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authorKenneth Russel <[email protected]>2005-07-17 18:59:50 +0000
committerKenneth Russel <[email protected]>2005-07-17 18:59:50 +0000
commit9ccfb4b547a75be721d9bbc2d760e51f170832cd (patch)
tree826915fbdc242aebb1d8175577db79644cd291c3 /src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java
parent7e7e225eaf4fddb31152ab204bf1776f26079d40 (diff)
Rewrote and refactored creation of dummy window and OpenGL context on
Windows to be encapsulated in WindowsDummyGLDrawable class. This is a prerequisite for implementing top-level pbuffer support in the GLDrawableFactory (i.e., not associated with a GLCanvas). Refactored context implementations further on all platforms. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JSR-231@325 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java')
-rw-r--r--src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java18
1 files changed, 0 insertions, 18 deletions
diff --git a/src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java b/src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java
index ca2f4aaa9..98956f259 100644
--- a/src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java
+++ b/src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java
@@ -57,16 +57,6 @@ public class WindowsPbufferGLContext extends WindowsGLContext {
this.drawable = drawable;
}
- public boolean canCreatePbufferContext() {
- return false;
- }
-
- public GLDrawableImpl createPbufferDrawable(GLCapabilities capabilities,
- int initialWidth,
- int initialHeight) {
- throw new GLException("Not supported");
- }
-
public void bindPbufferToTexture() {
if (!rtt) {
throw new GLException("Shouldn't try to bind a pbuffer to a texture if render-to-texture hasn't been " +
@@ -160,14 +150,6 @@ public class WindowsPbufferGLContext extends WindowsGLContext {
return res;
}
- public int getOffscreenContextReadBuffer() {
- throw new GLException("Should not call this");
- }
-
- public boolean offscreenImageNeedsVerticalFlip() {
- throw new GLException("Should not call this");
- }
-
public int getFloatingPointMode() {
return drawable.getFloatingPointMode();
}