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authorSven Gothel <[email protected]>2014-02-23 06:11:11 +0100
committerSven Gothel <[email protected]>2014-02-23 06:11:11 +0100
commitf51933f0ebe9ae030c26c066e59a728ce08b8559 (patch)
tree6723e2343b80a487dba73d51609e2d8fee120b1a /src/jogl/classes/jogamp/graph/curve/tess
parentb68794ae48cf2f133abd9d822f08207cf3404c17 (diff)
Bug 801: Graph TextRenderer Cleanup Part-1a (unclean)
Remark: This commit is unclean and requires 'Part-1b' due to merging this commit after more than 2 years! Graph: - Use List<OutlineShape> instead of array allowing more flexible memory managment. - GLRegion -> Region promotion: - Region create(List<OutlineShape> outlineShapes, int renderModes) - Region create(OutlineShape outlineShape, int renderModes) - Region additions - void addOutlineShape(OutlineShape shape) - void addOutlineShapes(List<OutlineShape> shapes) - RegionRenderer - draw(..) remove 'position', redundant - - Deprecate 'TextRenderer' and 'GlyphString' Use Region.create(Font.getOutlineShapes(...)) + RegionRenderer instead. - FontInt -> Font promotion (make public) - getOutlineShape and getOutlineShapes - Font.Glyph additions - 'getID(), hashCode()' - 'float getScale(float pixelSize)' - GlyphShape - Add reference to Glyph allowing GlyphString to access the font metrics for translation and scaling - Experimental pre-scale/translation in GlyphString using default font size and it's metrics
Diffstat (limited to 'src/jogl/classes/jogamp/graph/curve/tess')
-rw-r--r--src/jogl/classes/jogamp/graph/curve/tess/CDTriangulator2D.java3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/jogl/classes/jogamp/graph/curve/tess/CDTriangulator2D.java b/src/jogl/classes/jogamp/graph/curve/tess/CDTriangulator2D.java
index 10b6d6847..078f2f332 100644
--- a/src/jogl/classes/jogamp/graph/curve/tess/CDTriangulator2D.java
+++ b/src/jogl/classes/jogamp/graph/curve/tess/CDTriangulator2D.java
@@ -125,8 +125,9 @@ public class CDTriangulator2D implements Triangulator{
}
}
Triangle tri = loop.cut(true);
- if(tri != null)
+ if(tri != null) {
triangles.add(tri);
+ }
}
return triangles;
}