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authorSven Gothel <[email protected]>2019-11-22 17:10:58 +0100
committerSven Gothel <[email protected]>2019-11-22 17:10:58 +0100
commite674f4fa0e795bd67335025123f9af727d856f7d (patch)
tree7138ad7c1216e552f8fed52bc91d14e627716bde /src/jogl/classes/jogamp/opengl/egl/EGLDisplayUtil.java
parent39169a80b7b1f604c4da2456c9f4852d2c8c0600 (diff)
Bug 1156: Utilize internal glGetStringi (same as glGetString) - Robostness
Using EGL-GBM, using desktop GL we end up with an unsatisfied linkage error after the ProcAddressTable has been reset using the 'hasMajor' and 'hasCtxOptions'. However looking up using 'reqMajor' and 'reqCtxOptions' seems to work. Needs more analysis. This change also increases robustness for scanning through GL profiles at initialization.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/egl/EGLDisplayUtil.java')
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