role, it is important to remember to make
+ * sure that the color is specified in a premultiplied form, for
+ * example:
+<pre>
+ float a = ...;
+ float r = r * a;
+ float g = g * a;
+ float b = b * a;
+ gl.glColor4f(r, g, b, a);
+</pre>
+ *
+ * For reference, here is a list of the Porter-Duff compositing rules
+ * and the associated OpenGL blend functions (source and destination
+ * factors) to use in the face of premultiplied alpha:
+ *
+<CENTER>
+<TABLE WIDTH="75%">
+<TR> <TD> Rule <TD> Source <TD> Dest
+<TR> <TD> Clear <TD> GL_ZERO <TD> GL_ZERO
+<TR> <TD> Src <TD> GL_ONE <TD> GL_ZERO
+<TR> <TD> SrcOver <TD> GL_ONE <TD> GL_ONE_MINUS_SRC_ALPHA
+<TR> <TD> DstOver <TD> GL_ONE_MINUS_DST_ALPHA <TD> GL_ONE
+<TR> <TD> SrcIn <TD> GL_DST_ALPHA <TD> GL_ZERO
+<TR> <TD> DstIn <TD> GL_ZERO <TD> GL_SRC_ALPHA
+<TR> <TD> SrcOut <TD> GL_ONE_MINUS_DST_ALPHA <TD> GL_ZERO
+<TR> <TD> DstOut <TD> GL_ZERO <TD> GL_ONE_MINUS_SRC_ALPHA
+<TR> <TD> Dst <TD> GL_ZERO <TD> GL_ONE
+<TR> <TD> SrcAtop <TD> GL_DST_ALPHA <TD> GL_ONE_MINUS_SRC_ALPHA
+<TR> <TD> DstAtop <TD> GL_ONE_MINUS_DST_ALPHA <TD> GL_SRC_ALPHA
+<TR> <TD> AlphaXor <TD> GL_ONE_MINUS_DST_ALPHA <TD> GL_ONE_MINUS_SRC_ALPHA
+</TABLE>
+</CENTER>
+ *
+ * @author Chris Campbell
+ * @author Kenneth Russell
+ */
+public class Texture {
+ /** The GL target type. */
+ private int target;
+ /** The GL texture ID. */
+ private int texID;
+ /** The width of the texture. */
+ private int texWidth;
+ /** The height of the texture. */
+ private int texHeight;
+ /** The width of the image. */
+ private int imgWidth;
+ /** The height of the image. */
+ private int imgHeight;
+ /** The original aspect ratio of the image, before any rescaling
+ that might have occurred due to using the GLU mipmap routines. */
+ private float aspectRatio;
+ /** Indicates whether the TextureData requires a vertical flip of
+ the texture coords. */
+ private boolean mustFlipVertically;
+ /** Indicates whether we're using automatic mipmap generation
+ support (GL_GENERATE_MIPMAP). */
+ private boolean usingAutoMipmapGeneration;
+
+ /** The texture coordinates corresponding to the entire image. */
+ private TextureCoords coords;
+
+ /** An estimate of the amount of texture memory this texture consumes. */
+ private int estimatedMemorySize;
+
+ private static final AccessControlContext localACC = AccessController.getContext();
+
+ private static final boolean DEBUG = Debug.debug("Texture");
+ private static final boolean VERBOSE = Debug.verbose();
+
+ // For testing alternate code paths on more capable hardware
+ private static final boolean disableNPOT = Debug.isPropertyDefined("jogl.texture.nonpot", true, localACC);
+ private static final boolean disableTexRect = Debug.isPropertyDefined("jogl.texture.notexrect", true, localACC);
+
+ public Texture(TextureData data) throws GLException {
+ texID = 0;
+ updateImage(data);
+ }
+
+ // Constructor for use when creating e.g. cube maps, where there is
+ // no initial texture data
+ public Texture(int target) throws GLException {
+ texID = 0;
+ this.target = target;
+ }
+
+ // Package-private constructor for creating a texture object which wraps
+ // an existing texture ID from another package
+ Texture(int textureID,
+ int target,
+ int texWidth,
+ int texHeight,
+ int imgWidth,
+ int imgHeight,
+ boolean mustFlipVertically) {
+ this.texID = textureID;
+ this.target = target;
+ this.mustFlipVertically = mustFlipVertically;
+ this.texWidth = texWidth;
+ this.texHeight = texHeight;
+ setImageSize(imgWidth, imgHeight, target);
+ }
+
+ /**
+ * Enables this texture's target (e.g., GL_TEXTURE_2D) in the
+ * current GL context's state. This method is a shorthand equivalent
+ * of the following OpenGL code:
+ <pre>
+ gl.glEnable(texture.getTarget());
+ </pre>
+ *
+ * See the <a href="#perftips">performance tips</a> above for hints
+ * on how to maximize performance when using many Texture objects.
+ *
+ * @throws GLException if no OpenGL context was current or if any
+ * OpenGL-related errors occurred
+ */
+ public void enable() throws GLException {
+ GLContext.getCurrentGL().glEnable(target);
+ }
+
+ /**
+ * Disables this texture's target (e.g., GL_TEXTURE_2D) in the
+ * current GL context's state. This method is a shorthand equivalent
+ * of the following OpenGL code:
+ <pre>
+ gl.glDisable(texture.getTarget());
+ </pre>
+ *
+ * See the <a href="#perftips">performance tips</a> above for hints
+ * on how to maximize performance when using many Texture objects.
+ *
+ * @throws GLException if no OpenGL context was current or if any
+ * OpenGL-related errors occurred
+ */
+ public void disable() throws GLException {
+ GLContext.getCurrentGL().glDisable(target);
+ }
+
+ /**
+ * Binds this texture to the current GL context. This method is a
+ * shorthand equivalent of the following OpenGL code:
+ <pre>
+ gl.glBindTexture(texture.getTarget(), texture.getTextureObject());
+ </pre>
+ *
+ * See the <a href="#perftips">performance tips</a> above for hints
+ * on how to maximize performance when using many Texture objects.
+ *
+ * @throws GLException if no OpenGL context was current or if any
+ * OpenGL-related errors occurred
+ */
+ public void bind() throws GLException {
+ validateTexID(null, true);
+ GLContext.getCurrentGL().glBindTexture(target, texID);
+ }
+
+ /**
+ * Disposes the native resources used by this texture object.
+ *
+ * @throws GLException if no OpenGL context was current or if any
+ * OpenGL-related errors occurred
+ * @deprecated use destroy(GL)
+ */
+ public void dispose() throws GLException {
+ destroy(GLContext.getCurrentGL());
+ }
+
+ /**
+ * Disposes the native resources used by this texture object.
+ *
+ * @throws GLException if any OpenGL-related errors occurred
+ * @deprecated use destroy(GL)
+ */
+ public void dispose(GL gl) throws GLException {
+ destroy(gl);
+ }
+
+ /**
+ * Destroys the native resources used by this texture object.
+ *
+ * @throws GLException if any OpenGL-related errors occurred
+ */
+ public void destroy(GL gl) throws GLException {
+ if(0<texID) {
+ gl.glDeleteTextures(1, new int[] {texID}, 0);
+ texID = 0;
+ }
+ }
+
+ /**
+ * Returns the OpenGL "target" of this texture.
+ *
+ * @return the OpenGL target of this texture
+ * @see javax.media.opengl.GL#GL_TEXTURE_2D
+ * @see javax.media.opengl.GL2#GL_TEXTURE_RECTANGLE_ARB
+ */
+ public int getTarget() {
+ return target;
+ }
+
+ /**
+ * Returns the width of the allocated OpenGL texture in pixels.
+ * Note that the texture width will be greater than or equal to the
+ * width of the image contained within.
+ *
+ * @return the width of the texture
+ */
+ public int getWidth() {
+ return texWidth;
+ }
+
+ /**
+ * Returns the height of the allocated OpenGL texture in pixels.
+ * Note that the texture height will be greater than or equal to the
+ * height of the image contained within.
+ *
+ * @return the height of the texture
+ */
+ public int getHeight() {
+ return texHeight;
+ }
+
+ /**
+ * Returns the width of the image contained within this texture.
+ * Note that for non-power-of-two textures in particular this may
+ * not be equal to the result of {@link #getWidth}. It is
+ * recommended that applications call {@link #getImageTexCoords} and
+ * {@link #getSubImageTexCoords} rather than using this API
+ * directly.
+ *
+ * @return the width of the image
+ */
+ public int getImageWidth() {
+ return imgWidth;
+ }
+
+ /**
+ * Returns the height of the image contained within this texture.
+ * Note that for non-power-of-two textures in particular this may
+ * not be equal to the result of {@link #getHeight}. It is
+ * recommended that applications call {@link #getImageTexCoords} and
+ * {@link #getSubImageTexCoords} rather than using this API
+ * directly.
+ *
+ * @return the height of the image
+ */
+ public int getImageHeight() {
+ return imgHeight;
+ }
+
+ /**
+ * Returns the original aspect ratio of the image, defined as (image
+ * width) / (image height), before any scaling that might have
+ * occurred as a result of using the GLU mipmap routines.
+ */
+ public float getAspectRatio() {
+ return aspectRatio;
+ }
+
+ /**
+ * Returns the set of texture coordinates corresponding to the
+ * entire image. If the TextureData indicated that the texture
+ * coordinates must be flipped vertically, the returned
+ * TextureCoords will take that into account.
+ *
+ * @return the texture coordinates corresponding to the entire image
+ */
+ public TextureCoords getImageTexCoords() {
+ return coords;
+ }
+
+ /**
+ * Returns the set of texture coordinates corresponding to the
+ * specified sub-image. The (x1, y1) and (x2, y2) points are
+ * specified in terms of pixels starting from the lower-left of the
+ * image. (x1, y1) should specify the lower-left corner of the
+ * sub-image and (x2, y2) the upper-right corner of the sub-image.
+ * If the TextureData indicated that the texture coordinates must be
+ * flipped vertically, the returned TextureCoords will take that
+ * into account; this should not be handled by the end user in the
+ * specification of the y1 and y2 coordinates.
+ *
+ * @return the texture coordinates corresponding to the specified sub-image
+ */
+ public TextureCoords getSubImageTexCoords(int x1, int y1, int x2, int y2) {
+ if (target == GL2.GL_TEXTURE_RECTANGLE_ARB) {
+ if (mustFlipVertically) {
+ return new TextureCoords(x1, texHeight - y1, x2, texHeight - y2);
+ } else {
+ return new TextureCoords(x1, y1, x2, y2);
+ }
+ } else {
+ float tx1 = (float)x1 / (float)texWidth;
+ float ty1 = (float)y1 / (float)texHeight;
+ float tx2 = (float)x2 / (float)texWidth;
+ float ty2 = (float)y2 / (float)texHeight;
+ if (mustFlipVertically) {
+ float yMax = (float) imgHeight / (float) texHeight;
+ return new TextureCoords(tx1, yMax - ty1, tx2, yMax - ty2);
+ } else {
+ return new TextureCoords(tx1, ty1, tx2, ty2);
+ }
+ }
+ }
+
+ /**
+ * Updates the entire content area of this texture using the data in
+ * the given image.
+ *
+ * @throws GLException if no OpenGL context was current or if any
+ * OpenGL-related errors occurred
+ */
+ public void updateImage(TextureData data) throws GLException {
+ updateImage(data, 0);
+ }
+
+ /**
+ * Indicates whether this texture's texture coordinates must be
+ * flipped vertically in order to properly display the texture. This
+ * is handled automatically by {@link #getImageTexCoords
+ * getImageTexCoords} and {@link #getSubImageTexCoords
+ * getSubImageTexCoords}, but applications may generate or otherwise
+ * produce texture coordinates which must be corrected.
+ */
+ public boolean getMustFlipVertically() {
+ return mustFlipVertically;
+ }
+
+ /**
+ * Updates the content area of the specified target of this texture
+ * using the data in the given image. In general this is intended
+ * for construction of cube maps.
+ *
+ * @throws GLException if no OpenGL context was current or if any
+ * OpenGL-related errors occurred
+ */
+ public void updateImage(TextureData data, int target) throws GLException {
+ GL gl = GLContext.getCurrentGL();
+ validateTexID(gl, true);
+
+ imgWidth = data.getWidth();
+ imgHeight = data.getHeight();
+ aspectRatio = (float) imgWidth / (float) imgHeight;
+ mustFlipVertically = data.getMustFlipVertically();
+
+ int texTarget = 0;
+ int texParamTarget = this.target;
+
+ // See whether we have automatic mipmap generation support
+ boolean haveAutoMipmapGeneration =
+ (gl.isExtensionAvailable("GL_VERSION_1_4") ||
+ gl.isExtensionAvailable("GL_SGIS_generate_mipmap"));
+
+ // Indicate to the TextureData what functionality is available
+ data.setHaveEXTABGR(gl.isExtensionAvailable("GL_EXT_abgr"));
+ data.setHaveGL12(gl.isExtensionAvailable("GL_VERSION_1_2"));
+
+ // Indicates whether both width and height are power of two
+ boolean isPOT = isPowerOfTwo(imgWidth) && isPowerOfTwo(imgHeight);
+
+ // Note that automatic mipmap generation doesn't work for
+ // GL_ARB_texture_rectangle
+ if (!isPOT && !haveNPOT(gl)) {
+ haveAutoMipmapGeneration = false;
+ }
+
+ boolean expandingCompressedTexture = false;
+ boolean done = false;
+ if (data.getMipmap() && !haveAutoMipmapGeneration) {
+ // GLU always scales the texture's dimensions to be powers of
+ // two. It also doesn't really matter exactly what the texture
+ // width and height are because the texture coords are always
+ // between 0.0 and 1.0.
+ imgWidth = nextPowerOfTwo(imgWidth);
+ imgHeight = nextPowerOfTwo(imgHeight);
+ texWidth = imgWidth;
+ texHeight = imgHeight;
+ texTarget = GL.GL_TEXTURE_2D;
+ done = true;
+ }
+
+ if (!done && preferTexRect(gl) && !isPOT &&
+ haveTexRect(gl) && !data.isDataCompressed() && gl.isGL2()) {
+ // GL_ARB_texture_rectangle does not work for compressed textures
+ if (DEBUG) {
+ System.err.println("Using GL_ARB_texture_rectangle preferentially on this hardware");
+ }
+
+ texWidth = imgWidth;
+ texHeight = imgHeight;
+ texTarget = GL2.GL_TEXTURE_RECTANGLE_ARB;
+ done = true;
+ }
+
+ if (!done && (isPOT || haveNPOT(gl))) {
+ if (DEBUG) {
+ if (isPOT) {
+ System.err.println("Power-of-two texture");
+ } else {
+ System.err.println("Using GL_ARB_texture_non_power_of_two");
+ }
+ }
+
+ texWidth = imgWidth;
+ texHeight = imgHeight;
+ texTarget = GL.GL_TEXTURE_2D;
+ done = true;
+ }
+
+ if (!done && haveTexRect(gl) && !data.isDataCompressed() && gl.isGL2()) {
+ // GL_ARB_texture_rectangle does not work for compressed textures
+ if (DEBUG) {
+ System.err.println("Using GL_ARB_texture_rectangle");
+ }
+
+ texWidth = imgWidth;
+ texHeight = imgHeight;
+ texTarget = GL2.GL_TEXTURE_RECTANGLE_ARB;
+ done = true;
+ }
+
+ if (!done) {
+ // If we receive non-power-of-two compressed texture data and
+ // don't have true hardware support for compressed textures, we
+ // can fake this support by producing an empty "compressed"
+ // texture image, using glCompressedTexImage2D with that to
+ // allocate the texture, and glCompressedTexSubImage2D with the
+ // incoming data.
+ if (data.isDataCompressed()) {
+ if (data.getMipmapData() != null) {
+
+ // We don't currently support expanding of compressed,
+ // mipmapped non-power-of-two textures to the nearest power
+ // of two; the obvious port of the non-mipmapped code didn't
+ // work
+ throw new GLException("Mipmapped non-power-of-two compressed textures only supported on OpenGL 2.0 hardware (GL_ARB_texture_non_power_of_two)");
+ }
+
+ expandingCompressedTexture = true;
+ }
+
+ if (DEBUG) {
+ System.err.println("Expanding texture to power-of-two dimensions");
+ }
+
+ if (data.getBorder() != 0) {
+ throw new RuntimeException("Scaling up a non-power-of-two texture which has a border won't work");
+ }
+ texWidth = nextPowerOfTwo(imgWidth);
+ texHeight = nextPowerOfTwo(imgHeight);
+ texTarget = GL.GL_TEXTURE_2D;
+ }
+
+ texParamTarget = texTarget;
+ setImageSize(imgWidth, imgHeight, texTarget);
+
+ if (target != 0) {
+ // Allow user to override auto detection and skip bind step (for
+ // cubemap construction)
+ texTarget = target;
+ if (this.target == 0) {
+ throw new GLException("Override of target failed; no target specified yet");
+ }
+ texParamTarget = this.target;
+ gl.glBindTexture(texParamTarget, texID);
+ } else {
+ gl.glBindTexture(texTarget, texID);
+ }
+
+ if (data.getMipmap() && !haveAutoMipmapGeneration) {
+ int[] align = new int[1];
+ gl.glGetIntegerv(GL.GL_UNPACK_ALIGNMENT, align, 0); // save alignment
+ gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, data.getAlignment());
+
+ if (data.isDataCompressed()) {
+ throw new GLException("May not request mipmap generation for compressed textures");
+ }
+
+ try {
+ // FIXME: may need check for GLUnsupportedException
+ GLU glu = GLU.createGLU(gl);
+ glu.gluBuild2DMipmaps(texTarget, data.getInternalFormat(),
+ data.getWidth(), data.getHeight(),
+ data.getPixelFormat(), data.getPixelType(), data.getBuffer());
+ } finally {
+ gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, align[0]); // restore alignment
+ }
+ } else {
+ checkCompressedTextureExtensions(data);
+ Buffer[] mipmapData = data.getMipmapData();
+ if (mipmapData != null) {
+ int width = texWidth;
+ int height = texHeight;
+ for (int i = 0; i < mipmapData.length; i++) {
+ if (data.isDataCompressed()) {
+ // Need to use glCompressedTexImage2D directly to allocate and fill this image
+ // Avoid spurious memory allocation when possible
+ gl.glCompressedTexImage2D(texTarget, i, data.getInternalFormat(),
+ width, height, data.getBorder(),
+ mipmapData[i].remaining(), mipmapData[i]);
+ } else {
+ // Allocate texture image at this level
+ gl.glTexImage2D(texTarget, i, data.getInternalFormat(),
+ width, height, data.getBorder(),
+ data.getPixelFormat(), data.getPixelType(), null);
+ updateSubImageImpl(data, texTarget, i, 0, 0, 0, 0, data.getWidth(), data.getHeight());
+ }
+
+ width = Math.max(width / 2, 1);
+ height = Math.max(height / 2, 1);
+ }
+ } else {
+ if (data.isDataCompressed()) {
+ if (!expandingCompressedTexture) {
+ // Need to use glCompressedTexImage2D directly to allocate and fill this image
+ // Avoid spurious memory allocation when possible
+ gl.glCompressedTexImage2D(texTarget, 0, data.getInternalFormat(),
+ texWidth, texHeight, data.getBorder(),
+ data.getBuffer().capacity(), data.getBuffer());
+ } else {
+ ByteBuffer buf = DDSImage.allocateBlankBuffer(texWidth,
+ texHeight,
+ data.getInternalFormat());
+ gl.glCompressedTexImage2D(texTarget, 0, data.getInternalFormat(),
+ texWidth, texHeight, data.getBorder(),
+ buf.capacity(), buf);
+ updateSubImageImpl(data, texTarget, 0, 0, 0, 0, 0, data.getWidth(), data.getHeight());
+ }
+ } else {
+ if (data.getMipmap() && haveAutoMipmapGeneration && gl.isGL2ES1()) {
+ // For now, only use hardware mipmapping for uncompressed 2D
+ // textures where the user hasn't explicitly specified
+ // mipmap data; don't know about interactions between
+ // GL_GENERATE_MIPMAP and glCompressedTexImage2D
+ gl.glTexParameteri(texParamTarget, GL2ES1.GL_GENERATE_MIPMAP, GL.GL_TRUE);
+ usingAutoMipmapGeneration = true;
+ }
+
+ gl.glTexImage2D(texTarget, 0, data.getInternalFormat(),
+ texWidth, texHeight, data.getBorder(),
+ data.getPixelFormat(), data.getPixelType(), null);
+ updateSubImageImpl(data, texTarget, 0, 0, 0, 0, 0, data.getWidth(), data.getHeight());
+ }
+ }
+ }
+
+ int minFilter = (data.getMipmap() ? GL.GL_LINEAR_MIPMAP_LINEAR : GL.GL_LINEAR);
+ int magFilter = GL.GL_LINEAR;
+ int wrapMode = (gl.isExtensionAvailable("GL_VERSION_1_2") || !gl.isGL2()) ? GL.GL_CLAMP_TO_EDGE : GL2.GL_CLAMP;
+
+ // REMIND: figure out what to do for GL_TEXTURE_RECTANGLE_ARB
+ if (texTarget != GL2.GL_TEXTURE_RECTANGLE_ARB) {
+ gl.glTexParameteri(texParamTarget, GL.GL_TEXTURE_MIN_FILTER, minFilter);
+ gl.glTexParameteri(texParamTarget, GL.GL_TEXTURE_MAG_FILTER, magFilter);
+ gl.glTexParameteri(texParamTarget, GL.GL_TEXTURE_WRAP_S, wrapMode);
+ gl.glTexParameteri(texParamTarget, GL.GL_TEXTURE_WRAP_T, wrapMode);
+ if (this.target == GL2.GL_TEXTURE_CUBE_MAP) {
+ gl.glTexParameteri(texParamTarget, GL2.GL_TEXTURE_WRAP_R, wrapMode);
+ }
+ }
+
+ // Don't overwrite target if we're loading e.g. faces of a cube
+ // map
+ if ((this.target == 0) ||
+ (this.target == GL.GL_TEXTURE_2D) ||
+ (this.target == GL2.GL_TEXTURE_RECTANGLE_ARB)) {
+ this.target = texTarget;
+ }
+
+ // This estimate will be wrong for cube maps
+ estimatedMemorySize = data.getEstimatedMemorySize();
+ }
+
+ /**
+ * Updates a subregion of the content area of this texture using the
+ * given data. If automatic mipmap generation is in use (see {@link
+ * #isUsingAutoMipmapGeneration isUsingAutoMipmapGeneration}),
+ * updates to the base (level 0) mipmap will cause the lower-level
+ * mipmaps to be regenerated, and updates to other mipmap levels
+ * will be ignored. Otherwise, if automatic mipmap generation is not
+ * in use, only updates the specified mipmap level and does not
+ * re-generate mipmaps if they were originally produced or loaded.
+ *
+ * @param data the image data to be uploaded to this texture
+ * @param mipmapLevel the mipmap level of the texture to set. If
+ * this is non-zero and the TextureData contains mipmap data, the
+ * appropriate mipmap level will be selected.
+ * @param x the x offset (in pixels) relative to the lower-left corner
+ * of this texture
+ * @param y the y offset (in pixels) relative to the lower-left corner
+ * of this texture
+ *
+ * @throws GLException if no OpenGL context was current or if any
+ * OpenGL-related errors occurred
+ */
+ public void updateSubImage(TextureData data, int mipmapLevel, int x, int y) throws GLException {
+ if (usingAutoMipmapGeneration && mipmapLevel != 0) {
+ // When we're using mipmap generation via GL_GENERATE_MIPMAP, we
+ // don't need to update other mipmap levels
+ return;
+ }
+ bind();
+ updateSubImageImpl(data, target, mipmapLevel, x, y, 0, 0, data.getWidth(), data.getHeight());
+ }
+
+ /**
+ * Updates a subregion of the content area of this texture using the
+ * specified sub-region of the given data. If automatic mipmap
+ * generation is in use (see {@link #isUsingAutoMipmapGeneration
+ * isUsingAutoMipmapGeneration}), updates to the base (level 0)
+ * mipmap will cause the lower-level mipmaps to be regenerated, and
+ * updates to other mipmap levels will be ignored. Otherwise, if
+ * automatic mipmap generation is not in use, only updates the
+ * specified mipmap level and does not re-generate mipmaps if they
+ * were originally produced or loaded. This method is only supported
+ * for uncompressed TextureData sources.
+ *
+ * @param data the image data to be uploaded to this texture
+ * @param mipmapLevel the mipmap level of the texture to set. If
+ * this is non-zero and the TextureData contains mipmap data, the
+ * appropriate mipmap level will be selected.
+ * @param dstx the x offset (in pixels) relative to the lower-left corner
+ * of this texture where the update will be applied
+ * @param dsty the y offset (in pixels) relative to the lower-left corner
+ * of this texture where the update will be applied
+ * @param srcx the x offset (in pixels) relative to the lower-left corner
+ * of the supplied TextureData from which to fetch the update rectangle
+ * @param srcy the y offset (in pixels) relative to the lower-left corner
+ * of the supplied TextureData from which to fetch the update rectangle
+ * @param width the width (in pixels) of the rectangle to be updated
+ * @param height the height (in pixels) of the rectangle to be updated
+ *
+ * @throws GLException if no OpenGL context was current or if any
+ * OpenGL-related errors occurred
+ */
+ public void updateSubImage(TextureData data, int mipmapLevel,
+ int dstx, int dsty,
+ int srcx, int srcy,
+ int width, int height) throws GLException {
+ if (data.isDataCompressed()) {
+ throw new GLException("updateSubImage specifying a sub-rectangle is not supported for compressed TextureData");
+ }
+ if (usingAutoMipmapGeneration && mipmapLevel != 0) {
+ // When we're using mipmap generation via GL_GENERATE_MIPMAP, we
+ // don't need to update other mipmap levels
+ return;
+ }
+ bind();
+ updateSubImageImpl(data, target, mipmapLevel, dstx, dsty, srcx, srcy, width, height);
+ }
+
+ /**
+ * Sets the OpenGL floating-point texture parameter for the
+ * texture's target. This gives control over parameters such as
+ * GL_TEXTURE_MAX_ANISOTROPY_EXT. Causes this texture to be bound to
+ * the current texture state.
+ *
+ * @throws GLException if no OpenGL context was current or if any
+ * OpenGL-related errors occurred
+ */
+ public void setTexParameterf(int parameterName,
+ float value) {
+ bind();
+ GL gl = GLContext.getCurrentGL();
+ gl.glTexParameterf(target, parameterName, value);
+ }
+
+ /**
+ * Sets the OpenGL multi-floating-point texture parameter for the
+ * texture's target. Causes this texture to be bound to the current
+ * texture state.
+ *
+ * @throws GLException if no OpenGL context was current or if any
+ * OpenGL-related errors occurred
+ */
+ public void setTexParameterfv(int parameterName,
+ FloatBuffer params) {
+ bind();
+ GL gl = GLContext.getCurrentGL();
+ gl.glTexParameterfv(target, parameterName, params);
+ }
+
+ /**
+ * Sets the OpenGL multi-floating-point texture parameter for the
+ * texture's target. Causes this texture to be bound to the current
+ * texture state.
+ *
+ * @throws GLException if no OpenGL context was current or if any
+ * OpenGL-related errors occurred
+ */
+ public void setTexParameterfv(int parameterName,
+ float[] params, int params_offset) {
+ bind();
+ GL gl = GLContext.getCurrentGL();
+ gl.glTexParameterfv(target, parameterName, params, params_offset);
+ }
+
+ /**
+ * Sets the OpenGL integer texture parameter for the texture's
+ * target. This gives control over parameters such as
+ * GL_TEXTURE_WRAP_S and GL_TEXTURE_WRAP_T, which by default are set
+ * to GL_CLAMP_TO_EDGE if OpenGL 1.2 is supported on the current
+ * platform and GL_CLAMP if not. Causes this texture to be bound to
+ * the current texture state.
+ *
+ * @throws GLException if no OpenGL context was current or if any
+ * OpenGL-related errors occurred
+ */
+ public void setTexParameteri(int parameterName,
+ int value) {
+ bind();
+ GL gl = GLContext.getCurrentGL();
+ gl.glTexParameteri(target, parameterName, value);
+ }
+
+ /**
+ * Sets the OpenGL multi-integer texture parameter for the texture's
+ * target. Causes this texture to be bound to the current texture
+ * state.
+ *
+ * @throws GLException if no OpenGL context was current or if any
+ * OpenGL-related errors occurred
+ */
+ public void setTexParameteriv(int parameterName,
+ IntBuffer params) {
+ bind();
+ GL gl = GLContext.getCurrentGL();
+ gl.glTexParameteriv(target, parameterName, params);
+ }
+
+ /**
+ * Sets the OpenGL multi-integer texture parameter for the texture's
+ * target. Causes this texture to be bound to the current texture
+ * state.
+ *
+ * @throws GLException if no OpenGL context was current or if any
+ * OpenGL-related errors occurred
+ */
+ public void setTexParameteriv(int parameterName,
+ int[] params, int params_offset) {
+ bind();
+ GL gl = GLContext.getCurrentGL();
+ gl.glTexParameteriv(target, parameterName, params, params_offset);
+ }
+
+ /**
+ * Returns the underlying OpenGL texture object for this texture.
+ * Most applications will not need to access this, since it is
+ * handled automatically by the bind() and dispose() APIs.
+ */
+ public int getTextureObject() {
+ validateTexID(null, false);
+ return texID;
+ }
+
+ /** Returns an estimate of the amount of texture memory in bytes
+ this Texture consumes. It should only be treated as an estimate;
+ most applications should not need to query this but instead let
+ the OpenGL implementation page textures in and out as
+ necessary. */
+ public int getEstimatedMemorySize() {
+ return estimatedMemorySize;
+ }
+
+ /** Indicates whether this Texture is using automatic mipmap
+ generation (via the OpenGL texture parameter
+ GL_GENERATE_MIPMAP). This will automatically be used when
+ mipmapping is requested via the TextureData and either OpenGL
+ 1.4 or the GL_SGIS_generate_mipmap extension is available. If
+ so, updates to the base image (mipmap level 0) will
+ automatically propagate down to the lower mipmap levels. Manual
+ updates of the mipmap data at these lower levels will be
+ ignored. */
+ public boolean isUsingAutoMipmapGeneration() {
+ return usingAutoMipmapGeneration;
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ /**
+ * Returns true if the given value is a power of two.
+ *
+ * @return true if the given value is a power of two, false otherwise
+ */
+ private static boolean isPowerOfTwo(int val) {
+ return ((val & (val - 1)) == 0);
+ }
+
+ /**
+ * Returns the nearest power of two that is larger than the given value.
+ * If the given value is already a power of two, this method will simply
+ * return that value.
+ *
+ * @param val the value
+ * @return the next power of two
+ */
+ private static int nextPowerOfTwo(int val) {
+ int ret = 1;
+ while (ret < val) {
+ ret <<= 1;
+ }
+ return ret;
+ }
+
+ /**
+ * Updates the actual image dimensions; usually only called from
+ * <code>updateImage</code>.
+ */
+ private void setImageSize(int width, int height, int target) {
+ imgWidth = width;
+ imgHeight = height;
+ if (target == GL2.GL_TEXTURE_RECTANGLE_ARB) {
+ if (mustFlipVertically) {
+ coords = new TextureCoords(0, imgHeight, imgWidth, 0);
+ } else {
+ coords = new TextureCoords(0, 0, imgWidth, imgHeight);
+ }
+ } else {
+ if (mustFlipVertically) {
+ coords = new TextureCoords(0, (float) imgHeight / (float) texHeight,
+ (float) imgWidth / (float) texWidth, 0);
+ } else {
+ coords = new TextureCoords(0, 0,
+ (float) imgWidth / (float) texWidth,
+ (float) imgHeight / (float) texHeight);
+ }
+ }
+ }
+
+ private void updateSubImageImpl(TextureData data, int newTarget, int mipmapLevel,
+ int dstx, int dsty,
+ int srcx, int srcy, int width, int height) throws GLException {
+ GL gl = GLContext.getCurrentGL();
+ data.setHaveEXTABGR(gl.isExtensionAvailable("GL_EXT_abgr"));
+ data.setHaveGL12(gl.isExtensionAvailable("GL_VERSION_1_2"));
+
+ Buffer buffer = data.getBuffer();
+ if (buffer == null && data.getMipmapData() == null) {
+ // Assume user just wanted to get the Texture object allocated
+ return;
+ }
+
+ int rowlen = data.getRowLength();
+ int dataWidth = data.getWidth();
+ int dataHeight = data.getHeight();
+ if (data.getMipmapData() != null) {
+ // Compute the width, height and row length at the specified mipmap level
+ // Note we do not support specification of the row length for
+ // mipmapped textures at this point
+ for (int i = 0; i < mipmapLevel; i++) {
+ width = Math.max(width / 2, 1);
+ height = Math.max(height / 2, 1);
+
+ dataWidth = Math.max(dataWidth / 2, 1);
+ dataHeight = Math.max(dataHeight / 2, 1);
+ }
+ rowlen = 0;
+ buffer = data.getMipmapData()[mipmapLevel];
+ }
+
+ // Clip incoming rectangles to what is available both on this
+ // texture and in the incoming TextureData
+ if (srcx < 0) {
+ width += srcx;
+ srcx = 0;
+ }
+ if (srcy < 0) {
+ height += srcy;
+ srcy = 0;
+ }
+ // NOTE: not sure whether the following two are the correct thing to do
+ if (dstx < 0) {
+ width += dstx;
+ dstx = 0;
+ }
+ if (dsty < 0) {
+ height += dsty;
+ dsty = 0;
+ }
+
+ if (srcx + width > dataWidth) {
+ width = dataWidth - srcx;
+ }
+ if (srcy + height > dataHeight) {
+ height = dataHeight - srcy;
+ }
+ if (dstx + width > texWidth) {
+ width = texWidth - dstx;
+ }
+ if (dsty + height > texHeight) {
+ height = texHeight - dsty;
+ }
+
+ checkCompressedTextureExtensions(data);
+
+ if (data.isDataCompressed()) {
+ gl.glCompressedTexSubImage2D(newTarget, mipmapLevel,
+ dstx, dsty, width, height,
+ data.getInternalFormat(),
+ buffer.remaining(), buffer);
+ } else {
+ int[] align = { 0 };
+ int[] rowLength = { 0 };
+ int[] skipRows = { 0 };
+ int[] skipPixels = { 0 };
+ gl.glGetIntegerv(GL.GL_UNPACK_ALIGNMENT, align, 0); // save alignment
+ if(gl.isGL2()) {
+ gl.glGetIntegerv(GL2.GL_UNPACK_ROW_LENGTH, rowLength, 0); // save row length
+ gl.glGetIntegerv(GL2.GL_UNPACK_SKIP_ROWS, skipRows, 0); // save skipped rows
+ gl.glGetIntegerv(GL2.GL_UNPACK_SKIP_PIXELS, skipPixels, 0); // save skipped pixels
+ }
+ gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, data.getAlignment());
+ if (DEBUG && VERBOSE) {
+ System.out.println("Row length = " + rowlen);
+ System.out.println("skip pixels = " + srcx);
+ System.out.println("skip rows = " + srcy);
+ System.out.println("dstx = " + dstx);
+ System.out.println("dsty = " + dsty);
+ System.out.println("width = " + width);
+ System.out.println("height = " + height);
+ }
+ if(gl.isGL2()) {
+ gl.glPixelStorei(GL2.GL_UNPACK_ROW_LENGTH, rowlen);
+ gl.glPixelStorei(GL2.GL_UNPACK_SKIP_ROWS, srcy);
+ gl.glPixelStorei(GL2.GL_UNPACK_SKIP_PIXELS, srcx);
+ } else {
+ if ( rowlen!=0 && rowlen!=width &&
+ srcy!=0 && srcx!=0 ) {
+ throw new GLException("rowlen and/or x/y offset only available for GL2");
+ }
+ }
+
+ gl.glTexSubImage2D(newTarget, mipmapLevel,
+ dstx, dsty, width, height,
+ data.getPixelFormat(), data.getPixelType(),
+ buffer);
+ gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, align[0]); // restore alignment
+ if(gl.isGL2()) {
+ gl.glPixelStorei(GL2.GL_UNPACK_ROW_LENGTH, rowLength[0]); // restore row length
+ gl.glPixelStorei(GL2.GL_UNPACK_SKIP_ROWS, skipRows[0]); // restore skipped rows
+ gl.glPixelStorei(GL2.GL_UNPACK_SKIP_PIXELS, skipPixels[0]); // restore skipped pixels
+ }
+ }
+ }
+
+ private void checkCompressedTextureExtensions(TextureData data) {
+ GL gl = GLContext.getCurrentGL();
+ if (data.isDataCompressed()) {
+ switch (data.getInternalFormat()) {
+ case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
+ case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
+ case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
+ case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
+ if (!gl.isExtensionAvailable("GL_EXT_texture_compression_s3tc") &&
+ !gl.isExtensionAvailable("GL_NV_texture_compression_vtc")) {
+ throw new GLException("DXTn compressed textures not supported by this graphics card");
+ }
+ break;
+ default:
+ // FI1027GXME: should test availability of more texture
+ // compression extensions here
+ break;
+ }
+ }
+ }
+
+ private void validateTexID(GL gl, boolean throwException) {
+ if( 0 < texID ) return;
+ if(null==gl) {
+ GLContext ctx = GLContext.getCurrent();
+ if(null!=ctx) {
+ gl = ctx.getGL();
+ } else if(throwException) {
+ throw new GLException("No context current, can't create texture ID");
+ }
+ }
+
+ if(null!=gl) {
+ int[] tmp = new int[1];
+ gl.glGenTextures(1, tmp, 0);
+ texID = tmp[0];
+ }
+ }
+
+ // Helper routines for disabling certain codepaths
+ private static boolean haveNPOT(GL gl) {
+ return (!disableNPOT &&
+ ( gl.isGLES2() ||
+ gl.isExtensionAvailable("GL_ARB_texture_non_power_of_two") ) );
+ }
+
+ private static boolean haveTexRect(GL gl) {
+ return (!disableTexRect &&
+ TextureIO.isTexRectEnabled() &&
+ gl.isExtensionAvailable("GL_ARB_texture_rectangle"));
+ }
+
+ private static boolean preferTexRect(GL gl) {
+ // Prefer GL_ARB_texture_rectangle on ATI hardware on Mac OS X
+ // due to software fallbacks
+
+ if (NativeWindowFactory.TYPE_MACOSX.equals(NativeWindowFactory.getNativeWindowType(false))) {
+ String vendor = gl.glGetString(GL.GL_VENDOR);
+ if (vendor != null && vendor.startsWith("ATI")) {
+ return true;
+ }
+ }
+
+ return false;
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureCoords.java b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureCoords.java
new file mode 100755
index 000000000..8d8b3679d
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureCoords.java
@@ -0,0 +1,79 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package com.jogamp.opengl.util.texture;
+
+/** Specifies texture coordinates for a rectangular area of a
+ texture. Note that some textures are inherently flipped vertically
+ from OpenGL's standard coordinate system. This class takes care of
+ this vertical flip so that the "bottom" and "top" coordinates may
+ sometimes be reversed. From the point of view of code rendering
+ textured polygons, it can always map the bottom and left texture
+ coordinates from the TextureCoords to the lower left point of the
+ textured polygon and achieve correct results. */
+
+public class TextureCoords {
+ // These represent the lower-left point
+ private float left;
+ private float bottom;
+ // These represent the upper-right point
+ private float right;
+ private float top;
+
+ public TextureCoords(float left, float bottom,
+ float right, float top) {
+ this.left = left;
+ this.bottom = bottom;
+ this.right = right;
+ this.top = top;
+ }
+
+ /** Returns the leftmost (x) texture coordinate of this
+ rectangle. */
+ public float left() { return left; }
+
+ /** Returns the rightmost (x) texture coordinate of this
+ rectangle. */
+ public float right() { return right; }
+
+ /** Returns the bottommost (y) texture coordinate of this
+ rectangle. */
+ public float bottom() { return bottom; }
+
+ /** Returns the topmost (y) texture coordinate of this
+ rectangle. */
+ public float top() { return top; }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureData.java b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureData.java
new file mode 100755
index 000000000..9a28f3316
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureData.java
@@ -0,0 +1,370 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package com.jogamp.opengl.util.texture;
+
+import java.nio.*;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.*;
+
+/**
+ * Represents the data for an OpenGL texture. This is separated from
+ * the notion of a Texture to support things like streaming in of
+ * textures in a background thread without requiring an OpenGL context
+ * to be current on that thread.
