diff options
author | Sven Gothel <[email protected]> | 2009-03-16 14:38:27 +0000 |
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committer | Sven Gothel <[email protected]> | 2009-03-16 14:38:27 +0000 |
commit | 24fcece997ba911b0270033a357bbd83258d4f1a (patch) | |
tree | 4d01034154734897724d6a3b7738bf22693a8d36 /src/jogl/native/openmax/omx_tool.h | |
parent | 9517d52c18bfa93d78e03f4c212757eda421afb6 (diff) |
JOGL refactoring:
Refactored JOGL into 3 independent components.
1 NWI - Native windowing interface
Abstracts the the general NativeWindow interface and it's factory,
incl the basic JAWT and Xlib toolkit.
The latter was motivated to clean up the JOGL workspace,
and to allow other to reuse this part.
The generic core is nwi.core.jar, the AWT add-on is nwi.awt.jar.
2 JOGL - The OpenGL mapping
Further cleanup of the SPEC.
All non OpenGL toolkits are relocated to NWI and NEWT.
There is still openmax and the windows audio layer ..
Another cleanup of the fixed function pipeline emulation.
Moved utilities and implementations where they belong ..
Removed GLUnsupportedException.
Misc .. changes
3 NEWT - The new windowing toolkit
The generic NEWT, newt.core.jar.
The JOGL and AWT modules are seperate, newt.ogl.jar newt.awt.jar.
Their build can be switched off.
The modules source and builds resides in their own directory.
Because of their nature, they share the stub_includes, etc.
Each module has it's own ant build script
- build-nwi.xml
- build-jogl.xml
- build-newt.xml
They can be build at once using build.xml as ususal,
which just invokes the seperate build tasks.
if rootrel.build=build, then the build location is
jogl/build-nwi
jogl/build-jogl
jogl/build-newt
and the sources are under
jogl/src/nwi
jogl/src/jogl
jogl/src/newt
Tested: jogl-demos, d4; Linux, MacOsX; Nvidia
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1868 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/jogl/native/openmax/omx_tool.h')
-rw-r--r-- | src/jogl/native/openmax/omx_tool.h | 165 |
1 files changed, 165 insertions, 0 deletions
diff --git a/src/jogl/native/openmax/omx_tool.h b/src/jogl/native/openmax/omx_tool.h new file mode 100644 index 000000000..9c0df93b3 --- /dev/null +++ b/src/jogl/native/openmax/omx_tool.h @@ -0,0 +1,165 @@ + +#ifndef _OMX_TOOL_H +#define _OMX_TOOL_H + +#ifdef _WIN32 + #include <windows.h> + // __declspec(dllimport) void __stdcall Sleep(unsigned long dwMilliseconds); + + #define usleep(t) Sleep((t) / 1000) + + #ifdef _MSC_VER + /* This typedef is apparently needed for Microsoft compilers before VC8, + and on Windows CE */ + #if (_MSC_VER < 1400) || defined(UNDER_CE) + #ifdef _WIN64 + typedef long long intptr_t; + #else + typedef int intptr_t; + #endif + #endif + #else + #include <inttypes.h> + #endif +#else + #include <unistd.h> + #include <inttypes.h> +#endif + +#include <OMX_Core.h> +#include <OMX_Index.h> +#include <OMX_Video.h> +#include <OMX_Audio.h> +#include <OMX_Other.h> +#include <OMX_Image.h> +#include <GLES2/gl2.h> +#include <GLES2/gl2ext.h> +#include <EGL/eglext.h> +#include <KD/kd.h> + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +#define EGLIMAGE_MAX_BUFFERS 4 + +extern int USE_OPENGL; +extern int USE_HWAUDIOOUT; +extern