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author | Sven Gothel <[email protected]> | 2014-07-28 19:05:37 +0200 |
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committer | Sven Gothel <[email protected]> | 2014-07-28 19:05:37 +0200 |
commit | 9be28a33fa92cfa52bdf13ad5c21f8317f66c319 (patch) | |
tree | e5af0f5405139a47aaea3d89ac2bce3a1cd3e5a8 /src/jogl/classes/jogamp/opengl/x11 | |
parent | 6361d12c0b03132c57d326750b7911b313f3664b (diff) |
Bug 1016 - GLJPanel Offscreen FBO size may exceed GL MAX TEXTURE SIZE, only use an FBO TextureAttachment if required
We only require an FBO TextureAttachment if using GLSL vertical flip,
otherwise we simply requires a color renderbuffer.
Further, the 'FBO fboFlipped' in GLSL vertical flip mode also simply requires a color renderbuffer.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/x11')
0 files changed, 0 insertions, 0 deletions