+ *
+ * @author Chris Campbell
+ * @author Kenneth Russell
+ * @author Sven Gothel
+ */
+
+public class TextureData {
+ protected int width;
+ protected int height;
+ private int border;
+ protected int pixelFormat;
+ protected int pixelType;
+ protected int internalFormat; // perhaps inferred from pixelFormat?
+ protected boolean mipmap; // indicates whether mipmaps should be generated
+ // (ignored if mipmaps are supplied from the file)
+ private boolean dataIsCompressed;
+ protected boolean mustFlipVertically; // Must flip texture coordinates
+ // vertically to get OpenGL output
+ // to look correct
+ protected Buffer buffer; // the actual data...
+ private Buffer[] mipmapData; // ...or a series of mipmaps
+ private Flusher flusher;
+ protected int rowLength;
+ protected int alignment; // 1, 2, or 4 bytes
+ protected int estimatedMemorySize;
+
+ // These booleans are a concession to the AWTTextureData subclass
+ protected boolean haveEXTABGR;
+ protected boolean haveGL12;
+ protected GLProfile glProfile;
+
+ /**
+ * Constructs a new TextureData object with the specified parameters
+ * and data contained in the given Buffer. The optional Flusher can
+ * be used to clean up native resources associated with this
+ * TextureData when processing is complete; for example, closing of
+ * memory-mapped files that might otherwise require a garbage
+ * collection to reclaim and close.
+ *
+ * @param glp the OpenGL Profile this texture data should be
+ * created for.
+ * @param internalFormat the OpenGL internal format for the
+ * resulting texture; must be specified, may
+ * not be 0
+ * @param width the width in pixels of the texture
+ * @param height the height in pixels of the texture
+ * @param border the number of pixels of border this texture
+ * data has (0 or 1)
+ * @param pixelFormat the OpenGL pixel format for the
+ * resulting texture; must be specified, may
+ * not be 0
+ * @param pixelType the OpenGL type of the pixels of the texture
+ * @param mipmap indicates whether mipmaps should be
+ * autogenerated (using GLU) for the resulting
+ * texture. Currently if mipmap is true then
+ * dataIsCompressed may not be true.
+ * @param dataIsCompressed indicates whether the texture data is in
+ * compressed form
+ * (e.g. GL_COMPRESSED_RGB_S3TC_DXT1_EXT)
+ * @param mustFlipVertically indicates whether the texture
+ * coordinates must be flipped vertically
+ * in order to properly display the
+ * texture
+ * @param buffer the buffer containing the texture data
+ * @param flusher optional flusher to perform cleanup tasks
+ * upon call to flush()
+ *
+ * @throws IllegalArgumentException if any parameters of the texture
+ * data were invalid, such as requesting mipmap generation for a
+ * compressed texture
+ */
+ public TextureData(GLProfile glp,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int pixelFormat,
+ int pixelType,
+ boolean mipmap,
+ boolean dataIsCompressed,
+ boolean mustFlipVertically,
+ Buffer buffer,
+ Flusher flusher) throws IllegalArgumentException {
+ if (mipmap && dataIsCompressed) {
+ throw new IllegalArgumentException("Can not generate mipmaps for compressed textures");
+ }
+
+ this.glProfile = glp;
+ this.width = width;
+ this.height = height;
+ this.border = border;
+ this.pixelFormat = pixelFormat;
+ this.pixelType = pixelType;
+ this.internalFormat = internalFormat;
+ this.mipmap = mipmap;
+ this.dataIsCompressed = dataIsCompressed;
+ this.mustFlipVertically = mustFlipVertically;
+ this.buffer = buffer;
+ this.flusher = flusher;
+ alignment = 1; // FIXME: is this correct enough in all situations?
+ estimatedMemorySize = estimatedMemorySize(buffer);
+ }
+
+ /**
+ * Constructs a new TextureData object with the specified parameters
+ * and data for multiple mipmap levels contained in the given array
+ * of Buffers. The optional Flusher can be used to clean up native
+ * resources associated with this TextureData when processing is
+ * complete; for example, closing of memory-mapped files that might
+ * otherwise require a garbage collection to reclaim and close.
+ *
+ * @param glp the OpenGL Profile this texture data should be
+ * created for.
+ * @param internalFormat the OpenGL internal format for the
+ * resulting texture; must be specified, may
+ * not be 0
+ * @param width the width in pixels of the topmost mipmap
+ * level of the texture
+ * @param height the height in pixels of the topmost mipmap
+ * level of the texture
+ * @param border the number of pixels of border this texture
+ * data has (0 or 1)
+ * @param pixelFormat the OpenGL pixel format for the
+ * resulting texture; must be specified, may
+ * not be 0
+ * @param pixelType the OpenGL type of the pixels of the texture
+ * @param dataIsCompressed indicates whether the texture data is in
+ * compressed form
+ * (e.g. GL_COMPRESSED_RGB_S3TC_DXT1_EXT)
+ * @param mustFlipVertically indicates whether the texture
+ * coordinates must be flipped vertically
+ * in order to properly display the
+ * texture
+ * @param mipmapData the buffers containing all mipmap levels
+ * of the texture's data
+ * @param flusher optional flusher to perform cleanup tasks
+ * upon call to flush()
+ *
+ * @throws IllegalArgumentException if any parameters of the texture
+ * data were invalid, such as requesting mipmap generation for a
+ * compressed texture
+ */
+ public TextureData(GLProfile glp,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int pixelFormat,
+ int pixelType,
+ boolean dataIsCompressed,
+ boolean mustFlipVertically,
+ Buffer[] mipmapData,
+ Flusher flusher) throws IllegalArgumentException {
+ this.glProfile = glp;
+ this.width = width;
+ this.height = height;
+ this.border = border;
+ this.pixelFormat = pixelFormat;
+ this.pixelType = pixelType;
+ this.internalFormat = internalFormat;
+ this.dataIsCompressed = dataIsCompressed;
+ this.mustFlipVertically = mustFlipVertically;
+ this.mipmapData = (Buffer[]) mipmapData.clone();
+ this.flusher = flusher;
+ alignment = 1; // FIXME: is this correct enough in all situations?
+ for (int i = 0; i < mipmapData.length; i++) {
+ estimatedMemorySize += estimatedMemorySize(mipmapData[i]);
+ }
+ }
+
+ /** Used only by subclasses */
+ protected TextureData(GLProfile glp) { this.glProfile = glp; }
+
+ /** Returns the width in pixels of the texture data. */
+ public int getWidth() { return width; }
+ /** Returns the height in pixels of the texture data. */
+ public int getHeight() { return height; }
+ /** Returns the border in pixels of the texture data. */
+ public int getBorder() {
+ return border;
+ }
+ /** Returns the intended OpenGL pixel format of the texture data. */
+ public int getPixelFormat() {
+ return pixelFormat;
+ }
+ /** Returns the intended OpenGL pixel type of the texture data. */
+ public int getPixelType() {
+ return pixelType;
+ }
+ /** Returns the intended OpenGL internal format of the texture data. */
+ public int getInternalFormat() {
+ return internalFormat;
+ }
+ /** Returns whether mipmaps should be generated for the texture data. */
+ public boolean getMipmap() {
+ return mipmap;
+ }
+ /** Indicates whether the texture data is in compressed form. */
+ public boolean isDataCompressed() {
+ return dataIsCompressed;
+ }
+ /** Indicates whether the texture coordinates must be flipped
+ vertically for proper display. */
+ public boolean getMustFlipVertically() {
+ return mustFlipVertically;
+ }
+ /** Returns the texture data, or null if it is specified as a set of mipmaps. */
+ public Buffer getBuffer() {
+ return buffer;
+ }
+ /** Returns all mipmap levels for the texture data, or null if it is
+ specified as a single image. */
+ public Buffer[] getMipmapData() {
+ return mipmapData;
+ }
+ /** Returns the required byte alignment for the texture data. */
+ public int getAlignment() {
+ return alignment;
+ }
+ /** Returns the row length needed for correct GL_UNPACK_ROW_LENGTH
+ specification. This is currently only supported for
+ non-mipmapped, non-compressed textures. */
+ public int getRowLength() {
+ return rowLength;
+ }
+
+ /** Sets the width in pixels of the texture data. */
+ public void setWidth(int width) { this.width = width; }
+ /** Sets the height in pixels of the texture data. */
+ public void setHeight(int height) { this.height = height; }
+ /** Sets the border in pixels of the texture data. */
+ public void setBorder(int border) { this.border = border; }
+ /** Sets the intended OpenGL pixel format of the texture data. */
+ public void setPixelFormat(int pixelFormat) { this.pixelFormat = pixelFormat; }
+ /** Sets the intended OpenGL pixel type of the texture data. */
+ public void setPixelType(int pixelType) { this.pixelType = pixelType; }
+ /** Sets the intended OpenGL internal format of the texture data. */
+ public void setInternalFormat(int internalFormat) { this.internalFormat = internalFormat; }
+ /** Sets whether mipmaps should be generated for the texture data. */
+ public void setMipmap(boolean mipmap) { this.mipmap = mipmap; }
+ /** Sets whether the texture data is in compressed form. */
+ public void setIsDataCompressed(boolean compressed) { this.dataIsCompressed = compressed; }
+ /** Sets whether the texture coordinates must be flipped vertically
+ for proper display. */
+ public void setMustFlipVertically(boolean mustFlipVertically) { this.mustFlipVertically = mustFlipVertically; }
+ /** Sets the texture data. */
+ public void setBuffer(Buffer buffer) {
+ this.buffer = buffer;
+ estimatedMemorySize = estimatedMemorySize(buffer);
+ }
+ /** Sets the required byte alignment for the texture data. */
+ public void setAlignment(int alignment) { this.alignment = alignment; }
+ /** Sets the row length needed for correct GL_UNPACK_ROW_LENGTH
+ specification. This is currently only supported for
+ non-mipmapped, non-compressed textures. */
+ public void setRowLength(int rowLength) { this.rowLength = rowLength; }
+ /** Indicates to this TextureData whether the GL_EXT_abgr extension
+ is available. Used for optimization along some code paths to
+ avoid data copies. */
+ public void setHaveEXTABGR(boolean haveEXTABGR) {
+ this.haveEXTABGR = haveEXTABGR;
+ }
+ /** Indicates to this TextureData whether OpenGL version 1.2 is
+ available. If not, falls back to relatively inefficient code
+ paths for several input data types (several kinds of packed
+ pixel formats, in particular). */
+ public void setHaveGL12(boolean haveGL12) {
+ this.haveGL12 = haveGL12;
+ }
+
+ /** Returns the GLProfile this texture data is intended and created for. */
+ public GLProfile getGLProfile() { return glProfile; }
+
+ /** Returns an estimate of the amount of memory in bytes this
+ TextureData will consume once uploaded to the graphics card. It
+ should only be treated as an estimate; most applications should
+ not need to query this but instead let the OpenGL implementation
+ page textures in and out as necessary. */
+ public int getEstimatedMemorySize() {
+ return estimatedMemorySize;
+ }
+
+ /** Flushes resources associated with this TextureData by calling
+ Flusher.flush(). */
+ public void flush() {
+ if (flusher != null) {
+ flusher.flush();
+ flusher = null;
+ }
+ }
+
+ /** Calls flush()
+ * @see #flush()
+ */
+ public void destroy() {
+ flush();
+ }
+
+ /** Defines a callback mechanism to allow the user to explicitly
+ deallocate native resources (memory-mapped files, etc.)
+ associated with a particular TextureData. */
+ public static interface Flusher {
+ /** Flushes any native resources associated with this
+ TextureData. */
+ public void flush();
+ }
+
+ public String toString() {
+ return "TextureData["+width+"x"+height+", internFormat "+internalFormat+", pixelFormat "+pixelFormat+", pixelType "+pixelType+", border "+border+", estSize "+estimatedMemorySize+", alignment "+alignment+", rowlen "+rowLength;
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ protected static int estimatedMemorySize(Buffer buffer) {
+ if (buffer == null) {
+ return 0;
+ }
+ return buffer.capacity() * BufferUtil.sizeOfBufferElem(buffer);
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javame_cdc_fp b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javame_cdc_fp
new file mode 100755
index 000000000..dbd194d21
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javame_cdc_fp
@@ -0,0 +1,1256 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.texture;
+
+import java.io.*;
+import java.net.*;
+import java.nio.*;
+import java.util.*;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+import com.jogamp.opengl.impl.Debug;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.util.texture.spi.*;
+
+/** <P> Provides input and output facilities for both loading OpenGL
+ textures from disk and streams as well as writing textures already
+ in memory back to disk. </P>
+
+ <P> The TextureIO class supports an arbitrary number of plug-in
+ readers and writers via TextureProviders and TextureWriters.
+ TextureProviders know how to produce TextureData objects from
+ files, InputStreams and URLs. TextureWriters know how to write
+ TextureData objects to disk in various file formats. The
+ TextureData class represents the raw data of the texture before it
+ has been converted to an OpenGL texture object. The Texture class
+ represents the OpenGL texture object and provides easy facilities
+ for using the texture. </P>
+
+ <P> There are several built-in TextureProviders and TextureWriters
+ supplied with the TextureIO implementation. The most basic
+ provider uses the platform's Image I/O facilities to read in a
+ BufferedImage and convert it to a texture. This is the baseline
+ provider and is registered so that it is the last one consulted.
+ All others are asked first to open a given file. </P>
+
+ <P> There are three other providers registered by default as of
+ the time of this writing. One handles SGI RGB (".sgi", ".rgb")
+ images from both files and streams. One handles DirectDraw Surface
+ (".dds") images read from files, though can not read these images
+ from streams. One handles Targa (".tga") images read from both
+ files and streams. These providers are executed in an arbitrary
+ order. Some of these providers require the file's suffix to either
+ be specified via the newTextureData methods or for the file to be
+ named with the appropriate suffix. In general a file suffix should
+ be provided to the newTexture and newTextureData methods if at all
+ possible. </P>
+
+ <P> Note that additional TextureProviders, if reading images from
+ InputStreams, must use the mark()/reset() methods on InputStream
+ when probing for e.g. magic numbers at the head of the file to
+ make sure not to disturb the state of the InputStream for
+ downstream TextureProviders. </P>
+
+ <P> There are analogous TextureWriters provided for writing
+ textures back to disk if desired. As of this writing, there are
+ four TextureWriters registered by default: one for Targa files,
+ one for SGI RGB files, one for DirectDraw surface (.dds) files,
+ and one for ImageIO-supplied formats such as .jpg and .png. Some
+ of these writers have certain limitations such as only being able
+ to write out textures stored in GL_RGB or GL_RGBA format. The DDS
+ writer supports fetching and writing to disk of texture data in
+ DXTn compressed format. Whether this will occur is dependent on
+ whether the texture's internal format is one of the DXTn
+ compressed formats and whether the target file is .dds format.
+*/
+
+public class TextureIO {
+ /** Constant which can be used as a file suffix to indicate a
+ DirectDraw Surface file. */
+ public static final String DDS = "dds";
+
+ /** Constant which can be used as a file suffix to indicate an SGI
+ RGB file. */
+ public static final String SGI = "sgi";
+
+ /** Constant which can be used as a file suffix to indicate an SGI
+ RGB file. */
+ public static final String SGI_RGB = "rgb";
+
+ /** Constant which can be used as a file suffix to indicate a GIF
+ file. */
+ public static final String GIF = "gif";
+
+ /** Constant which can be used as a file suffix to indicate a JPEG
+ file. */
+ public static final String JPG = "jpg";
+
+ /** Constant which can be used as a file suffix to indicate a PNG
+ file. */
+ public static final String PNG = "png";
+
+ /** Constant which can be used as a file suffix to indicate a Targa
+ file. */
+ public static final String TGA = "tga";
+
+ /** Constant which can be used as a file suffix to indicate a TIFF
+ file. */
+ public static final String TIFF = "tiff";
+
+ private static final boolean DEBUG = Debug.debug("TextureIO");
+
+ // For manually disabling the use of the texture rectangle
+ // extensions so you know the texture target is GL_TEXTURE_2D; this
+ // is useful for shader writers (thanks to Chris Campbell for this
+ // observation)
+ private static boolean texRectEnabled = true;
+
+ //----------------------------------------------------------------------
+ // methods that *do not* require a current context
+ // These methods assume RGB or RGBA textures.
+ // Some texture providers may not recognize the file format unless
+ // the fileSuffix is specified, so it is strongly recommended to
+ // specify it wherever it is known.
+ // Some texture providers may also only support one kind of input,
+ // i.e., reading from a file as opposed to a stream.
+
+ /**
+ * Creates a TextureData from the given file. Does no OpenGL work.
+ *
+ * @param glp the OpenGL Profile this texture data should be
+ * created for.
+ * @param file the file from which to read the texture data
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ * @param fileSuffix the suffix of the file name to be used as a
+ * hint of the file format to the underlying
+ * texture provider, or null if none and should be
+ * auto-detected (some texture providers do not
+ * support this)
+ * @return the texture data from the file, or null if none of the
+ * registered texture providers could read the file
+ * @throws IOException if an error occurred while reading the file
+ */
+ public static TextureData newTextureData(GLProfile glp, File file,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ if (fileSuffix == null) {
+ fileSuffix = FileUtil.getFileSuffix(file);
+ }
+ return newTextureDataImpl(glp, file, 0, 0, mipmap, fileSuffix);
+ }
+
+ /**
+ * Creates a TextureData from the given stream. Does no OpenGL work.
+ *
+ * @param glp the OpenGL Profile this texture data should be
+ * created for.
+ * @param stream the stream from which to read the texture data
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ * @param fileSuffix the suffix of the file name to be used as a
+ * hint of the file format to the underlying
+ * texture provider, or null if none and should be
+ * auto-detected (some texture providers do not
+ * support this)
+ * @return the texture data from the stream, or null if none of the
+ * registered texture providers could read the stream
+ * @throws IOException if an error occurred while reading the stream
+ */
+ public static TextureData newTextureData(GLProfile glp, InputStream stream,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ return newTextureDataImpl(glp, stream, 0, 0, mipmap, fileSuffix);
+ }
+
+ /**
+ * Creates a TextureData from the given URL. Does no OpenGL work.
+ *
+ * @param glp the OpenGL Profile this texture data should be
+ * created for.
+ * @param url the URL from which to read the texture data
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ * @param fileSuffix the suffix of the file name to be used as a
+ * hint of the file format to the underlying
+ * texture provider, or null if none and should be
+ * auto-detected (some texture providers do not
+ * support this)
+ * @return the texture data from the URL, or null if none of the
+ * registered texture providers could read the URL
+ * @throws IOException if an error occurred while reading the URL
+ */
+ public static TextureData newTextureData(GLProfile glp, URL url,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ if (fileSuffix == null) {
+ fileSuffix = FileUtil.getFileSuffix(url.getPath());
+ }
+ return newTextureDataImpl(glp, url, 0, 0, mipmap, fileSuffix);
+ }
+
+ //----------------------------------------------------------------------
+ // These methods make no assumption about the OpenGL internal format
+ // or pixel format of the texture; they must be specified by the
+ // user. It is not allowed to supply 0 (indicating no preference)
+ // for either the internalFormat or the pixelFormat;
+ // IllegalArgumentException will be thrown in this case.
+
+ /**
+ * Creates a TextureData from the given file, using the specified
+ * OpenGL internal format and pixel format for the texture which
+ * will eventually result. The internalFormat and pixelFormat must
+ * be specified and may not be zero; to use default values, use the
+ * variant of this method which does not take these arguments. Does
+ * no OpenGL work.
+ *
+ * @param glp the OpenGL Profile this texture data should be
+ * created for.
+ * @param file the file from which to read the texture data
+ * @param internalFormat the OpenGL internal format of the texture
+ * which will eventually result from the TextureData
+ * @param pixelFormat the OpenGL pixel format of the texture
+ * which will eventually result from the TextureData
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ * @param fileSuffix the suffix of the file name to be used as a
+ * hint of the file format to the underlying
+ * texture provider, or null if none and should be
+ * auto-detected (some texture providers do not
+ * support this)
+ * @return the texture data from the file, or null if none of the
+ * registered texture providers could read the file
+ * @throws IllegalArgumentException if either internalFormat or
+ * pixelFormat was 0
+ * @throws IOException if an error occurred while reading the file
+ */
+ public static TextureData newTextureData(GLProfile glp, File file,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException, IllegalArgumentException {
+ if ((internalFormat == 0) || (pixelFormat == 0)) {
+ throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero");
+ }
+
+ if (fileSuffix == null) {
+ fileSuffix = FileUtil.getFileSuffix(file);
+ }
+
+ return newTextureDataImpl(glp, file, internalFormat, pixelFormat, mipmap, fileSuffix);
+ }
+
+ /**
+ * Creates a TextureData from the given stream, using the specified
+ * OpenGL internal format and pixel format for the texture which
+ * will eventually result. The internalFormat and pixelFormat must
+ * be specified and may not be zero; to use default values, use the
+ * variant of this method which does not take these arguments. Does
+ * no OpenGL work.
+ *
+ * @param glp the OpenGL Profile this texture data should be
+ * created for.
+ * @param stream the stream from which to read the texture data
+ * @param internalFormat the OpenGL internal format of the texture
+ * which will eventually result from the TextureData
+ * @param pixelFormat the OpenGL pixel format of the texture
+ * which will eventually result from the TextureData
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ * @param fileSuffix the suffix of the file name to be used as a
+ * hint of the file format to the underlying
+ * texture provider, or null if none and should be
+ * auto-detected (some texture providers do not
+ * support this)
+ * @return the texture data from the stream, or null if none of the
+ * registered texture providers could read the stream
+ * @throws IllegalArgumentException if either internalFormat or
+ * pixelFormat was 0
+ * @throws IOException if an error occurred while reading the stream
+ */
+ public static TextureData newTextureData(GLProfile glp, InputStream stream,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException, IllegalArgumentException {
+ if ((internalFormat == 0) || (pixelFormat == 0)) {
+ throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero");
+ }
+
+ return newTextureDataImpl(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix);
+ }
+
+ /**
+ * Creates a TextureData from the given URL, using the specified
+ * OpenGL internal format and pixel format for the texture which
+ * will eventually result. The internalFormat and pixelFormat must
+ * be specified and may not be zero; to use default values, use the
+ * variant of this method which does not take these arguments. Does
+ * no OpenGL work.
+ *
+ * @param glp the OpenGL Profile this texture data should be
+ * created for.
+ * @param url the URL from which to read the texture data
+ * @param internalFormat the OpenGL internal format of the texture
+ * which will eventually result from the TextureData
+ * @param pixelFormat the OpenGL pixel format of the texture
+ * which will eventually result from the TextureData
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ * @param fileSuffix the suffix of the file name to be used as a
+ * hint of the file format to the underlying
+ * texture provider, or null if none and should be
+ * auto-detected (some texture providers do not
+ * support this)
+ * @return the texture data from the URL, or null if none of the
+ * registered texture providers could read the URL
+ * @throws IllegalArgumentException if either internalFormat or
+ * pixelFormat was 0
+ * @throws IOException if an error occurred while reading the URL
+ */
+ public static TextureData newTextureData(GLProfile glp, URL url,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException, IllegalArgumentException {
+ if ((internalFormat == 0) || (pixelFormat == 0)) {
+ throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero");
+ }
+
+ if (fileSuffix == null) {
+ fileSuffix = FileUtil.getFileSuffix(url.getPath());
+ }
+
+ return newTextureDataImpl(glp, url, internalFormat, pixelFormat, mipmap, fileSuffix);
+ }
+
+ //----------------------------------------------------------------------
+ // methods that *do* require a current context
+ //
+
+ /**
+ * Creates an OpenGL texture object from the specified TextureData
+ * using the current OpenGL context.
+ *
+ * @param data the texture data to turn into an OpenGL texture
+ * @throws GLException if no OpenGL context is current or if an
+ * OpenGL error occurred
+ * @throws IllegalArgumentException if the passed TextureData was null
+ */
+ public static Texture newTexture(TextureData data) throws GLException, IllegalArgumentException {
+ if (data == null) {
+ throw new IllegalArgumentException("Null TextureData");
+ }
+ return new Texture(data);
+ }
+
+ /**
+ * Creates an OpenGL texture object from the specified file using
+ * the current OpenGL context.
+ *
+ * @param file the file from which to read the texture data
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ * @throws IOException if an error occurred while reading the file
+ * @throws GLException if no OpenGL context is current or if an
+ * OpenGL error occurred
+ */
+ public static Texture newTexture(File file, boolean mipmap) throws IOException, GLException {
+ GLProfile glp = GLContext.getCurrentGL().getGLProfile();
+ TextureData data = newTextureData(glp, file, mipmap, FileUtil.getFileSuffix(file));
+ Texture texture = newTexture(data);
+ data.flush();
+ return texture;
+ }
+
+ /**
+ * Creates an OpenGL texture object from the specified stream using
+ * the current OpenGL context.
+ *
+ * @param stream the stream from which to read the texture data
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ * @param fileSuffix the suffix of the file name to be used as a
+ * hint of the file format to the underlying
+ * texture provider, or null if none and should be
+ * auto-detected (some texture providers do not
+ * support this)
+ * @throws IOException if an error occurred while reading the stream
+ * @throws GLException if no OpenGL context is current or if an
+ * OpenGL error occurred
+ */
+ public static Texture newTexture(InputStream stream, boolean mipmap, String fileSuffix) throws IOException, GLException {
+ GLProfile glp = GLContext.getCurrentGL().getGLProfile();
+ TextureData data = newTextureData(glp, stream, mipmap, fileSuffix);
+ Texture texture = newTexture(data);
+ data.flush();
+ return texture;
+ }
+
+ /**
+ * Creates an OpenGL texture object from the specified URL using the
+ * current OpenGL context.
+ *
+ * @param url the URL from which to read the texture data
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ * @param fileSuffix the suffix of the file name to be used as a
+ * hint of the file format to the underlying
+ * texture provider, or null if none and should be
+ * auto-detected (some texture providers do not
+ * support this)
+ * @throws IOException if an error occurred while reading the URL
+ * @throws GLException if no OpenGL context is current or if an
+ * OpenGL error occurred
+ */
+ public static Texture newTexture(URL url, boolean mipmap, String fileSuffix) throws IOException, GLException {
+ if (fileSuffix == null) {
+ fileSuffix = FileUtil.getFileSuffix(url.getPath());
+ }
+ GLProfile glp = GLContext.getCurrentGL().getGLProfile();
+ TextureData data = newTextureData(glp, url, mipmap, fileSuffix);
+ Texture texture = newTexture(data);
+ data.flush();
+ return texture;
+ }
+
+ /**
+ * Creates an OpenGL texture object associated with the given OpenGL
+ * texture target using the current OpenGL context. The texture has
+ * no initial data. This is used, for example, to construct cube
+ * maps out of multiple TextureData objects.
+ *
+ * @param target the OpenGL target type, eg GL.GL_TEXTURE_2D,
+ * GL.GL_TEXTURE_RECTANGLE_ARB
+ *
+ * @throws GLException if no OpenGL context is current or if an
+ * OpenGL error occurred
+ */
+ public static Texture newTexture(int target) throws GLException {
+ return new Texture(target);
+ }
+
+ /**
+ * Wraps an OpenGL texture ID from an external library and allows
+ * some of the base methods from the Texture class, such as
+ * binding and querying of texture coordinates, to be used with
+ * it. Attempts to update such textures' contents will yield
+ * undefined results.
+ *
+ * @param textureID the OpenGL texture object to wrap
+ * @param target the OpenGL texture target, eg GL.GL_TEXTURE_2D,
+ * GL2.GL_TEXTURE_RECTANGLE
+ * @param texWidth the width of the texture in pixels
+ * @param texHeight the height of the texture in pixels
+ * @param imgWidth the width of the image within the texture in
+ * pixels (if the content is a sub-rectangle in the upper
+ * left corner); otherwise, pass in texWidth
+ * @param imgHeight the height of the image within the texture in
+ * pixels (if the content is a sub-rectangle in the upper
+ * left corner); otherwise, pass in texHeight
+ * @param mustFlipVertically indicates whether the texture
+ * coordinates must be flipped vertically
+ * in order to properly display the
+ * texture
+ */
+ public static Texture newTexture(int textureID,
+ int target,
+ int texWidth,
+ int texHeight,
+ int imgWidth,
+ int imgHeight,
+ boolean mustFlipVertically) {
+ return new Texture(textureID,
+ target,
+ texWidth,
+ texHeight,
+ imgWidth,
+ imgHeight,
+ mustFlipVertically);
+ }
+
+ /**
+ * Writes the given texture to a file. The type of the file is
+ * inferred from its suffix. An OpenGL context must be current in
+ * order to fetch the texture data back from the OpenGL pipeline.
+ * This method causes the specified Texture to be bound to the
+ * GL_TEXTURE_2D state. If no suitable writer for the requested file
+ * format was found, throws an IOException. <P>
+ *
+ * Reasonable attempts are made to produce good results in the
+ * resulting images. The Targa, SGI and ImageIO writers produce
+ * results in the correct vertical orientation for those file
+ * formats. The DDS writer performs no vertical flip of the data,
+ * even in uncompressed mode. (It is impossible to perform such a
+ * vertical flip with compressed data.) Applications should keep
+ * this in mind when using this routine to save textures to disk for
+ * later re-loading. <P>
+ *
+ * Any mipmaps for the specified texture are currently discarded
+ * when it is written to disk, regardless of whether the underlying
+ * file format supports multiple mipmaps in a given file.
