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authorKenneth Russel <[email protected]>2005-07-18 21:28:47 +0000
committerKenneth Russel <[email protected]>2005-07-18 21:28:47 +0000
commit5e36587af91f43faff49f4ff61c40cf084bae298 (patch)
treeafa7bf5f33e96520ffe71d26ef3bede13a67c515 /src/net/java/games/jogl/impl/windows/WindowsOnscreenGLContext.java
parent9ccfb4b547a75be721d9bbc2d760e51f170832cd (diff)
Implemented pbuffer instantiation support in GLDrawableFactory rather
than GLCanvas on Windows. Restructured GLJPanel and jogl-demos to use new APIs. Still needs to be ported to other platforms. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JSR-231@326 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/net/java/games/jogl/impl/windows/WindowsOnscreenGLContext.java')
-rw-r--r--src/net/java/games/jogl/impl/windows/WindowsOnscreenGLContext.java8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/net/java/games/jogl/impl/windows/WindowsOnscreenGLContext.java b/src/net/java/games/jogl/impl/windows/WindowsOnscreenGLContext.java
index 15de59df8..b3ed2a03c 100644
--- a/src/net/java/games/jogl/impl/windows/WindowsOnscreenGLContext.java
+++ b/src/net/java/games/jogl/impl/windows/WindowsOnscreenGLContext.java
@@ -56,15 +56,21 @@ public class WindowsOnscreenGLContext extends WindowsGLContext {
}
public boolean canCreatePbufferContext() {
+ return false;
+ /*
return haveWGLARBPbuffer();
+ */
}
public GLDrawableImpl createPbufferDrawable(GLCapabilities capabilities,
int initialWidth,
int initialHeight) {
+ throw new GLException("No longer supported");
+ /*
WindowsPbufferGLDrawable buf = new WindowsPbufferGLDrawable(capabilities, initialWidth, initialHeight);
pbuffersToInstantiate.add(buf);
return buf;
+ */
}
protected int makeCurrentImpl() throws GLException {
@@ -86,6 +92,7 @@ public class WindowsOnscreenGLContext extends WindowsGLContext {
}
}
int ret = super.makeCurrentImpl();
+ /*
if ((ret == CONTEXT_CURRENT) ||
(ret == CONTEXT_CURRENT_NEW)) {
// Instantiate any pending pbuffers
@@ -104,6 +111,7 @@ public class WindowsOnscreenGLContext extends WindowsGLContext {
}
}
}
+ */
return ret;
} catch (RuntimeException e) {
try {