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authorSven Gothel <[email protected]>2023-03-08 05:25:34 +0100
committerSven Gothel <[email protected]>2023-03-08 05:25:34 +0100
commitb7ad260cd68b0cbbe1e61b95ed8c90aa97487186 (patch)
tree1cc10e64a36c80bd53e0546863703bc41e1ec3ad /src/jogl/classes/jogamp/opengl/ios
parent058ebd3072fd86550e147147bce784f14310abae (diff)
[GL]Capabilities*: Enhance identity-check in root Capabilities.equals(..), comparing the VisualID first; Added VisualIDHolder.isVisualIDSupported(VIDType)
We cannot accept 2 capabilities with different VisualID but same attributes otherwise accepted as equal, since the underlying windowing system uniquely identifies them via their VisualID. Such comparison is used in certail GLAutoDrawable implementations like AWT GLCanvas to determine a configuration change etc.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/ios')
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