+ *
+ * @throws IOException if an error occurred during writing or no
+ * suitable writer was found
+ * @throws GLException if no OpenGL context was current or an
+ * OpenGL-related error occurred
+ */
+ public static void write(Texture texture, File file) throws IOException, GLException {
+ if (texture.getTarget() != GL.GL_TEXTURE_2D) {
+ throw new GLException("Only GL_TEXTURE_2D textures are supported");
+ }
+
+ // First fetch the texture data
+ GL _gl = GLContext.getCurrentGL();
+ if (!_gl.isGL2()) {
+ throw new GLException("Only GL2 supports fetching compressed images, GL: " + _gl);
+ }
+ GL2 gl = _gl.getGL2();
+
+ texture.bind();
+ int internalFormat = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_INTERNAL_FORMAT);
+ int width = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_WIDTH);
+ int height = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_HEIGHT);
+ int border = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_BORDER);
+ TextureData data = null;
+ if (internalFormat == GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT ||
+ internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT ||
+ internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT ||
+ internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) {
+ // Fetch using glGetCompressedTexImage
+ int size = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_COMPRESSED_IMAGE_SIZE);
+ ByteBuffer res = ByteBuffer.wrap(new byte[size]);
+ gl.glGetCompressedTexImage(GL.GL_TEXTURE_2D, 0, res);
+ data = new TextureData(gl.getGLProfile(), internalFormat, width, height, border, internalFormat, GL.GL_UNSIGNED_BYTE,
+ false, true, true, res, null);
+ } else {
+ int bytesPerPixel = 0;
+ int fetchedFormat = 0;
+ switch (internalFormat) {
+ case GL.GL_RGB:
+ case GL2.GL_BGR:
+ case GL.GL_RGB8:
+ bytesPerPixel = 3;
+ fetchedFormat = GL.GL_RGB;
+ break;
+ case GL.GL_RGBA:
+ case GL2.GL_BGRA:
+ case GL2.GL_ABGR_EXT:
+ case GL.GL_RGBA8:
+ bytesPerPixel = 4;
+ fetchedFormat = GL.GL_RGBA;
+ break;
+ default:
+ throw new IOException("Unsupported texture internal format 0x" + Integer.toHexString(internalFormat));
+ }
+
+ // Fetch using glGetTexImage
+ int packAlignment = glGetInteger(GL.GL_PACK_ALIGNMENT);
+ int packRowLength = glGetInteger(GL2.GL_PACK_ROW_LENGTH);
+ int packSkipRows = glGetInteger(GL2.GL_PACK_SKIP_ROWS);
+ int packSkipPixels = glGetInteger(GL2.GL_PACK_SKIP_PIXELS);
+ int packSwapBytes = glGetInteger(GL2.GL_PACK_SWAP_BYTES);
+
+ gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, 1);
+ gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, 0);
+ gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, 0);
+ gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, 0);
+ gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, 0);
+
+ ByteBuffer res = ByteBuffer.wrap(new byte[(width + (2 * border)) *
+ (height + (2 * border)) *
+ bytesPerPixel]);
+ if (DEBUG) {
+ System.out.println("Allocated buffer of size " + res.remaining() + " for fetched image (" +
+ ((fetchedFormat == GL.GL_RGB) ? "GL_RGB" : "GL_RGBA") + ")");
+ }
+ gl.glGetTexImage(GL.GL_TEXTURE_2D, 0, fetchedFormat, GL.GL_UNSIGNED_BYTE, res);
+
+ gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, packAlignment);
+ gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, packRowLength);
+ gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, packSkipRows);
+ gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, packSkipPixels);
+ gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, packSwapBytes);
+
+ data = new TextureData(gl.getGLProfile(), internalFormat, width, height, border, fetchedFormat, GL.GL_UNSIGNED_BYTE,
+ false, false, false, res, null);
+
+ if (DEBUG) {
+ System.out.println("data.getPixelFormat() = " +
+ ((data.getPixelFormat() == GL.GL_RGB) ? "GL_RGB" : "GL_RGBA"));
+ }
+ }
+
+ write(data, file);
+ }
+
+ public static void write(TextureData data, File file) throws IOException, GLException {
+ for (Iterator iter = textureWriters.iterator(); iter.hasNext(); ) {
+ TextureWriter writer = (TextureWriter) iter.next();
+ if (writer.write(file, data)) {
+ return;
+ }
+ }
+
+ throw new IOException("No suitable texture writer found for "+file.getAbsolutePath());
+ }
+
+ //----------------------------------------------------------------------
+ // SPI support
+ //
+
+ /** Adds a TextureProvider to support reading of a new file
+ format. */
+ public static void addTextureProvider(TextureProvider provider) {
+ // Must always add at the front so the ImageIO provider is last,
+ // so we don't accidentally use it instead of a user's possibly
+ // more optimal provider
+ textureProviders.add(0, provider);
+ }
+
+ /** Adds a TextureWriter to support writing of a new file
+ format. */
+ public static void addTextureWriter(TextureWriter writer) {
+ // Must always add at the front so the ImageIO writer is last,
+ // so we don't accidentally use it instead of a user's possibly
+ // more optimal writer
+ textureWriters.add(0, writer);
+ }
+
+ //---------------------------------------------------------------------------
+ // Global disabling of texture rectangle extension
+ //
+
+ /** Toggles the use of the GL_ARB_texture_rectangle extension by the
+ TextureIO classes. By default, on hardware supporting this
+ extension, the TextureIO classes may use the
+ GL_ARB_texture_rectangle extension for non-power-of-two
+ textures. (If the hardware supports the
+ GL_ARB_texture_non_power_of_two extension, that one is
+ preferred.) In some situations, for example when writing
+ shaders, it is advantageous to force the texture target to
+ always be GL_TEXTURE_2D in order to have one version of the
+ shader, even at the expense of texture memory in the case where
+ NPOT textures are not supported. This method allows the use of
+ the GL_ARB_texture_rectangle extension to be turned off globally
+ for this purpose. The default is that the use of the extension
+ is enabled. */
+ public static void setTexRectEnabled(boolean enabled) {
+ texRectEnabled = enabled;
+ }
+
+ /** Indicates whether the GL_ARB_texture_rectangle extension is
+ allowed to be used for non-power-of-two textures; see {@link
+ #setTexRectEnabled setTexRectEnabled}. */
+ public static boolean isTexRectEnabled() {
+ return texRectEnabled;
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ private static List/*<TextureProvider>*/ textureProviders = new ArrayList/*<TextureProvider>*/();
+ private static List/*<TextureWriter>*/ textureWriters = new ArrayList/*<TextureWriter>*/();
+
+ static {
+ /*
+ if(GLProfile.isAWTJOGLAvailable()) {
+ // ImageIO provider, the fall-back, must be the first one added
+ try {
+ // Use reflection to avoid compile-time dependencies on AWT-related classes
+ TextureProvider provider = (TextureProvider)
+ Class.forName("com.jogamp.opengl.util.texture.spi.awt.IIOTextureProvider").newInstance();
+ addTextureProvider(provider);
+ } catch (Exception e) {
+ if (DEBUG) {
+ e.printStackTrace();
+ }
+ }
+ }
+ */
+
+ // Other special-case providers
+ addTextureProvider(new DDSTextureProvider());
+ addTextureProvider(new SGITextureProvider());
+ addTextureProvider(new TGATextureProvider());
+
+ /*
+ // ImageIO writer, the fall-back, must be the first one added
+ if(GLProfile.isAWTJOGLAvailable()) {
+ try {
+ // Use reflection to avoid compile-time dependencies on AWT-related classes
+ TextureWriter writer = (TextureWriter)
+ Class.forName("com.jogamp.opengl.util.texture.spi.awt.IIOTextureWriter").newInstance();
+ addTextureWriter(writer);
+ } catch (Exception e) {
+ if (DEBUG) {
+ e.printStackTrace();
+ }
+ }
+ }
+ */
+
+ // Other special-case writers
+ addTextureWriter(new DDSTextureWriter());
+ addTextureWriter(new SGITextureWriter());
+ addTextureWriter(new TGATextureWriter());
+ addTextureWriter(new NetPbmTextureWriter());
+ }
+
+ // Implementation methods
+ private static TextureData newTextureDataImpl(GLProfile glp, File file,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ if (file == null) {
+ throw new IOException("File was null");
+ }
+
+ fileSuffix = toLowerCase(fileSuffix);
+
+ for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) {
+ TextureProvider provider = (TextureProvider) iter.next();
+ TextureData data = provider.newTextureData(glp, file,
+ internalFormat,
+ pixelFormat,
+ mipmap,
+ fileSuffix);
+ if (data != null) {
+ return data;
+ }
+ }
+
+ throw new IOException("No suitable reader for given file "+file.getAbsolutePath());
+ }
+
+ private static TextureData newTextureDataImpl(GLProfile glp, InputStream stream,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ if (stream == null) {
+ throw new IOException("Stream was null");
+ }
+
+ fileSuffix = toLowerCase(fileSuffix);
+
+ // Note: use of BufferedInputStream works around 4764639/4892246
+ if (!(stream instanceof BufferedInputStream)) {
+ stream = new BufferedInputStream(stream);
+ }
+
+ for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) {
+ TextureProvider provider = (TextureProvider) iter.next();
+ TextureData data = provider.newTextureData(glp, stream,
+ internalFormat,
+ pixelFormat,
+ mipmap,
+ fileSuffix);
+ if (data != null) {
+ return data;
+ }
+ }
+
+ throw new IOException("No suitable reader for given stream");
+ }
+
+ private static TextureData newTextureDataImpl(GLProfile glp, URL url,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ if (url == null) {
+ throw new IOException("URL was null");
+ }
+
+ fileSuffix = toLowerCase(fileSuffix);
+
+ for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) {
+ TextureProvider provider = (TextureProvider) iter.next();
+ TextureData data = provider.newTextureData(glp, url,
+ internalFormat,
+ pixelFormat,
+ mipmap,
+ fileSuffix);
+ if (data != null) {
+ return data;
+ }
+ }
+
+ throw new IOException("No suitable reader for given URL "+url);
+ }
+
+ //----------------------------------------------------------------------
+ // DDS provider -- supports files only for now
+ static class DDSTextureProvider implements TextureProvider {
+ public TextureData newTextureData(GLProfile glp, File file,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ if (DDS.equals(fileSuffix) ||
+ DDS.equals(FileUtil.getFileSuffix(file))) {
+ DDSImage image = DDSImage.read(file);
+ return newTextureData(glp, image, internalFormat, pixelFormat, mipmap);
+ }
+
+ return null;
+ }
+
+ public TextureData newTextureData(GLProfile glp, InputStream stream,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ if (DDS.equals(fileSuffix) ||
+ DDSImage.isDDSImage(stream)) {
+ DDSImage image = DDSImage.read(stream);
+ return newTextureData(glp, image, internalFormat, pixelFormat, mipmap);
+ }
+
+ return null;
+ }
+
+ public TextureData newTextureData(GLProfile glp, URL url,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ InputStream stream = new BufferedInputStream(url.openStream());
+ try {
+ return newTextureData(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix);
+ } finally {
+ stream.close();
+ }
+ }
+
+ private TextureData newTextureData(GLProfile glp, final DDSImage image,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap) {
+ DDSImage.ImageInfo info = image.getMipMap(0);
+ if (pixelFormat == 0) {
+ switch (image.getPixelFormat()) {
+ case DDSImage.D3DFMT_R8G8B8:
+ pixelFormat = GL.GL_RGB;
+ break;
+ default:
+ pixelFormat = GL.GL_RGBA;
+ break;
+ }
+ }
+ if (info.isCompressed()) {
+ switch (info.getCompressionFormat()) {
+ case DDSImage.D3DFMT_DXT1:
+ internalFormat = GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
+ break;
+ case DDSImage.D3DFMT_DXT3:
+ internalFormat = GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
+ break;
+ case DDSImage.D3DFMT_DXT5:
+ internalFormat = GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
+ break;
+ default:
+ throw new RuntimeException("Unsupported DDS compression format \"" +
+ DDSImage.getCompressionFormatName(info.getCompressionFormat()) + "\"");
+ }
+ }
+ if (internalFormat == 0) {
+ switch (image.getPixelFormat()) {
+ case DDSImage.D3DFMT_R8G8B8:
+ pixelFormat = GL.GL_RGB;
+ break;
+ default:
+ pixelFormat = GL.GL_RGBA;
+ break;
+ }
+ }
+ TextureData.Flusher flusher = new TextureData.Flusher() {
+ public void flush() {
+ image.close();
+ }
+ };
+ TextureData data;
+ if (mipmap && image.getNumMipMaps() > 0) {
+ Buffer[] mipmapData = new Buffer[image.getNumMipMaps()];
+ for (int i = 0; i < image.getNumMipMaps(); i++) {
+ mipmapData[i] = image.getMipMap(i).getData();
+ }
+ data = new TextureData(glp, internalFormat,
+ info.getWidth(),
+ info.getHeight(),
+ 0,
+ pixelFormat,
+ GL.GL_UNSIGNED_BYTE,
+ info.isCompressed(),
+ true,
+ mipmapData,
+ flusher);
+ } else {
+ // Fix this up for the end user because we can't generate
+ // mipmaps for compressed textures
+ mipmap = false;
+ data = new TextureData(glp, internalFormat,
+ info.getWidth(),
+ info.getHeight(),
+ 0,
+ pixelFormat,
+ GL.GL_UNSIGNED_BYTE,
+ mipmap,
+ info.isCompressed(),
+ true,
+ info.getData(),
+ flusher);
+ }
+ return data;
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // Base class for SGI RGB and TGA image providers
+ static abstract class StreamBasedTextureProvider implements TextureProvider {
+ public TextureData newTextureData(GLProfile glp, File file,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ InputStream inStream = new BufferedInputStream(new FileInputStream(file));
+ try {
+ // The SGIImage and TGAImage implementations use InputStreams
+ // anyway so there isn't much point in having a separate code
+ // path for files
+ return newTextureData(glp, inStream,
+ internalFormat,
+ pixelFormat,
+ mipmap,
+ ((fileSuffix != null) ? fileSuffix : FileUtil.getFileSuffix(file)));
+ } finally {
+ inStream.close();
+ }
+ }
+
+ public TextureData newTextureData(GLProfile glp, URL url,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ InputStream stream = new BufferedInputStream(url.openStream());
+ try {
+ return newTextureData(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix);
+ } finally {
+ stream.close();
+ }
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // SGI RGB image provider
+ static class SGITextureProvider extends StreamBasedTextureProvider {
+ public TextureData newTextureData(GLProfile glp, InputStream stream,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ if (SGI.equals(fileSuffix) ||
+ SGI_RGB.equals(fileSuffix) ||
+ SGIImage.isSGIImage(stream)) {
+ SGIImage image = SGIImage.read(stream);
+ if (pixelFormat == 0) {
+ pixelFormat = image.getFormat();
+ }
+ if (internalFormat == 0) {
+ internalFormat = image.getFormat();
+ }
+ return new TextureData(glp, internalFormat,
+ image.getWidth(),
+ image.getHeight(),
+ 0,
+ pixelFormat,
+ GL.GL_UNSIGNED_BYTE,
+ mipmap,
+ false,
+ false,
+ ByteBuffer.wrap(image.getData()),
+ null);
+ }
+
+ return null;
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // TGA (Targa) image provider
+ static class TGATextureProvider extends StreamBasedTextureProvider {
+ public TextureData newTextureData(GLProfile glp, InputStream stream,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ if (TGA.equals(fileSuffix)) {
+ TGAImage image = TGAImage.read(stream);
+ if (pixelFormat == 0) {
+ pixelFormat = image.getGLFormat();
+ }
+ if (internalFormat == 0) {
+ GL gl = GLContext.getCurrentGL();
+ if(gl.isGL2()) {
+ internalFormat = GL.GL_RGBA8;
+ } else {
+ internalFormat = (image.getBytesPerPixel()==4)?GL.GL_RGBA:GL.GL_RGB;
+ }
+ }
+ return new TextureData(glp, internalFormat,
+ image.getWidth(),
+ image.getHeight(),
+ 0,
+ pixelFormat,
+ GL.GL_UNSIGNED_BYTE,
+ mipmap,
+ false,
+ false,
+ image.getData(),
+ null);
+ }
+
+ return null;
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // DDS texture writer
+ //
+ static class DDSTextureWriter implements TextureWriter {
+ public boolean write(File file,
+ TextureData data) throws IOException {
+ if (DDS.equals(FileUtil.getFileSuffix(file))) {
+ // See whether the DDS writer can handle this TextureData
+ int pixelFormat = data.getPixelFormat();
+ int pixelType = data.getPixelType();
+ if (pixelType != GL.GL_BYTE &&
+ pixelType != GL.GL_UNSIGNED_BYTE) {
+ throw new IOException("DDS writer only supports byte / unsigned byte textures");
+ }
+
+ int d3dFormat = 0;
+ // FIXME: some of these are probably not completely correct and would require swizzling
+ switch (pixelFormat) {
+ case GL.GL_RGB: d3dFormat = DDSImage.D3DFMT_R8G8B8; break;
+ case GL.GL_RGBA: d3dFormat = DDSImage.D3DFMT_A8R8G8B8; break;
+ case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT: d3dFormat = DDSImage.D3DFMT_DXT1; break;
+ case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: throw new IOException("RGBA DXT1 not yet supported");
+ case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: d3dFormat = DDSImage.D3DFMT_DXT3; break;
+ case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: d3dFormat = DDSImage.D3DFMT_DXT5; break;
+ default: throw new IOException("Unsupported pixel format 0x" + Integer.toHexString(pixelFormat) + " by DDS writer");
+ }
+
+ ByteBuffer[] mipmaps = null;
+ if (data.getMipmapData() != null) {
+ mipmaps = new ByteBuffer[data.getMipmapData().length];
+ for (int i = 0; i < mipmaps.length; i++) {
+ mipmaps[i] = (ByteBuffer) data.getMipmapData()[i];
+ }
+ } else {
+ mipmaps = new ByteBuffer[] { (ByteBuffer) data.getBuffer() };
+ }
+
+ DDSImage image = DDSImage.createFromData(d3dFormat,
+ data.getWidth(),
+ data.getHeight(),
+ mipmaps);
+ image.write(file);
+ return true;
+ }
+
+ return false;
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // SGI (rgb) texture writer
+ //
+ static class SGITextureWriter implements TextureWriter {
+ public boolean write(File file,
+ TextureData data) throws IOException {
+ String fileSuffix = FileUtil.getFileSuffix(file);
+ if (SGI.equals(fileSuffix) ||
+ SGI_RGB.equals(fileSuffix)) {
+ // See whether the SGI writer can handle this TextureData
+ int pixelFormat = data.getPixelFormat();
+ int pixelType = data.getPixelType();
+ if ((pixelFormat == GL.GL_RGB ||
+ pixelFormat == GL.GL_RGBA) &&
+ (pixelType == GL.GL_BYTE ||
+ pixelType == GL.GL_UNSIGNED_BYTE)) {
+ ByteBuffer buf = ((data.getBuffer() != null) ?
+ (ByteBuffer) data.getBuffer() :
+ (ByteBuffer) data.getMipmapData()[0]);
+ byte[] bytes;
+ if (buf.hasArray()) {
+ bytes = buf.array();
+ } else {
+ buf.rewind();
+ bytes = new byte[buf.remaining()];
+ buf.get(bytes);
+ buf.rewind();
+ }
+
+ SGIImage image = SGIImage.createFromData(data.getWidth(),
+ data.getHeight(),
+ (pixelFormat == GL.GL_RGBA),
+ bytes);
+ image.write(file, false);
+ return true;
+ }
+
+ throw new IOException("SGI writer doesn't support this pixel format / type (only GL_RGB/A + bytes)");
+ }
+
+ return false;
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // TGA (Targa) texture writer
+
+ static class TGATextureWriter implements TextureWriter {
+ public boolean write(File file,
+ TextureData data) throws IOException {
+ if (TGA.equals(FileUtil.getFileSuffix(file))) {
+ // See whether the TGA writer can handle this TextureData
+ int pixelFormat = data.getPixelFormat();
+ int pixelType = data.getPixelType();
+ if ((pixelFormat == GL.GL_RGB ||
+ pixelFormat == GL.GL_RGBA) &&
+ (pixelType == GL.GL_BYTE ||
+ pixelType == GL.GL_UNSIGNED_BYTE)) {
+ ByteBuffer buf = ((data.getBuffer() != null) ?
+ (ByteBuffer) data.getBuffer() :
+ (ByteBuffer) data.getMipmapData()[0]);
+ // Must reverse order of red and blue channels to get correct results
+ int skip = ((pixelFormat == GL.GL_RGB) ? 3 : 4);
+ for (int i = 0; i < buf.remaining(); i += skip) {
+ byte red = buf.get(i + 0);
+ byte blue = buf.get(i + 2);
+ buf.put(i + 0, blue);
+ buf.put(i + 2, red);
+ }
+
+ TGAImage image = TGAImage.createFromData(data.getWidth(),
+ data.getHeight(),
+ (pixelFormat == GL.GL_RGBA),
+ false,
+ ((data.getBuffer() != null) ?
+ (ByteBuffer) data.getBuffer() :
+ (ByteBuffer) data.getMipmapData()[0]));
+ image.write(file);
+ return true;
+ }
+
+ throw new IOException("TGA writer doesn't support this pixel format / type (only GL_RGB/A + bytes)");
+ }
+
+ return false;
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // Helper routines
+ //
+
+ private static int glGetInteger(int pname) {
+ int[] tmp = new int[1];
+ GL gl = GLContext.getCurrentGL();
+ gl.glGetIntegerv(pname, tmp, 0);
+ return tmp[0];
+ }
+
+ private static int glGetTexLevelParameteri(GL2 gl, int target, int level, int pname) {
+ int[] tmp = new int[1];
+ gl.glGetTexLevelParameteriv(target, 0, pname, tmp, 0);
+ return tmp[0];
+ }
+
+ private static String toLowerCase(String arg) {
+ if (arg == null) {
+ return null;
+ }
+
+ return arg.toLowerCase();
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javase b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javase
new file mode 100755
index 000000000..3e6f66f10
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javase
@@ -0,0 +1,1258 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.texture;
+
+import java.io.*;
+import java.net.*;
+import java.nio.*;
+import java.util.*;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+import com.jogamp.opengl.impl.Debug;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.util.texture.spi.*;
+
+/** <P> Provides input and output facilities for both loading OpenGL
+ textures from disk and streams as well as writing textures already
+ in memory back to disk. </P>
+
+ <P> The TextureIO class supports an arbitrary number of plug-in
+ readers and writers via TextureProviders and TextureWriters.
+ TextureProviders know how to produce TextureData objects from
+ files, InputStreams and URLs. TextureWriters know how to write
+ TextureData objects to disk in various file formats. The
+ TextureData class represents the raw data of the texture before it
+ has been converted to an OpenGL texture object. The Texture class
+ represents the OpenGL texture object and provides easy facilities
+ for using the texture. </P>
+
+ <P> There are several built-in TextureProviders and TextureWriters
+ supplied with the TextureIO implementation. The most basic
+ provider uses the platform's Image I/O facilities to read in a
+ BufferedImage and convert it to a texture. This is the baseline
+ provider and is registered so that it is the last one consulted.
+ All others are asked first to open a given file. </P>
+
+ <P> There are three other providers registered by default as of
+ the time of this writing. One handles SGI RGB (".sgi", ".rgb")
+ images from both files and streams. One handles DirectDraw Surface
+ (".dds") images read from files, though can not read these images
+ from streams. One handles Targa (".tga") images read from both
+ files and streams. These providers are executed in an arbitrary
+ order. Some of these providers require the file's suffix to either
+ be specified via the newTextureData methods or for the file to be
+ named with the appropriate suffix. In general a file suffix should
+ be provided to the newTexture and newTextureData methods if at all
+ possible. </P>
+
+ <P> Note that additional TextureProviders, if reading images from
+ InputStreams, must use the mark()/reset() methods on InputStream
+ when probing for e.g. magic numbers at the head of the file to
+ make sure not to disturb the state of the InputStream for
+ downstream TextureProviders. </P>
+
+ <P> There are analogous TextureWriters provided for writing
+ textures back to disk if desired. As of this writing, there are
+ four TextureWriters registered by default: one for Targa files,
+ one for SGI RGB files, one for DirectDraw surface (.dds) files,
+ and one for ImageIO-supplied formats such as .jpg and .png. Some
+ of these writers have certain limitations such as only being able
+ to write out textures stored in GL_RGB or GL_RGBA format. The DDS
+ writer supports fetching and writing to disk of texture data in
+ DXTn compressed format. Whether this will occur is dependent on
+ whether the texture's internal format is one of the DXTn
+ compressed formats and whether the target file is .dds format.
+*/
+
+public class TextureIO {
+ /** Constant which can be used as a file suffix to indicate a
+ DirectDraw Surface file. */
+ public static final String DDS = "dds";
+
+ /** Constant which can be used as a file suffix to indicate an SGI
+ RGB file. */
+ public static final String SGI = "sgi";
+
+ /** Constant which can be used as a file suffix to indicate an SGI
+ RGB file. */
+ public static final String SGI_RGB = "rgb";
+
+ /** Constant which can be used as a file suffix to indicate a GIF
+ file. */
+ public static final String GIF = "gif";
+
+ /** Constant which can be used as a file suffix to indicate a JPEG
+ file. */
+ public static final String JPG = "jpg";
+
+ /** Constant which can be used as a file suffix to indicate a PNG
+ file. */
+ public static final String PNG = "png";
+
+ /** Constant which can be used as a file suffix to indicate a Targa
+ file. */
+ public static final String TGA = "tga";
+
+ /** Constant which can be used as a file suffix to indicate a TIFF
+ file. */
+ public static final String TIFF = "tiff";
+
+ private static final boolean DEBUG = Debug.debug("TextureIO");
+
+ // For manually disabling the use of the texture rectangle
+ // extensions so you know the texture target is GL_TEXTURE_2D; this
+ // is useful for shader writers (thanks to Chris Campbell for this
+ // observation)
+ private static boolean texRectEnabled = true;
+
+ //----------------------------------------------------------------------
+ // methods that *do not* require a current context
+ // These methods assume RGB or RGBA textures.
+ // Some texture providers may not recognize the file format unless
+ // the fileSuffix is specified, so it is strongly recommended to
+ // specify it wherever it is known.
+ // Some texture providers may also only support one kind of input,
+ // i.e., reading from a file as opposed to a stream.
+
+ /**
+ * Creates a TextureData from the given file. Does no OpenGL work.
+ *
+ * @param glp the OpenGL Profile this texture data should be
+ * created for.
+ * @param file the file from which to read the texture data
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ * @param fileSuffix the suffix of the file name to be used as a
+ * hint of the file format to the underlying
+ * texture provider, or null if none and should be
+ * auto-detected (some texture providers do not
+ * support this)
+ * @return the texture data from the file, or null if none of the
+ * registered texture providers could read the file
+ * @throws IOException if an error occurred while reading the file
+ */
+ public static TextureData newTextureData(GLProfile glp, File file,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ if (fileSuffix == null) {
+ fileSuffix = FileUtil.getFileSuffix(file);
+ }
+ return newTextureDataImpl(glp, file, 0, 0, mipmap, fileSuffix);
+ }
+
+ /**
+ * Creates a TextureData from the given stream. Does no OpenGL work.
+ *
+ * @param glp the OpenGL Profile this texture data should be
+ * created for.
+ * @param stream the stream from which to read the texture data
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ * @param fileSuffix the suffix of the file name to be used as a
+ * hint of the file format to the underlying
+ * texture provider, or null if none and should be
+ * auto-detected (some texture providers do not
+ * support this)
+ * @return the texture data from the stream, or null if none of the
+ * registered texture providers could read the stream
+ * @throws IOException if an error occurred while reading the stream
+ */
+ public static TextureData newTextureData(GLProfile glp, InputStream stream,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ return newTextureDataImpl(glp, stream, 0, 0, mipmap, fileSuffix);
+ }
+
+ /**
+ * Creates a TextureData from the given URL. Does no OpenGL work.
+ *
+ * @param glp the OpenGL Profile this texture data should be
+ * created for.
+ * @param url the URL from which to read the texture data
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ * @param fileSuffix the suffix of the file name to be used as a
+ * hint of the file format to the underlying
+ * texture provider, or null if none and should be
+ * auto-detected (some texture providers do not
+ * support this)
+ * @return the texture data from the URL, or null if none of the
+ * registered texture providers could read the URL
+ * @throws IOException if an error occurred while reading the URL
+ */
+ public static TextureData newTextureData(GLProfile glp, URL url,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ if (fileSuffix == null) {
+ fileSuffix = FileUtil.getFileSuffix(url.getPath());
+ }
+ return newTextureDataImpl(glp, url, 0, 0, mipmap, fileSuffix);
+ }
+
+ //----------------------------------------------------------------------
+ // These methods make no assumption about the OpenGL internal format
+ // or pixel format of the texture; they must be specified by the
+ // user. It is not allowed to supply 0 (indicating no preference)
+ // for either the internalFormat or the pixelFormat;
+ // IllegalArgumentException will be thrown in this case.
+
+ /**
+ * Creates a TextureData from the given file, using the specified
+ * OpenGL internal format and pixel format for the texture which
+ * will eventually result. The internalFormat and pixelFormat must
+ * be specified and may not be zero; to use default values, use the
+ * variant of this method which does not take these arguments. Does
+ * no OpenGL work.
+ *
+ * @param glp the OpenGL Profile this texture data should be
+ * created for.
+ * @param file the file from which to read the texture data
+ * @param internalFormat the OpenGL internal format of the texture
+ * which will eventually result from the TextureData
+ * @param pixelFormat the OpenGL pixel format of the texture
+ * which will eventually result from the TextureData
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ * @param fileSuffix the suffix of the file name to be used as a
+ * hint of the file format to the underlying
+ * texture provider, or null if none and should be
+ * auto-detected (some texture providers do not
+ * support this)
+ * @return the texture data from the file, or null if none of the
+ * registered texture providers could read the file
+ * @throws IllegalArgumentException if either internalFormat or
+ * pixelFormat was 0
+ * @throws IOException if an error occurred while reading the file
+ */
+ public static TextureData newTextureData(GLProfile glp, File file,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException, IllegalArgumentException {
+ if ((internalFormat == 0) || (pixelFormat == 0)) {
+ throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero");
+ }
+
+ if (fileSuffix == null) {
+ fileSuffix = FileUtil.getFileSuffix(file);
+ }
+
+ return newTextureDataImpl(glp, file, internalFormat, pixelFormat, mipmap, fileSuffix);
+ }
+
+ /**
+ * Creates a TextureData from the given stream, using the specified
+ * OpenGL internal format and pixel format for the texture which
+ * will eventually result. The internalFormat and pixelFormat must
+ * be specified and may not be zero; to use default values, use the
+ * variant of this method which does not take these arguments. Does
+ * no OpenGL work.
+ *
+ * @param glp the OpenGL Profile this texture data should be
+ * created for.
+ * @param stream the stream from which to read the texture data
+ * @param internalFormat the OpenGL internal format of the texture
+ * which will eventually result from the TextureData
+ * @param pixelFormat the OpenGL pixel format of the texture
+ * which will eventually result from the TextureData
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ * @param fileSuffix the suffix of the file name to be used as a
+ * hint of the file format to the underlying
+ * texture provider, or null if none and should be
+ * auto-detected (some texture providers do not
+ * support this)
+ * @return the texture data from the stream, or null if none of the
+ * registered texture providers could read the stream
+ * @throws IllegalArgumentException if either internalFormat or
+ * pixelFormat was 0
+ * @throws IOException if an error occurred while reading the stream
+ */
+ public static TextureData newTextureData(GLProfile glp, InputStream stream,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException, IllegalArgumentException {
+ if ((internalFormat == 0) || (pixelFormat == 0)) {
+ throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero");
+ }
+
+ return newTextureDataImpl(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix);
+ }
+
+ /**
+ * Creates a TextureData from the given URL, using the specified
+ * OpenGL internal format and pixel format for the texture which
+ * will eventually result. The internalFormat and pixelFormat must
+ * be specified and may not be zero; to use default values, use the
+ * variant of this method which does not take these arguments. Does
+ * no OpenGL work.
+ *
+ * @param glp the OpenGL Profile this texture data should be
+ * created for.
+ * @param url the URL from which to read the texture data
+ * @param internalFormat the OpenGL internal format of the texture
+ * which will eventually result from the TextureData
+ * @param pixelFormat the OpenGL pixel format of the texture
+ * which will eventually result from the TextureData
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ * @param fileSuffix the suffix of the file name to be used as a
+ * hint of the file format to the underlying
+ * texture provider, or null if none and should be
+ * auto-detected (some texture providers do not
+ * support this)
+ * @return the texture data from the URL, or null if none of the
+ * registered texture providers could read the URL
+ * @throws IllegalArgumentException if either internalFormat or
+ * pixelFormat was 0
+ * @throws IOException if an error occurred while reading the URL
+ */
+ public static TextureData newTextureData(GLProfile glp, URL url,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException, IllegalArgumentException {
+ if ((internalFormat == 0) || (pixelFormat == 0)) {
+ throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero");
+ }
+
+ if (fileSuffix == null) {
+ fileSuffix = FileUtil.getFileSuffix(url.getPath());
+ }
+
+ return newTextureDataImpl(glp, url, internalFormat, pixelFormat, mipmap, fileSuffix);
+ }
+
+ //----------------------------------------------------------------------
+ // methods that *do* require a current context
+ //
+
+ /**
+ * Creates an OpenGL texture object from the specified TextureData
+ * using the current OpenGL context.
+ *
+ * @param data the texture data to turn into an OpenGL texture
+ * @throws GLException if no OpenGL context is current or if an
+ * OpenGL error occurred
+ * @throws IllegalArgumentException if the passed TextureData was null
+ */
+ public static Texture newTexture(TextureData data) throws GLException, IllegalArgumentException {
+ if (data == null) {
+ throw new IllegalArgumentException("Null TextureData");
+ }
+ return new Texture(data);
+ }
+
+ /**
+ * Creates an OpenGL texture object from the specified file using
+ * the current OpenGL context.
+ *
+ * @param file the file from which to read the texture data
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ * @throws IOException if an error occurred while reading the file
+ * @throws GLException if no OpenGL context is current or if an
+ * OpenGL error occurred
+ */
+ public static Texture newTexture(File file, boolean mipmap) throws IOException, GLException {
+ GLProfile glp = GLContext.getCurrentGL().getGLProfile();
+ TextureData data = newTextureData(glp, file, mipmap, FileUtil.getFileSuffix(file));
+ Texture texture = newTexture(data);
+ data.flush();
+ return texture;
+ }
+
+ /**
+ * Creates an OpenGL texture object from the specified stream using
+ * the current OpenGL context.
+ *
+ * @param stream the stream from which to read the texture data
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ * @param fileSuffix the suffix of the file name to be used as a
+ * hint of the file format to the underlying
+ * texture provider, or null if none and should be
+ * auto-detected (some texture providers do not
+ * support this)
+ * @throws IOException if an error occurred while reading the stream
+ * @throws GLException if no OpenGL context is current or if an
+ * OpenGL error occurred
+ */
+ public static Texture newTexture(InputStream stream, boolean mipmap, String fileSuffix) throws IOException, GLException {
+ GLProfile glp = GLContext.getCurrentGL().getGLProfile();
+ TextureData data = newTextureData(glp, stream, mipmap, fileSuffix);
+ Texture texture = newTexture(data);
+ data.flush();
+ return texture;
+ }
+
+ /**
+ * Creates an OpenGL texture object from the specified URL using the
+ * current OpenGL context.
+ *
+ * @param url the URL from which to read the texture data
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ * @param fileSuffix the suffix of the file name to be used as a
+ * hint of the file format to the underlying
+ * texture provider, or null if none and should be
+ * auto-detected (some texture providers do not
+ * support this)
+ * @throws IOException if an error occurred while reading the URL
+ * @throws GLException if no OpenGL context is current or if an
+ * OpenGL error occurred
+ */
+ public static Texture newTexture(URL url, boolean mipmap, String fileSuffix) throws IOException, GLException {
+ if (fileSuffix == null) {
+ fileSuffix = FileUtil.getFileSuffix(url.getPath());
+ }
+ GLProfile glp = GLContext.getCurrentGL().getGLProfile();
+ TextureData data = newTextureData(glp, url, mipmap, fileSuffix);
+ Texture texture = newTexture(data);
+ data.flush();
+ return texture;
+ }
+
+ /**
+ * Creates an OpenGL texture object associated with the given OpenGL
+ * texture target using the current OpenGL context. The texture has
+ * no initial data. This is used, for example, to construct cube
+ * maps out of multiple TextureData objects.
+ *
+ * @param target the OpenGL target type, eg GL.GL_TEXTURE_2D,
+ * GL.GL_TEXTURE_RECTANGLE_ARB
+ *
+ * @throws GLException if no OpenGL context is current or if an
+ * OpenGL error occurred
+ */
+ public static Texture newTexture(int target) throws GLException {
+ return new Texture(target);
+ }
+
+ /**
+ * Wraps an OpenGL texture ID from an external library and allows
+ * some of the base methods from the Texture class, such as
+ * binding and querying of texture coordinates, to be used with
+ * it. Attempts to update such textures' contents will yield
+ * undefined results.
+ *
+ * @param textureID the OpenGL texture object to wrap
+ * @param target the OpenGL texture target, eg GL.GL_TEXTURE_2D,
+ * GL2.GL_TEXTURE_RECTANGLE
+ * @param texWidth the width of the texture in pixels
+ * @param texHeight the height of the texture in pixels
+ * @param imgWidth the width of the image within the texture in
+ * pixels (if the content is a sub-rectangle in the upper
+ * left corner); otherwise, pass in texWidth
+ * @param imgHeight the height of the image within the texture in
+ * pixels (if the content is a sub-rectangle in the upper
+ * left corner); otherwise, pass in texHeight
+ * @param mustFlipVertically indicates whether the texture
+ * coordinates must be flipped vertically
+ * in order to properly display the
+ * texture
+ */
+ public static Texture newTexture(int textureID,
+ int target,
+ int texWidth,
+ int texHeight,
+ int imgWidth,
+ int imgHeight,
+ boolean mustFlipVertically) {
+ return new Texture(textureID,
+ target,
+ texWidth,
+ texHeight,
+ imgWidth,
+ imgHeight,
+ mustFlipVertically);
+ }
+
+ /**
+ * Writes the given texture to a file. The type of the file is
+ * inferred from its suffix. An OpenGL context must be current in
+ * order to fetch the texture data back from the OpenGL pipeline.
+ * This method causes the specified Texture to be bound to the
+ * GL_TEXTURE_2D state. If no suitable writer for the requested file
+ * format was found, throws an IOException. <P>
+ *
+ * Reasonable attempts are made to produce good results in the
+ * resulting images. The Targa, SGI and ImageIO writers produce
+ * results in the correct vertical orientation for those file
+ * formats. The DDS writer performs no vertical flip of the data,
+ * even in uncompressed mode. (It is impossible to perform such a
+ * vertical flip with compressed data.) Applications should keep
+ * this in mind when using this routine to save textures to disk for
+ * later re-loading. <P>
+ *
+ * Any mipmaps for the specified texture are currently discarded
+ * when it is written to disk, regardless of whether the underlying
+ * file format supports multiple mipmaps in a given file.
