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authorSven Gothel <[email protected]>2013-08-16 20:18:36 +0200
committerSven Gothel <[email protected]>2013-08-16 20:18:36 +0200
commitc200045aa661cf82474c2b3c1db0ac69db40452a (patch)
tree669f350d6d18beb60ce18d41715c374f9dc57b1d /src/jogl/classes/jogamp/opengl/util/av/impl/OMXGLMediaPlayer.java
parentcd0e0465d753255ba0f98a21e3c72f22d8a4b598 (diff)
GLMediaPlayer Multithreaded Decoding: GLMediaPlayer* (Part-4) - WIP
- Use Platform.currentTimeMillis() for accurate timing! - GLMediaPlayer / GLMediaPlayerImpl - Add DEBUG_NATIVE property jogl.debug.GLMediaPlayer.Native for verbose impl. messages, i.e. ffmpeg/libav - Add 'synchronization' section in GLMediaPlayer API doc (WIP) - Use passive non-blocking video synchronization, i.e. repeat frames instead of 'sleep'. Thx to Xerxes's suggestion. - Add flushing of cached decoded frames, allowing to remove complicated 'videoSCR_reset_latch' - FramePusher (threaded decoding): - Always create a shared context! - Release context while pausing - Pre/post 'getNextTextureImpl()' actions only at makeCurrent/release. - newFrameAvailable(..) signal after decoded frame is enqueued - FFMPEGDynamicLibraryBundleInfo - Bind add. functions of libavcodec: + "av_init_packet", + "av_new_packet", + "av_destruct_packet", - Bind add. functions of libavformat: + "avformat_seek_file", + "av_read_play", + "av_read_pause", - DEBUG property := FFMPEGMediaPlayer.DEBUG || DynamicLibraryBundleInfo.DEBUG; - FFMPEGMediaPlayer - Use libavformat's 'av_read_play()' and 'av_read_pause()', which may get utilized for network streams, e.g. RTSP - getNextTextureImpl(..): - Fix retry loop - Use postNextTextureImpl/preNextTextureImpl if desired (PSM) - Native: - Use fixed my_av_q2i32(..) macro (again) - Use INVALID_PTS marker (synced w/ Java code) - DEBUG: Dump more detailed frame information - TODO: Consider passing frame_delay, especially for repeated frames! - Tests (MovieSimple, MovieCube): - Refine KeyEvents control for seek and speed. - TODO: - Proper audio clock calculation - difficult w/ OpenAL ! - Video / Audio sync: - seek ! - streams w/ very async A/V frames - Test Streams: - Five-minute-sync-test.mp4 - Audio-Video-Sync-Test-Calibration-23.98fps-24fps.mp4 - sound_in_sync_test.mp4 - big_buck_bunny_1080p_surround.avi
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/util/av/impl/OMXGLMediaPlayer.java')
-rw-r--r--src/jogl/classes/jogamp/opengl/util/av/impl/OMXGLMediaPlayer.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/jogl/classes/jogamp/opengl/util/av/impl/OMXGLMediaPlayer.java b/src/jogl/classes/jogamp/opengl/util/av/impl/OMXGLMediaPlayer.java
index d03cad28a..c6f31d81e 100644
--- a/src/jogl/classes/jogamp/opengl/util/av/impl/OMXGLMediaPlayer.java
+++ b/src/jogl/classes/jogamp/opengl/util/av/impl/OMXGLMediaPlayer.java
@@ -156,7 +156,7 @@ public class OMXGLMediaPlayer extends EGLMediaPlayerImpl {
}
@Override
- protected boolean getNextTextureImpl(GL gl, TextureFrame nextFrame, boolean blocking) {
+ protected boolean getNextTextureImpl(GL gl, TextureFrame nextFrame, boolean blocking, boolean issuePreAndPost) {
if(0==moviePtr) {
throw new GLException("OMX native instance null");
}