diff options
author | Sven Gothel <[email protected]> | 2014-02-23 06:11:11 +0100 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2014-02-23 06:11:11 +0100 |
commit | f51933f0ebe9ae030c26c066e59a728ce08b8559 (patch) | |
tree | 6723e2343b80a487dba73d51609e2d8fee120b1a /src/jogl/classes/jogamp/graph/curve/tess | |
parent | b68794ae48cf2f133abd9d822f08207cf3404c17 (diff) |
Bug 801: Graph TextRenderer Cleanup Part-1a (unclean)
Remark: This commit is unclean and requires 'Part-1b' due to
merging this commit after more than 2 years!
Graph:
- Use List<OutlineShape> instead of array
allowing more flexible memory managment.
- GLRegion -> Region promotion:
- Region create(List<OutlineShape> outlineShapes, int renderModes)
- Region create(OutlineShape outlineShape, int renderModes)
- Region additions
- void addOutlineShape(OutlineShape shape)
- void addOutlineShapes(List<OutlineShape> shapes)
- RegionRenderer
- draw(..) remove 'position', redundant
-
- Deprecate 'TextRenderer' and 'GlyphString'
Use Region.create(Font.getOutlineShapes(...)) + RegionRenderer instead.
- FontInt -> Font promotion (make public)
- getOutlineShape and getOutlineShapes
- Font.Glyph additions
- 'getID(), hashCode()'
- 'float getScale(float pixelSize)'
- GlyphShape
- Add reference to Glyph allowing GlyphString
to access the font metrics for translation and scaling
- Experimental pre-scale/translation in GlyphString
using default font size and it's metrics
Diffstat (limited to 'src/jogl/classes/jogamp/graph/curve/tess')
-rw-r--r-- | src/jogl/classes/jogamp/graph/curve/tess/CDTriangulator2D.java | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/jogl/classes/jogamp/graph/curve/tess/CDTriangulator2D.java b/src/jogl/classes/jogamp/graph/curve/tess/CDTriangulator2D.java index 10b6d6847..078f2f332 100644 --- a/src/jogl/classes/jogamp/graph/curve/tess/CDTriangulator2D.java +++ b/src/jogl/classes/jogamp/graph/curve/tess/CDTriangulator2D.java @@ -125,8 +125,9 @@ public class CDTriangulator2D implements Triangulator{ } } Triangle tri = loop.cut(true); - if(tri != null) + if(tri != null) { triangles.add(tri); + } } return triangles; } |