diff options
author | Sven Gothel <[email protected]> | 2013-03-13 06:35:30 +0100 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2013-03-13 06:35:30 +0100 |
commit | c225285e09f0a29fca418601bf1aa07cafb54339 (patch) | |
tree | 5cf619ad3b51db76511c3809d32ef29156eb71dd /src/jogl/classes/javax/media/opengl/awt/GLCanvas.java | |
parent | 8457bf35fee253d9af29ff1150a9671f6896fc17 (diff) |
Bug 665: Allow re-association of GLContext/GLEventListener to a GLDrawable (Part 4)
Note:
- GLEventListenerState preservs the GLAutoDrawable state,
i.e. GLContext, all GLEventListener and the GLAnimatorControl association.
- GLEventListenerState may be utilized to move the state from a dying GLAutoDrawable,
to be moved to a new created GLAutoDrawable at a later time.
- GLEventListenerState will be made public soon.
+++
Exessive unit tests cover the new feature, tested manually on GNU/Linux/X11 and OSX(Java6/Java7).
+++
- GLAutoDrawable
- Change 'setContext(..)' to allow the destruction of the unbound old context:
'setContext(GLContext newCtx)' -> 'setContext(GLContext newCtx, boolean destroyPrevCtx)'
- Implementations: Properly implement 'setRealized(..)' incl. obeying threading constraints if exists.
Method is being utilized at least for GLEventListenerState.moveTo(..)
to unrealize and realize the drawable resources.
+++
Fix propagation of GLContext/GLDrawable association change (Bottom -> Top):
GLDrawableImpl.associateContext
GLContextImpl.associateDrawable
GLContextImpl.makeCurrent
GLContextImpl.destroy
GLContext.setGLDrawable
...
GLDrawableHelper.switchContext
GLAutoDrawble.setContext
associateDrawable(..)/associateContext(..) unifies and hence:
- GLContextImpl.contextRealized() (removed)
- GLDrawableImpl.contextRealized() (removed)
- GLDrawableImpl.associateContext(..) (merged)
- MacOSXCGLContext.drawableChangedNotify(..) (removed)
+++
- EGLUpstreamSurfaceHook.evalUpstreamSurface() validates the surface's device for reusage,
which is valid in case of GLEventListenerState.moveTo(..)
- MacOSXCGLContext.NSOpenGLImpl: pixelFormat replaces NSOpenGLLayerPfmt and has simplified lifecycle [create..destroy],
while native NSOpenGLLayer code only holds the reference until released.
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/awt/GLCanvas.java')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/awt/GLCanvas.java | 90 |
1 files changed, 45 insertions, 45 deletions
diff --git a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java index ebc25e2ad..63c18db5d 100644 --- a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java +++ b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java @@ -429,8 +429,29 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing } } + private final void setRealizedImpl(boolean realized) { + final RecursiveLock _lock = lock; + _lock.lock(); + try { + final GLDrawable _drawable = drawable; + if( null == _drawable || realized && ( 0 >= _drawable.getWidth() || 0 >= _drawable.getHeight() ) ) { + return; + } + _drawable.setRealized(realized); + if( realized && _drawable.isRealized() ) { + sendReshape=true; // ensure a reshape is being send .. + } + } finally { + _lock.unlock(); + } + } + private final Runnable realizeOnEDTAction = new Runnable() { public void run() { setRealizedImpl(true); } }; + private final Runnable unrealizeOnEDTAction = new Runnable() { public void run() { setRealizedImpl(false); } }; + @Override - public void setRealized(boolean realized) { + public final void setRealized(boolean realized) { + // Make sure drawable realization happens on AWT-EDT and only there. Consider the AWTTree lock! + AWTEDTExecutor.singleton.invoke(getTreeLock(), false /* allowOnNonEDT */, true /* wait */, realized ? realizeOnEDTAction : unrealizeOnEDTAction); } @Override @@ -595,46 +616,28 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing } private boolean validateGLDrawable() { - if( Beans.isDesignTime() || !isDisplayable() ) { - return false; // early out! - } - final GLDrawable _drawable = drawable; - if ( null != _drawable ) { - if( _drawable.isRealized() ) { - return true; - } - if( 0 >= _drawable.getWidth() || 0 >= _drawable.getHeight() ) { - return false; // early out! - } - // Make sure drawable realization happens on AWT-EDT and only there. Consider the AWTTree lock! - final boolean res0 = AWTEDTExecutor.singleton.invoke(getTreeLock(), false /* allowOnNonEDT */, true /* wait */, setRealizedOnEDTAction); - final boolean res1 = res0 && _drawable.isRealized(); - if(DEBUG) { - System.err.println(getThreadName()+": Realized Drawable: invoked "+res0+", probedIsRealized "+res1+", "+_drawable.toString()); - Thread.dumpStack(); - } - return res1; - } - return false; - } - private Runnable setRealizedOnEDTAction = new Runnable() { - public void run() { - final RecursiveLock _lock = lock; - _lock.lock(); - try { - final GLDrawable _drawable = drawable; - if( null == _drawable || 0 >= _drawable.getWidth() || 0 >= _drawable.getHeight() ) { - return; - } - _drawable.setRealized(true); - if( _drawable.isRealized() ) { - sendReshape=true; // ensure a reshape is being send .. - } - } finally { - _lock.unlock(); + if( Beans.isDesignTime() || !isDisplayable() ) { + return false; // early out! + } + final GLDrawable _drawable = drawable; + if ( null != _drawable ) { + if( _drawable.isRealized() ) { + return true; } - } }; - + if( 0 >= _drawable.getWidth() || 0 >= _drawable.getHeight() ) { + return false; // early out! + } + setRealized(true); + final boolean res = _drawable.isRealized(); + if(DEBUG) { + System.err.println(getThreadName()+": Realized Drawable: isRealized "+res+", "+_drawable.toString()); + Thread.dumpStack(); + } + return res; + } + return false; + } + /** <p>Overridden to track when this component is removed from a container. Subclasses which override this method must call super.removeNotify() in their removeNotify() method in order to @@ -791,16 +794,13 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing } @Override - public GLContext setContext(GLContext newCtx) { + public GLContext setContext(GLContext newCtx, boolean destroyPrevCtx) { final RecursiveLock _lock = lock; _lock.lock(); try { final GLContext oldCtx = context; - final boolean newCtxCurrent = GLDrawableHelper.switchContext(drawable, oldCtx, newCtx, additionalCtxCreationFlags); + GLDrawableHelper.switchContext(drawable, oldCtx, destroyPrevCtx, newCtx, additionalCtxCreationFlags); context=(GLContextImpl)newCtx; - if(newCtxCurrent) { - context.makeCurrent(); - } return oldCtx; } finally { _lock.unlock(); |