+ *
+ * @throws IOException if an error occurred during writing or no
+ * suitable writer was found
+ * @throws GLException if no OpenGL context was current or an
+ * OpenGL-related error occurred
+ */
+ public static void write(Texture texture, File file) throws IOException, GLException {
+ if (texture.getTarget() != GL.GL_TEXTURE_2D) {
+ throw new GLException("Only GL_TEXTURE_2D textures are supported");
+ }
+
+ // First fetch the texture data
+ GL _gl = GLContext.getCurrentGL();
+ if (!_gl.isGL2()) {
+ throw new GLException("Only GL2 supports fetching compressed images, GL: " + _gl);
+ }
+ GL2 gl = _gl.getGL2();
+
+ texture.bind();
+ int internalFormat = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_INTERNAL_FORMAT);
+ int width = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_WIDTH);
+ int height = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_HEIGHT);
+ int border = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_BORDER);
+ TextureData data = null;
+ if (internalFormat == GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT ||
+ internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT ||
+ internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT ||
+ internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) {
+ // Fetch using glGetCompressedTexImage
+ int size = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_COMPRESSED_IMAGE_SIZE);
+ ByteBuffer res = ByteBuffer.allocate(size);
+ gl.glGetCompressedTexImage(GL.GL_TEXTURE_2D, 0, res);
+ data = new TextureData(gl.getGLProfile(), internalFormat, width, height, border, internalFormat, GL.GL_UNSIGNED_BYTE,
+ false, true, true, res, null);
+ } else {
+ int bytesPerPixel = 0;
+ int fetchedFormat = 0;
+ switch (internalFormat) {
+ case GL.GL_RGB:
+ case GL2.GL_BGR:
+ case GL.GL_RGB8:
+ bytesPerPixel = 3;
+ fetchedFormat = GL.GL_RGB;
+ break;
+ case GL.GL_RGBA:
+ case GL2.GL_BGRA:
+ case GL2.GL_ABGR_EXT:
+ case GL.GL_RGBA8:
+ bytesPerPixel = 4;
+ fetchedFormat = GL.GL_RGBA;
+ break;
+ default:
+ throw new IOException("Unsupported texture internal format 0x" + Integer.toHexString(internalFormat));
+ }
+
+ // Fetch using glGetTexImage
+ int packAlignment = glGetInteger(GL.GL_PACK_ALIGNMENT);
+ int packRowLength = glGetInteger(GL2.GL_PACK_ROW_LENGTH);
+ int packSkipRows = glGetInteger(GL2.GL_PACK_SKIP_ROWS);
+ int packSkipPixels = glGetInteger(GL2.GL_PACK_SKIP_PIXELS);
+ int packSwapBytes = glGetInteger(GL2.GL_PACK_SWAP_BYTES);
+
+ gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, 1);
+ gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, 0);
+ gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, 0);
+ gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, 0);
+ gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, 0);
+
+ ByteBuffer res = ByteBuffer.allocate((width + (2 * border)) *
+ (height + (2 * border)) *
+ bytesPerPixel);
+ if (DEBUG) {
+ System.out.println("Allocated buffer of size " + res.remaining() + " for fetched image (" +
+ ((fetchedFormat == GL.GL_RGB) ? "GL_RGB" : "GL_RGBA") + ")");
+ }
+ gl.glGetTexImage(GL.GL_TEXTURE_2D, 0, fetchedFormat, GL.GL_UNSIGNED_BYTE, res);
+
+ gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, packAlignment);
+ gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, packRowLength);
+ gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, packSkipRows);
+ gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, packSkipPixels);
+ gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, packSwapBytes);
+
+ data = new TextureData(gl.getGLProfile(), internalFormat, width, height, border, fetchedFormat, GL.GL_UNSIGNED_BYTE,
+ false, false, false, res, null);
+
+ if (DEBUG) {
+ System.out.println("data.getPixelFormat() = " +
+ ((data.getPixelFormat() == GL.GL_RGB) ? "GL_RGB" : "GL_RGBA"));
+ }
+ }
+
+ write(data, file);
+ }
+
+ public static void write(TextureData data, File file) throws IOException, GLException {
+ for (Iterator iter = textureWriters.iterator(); iter.hasNext(); ) {
+ TextureWriter writer = (TextureWriter) iter.next();
+ if (writer.write(file, data)) {
+ return;
+ }
+ }
+
+ throw new IOException("No suitable texture writer found for "+file.getAbsolutePath());
+ }
+
+ //----------------------------------------------------------------------
+ // SPI support
+ //
+
+ /** Adds a TextureProvider to support reading of a new file
+ format. */
+ public static void addTextureProvider(TextureProvider provider) {
+ // Must always add at the front so the ImageIO provider is last,
+ // so we don't accidentally use it instead of a user's possibly
+ // more optimal provider
+ textureProviders.add(0, provider);
+ }
+
+ /** Adds a TextureWriter to support writing of a new file
+ format. */
+ public static void addTextureWriter(TextureWriter writer) {
+ // Must always add at the front so the ImageIO writer is last,
+ // so we don't accidentally use it instead of a user's possibly
+ // more optimal writer
+ textureWriters.add(0, writer);
+ }
+
+ //---------------------------------------------------------------------------
+ // Global disabling of texture rectangle extension
+ //
+
+ /** Toggles the use of the GL_ARB_texture_rectangle extension by the
+ TextureIO classes. By default, on hardware supporting this
+ extension, the TextureIO classes may use the
+ GL_ARB_texture_rectangle extension for non-power-of-two
+ textures. (If the hardware supports the
+ GL_ARB_texture_non_power_of_two extension, that one is
+ preferred.) In some situations, for example when writing
+ shaders, it is advantageous to force the texture target to
+ always be GL_TEXTURE_2D in order to have one version of the
+ shader, even at the expense of texture memory in the case where
+ NPOT textures are not supported. This method allows the use of
+ the GL_ARB_texture_rectangle extension to be turned off globally
+ for this purpose. The default is that the use of the extension
+ is enabled. */
+ public static void setTexRectEnabled(boolean enabled) {
+ texRectEnabled = enabled;
+ }
+
+ /** Indicates whether the GL_ARB_texture_rectangle extension is
+ allowed to be used for non-power-of-two textures; see {@link
+ #setTexRectEnabled setTexRectEnabled}. */
+ public static boolean isTexRectEnabled() {
+ return texRectEnabled;
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ private static List/*<TextureProvider>*/ textureProviders = new ArrayList/*<TextureProvider>*/();
+ private static List/*<TextureWriter>*/ textureWriters = new ArrayList/*<TextureWriter>*/();
+
+ static {
+ // ImageIO provider, the fall-back, must be the first one added
+ if(GLProfile.isAWTJOGLAvailable()) {
+ try {
+ // Use reflection to avoid compile-time dependencies on AWT-related classes
+ TextureProvider provider = (TextureProvider)
+ Class.forName("com.jogamp.opengl.util.texture.spi.awt.IIOTextureProvider").newInstance();
+ addTextureProvider(provider);
+ } catch (Exception e) {
+ if (DEBUG) {
+ e.printStackTrace();
+ }
+ }
+ }
+
+ // Other special-case providers
+ addTextureProvider(new DDSTextureProvider());
+ addTextureProvider(new SGITextureProvider());
+ addTextureProvider(new TGATextureProvider());
+
+ // ImageIO writer, the fall-back, must be the first one added
+ if(GLProfile.isAWTJOGLAvailable()) {
+ try {
+ // Use reflection to avoid compile-time dependencies on AWT-related classes
+ TextureWriter writer = (TextureWriter)
+ Class.forName("com.jogamp.opengl.util.texture.spi.awt.IIOTextureWriter").newInstance();
+ addTextureWriter(writer);
+ } catch (Exception e) {
+ if (DEBUG) {
+ e.printStackTrace();
+ }
+ } catch (Error e) {
+ if (DEBUG) {
+ e.printStackTrace();
+ }
+ }
+ }
+
+ // Other special-case writers
+ addTextureWriter(new DDSTextureWriter());
+ addTextureWriter(new SGITextureWriter());
+ addTextureWriter(new TGATextureWriter());
+ addTextureWriter(new NetPbmTextureWriter());
+ }
+
+ // Implementation methods
+ private static TextureData newTextureDataImpl(GLProfile glp, File file,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ if (file == null) {
+ throw new IOException("File was null");
+ }
+
+ fileSuffix = toLowerCase(fileSuffix);
+
+ for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) {
+ TextureProvider provider = (TextureProvider) iter.next();
+ TextureData data = provider.newTextureData(glp, file,
+ internalFormat,
+ pixelFormat,
+ mipmap,
+ fileSuffix);
+ if (data != null) {
+ return data;
+ }
+ }
+
+ throw new IOException("No suitable reader for given file "+file.getAbsolutePath());
+ }
+
+ private static TextureData newTextureDataImpl(GLProfile glp, InputStream stream,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ if (stream == null) {
+ throw new IOException("Stream was null");
+ }
+
+ fileSuffix = toLowerCase(fileSuffix);
+
+ // Note: use of BufferedInputStream works around 4764639/4892246
+ if (!(stream instanceof BufferedInputStream)) {
+ stream = new BufferedInputStream(stream);
+ }
+
+ for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) {
+ TextureProvider provider = (TextureProvider) iter.next();
+ TextureData data = provider.newTextureData(glp, stream,
+ internalFormat,
+ pixelFormat,
+ mipmap,
+ fileSuffix);
+ if (data != null) {
+ return data;
+ }
+ }
+
+ throw new IOException("No suitable reader for given stream");
+ }
+
+ private static TextureData newTextureDataImpl(GLProfile glp, URL url,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ if (url == null) {
+ throw new IOException("URL was null");
+ }
+
+ fileSuffix = toLowerCase(fileSuffix);
+
+ for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) {
+ TextureProvider provider = (TextureProvider) iter.next();
+ TextureData data = provider.newTextureData(glp, url,
+ internalFormat,
+ pixelFormat,
+ mipmap,
+ fileSuffix);
+ if (data != null) {
+ return data;
+ }
+ }
+
+ throw new IOException("No suitable reader for given URL "+url);
+ }
+
+ //----------------------------------------------------------------------
+ // DDS provider -- supports files only for now
+ static class DDSTextureProvider implements TextureProvider {
+ public TextureData newTextureData(GLProfile glp, File file,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ if (DDS.equals(fileSuffix) ||
+ DDS.equals(FileUtil.getFileSuffix(file))) {
+ DDSImage image = DDSImage.read(file);
+ return newTextureData(glp, image, internalFormat, pixelFormat, mipmap);
+ }
+
+ return null;
+ }
+
+ public TextureData newTextureData(GLProfile glp, InputStream stream,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ if (DDS.equals(fileSuffix) ||
+ DDSImage.isDDSImage(stream)) {
+ byte[] data = StreamUtil.readAll2Array(stream);
+ ByteBuffer buf = ByteBuffer.wrap(data);
+ DDSImage image = DDSImage.read(buf);
+ return newTextureData(glp, image, internalFormat, pixelFormat, mipmap);
+ }
+
+ return null;
+ }
+
+ public TextureData newTextureData(GLProfile glp, URL url,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ InputStream stream = new BufferedInputStream(url.openStream());
+ try {
+ return newTextureData(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix);
+ } finally {
+ stream.close();
+ }
+ }
+
+ private TextureData newTextureData(GLProfile glp, final DDSImage image,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap) {
+ DDSImage.ImageInfo info = image.getMipMap(0);
+ if (pixelFormat == 0) {
+ switch (image.getPixelFormat()) {
+ case DDSImage.D3DFMT_R8G8B8:
+ pixelFormat = GL.GL_RGB;
+ break;
+ default:
+ pixelFormat = GL.GL_RGBA;
+ break;
+ }
+ }
+ if (info.isCompressed()) {
+ switch (info.getCompressionFormat()) {
+ case DDSImage.D3DFMT_DXT1:
+ internalFormat = GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
+ break;
+ case DDSImage.D3DFMT_DXT3:
+ internalFormat = GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
+ break;
+ case DDSImage.D3DFMT_DXT5:
+ internalFormat = GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
+ break;
+ default:
+ throw new RuntimeException("Unsupported DDS compression format \"" +
+ DDSImage.getCompressionFormatName(info.getCompressionFormat()) + "\"");
+ }
+ }
+ if (internalFormat == 0) {
+ switch (image.getPixelFormat()) {
+ case DDSImage.D3DFMT_R8G8B8:
+ pixelFormat = GL.GL_RGB;
+ break;
+ default:
+ pixelFormat = GL.GL_RGBA;
+ break;
+ }
+ }
+ TextureData.Flusher flusher = new TextureData.Flusher() {
+ public void flush() {
+ image.close();
+ }
+ };
+ TextureData data;
+ if (mipmap && image.getNumMipMaps() > 0) {
+ Buffer[] mipmapData = new Buffer[image.getNumMipMaps()];
+ for (int i = 0; i < image.getNumMipMaps(); i++) {
+ mipmapData[i] = image.getMipMap(i).getData();
+ }
+ data = new TextureData(glp, internalFormat,
+ info.getWidth(),
+ info.getHeight(),
+ 0,
+ pixelFormat,
+ GL.GL_UNSIGNED_BYTE,
+ info.isCompressed(),
+ true,
+ mipmapData,
+ flusher);
+ } else {
+ // Fix this up for the end user because we can't generate
+ // mipmaps for compressed textures
+ mipmap = false;
+ data = new TextureData(glp, internalFormat,
+ info.getWidth(),
+ info.getHeight(),
+ 0,
+ pixelFormat,
+ GL.GL_UNSIGNED_BYTE,
+ mipmap,
+ info.isCompressed(),
+ true,
+ info.getData(),
+ flusher);
+ }
+ return data;
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // Base class for SGI RGB and TGA image providers
+ static abstract class StreamBasedTextureProvider implements TextureProvider {
+ public TextureData newTextureData(GLProfile glp, File file,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ InputStream inStream = new BufferedInputStream(new FileInputStream(file));
+ try {
+ // The SGIImage and TGAImage implementations use InputStreams
+ // anyway so there isn't much point in having a separate code
+ // path for files
+ return newTextureData(glp, inStream,
+ internalFormat,
+ pixelFormat,
+ mipmap,
+ ((fileSuffix != null) ? fileSuffix : FileUtil.getFileSuffix(file)));
+ } finally {
+ inStream.close();
+ }
+ }
+
+ public TextureData newTextureData(GLProfile glp, URL url,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ InputStream stream = new BufferedInputStream(url.openStream());
+ try {
+ return newTextureData(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix);
+ } finally {
+ stream.close();
+ }
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // SGI RGB image provider
+ static class SGITextureProvider extends StreamBasedTextureProvider {
+ public TextureData newTextureData(GLProfile glp, InputStream stream,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ if (SGI.equals(fileSuffix) ||
+ SGI_RGB.equals(fileSuffix) ||
+ SGIImage.isSGIImage(stream)) {
+ SGIImage image = SGIImage.read(stream);
+ if (pixelFormat == 0) {
+ pixelFormat = image.getFormat();
+ }
+ if (internalFormat == 0) {
+ internalFormat = image.getFormat();
+ }
+ return new TextureData(glp, internalFormat,
+ image.getWidth(),
+ image.getHeight(),
+ 0,
+ pixelFormat,
+ GL.GL_UNSIGNED_BYTE,
+ mipmap,
+ false,
+ false,
+ ByteBuffer.wrap(image.getData()),
+ null);
+ }
+
+ return null;
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // TGA (Targa) image provider
+ static class TGATextureProvider extends StreamBasedTextureProvider {
+ public TextureData newTextureData(GLProfile glp, InputStream stream,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ if (TGA.equals(fileSuffix)) {
+ TGAImage image = TGAImage.read(stream);
+ if (pixelFormat == 0) {
+ pixelFormat = image.getGLFormat();
+ }
+ if (internalFormat == 0) {
+ GL gl = GLContext.getCurrentGL();
+ if(gl.isGL2()) {
+ internalFormat = GL.GL_RGBA8;
+ } else {
+ internalFormat = (image.getBytesPerPixel()==4)?GL.GL_RGBA:GL.GL_RGB;
+ }
+ }
+ return new TextureData(glp, internalFormat,
+ image.getWidth(),
+ image.getHeight(),
+ 0,
+ pixelFormat,
+ GL.GL_UNSIGNED_BYTE,
+ mipmap,
+ false,
+ false,
+ image.getData(),
+ null);
+ }
+
+ return null;
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // DDS texture writer
+ //
+ static class DDSTextureWriter implements TextureWriter {
+ public boolean write(File file,
+ TextureData data) throws IOException {
+ if (DDS.equals(FileUtil.getFileSuffix(file))) {
+ // See whether the DDS writer can handle this TextureData
+ int pixelFormat = data.getPixelFormat();
+ int pixelType = data.getPixelType();
+ if (pixelType != GL.GL_BYTE &&
+ pixelType != GL.GL_UNSIGNED_BYTE) {
+ throw new IOException("DDS writer only supports byte / unsigned byte textures");
+ }
+
+ int d3dFormat = 0;
+ // FIXME: some of these are probably not completely correct and would require swizzling
+ switch (pixelFormat) {
+ case GL.GL_RGB: d3dFormat = DDSImage.D3DFMT_R8G8B8; break;
+ case GL.GL_RGBA: d3dFormat = DDSImage.D3DFMT_A8R8G8B8; break;
+ case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT: d3dFormat = DDSImage.D3DFMT_DXT1; break;
+ case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: throw new IOException("RGBA DXT1 not yet supported");
+ case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: d3dFormat = DDSImage.D3DFMT_DXT3; break;
+ case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: d3dFormat = DDSImage.D3DFMT_DXT5; break;
+ default: throw new IOException("Unsupported pixel format 0x" + Integer.toHexString(pixelFormat) + " by DDS writer");
+ }
+
+ ByteBuffer[] mipmaps = null;
+ if (data.getMipmapData() != null) {
+ mipmaps = new ByteBuffer[data.getMipmapData().length];
+ for (int i = 0; i < mipmaps.length; i++) {
+ mipmaps[i] = (ByteBuffer) data.getMipmapData()[i];
+ }
+ } else {
+ mipmaps = new ByteBuffer[] { (ByteBuffer) data.getBuffer() };
+ }
+
+ DDSImage image = DDSImage.createFromData(d3dFormat,
+ data.getWidth(),
+ data.getHeight(),
+ mipmaps);
+ image.write(file);
+ return true;
+ }
+
+ return false;
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // SGI (rgb) texture writer
+ //
+ static class SGITextureWriter implements TextureWriter {
+ public boolean write(File file,
+ TextureData data) throws IOException {
+ String fileSuffix = FileUtil.getFileSuffix(file);
+ if (SGI.equals(fileSuffix) ||
+ SGI_RGB.equals(fileSuffix)) {
+ // See whether the SGI writer can handle this TextureData
+ int pixelFormat = data.getPixelFormat();
+ int pixelType = data.getPixelType();
+ if ((pixelFormat == GL.GL_RGB ||
+ pixelFormat == GL.GL_RGBA) &&
+ (pixelType == GL.GL_BYTE ||
+ pixelType == GL.GL_UNSIGNED_BYTE)) {
+ ByteBuffer buf = ((data.getBuffer() != null) ?
+ (ByteBuffer) data.getBuffer() :
+ (ByteBuffer) data.getMipmapData()[0]);
+ byte[] bytes;
+ if (buf.hasArray()) {
+ bytes = buf.array();
+ } else {
+ buf.rewind();
+ bytes = new byte[buf.remaining()];
+ buf.get(bytes);
+ buf.rewind();
+ }
+
+ SGIImage image = SGIImage.createFromData(data.getWidth(),
+ data.getHeight(),
+ (pixelFormat == GL.GL_RGBA),
+ bytes);
+ image.write(file, false);
+ return true;
+ }
+
+ throw new IOException("SGI writer doesn't support this pixel format / type (only GL_RGB/A + bytes)");
+ }
+
+ return false;
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // TGA (Targa) texture writer
+
+ static class TGATextureWriter implements TextureWriter {
+ public boolean write(File file,
+ TextureData data) throws IOException {
+ if (TGA.equals(FileUtil.getFileSuffix(file))) {
+ // See whether the TGA writer can handle this TextureData
+ int pixelFormat = data.getPixelFormat();
+ int pixelType = data.getPixelType();
+ if ((pixelFormat == GL.GL_RGB ||
+ pixelFormat == GL.GL_RGBA) &&
+ (pixelType == GL.GL_BYTE ||
+ pixelType == GL.GL_UNSIGNED_BYTE)) {
+ ByteBuffer buf = ((data.getBuffer() != null) ?
+ (ByteBuffer) data.getBuffer() :
+ (ByteBuffer) data.getMipmapData()[0]);
+ // Must reverse order of red and blue channels to get correct results
+ int skip = ((pixelFormat == GL.GL_RGB) ? 3 : 4);
+ for (int i = 0; i < buf.remaining(); i += skip) {
+ byte red = buf.get(i + 0);
+ byte blue = buf.get(i + 2);
+ buf.put(i + 0, blue);
+ buf.put(i + 2, red);
+ }
+
+ TGAImage image = TGAImage.createFromData(data.getWidth(),
+ data.getHeight(),
+ (pixelFormat == GL.GL_RGBA),
+ false,
+ ((data.getBuffer() != null) ?
+ (ByteBuffer) data.getBuffer() :
+ (ByteBuffer) data.getMipmapData()[0]));
+ image.write(file);
+ return true;
+ }
+
+ throw new IOException("TGA writer doesn't support this pixel format / type (only GL_RGB/A + bytes)");
+ }
+
+ return false;
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // Helper routines
+ //
+
+ private static int glGetInteger(int pname) {
+ int[] tmp = new int[1];
+ GL gl = GLContext.getCurrentGL();
+ gl.glGetIntegerv(pname, tmp, 0);
+ return tmp[0];
+ }
+
+ private static int glGetTexLevelParameteri(GL2 gl, int target, int level, int pname) {
+ int[] tmp = new int[1];
+ gl.glGetTexLevelParameteriv(target, 0, pname, tmp, 0);
+ return tmp[0];
+ }
+
+ private static String toLowerCase(String arg) {
+ if (arg == null) {
+ return null;
+ }
+
+ return arg.toLowerCase();
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/awt/AWTTextureData.java b/src/jogl/classes/com/jogamp/opengl/util/texture/awt/AWTTextureData.java
new file mode 100755
index 000000000..39ec74b97
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/awt/AWTTextureData.java
@@ -0,0 +1,498 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package com.jogamp.opengl.util.texture.awt;
+
+import java.awt.AlphaComposite;
+import java.awt.Color;
+import java.awt.Graphics2D;
+import java.awt.Transparency;
+import java.awt.color.*;
+import java.awt.image.*;
+import java.nio.*;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.texture.*;
+
+public class AWTTextureData extends TextureData {
+ // Mechanism for lazily converting input BufferedImages with custom
+ // ColorModels to standard ones for uploading to OpenGL, as well as
+ // backing off from the optimizations of hoping that either
+ // GL_EXT_abgr or OpenGL 1.2 are present
+ private BufferedImage imageForLazyCustomConversion;
+ private boolean expectingEXTABGR;
+ private boolean expectingGL12;
+
+ private static final ColorModel rgbaColorModel =
+ new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB),
+ new int[] {8, 8, 8, 8}, true, true,
+ Transparency.TRANSLUCENT,
+ DataBuffer.TYPE_BYTE);
+ private static final ColorModel rgbColorModel =
+ new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB),
+ new int[] {8, 8, 8, 0}, false, false,
+ Transparency.OPAQUE,
+ DataBuffer.TYPE_BYTE);
+
+
+ /**
+ * Constructs a new TextureData object with the specified parameters
+ * and data contained in the given BufferedImage. The resulting
+ * TextureData "wraps" the contents of the BufferedImage, so if a
+ * modification is made to the BufferedImage between the time the
+ * TextureData is constructed and when a Texture is made from the
+ * TextureData, that modification will be visible in the resulting
+ * Texture.
+ *
+ * @param glp the OpenGL Profile this texture data should be
+ * created for.
+ * @param internalFormat the OpenGL internal format for the
+ * resulting texture; may be 0, in which case
+ * it is inferred from the image's type
+ * @param pixelFormat the OpenGL internal format for the
+ * resulting texture; may be 0, in which case
+ * it is inferred from the image's type (note:
+ * this argument is currently always ignored)
+ * @param mipmap indicates whether mipmaps should be
+ * autogenerated (using GLU) for the resulting
+ * texture
+ * @param image the image containing the texture data
+ */
+ public AWTTextureData(GLProfile glp,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ BufferedImage image) {
+ super(glp);
+ if (internalFormat == 0) {
+ this.internalFormat = image.getColorModel().hasAlpha() ? GL.GL_RGBA : GL.GL_RGB;
+ } else {
+ this.internalFormat = internalFormat;
+ }
+ createFromImage(glp, image);
+ this.mipmap = mipmap;
+ if (buffer != null) {
+ estimatedMemorySize = estimatedMemorySize(buffer);
+ } else {
+ // In the lazy custom conversion case we don't yet have a buffer
+ if (imageForLazyCustomConversion != null) {
+ estimatedMemorySize = estimatedMemorySize(wrapImageDataBuffer(imageForLazyCustomConversion));
+ }
+ }
+ }
+
+ /** Returns the intended OpenGL pixel format of the texture data. */
+ public int getPixelFormat() {
+ if (imageForLazyCustomConversion != null) {
+ if (!((expectingEXTABGR && haveEXTABGR) ||
+ (expectingGL12 && haveGL12))) {
+ revertPixelFormatAndType();
+ }
+ }
+ return pixelFormat;
+ }
+ /** Returns the intended OpenGL pixel type of the texture data. */
+ public int getPixelType() {
+ if (imageForLazyCustomConversion != null) {
+ if (!((expectingEXTABGR && haveEXTABGR) ||
+ (expectingGL12 && haveGL12))) {
+ revertPixelFormatAndType();
+ }
+ }
+ return pixelType;
+ }
+
+ /** Returns the texture data, or null if it is specified as a set of mipmaps. */
+ public Buffer getBuffer() {
+ if (imageForLazyCustomConversion != null) {
+ if (!((expectingEXTABGR && haveEXTABGR) ||
+ (expectingGL12 && haveGL12))) {
+ revertPixelFormatAndType();
+ // Must present the illusion to the end user that we are simply
+ // wrapping the input BufferedImage
+ createFromCustom(imageForLazyCustomConversion);
+ }
+ }
+ return buffer;
+ }
+
+ private void createFromImage(GLProfile glp, BufferedImage image) {
+ pixelType = 0; // Determine from image
+ mustFlipVertically = true;
+
+ width = image.getWidth();
+ height = image.getHeight();
+
+ int scanlineStride;
+
+ SampleModel sm = image.getRaster().getSampleModel();
+ if (sm instanceof SinglePixelPackedSampleModel) {
+ scanlineStride =
+ ((SinglePixelPackedSampleModel)sm).getScanlineStride();
+ } else if (sm instanceof MultiPixelPackedSampleModel) {
+ scanlineStride =
+ ((MultiPixelPackedSampleModel)sm).getScanlineStride();
+ } else if (sm instanceof ComponentSampleModel) {
+ scanlineStride =
+ ((ComponentSampleModel)sm).getScanlineStride();
+ } else {
+ // This will only happen for TYPE_CUSTOM anyway
+ setupLazyCustomConversion(image);
+ return;
+ }
+
+ width = image.getWidth();
+ height = image.getHeight();
+
+ if (glp.isGL2GL3()) {
+ switch (image.getType()) {
+ case BufferedImage.TYPE_INT_RGB:
+ pixelFormat = GL2GL3.GL_BGRA;
+ pixelType = GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV;
+ rowLength = scanlineStride;
+ alignment = 4;
+ expectingGL12 = true;
+ setupLazyCustomConversion(image);
+ break;
+ case BufferedImage.TYPE_INT_ARGB_PRE:
+ pixelFormat = GL2GL3.GL_BGRA;
+ pixelType = GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV;
+ rowLength = scanlineStride;
+ alignment = 4;
+ expectingGL12 = true;
+ setupLazyCustomConversion(image);
+ break;
+ case BufferedImage.TYPE_INT_BGR:
+ pixelFormat = GL.GL_RGBA;
+ pixelType = GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV;
+ rowLength = scanlineStride;
+ alignment = 4;
+ expectingGL12 = true;
+ setupLazyCustomConversion(image);
+ break;
+ case BufferedImage.TYPE_3BYTE_BGR:
+ {
+ // we can pass the image data directly to OpenGL only if
+ // we have an integral number of pixels in each scanline
+ if ((scanlineStride % 3) == 0) {
+ pixelFormat = GL2GL3.GL_BGR;
+ pixelType = GL.GL_UNSIGNED_BYTE;
+ rowLength = scanlineStride / 3;
+ alignment = 1;
+ } else {
+ setupLazyCustomConversion(image);
+ return;
+ }
+ }
+ break;
+ case BufferedImage.TYPE_4BYTE_ABGR_PRE:
+ {
+ // we can pass the image data directly to OpenGL only if
+ // we have an integral number of pixels in each scanline
+ // and only if the GL_EXT_abgr extension is present
+
+ // NOTE: disabling this code path for now as it appears it's
+ // buggy at least on some NVidia drivers and doesn't perform
+ // the necessary byte swapping (FIXME: needs more
+ // investigation)
+ if ((scanlineStride % 4) == 0 && glp.isGL2() && false) {
+ pixelFormat = GL2.GL_ABGR_EXT;
+ pixelType = GL.GL_UNSIGNED_BYTE;
+ rowLength = scanlineStride / 4;
+ alignment = 4;
+
+ // Store a reference to the original image for later in
+ // case it turns out that we don't have GL_EXT_abgr at the
+ // time we're going to do the texture upload to OpenGL
+ setupLazyCustomConversion(image);
+ expectingEXTABGR = true;
+ break;
+ } else {
+ setupLazyCustomConversion(image);
+ return;
+ }
+ }
+ case BufferedImage.TYPE_USHORT_565_RGB:
+ pixelFormat = GL.GL_RGB;
+ pixelType = GL.GL_UNSIGNED_SHORT_5_6_5;
+ rowLength = scanlineStride;
+ alignment = 2;
+ expectingGL12 = true;
+ setupLazyCustomConversion(image);
+ break;
+ case BufferedImage.TYPE_USHORT_555_RGB:
+ pixelFormat = GL2GL3.GL_BGRA;
+ pixelType = GL2GL3.GL_UNSIGNED_SHORT_1_5_5_5_REV;
+ rowLength = scanlineStride;
+ alignment = 2;
+ expectingGL12 = true;
+ setupLazyCustomConversion(image);
+ break;
+ case BufferedImage.TYPE_BYTE_GRAY:
+ pixelFormat = GL.GL_LUMINANCE;
+ pixelType = GL.GL_UNSIGNED_BYTE;
+ rowLength = scanlineStride;
+ alignment = 1;
+ break;
+ case BufferedImage.TYPE_USHORT_GRAY:
+ pixelFormat = GL.GL_LUMINANCE;
+ pixelType = GL.GL_UNSIGNED_SHORT;
+ rowLength = scanlineStride;
+ alignment = 2;
+ break;
+ // Note: TYPE_INT_ARGB and TYPE_4BYTE_ABGR images go down the
+ // custom code path to satisfy the invariant that images with an
+ // alpha channel always go down with premultiplied alpha.
+ case BufferedImage.TYPE_INT_ARGB:
+ case BufferedImage.TYPE_4BYTE_ABGR:
+ case BufferedImage.TYPE_BYTE_BINARY:
+ case BufferedImage.TYPE_BYTE_INDEXED:
+ case BufferedImage.TYPE_CUSTOM:
+ default:
+ ColorModel cm = image.getColorModel();
+ if (cm.equals(rgbColorModel)) {
+ pixelFormat = GL.GL_RGB;
+ pixelType = GL.GL_UNSIGNED_BYTE;
+ rowLength = scanlineStride / 3;
+ alignment = 1;
+ } else if (cm.equals(rgbaColorModel)) {
+ pixelFormat = GL.GL_RGBA;
+ pixelType = GL.GL_UNSIGNED_BYTE;
+ rowLength = scanlineStride / 4; // FIXME: correct?
+ alignment = 4;
+ } else {
+ setupLazyCustomConversion(image);
+ return;
+ }
+ break;
+ }
+ } else {
+ switch (image.getType()) {
+ case BufferedImage.TYPE_INT_RGB:
+ pixelFormat = GL.GL_RGB;
+ pixelType = GL.GL_UNSIGNED_BYTE;
+ rowLength = scanlineStride;
+ alignment = 3;
+ expectingGL12 = true;
+ setupLazyCustomConversion(image);
+ break;
+ case BufferedImage.TYPE_INT_ARGB_PRE:
+ throw new GLException("INT_ARGB_PRE n.a.");
+ case BufferedImage.TYPE_INT_BGR:
+ throw new GLException("INT_BGR n.a.");
+ case BufferedImage.TYPE_3BYTE_BGR:
+ throw new GLException("INT_BGR n.a.");
+ case BufferedImage.TYPE_4BYTE_ABGR_PRE:
+ throw new GLException("INT_BGR n.a.");
+ case BufferedImage.TYPE_USHORT_565_RGB:
+ pixelFormat = GL.GL_RGB;
+ pixelType = GL.GL_UNSIGNED_SHORT_5_6_5;
+ rowLength = scanlineStride;
+ alignment = 2;
+ expectingGL12 = true;
+ setupLazyCustomConversion(image);
+ break;
+ case BufferedImage.TYPE_USHORT_555_RGB:
+ pixelFormat = GL.GL_RGBA;
+ pixelType = GL.GL_UNSIGNED_SHORT_5_5_5_1;
+ rowLength = scanlineStride;
+ alignment = 2;
+ expectingGL12 = true;
+ setupLazyCustomConversion(image);
+ break;
+ case BufferedImage.TYPE_BYTE_GRAY:
+ pixelFormat = GL.GL_LUMINANCE;
+ pixelType = GL.GL_UNSIGNED_BYTE;
+ rowLength = scanlineStride;
+ alignment = 1;
+ break;
+ case BufferedImage.TYPE_USHORT_GRAY:
+ throw new GLException("USHORT_GRAY n.a.");
+ // Note: TYPE_INT_ARGB and TYPE_4BYTE_ABGR images go down the
+ // custom code path to satisfy the invariant that images with an
+ // alpha channel always go down with premultiplied alpha.
+ case BufferedImage.TYPE_INT_ARGB:
+ case BufferedImage.TYPE_4BYTE_ABGR:
+ case BufferedImage.TYPE_BYTE_BINARY:
+ case BufferedImage.TYPE_BYTE_INDEXED:
+ case BufferedImage.TYPE_CUSTOM:
+ default:
+ ColorModel cm = image.getColorModel();
+ if (cm.equals(rgbColorModel)) {
+ pixelFormat = GL.GL_RGB;
+ pixelType = GL.GL_UNSIGNED_BYTE;
+ rowLength = scanlineStride / 3;
+ alignment = 1;
+ } else if (cm.equals(rgbaColorModel)) {
+ pixelFormat = GL.GL_RGBA;
+ pixelType = GL.GL_UNSIGNED_BYTE;
+ rowLength = scanlineStride / 4; // FIXME: correct?
+ alignment = 4;
+ } else {
+ setupLazyCustomConversion(image);
+ return;
+ }
+ break;
+ }
+ }
+
+ createNIOBufferFromImage(image);
+ }
+
+ private void setupLazyCustomConversion(BufferedImage image) {
+ imageForLazyCustomConversion = image;
+ boolean hasAlpha = image.getColorModel().hasAlpha();
+ if (pixelFormat == 0) {
+ pixelFormat = hasAlpha ? GL.GL_RGBA : GL.GL_RGB;
+ }
+ alignment = 1; // FIXME: do we need better?
+ rowLength = width; // FIXME: correct in all cases?
+
+ // Allow previously-selected pixelType (if any) to override that
+ // we can infer from the DataBuffer
+ DataBuffer data = image.getRaster().getDataBuffer();
+ if (data instanceof DataBufferByte || isPackedInt(image)) {
+ // Don't use GL_UNSIGNED_INT for BufferedImage packed int images
+ if (pixelType == 0) pixelType = GL.GL_UNSIGNED_BYTE;
+ } else if (data instanceof DataBufferDouble) {
+ throw new RuntimeException("DataBufferDouble rasters not supported by OpenGL");
+ } else if (data instanceof DataBufferFloat) {
+ if (pixelType == 0) pixelType = GL.GL_FLOAT;
+ } else if (data instanceof DataBufferInt) {
+ // FIXME: should we support signed ints?
