diff options
author | Sven Gothel <[email protected]> | 2010-04-24 05:11:29 +0200 |
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committer | Sven Gothel <[email protected]> | 2010-04-24 05:11:29 +0200 |
commit | 1ad8c39df6b097c80ba7a85badf555e7f669cc3f (patch) | |
tree | 740606f85dafdef5d5958498b080873c7bf188dd /src/jogl/classes/javax/media/opengl/GLDrawableFactory.java | |
parent | 778225504c00c7ca03386b6eabfbda929542130f (diff) |
NEWT/AWT Interoperability
- Moved all event classes to
com.jogamp.newt.event
and the new AWT event helper to
com.jogamp.newt.awt.event
- Added Newt<Type>Adapter for convenience
- Added AWT<Type>Adapter for
- Using AWT agnostic NEWT event listener
see com.jogamp.test.junit.jogl.demos.gl2.gears.TestGearsNEWT
even for AWT
see com.jogamp.test.junit.jogl.demos.gl2.gears.TestGearsAWT
(Nice idea by mbien)
- Forwarding AWT events to NEWT (refactoring)
Misc
- GLDrawableFactory.shutdown() is now protected and called
by the JVM shutdown hook. Hence removing the validate().
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/GLDrawableFactory.java')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/GLDrawableFactory.java | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java index b02bffb61..ca6bc7564 100644 --- a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java +++ b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java @@ -168,13 +168,6 @@ public abstract class GLDrawableFactory { throw new GLException("No native platform GLDrawableFactory, nor EGLDrawableFactory available: "+glProfileImplName); } - /** Shuts down this GLDrawableFactory, releasing resources - associated with it. Before calling this method you should first - destroy any GLContexts and GLDrawables that have been created - and are still in use. No further OpenGL calls may be made after - shutting down the GLDrawableFactory. */ - public abstract void shutdown(); - //---------------------------------------------------------------------- // Methods to create high-level objects |