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authorSven Gothel <[email protected]>2009-03-20 16:10:30 +0000
committerSven Gothel <[email protected]>2009-03-20 16:10:30 +0000
commit6491f64449ca43f126cb58d011497ce17971c6c5 (patch)
tree8ce7d5290c572281f85d990049bce153c21be8c7 /src/jogl/classes/com/sun/opengl/util
parentdb2ba4a4f86b93c83c5bbfc73a58cc9324268b78 (diff)
Fix: Missed package move of AWTAnimatorImpl
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1892 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/jogl/classes/com/sun/opengl/util')
-rw-r--r--src/jogl/classes/com/sun/opengl/util/AnimatorImpl.java2
-rw-r--r--src/jogl/classes/com/sun/opengl/util/awt/AWTAnimatorImpl.java5
2 files changed, 4 insertions, 3 deletions
diff --git a/src/jogl/classes/com/sun/opengl/util/AnimatorImpl.java b/src/jogl/classes/com/sun/opengl/util/AnimatorImpl.java
index 8bba4b71a..5651ee50a 100644
--- a/src/jogl/classes/com/sun/opengl/util/AnimatorImpl.java
+++ b/src/jogl/classes/com/sun/opengl/util/AnimatorImpl.java
@@ -39,7 +39,7 @@ import javax.media.opengl.*;
implementation in a way that still allows the FPSAnimator to pick
up this behavior if desired. */
-class AnimatorImpl {
+public class AnimatorImpl {
public void display(Animator animator,
boolean ignoreExceptions,
boolean printExceptions) {
diff --git a/src/jogl/classes/com/sun/opengl/util/awt/AWTAnimatorImpl.java b/src/jogl/classes/com/sun/opengl/util/awt/AWTAnimatorImpl.java
index 9809e44d2..611be247a 100644
--- a/src/jogl/classes/com/sun/opengl/util/awt/AWTAnimatorImpl.java
+++ b/src/jogl/classes/com/sun/opengl/util/awt/AWTAnimatorImpl.java
@@ -30,7 +30,7 @@
* SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
*/
-package com.sun.opengl.util;
+package com.sun.opengl.util.awt;
import java.awt.Component;
import java.awt.EventQueue;
@@ -39,12 +39,13 @@ import java.util.*;
import javax.swing.*;
import javax.media.opengl.*;
+import com.sun.opengl.util.*;
/** Abstraction to factor out AWT dependencies from the Animator's
implementation in a way that still allows the FPSAnimator to pick
up this behavior if desired. */
-class AWTAnimatorImpl extends AnimatorImpl {
+public class AWTAnimatorImpl extends AnimatorImpl {
// For efficient rendering of Swing components, in particular when
// they overlap one another
private List lightweights = new ArrayList();