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authorKenneth Russel <[email protected]>2004-04-30 21:56:10 +0000
committerKenneth Russel <[email protected]>2004-04-30 21:56:10 +0000
commit8fc1f6b579fa953abf7627df1198bf1677b9e54f (patch)
treeb927208e142ba13476896533b71a00441c9401a8 /src/net/java/games/jogl/impl/x11/X11OnscreenGLContext.java
parent17c1243a171c7e352ffdbb542ab87ecc764498d3 (diff)
Fixed (?) Issue 78: Re-assigning rendering thread causes subsequent display() to fail
Fixed Issue 80: redraw after reshape, swapBuffer() gives Exception Restructured and simplified context handling and optimization in GLContext.invokeGL(). Fixes issue 80 (verified); believe it will also fix issue 78 (unable to verify; no test case). Retested with all demos, some of which rely on the proper functioning of this code. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@131 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/net/java/games/jogl/impl/x11/X11OnscreenGLContext.java')
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