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authorGerard Ziemski <[email protected]>2003-11-19 18:47:55 +0000
committerGerard Ziemski <[email protected]>2003-11-19 18:47:55 +0000
commit0f343197b80999930287b8043c9197a685437116 (patch)
treea0689efc66f766056a894ae8c6a95dab2b920ed8 /src/net/java/games/jogl/impl/x11
parentbbe6acb715a9d6486d6bd257d78b3d6f6e240fad (diff)
implemented GLJPanel for Mac OS X
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@74 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/net/java/games/jogl/impl/x11')
-rw-r--r--src/net/java/games/jogl/impl/x11/X11GLContext.java12
-rw-r--r--src/net/java/games/jogl/impl/x11/X11OffscreenGLContext.java12
2 files changed, 24 insertions, 0 deletions
diff --git a/src/net/java/games/jogl/impl/x11/X11GLContext.java b/src/net/java/games/jogl/impl/x11/X11GLContext.java
index 3fb142bff..39bae6f62 100644
--- a/src/net/java/games/jogl/impl/x11/X11GLContext.java
+++ b/src/net/java/games/jogl/impl/x11/X11GLContext.java
@@ -93,6 +93,18 @@ public abstract class X11GLContext extends GLContext {
public abstract int getOffscreenContextBufferedImageType();
+ public int getOffscreenContextWidth() {
+ throw new GLException("Should not call this");
+ }
+
+ public int getOffscreenContextHeight() {
+ throw new GLException("Should not call this");
+ }
+
+ public int getOffscreenContextPixelDataType() {
+ throw new GLException("Should not call this");
+ }
+
public abstract int getOffscreenContextReadBuffer();
public abstract boolean offscreenImageNeedsVerticalFlip();
diff --git a/src/net/java/games/jogl/impl/x11/X11OffscreenGLContext.java b/src/net/java/games/jogl/impl/x11/X11OffscreenGLContext.java
index 6d4557407..10ffdc854 100644
--- a/src/net/java/games/jogl/impl/x11/X11OffscreenGLContext.java
+++ b/src/net/java/games/jogl/impl/x11/X11OffscreenGLContext.java
@@ -76,6 +76,18 @@ public class X11OffscreenGLContext extends X11GLContext {
}
}
+ public int getOffscreenContextWidth() {
+ return width;
+ }
+
+ public int getOffscreenContextHeight() {
+ return height;
+ }
+
+ public int getOffscreenContextPixelDataType() {
+ return GL.GL_UNSIGNED_BYTE;
+ }
+
public int getOffscreenContextReadBuffer() {
if (isDoubleBuffered) {
return GL.GL_BACK;