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authorKenneth Russel <[email protected]>2009-06-18 00:41:28 +0000
committerKenneth Russel <[email protected]>2009-06-18 00:41:28 +0000
commite3611d9aa4e8aefb229196087f550a1c346deee9 (patch)
treea4927833b82b2150fdaa3b211f4a26659739987d /src/jogl/classes/com/sun/opengl/util/packrect
parent023ac9d25b0593e5a327f35685fcae8a62afa10d (diff)
Fixes for javadoc targets
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1982 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/jogl/classes/com/sun/opengl/util/packrect')
-rwxr-xr-xsrc/jogl/classes/com/sun/opengl/util/packrect/package.html2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/jogl/classes/com/sun/opengl/util/packrect/package.html b/src/jogl/classes/com/sun/opengl/util/packrect/package.html
index 7f2522244..c1c5db477 100755
--- a/src/jogl/classes/com/sun/opengl/util/packrect/package.html
+++ b/src/jogl/classes/com/sun/opengl/util/packrect/package.html
@@ -1,3 +1,4 @@
+<BODY>
This package implements a rectangle packing algorithm suitable for
tracking the placement of multiple rectangles inside a larger one. It
is useful for cases such as placing the contents of multiple windows
@@ -5,3 +6,4 @@ on a larger backing store texture for a compositing window manager;
placing multiple rasterized strings in a texture map for quick
rendering to the screen; and many other situations where it is useful
to carve up a larger texture into smaller pieces dynamically. <P>
+</BODY>