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authorSven Gothel <[email protected]>2014-06-11 02:36:43 +0200
committerSven Gothel <[email protected]>2014-06-11 02:36:43 +0200
commitea0f37d33acff83091fdb0e47a70cfad7186dfe8 (patch)
treeaf032d4c02b3df432b31578b2da5f6abae6814f5 /src/jogl/classes/jogamp/graph/curve/opengl
parent3b6e6caeb24a112a2b1fbee5f54bbdc0bbf865c0 (diff)
Graph RegionRenderer: Fix GL3 and ES3 GLSL issues
Macro redefine 'texture2D -> texture' was added _after_ the custom texture lookup insertion causing GL3-core to fail.
Diffstat (limited to 'src/jogl/classes/jogamp/graph/curve/opengl')
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-segment-head.fp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-segment-head.fp b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-segment-head.fp
index 26e2bcf24..05407a4e6 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-segment-head.fp
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-segment-head.fp
@@ -12,8 +12,5 @@
#define mgl_FragColor gl_FragColor
#endif
-#include uniforms.glsl
-#include varyings.glsl
-
#define GetSample(texUnit, texCoord, psize, cx, cy, offX, offY) texture2D(texUnit, texCoord + psize * vec2(cx+offX, cy+offY))