int USE_AUDIOBUFFERING; +extern const int PORT_VRENDERER; + +typedef struct { + EGLSyncKHR sync; + EGLImageKHR image; + GLuint tex; + OMX_BUFFERHEADERTYPE *omxBufferHeader; +} OMXToolImageBuffer_t; + +typedef enum +{ + OMXAV_INVALID=0, + OMXAV_INIT, + OMXAV_STOPPED, + OMXAV_PLAYING, + OMXAV_PAUSED, + OMXAV_FIN, +} OMXToolStatus; + +typedef enum +{ + OMXAV_H_READER=0, + OMXAV_H_CLOCK, + OMXAV_H_ADECODER, + OMXAV_H_ABUFFERING, + OMXAV_H_ARENDERER, + OMXAV_H_VDECODER, + OMXAV_H_VRENDERER, + OMXAV_H_VSCHEDULER, + OMXAV_H_NUMBER, +} OMXToolHandleIdx; + + +typedef struct { + OMX_VERSIONTYPE version; + OMX_HANDLETYPE comp[OMXAV_H_NUMBER]; + OMX_HANDLETYPE endComponent; + OMX_CALLBACKTYPE callbacks; + + KDchar audioCodec[256]; + KDchar audioCodecComponent[256]; + KDchar videoCodec[256]; + KDchar videoCodecComponent[256]; + int audioPort; + int videoPort; + KDuint32 width; + KDuint32 height; + KDuint32 bitrate; // per seconds + KDuint32 framerate; // per seconds + KDfloat32 length; // seconds + KDfloat32 speed; // current clock scale + KDfloat32 play_speed; // current play clock scale + + KDThreadMutex * mutex; + KDThreadSem * flushSem; + + OMXToolImageBuffer_t buffers[EGLIMAGE_MAX_BUFFERS]; + int vBufferNum; + int glPos; + int omxPos; + int filled; + int available; + + int status; + + intptr_t jni_env; + intptr_t jni_instance; + intptr_t jni_mid_saveAttributes; + intptr_t jni_mid_attributesUpdated; + intptr_t jni_fid_width; + intptr_t jni_fid_height; + intptr_t jni_fid_fps; + intptr_t jni_fid_bps; + intptr_t jni_fid_totalFrames; + intptr_t jni_fid_acodec; + intptr_t jni_fid_vcodec; +} OMXToolBasicAV_t ; + +// +// more internal stuff .. +// +KDint OMXToolBasicAV_IsFileValid(const KDchar * file); + +// +// OMX state control .. +// +KDint OMXToolBasicAV_CheckState(OMXToolBasicAV_t * pOMXAV, OMX_STATETYPE state); +KDint OMXToolBasicAV_SetState(OMXToolBasicAV_t * pOMXAV, OMX_STATETYPE state, KDboolean wait); + +// +// User related functionality, mutex managed +// +OMXToolBasicAV_t * OMXToolBasicAV_CreateInstance(); // #1 +void OMXToolBasicAV_SetStream(OMXToolBasicAV_t * pOMXAV, int vBufferNum, const KDchar * stream); // #2 +void OMXToolBasicAV_SetStreamEGLImageTexture2D(OMXToolBasicAV_t * pOMXAV, KDint i, GLuint tex, EGLImageKHR image, EGLSyncKHR sync); // #3 +void OMXToolBasicAV_ActivateStream(OMXToolBasicAV_t * pOMXAV); // #4 + +void OMXToolBasicAV_AttachVideoRenderer(OMXToolBasicAV_t * pOMXAV); // Stop, DetachVideoRenderer, SetEGLImageTexture2D .. before .. +void OMXToolBasicAV_DetachVideoRenderer(OMXToolBasicAV_t * pOMXAV); // Stop before .. + +void OMXToolBasicAV_SetPlaySpeed(OMXToolBasicAV_t * pOMXAV, KDfloat32 scale); +void OMXToolBasicAV_PlayStart(OMXToolBasicAV_t * pOMXAV); // #5 +void OMXToolBasicAV_PlayPause(OMXToolBasicAV_t * pOMXAV); +void OMXToolBasicAV_PlayStop(OMXToolBasicAV_t * pOMXAV); +void OMXToolBasicAV_PlaySeek(OMXToolBasicAV_t * pOMXAV, KDfloat32 time); +GLuint OMXToolBasicAV_GetNextTextureID(OMXToolBasicAV_t * pOMXAV); + +KDfloat32 OMXToolBasicAV_GetCurrentPosition(OMXToolBasicAV_t * pOMXAV); + +void OMXToolBasicAV_DestroyInstance(OMXToolBasicAV_t * pOMXAV); + +#if defined(SELF_TEST) + int ModuleTest(); +#endif + +#endif /* _OMX_TOOL_H */ + |