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authorSven Gothel <[email protected]>2011-02-09 02:50:09 +0100
committerSven Gothel <[email protected]>2011-02-09 02:50:09 +0100
commit360b6716f68b44b28fd8c4f8e61ab86d5a56738b (patch)
tree765cb43350428d7775f9624745714eac7f5fbc02 /src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfiguration.java
parent4cda4b70dbcd21cf57e1e253ddba32b88bcaec18 (diff)
Move implementation private files from com.jogamp.<module>.impl. to jogamp.<module> (2/2) - edit files
- com.jogamp.opengl.impl -> jogamp.opengl - com.jogamp.opengl.util.glsl.fixedfunc.impl -> jogamp.opengl.util.glsl.fixedfunc - com.jogamp.nativewindow.impl -> jogamp.nativewindow - com.jogamp.newt.impl -> jogamp.newt This sorts implementation details from the top level, ie skipping the public 'com', allowing a better seperation of public classes and implementation details and also reduces strings. This approach of public/private seperation is also used in the OpenJDK.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfiguration.java')
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfiguration.java12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfiguration.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfiguration.java
index f844bad76..82d170133 100644
--- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfiguration.java
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfiguration.java
@@ -31,7 +31,7 @@
* SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
*/
-package com.jogamp.opengl.impl.windows.wgl;
+package jogamp.opengl.windows.wgl;
import java.util.ArrayList;
import java.util.List;
@@ -48,14 +48,14 @@ import javax.media.opengl.GLException;
import javax.media.opengl.GLPbuffer;
import javax.media.opengl.GLProfile;
-import com.jogamp.nativewindow.impl.windows.GDI;
-import com.jogamp.nativewindow.impl.windows.PIXELFORMATDESCRIPTOR;
-import com.jogamp.opengl.impl.GLContextImpl;
-import com.jogamp.opengl.impl.GLGraphicsConfigurationUtil;
+import jogamp.nativewindow.windows.GDI;
+import jogamp.nativewindow.windows.PIXELFORMATDESCRIPTOR;
+import jogamp.opengl.GLContextImpl;
+import jogamp.opengl.GLGraphicsConfigurationUtil;
public class WindowsWGLGraphicsConfiguration extends DefaultGraphicsConfiguration implements Cloneable {
// Keep this under the same debug flag as the drawable factory for convenience
- protected static final boolean DEBUG = com.jogamp.opengl.impl.Debug.debug("GraphicsConfiguration");
+ protected static final boolean DEBUG = jogamp.opengl.Debug.debug("GraphicsConfiguration");
final static String WGL_ARB_pixel_format = "WGL_ARB_pixel_format";
final static String WGL_ARB_multisample = "WGL_ARB_multisample";