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authorSven Gothel <[email protected]>2013-03-13 06:35:30 +0100
committerSven Gothel <[email protected]>2013-03-13 06:35:30 +0100
commitc225285e09f0a29fca418601bf1aa07cafb54339 (patch)
tree5cf619ad3b51db76511c3809d32ef29156eb71dd /src/jogl/classes/javax/media/opengl/awt/GLCanvas.java
parent8457bf35fee253d9af29ff1150a9671f6896fc17 (diff)
Bug 665: Allow re-association of GLContext/GLEventListener to a GLDrawable (Part 4)
Note: - GLEventListenerState preservs the GLAutoDrawable state, i.e. GLContext, all GLEventListener and the GLAnimatorControl association. - GLEventListenerState may be utilized to move the state from a dying GLAutoDrawable, to be moved to a new created GLAutoDrawable at a later time. - GLEventListenerState will be made public soon. +++ Exessive unit tests cover the new feature, tested manually on GNU/Linux/X11 and OSX(Java6/Java7). +++ - GLAutoDrawable - Change 'setContext(..)' to allow the destruction of the unbound old context: 'setContext(GLContext newCtx)' -> 'setContext(GLContext newCtx, boolean destroyPrevCtx)' - Implementations: Properly implement 'setRealized(..)' incl. obeying threading constraints if exists. Method is being utilized at least for GLEventListenerState.moveTo(..) to unrealize and realize the drawable resources. +++ Fix propagation of GLContext/GLDrawable association change (Bottom -> Top): GLDrawableImpl.associateContext GLContextImpl.associateDrawable GLContextImpl.makeCurrent GLContextImpl.destroy GLContext.setGLDrawable ... GLDrawableHelper.switchContext GLAutoDrawble.setContext associateDrawable(..)/associateContext(..) unifies and hence: - GLContextImpl.contextRealized() (removed) - GLDrawableImpl.contextRealized() (removed) - GLDrawableImpl.associateContext(..) (merged) - MacOSXCGLContext.drawableChangedNotify(..) (removed) +++ - EGLUpstreamSurfaceHook.evalUpstreamSurface() validates the surface's device for reusage, which is valid in case of GLEventListenerState.moveTo(..) - MacOSXCGLContext.NSOpenGLImpl: pixelFormat replaces NSOpenGLLayerPfmt and has simplified lifecycle [create..destroy], while native NSOpenGLLayer code only holds the reference until released.
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/awt/GLCanvas.java')
-rw-r--r--src/jogl/classes/javax/media/opengl/awt/GLCanvas.java90
1 files changed, 45 insertions, 45 deletions
diff --git a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java
index ebc25e2ad..63c18db5d 100644
--- a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java
+++ b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java
@@ -429,8 +429,29 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
}
}
+ private final void setRealizedImpl(boolean realized) {
+ final RecursiveLock _lock = lock;
+ _lock.lock();
+ try {
+ final GLDrawable _drawable = drawable;
+ if( null == _drawable || realized && ( 0 >= _drawable.getWidth() || 0 >= _drawable.getHeight() ) ) {
+ return;
+ }
+ _drawable.setRealized(realized);
+ if( realized && _drawable.isRealized() ) {
+ sendReshape=true; // ensure a reshape is being send ..
+ }
+ } finally {
+ _lock.unlock();
+ }
+ }
+ private final Runnable realizeOnEDTAction = new Runnable() { public void run() { setRealizedImpl(true); } };
+ private final Runnable unrealizeOnEDTAction = new Runnable() { public void run() { setRealizedImpl(false); } };
+
@Override
- public void setRealized(boolean realized) {
+ public final void setRealized(boolean realized) {
+ // Make sure drawable realization happens on AWT-EDT and only there. Consider the AWTTree lock!
+ AWTEDTExecutor.singleton.invoke(getTreeLock(), false /* allowOnNonEDT */, true /* wait */, realized ? realizeOnEDTAction : unrealizeOnEDTAction);
}
@Override
@@ -595,46 +616,28 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
}
private boolean validateGLDrawable() {
- if( Beans.isDesignTime() || !isDisplayable() ) {
- return false; // early out!
- }
- final GLDrawable _drawable = drawable;
- if ( null != _drawable ) {
- if( _drawable.isRealized() ) {
- return true;
- }
- if( 0 >= _drawable.getWidth() || 0 >= _drawable.getHeight() ) {
- return false; // early out!
- }
- // Make sure drawable realization happens on AWT-EDT and only there. Consider the AWTTree lock!
- final boolean res0 = AWTEDTExecutor.singleton.invoke(getTreeLock(), false /* allowOnNonEDT */, true /* wait */, setRealizedOnEDTAction);
- final boolean res1 = res0 && _drawable.isRealized();
- if(DEBUG) {
- System.err.println(getThreadName()+": Realized Drawable: invoked "+res0+", probedIsRealized "+res1+", "+_drawable.toString());
- Thread.dumpStack();
- }
- return res1;
- }
- return false;
- }
- private Runnable setRealizedOnEDTAction = new Runnable() {
- public void run() {
- final RecursiveLock _lock = lock;
- _lock.lock();
- try {
- final GLDrawable _drawable = drawable;
- if( null == _drawable || 0 >= _drawable.getWidth() || 0 >= _drawable.getHeight() ) {
- return;
- }
- _drawable.setRealized(true);
- if( _drawable.isRealized() ) {
- sendReshape=true; // ensure a reshape is being send ..
- }
- } finally {
- _lock.unlock();
+ if( Beans.isDesignTime() || !isDisplayable() ) {
+ return false; // early out!
+ }
+ final GLDrawable _drawable = drawable;
+ if ( null != _drawable ) {
+ if( _drawable.isRealized() ) {
+ return true;
}
- } };
-
+ if( 0 >= _drawable.getWidth() || 0 >= _drawable.getHeight() ) {
+ return false; // early out!
+ }
+ setRealized(true);
+ final boolean res = _drawable.isRealized();
+ if(DEBUG) {
+ System.err.println(getThreadName()+": Realized Drawable: isRealized "+res+", "+_drawable.toString());
+ Thread.dumpStack();
+ }
+ return res;
+ }
+ return false;
+ }
+
/** <p>Overridden to track when this component is removed from a
container. Subclasses which override this method must call
super.removeNotify() in their removeNotify() method in order to
@@ -791,16 +794,13 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
}
@Override
- public GLContext setContext(GLContext newCtx) {
+ public GLContext setContext(GLContext newCtx, boolean destroyPrevCtx) {
final RecursiveLock _lock = lock;
_lock.lock();
try {
final GLContext oldCtx = context;
- final boolean newCtxCurrent = GLDrawableHelper.switchContext(drawable, oldCtx, newCtx, additionalCtxCreationFlags);
+ GLDrawableHelper.switchContext(drawable, oldCtx, destroyPrevCtx, newCtx, additionalCtxCreationFlags);
context=(GLContextImpl)newCtx;
- if(newCtxCurrent) {
- context.makeCurrent();
- }
return oldCtx;
} finally {
_lock.unlock();