diff options
author | Kenneth Russel <[email protected]> | 2005-07-17 06:13:24 +0000 |
---|---|---|
committer | Kenneth Russel <[email protected]> | 2005-07-17 06:13:24 +0000 |
commit | 7e7e225eaf4fddb31152ab204bf1776f26079d40 (patch) | |
tree | 522044c1fb226235fa34b9d013945f320765edd8 /src/net/java/games/jogl/impl/macosx/MacOSXPbufferGLContext.java | |
parent | 9d28b7f7fffdaeee7353945000546cb73a00157b (diff) |
Further context-related changes for the JSR-231 API. The GLContext
implementations on all platforms have been split into orthogonal
GLDrawable and GLContext concepts. It is now possible to create more
than one GLContet per GLDrawable (though this has not been tested
yet). GLCanvas has been reimplemented in terms of
GLDrawableFactory.getGLDrawable(). More functionality has been moved
from GLDrawable to GLAutoDrawable. Reimplemented lazy sending of
reshape GLEventListener events in GLCanvas and GLJPanel and deleted
notion of deferred reshapes from GLDrawableHelper and elsewhere.
Sharing of textures and display lists is now expressed in terms of
GLContexts instead of GLDrawables. Still need to move pbuffer creation
into GLDrawableFactory from the onscreen GLContext implementations.
Added option to gleem ExaminerViewer to disable automatic redraws upon
mouse events and respecified more of gleem to work on GLAutoDrawables
rather than GLDrawables. Updated all JOGL demos to work with new APIs
and slightly different initialization sequences (in particular, for
pbuffers -- this will change with the addition of
GLDrawableFactory.createGLPbuffer()).
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JSR-231@324 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/net/java/games/jogl/impl/macosx/MacOSXPbufferGLContext.java')
-rw-r--r-- | src/net/java/games/jogl/impl/macosx/MacOSXPbufferGLContext.java | 132 |
1 files changed, 20 insertions, 112 deletions
diff --git a/src/net/java/games/jogl/impl/macosx/MacOSXPbufferGLContext.java b/src/net/java/games/jogl/impl/macosx/MacOSXPbufferGLContext.java index b163bb9ce..02e5c1ead 100644 --- a/src/net/java/games/jogl/impl/macosx/MacOSXPbufferGLContext.java +++ b/src/net/java/games/jogl/impl/macosx/MacOSXPbufferGLContext.java @@ -7,7 +7,12 @@ import net.java.games.jogl.*; import net.java.games.jogl.impl.*; public class MacOSXPbufferGLContext extends MacOSXGLContext { - private static final boolean DEBUG = Debug.debug("MacOSXPbufferGLContext"); + protected MacOSXPbufferGLDrawable drawable; + + // State for render-to-texture and render-to-texture-rectangle support + private int textureTarget; // e.g. GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_NV + private int texture; // actual texture object + private static boolean isTigerOrLater; static { @@ -22,33 +27,20 @@ public class MacOSXPbufferGLContext extends MacOSXGLContext { int minor = Integer.parseInt(tok.nextToken()); isTigerOrLater = ((major > 10) || (minor > 3)); } - - protected int initWidth; - protected int initHeight; - - private long pBuffer; - - protected int width; - protected int height; - - // State for render-to-texture and render-to-texture-rectangle support - private boolean created; - private int textureTarget; // e.g. GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_NV - private int texture; // actual texture object - public MacOSXPbufferGLContext(GLCapabilities capabilities, int initialWidth, int initialHeight) { - super(null, capabilities, null, null); - this.initWidth = initialWidth; - this.initHeight = initialHeight; + public MacOSXPbufferGLContext(MacOSXPbufferGLDrawable drawable, + GLContext shareWith) { + super(drawable, shareWith); + this.drawable = drawable; } public boolean canCreatePbufferContext() { return false; } - public GLContext createPbufferContext(GLCapabilities capabilities, - int initialWidth, - int initialHeight) { + public GLDrawableImpl createPbufferDrawable(GLCapabilities capabilities, + int initialWidth, + int initialHeight) { throw new GLException("Not supported"); } @@ -58,56 +50,14 @@ public class MacOSXPbufferGLContext extends MacOSXGLContext { // FIXME: not clear whether this is really necessary, but since // the API docs seem to imply it is and since it doesn't seem to // impact performance, leaving it in - CGL.setContextTextureImageToPBuffer(nsContext, pBuffer, GL.GL_FRONT); + CGL.setContextTextureImageToPBuffer(nsContext, drawable.getPbuffer(), GL.GL_FRONT); } public