+ if (pixelType == 0) pixelType = GL2GL3.GL_UNSIGNED_INT;
+ } else if (data instanceof DataBufferShort) {
+ if (pixelType == 0) pixelType = GL.GL_SHORT;
+ } else if (data instanceof DataBufferUShort) {
+ if (pixelType == 0) pixelType = GL.GL_UNSIGNED_SHORT;
+ } else {
+ throw new RuntimeException("Unexpected DataBuffer type?");
+ }
+ }
+
+ private void createFromCustom(BufferedImage image) {
+ int width = image.getWidth();
+ int height = image.getHeight();
+
+ // create a temporary image that is compatible with OpenGL
+ boolean hasAlpha = image.getColorModel().hasAlpha();
+ ColorModel cm = null;
+ int dataBufferType = image.getRaster().getDataBuffer().getDataType();
+ // Don't use integer components for packed int images
+ if (isPackedInt(image)) {
+ dataBufferType = DataBuffer.TYPE_BYTE;
+ }
+ if (dataBufferType == DataBuffer.TYPE_BYTE) {
+ cm = hasAlpha ? rgbaColorModel : rgbColorModel;
+ } else {
+ if (hasAlpha) {
+ cm = new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB),
+ null, true, true,
+ Transparency.TRANSLUCENT,
+ dataBufferType);
+ } else {
+ cm = new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB),
+ null, false, false,
+ Transparency.OPAQUE,
+ dataBufferType);
+ }
+ }
+
+ boolean premult = cm.isAlphaPremultiplied();
+ WritableRaster raster =
+ cm.createCompatibleWritableRaster(width, height);
+ BufferedImage texImage = new BufferedImage(cm, raster, premult, null);
+
+ // copy the source image into the temporary image
+ Graphics2D g = texImage.createGraphics();
+ g.setComposite(AlphaComposite.Src);
+ g.drawImage(image, 0, 0, null);
+ g.dispose();
+
+ // Wrap the buffer from the temporary image
+ createNIOBufferFromImage(texImage);
+ }
+
+ private boolean isPackedInt(BufferedImage image) {
+ int imgType = image.getType();
+ return (imgType == BufferedImage.TYPE_INT_RGB ||
+ imgType == BufferedImage.TYPE_INT_BGR ||
+ imgType == BufferedImage.TYPE_INT_ARGB ||
+ imgType == BufferedImage.TYPE_INT_ARGB_PRE);
+ }
+
+ private void revertPixelFormatAndType() {
+ // Knowing we don't have e.g. OpenGL 1.2 functionality available,
+ // and knowing we're in the process of doing the fallback code
+ // path, re-infer a vanilla pixel format and type compatible with
+ // OpenGL 1.1
+ pixelFormat = 0;
+ pixelType = 0;
+ setupLazyCustomConversion(imageForLazyCustomConversion);
+ }
+
+ private void createNIOBufferFromImage(BufferedImage image) {
+ buffer = wrapImageDataBuffer(image);
+ }
+
+ private Buffer wrapImageDataBuffer(BufferedImage image) {
+ //
+ // Note: Grabbing the DataBuffer will defeat Java2D's image
+ // management mechanism (as of JDK 5/6, at least). This shouldn't
+ // be a problem for most JOGL apps, but those that try to upload
+ // the image into an OpenGL texture and then use the same image in
+ // Java2D rendering might find the 2D rendering is not as fast as
+ // it could be.
+ //
+
+ DataBuffer data = image.getRaster().getDataBuffer();
+ if (data instanceof DataBufferByte) {
+ return ByteBuffer.wrap(((DataBufferByte) data).getData());
+ } else if (data instanceof DataBufferDouble) {
+ throw new RuntimeException("DataBufferDouble rasters not supported by OpenGL");
+ } else if (data instanceof DataBufferFloat) {
+ return FloatBuffer.wrap(((DataBufferFloat) data).getData());
+ } else if (data instanceof DataBufferInt) {
+ return IntBuffer.wrap(((DataBufferInt) data).getData());
+ } else if (data instanceof DataBufferShort) {
+ return ShortBuffer.wrap(((DataBufferShort) data).getData());
+ } else if (data instanceof DataBufferUShort) {
+ return ShortBuffer.wrap(((DataBufferUShort) data).getData());
+ } else {
+ throw new RuntimeException("Unexpected DataBuffer type?");
+ }
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/awt/AWTTextureIO.java b/src/jogl/classes/com/jogamp/opengl/util/texture/awt/AWTTextureIO.java
new file mode 100644
index 000000000..fdd1365f7
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/awt/AWTTextureIO.java
@@ -0,0 +1,129 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.texture.awt;
+
+import java.awt.image.*;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.texture.*;
+
+public class AWTTextureIO extends TextureIO {
+ /**
+ * Creates a TextureData from the given BufferedImage. Does no
+ * OpenGL work.
+ * We assume a desktop GLProfile GL2GL3, otherwise use the other factory.
+ *
+ * @param glp the OpenGL Profile this texture data should be
+ * created for.
+ * @param image the BufferedImage containing the texture data
+ * @param mipmap whether mipmaps should be produced for this
+ * texture by autogenerating them
+ * @return the texture data from the image
+ *
+ * @see #newTextureData(GLProfile, BufferedImage, boolean)
+ */
+ public static TextureData newTextureData(GLProfile glp, BufferedImage image,
+ boolean mipmap) {
+ return newTextureDataImpl(glp, image, 0, 0, mipmap);
+ }
+
+ /**
+ * Creates a TextureData from the given BufferedImage, using the
+ * specified OpenGL internal format and pixel format for the texture
+ * which will eventually result. The internalFormat and pixelFormat
+ * must be specified and may not be zero; to use default values, use
+ * the variant of this method which does not take these
+ * arguments. Does no OpenGL work.
+ *
+ * @param glp the OpenGL Profile this texture data should be
+ * created for.
+ * @param image the BufferedImage containing the texture data
+ * @param internalFormat the OpenGL internal format of the texture
+ * which will eventually result from the TextureData
+ * @param pixelFormat the OpenGL pixel format of the texture
+ * which will eventually result from the TextureData
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ * @return the texture data from the image
+ * @throws IllegalArgumentException if either internalFormat or
+ * pixelFormat was 0
+ */
+ public static TextureData newTextureData(GLProfile glp, BufferedImage image,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap) throws IllegalArgumentException {
+ if ((internalFormat == 0) || (pixelFormat == 0)) {
+ throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero");
+ }
+
+ return newTextureDataImpl(glp, image, internalFormat, pixelFormat, mipmap);
+ }
+
+ /**
+ * Creates an OpenGL texture object from the specified BufferedImage
+ * using the current OpenGL context.
+ *
+ * @param glp the OpenGL Profile this texture data should be
+ * created for.
+ * @param image the BufferedImage from which to read the texture data
+ * @param mipmap whether mipmaps should be produced for this
+ * texture by autogenerating them
+ * @throws GLException if no OpenGL context is current or if an
+ * OpenGL error occurred
+ */
+ public static Texture newTexture(GLProfile glp, BufferedImage image, boolean mipmap) throws GLException {
+ TextureData data = newTextureData(glp, image, mipmap);
+ Texture texture = newTexture(data);
+ data.flush();
+ return texture;
+ }
+
+ private static TextureData newTextureDataImpl(GLProfile glp,
+ BufferedImage image,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap) {
+ return new AWTTextureData(glp, internalFormat, pixelFormat, mipmap, image);
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javame_cdc_fp b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javame_cdc_fp
new file mode 100755
index 000000000..4feeb9f4e
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javame_cdc_fp
@@ -0,0 +1,889 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.texture.spi;
+
+import java.io.*;
+import java.nio.*;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.util.texture.*;
+
+/** A reader and writer for DirectDraw Surface (.dds) files, which are
+ used to describe textures. These files can contain multiple mipmap
+ levels in one file. This class is currently minimal and does not
+ support all of the possible file formats. */
+
+public class DDSImage {
+
+ /** Simple class describing images and data; does not encapsulate
+ image format information. User is responsible for transmitting
+ that information in another way. */
+
+ public static class ImageInfo {
+ private ByteBuffer data;
+ private int width;
+ private int height;
+ private boolean isCompressed;
+ private int compressionFormat;
+
+ public ImageInfo(ByteBuffer data, int width, int height, boolean compressed, int compressionFormat) {
+ this.data = data; this.width = width; this.height = height;
+ this.isCompressed = compressed; this.compressionFormat = compressionFormat;
+ }
+ public int getWidth() { return width; }
+ public int getHeight() { return height; }
+ public ByteBuffer getData() { return data; }
+ public boolean isCompressed() { return isCompressed; }
+ public int getCompressionFormat() {
+ if (!isCompressed())
+ throw new RuntimeException("Should not call unless compressed");
+ return compressionFormat;
+ }
+ }
+
+ private ByteBuffer buf;
+ private Header header;
+
+ //
+ // Selected bits in header flags
+ //
+
+ public static final int DDSD_CAPS = 0x00000001; // Capacities are valid
+ public static final int DDSD_HEIGHT = 0x00000002; // Height is valid
+ public static final int DDSD_WIDTH = 0x00000004; // Width is valid
+ public static final int DDSD_PITCH = 0x00000008; // Pitch is valid
+ public static final int DDSD_BACKBUFFERCOUNT = 0x00000020; // Back buffer count is valid
+ public static final int DDSD_ZBUFFERBITDEPTH = 0x00000040; // Z-buffer bit depth is valid (shouldn't be used in DDSURFACEDESC2)
+ public static final int DDSD_ALPHABITDEPTH = 0x00000080; // Alpha bit depth is valid
+ public static final int DDSD_LPSURFACE = 0x00000800; // lpSurface is valid
+ public static final int DDSD_PIXELFORMAT = 0x00001000; // ddpfPixelFormat is valid
+ public static final int DDSD_MIPMAPCOUNT = 0x00020000; // Mip map count is valid
+ public static final int DDSD_LINEARSIZE = 0x00080000; // dwLinearSize is valid
+ public static final int DDSD_DEPTH = 0x00800000; // dwDepth is valid
+
+ public static final int DDPF_ALPHAPIXELS = 0x00000001; // Alpha channel is present
+ public static final int DDPF_ALPHA = 0x00000002; // Only contains alpha information
+ public static final int DDPF_FOURCC = 0x00000004; // FourCC code is valid
+ public static final int DDPF_PALETTEINDEXED4 = 0x00000008; // Surface is 4-bit color indexed
+ public static final int DDPF_PALETTEINDEXEDTO8 = 0x00000010; // Surface is indexed into a palette which stores indices
+ // into the destination surface's 8-bit palette
+ public static final int DDPF_PALETTEINDEXED8 = 0x00000020; // Surface is 8-bit color indexed
+ public static final int DDPF_RGB = 0x00000040; // RGB data is present
+ public static final int DDPF_COMPRESSED = 0x00000080; // Surface will accept pixel data in the format specified
+ // and compress it during the write
+ public static final int DDPF_RGBTOYUV = 0x00000100; // Surface will accept RGB data and translate it during
+ // the write to YUV data. The format of the data to be written
+ // will be contained in the pixel format structure. The DDPF_RGB
+ // flag will be set.
+ public static final int DDPF_YUV = 0x00000200; // Pixel format is YUV - YUV data in pixel format struct is valid
+ public static final int DDPF_ZBUFFER = 0x00000400; // Pixel format is a z buffer only surface
+ public static final int DDPF_PALETTEINDEXED1 = 0x00000800; // Surface is 1-bit color indexed
+ public static final int DDPF_PALETTEINDEXED2 = 0x00001000; // Surface is 2-bit color indexed
+ public static final int DDPF_ZPIXELS = 0x00002000; // Surface contains Z information in the pixels
+
+ // Selected bits in DDS capabilities flags
+ public static final int DDSCAPS_TEXTURE = 0x00001000; // Can be used as a texture
+ public static final int DDSCAPS_MIPMAP = 0x00400000; // Is one level of a mip-map
+ public static final int DDSCAPS_COMPLEX = 0x00000008; // Complex surface structure, such as a cube map
+
+ // Selected bits in DDS extended capabilities flags
+ public static final int DDSCAPS2_CUBEMAP = 0x00000200;
+ public static final int DDSCAPS2_CUBEMAP_POSITIVEX = 0x00000400;
+ public static final int DDSCAPS2_CUBEMAP_NEGATIVEX = 0x00000800;
+ public static final int DDSCAPS2_CUBEMAP_POSITIVEY = 0x00001000;
+ public static final int DDSCAPS2_CUBEMAP_NEGATIVEY = 0x00002000;
+ public static final int DDSCAPS2_CUBEMAP_POSITIVEZ = 0x00004000;
+ public static final int DDSCAPS2_CUBEMAP_NEGATIVEZ = 0x00008000;
+
+ // Known pixel formats
+ public static final int D3DFMT_UNKNOWN = 0;
+ public static final int D3DFMT_R8G8B8 = 20;
+ public static final int D3DFMT_A8R8G8B8 = 21;
+ public static final int D3DFMT_X8R8G8B8 = 22;
+ // The following are also valid FourCC codes
+ public static final int D3DFMT_DXT1 = 0x31545844;
+ public static final int D3DFMT_DXT2 = 0x32545844;
+ public static final int D3DFMT_DXT3 = 0x33545844;
+ public static final int D3DFMT_DXT4 = 0x34545844;
+ public static final int D3DFMT_DXT5 = 0x35545844;
+
+ /** Reads a DirectDraw surface from the specified file name,
+ returning the resulting DDSImage.
+
+ @param filename File name
+ @return DDS image object
+ @throws java.io.IOException if an I/O exception occurred
+ */
+ public static DDSImage read(String filename) throws IOException {
+ return read(new File(filename));
+ }
+
+ /** Reads a DirectDraw surface from the specified file, returning
+ the resulting DDSImage.
+
+ @param file File object
+ @return DDS image object
+ @throws java.io.IOException if an I/O exception occurred
+ */
+ public static DDSImage read(File file) throws IOException {
+ DDSImage image = new DDSImage();
+ image.readFromFile(file);
+ return image;
+ }
+
+ /** Reads a DirectDraw surface from the specified InputStream, returning
+ the resulting DDSImage.
+
+ @param input Input stream
+ @return DDS image object
+ @throws java.io.IOException if an I/O exception occurred
+ */
+ public static DDSImage read(InputStream input) throws IOException {
+ DDSImage image = new DDSImage();
+ image.readFromStream(input);
+ return image;
+ }
+
+ /** Closes open files and resources associated with the open
+ DDSImage. No other methods may be called on this object once
+ this is called. */
+ public void close() {
+ }
+
+ /**
+ * Creates a new DDSImage from data supplied by the user. The
+ * resulting DDSImage can be written to disk using the write()
+ * method.
+ *
+ * @param d3dFormat the D3DFMT_ constant describing the data; it is
+ * assumed that it is packed tightly
+ * @param width the width in pixels of the topmost mipmap image
+ * @param height the height in pixels of the topmost mipmap image
+ * @param mipmapData the data for each mipmap level of the resulting
+ * DDSImage; either only one mipmap level should
+ * be specified, or they all must be
+ * @throws IllegalArgumentException if the data does not match the
+ * specified arguments
+ * @return DDS image object
+ */
+ public static DDSImage createFromData(int d3dFormat,
+ int width,
+ int height,
+ ByteBuffer[] mipmapData) throws IllegalArgumentException {
+ DDSImage image = new DDSImage();
+ image.initFromData(d3dFormat, width, height, mipmapData);
+ return image;
+ }
+
+ /** Determines from the magic number whether the given InputStream
+ points to a DDS image. The given InputStream must return true
+ from markSupported() and support a minimum of four bytes of
+ read-ahead.
+
+ @param in Stream to check
+ @return true if input stream is DDS image or false otherwise
+ @throws java.io.IOException if an I/O exception occurred
+ */
+ public static boolean isDDSImage(InputStream in) throws IOException {
+ if (!(in instanceof BufferedInputStream)) {
+ in = new BufferedInputStream(in);
+ }
+ if (!in.markSupported()) {
+ throw new IOException("Can not test non-destructively whether given InputStream is a DDS image");
+ }
+ in.mark(4);
+ int magic = 0;
+ for (int i = 0; i < 4; i++) {
+ int tmp = in.read();
+ if (tmp < 0) {
+ in.reset();
+ return false;
+ }
+ magic = ((magic >>> 8) | (tmp << 24));
+ }
+ in.reset();
+ return (magic == MAGIC);
+ }
+
+ /**
+ * Writes this DDSImage to the specified file name.
+ * @param filename File name to write to
+ * @throws java.io.IOException if an I/O exception occurred
+ */
+ public void write(String filename) throws IOException {
+ write(new File(filename));
+ }
+
+ /**
+ * Writes this DDSImage to the specified file name.
+ * @param file File object to write to
+ * @throws java.io.IOException if an I/O exception occurred
+ */
+ public void write(File file) throws IOException {
+ LEDataOutputStream output =
+ new LEDataOutputStream(new DataOutputStream(new BufferedOutputStream(new FileOutputStream(file))));
+ header.write(output);
+ output.write(buf.array());
+ output.close();
+ }
+
+ /** Test for presence/absence of surface description flags (DDSD_*)
+ * @param flag DDSD_* flags set to test
+ * @return true if flag present or false otherwise
+ */
+ public boolean isSurfaceDescFlagSet(int flag) {
+ return ((header.flags & flag) != 0);
+ }
+
+ /** Test for presence/absence of pixel format flags (DDPF_*) */
+ public boolean isPixelFormatFlagSet(int flag) {
+ return ((header.pfFlags & flag) != 0);
+ }
+
+ /** Gets the pixel format of this texture (D3DFMT_*) based on some
+ heuristics. Returns D3DFMT_UNKNOWN if could not recognize the
+ pixel format. */
+ public int getPixelFormat() {
+ if (isCompressed()) {
+ return getCompressionFormat();
+ } else if (isPixelFormatFlagSet(DDPF_RGB)) {
+ if (isPixelFormatFlagSet(DDPF_ALPHAPIXELS)) {
+ if (getDepth() == 32 &&
+ header.pfRBitMask == 0x00FF0000 &&
+ header.pfGBitMask == 0x0000FF00 &&
+ header.pfBBitMask == 0x000000FF &&
+ header.pfABitMask == 0xFF000000) {
+ return D3DFMT_A8R8G8B8;
+ }
+ } else {
+ if (getDepth() == 24 &&
+ header.pfRBitMask == 0x00FF0000 &&
+ header.pfGBitMask == 0x0000FF00 &&
+ header.pfBBitMask == 0x000000FF) {
+ return D3DFMT_R8G8B8;
+ } else if (getDepth() == 32 &&
+ header.pfRBitMask == 0x00FF0000 &&
+ header.pfGBitMask == 0x0000FF00 &&
+ header.pfBBitMask == 0x000000FF) {
+ return D3DFMT_X8R8G8B8;
+ }
+ }
+ }
+
+ return D3DFMT_UNKNOWN;
+ }
+
+ /**
+ * Indicates whether this texture is cubemap
+ * @return true if cubemap or false otherwise
+ */
+ public boolean isCubemap() {
+ return ((header.ddsCaps1 & DDSCAPS_COMPLEX) != 0) && ((header.ddsCaps2 & DDSCAPS2_CUBEMAP) != 0);
+ }
+
+ /**
+ * Indicates whethe this cubemap side present
+ * @param side Side to test
+ * @return true if side present or false otherwise
+ */
+ public boolean isCubemapSidePresent(int side) {
+ return isCubemap() && (header.ddsCaps2 & side) != 0;
+ }
+
+ /** Indicates whether this texture is compressed. */
+ public boolean isCompressed() {
+ return (isPixelFormatFlagSet(DDPF_FOURCC));
+ }
+
+ /** If this surface is compressed, returns the kind of compression
+ used (DXT1..DXT5). */
+ public int getCompressionFormat() {
+ return header.pfFourCC;
+ }
+
+ /** Width of the texture (or the top-most mipmap if mipmaps are
+ present) */
+ public int getWidth() {
+ return header.width;
+ }
+
+ /** Height of the texture (or the top-most mipmap if mipmaps are
+ present) */
+ public int getHeight() {
+ return header.height;
+ }
+
+ /** Total number of bits per pixel. Only valid if DDPF_RGB is
+ present. For A8R8G8B8, would be 32. */
+ public int getDepth() {
+ return header.pfRGBBitCount;
+ }
+
+ /** Number of mip maps in the texture */
+ public int getNumMipMaps() {
+ if (!isSurfaceDescFlagSet(DDSD_MIPMAPCOUNT)) {
+ return 0;
+ }
+ return header.mipMapCountOrAux;
+ }
+
+ /** Gets the <i>i</i>th mipmap data (0..getNumMipMaps() - 1)
+ * @param map Mipmap index
+ * @return Image object
+ */
+ public ImageInfo getMipMap(int map) {
+ return getMipMap( 0, map );
+ }
+
+ /**
+ * Gets the <i>i</i>th mipmap data (0..getNumMipMaps() - 1)
+ * @param side Cubemap side or 0 for 2D texture
+ * @param map Mipmap index
+ * @return Image object
+ */
+ public ImageInfo getMipMap(int side, int map) {
+ if (!isCubemap() && (side != 0)) {
+ throw new RuntimeException( "Illegal side for 2D texture: " + side );
+ }
+ if (isCubemap() && !isCubemapSidePresent(side)) {
+ throw new RuntimeException( "Illegal side, side not present: " + side );
+ }
+ if (getNumMipMaps() > 0 &&
+ ((map < 0) || (map >= getNumMipMaps()))) {
+ throw new RuntimeException("Illegal mipmap number " + map + " (0.." + (getNumMipMaps() - 1) + ")");
+ }
+
+ // Figure out how far to seek
+ int seek = 0;
+ if (isCubemap()) {
+ seek += sideShiftInBytes(side);
+ }
+ for (int i = 0; i < map; i++) {
+ seek += mipMapSizeInBytes(i);
+ }
+ buf.limit(seek + mipMapSizeInBytes(map));
+ buf.position(seek);
+ ByteBuffer next = buf.slice();
+ buf.position(0);
+ buf.limit(buf.capacity());
+ return new ImageInfo(next, mipMapWidth(map), mipMapHeight(map), isCompressed(), getCompressionFormat());
+ }
+
+ /** Returns an array of ImageInfos corresponding to all mipmap
+ levels of this DDS file.
+ @return Mipmap image objects set
+ */
+ public ImageInfo[] getAllMipMaps() {
+ return getAllMipMaps(0);
+ }
+
+ /**
+ * Returns an array of ImageInfos corresponding to all mipmap
+ * levels of this DDS file.
+ * @param side Cubemap side or 0 for 2D texture
+ * @return Mipmap image objects set
+ */
+ public ImageInfo[] getAllMipMaps( int side ) {
+ int numLevels = getNumMipMaps();
+ if (numLevels == 0) {
+ numLevels = 1;
+ }
+ ImageInfo[] result = new ImageInfo[numLevels];
+ for (int i = 0; i < numLevels; i++) {
+ result[i] = getMipMap(side, i);
+ }
+ return result;
+ }
+
+ /** Converts e.g. DXT1 compression format constant (see {@link
+ #getCompressionFormat}) into "DXT1".
+ @param compressionFormat Compression format constant
+ @return String format code
+ */
+ public static String getCompressionFormatName(int compressionFormat) {
+ StringBuffer buf = new StringBuffer();
+ for (int i = 0; i < 4; i++) {
+ char c = (char) (compressionFormat & 0xFF);
+ buf.append(c);
+ compressionFormat = compressionFormat >> 8;
+ }
+ return buf.toString();
+ }
+
+ /** Allocates a temporary, empty ByteBuffer suitable for use in a
+ call to glCompressedTexImage2D. This is used by the Texture
+ class to expand non-power-of-two DDS compressed textures to
+ power-of-two sizes on hardware not supporting OpenGL 2.0 and the
+ NPOT texture extension. The specified OpenGL internal format
+ must be one of GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
+ GL_COMPRESSED_RGBA_S3TC_DXT1_EXT,
+ GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, or
+ GL_COMPRESSED_RGBA_S3TC_DXT5_EXT.
+ */
+ public static ByteBuffer allocateBlankBuffer(int width,
+ int height,
+ int openGLInternalFormat) {
+ int size = width * height;
+ switch (openGLInternalFormat) {
+ case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
+ case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
+ size /= 2;
+ break;
+
+ case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
+ case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
+ break;
+
+ default:
+ throw new IllegalArgumentException("Illegal OpenGL texture internal format " +
+ openGLInternalFormat);
+ }
+ if (size == 0)
+ size = 1;
+ return BufferUtil.newByteBuffer(size);
+ }
+
+ public void debugPrint() {
+ PrintStream tty = System.err;
+ tty.println("Compressed texture: " + isCompressed());
+ if (isCompressed()) {
+ int fmt = getCompressionFormat();
+ String name = getCompressionFormatName(fmt);
+ tty.println("Compression format: 0x" + Integer.toHexString(fmt) + " (" + name + ")");
+ }
+ tty.println("Width: " + header.width + " Height: " + header.height);
+ tty.println("header.pitchOrLinearSize: " + header.pitchOrLinearSize);
+ tty.println("header.pfRBitMask: 0x" + Integer.toHexString(header.pfRBitMask));
+ tty.println("header.pfGBitMask: 0x" + Integer.toHexString(header.pfGBitMask));
+ tty.println("header.pfBBitMask: 0x" + Integer.toHexString(header.pfBBitMask));
+ tty.println("SurfaceDesc flags:");
+ boolean recognizedAny = false;
+ recognizedAny |= printIfRecognized(tty, header.flags, DDSD_CAPS, "DDSD_CAPS");
+ recognizedAny |= printIfRecognized(tty, header.flags, DDSD_HEIGHT, "DDSD_HEIGHT");
+ recognizedAny |= printIfRecognized(tty, header.flags, DDSD_WIDTH, "DDSD_WIDTH");
+ recognizedAny |= printIfRecognized(tty, header.flags, DDSD_PITCH, "DDSD_PITCH");
+ recognizedAny |= printIfRecognized(tty, header.flags, DDSD_BACKBUFFERCOUNT, "DDSD_BACKBUFFERCOUNT");
+ recognizedAny |= printIfRecognized(tty, header.flags, DDSD_ZBUFFERBITDEPTH, "DDSD_ZBUFFERBITDEPTH");
+ recognizedAny |= printIfRecognized(tty, header.flags, DDSD_ALPHABITDEPTH, "DDSD_ALPHABITDEPTH");
+ recognizedAny |= printIfRecognized(tty, header.flags, DDSD_LPSURFACE, "DDSD_LPSURFACE");
+ recognizedAny |= printIfRecognized(tty, header.flags, DDSD_PIXELFORMAT, "DDSD_PIXELFORMAT");
+ recognizedAny |= printIfRecognized(tty, header.flags, DDSD_MIPMAPCOUNT, "DDSD_MIPMAPCOUNT");
+ recognizedAny |= printIfRecognized(tty, header.flags, DDSD_LINEARSIZE, "DDSD_LINEARSIZE");
+ recognizedAny |= printIfRecognized(tty, header.flags, DDSD_DEPTH, "DDSD_DEPTH");
+ if (!recognizedAny) {
+ tty.println("(none)");
+ }
+ tty.println("Raw SurfaceDesc flags: 0x" + Integer.toHexString(header.flags));
+ tty.println("Pixel format flags:");
+ recognizedAny = false;
+ recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ALPHAPIXELS, "DDPF_ALPHAPIXELS");
+ recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ALPHA, "DDPF_ALPHA");
+ recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_FOURCC, "DDPF_FOURCC");
+ recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED4, "DDPF_PALETTEINDEXED4");
+ recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXEDTO8, "DDPF_PALETTEINDEXEDTO8");
+ recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED8, "DDPF_PALETTEINDEXED8");
+ recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_RGB, "DDPF_RGB");
+ recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_COMPRESSED, "DDPF_COMPRESSED");
+ recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_RGBTOYUV, "DDPF_RGBTOYUV");
+ recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_YUV, "DDPF_YUV");
+ recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ZBUFFER, "DDPF_ZBUFFER");
+ recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED1, "DDPF_PALETTEINDEXED1");
+ recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED2, "DDPF_PALETTEINDEXED2");
+ recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ZPIXELS, "DDPF_ZPIXELS");
+ if (!recognizedAny) {
+ tty.println("(none)");
+ }
+ tty.println("Raw pixel format flags: 0x" + Integer.toHexString(header.pfFlags));
+ tty.println("Depth: " + getDepth());
+ tty.println("Number of mip maps: " + getNumMipMaps());
+ int fmt = getPixelFormat();
+ tty.print("Pixel format: ");
+ switch (fmt) {
+ case D3DFMT_R8G8B8: tty.println("D3DFMT_R8G8B8"); break;
+ case D3DFMT_A8R8G8B8: tty.println("D3DFMT_A8R8G8B8"); break;
+ case D3DFMT_X8R8G8B8: tty.println("D3DFMT_X8R8G8B8"); break;
+ case D3DFMT_DXT1: tty.println("D3DFMT_DXT1"); break;
+ case D3DFMT_DXT2: tty.println("D3DFMT_DXT2"); break;
+ case D3DFMT_DXT3: tty.println("D3DFMT_DXT3"); break;
+ case D3DFMT_DXT4: tty.println("D3DFMT_DXT4"); break;
+ case D3DFMT_DXT5: tty.println("D3DFMT_DXT5"); break;
+ case D3DFMT_UNKNOWN: tty.println("D3DFMT_UNKNOWN"); break;
+ default: tty.println("(unknown pixel format " + fmt + ")"); break;
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ private static final int MAGIC = 0x20534444;
+
+ static class Header {
+ int size; // size of the DDSURFACEDESC structure
+ int flags; // determines what fields are valid
+ int height; // height of surface to be created
+ int width; // width of input surface
+ int pitchOrLinearSize;
+ int backBufferCountOrDepth;
+ int mipMapCountOrAux; // number of mip-map levels requested (in this context)
+ int alphaBitDepth; // depth of alpha buffer requested
+ int reserved1; // reserved
+ int surface; // pointer to the associated surface memory
+ // NOTE: following two entries are from DDCOLORKEY data structure
+ // Are overlaid with color for empty cubemap faces (unused in this reader)
+ int colorSpaceLowValue;
+ int colorSpaceHighValue;
+ int destBltColorSpaceLowValue;
+ int destBltColorSpaceHighValue;
+ int srcOverlayColorSpaceLowValue;
+ int srcOverlayColorSpaceHighValue;
+ int srcBltColorSpaceLowValue;
+ int srcBltColorSpaceHighValue;
+ // NOTE: following entries are from DDPIXELFORMAT data structure
+ // Are overlaid with flexible vertex format description of vertex
+ // buffers (unused in this reader)
+ int pfSize; // size of DDPIXELFORMAT structure
+ int pfFlags; // pixel format flags
+ int pfFourCC; // (FOURCC code)
+ // Following five entries have multiple interpretations, not just
+ // RGBA (but that's all we support right now)
+ int pfRGBBitCount; // how many bits per pixel
+ int pfRBitMask; // mask for red bits
+ int pfGBitMask; // mask for green bits
+ int pfBBitMask; // mask for blue bits
+ int pfABitMask; // mask for alpha channel
+ int ddsCaps1; // Texture and mip-map flags
+ int ddsCaps2; // Advanced capabilities including cubemap support
+ int ddsCapsReserved1;
+ int ddsCapsReserved2;
+ int textureStage; // stage in multitexture cascade
+
+ void read(LEDataInputStream input) throws IOException {
+ int magic = input.readInt();
+ if (magic != MAGIC) {
+ throw new IOException("Incorrect magic number 0x" +
+ Integer.toHexString(magic) +
+ " (expected " + MAGIC + ")");
+ }
+
+ size = input.readInt();
+ flags = input.readInt();
+ height = input.readInt();
+ width = input.readInt();
+ pitchOrLinearSize = input.readInt();
+ backBufferCountOrDepth = input.readInt();
+ mipMapCountOrAux = input.readInt();
+ alphaBitDepth = input.readInt();
+ reserved1 = input.readInt();
+ surface = input.readInt();
+ colorSpaceLowValue = input.readInt();
+ colorSpaceHighValue = input.readInt();
+ destBltColorSpaceLowValue = input.readInt();
+ destBltColorSpaceHighValue = input.readInt();
+ srcOverlayColorSpaceLowValue = input.readInt();
+ srcOverlayColorSpaceHighValue = input.readInt();
+ srcBltColorSpaceLowValue = input.readInt();
+ srcBltColorSpaceHighValue = input.readInt();
+ pfSize = input.readInt();
+ pfFlags = input.readInt();
+ pfFourCC = input.readInt();
+ pfRGBBitCount = input.readInt();
+ pfRBitMask = input.readInt();
+ pfGBitMask = input.readInt();
+ pfBBitMask = input.readInt();
+ pfABitMask = input.readInt();
+ ddsCaps1 = input.readInt();
+ ddsCaps2 = input.readInt();
+ ddsCapsReserved1 = input.readInt();
+ ddsCapsReserved2 = input.readInt();
+ textureStage = input.readInt();
+ }
+
+ // buf must be in little-endian byte order
+ void write(LEDataOutputStream output) throws IOException {
+ output.writeInt(MAGIC);
+ output.writeInt(size);
+ output.writeInt(flags);
+ output.writeInt(height);
+ output.writeInt(width);
+ output.writeInt(pitchOrLinearSize);
+ output.writeInt(backBufferCountOrDepth);
+ output.writeInt(mipMapCountOrAux);
+ output.writeInt(alphaBitDepth);
+ output.writeInt(reserved1);
+ output.writeInt(surface);
+ output.writeInt(colorSpaceLowValue);
+ output.writeInt(colorSpaceHighValue);
+ output.writeInt(destBltColorSpaceLowValue);
+ output.writeInt(destBltColorSpaceHighValue);
+ output.writeInt(srcOverlayColorSpaceLowValue);
+ output.writeInt(srcOverlayColorSpaceHighValue);
+ output.writeInt(srcBltColorSpaceLowValue);
+ output.writeInt(srcBltColorSpaceHighValue);
+ output.writeInt(pfSize);
+ output.writeInt(pfFlags);
+ output.writeInt(pfFourCC);
+ output.writeInt(pfRGBBitCount);
+ output.writeInt(pfRBitMask);
+ output.writeInt(pfGBitMask);
+ output.writeInt(pfBBitMask);
+ output.writeInt(pfABitMask);
+ output.writeInt(ddsCaps1);
+ output.writeInt(ddsCaps2);
+ output.writeInt(ddsCapsReserved1);
+ output.writeInt(ddsCapsReserved2);
+ output.writeInt(textureStage);
+ }
+
+ private static int size() {
+ return 124;
+ }
+
+ private static int pfSize() {
+ return 32;
+ }
+
+ private static int writtenSize() {
+ return 128;
+ }
+ }
+
+ private DDSImage() {
+ }
+
+ private void readFromFile(File file) throws IOException {
+ readFromStream(new BufferedInputStream(new FileInputStream(file)));
+ }
+
+ private void readFromStream(InputStream input) throws IOException {
+ LEDataInputStream leInput = new LEDataInputStream(input);
+ header = new Header();
+ header.read(leInput);
+ fixupHeader();
+ buf = StreamUtil.readAll2Buffer(input);
+ }
+
+ private void initFromData(int d3dFormat,
+ int width,
+ int height,
+ ByteBuffer[] mipmapData) throws IllegalArgumentException {
+ // Check size of mipmap data compared against format, width and
+ // height
+ int topmostMipmapSize = width * height;
+ int pitchOrLinearSize = width;
+ boolean isCompressed = false;
+ switch (d3dFormat) {
+ case D3DFMT_R8G8B8: topmostMipmapSize *= 3; pitchOrLinearSize *= 3; break;
+ case D3DFMT_A8R8G8B8: topmostMipmapSize *= 4; pitchOrLinearSize *= 4; break;
+ case D3DFMT_X8R8G8B8: topmostMipmapSize *= 4; pitchOrLinearSize *= 4; break;
+ case D3DFMT_DXT1:
+ case D3DFMT_DXT2:
+ case D3DFMT_DXT3:
+ case D3DFMT_DXT4:
+ case D3DFMT_DXT5:
+ topmostMipmapSize = computeCompressedBlockSize(width, height, 1, d3dFormat);
+ pitchOrLinearSize = topmostMipmapSize;
+ isCompressed = true;
+ break;
+ default:
+ throw new IllegalArgumentException("d3dFormat must be one of the known formats");
+ }
+
+ // Now check the mipmaps against this size
+ int curSize = topmostMipmapSize;
+ int totalSize = 0;
+ for (int i = 0; i < mipmapData.length; i++) {
+ if (mipmapData[i].remaining() != curSize) {
+ throw new IllegalArgumentException("Mipmap level " + i +
+ " didn't match expected data size (expected " + curSize + ", got " +
+ mipmapData[i].remaining() + ")");
+ }
+ curSize /= 4;
+ totalSize += mipmapData[i].remaining();
+ }
+
+ // OK, create one large byte array to hold all of the mipmap data
+ byte[] data = new byte[totalSize];
+ ByteBuffer buf = ByteBuffer.wrap(data);
+ for (int i = 0; i < mipmapData.length; i++) {
+ buf.put(mipmapData[i]);
+ }
+ this.buf = buf;
+
+ // Allocate and initialize a Header
+ header = new Header();
+ header.size = Header.size();
+ header.flags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT;
+ if (mipmapData.length > 1) {
+ header.flags |= DDSD_MIPMAPCOUNT;
+ header.mipMapCountOrAux = mipmapData.length;
+ }
+ header.width = width;
+ header.height = height;
+ if (isCompressed) {
+ header.flags |= DDSD_LINEARSIZE;
+ header.pfFlags |= DDPF_FOURCC;
+ header.pfFourCC = d3dFormat;
+ } else {
+ header.flags |= DDSD_PITCH;
+ // Figure out the various settings from the pixel format
+ header.pfFlags |= DDPF_RGB;
+ switch (d3dFormat) {
+ case D3DFMT_R8G8B8: header.pfRGBBitCount = 24; break;
+ case D3DFMT_A8R8G8B8: header.pfRGBBitCount = 32; header.pfFlags |= DDPF_ALPHAPIXELS; break;
+ case D3DFMT_X8R8G8B8: header.pfRGBBitCount = 32; break;
+ }
+ header.pfRBitMask = 0x00FF0000;
+ header.pfGBitMask = 0x0000FF00;
+ header.pfBBitMask = 0x000000FF;
+ if (d3dFormat == D3DFMT_A8R8G8B8) {
+ header.pfABitMask = 0xFF000000;
+ }
+ }
+ header.pitchOrLinearSize = pitchOrLinearSize;
+ header.pfSize = Header.pfSize();
+ // Not sure whether we can get away with leaving the rest of the
+ // header blank
+ }
+
+ // Microsoft doesn't follow their own specifications and the
+ // simplest conversion using the DxTex tool to e.g. a DXT3 texture
+ // results in an illegal .dds file without either DDSD_PITCH or
+ // DDSD_LINEARSIZE set in the header's flags. This code, adapted
+ // from the DevIL library, fixes up the header in these situations.
