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authorSven Gothel <[email protected]>2015-09-01 02:05:50 +0200
committerSven Gothel <[email protected]>2015-09-01 02:05:50 +0200
commitaacc8afdca0b1376f91dcc68aa3ae3b39c7aba51 (patch)
treebbe7308bcebecaaeab5fcecd236b96bb6f04dfb3 /src/jogl/classes/jogamp/opengl/x11/glx
parentee2fea13b20644e45c77f12a8b6d6f55941c27c8 (diff)
Bug 1202: Fix vsync regression on OSX when using CALayer
On OSX using CALayer for onscreen rendering, the drawable is utilizing an offscreen FBO. Hence we need to move the vsync-skip-operation criteria, i.e. skip if offscreen, down to the implementation.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/x11/glx')
-rw-r--r--src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java
index 9af534f35..24f2ab8dd 100644
--- a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java
@@ -581,6 +581,9 @@ public class X11GLXContext extends GLContextImpl {
@Override
protected final Integer setSwapIntervalImpl2(final int interval) {
+ if( !drawable.getChosenGLCapabilities().isOnscreen() ) {
+ return null;
+ }
final long displayHandle = drawable.getNativeSurface().getDisplayHandle();
if( 0 == hasSwapInterval ) {
try {