void releasePbufferFromTexture() { } - public void createPbuffer(long parentView, long parentContext) { - GL gl = getGL(); - // Must initally grab OpenGL function pointers while parent's - // context is current because otherwise we don't have the cgl - // extensions available to us - resetGLFunctionAvailability(); - - int renderTarget; - if (capabilities.getOffscreenRenderToTextureRectangle()) { - width = initWidth; - height = initHeight; - renderTarget = GL.GL_TEXTURE_RECTANGLE_EXT; - } else { - width = getNextPowerOf2(initWidth); - height = getNextPowerOf2(initHeight); - renderTarget = GL.GL_TEXTURE_2D; - } - - int internalFormat = GL.GL_RGBA; - if (capabilities.getOffscreenFloatingPointBuffers()) { - if (!gl.isExtensionAvailable("GL_APPLE_float_pixels")) { - throw new GLException("Floating-point support (GL_APPLE_float_pixels) not available"); - } - switch (capabilities.getRedBits()) { - case 16: internalFormat = GL.GL_RGBA_FLOAT16_APPLE; break; - case 32: internalFormat = GL.GL_RGBA_FLOAT32_APPLE; break; - default: throw new GLException("Invalid floating-point bit depth (only 16 and 32 supported)"); - } - } - - pBuffer = CGL.createPBuffer(renderTarget, internalFormat, width, height); - if (pBuffer == 0) { - throw new GLException("pbuffer creation error: CGL.createPBuffer() failed"); - } - - if (DEBUG) { - System.err.println("Created pbuffer 0x" + Long.toHexString(pBuffer) + ", " + width + " x " + height + " for " + this); - } - } - protected int makeCurrentImpl() throws GLException { - created = false; - - if (pBuffer == 0) { + if (drawable.getPbuffer() == 0) { if (DEBUG) { System.err.println("Pbuffer not instantiated yet for " + this); } @@ -116,9 +66,9 @@ public class MacOSXPbufferGLContext extends MacOSXGLContext { } int res = super.makeCurrentImpl(); - if (created) { + if (res == CONTEXT_CURRENT_NEW) { // Initialize render-to-texture support if requested - boolean rect = capabilities.getOffscreenRenderToTextureRectangle(); + boolean rect = drawable.getCapabilities().getOffscreenRenderToTextureRectangle(); GL gl = getGL(); if (rect) { if (!gl.isExtensionAvailable("GL_EXT_texture_rectangle")) { @@ -136,58 +86,17 @@ public class MacOSXPbufferGLContext extends MacOSXGLContext { gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST); gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_S, GL.GL_CLAMP_TO_EDGE); gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_T, GL.GL_CLAMP_TO_EDGE); - gl.glCopyTexImage2D(textureTarget, 0, GL.GL_RGB, 0, 0, width, height, 0); + gl.glCopyTexImage2D(textureTarget, 0, GL.GL_RGB, 0, 0, drawable.getWidth(), drawable.getHeight(), 0); } return res; } - public void destroyPBuffer() { - if (this.pBuffer != 0) { - CGL.destroyPBuffer(nsContext, pBuffer); - } - this.pBuffer = 0; - - if (DEBUG) { - System.err.println("Destroyed pbuffer " + width + " x " + height); - } - } - - public void handleModeSwitch(long parentView, long parentContext) { - throw new GLException("Not yet implemented"); - } - - protected boolean isOffscreen() { - // FIXME: currently the only caller of this won't cause proper - // resizing of the pbuffer anyway. - return false; - } - - protected void destroyImpl() throws GLException { - destroyPBuffer(); - } - - public void swapBuffers() throws GLException { - // FIXME: do we need to do anything if the pbuffer is double-buffered? - } - public int getFloatingPointMode() { return GLPbuffer.APPLE_FLOAT; } - private int getNextPowerOf2(int number) { - if (((number-1) & number) == 0) { - //ex: 8 -> 0b1000; 8-1=7 -> 0b0111; 0b1000&0b0111 == 0 - return number; - } - int power = 0; - while (number > 0) { - number = number>>1; - power++; - } - return (1<<power); - } - protected boolean create() { + GLCapabilities capabilities = drawable.getCapabilities(); if (capabilities.getOffscreenFloatingPointBuffers() && !isTigerOrLater) { throw new GLException("Floating-point pbuffers supported only on OS X 10.4 or later"); @@ -195,9 +104,8 @@ public class MacOSXPbufferGLContext extends MacOSXGLContext { if (!super.create(true, capabilities.getOffscreenFloatingPointBuffers())) { return false; } - created = true; // Must now associate the pbuffer with our newly-created context - CGL.setContextPBuffer(nsContext, pBuffer); + CGL.setContextPBuffer(nsContext, drawable.getPbuffer()); return true; } } |