+ private void fixupHeader() {
+ if (isCompressed() && !isSurfaceDescFlagSet(DDSD_LINEARSIZE)) {
+ // Figure out how big the linear size should be
+ int depth = header.backBufferCountOrDepth;
+ if (depth == 0) {
+ depth = 1;
+ }
+
+ header.pitchOrLinearSize = computeCompressedBlockSize(getWidth(), getHeight(), depth, getCompressionFormat());
+ header.flags |= DDSD_LINEARSIZE;
+ }
+ }
+
+ private static int computeCompressedBlockSize(int width,
+ int height,
+ int depth,
+ int compressionFormat) {
+ int blockSize = ((width + 3)/4) * ((height + 3)/4) * ((depth + 3)/4);
+ switch (compressionFormat) {
+ case D3DFMT_DXT1: blockSize *= 8; break;
+ default: blockSize *= 16; break;
+ }
+ return blockSize;
+ }
+
+ private int mipMapWidth(int map) {
+ int width = getWidth();
+ for (int i = 0; i < map; i++) {
+ width >>= 1;
+ }
+ return Math.max(width, 1);
+ }
+
+ private int mipMapHeight(int map) {
+ int height = getHeight();
+ for (int i = 0; i < map; i++) {
+ height >>= 1;
+ }
+ return Math.max(height, 1);
+ }
+
+ private int mipMapSizeInBytes(int map) {
+ int width = mipMapWidth(map);
+ int height = mipMapHeight(map);
+ if (isCompressed()) {
+ int blockSize = (getCompressionFormat() == D3DFMT_DXT1 ? 8 : 16);
+ return ((width+3)/4)*((height+3)/4)*blockSize;
+ } else {
+ return width * height * (getDepth() / 8);
+ }
+ }
+
+ private int sideSizeInBytes() {
+ int numLevels = getNumMipMaps();
+ if (numLevels == 0) {
+ numLevels = 1;
+ }
+
+ int size = 0;
+ for (int i = 0; i < numLevels; i++) {
+ size += mipMapSizeInBytes(i);
+ }
+
+ return size;
+ }
+
+ private int sideShiftInBytes(int side) {
+ int[] sides = {
+ DDSCAPS2_CUBEMAP_POSITIVEX,
+ DDSCAPS2_CUBEMAP_NEGATIVEX,
+ DDSCAPS2_CUBEMAP_POSITIVEY,
+ DDSCAPS2_CUBEMAP_NEGATIVEY,
+ DDSCAPS2_CUBEMAP_POSITIVEZ,
+ DDSCAPS2_CUBEMAP_NEGATIVEZ
+ };
+
+ int shift = 0;
+ int sideSize = sideSizeInBytes();
+ for (int i = 0; i < sides.length; i++) {
+ int temp = sides[i];
+ if ((temp & side) != 0) {
+ return shift;
+ }
+
+ shift += sideSize;
+ }
+
+ throw new RuntimeException("Illegal side: " + side);
+ }
+
+ private boolean printIfRecognized(PrintStream tty, int flags, int flag, String what) {
+ if ((flags & flag) != 0) {
+ tty.println(what);
+ return true;
+ }
+ return false;
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javase b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javase
new file mode 100755
index 000000000..b1f18cc9e
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javase
@@ -0,0 +1,919 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.texture.spi;
+
+import java.io.*;
+import java.nio.*;
+import java.nio.channels.*;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.util.texture.*;
+
+/** A reader and writer for DirectDraw Surface (.dds) files, which are
+ used to describe textures. These files can contain multiple mipmap
+ levels in one file. This class is currently minimal and does not
+ support all of the possible file formats. */
+
+public class DDSImage {
+
+ /** Simple class describing images and data; does not encapsulate
+ image format information. User is responsible for transmitting
+ that information in another way. */
+
+ public static class ImageInfo {
+ private ByteBuffer data;
+ private int width;
+ private int height;
+ private boolean isCompressed;
+ private int compressionFormat;
+
+ public ImageInfo(ByteBuffer data, int width, int height, boolean compressed, int compressionFormat) {
+ this.data = data; this.width = width; this.height = height;
+ this.isCompressed = compressed; this.compressionFormat = compressionFormat;
+ }
+ public int getWidth() { return width; }
+ public int getHeight() { return height; }
+ public ByteBuffer getData() { return data; }
+ public boolean isCompressed() { return isCompressed; }
+ public int getCompressionFormat() {
+ if (!isCompressed())
+ throw new RuntimeException("Should not call unless compressed");
+ return compressionFormat;
+ }
+ }
+
+ private FileInputStream fis;
+ private FileChannel chan;
+ private ByteBuffer buf;
+ private Header header;
+
+ //
+ // Selected bits in header flags
+ //
+
+ public static final int DDSD_CAPS = 0x00000001; // Capacities are valid
+ public static final int DDSD_HEIGHT = 0x00000002; // Height is valid
+ public static final int DDSD_WIDTH = 0x00000004; // Width is valid
+ public static final int DDSD_PITCH = 0x00000008; // Pitch is valid
+ public static final int DDSD_BACKBUFFERCOUNT = 0x00000020; // Back buffer count is valid
+ public static final int DDSD_ZBUFFERBITDEPTH = 0x00000040; // Z-buffer bit depth is valid (shouldn't be used in DDSURFACEDESC2)
+ public static final int DDSD_ALPHABITDEPTH = 0x00000080; // Alpha bit depth is valid
+ public static final int DDSD_LPSURFACE = 0x00000800; // lpSurface is valid
+ public static final int DDSD_PIXELFORMAT = 0x00001000; // ddpfPixelFormat is valid
+ public static final int DDSD_MIPMAPCOUNT = 0x00020000; // Mip map count is valid
+ public static final int DDSD_LINEARSIZE = 0x00080000; // dwLinearSize is valid
+ public static final int DDSD_DEPTH = 0x00800000; // dwDepth is valid
+
+ public static final int DDPF_ALPHAPIXELS = 0x00000001; // Alpha channel is present
+ public static final int DDPF_ALPHA = 0x00000002; // Only contains alpha information
+ public static final int DDPF_FOURCC = 0x00000004; // FourCC code is valid
+ public static final int DDPF_PALETTEINDEXED4 = 0x00000008; // Surface is 4-bit color indexed
+ public static final int DDPF_PALETTEINDEXEDTO8 = 0x00000010; // Surface is indexed into a palette which stores indices
+ // into the destination surface's 8-bit palette
+ public static final int DDPF_PALETTEINDEXED8 = 0x00000020; // Surface is 8-bit color indexed
+ public static final int DDPF_RGB = 0x00000040; // RGB data is present
+ public static final int DDPF_COMPRESSED = 0x00000080; // Surface will accept pixel data in the format specified
+ // and compress it during the write
+ public static final int DDPF_RGBTOYUV = 0x00000100; // Surface will accept RGB data and translate it during
+ // the write to YUV data. The format of the data to be written
+ // will be contained in the pixel format structure. The DDPF_RGB
+ // flag will be set.
+ public static final int DDPF_YUV = 0x00000200; // Pixel format is YUV - YUV data in pixel format struct is valid
+ public static final int DDPF_ZBUFFER = 0x00000400; // Pixel format is a z buffer only surface
+ public static final int DDPF_PALETTEINDEXED1 = 0x00000800; // Surface is 1-bit color indexed
+ public static final int DDPF_PALETTEINDEXED2 = 0x00001000; // Surface is 2-bit color indexed
+ public static final int DDPF_ZPIXELS = 0x00002000; // Surface contains Z information in the pixels
+
+ // Selected bits in DDS capabilities flags
+ public static final int DDSCAPS_TEXTURE = 0x00001000; // Can be used as a texture
+ public static final int DDSCAPS_MIPMAP = 0x00400000; // Is one level of a mip-map
+ public static final int DDSCAPS_COMPLEX = 0x00000008; // Complex surface structure, such as a cube map
+
+ // Selected bits in DDS extended capabilities flags
+ public static final int DDSCAPS2_CUBEMAP = 0x00000200;
+ public static final int DDSCAPS2_CUBEMAP_POSITIVEX = 0x00000400;
+ public static final int DDSCAPS2_CUBEMAP_NEGATIVEX = 0x00000800;
+ public static final int DDSCAPS2_CUBEMAP_POSITIVEY = 0x00001000;
+ public static final int DDSCAPS2_CUBEMAP_NEGATIVEY = 0x00002000;
+ public static final int DDSCAPS2_CUBEMAP_POSITIVEZ = 0x00004000;
+ public static final int DDSCAPS2_CUBEMAP_NEGATIVEZ = 0x00008000;
+
+ // Known pixel formats
+ public static final int D3DFMT_UNKNOWN = 0;
+ public static final int D3DFMT_R8G8B8 = 20;
+ public static final int D3DFMT_A8R8G8B8 = 21;
+ public static final int D3DFMT_X8R8G8B8 = 22;
+ // The following are also valid FourCC codes
+ public static final int D3DFMT_DXT1 = 0x31545844;
+ public static final int D3DFMT_DXT2 = 0x32545844;
+ public static final int D3DFMT_DXT3 = 0x33545844;
+ public static final int D3DFMT_DXT4 = 0x34545844;
+ public static final int D3DFMT_DXT5 = 0x35545844;
+
+ /** Reads a DirectDraw surface from the specified file name,
+ returning the resulting DDSImage.
+
+ @param filename File name
+ @return DDS image object
+ @throws java.io.IOException if an I/O exception occurred
+ */
+ public static DDSImage read(String filename) throws IOException {
+ return read(new File(filename));
+ }
+
+ /** Reads a DirectDraw surface from the specified file, returning
+ the resulting DDSImage.
+
+ @param file File object
+ @return DDS image object
+ @throws java.io.IOException if an I/O exception occurred
+ */
+ public static DDSImage read(File file) throws IOException {
+ DDSImage image = new DDSImage();
+ image.readFromFile(file);
+ return image;
+ }
+
+ /** Reads a DirectDraw surface from the specified ByteBuffer, returning
+ the resulting DDSImage.
+
+ @param buf Input data
+ @return DDS image object
+ @throws java.io.IOException if an I/O exception occurred
+ */
+ public static DDSImage read(ByteBuffer buf) throws IOException {
+ DDSImage image = new DDSImage();
+ image.readFromBuffer(buf);
+ return image;
+ }
+
+ /** Closes open files and resources associated with the open
+ DDSImage. No other methods may be called on this object once
+ this is called. */
+ public void close() {
+ try {
+ if (chan != null) {
+ chan.close();
+ chan = null;
+ }
+ if (fis != null) {
+ fis.close();
+ fis = null;
+ }
+ buf = null;
+ } catch (IOException e) {
+ e.printStackTrace();
+ }
+ }
+
+ /**
+ * Creates a new DDSImage from data supplied by the user. The
+ * resulting DDSImage can be written to disk using the write()
+ * method.
+ *
+ * @param d3dFormat the D3DFMT_ constant describing the data; it is
+ * assumed that it is packed tightly
+ * @param width the width in pixels of the topmost mipmap image
+ * @param height the height in pixels of the topmost mipmap image
+ * @param mipmapData the data for each mipmap level of the resulting
+ * DDSImage; either only one mipmap level should
+ * be specified, or they all must be
+ * @throws IllegalArgumentException if the data does not match the
+ * specified arguments
+ * @return DDS image object
+ */
+ public static DDSImage createFromData(int d3dFormat,
+ int width,
+ int height,
+ ByteBuffer[] mipmapData) throws IllegalArgumentException {
+ DDSImage image = new DDSImage();
+ image.initFromData(d3dFormat, width, height, mipmapData);
+ return image;
+ }
+
+ /** Determines from the magic number whether the given InputStream
+ points to a DDS image. The given InputStream must return true
+ from markSupported() and support a minimum of four bytes of
+ read-ahead.
+
+ @param in Stream to check
+ @return true if input stream is DDS image or false otherwise
+ @throws java.io.IOException if an I/O exception occurred
+ */
+ public static boolean isDDSImage(InputStream in) throws IOException {
+ if (!(in instanceof BufferedInputStream)) {
+ in = new BufferedInputStream(in);
+ }
+ if (!in.markSupported()) {
+ throw new IOException("Can not test non-destructively whether given InputStream is a DDS image");
+ }
+ in.mark(4);
+ int magic = 0;
+ for (int i = 0; i < 4; i++) {
+ int tmp = in.read();
+ if (tmp < 0) {
+ in.reset();
+ return false;
+ }
+ magic = ((magic >>> 8) | (tmp << 24));
+ }
+ in.reset();
+ return (magic == MAGIC);
+ }
+
+ /**
+ * Writes this DDSImage to the specified file name.
+ * @param filename File name to write to
+ * @throws java.io.IOException if an I/O exception occurred
+ */
+ public void write(String filename) throws IOException {
+ write(new File(filename));
+ }
+
+ /**
+ * Writes this DDSImage to the specified file name.
+ * @param file File object to write to
+ * @throws java.io.IOException if an I/O exception occurred
+ */
+ public void write(File file) throws IOException {
+ FileOutputStream stream = new FileOutputStream(file);
+ FileChannel chan = stream.getChannel();
+ // Create ByteBuffer for header in case the start of our
+ // ByteBuffer isn't actually memory-mapped
+ ByteBuffer hdr = ByteBuffer.allocate(Header.writtenSize());
+ hdr.order(ByteOrder.LITTLE_ENDIAN);
+ header.write(hdr);
+ hdr.rewind();
+ chan.write(hdr);
+ buf.position(Header.writtenSize());
+ chan.write(buf);
+ chan.force(true);
+ chan.close();
+ stream.close();
+ }
+
+ /** Test for presence/absence of surface description flags (DDSD_*)
+ * @param flag DDSD_* flags set to test
+ * @return true if flag present or false otherwise
+ */
+ public boolean isSurfaceDescFlagSet(int flag) {
+ return ((header.flags & flag) != 0);
+ }
+
+ /** Test for presence/absence of pixel format flags (DDPF_*) */
+ public boolean isPixelFormatFlagSet(int flag) {
+ return ((header.pfFlags & flag) != 0);
+ }
+
+ /** Gets the pixel format of this texture (D3DFMT_*) based on some
+ heuristics. Returns D3DFMT_UNKNOWN if could not recognize the
+ pixel format. */
+ public int getPixelFormat() {
+ if (isCompressed()) {
+ return getCompressionFormat();
+ } else if (isPixelFormatFlagSet(DDPF_RGB)) {
+ if (isPixelFormatFlagSet(DDPF_ALPHAPIXELS)) {
+ if (getDepth() == 32 &&
+ header.pfRBitMask == 0x00FF0000 &&
+ header.pfGBitMask == 0x0000FF00 &&
+ header.pfBBitMask == 0x000000FF &&
+ header.pfABitMask == 0xFF000000) {
+ return D3DFMT_A8R8G8B8;
+ }
+ } else {
+ if (getDepth() == 24 &&
+ header.pfRBitMask == 0x00FF0000 &&
+ header.pfGBitMask == 0x0000FF00 &&
+ header.pfBBitMask == 0x000000FF) {
+ return D3DFMT_R8G8B8;
+ } else if (getDepth() == 32 &&
+ header.pfRBitMask == 0x00FF0000 &&
+ header.pfGBitMask == 0x0000FF00 &&
+ header.pfBBitMask == 0x000000FF) {
+ return D3DFMT_X8R8G8B8;
+ }
+ }
+ }
+
+ return D3DFMT_UNKNOWN;
+ }
+
+ /**
+ * Indicates whether this texture is cubemap
+ * @return true if cubemap or false otherwise
+ */
+ public boolean isCubemap() {
+ return ((header.ddsCaps1 & DDSCAPS_COMPLEX) != 0) && ((header.ddsCaps2 & DDSCAPS2_CUBEMAP) != 0);
+ }
+
+ /**
+ * Indicates whethe this cubemap side present
+ * @param side Side to test
+ * @return true if side present or false otherwise
+ */
+ public boolean isCubemapSidePresent(int side) {
+ return isCubemap() && (header.ddsCaps2 & side) != 0;
+ }
+
+ /** Indicates whether this texture is compressed. */
+ public boolean isCompressed() {
+ return (isPixelFormatFlagSet(DDPF_FOURCC));
+ }
+
+ /** If this surface is compressed, returns the kind of compression
+ used (DXT1..DXT5). */
+ public int getCompressionFormat() {
+ return header.pfFourCC;
+ }
+
+ /** Width of the texture (or the top-most mipmap if mipmaps are
+ present) */
+ public int getWidth() {
+ return header.width;
+ }
+
+ /** Height of the texture (or the top-most mipmap if mipmaps are
+ present) */
+ public int getHeight() {
+ return header.height;
+ }
+
+ /** Total number of bits per pixel. Only valid if DDPF_RGB is
+ present. For A8R8G8B8, would be 32. */
+ public int getDepth() {
+ return header.pfRGBBitCount;
+ }
+
+ /** Number of mip maps in the texture */
+ public int getNumMipMaps() {
+ if (!isSurfaceDescFlagSet(DDSD_MIPMAPCOUNT)) {
+ return 0;
+ }
+ return header.mipMapCountOrAux;
+ }
+
+ /** Gets the <i>i</i>th mipmap data (0..getNumMipMaps() - 1)
+ * @param map Mipmap index
+ * @return Image object
+ */
+ public ImageInfo getMipMap(int map) {
+ return getMipMap( 0, map );
+ }
+
+ /**
+ * Gets the <i>i</i>th mipmap data (0..getNumMipMaps() - 1)
+ * @param side Cubemap side or 0 for 2D texture
+ * @param map Mipmap index
+ * @return Image object
+ */
+ public ImageInfo getMipMap(int side, int map) {
+ if (!isCubemap() && (side != 0)) {
+ throw new RuntimeException( "Illegal side for 2D texture: " + side );
+ }
+ if (isCubemap() && !isCubemapSidePresent(side)) {
+ throw new RuntimeException( "Illegal side, side not present: " + side );
+ }
+ if (getNumMipMaps() > 0 &&
+ ((map < 0) || (map >= getNumMipMaps()))) {
+ throw new RuntimeException("Illegal mipmap number " + map + " (0.." + (getNumMipMaps() - 1) + ")");
+ }
+
+ // Figure out how far to seek
+ int seek = Header.writtenSize();
+ if (isCubemap()) {
+ seek += sideShiftInBytes(side);
+ }
+ for (int i = 0; i < map; i++) {
+ seek += mipMapSizeInBytes(i);
+ }
+ buf.limit(seek + mipMapSizeInBytes(map));
+ buf.position(seek);
+ ByteBuffer next = buf.slice();
+ buf.position(0);
+ buf.limit(buf.capacity());
+ return new ImageInfo(next, mipMapWidth(map), mipMapHeight(map), isCompressed(), getCompressionFormat());
+ }
+
+ /** Returns an array of ImageInfos corresponding to all mipmap
+ levels of this DDS file.
+ @return Mipmap image objects set
+ */
+ public ImageInfo[] getAllMipMaps() {
+ return getAllMipMaps(0);
+ }
+
+ /**
+ * Returns an array of ImageInfos corresponding to all mipmap
+ * levels of this DDS file.
+ * @param side Cubemap side or 0 for 2D texture
+ * @return Mipmap image objects set
+ */
+ public ImageInfo[] getAllMipMaps( int side ) {
+ int numLevels = getNumMipMaps();
+ if (numLevels == 0) {
+ numLevels = 1;
+ }
+ ImageInfo[] result = new ImageInfo[numLevels];
+ for (int i = 0; i < numLevels; i++) {
+ result[i] = getMipMap(side, i);
+ }
+ return result;
+ }
+
+ /** Converts e.g. DXT1 compression format constant (see {@link
+ #getCompressionFormat}) into "DXT1".
+ @param compressionFormat Compression format constant
+ @return String format code
+ */
+ public static String getCompressionFormatName(int compressionFormat) {
+ StringBuffer buf = new StringBuffer();
+ for (int i = 0; i < 4; i++) {
+ char c = (char) (compressionFormat & 0xFF);
+ buf.append(c);
+ compressionFormat = compressionFormat >> 8;
+ }
+ return buf.toString();
+ }
+
+ /** Allocates a temporary, empty ByteBuffer suitable for use in a
+ call to glCompressedTexImage2D. This is used by the Texture
+ class to expand non-power-of-two DDS compressed textures to
+ power-of-two sizes on hardware not supporting OpenGL 2.0 and the
+ NPOT texture extension. The specified OpenGL internal format
+ must be one of GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
+ GL_COMPRESSED_RGBA_S3TC_DXT1_EXT,
+ GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, or
+ GL_COMPRESSED_RGBA_S3TC_DXT5_EXT.
+ */
+ public static ByteBuffer allocateBlankBuffer(int width,
+ int height,
+ int openGLInternalFormat) {
+ int size = width * height;
+ switch (openGLInternalFormat) {
+ case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
+ case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
+ size /= 2;
+ break;
+
+ case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
+ case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
+ break;
+
+ default:
+ throw new IllegalArgumentException("Illegal OpenGL texture internal format " +
+ openGLInternalFormat);
+ }
+ if (size == 0)
+ size = 1;
+ return BufferUtil.newByteBuffer(size);
+ }
+
+ public void debugPrint() {
+ PrintStream tty = System.err;
+ tty.println("Compressed texture: " + isCompressed());
+ if (isCompressed()) {
+ int fmt = getCompressionFormat();
+ String name = getCompressionFormatName(fmt);
+ tty.println("Compression format: 0x" + Integer.toHexString(fmt) + " (" + name + ")");
+ }
+ tty.println("Width: " + header.width + " Height: " + header.height);
+ tty.println("header.pitchOrLinearSize: " + header.pitchOrLinearSize);
+ tty.println("header.pfRBitMask: 0x" + Integer.toHexString(header.pfRBitMask));
+ tty.println("header.pfGBitMask: 0x" + Integer.toHexString(header.pfGBitMask));
+ tty.println("header.pfBBitMask: 0x" + Integer.toHexString(header.pfBBitMask));
+ tty.println("SurfaceDesc flags:");
+ boolean recognizedAny = false;
+ recognizedAny |= printIfRecognized(tty, header.flags, DDSD_CAPS, "DDSD_CAPS");
+ recognizedAny |= printIfRecognized(tty, header.flags, DDSD_HEIGHT, "DDSD_HEIGHT");
+ recognizedAny |= printIfRecognized(tty, header.flags, DDSD_WIDTH, "DDSD_WIDTH");
+ recognizedAny |= printIfRecognized(tty, header.flags, DDSD_PITCH, "DDSD_PITCH");
+ recognizedAny |= printIfRecognized(tty, header.flags, DDSD_BACKBUFFERCOUNT, "DDSD_BACKBUFFERCOUNT");
+ recognizedAny |= printIfRecognized(tty, header.flags, DDSD_ZBUFFERBITDEPTH, "DDSD_ZBUFFERBITDEPTH");
+ recognizedAny |= printIfRecognized(tty, header.flags, DDSD_ALPHABITDEPTH, "DDSD_ALPHABITDEPTH");
+ recognizedAny |= printIfRecognized(tty, header.flags, DDSD_LPSURFACE, "DDSD_LPSURFACE");
+ recognizedAny |= printIfRecognized(tty, header.flags, DDSD_PIXELFORMAT, "DDSD_PIXELFORMAT");
+ recognizedAny |= printIfRecognized(tty, header.flags, DDSD_MIPMAPCOUNT, "DDSD_MIPMAPCOUNT");
+ recognizedAny |= printIfRecognized(tty, header.flags, DDSD_LINEARSIZE, "DDSD_LINEARSIZE");
+ recognizedAny |= printIfRecognized(tty, header.flags, DDSD_DEPTH, "DDSD_DEPTH");
+ if (!recognizedAny) {
+ tty.println("(none)");
+ }
+ tty.println("Raw SurfaceDesc flags: 0x" + Integer.toHexString(header.flags));
+ tty.println("Pixel format flags:");
+ recognizedAny = false;
+ recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ALPHAPIXELS, "DDPF_ALPHAPIXELS");
+ recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ALPHA, "DDPF_ALPHA");
+ recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_FOURCC, "DDPF_FOURCC");
+ recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED4, "DDPF_PALETTEINDEXED4");
+ recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXEDTO8, "DDPF_PALETTEINDEXEDTO8");
+ recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED8, "DDPF_PALETTEINDEXED8");
+ recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_RGB, "DDPF_RGB");
+ recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_COMPRESSED, "DDPF_COMPRESSED");
+ recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_RGBTOYUV, "DDPF_RGBTOYUV");
+ recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_YUV, "DDPF_YUV");
+ recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ZBUFFER, "DDPF_ZBUFFER");
+ recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED1, "DDPF_PALETTEINDEXED1");
+ recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED2, "DDPF_PALETTEINDEXED2");
+ recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ZPIXELS, "DDPF_ZPIXELS");
+ if (!recognizedAny) {
+ tty.println("(none)");
+ }
+ tty.println("Raw pixel format flags: 0x" + Integer.toHexString(header.pfFlags));
+ tty.println("Depth: " + getDepth());
+ tty.println("Number of mip maps: " + getNumMipMaps());
+ int fmt = getPixelFormat();
+ tty.print("Pixel format: ");
+ switch (fmt) {
+ case D3DFMT_R8G8B8: tty.println("D3DFMT_R8G8B8"); break;
+ case D3DFMT_A8R8G8B8: tty.println("D3DFMT_A8R8G8B8"); break;
+ case D3DFMT_X8R8G8B8: tty.println("D3DFMT_X8R8G8B8"); break;
+ case D3DFMT_DXT1: tty.println("D3DFMT_DXT1"); break;
+ case D3DFMT_DXT2: tty.println("D3DFMT_DXT2"); break;
+ case D3DFMT_DXT3: tty.println("D3DFMT_DXT3"); break;
+ case D3DFMT_DXT4: tty.println("D3DFMT_DXT4"); break;
+ case D3DFMT_DXT5: tty.println("D3DFMT_DXT5"); break;
+ case D3DFMT_UNKNOWN: tty.println("D3DFMT_UNKNOWN"); break;
+ default: tty.println("(unknown pixel format " + fmt + ")"); break;
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ private static final int MAGIC = 0x20534444;
+
+ static class Header {
+ int size; // size of the DDSURFACEDESC structure
+ int flags; // determines what fields are valid
+ int height; // height of surface to be created
+ int width; // width of input surface
+ int pitchOrLinearSize;
+ int backBufferCountOrDepth;
+ int mipMapCountOrAux; // number of mip-map levels requested (in this context)
+ int alphaBitDepth; // depth of alpha buffer requested
+ int reserved1; // reserved
+ int surface; // pointer to the associated surface memory
+ // NOTE: following two entries are from DDCOLORKEY data structure
+ // Are overlaid with color for empty cubemap faces (unused in this reader)
+ int colorSpaceLowValue;
+ int colorSpaceHighValue;
+ int destBltColorSpaceLowValue;
+ int destBltColorSpaceHighValue;
+ int srcOverlayColorSpaceLowValue;
+ int srcOverlayColorSpaceHighValue;
+ int srcBltColorSpaceLowValue;
+ int srcBltColorSpaceHighValue;
+ // NOTE: following entries are from DDPIXELFORMAT data structure
+ // Are overlaid with flexible vertex format description of vertex
+ // buffers (unused in this reader)
+ int pfSize; // size of DDPIXELFORMAT structure
+ int pfFlags; // pixel format flags
+ int pfFourCC; // (FOURCC code)
+ // Following five entries have multiple interpretations, not just
+ // RGBA (but that's all we support right now)
+ int pfRGBBitCount; // how many bits per pixel
+ int pfRBitMask; // mask for red bits
+ int pfGBitMask; // mask for green bits
+ int pfBBitMask; // mask for blue bits
+ int pfABitMask; // mask for alpha channel
+ int ddsCaps1; // Texture and mip-map flags
+ int ddsCaps2; // Advanced capabilities including cubemap support
+ int ddsCapsReserved1;
+ int ddsCapsReserved2;
+ int textureStage; // stage in multitexture cascade
+
+ void read(ByteBuffer buf) throws IOException {
+ int magic = buf.getInt();
+ if (magic != MAGIC) {
+ throw new IOException("Incorrect magic number 0x" +
+ Integer.toHexString(magic) +
+ " (expected " + MAGIC + ")");
+ }
+
+ size = buf.getInt();
+ flags = buf.getInt();
+ height = buf.getInt();
+ width = buf.getInt();
+ pitchOrLinearSize = buf.getInt();
+ backBufferCountOrDepth = buf.getInt();
+ mipMapCountOrAux = buf.getInt();
+ alphaBitDepth = buf.getInt();
+ reserved1 = buf.getInt();
+ surface = buf.getInt();
+ colorSpaceLowValue = buf.getInt();
+ colorSpaceHighValue = buf.getInt();
+ destBltColorSpaceLowValue = buf.getInt();
+ destBltColorSpaceHighValue = buf.getInt();
+ srcOverlayColorSpaceLowValue = buf.getInt();
+ srcOverlayColorSpaceHighValue = buf.getInt();
+ srcBltColorSpaceLowValue = buf.getInt();
+ srcBltColorSpaceHighValue = buf.getInt();
+ pfSize = buf.getInt();
+ pfFlags = buf.getInt();
+ pfFourCC = buf.getInt();
+ pfRGBBitCount = buf.getInt();
+ pfRBitMask = buf.getInt();
+ pfGBitMask = buf.getInt();
+ pfBBitMask = buf.getInt();
+ pfABitMask = buf.getInt();
+ ddsCaps1 = buf.getInt();
+ ddsCaps2 = buf.getInt();
+ ddsCapsReserved1 = buf.getInt();
+ ddsCapsReserved2 = buf.getInt();
+ textureStage = buf.getInt();
+ }
+
+ // buf must be in little-endian byte order
+ void write(ByteBuffer buf) {
+ buf.putInt(MAGIC);
+ buf.putInt(size);
+ buf.putInt(flags);
+ buf.putInt(height);
+ buf.putInt(width);
+ buf.putInt(pitchOrLinearSize);
+ buf.putInt(backBufferCountOrDepth);
+ buf.putInt(mipMapCountOrAux);
+ buf.putInt(alphaBitDepth);
+ buf.putInt(reserved1);
+ buf.putInt(surface);
+ buf.putInt(colorSpaceLowValue);
+ buf.putInt(colorSpaceHighValue);
+ buf.putInt(destBltColorSpaceLowValue);
+ buf.putInt(destBltColorSpaceHighValue);
+ buf.putInt(srcOverlayColorSpaceLowValue);
+ buf.putInt(srcOverlayColorSpaceHighValue);
+ buf.putInt(srcBltColorSpaceLowValue);
+ buf.putInt(srcBltColorSpaceHighValue);
+ buf.putInt(pfSize);
+ buf.putInt(pfFlags);
+ buf.putInt(pfFourCC);
+ buf.putInt(pfRGBBitCount);
+ buf.putInt(pfRBitMask);
+ buf.putInt(pfGBitMask);
+ buf.putInt(pfBBitMask);
+ buf.putInt(pfABitMask);
+ buf.putInt(ddsCaps1);
+ buf.putInt(ddsCaps2);
+ buf.putInt(ddsCapsReserved1);
+ buf.putInt(ddsCapsReserved2);
+ buf.putInt(textureStage);
+ }
+
+ private static int size() {
+ return 124;
+ }
+
+ private static int pfSize() {
+ return 32;
+ }
+
+ private static int writtenSize() {
+ return 128;
+ }
+ }
+
+ private DDSImage() {
+ }
+
+ private void readFromFile(File file) throws IOException {
+ fis = new FileInputStream(file);
+ chan = fis.getChannel();
+ ByteBuffer buf = chan.map(FileChannel.MapMode.READ_ONLY,
+ 0, (int) file.length());
+ readFromBuffer(buf);
+ }
+
+ private void readFromBuffer(ByteBuffer buf) throws IOException {
+ this.buf = buf;
+ buf.order(ByteOrder.LITTLE_ENDIAN);
+ header = new Header();
+ header.read(buf);
+ fixupHeader();
+ }
+
+ private void initFromData(int d3dFormat,
+ int width,
+ int height,
+ ByteBuffer[] mipmapData) throws IllegalArgumentException {
+ // Check size of mipmap data compared against format, width and
+ // height
+ int topmostMipmapSize = width * height;
+ int pitchOrLinearSize = width;
+ boolean isCompressed = false;
+ switch (d3dFormat) {
+ case D3DFMT_R8G8B8: topmostMipmapSize *= 3; pitchOrLinearSize *= 3; break;
+ case D3DFMT_A8R8G8B8: topmostMipmapSize *= 4; pitchOrLinearSize *= 4; break;
+ case D3DFMT_X8R8G8B8: topmostMipmapSize *= 4; pitchOrLinearSize *= 4; break;
+ case D3DFMT_DXT1:
+ case D3DFMT_DXT2:
+ case D3DFMT_DXT3:
+ case D3DFMT_DXT4:
+ case D3DFMT_DXT5:
+ topmostMipmapSize = computeCompressedBlockSize(width, height, 1, d3dFormat);
+ pitchOrLinearSize = topmostMipmapSize;
+ isCompressed = true;
+ break;
+ default:
+ throw new IllegalArgumentException("d3dFormat must be one of the known formats");
+ }
+
+ // Now check the mipmaps against this size
+ int curSize = topmostMipmapSize;
+ int totalSize = 0;
+ for (int i = 0; i < mipmapData.length; i++) {
+ if (mipmapData[i].remaining() != curSize) {
+ throw new IllegalArgumentException("Mipmap level " + i +
+ " didn't match expected data size (expected " + curSize + ", got " +
+ mipmapData[i].remaining() + ")");
+ }
+ curSize /= 4;
+ totalSize += mipmapData[i].remaining();
+ }
+
+ // OK, create one large ByteBuffer to hold all of the mipmap data
+ totalSize += Header.writtenSize();
+ ByteBuffer buf = ByteBuffer.allocate(totalSize);
+ buf.position(Header.writtenSize());
+ for (int i = 0; i < mipmapData.length; i++) {
+ buf.put(mipmapData[i]);
+ }
+ this.buf = buf;
+
+ // Allocate and initialize a Header
+ header = new Header();
+ header.size = Header.size();
+ header.flags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT;
+ if (mipmapData.length > 1) {
+ header.flags |= DDSD_MIPMAPCOUNT;
+ header.mipMapCountOrAux = mipmapData.length;
+ }
+ header.width = width;
+ header.height = height;
+ if (isCompressed) {
+ header.flags |= DDSD_LINEARSIZE;
+ header.pfFlags |= DDPF_FOURCC;
+ header.pfFourCC = d3dFormat;
+ } else {
+ header.flags |= DDSD_PITCH;
+ // Figure out the various settings from the pixel format
+ header.pfFlags |= DDPF_RGB;
+ switch (d3dFormat) {
+ case D3DFMT_R8G8B8: header.pfRGBBitCount = 24; break;
+ case D3DFMT_A8R8G8B8: header.pfRGBBitCount = 32; header.pfFlags |= DDPF_ALPHAPIXELS; break;
+ case D3DFMT_X8R8G8B8: header.pfRGBBitCount = 32; break;
+ }
+ header.pfRBitMask = 0x00FF0000;
+ header.pfGBitMask = 0x0000FF00;
+ header.pfBBitMask = 0x000000FF;
+ if (d3dFormat == D3DFMT_A8R8G8B8) {
+ header.pfABitMask = 0xFF000000;
+ }
+ }
+ header.pitchOrLinearSize = pitchOrLinearSize;
+ header.pfSize = Header.pfSize();
+ // Not sure whether we can get away with leaving the rest of the
+ // header blank
+ }
+
+ // Microsoft doesn't follow their own specifications and the
+ // simplest conversion using the DxTex tool to e.g. a DXT3 texture
+ // results in an illegal .dds file without either DDSD_PITCH or
+ // DDSD_LINEARSIZE set in the header's flags. This code, adapted
+ // from the DevIL library, fixes up the header in these situations.
