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authorSven Gothel <[email protected]>2011-07-31 20:35:55 +0200
committerSven Gothel <[email protected]>2011-07-31 20:35:55 +0200
commit502c51bc5a549a79d03249863261af59aedeaeb3 (patch)
tree2ab7f6bc4c860c6c5a43124079fe77d340b92161 /src/jogl/classes/jogamp/opengl/egl/EGLES1DynamicLibraryBundleInfo.java
parent8a456e30f400fff6bc9983fed5b10e561f4f3ddc (diff)
EGL: Set CTX_PROFILE_ES2_COMPAT if ES2; Allow any native device; Don't use libGL.so; Cosmetics
EGL: Set CTX_PROFILE_ES2_COMPAT if ES2; Allow any native device for EGL - EGLDrawableFactory::getIsDeviceCompatible() -> true always, impl. shall handle all native windowing toolkit layers, if available. Don't use libGL.so - desktop GL library is exclusive for desktop bindings
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/egl/EGLES1DynamicLibraryBundleInfo.java')
-rw-r--r--src/jogl/classes/jogamp/opengl/egl/EGLES1DynamicLibraryBundleInfo.java5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLES1DynamicLibraryBundleInfo.java b/src/jogl/classes/jogamp/opengl/egl/EGLES1DynamicLibraryBundleInfo.java
index a62c847ca..221a64ced 100644
--- a/src/jogl/classes/jogamp/opengl/egl/EGLES1DynamicLibraryBundleInfo.java
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLES1DynamicLibraryBundleInfo.java
@@ -55,11 +55,6 @@ public class EGLES1DynamicLibraryBundleInfo extends EGLDynamicLibraryBundleInfo
glesLibNames.add("libGLES_CM");
glesLibNames.add("libGLES_CL");
glesLibNames.add("libGLESv1_CM");
- // last but not least, we may even use the desktop GL library,
- // which would be eg Mesa + Gallium EGL ..
- glesLibNames.add("libGL.so.1");
- glesLibNames.add("libGL.so");
- glesLibNames.add("GL");
libNames.add(glesLibNames);
libNames.add(getEGLLibNamesList());