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authorSven Gothel <[email protected]>2014-03-02 00:19:35 +0100
committerSven Gothel <[email protected]>2014-03-02 00:19:35 +0100
commit7b1a0c17fe5471557ab5e0db0334bed34edb553a (patch)
treec6242b548f4f9cbe2411c8cb4bc6dd6924437e8b /src/jogl/classes/com/jogamp/opengl
parentc1218a7bcf42ae64b41e3d30bb1ee39c44b20a9f (diff)
Bug 801: Add MSAA_RENDERING_BIT ; VBAA: Uses GL_NEAREST (good result) ; Demos: Use local GLRegion for uncached text (perf.) ..
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/FBObject.java4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/FBObject.java b/src/jogl/classes/com/jogamp/opengl/FBObject.java
index 90a8dc073..33751eab9 100644
--- a/src/jogl/classes/com/jogamp/opengl/FBObject.java
+++ b/src/jogl/classes/com/jogamp/opengl/FBObject.java
@@ -2316,8 +2316,8 @@ public class FBObject {
return "FBO[name r/w "+fbName+"/"+getReadFramebuffer()+", init "+initialized+", bound "+bound+", size "+width+"x"+height+
", samples "+samples+"/"+maxSamples+", depth "+depth+", stencil "+stencil+
", color attachments: "+colorAttachmentCount+"/"+maxColorAttachments+
- ": "+caps+", msaa-sink "+samplingSinkTexture+", hasSamplesSink "+(null != samplingSink)+
- ", state "+getStatusString()+", obj "+toHexString(objectHashCode())+"]";
+ ": "+caps+", msaa["+samplingSinkTexture+", hasSink "+(null != samplingSink)+
+ ", dirty "+samplingSinkDirty+"], state "+getStatusString()+", obj "+toHexString(objectHashCode())+"]";
}
private final void updateStatus(GL gl) {