+ private void fixupHeader() {
+ if (isCompressed() && !isSurfaceDescFlagSet(DDSD_LINEARSIZE)) {
+ // Figure out how big the linear size should be
+ int depth = header.backBufferCountOrDepth;
+ if (depth == 0) {
+ depth = 1;
+ }
+
+ header.pitchOrLinearSize = computeCompressedBlockSize(getWidth(), getHeight(), depth, getCompressionFormat());
+ header.flags |= DDSD_LINEARSIZE;
+ }
+ }
+
+ private static int computeCompressedBlockSize(int width,
+ int height,
+ int depth,
+ int compressionFormat) {
+ int blockSize = ((width + 3)/4) * ((height + 3)/4) * ((depth + 3)/4);
+ switch (compressionFormat) {
+ case D3DFMT_DXT1: blockSize *= 8; break;
+ default: blockSize *= 16; break;
+ }
+ return blockSize;
+ }
+
+ private int mipMapWidth(int map) {
+ int width = getWidth();
+ for (int i = 0; i < map; i++) {
+ width >>= 1;
+ }
+ return Math.max(width, 1);
+ }
+
+ private int mipMapHeight(int map) {
+ int height = getHeight();
+ for (int i = 0; i < map; i++) {
+ height >>= 1;
+ }
+ return Math.max(height, 1);
+ }
+
+ private int mipMapSizeInBytes(int map) {
+ int width = mipMapWidth(map);
+ int height = mipMapHeight(map);
+ if (isCompressed()) {
+ int blockSize = (getCompressionFormat() == D3DFMT_DXT1 ? 8 : 16);
+ return ((width+3)/4)*((height+3)/4)*blockSize;
+ } else {
+ return width * height * (getDepth() / 8);
+ }
+ }
+
+ private int sideSizeInBytes() {
+ int numLevels = getNumMipMaps();
+ if (numLevels == 0) {
+ numLevels = 1;
+ }
+
+ int size = 0;
+ for (int i = 0; i < numLevels; i++) {
+ size += mipMapSizeInBytes(i);
+ }
+
+ return size;
+ }
+
+ private int sideShiftInBytes(int side) {
+ int[] sides = {
+ DDSCAPS2_CUBEMAP_POSITIVEX,
+ DDSCAPS2_CUBEMAP_NEGATIVEX,
+ DDSCAPS2_CUBEMAP_POSITIVEY,
+ DDSCAPS2_CUBEMAP_NEGATIVEY,
+ DDSCAPS2_CUBEMAP_POSITIVEZ,
+ DDSCAPS2_CUBEMAP_NEGATIVEZ
+ };
+
+ int shift = 0;
+ int sideSize = sideSizeInBytes();
+ for (int i = 0; i < sides.length; i++) {
+ int temp = sides[i];
+ if ((temp & side) != 0) {
+ return shift;
+ }
+
+ shift += sideSize;
+ }
+
+ throw new RuntimeException("Illegal side: " + side);
+ }
+
+ private boolean printIfRecognized(PrintStream tty, int flags, int flag, String what) {
+ if ((flags & flag) != 0) {
+ tty.println(what);
+ return true;
+ }
+ return false;
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataInputStream.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataInputStream.java
new file mode 100755
index 000000000..d5f49599c
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataInputStream.java
@@ -0,0 +1,223 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.texture.spi;
+
+import java.io.DataInput;
+import java.io.DataInputStream;
+import java.io.FilterInputStream;
+import java.io.InputStream;
+import java.io.FileInputStream;
+import java.io.EOFException;
+import java.io.IOException;
+
+/**
+ * Little Endian Data Input Stream.
+ *
+ * This class implements an input stream filter to allow reading
+ * of java native datatypes from an input stream which has those
+ * native datatypes stored in a little endian byte order.<p>
+ *
+ * This is the sister class of the DataInputStream which allows
+ * for reading of java native datatypes from an input stream with
+ * the datatypes stored in big endian byte order.<p>
+ *
+ * This class implements the minimum required and calls DataInputStream
+ * for some of the required methods for DataInput.<p>
+ *
+ * Not all methods are implemented due to lack of immediatte requirement
+ * for that functionality. It is not clear if it is ever going to be
+ * functionally required to be able to read UTF data in a LittleEndianManner<p>
+ *
+ * @author Robin Luiten
+ * @version 1.1 15/Dec/1997
+ */
+public class LEDataInputStream extends FilterInputStream implements DataInput
+{
+ /**
+ * To reuse some of the non endian dependent methods from
+ * DataInputStreams methods.
+ */
+ DataInputStream dataIn;
+
+ public LEDataInputStream(InputStream in)
+ {
+ super(in);
+ dataIn = new DataInputStream(in);
+ }
+
+ public void close() throws IOException
+ {
+ dataIn.close(); // better close as we create it.
+ // this will close underlying as well.
+ }
+
+ public synchronized final int read(byte b[]) throws IOException
+ {
+ return dataIn.read(b, 0, b.length);
+ }
+
+ public synchronized final int read(byte b[], int off, int len) throws IOException
+ {
+ int rl = dataIn.read(b, off, len);
+ return rl;
+ }
+
+ public final void readFully(byte b[]) throws IOException
+ {
+ dataIn.readFully(b, 0, b.length);
+ }
+
+ public final void readFully(byte b[], int off, int len) throws IOException
+ {
+ dataIn.readFully(b, off, len);
+ }
+
+ public final int skipBytes(int n) throws IOException
+ {
+ return dataIn.skipBytes(n);
+ }
+
+ public final boolean readBoolean() throws IOException
+ {
+ int ch = dataIn.read();
+ if (ch < 0)
+ throw new EOFException();
+ return (ch != 0);
+ }
+
+ public final byte readByte() throws IOException
+ {
+ int ch = dataIn.read();
+ if (ch < 0)
+ throw new EOFException();
+ return (byte)(ch);
+ }
+
+ public final int readUnsignedByte() throws IOException
+ {
+ int ch = dataIn.read();
+ if (ch < 0)
+ throw new EOFException();
+ return ch;
+ }
+
+ public final short readShort() throws IOException
+ {
+ int ch1 = dataIn.read();
+ int ch2 = dataIn.read();
+ if ((ch1 | ch2) < 0)
+ throw new EOFException();
+ return (short)((ch1 << 0) + (ch2 << 8));
+ }
+
+ public final int readUnsignedShort() throws IOException
+ {
+ int ch1 = dataIn.read();
+ int ch2 = dataIn.read();
+ if ((ch1 | ch2) < 0)
+ throw new EOFException();
+ return (ch1 << 0) + (ch2 << 8);
+ }
+
+ public final char readChar() throws IOException
+ {
+ int ch1 = dataIn.read();
+ int ch2 = dataIn.read();
+ if ((ch1 | ch2) < 0)
+ throw new EOFException();
+ return (char)((ch1 << 0) + (ch2 << 8));
+ }
+
+ public final int readInt() throws IOException
+ {
+ int ch1 = dataIn.read();
+ int ch2 = dataIn.read();
+ int ch3 = dataIn.read();
+ int ch4 = dataIn.read();
+ if ((ch1 | ch2 | ch3 | ch4) < 0)
+ throw new EOFException();
+ return ((ch1 << 0) + (ch2 << 8) + (ch3 << 16) + (ch4 << 24));
+ }
+
+ public final long readLong() throws IOException
+ {
+ int i1 = readInt();
+ int i2 = readInt();
+ return ((long)(i1) & 0xFFFFFFFFL) + (i2 << 32);
+ }
+
+ public final float readFloat() throws IOException
+ {
+ return Float.intBitsToFloat(readInt());
+ }
+
+ public final double readDouble() throws IOException
+ {
+ return Double.longBitsToDouble(readLong());
+ }
+
+ /**
+ * dont call this it is not implemented.
+ * @return empty new string
+ **/
+ public final String readLine() throws IOException
+ {
+ return new String();
+ }
+
+ /**
+ * dont call this it is not implemented
+ * @return empty new string
+ **/
+ public final String readUTF() throws IOException
+ {
+ return new String();
+ }
+
+ /**
+ * dont call this it is not implemented
+ * @return empty new string
+ **/
+ public final static String readUTF(DataInput in) throws IOException
+ {
+ return new String();
+ }
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataOutputStream.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataOutputStream.java
new file mode 100755
index 000000000..e1e1ca924
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataOutputStream.java
@@ -0,0 +1,165 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.texture.spi;
+
+import java.io.DataOutput;
+import java.io.DataOutputStream;
+import java.io.FilterOutputStream;
+import java.io.OutputStream;
+import java.io.IOException;
+
+/**
+ * Little Endian Data Output Stream.
+ *
+ * This class implements an output stream filter to allow writing
+ * of java native datatypes to an output stream which has those
+ * native datatypes stored in a little endian byte order.<p>
+ *
+ * This is the sister class of the DataOutputStream which allows
+ * for writing of java native datatypes to an output stream with
+ * the datatypes stored in big endian byte order.<p>
+ *
+ * This class implements the minimum required and calls DataOutputStream
+ * for some of the required methods for DataOutput.<p>
+ *
+ * Not all methods are implemented due to lack of immediate requirement
+ * for that functionality. It is not clear if it is ever going to be
+ * functionally required to be able to read UTF data in a LittleEndianManner<p>
+ *
+ */
+public class LEDataOutputStream extends FilterOutputStream implements DataOutput
+{
+ /**
+ * To reuse some of the non endian dependent methods from
+ * DataOutputStream's methods.
+ */
+ DataOutputStream dataOut;
+
+ public LEDataOutputStream(OutputStream out)
+ {
+ super(out);
+ dataOut = new DataOutputStream(out);
+ }
+
+ public void close() throws IOException
+ {
+ dataOut.close(); // better close as we create it.
+ // this will close underlying as well.
+ }
+
+ public synchronized final void write(byte b[]) throws IOException
+ {
+ dataOut.write(b, 0, b.length);
+ }
+
+ public synchronized final void write(byte b[], int off, int len) throws IOException
+ {
+ dataOut.write(b, off, len);
+ }
+
+ public final void write(int b) throws IOException
+ {
+ dataOut.write(b);
+ }
+
+ public final void writeBoolean(boolean v) throws IOException
+ {
+ dataOut.writeBoolean(v);
+ }
+
+ public final void writeByte(int v) throws IOException
+ {
+ dataOut.writeByte(v);
+ }
+
+ /** Don't call this -- not implemented */
+ public final void writeBytes(String s) throws IOException
+ {
+ throw new UnsupportedOperationException();
+ }
+
+ public final void writeChar(int v) throws IOException
+ {
+ dataOut.writeChar(((v >> 8) & 0xff) |
+ ((v & 0xff) << 8));
+ }
+
+ /** Don't call this -- not implemented */
+ public final void writeChars(String s) throws IOException
+ {
+ throw new UnsupportedOperationException();
+ }
+
+ public final void writeDouble(double v) throws IOException
+ {
+ writeLong(Double.doubleToRawLongBits(v));
+ }
+
+ public final void writeFloat(float v) throws IOException
+ {
+ writeInt(Float.floatToRawIntBits(v));
+ }
+
+ public final void writeInt(int v) throws IOException
+ {
+ dataOut.writeInt((v >>> 24) |
+ ((v >>> 8) & 0xff00) |
+ ((v << 8) & 0x00ff00) |
+ (v << 24));
+ }
+
+ public final void writeLong(long v) throws IOException
+ {
+ writeInt((int) v);
+ writeInt((int) (v >>> 32));
+ }
+
+ public final void writeShort(int v) throws IOException
+ {
+ dataOut.writeShort(((v >> 8) & 0xff) |
+ ((v & 0xff) << 8));
+ }
+
+ /** Don't call this -- not implemented */
+ public final void writeUTF(String s) throws IOException
+ {
+ throw new UnsupportedOperationException();
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/NetPbmTextureWriter.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/NetPbmTextureWriter.java
new file mode 100644
index 000000000..499dce7fb
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/NetPbmTextureWriter.java
@@ -0,0 +1,169 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.texture.spi;
+
+import java.io.*;
+import java.net.*;
+import java.nio.*;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.util.texture.*;
+import com.jogamp.opengl.util.texture.spi.*;
+
+public class NetPbmTextureWriter implements TextureWriter {
+ int magic;
+
+ public NetPbmTextureWriter() {
+ this(0); // auto
+ }
+
+ /**
+ * supported magic values are:<br>
+ * <pre>
+ * magic 0 - detect by file suffix (TextureIO compliant)
+ * magic 6 - PPM binary RGB
+ * magic 7 - PAM binary RGB or RGBA
+ * </pre>
+ */
+ public NetPbmTextureWriter(int magic) {
+ switch(magic) {
+ case 0:
+ case 6:
+ case 7:
+ break;
+ default:
+ throw new GLException("Unsupported magic: "+magic+", should be 0 (auto), 6 (PPM) or 7 (PAM)");
+ }
+ this.magic = magic;
+ }
+
+ public int getMagic() { return magic; }
+
+ public static final String PPM = "ppm";
+ public static final String PAM = "pam";
+
+ public String getSuffix() { return (magic==6)?PPM:PAM; }
+
+ public boolean write(File file,
+ TextureData data) throws IOException {
+
+ // file suffix selection
+ if (0==magic) {
+ if (PPM.equals(FileUtil.getFileSuffix(file))) {
+ magic = 6;
+ } else if (PAM.equals(FileUtil.getFileSuffix(file))) {
+ magic = 7;
+ } else {
+ return false;
+ }
+ }
+
+ int pixelFormat = data.getPixelFormat();
+ int pixelType = data.getPixelType();
+ if ((pixelFormat == GL.GL_RGB ||
+ pixelFormat == GL.GL_RGBA) &&
+ (pixelType == GL.GL_BYTE ||
+ pixelType == GL.GL_UNSIGNED_BYTE)) {
+
+ int comps = ( pixelFormat == GL.GL_RGBA ) ? 4 : 3 ;
+
+ if(magic==6 && comps==4) {
+ throw new IOException("NetPbmTextureWriter magic 6 (PPM) doesn't RGBA pixel format, use magic 7 (PAM)");
+ }
+
+ FileOutputStream fos = new FileOutputStream(file);
+
+ StringBuffer header = new StringBuffer();
+ header.append("P");
+ header.append(magic);
+ header.append("\n");
+ if(7==magic) {
+ header.append("WIDTH ");
+ }
+ header.append(data.getWidth());
+ if(7==magic) {
+ header.append("\nHEIGHT ");
+ } else {
+ header.append(" ");
+ }
+ header.append(data.getHeight());
+ if(7==magic) {
+ header.append("\nDEPTH ");
+ header.append(comps);
+ header.append("\nMAXVAL 255\nTUPLTYPE ");
+ if(pixelFormat == GL.GL_RGBA) {
+ header.append("RGB_ALPHA");
+ } else {
+ header.append("RGB");
+ }
+ header.append("\nENDHDR\n");
+ } else {
+ header.append("\n255\n");
+ }
+
+ fos.write(header.toString().getBytes());
+
+ ByteBuffer buf = (ByteBuffer) data.getBuffer();
+ if (buf == null) {
+ buf = (ByteBuffer) data.getMipmapData()[0];
+ }
+ buf.rewind();
+
+ byte[] bufArray = null;
+
+ try {
+ bufArray = buf.array();
+ } catch (Throwable t) {}
+ if(null==bufArray) {
+ bufArray = new byte[data.getWidth()*data.getHeight()*comps];
+ buf.get(bufArray);
+ buf.rewind();
+ }
+
+ fos.write(bufArray);
+ fos.close();
+
+ return true;
+ }
+
+ throw new IOException("NetPbmTextureWriter writer doesn't support this pixel format / type (only GL_RGB/A + bytes)");
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/SGIImage.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/SGIImage.java
new file mode 100755
index 000000000..bb5040a31
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/SGIImage.java
@@ -0,0 +1,670 @@
+/*
+ * Portions Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.texture.spi;
+
+import java.io.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.*;
+
+/** <p> Reads and writes SGI RGB/RGBA images. </p>
+
+ <p> Written from <a href =
+ "http://astronomy.swin.edu.au/~pbourke/dataformats/sgirgb/">Paul
+ Bourke's adaptation</a> of the <a href =
+ "http://astronomy.swin.edu.au/~pbourke/dataformats/sgirgb/sgiversion.html">SGI
+ specification</a>. </p>
+*/
+
+public class SGIImage {
+ private Header header;
+ private int format;
+ private byte[] data;
+ // Used for decoding RLE-compressed images
+ private int[] rowStart;
+ private int[] rowSize;
+ private int rleEnd;
+ private byte[] tmpData;
+ private byte[] tmpRead;
+
+ private static final int MAGIC = 474;
+
+ static class Header {
+ short magic; // IRIS image file magic number
+ // This should be decimal 474
+ byte storage; // Storage format
+ // 0 for uncompressed
+ // 1 for RLE compression
+ byte bpc; // Number of bytes per pixel channel
+ // Legally 1 or 2
+ short dimension; // Number of dimensions
+ // Legally 1, 2, or 3
+ // 1 means a single row, XSIZE long
+ // 2 means a single 2D image
+ // 3 means multiple 2D images
+ short xsize; // X size in pixels
+ short ysize; // Y size in pixels
+ short zsize; // Number of channels
+ // 1 indicates greyscale
+ // 3 indicates RGB
+ // 4 indicates RGB and Alpha
+ int pixmin; // Minimum pixel value
+ // This is the lowest pixel value in the image
+ int pixmax; // Maximum pixel value
+ // This is the highest pixel value in the image
+ int dummy; // Ignored
+ // Normally set to 0
+ String imagename; // Image name; 80 bytes long
+ // Must be null terminated, therefore at most 79 bytes
+ int colormap; // Colormap ID
+ // 0 - normal mode
+ // 1 - dithered, 3 mits for red and green, 2 for blue, obsolete
+ // 2 - index colour, obsolete
+ // 3 - not an image but a colourmap
+ // 404 bytes char DUMMY Ignored
+ // Should be set to 0, makes the header 512 bytes.
+
+ Header() {
+ magic = MAGIC;
+ }
+
+ Header(DataInputStream in) throws IOException {
+ magic = in.readShort();
+ storage = in.readByte();
+ bpc = in.readByte();
+ dimension = in.readShort();
+ xsize = in.readShort();
+ ysize = in.readShort();
+ zsize = in.readShort();
+ pixmin = in.readInt();
+ pixmax = in.readInt();
+ dummy = in.readInt();
+ byte[] tmpname = new byte[80];
+ in.read(tmpname);
+ int numChars = 0;
+ while (tmpname[numChars++] != 0);
+ imagename = new String(tmpname, 0, numChars);
+ colormap = in.readInt();
+ byte[] tmp = new byte[404];
+ in.read(tmp);
+ }
+
+ public String toString() {
+ return ("magic: " + magic +
+ " storage: " + (int) storage +
+ " bpc: " + (int) bpc +
+ " dimension: " + dimension +
+ " xsize: " + xsize +
+ " ysize: " + ysize +
+ " zsize: " + zsize +
+ " pixmin: " + pixmin +
+ " pixmax: " + pixmax +
+ " imagename: " + imagename +
+ " colormap: " + colormap);
+ }
+ }
+
+ private SGIImage(Header header) {
+ this.header = header;
+ }
+
+ /** Reads an SGI image from the specified file. */
+ public static SGIImage read(String filename) throws IOException {
+ return read(new FileInputStream(filename));
+ }
+
+ /** Reads an SGI image from the specified InputStream. */
+ public static SGIImage read(InputStream in) throws IOException {
+ DataInputStream dIn = new DataInputStream(new BufferedInputStream(in));
+
+ Header header = new Header(dIn);
+ SGIImage res = new SGIImage(header);
+ res.decodeImage(dIn);
+ return res;
+ }
+
+ /** Writes this SGIImage to the specified file name. If
+ flipVertically is set, outputs the scanlines from top to bottom
+ rather than the default bottom to top order. */
+ public void write(String filename, boolean flipVertically) throws IOException {
+ write(new File(filename), flipVertically);
+ }
+
+ /** Writes this SGIImage to the specified file. If flipVertically is
+ set, outputs the scanlines from top to bottom rather than the
+ default bottom to top order. */
+ public void write(File file, boolean flipVertically) throws IOException {
+ writeImage(file, data, header.xsize, header.ysize, header.zsize, flipVertically);
+ }
+
+ /** Creates an SGIImage from the specified data in either RGB or
+ RGBA format. */
+ public static SGIImage createFromData(int width,
+ int height,
+ boolean hasAlpha,
+ byte[] data) {
+ Header header = new Header();
+ header.xsize = (short) width;
+ header.ysize = (short) height;
+ header.zsize = (short) (hasAlpha ? 4 : 3);
+ SGIImage image = new SGIImage(header);
+ image.data = data;
+ return image;
+ }
+
+ /** Determines from the magic number whether the given InputStream
+ points to an SGI RGB image. The given InputStream must return
+ true from markSupported() and support a minimum of two bytes
+ of read-ahead. */
+ public static boolean isSGIImage(InputStream in) throws IOException {
+ if (!(in instanceof BufferedInputStream)) {
+ in = new BufferedInputStream(in);
+ }
+ if (!in.markSupported()) {
+ throw new IOException("Can not test non-destructively whether given InputStream is an SGI RGB image");
+ }
+ DataInputStream dIn = new DataInputStream(in);
+ dIn.mark(4);
+ short magic = dIn.readShort();
+ dIn.reset();
+ return (magic == MAGIC);
+ }
+
+ /** Returns the width of the image. */
+ public int getWidth() {
+ return header.xsize;
+ }
+
+ /** Returns the height of the image. */
+ public int getHeight() {
+ return header.ysize;
+ }
+
+ /** Returns the OpenGL format for this texture; e.g. GL.GL_RGB or GL.GL_RGBA. */
+ public int getFormat() {
+ return format;
+ }
+
+ /** Returns the raw data for this texture in the correct
+ (bottom-to-top) order for calls to glTexImage2D. */
+ public byte[] getData() { return data; }
+
+ public String toString() {
+ return header.toString();
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ private void decodeImage(DataInputStream in) throws IOException {
+ if (header.storage == 1) {
+ // Read RLE compression data; row starts and sizes
+ int x = header.ysize * header.zsize;
+ rowStart = new int[x];
+ rowSize = new int[x];
+ rleEnd = 4 * 2 * x + 512;
+ for (int i = 0; i < x; i++) {
+ rowStart[i] = in.readInt();
+ }
+ for (int i = 0; i < x; i++) {
+ rowSize[i] = in.readInt();
+ }
+ tmpRead = new byte[header.xsize * 256];
+ }
+ tmpData = readAll(in);
+
+ int xsize = header.xsize;
+ int ysize = header.ysize;
+ int zsize = header.zsize;
+ int lptr = 0;
+
+ data = new byte[xsize * ysize * 4];
+ byte[] rbuf = new byte[xsize];
+ byte[] gbuf = new byte[xsize];
+ byte[] bbuf = new byte[xsize];
+ byte[] abuf = new byte[xsize];
+ for (int y = 0; y < ysize; y++) {
+ if (zsize >= 4) {
+ getRow(rbuf, y, 0);
+ getRow(gbuf, y, 1);
+ getRow(bbuf, y, 2);
+ getRow(abuf, y, 3);
+ rgbatorgba(rbuf, gbuf, bbuf, abuf, data, lptr);
+ } else if (zsize == 3) {
+ getRow(rbuf, y, 0);
+ getRow(gbuf, y, 1);
+ getRow(bbuf, y, 2);
+ rgbtorgba(rbuf, gbuf, bbuf, data, lptr);
+ } else if (zsize == 2) {
+ getRow(rbuf, y, 0);
+ getRow(abuf, y, 1);
+ latorgba(rbuf, abuf, data, lptr);
+ } else {
+ getRow(rbuf, y, 0);
+ bwtorgba(rbuf, data, lptr);
+ }
+ lptr += 4 * xsize;
+ }
+ rowStart = null;
+ rowSize = null;
+ tmpData = null;
+ tmpRead = null;
+ format = GL.GL_RGBA;
+ header.zsize = 4;
+ }
+
+ private void getRow(byte[] buf, int y, int z) {
+ if (header.storage == 1) {
+ int offs = rowStart[y + z * header.ysize] - rleEnd;
+ System.arraycopy(tmpData, offs, tmpRead, 0, rowSize[y + z * header.ysize]);
+ int iPtr = 0;
+ int oPtr = 0;
+ for (;;) {
+ byte pixel = tmpRead[iPtr++];
+ int count = (int) (pixel & 0x7F);
+ if (count == 0) {
+ return;
+ }
+ if ((pixel & 0x80) != 0) {
+ while ((count--) > 0) {
+ buf[oPtr++] = tmpRead[iPtr++];
+ }
+ } else {
+ pixel = tmpRead[iPtr++];
+ while ((count--) > 0) {
+ buf[oPtr++] = pixel;
+ }
+ }
+ }
+ } else {
+ int offs = (y * header.xsize) + (z * header.xsize * header.ysize);
+ System.arraycopy(tmpData, offs, buf, 0, header.xsize);
+ }
+ }
+
+ private void bwtorgba(byte[] b, byte[] dest, int lptr) {
+ for (int i = 0; i < b.length; i++) {
+ dest[4 * i + lptr + 0] = b[i];
+ dest[4 * i + lptr + 1] = b[i];
+ dest[4 * i + lptr + 2] = b[i];
+ dest[4 * i + lptr + 3] = (byte) 0xFF;
+ }
+ }
+
+ private void latorgba(byte[] b, byte[] a, byte[] dest, int lptr) {
+ for (int i = 0; i < b.length; i++) {
+ dest[4 * i + lptr + 0] = b[i];
+ dest[4 * i + lptr + 1] = b[i];
+ dest[4 * i + lptr + 2] = b[i];
+ dest[4 * i + lptr + 3] = a[i];
+ }
+ }
+
+ private void rgbtorgba(byte[] r, byte[] g, byte[] b, byte[] dest, int lptr) {
+ for (int i = 0; i < b.length; i++) {
+ dest[4 * i + lptr + 0] = r[i];
+ dest[4 * i + lptr + 1] = g[i];
+ dest[4 * i + lptr + 2] = b[i];
+ dest[4 * i + lptr + 3] = (byte) 0xFF;
+ }
+ }
+
+ private void rgbatorgba(byte[] r, byte[] g, byte[] b, byte[] a, byte[] dest, int lptr) {
+ for (int i = 0; i < b.length; i++) {
+ dest[4 * i + lptr + 0] = r[i];
+ dest[4 * i + lptr + 1] = g[i];
+ dest[4 * i + lptr + 2] = b[i];
+ dest[4 * i + lptr + 3] = a[i];
+ }
+ }
+
+ private static byte imgref(byte[] i,
+ int x,
+ int y,
+ int z,
+ int xs,
+ int ys,
+ int zs) {
+ return i[(xs*ys*z)+(xs*y)+x];
+ }
+
+
+ private void writeHeader(DataOutputStream stream,
+ int xsize, int ysize, int zsize, boolean rle) throws IOException {
+ // effects: outputs the 512-byte IRIS RGB header to STREAM, using xsize,
+ // ysize, and depth as the dimensions of the image. NOTE that
+ // the following defaults are used:
+ // STORAGE = 1 (storage format = RLE)
+ // BPC = 1 (# bytes/channel)
+ // DIMENSION = 3
+ // PIXMIN = 0
+ // PIXMAX = 255
+ // IMAGENAME = <80 nulls>
+ // COLORMAP = 0
+ // See ftp://ftp.sgi.com/pub/sgi/SGIIMAGESPEC for more details.
+
+ // write out MAGIC, STORAGE, BPC
+ stream.writeShort(474);
+ stream.write((rle ? 1 : 0));
+ stream.write(1);
+
+ // write out DIMENSION
+ stream.writeShort(3);
+
+ // write XSIZE, YSIZE, ZSIZE
+ stream.writeShort(xsize);
+ stream.writeShort(ysize);
+ stream.writeShort(zsize);
+
+ // write PIXMIN, PIXMAX
+ stream.writeInt(0);
+ stream.writeInt(255);
+
+ // write DUMMY
+ stream.writeInt(0);
+
+ // write IMAGENAME
+ for (int i = 0; i < 80; i++)
+ stream.write(0);
+
+ // write COLORMAP
+ stream.writeInt(0);
+
+ // write DUMMY (404 bytes)
+ for (int i = 0; i < 404; i++)
+ stream.write(0);
+ }
+
+ private void writeImage(File file,
+ byte[] data,
+ int xsize,
+ int ysize,
+ int zsize,
+ boolean yflip) throws IOException {
+ // Input data is in RGBRGBRGB or RGBARGBARGBA format; first unswizzle it
+ byte[] tmpData = new byte[xsize * ysize * zsize];
+ int dest = 0;
+ for (int i = 0; i < zsize; i++) {
+ for (int j = i; j < (xsize * ysize * zsize); j += zsize) {
+ tmpData[dest++] = data[j];
+ }
+ }
+ data = tmpData;
+
+ // requires: DATA must be an array of size XSIZE * YSIZE * ZSIZE,
+ // indexed in the following manner:
+ // data[0] ...data[xsize-1] == first row of first channel
+ // data[xsize]...data[2*xsize-1] == second row of first channel
+ // ... data[(ysize - 1) * xsize]...data[(ysize * xsize) - 1] ==
+ // last row of first channel
+ // Later channels follow the same format.
+ // *** NOTE that "first row" is defined by the BOTTOM ROW of
+ // the image. That is, the origin is in the lower left corner.
+ // effects: writes out an SGI image to FILE, RLE-compressed, INCLUDING
+ // header, of dimensions (xsize, ysize, zsize), and containing
+ // the data in DATA. If YFLIP is set, outputs the data in DATA
+ // in reverse order vertically (equivalent to a flip about the
+ // x axis).
+
+ // Build the offset tables
+ int[] starttab = new int[ysize * zsize];
+ int[] lengthtab = new int[ysize * zsize];
+
+ // Temporary buffer for holding RLE data.
+ // Note that this makes the assumption that RLE-compressed data will
+ // never exceed twice the size of the input data.
+ // There are surely formal proofs about how big the RLE buffer should
+ // be, as well as what the optimal look-ahead size is (i.e. don't switch
+ // copy/repeat modes for less than N repeats). However, I'm going from
+ // empirical evidence here; the break-even point seems to be a look-
+ // ahead of 3. (That is, if the three values following this one are all
+ // the same as the current value, switch to repeat mode.)
+ int lookahead = 3;
+ byte[] rlebuf = new byte[2 * xsize * ysize * zsize];
+
+ int cur_loc = 0; // current offset location.
+ int ptr = 0;
+ int total_size = 0;
+ int ystart = 0;
+ int yincr = 1;
+ int yend = ysize;
+
+ if (yflip) {
+ ystart = ysize - 1;
+ yend = -1;
+ yincr = -1;
+ }
+
+ boolean DEBUG = false;
+
+ for (int z = 0; z < zsize; z++) {
+ for (int y = ystart; y != yend; y += yincr) {
+ // RLE-compress each row.
+
+ int x = 0;
+ byte count = 0;
+ boolean repeat_mode = false;
+ boolean should_switch = false;
+ int start_ptr = ptr;
+ int num_ptr = ptr++;
+ byte repeat_val = 0;
+
+ while (x < xsize) {
+ // see if we should switch modes
+ should_switch = false;
+ if (repeat_mode) {
+ if (imgref(data, x, y, z, xsize, ysize, zsize) != repeat_val) {
+ should_switch = true;
+ }
+ } else {
+ // look ahead to see if we should switch to repeat mode.
+ // stay within the scanline for the lookahead
+ if ((x + lookahead) < xsize) {
+ should_switch = true;
+ for (int i = 1; i <= lookahead; i++) {
+ if (DEBUG)
+ System.err.println("left side was " + ((int) imgref(data, x, y, z, xsize, ysize, zsize)) +
+ ", right side was " + (int)imgref(data, x+i, y, z, xsize, ysize, zsize));
+
+ if (imgref(data, x, y, z, xsize, ysize, zsize) !=
+ imgref(data, x+i, y, z, xsize, ysize, zsize))
+ should_switch = false;
+ }
+ }
+ }
+
+ if (should_switch || (count == 127)) {
+ // update the number of elements we repeated/copied
+ if (x > 0) {
+ if (repeat_mode)
+ rlebuf[num_ptr] = count;
+ else
+ rlebuf[num_ptr] = (byte) (count | 0x80);
+ }
+ // perform mode switch if necessary; output repeat_val if
+ // switching FROM repeat mode, and set it if switching
+ // TO repeat mode.
+ if (repeat_mode) {
+ if (should_switch)
+ repeat_mode = false;
+ rlebuf[ptr++] = repeat_val;
+ } else {
+ if (should_switch)
+ repeat_mode = true;
+ repeat_val = imgref(data, x, y, z, xsize, ysize, zsize);
+ }
+
+ if (x > 0) {
+ // reset the number pointer
+ num_ptr = ptr++;
+ // reset number of bytes copied
+ count = 0;
+ }
+ }
+
+ // if not in repeat mode, copy element to ptr
+ if (!repeat_mode) {
+ rlebuf[ptr++] = imgref(data, x, y, z, xsize, ysize, zsize);
+ }
+ count++;
+
+ if (x == xsize - 1) {
+ // Need to store the number of pixels we copied/repeated.
+ if (repeat_mode) {
+ rlebuf[num_ptr] = count;
+ // If we ended the row in repeat mode, store the
+ // repeated value
+ rlebuf[ptr++] = repeat_val;
+ }
+ else
+ rlebuf[num_ptr] = (byte) (count | 0x80);
+
+ // output zero counter for the last value in the row
+ rlebuf[ptr++] = 0;
+ }
+
+ x++;
+ }
+ // output this row's length into the length table
+ int rowlen = ptr - start_ptr;
+ if (yflip)
+ lengthtab[ysize*z+(ysize-y-1)] = rowlen;
+ else
+ lengthtab[ysize*z+y] = rowlen;
+ // add to the start table, and update the current offset
+ if (yflip)
+ starttab[ysize*z+(ysize-y-1)] = cur_loc;
+ else
+ starttab[ysize*z+y] = cur_loc;
+ cur_loc += rowlen;
+ }
+ }
+
+ // Now we have the offset tables computed, as well as the RLE data.
+ // Output this information to the file.
+ total_size = ptr;
+
+ if (DEBUG)
+ System.err.println("total_size was " + total_size);
+
+ DataOutputStream stream = new DataOutputStream(new BufferedOutputStream(new FileOutputStream(file)));
+
+ writeHeader(stream, xsize, ysize, zsize, true);
+
+ int SIZEOF_INT = 4;
+ for (int i = 0; i < (ysize * zsize); i++)
+ stream.writeInt(starttab[i] + 512 + (2 * ysize * zsize * SIZEOF_INT));
+ for (int i = 0; i < (ysize * zsize); i++)
+ stream.writeInt(lengthtab[i]);
+ for (int i = 0; i < total_size; i++)
+ stream.write(rlebuf[i]);
+
+ stream.close();
+ }
+
+ private byte[] readAll(DataInputStream in) throws IOException {
+ byte[] dest = new byte[16384];
+ int pos = 0;
+ int numRead = 0;
+
+ boolean done = false;
+
+ do {
+ numRead = in.read(dest, pos, dest.length - pos);
+ if (pos == dest.length) {
+ // Resize destination buffer
+ byte[] newDest = new byte[2 * dest.length];
+ System.arraycopy(dest, 0, newDest, 0, pos);
+ dest = newDest;
+ }
+ if (numRead > 0) {
+ pos += numRead;
+ }
+
+ done = ((numRead == -1) || (in.available() == 0));
+ } while (!done);
+
+ // Trim destination buffer
+ if (pos != dest.length) {
+ byte[] finalDest = new byte[pos];
+ System.arraycopy(dest, 0, finalDest, 0, pos);
+ dest = finalDest;
+ }
+
+ return dest;
+ }
+
+ // Test case
+ /*
+ import java.awt.image.*;
+ import javax.swing.*;
+
+ public static void main(String[] args) {
+ for (int i = 0; i < args.length; i++) {
+ try {
+ System.out.println(args[i] + ":");
+ SGIImage image = SGIImage.read(args[i]);
+ System.out.println(image);
+ BufferedImage img = new BufferedImage(image.getWidth(), image.getHeight(), BufferedImage.TYPE_4BYTE_ABGR);
+ WritableRaster raster = img.getRaster();
+ DataBufferByte db = (DataBufferByte) raster.getDataBuffer();
+ byte[] src = image.getData();
+ byte[] dest = db.getData();
+ for (int j = 0; j < src.length; j += 4) {
+ dest[j + 0] = src[j + 3];
+ dest[j + 1] = src[j + 2];
+ dest[j + 2] = src[j + 1];
+ dest[j + 3] = src[j + 0];
+ }
+ // System.arraycopy(src, 0, dest, 0, src.length);
+ ImageIcon icon = new ImageIcon(img);
+ JLabel label = new JLabel();
+ label.setIcon(icon);
+ JFrame frame = new JFrame(args[i]);
+ frame.getContentPane().add(label);
+ frame.pack();
+ frame.show();
+ } catch (IOException e) {
+ e.printStackTrace();
+ }
+ }
+ }
+ */
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javame_cdc_fp b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javame_cdc_fp
new file mode 100755
index 000000000..d1eca7c69
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javame_cdc_fp
@@ -0,0 +1,417 @@
+/*
+ * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.texture.spi;
+
+import java.io.*;
+import java.nio.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.util.texture.spi.*;
+import com.jogamp.opengl.util.texture.*;
+
+/**
+ * Targa image reader and writer adapted from sources of the <a href =
+ * "http://java.sun.com/products/jimi/">Jimi</a> image I/O class library.
+ *
+ * <P>
+ *
+ * Image decoder for image data stored in TGA file format.
+ * Currently only the original TGA file format is supported. This is
+ * because the new TGA format has data at the end of the file, getting
+ * to the end of a file in an InputStream orient environment presents
+ * several difficulties which are avoided at the moment.
+ *
+ * <P>
+ *
+ * This is a simple decoder and is only setup to load a single image
+ * from the input stream
+ *
+ * <P>
+ *
+ * @author Robin Luiten
+ * @author Kenneth Russell
+ * @version $Revision: 1768 $
+ */
+
+public class TGAImage {
+ private Header header;
+ private int format;
+ private int bpp;
+ private ByteBuffer data;
+
+ private TGAImage(Header header) {
+ this.header = header;
+ }
+
+ /**
+ * This class reads in all of the TGA image header in addition it also
+ * reads in the imageID field as it is convenient to handle that here.
+ *
+ * @author Robin Luiten
+ * @version 1.1
+ */
+ public static class Header {
+ /** Set of possible file format TGA types */
+ public final static int TYPE_NEW = 0;
+ public final static int TYPE_OLD = 1;
+ public final static int TYPE_UNK = 2; // cant rewind stream so unknown for now.
+
+ /** Set of possible image types in TGA file */
+ public final static int NO_IMAGE = 0; // no image data
+ public final static int UCOLORMAPPED = 1; // uncompressed color mapped image
+ public final static int UTRUECOLOR = 2; // uncompressed true color image
+ public final static int UBLACKWHITE = 3; // uncompressed black and white image
+ public final static int COLORMAPPED = 9; // compressed color mapped image
+ public final static int TRUECOLOR = 10; // compressed true color image
+ public final static int BLACKWHITE = 11; // compressed black and white image
+
+ /** Field image descriptor bitfield values definitions */
+ public final static int ID_ATTRIBPERPIXEL = 0xF;
+ public final static int ID_RIGHTTOLEFT = 0x10;
+ public final static int ID_TOPTOBOTTOM = 0x20;
+ public final static int ID_INTERLEAVE = 0xC0;
+
+ /** Field image descriptor / interleave values */
+ public final static int I_NOTINTERLEAVED = 0;
+ public final static int I_TWOWAY = 1;
+ public final static int I_FOURWAY = 2;
+
+ /** Type of this TGA file format */
+ private int tgaType;
+
+ /** initial TGA image data fields */
+ private int idLength; // byte value
+ private int colorMapType; // byte value
+ private int imageType; // byte value
+
+ /** TGA image colour map fields */
+ private int firstEntryIndex;
+ private int colorMapLength;
+ private byte colorMapEntrySize;
+
+ /** TGA image specification fields */
+ private int xOrigin;
+ private int yOrigin;
+ private int width;
+ private int height;
+ private byte pixelDepth;
+ private byte imageDescriptor;
+
+ private byte[] imageIDbuf;
+ private String imageID;
+
+ // For construction from user data
+ Header() {
+ tgaType = TYPE_OLD; // dont try and get footer.
+ }
+
+ Header(LEDataInputStream in) throws IOException {
+ int ret;
+
+ tgaType = TYPE_OLD; // dont try and get footer.
+
+ // initial header fields
+ idLength = in.readUnsignedByte();
+ colorMapType = in.readUnsignedByte();
+ imageType = in.readUnsignedByte();
+
+ // color map header fields
+ firstEntryIndex = in.readUnsignedShort();
+ colorMapLength = in.readUnsignedShort();
+ colorMapEntrySize = in.readByte();
+
+ // TGA image specification fields
+ xOrigin = in.readUnsignedShort();
+ yOrigin = in.readUnsignedShort();
+ width = in.readUnsignedShort();
+ height = in.readUnsignedShort();
+ pixelDepth = in.readByte();
+ imageDescriptor = in.readByte();
+
+ if (idLength > 0) {
+ imageIDbuf = new byte[idLength];
+ in.read(imageIDbuf, 0, idLength);
+ imageID = new String(imageIDbuf, "US-ASCII");
+ }
+ }
+
+ public int tgaType() { return tgaType; }
+
+ /** initial TGA image data fields */
+ public int idLength() { return idLength; }
+ public int colorMapType() { return colorMapType; }
+ public int imageType() { return imageType; }
+
+ /** TGA image colour map fields */
+ public int firstEntryIndex() { return firstEntryIndex; }
+ public int colorMapLength() { return colorMapLength; }
+ public byte colorMapEntrySize() { return colorMapEntrySize; }
+
+ /** TGA image specification fields */
+ public int xOrigin() { return xOrigin; }
+ public int yOrigin() { return yOrigin; }
+ public int width() { return width; }
+ public int height() { return height; }
+ public byte pixelDepth() { return pixelDepth; }
+ public byte imageDescriptor() { return imageDescriptor; }
+
+ /** bitfields in imageDescriptor */
+ public byte attribPerPixel() { return (byte)(imageDescriptor & ID_ATTRIBPERPIXEL); }
+ public boolean rightToLeft() { return ((imageDescriptor & ID_RIGHTTOLEFT) != 0); }
+ public boolean topToBottom() { return ((imageDescriptor & ID_TOPTOBOTTOM) != 0); }
+ public byte interleave() { return (byte)((imageDescriptor & ID_INTERLEAVE) >> 6); }
+
+ public byte[] imageIDbuf() { return imageIDbuf; }
+ public String imageID() { return imageID; }
+
+ public String toString() {
+ return "TGA Header " +
+ " id length: " + idLength +
+ " color map type: "+ colorMapType +
+ " image type: "+ imageType +
+ " first entry index: " + firstEntryIndex +
+ " color map length: " + colorMapLength +
+ " color map entry size: " + colorMapEntrySize +
+ " x Origin: " + xOrigin +
+ " y Origin: " + yOrigin +
+ " width: "+ width +
+ " height: "+ height +
+ " pixel depth: "+ pixelDepth +
+ " image descriptor: "+ imageDescriptor +
+ (imageIDbuf == null ? "" : (" ID String: " + imageID));
+ }
+
+ public int size() { return 18 + idLength; }
+
+ private void write(LEDataOutputStream output) throws IOException {
+ output.write(idLength);
+ output.write(colorMapType);
+ output.write(imageType);
+ output.writeShort(firstEntryIndex);
+ output.writeShort(colorMapLength);
+ output.write(colorMapEntrySize);
+ output.writeShort(xOrigin);
+ output.writeShort(yOrigin);
+ output.writeShort(width);
+ output.writeShort(height);
+ output.write(pixelDepth);
+ output.write(imageDescriptor);
+ if (idLength > 0) {
+ try {
+ byte[] chars = imageID.getBytes("US-ASCII");
+ output.write(chars);
+ } catch (UnsupportedEncodingException e) {
+ throw new RuntimeException(e);
+ }
+ }
+ }
+ }
+
+
+ /**
+ * Identifies the image type of the tga image data and loads
+ * it into the JimiImage structure. This was taken from the
+ * prototype and modified for the new Jimi structure
+ */
+ private void decodeImage(LEDataInputStream dIn) throws IOException {
+ switch (header.imageType()) {
+ case Header.UCOLORMAPPED:
+ throw new IOException("TGADecoder Uncompressed Colormapped images not supported");
+
+ case Header.UTRUECOLOR: // pixelDepth 15, 16, 24 and 32
+ switch (header.pixelDepth) {
+ case 16:
+ throw new IOException("TGADecoder Compressed 16-bit True Color images not supported");
+
+ case 24:
+ case 32:
+ decodeRGBImageU24_32(dIn);
+ break;
+ }
+ break;
+
+ case Header.UBLACKWHITE:
+ throw new IOException("TGADecoder Uncompressed Grayscale images not supported");
+
+ case Header.COLORMAPPED:
+ throw new IOException("TGADecoder Compressed Colormapped images not supported");
+
+ case Header.TRUECOLOR:
+ throw new IOException("TGADecoder Compressed True Color images not supported");
+
+ case Header.BLACKWHITE:
+ throw new IOException("TGADecoder Compressed Grayscale images not supported");
+ }
+ }
+
+ /**
+ * This assumes that the body is for a 24 bit or 32 bit for a
+ * RGB or ARGB image respectively.
+ */
+ private void decodeRGBImageU24_32(LEDataInputStream dIn) throws IOException {
+ int i; // row index
+ int j; // column index
+ int y; // output row index
+ int raw; // index through the raw input buffer
+ int rawWidth = header.width() * (header.pixelDepth() / 8);
+ byte[] rawBuf = new byte[rawWidth];
+ byte[] tmpData = new byte[rawWidth * header.height()];
+
+ for (i = 0; i < header.height(); ++i) {
+ dIn.readFully(rawBuf, 0, rawWidth);
+
+ if (header.topToBottom())
+ y = header.height - i - 1; // range 0 to (header.height - 1)
+ else
+ y = i;
+
+ System.arraycopy(rawBuf, 0, tmpData, y * rawWidth, rawBuf.length);
+ }
+
+ GL gl = GLContext.getCurrentGL();
+ if (header.pixelDepth() == 24) {
+ bpp=3;
+ if(gl.isGL2()) {
+ format = GL2.GL_BGR;
+ } else {
+ format = GL.GL_RGB;
+ swapBGR(tmpData, rawWidth, header.height(), bpp);
+ }
+ } else {
+ assert header.pixelDepth() == 32;
+ bpp=4;
+
+ if(gl.isGL2()) {
+ format = GL2.GL_BGRA;
+ } else {
+ format = GL.GL_RGBA;
+ swapBGR(tmpData, rawWidth, header.height(), bpp);
+ }
+ }
+
+ data = ByteBuffer.wrap(tmpData);
+ }
+
+ private static void swapBGR(byte[] data, int bWidth, int height, int bpp) {
+ byte r,b;
+ int k;
+ for(int i=0; i<height; ++i) {
+ for(int j=0; j<bWidth; j+=bpp) {
+ k=i*bWidth+j;
+ b=data[k+0];
+ r=data[k+2];
+ data[k+0]=r;
+ data[k+2]=b;
+ }
+ }
+ }
+
+ /** Returns the width of the image. */
+ public int getWidth() { return header.width(); }
+
+ /** Returns the height of the image. */
+ public int getHeight() { return header.height(); }
+
+ /** Returns the OpenGL format for this texture; e.g. GL.GL_BGR or GL.GL_BGRA. */
+ public int getGLFormat() { return format; }
+
+ /** Returns the bytes per pixel */
+ public int getBytesPerPixel() { return bpp; }
+
+ /** Returns the raw data for this texture in the correct
+ (bottom-to-top) order for calls to glTexImage2D. */
+ public ByteBuffer getData() { return data; }
+
+ /** Reads a Targa image from the specified file. */
+ public static TGAImage read(String filename) throws IOException {
+ return read(new FileInputStream(filename));
+ }
+
+ /** Reads a Targa image from the specified InputStream. */
+ public static TGAImage read(InputStream in) throws IOException {
+ LEDataInputStream dIn = new LEDataInputStream(new BufferedInputStream(in));
+
+ Header header = new Header(dIn);
+ TGAImage res = new TGAImage(header);
+ res.decodeImage(dIn);
+ return res;
+ }
+
+ /** Writes the image in Targa format to the specified file name. */
+ public void write(String filename) throws IOException {
+ write(new File(filename));
+ }
+
+ /** Writes the image in Targa format to the specified file. */
+ public void write(File file) throws IOException {
+ LEDataOutputStream output =
+ new LEDataOutputStream(new DataOutputStream(new BufferedOutputStream(new FileOutputStream(file))));
+ header.write(output);
+ if (!data.isDirect()) {
+ output.write(data.array());
+ } else {
+ for (int i = 0; i < data.limit(); i++) {
+ output.write(data.get(i));
+ }
+ }
+ output.close();
+ }
+
+ /** Creates a TGAImage from data supplied by the end user. Shares
+ data with the passed ByteBuffer. Assumes the data is already in
+ the correct byte order for writing to disk, i.e., BGR or
+ BGRA. */
+ public static TGAImage createFromData(int width,
+ int height,
+ boolean hasAlpha,
+ boolean topToBottom,
+ ByteBuffer data) {
+ Header header = new Header();
+ header.imageType = Header.UTRUECOLOR;
+ header.width = width;
+ header.height = height;
+ header.pixelDepth = (byte) (hasAlpha ? 32 : 24);
+ header.imageDescriptor = (byte) (topToBottom ? Header.ID_TOPTOBOTTOM : 0);
+ // Note ID not supported
+ TGAImage ret = new TGAImage(header);
+ ret.data = data;
+ return ret;
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javase b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javase
new file mode 100755
index 000000000..8575f553d
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javase
@@ -0,0 +1,420 @@
+/*
+ * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.texture.spi;
+
+import java.io.*;
+import java.nio.*;
+import java.nio.channels.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.util.texture.spi.*;
+import com.jogamp.opengl.util.texture.*;
+
+/**
+ * Targa image reader and writer adapted from sources of the <a href =
+ * "http://java.sun.com/products/jimi/">Jimi</a> image I/O class library.
+ *
+ * <P>
+ *
+ * Image decoder for image data stored in TGA file format.
+ * Currently only the original TGA file format is supported. This is
+ * because the new TGA format has data at the end of the file, getting
+ * to the end of a file in an InputStream orient environment presents
+ * several difficulties which are avoided at the moment.
+ *
+ * <P>
+ *
+ * This is a simple decoder and is only setup to load a single image
+ * from the input stream
+ *
+ * <P>
+ *
+ * @author Robin Luiten
+ * @author Kenneth Russell
+ * @version $Revision: 1768 $
+ */
+
+public class TGAImage {
+ private Header header;
+ private int format;
+ private int bpp;
+ private ByteBuffer data;
+
+ private TGAImage(Header header) {
+ this.header = header;
+ }
+
+ /**
+ * This class reads in all of the TGA image header in addition it also
+ * reads in the imageID field as it is convenient to handle that here.
+ *
+ * @author Robin Luiten
+ * @version 1.1
+ */
+ public static class Header {
+ /** Set of possible file format TGA types */
+ public final static int TYPE_NEW = 0;
+ public final static int TYPE_OLD = 1;
+ public final static int TYPE_UNK = 2; // cant rewind stream so unknown for now.
+
+ /** Set of possible image types in TGA file */
+ public final static int NO_IMAGE = 0; // no image data
+ public final static int UCOLORMAPPED = 1; // uncompressed color mapped image
+ public final static int UTRUECOLOR = 2; // uncompressed true color image
+ public final static int UBLACKWHITE = 3; // uncompressed black and white image
+ public final static int COLORMAPPED = 9; // compressed color mapped image
+ public final static int TRUECOLOR = 10; // compressed true color image
+ public final static int BLACKWHITE = 11; // compressed black and white image
+
+ /** Field image descriptor bitfield values definitions */
+ public final static int ID_ATTRIBPERPIXEL = 0xF;
+ public final static int ID_RIGHTTOLEFT = 0x10;
+ public final static int ID_TOPTOBOTTOM = 0x20;
+ public final static int ID_INTERLEAVE = 0xC0;
+
+ /** Field image descriptor / interleave values */
+ public final static int I_NOTINTERLEAVED = 0;
+ public final static int I_TWOWAY = 1;
+ public final static int I_FOURWAY = 2;
+
+ /** Type of this TGA file format */
+ private int tgaType;
+
+ /** initial TGA image data fields */
+ private int idLength; // byte value
+ private int colorMapType; // byte value
+ private int imageType; // byte value
+
+ /** TGA image colour map fields */
+ private int firstEntryIndex;
+ private int colorMapLength;
+ private byte colorMapEntrySize;
+
+ /** TGA image specification fields */
+ private int xOrigin;
+ private int yOrigin;
+ private int width;
+ private int height;
+ private byte pixelDepth;
+ private byte imageDescriptor;
+
+ private byte[] imageIDbuf;
+ private String imageID;
+
+ // For construction from user data
+ Header() {
+ tgaType = TYPE_OLD; // dont try and get footer.
+ }
+
+ Header(LEDataInputStream in) throws IOException {
+ int ret;
+
+ tgaType = TYPE_OLD; // dont try and get footer.
+
+ // initial header fields
+ idLength = in.readUnsignedByte();
+ colorMapType = in.readUnsignedByte();
+ imageType = in.readUnsignedByte();
+
+ // color map header fields
+ firstEntryIndex = in.readUnsignedShort();
+ colorMapLength = in.readUnsignedShort();
+ colorMapEntrySize = in.readByte();
+
+ // TGA image specification fields
+ xOrigin = in.readUnsignedShort();
+ yOrigin = in.readUnsignedShort();
+ width = in.readUnsignedShort();
+ height = in.readUnsignedShort();
+ pixelDepth = in.readByte();
+ imageDescriptor = in.readByte();
+
+ if (idLength > 0) {
+ imageIDbuf = new byte[idLength];
+ in.read(imageIDbuf, 0, idLength);
+ imageID = new String(imageIDbuf, "US-ASCII");
+ }
+ }
+
+ public int tgaType() { return tgaType; }
+
+ /** initial TGA image data fields */
+ public int idLength() { return idLength; }
+ public int colorMapType() { return colorMapType; }
+ public int imageType() { return imageType; }
+
+ /** TGA image colour map fields */
+ public int firstEntryIndex() { return firstEntryIndex; }
+ public int colorMapLength() { return colorMapLength; }
+ public byte colorMapEntrySize() { return colorMapEntrySize; }
+
+ /** TGA image specification fields */
+ public int xOrigin() { return xOrigin; }
+ public int yOrigin() { return yOrigin; }
+ public int width() { return width; }
+ public int height() { return height; }
+ public byte pixelDepth() { return pixelDepth; }
+ public byte imageDescriptor() { return imageDescriptor; }
+
+ /** bitfields in imageDescriptor */
+ public byte attribPerPixel() { return (byte)(imageDescriptor & ID_ATTRIBPERPIXEL); }
+ public boolean rightToLeft() { return ((imageDescriptor & ID_RIGHTTOLEFT) != 0); }
+ public boolean topToBottom() { return ((imageDescriptor & ID_TOPTOBOTTOM) != 0); }
+ public byte interleave() { return (byte)((imageDescriptor & ID_INTERLEAVE) >> 6); }
+
+ public byte[] imageIDbuf() { return imageIDbuf; }
+ public String imageID() { return imageID; }
+
+ public String toString() {
+ return "TGA Header " +
+ " id length: " + idLength +
+ " color map type: "+ colorMapType +
+ " image type: "+ imageType +
+ " first entry index: " + firstEntryIndex +
+ " color map length: " + colorMapLength +
+ " color map entry size: " + colorMapEntrySize +
+ " x Origin: " + xOrigin +
+ " y Origin: " + yOrigin +
+ " width: "+ width +
+ " height: "+ height +
+ " pixel depth: "+ pixelDepth +
+ " image descriptor: "+ imageDescriptor +
+ (imageIDbuf == null ? "" : (" ID String: " + imageID));
+ }
+
+ public int size() { return 18 + idLength; }
+
+ // buf must be in little-endian byte order
+ private void write(ByteBuffer buf) {
+ buf.put((byte) idLength);
+ buf.put((byte) colorMapType);
+ buf.put((byte) imageType);
+ buf.putShort((short) firstEntryIndex);
+ buf.putShort((short) colorMapLength);
+ buf.put((byte) colorMapEntrySize);
+ buf.putShort((short) xOrigin);
+ buf.putShort((short) yOrigin);
+ buf.putShort((short) width);
+ buf.putShort((short) height);
+ buf.put((byte) pixelDepth);
+ buf.put((byte) imageDescriptor);
+ if (idLength > 0) {
+ try {
+ byte[] chars = imageID.getBytes("US-ASCII");
+ buf.put(chars);
+ } catch (UnsupportedEncodingException e) {
+ throw new RuntimeException(e);
+ }
+ }
+ }
+ }
+
+
+ /**
+ * Identifies the image type of the tga image data and loads
+ * it into the JimiImage structure. This was taken from the
+ * prototype and modified for the new Jimi structure
+ */
+ private void decodeImage(LEDataInputStream dIn) throws IOException {
+ switch (header.imageType()) {
+ case Header.UCOLORMAPPED:
+ throw new IOException("TGADecoder Uncompressed Colormapped images not supported");
+
+ case Header.UTRUECOLOR: // pixelDepth 15, 16, 24 and 32
+ switch (header.pixelDepth) {
+ case 16:
+ throw new IOException("TGADecoder Compressed 16-bit True Color images not supported");
+
+ case 24:
+ case 32:
+ decodeRGBImageU24_32(dIn);
+ break;
+ }
+ break;
+
+ case Header.UBLACKWHITE:
+ throw new IOException("TGADecoder Uncompressed Grayscale images not supported");
+
+ case Header.COLORMAPPED:
+ throw new IOException("TGADecoder Compressed Colormapped images not supported");
+
+ case Header.TRUECOLOR:
+ throw new IOException("TGADecoder Compressed True Color images not supported");
+
+ case Header.BLACKWHITE:
+ throw new IOException("TGADecoder Compressed Grayscale images not supported");
+ }
+ }
+
+ /**
+ * This assumes that the body is for a 24 bit or 32 bit for a
+ * RGB or ARGB image respectively.
+ */
+ private void decodeRGBImageU24_32(LEDataInputStream dIn) throws IOException {
+ int i; // row index
+ int j; // column index
+ int y; // output row index
+ int raw; // index through the raw input buffer
+ int rawWidth = header.width() * (header.pixelDepth() / 8);
+ byte[] rawBuf = new byte[rawWidth];
+ byte[] tmpData = new byte[rawWidth * header.height()];
+
+ for (i = 0; i < header.height(); ++i) {
+ dIn.readFully(rawBuf, 0, rawWidth);
+
+ if (header.topToBottom())
+ y = header.height - i - 1; // range 0 to (header.height - 1)
+ else
+ y = i;
+
+ System.arraycopy(rawBuf, 0, tmpData, y * rawWidth, rawBuf.length);
+ }
+
+ GL gl = GLContext.getCurrentGL();
+ if (header.pixelDepth() == 24) {
+ bpp=3;
+ if(gl.isGL2()) {
+ format = GL2.GL_BGR;
+ } else {
+ format = GL.GL_RGB;
+ swapBGR(tmpData, rawWidth, header.height(), bpp);
+ }
+ } else {
+ assert header.pixelDepth() == 32;
+ bpp=4;
+
+ if(gl.isGL2()) {
+ format = GL2.GL_BGRA;
+ } else {
+ format = GL.GL_RGBA;
+ swapBGR(tmpData, rawWidth, header.height(), bpp);
+ }
+ }
+
+ data = ByteBuffer.wrap(tmpData);
+ }
+
+ private static void swapBGR(byte[] data, int bWidth, int height, int bpp) {
+ byte r,b;
+ int k;
+ for(int i=0; i<height; ++i) {
+ for(int j=0; j<bWidth; j+=bpp) {
+ k=i*bWidth+j;
+ b=data[k+0];
+ r=data[k+2];
+ data[k+0]=r;
+ data[k+2]=b;
+ }
+ }
+ }
+
+ /** Returns the width of the image. */
+ public int getWidth() { return header.width(); }
+
+ /** Returns the height of the image. */
+ public int getHeight() { return header.height(); }
+
+ /** Returns the OpenGL format for this texture; e.g. GL.GL_BGR or GL.GL_BGRA. */
+ public int getGLFormat() { return format; }
+
+ /** Returns the bytes per pixel */
+ public int getBytesPerPixel() { return bpp; }
+
+ /** Returns the raw data for this texture in the correct
+ (bottom-to-top) order for calls to glTexImage2D. */
+ public ByteBuffer getData() { return data; }
+
+ /** Reads a Targa image from the specified file. */
+ public static TGAImage read(String filename) throws IOException {
+ return read(new FileInputStream(filename));
+ }
+
+ /** Reads a Targa image from the specified InputStream. */
+ public static TGAImage read(InputStream in) throws IOException {
+ LEDataInputStream dIn = new LEDataInputStream(new BufferedInputStream(in));
+
+ Header header = new Header(dIn);
+ TGAImage res = new TGAImage(header);
+ res.decodeImage(dIn);
+ return res;
+ }
+
+ /** Writes the image in Targa format to the specified file name. */
+ public void write(String filename) throws IOException {
+ write(new File(filename));
+ }
+
+ /** Writes the image in Targa format to the specified file. */
+ public void write(File file) throws IOException {
+ FileOutputStream stream = new FileOutputStream(file);
+ FileChannel chan = stream.getChannel();
+ ByteBuffer buf = ByteBuffer.allocate(header.size());
+ buf.order(ByteOrder.LITTLE_ENDIAN);
+ header.write(buf);
+ buf.rewind();
+ chan.write(buf);
+ chan.write(data);
+ data.rewind();
+ chan.force(true);
+ chan.close();
+ stream.close();
+ }
+
+ /** Creates a TGAImage from data supplied by the end user. Shares
+ data with the passed ByteBuffer. Assumes the data is already in
+ the correct byte order for writing to disk, i.e., BGR or
+ BGRA. */
+ public static TGAImage createFromData(int width,
+ int height,
+ boolean hasAlpha,
+ boolean topToBottom,
+ ByteBuffer data) {
+ Header header = new Header();
+ header.imageType = Header.UTRUECOLOR;
+ header.width = width;
+ header.height = height;
+ header.pixelDepth = (byte) (hasAlpha ? 32 : 24);
+ header.imageDescriptor = (byte) (topToBottom ? Header.ID_TOPTOBOTTOM : 0);
+ // Note ID not supported
+ TGAImage ret = new TGAImage(header);
+ ret.data = data;
+ return ret;
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TextureProvider.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TextureProvider.java
new file mode 100755
index 000000000..88018edbe
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TextureProvider.java
@@ -0,0 +1,172 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.texture.spi;
+
+import java.io.*;
+import java.net.*;
+import javax.media.opengl.GLProfile;
+
+import com.jogamp.opengl.util.texture.*;
+
+/** Plug-in interface to TextureIO to support reading OpenGL textures
+ from new file formats. For all methods, either internalFormat or
+ pixelFormat may be 0 in which case they must be inferred as
+ e.g. RGB or RGBA depending on the file contents.
+*/
+
+public interface TextureProvider {
+
+ /**
+ * Produces a TextureData object from a file, or returns null if the
+ * file format was not supported by this TextureProvider. Does not
+ * do any OpenGL-related work. The resulting TextureData can be
+ * converted into an OpenGL texture in a later step.
+ *
+ * @param glp the OpenGL Profile this texture data should be
+ * created for.
+ * @param file the file from which to read the texture data
+ *
+ * @param internalFormat the OpenGL internal format to be used for
+ * the texture, or 0 if it should be inferred
+ * from the file's contents
+ *
+ * @param pixelFormat the OpenGL pixel format to be used for
+ * the texture, or 0 if it should be inferred
+ * from the file's contents
+ *
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ *
+ * @param fileSuffix the file suffix to be used as a hint to the
+ * provider to more quickly decide whether it
+ * can handle the file, or null if the
+ * provider should infer the type from the
+ * file's contents
+ *
+ * @throws IOException if an error occurred while reading the file
+ */
+ public TextureData newTextureData(GLProfile glp, File file,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException;
+
+ /**
+ * Produces a TextureData object from a stream, or returns null if
+ * the file format was not supported by this TextureProvider. Does
+ * not do any OpenGL-related work. The resulting TextureData can be
+ * converted into an OpenGL texture in a later step.
+ *
+ * @param glp the OpenGL Profile this texture data should be
+ * created for.
+ * @param stream the stream from which to read the texture data
+ *
+ * @param internalFormat the OpenGL internal format to be used for
+ * the texture, or 0 if it should be inferred
+ * from the file's contents
+ *
+ * @param pixelFormat the OpenGL pixel format to be used for
+ * the texture, or 0 if it should be inferred
+ * from the file's contents
+ *
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ *
+ * @param fileSuffix the file suffix to be used as a hint to the
+ * provider to more quickly decide whether it
+ * can handle the file, or null if the
+ * provider should infer the type from the
+ * file's contents
+ *
+ * @throws IOException if an error occurred while reading the stream
+ */
+ public TextureData newTextureData(GLProfile glp, InputStream stream,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException;
+
+ /**
+ * Produces a TextureData object from a URL, or returns null if the
+ * file format was not supported by this TextureProvider. Does not
+ * do any OpenGL-related work. The resulting TextureData can be
+ * converted into an OpenGL texture in a later step.
+ *
+ * @param glp the OpenGL Profile this texture data should be
+ * created for.
+ * @param url the URL from which to read the texture data
+ *
+ * @param internalFormat the OpenGL internal format to be used for
+ * the texture, or 0 if it should be inferred
+ * from the file's contents
+ *
+ * @param pixelFormat the OpenGL pixel format to be used for
+ * the texture, or 0 if it should be inferred
+ * from the file's contents
+ *
+ * @param mipmap whether mipmaps should be produced for this
+ * texture either by autogenerating them or
+ * reading them from the file. Some file formats
+ * support multiple mipmaps in a single file in
+ * which case those mipmaps will be used rather
+ * than generating them.
+ *
+ * @param fileSuffix the file suffix to be used as a hint to the
+ * provider to more quickly decide whether it
+ * can handle the file, or null if the
+ * provider should infer the type from the
+ * file's contents
+ *
+ * @throws IOException if an error occurred while reading the URL
+ */
+ public TextureData newTextureData(GLProfile glp, URL url,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException;
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TextureWriter.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TextureWriter.java
new file mode 100755
index 000000000..55527cef5
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TextureWriter.java
@@ -0,0 +1,57 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.texture.spi;
+
+import java.io.*;
+
+import com.jogamp.opengl.util.texture.*;
+
+/** Plug-in interface to TextureIO to support writing OpenGL textures
+ to new file formats. */
+
+public interface TextureWriter {
+ /** Writes the given TextureData to the passed file. Returns true if
+ this TextureWriter successfully handled the writing of the file,
+ otherwise false. May throw IOException if either this writer did
+ not support certain parameters of the TextureData or if an I/O
+ error occurred. */
+ public boolean write(File file,
+ TextureData data) throws IOException;
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/awt/IIOTextureProvider.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/awt/IIOTextureProvider.java
new file mode 100644
index 000000000..a45821d87
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/awt/IIOTextureProvider.java
@@ -0,0 +1,101 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.texture.spi.awt;
+
+import java.awt.Graphics;
+import java.awt.image.*;
+import java.io.*;
+import java.net.*;
+import javax.imageio.*;
+import javax.media.opengl.GLProfile;
+
+import com.jogamp.opengl.impl.Debug;
+import com.jogamp.opengl.util.texture.*;
+import com.jogamp.opengl.util.texture.awt.*;
+import com.jogamp.opengl.util.texture.spi.*;
+
+public class IIOTextureProvider implements TextureProvider {
+ private static final boolean DEBUG = Debug.debug("TextureIO");
+
+ public TextureData newTextureData(GLProfile glp, File file,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ BufferedImage img = ImageIO.read(file);
+ if (img == null) {
+ return null;
+ }
+ if (DEBUG) {
+ System.out.println("TextureIO.newTextureData(): BufferedImage type for " + file + " = " +
+ img.getType());
+ }
+ return new AWTTextureData(glp, internalFormat, pixelFormat, mipmap, img);
+ }
+
+ public TextureData newTextureData(GLProfile glp, InputStream stream,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ BufferedImage img = ImageIO.read(stream);
+ if (img == null) {
+ return null;
+ }
+ if (DEBUG) {
+ System.out.println("TextureIO.newTextureData(): BufferedImage type for stream = " +
+ img.getType());
+ }
+ return new AWTTextureData(glp, internalFormat, pixelFormat, mipmap, img);
+ }
+
+ public TextureData newTextureData(GLProfile glp, URL url,
+ int internalFormat,
+ int pixelFormat,
+ boolean mipmap,
+ String fileSuffix) throws IOException {
+ InputStream stream = url.openStream();
+ try {
+ return newTextureData(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix);
+ } finally {
+ stream.close();
+ }
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/awt/IIOTextureWriter.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/awt/IIOTextureWriter.java
new file mode 100644
index 000000000..405211204
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/awt/IIOTextureWriter.java
@@ -0,0 +1,119 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.texture.spi.awt;
+
+import java.awt.Graphics;
+import java.awt.image.*;
+import java.io.*;
+import java.net.*;
+import java.nio.*;
+import javax.imageio.*;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.util.awt.*;
+import com.jogamp.opengl.util.texture.*;
+import com.jogamp.opengl.util.texture.spi.*;
+
+public class IIOTextureWriter implements TextureWriter {
+ public boolean write(File file,
+ TextureData data) throws IOException {
+ int pixelFormat = data.getPixelFormat();
+ int pixelType = data.getPixelType();
+ if ((pixelFormat == GL.GL_RGB ||
+ pixelFormat == GL.GL_RGBA) &&
+ (pixelType == GL.GL_BYTE ||
+ pixelType == GL.GL_UNSIGNED_BYTE)) {
+ // Convert TextureData to appropriate BufferedImage
+ // FIXME: almost certainly not obeying correct pixel order
+ BufferedImage image = new BufferedImage(data.getWidth(), data.getHeight(),
+ (pixelFormat == GL.GL_RGB) ?
+ BufferedImage.TYPE_3BYTE_BGR :
+ BufferedImage.TYPE_4BYTE_ABGR);
+ byte[] imageData = ((DataBufferByte) image.getRaster().getDataBuffer()).getData();
+ ByteBuffer buf = (ByteBuffer) data.getBuffer();
+ if (buf == null) {
+ buf = (ByteBuffer) data.getMipmapData()[0];
+ }
+ buf.rewind();
+ buf.get(imageData);
+ buf.rewind();
+
+ // Swizzle image components to be correct
+ if (pixelFormat == GL.GL_RGB) {
+ for (int i = 0; i < imageData.length; i += 3) {
+ byte red = imageData[i + 0];
+ byte blue = imageData[i + 2];
+ imageData[i + 0] = blue;
+ imageData[i + 2] = red;
+ }
+ } else {
+ for (int i = 0; i < imageData.length; i += 4) {
+ byte red = imageData[i + 0];
+ byte green = imageData[i + 1];
+ byte blue = imageData[i + 2];
+ byte alpha = imageData[i + 3];
+ imageData[i + 0] = alpha;
+ imageData[i + 1] = blue;
+ imageData[i + 2] = green;
+ imageData[i + 3] = red;
+ }
+ }
+
+ // Flip image vertically for the user's convenience
+ ImageUtil.flipImageVertically(image);
+
+ // Happened to notice that writing RGBA images to JPEGS is broken
+ if (TextureIO.JPG.equals(FileUtil.getFileSuffix(file)) &&
+ image.getType() == BufferedImage.TYPE_4BYTE_ABGR) {
+ BufferedImage tmpImage = new BufferedImage(image.getWidth(), image.getHeight(),
+ BufferedImage.TYPE_3BYTE_BGR);
+ Graphics g = tmpImage.getGraphics();
+ g.drawImage(image, 0, 0, null);
+ g.dispose();
+ image = tmpImage;
+ }
+
+ return ImageIO.write(image, FileUtil.getFileSuffix(file), file);
+ }
+
+ throw new IOException("ImageIO writer doesn't support this pixel format / type (only GL_RGB/A + bytes)");
+ }
+}