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authorKenneth Russel <[email protected]>2005-07-27 00:30:06 +0000
committerKenneth Russel <[email protected]>2005-07-27 00:30:06 +0000
commit7c1f2cde56438a979ddaab5fecc09f663427be91 (patch)
tree65098e75762b3e0f6a7b1a484792f9a48ca3b247 /src/net/java/games/jogl/impl/x11
parentebd2c94e33c643ad6102e76f22d1624e9b986737 (diff)
Refactored platform extensions out of the GL interface and
implementation and into their own objects according to the JSR-231 expert group's resolutions. Moved the interfaces declaring these extensions into the platform-specific implementation directories and added a loosely-specified GL.getPlatformGLExtensions(). This will shrink the size of the platform-independent jar file considerably as the implementing class for the public GL interface is now no longer replicated for each platform. The build process is also simplified a fair bit; more simplifications are possible. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JSR-231@337 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/net/java/games/jogl/impl/x11')
-rw-r--r--src/net/java/games/jogl/impl/x11/X11GLContext.java49
-rwxr-xr-xsrc/net/java/games/jogl/impl/x11/X11GLDrawableFactory.java4
-rw-r--r--src/net/java/games/jogl/impl/x11/X11PbufferGLContext.java2
-rw-r--r--src/net/java/games/jogl/impl/x11/X11PbufferGLDrawable.java16
4 files changed, 46 insertions, 25 deletions
diff --git a/src/net/java/games/jogl/impl/x11/X11GLContext.java b/src/net/java/games/jogl/impl/x11/X11GLContext.java
index 451997a73..112f8a709 100644
--- a/src/net/java/games/jogl/impl/x11/X11GLContext.java
+++ b/src/net/java/games/jogl/impl/x11/X11GLContext.java
@@ -39,7 +39,7 @@
package net.java.games.jogl.impl.x11;
-import java.awt.Component;
+import java.nio.*;
import java.util.*;
import net.java.games.jogl.*;
import net.java.games.jogl.impl.*;
@@ -50,9 +50,10 @@ public abstract class X11GLContext extends GLContextImpl {
private boolean glXQueryExtensionsStringInitialized;
private boolean glXQueryExtensionsStringAvailable;
private static final Map/*<String, String>*/ functionNameMap;
+ private GLXExt glXExt;
// Table that holds the addresses of the native C-language entry points for
- // OpenGL functions.
- private GLProcAddressTable glProcAddressTable;
+ // GLX extension functions.
+ private GLXExtProcAddressTable glXExtProcAddressTable;
// Cache the most recent value of the "display" variable (which we
// only guarantee to be valid in between makeCurrent / free pairs)
// so that we can implement displayImpl() (which must be done when
@@ -71,11 +72,17 @@ public abstract class X11GLContext extends GLContextImpl {
this.drawable = drawable;
}
- protected GL createGL()
- {
- return new X11GLImpl(this);
+ public Object getPlatformGLExtensions() {
+ return getGLXExt();
}
-
+
+ public GLXExt getGLXExt() {
+ if (glXExt == null) {
+ glXExt = new GLXExtImpl(this);
+ }
+ return glXExt;
+ }
+
public GLDrawable getGLDrawable() {
return drawable;
}
@@ -175,20 +182,20 @@ public abstract class X11GLContext extends GLContextImpl {
protected void resetGLFunctionAvailability() {
super.resetGLFunctionAvailability();
if (DEBUG) {
- System.err.println("!!! Initializing OpenGL extension address table");
+ System.err.println(getThreadName() + ": !!! Initializing GLX extension address table");
}
- resetProcAddressTable(getGLProcAddressTable());
+ resetProcAddressTable(getGLXExtProcAddressTable());
}
- public GLProcAddressTable getGLProcAddressTable() {
- if (glProcAddressTable == null) {
+ public GLXExtProcAddressTable getGLXExtProcAddressTable() {
+ if (glXExtProcAddressTable == null) {
// FIXME: cache ProcAddressTables by capability bits so we can
// share them among contexts with the same capabilities
- glProcAddressTable = new GLProcAddressTable();
+ glXExtProcAddressTable = new GLXExtProcAddressTable();
}
- return glProcAddressTable;
+ return glXExtProcAddressTable;
}
-
+
public synchronized String getPlatformExtensionsString() {
if (drawable.getDisplay() == 0) {
throw new GLException("Context not current");
@@ -238,6 +245,20 @@ public abstract class X11GLContext extends GLContextImpl {
return super.isExtensionAvailable(glExtensionName);
}
+
+ public void setSwapInterval(int interval) {
+ // FIXME: make the context current first? Currently assumes that
+ // will not be necessary. Make the caller do this?
+ GLXExt glXExt = getGLXExt();
+ if (glXExt.isExtensionAvailable("GLX_SGI_swap_control")) {
+ glXExt.glXSwapIntervalSGI(interval);
+ }
+ }
+
+ public ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
+ return getGLXExt().glXAllocateMemoryNV(arg0, arg1, arg2, arg3);
+ }
+
public int getOffscreenContextPixelDataType() {
throw new GLException("Should not call this");
}
diff --git a/src/net/java/games/jogl/impl/x11/X11GLDrawableFactory.java b/src/net/java/games/jogl/impl/x11/X11GLDrawableFactory.java
index 49db6230c..e2dcff91c 100755
--- a/src/net/java/games/jogl/impl/x11/X11GLDrawableFactory.java
+++ b/src/net/java/games/jogl/impl/x11/X11GLDrawableFactory.java
@@ -315,9 +315,9 @@ public class X11GLDrawableFactory extends GLDrawableFactoryImpl {
res[idx++] = GLX.GLX_ACCUM_BLUE_SIZE;
res[idx++] = caps.getAccumBlueBits();
if (isMultisampleAvailable && caps.getSampleBuffers()) {
- res[idx++] = GL.GLX_SAMPLE_BUFFERS_ARB;
+ res[idx++] = GLXExt.GLX_SAMPLE_BUFFERS_ARB;
res[idx++] = GL.GL_TRUE;
- res[idx++] = GL.GLX_SAMPLES_ARB;
+ res[idx++] = GLXExt.GLX_SAMPLES_ARB;
res[idx++] = caps.getNumSamples();
}
res[idx++] = 0;
diff --git a/src/net/java/games/jogl/impl/x11/X11PbufferGLContext.java b/src/net/java/games/jogl/impl/x11/X11PbufferGLContext.java
index 0d89c96df..1e651e3ec 100644
--- a/src/net/java/games/jogl/impl/x11/X11PbufferGLContext.java
+++ b/src/net/java/games/jogl/impl/x11/X11PbufferGLContext.java
@@ -137,7 +137,7 @@ public class X11PbufferGLContext extends X11GLContext {
throw new GLException("GLContextShareSet returned an invalid OpenGL context");
}
}
- context = GLX.glXCreateNewContext(drawable.getDisplay(), drawable.getFBConfig(), GL.GLX_RGBA_TYPE, share, true);
+ context = GLX.glXCreateNewContext(drawable.getDisplay(), drawable.getFBConfig(), GLXExt.GLX_RGBA_TYPE, share, true);
if (context == 0) {
throw new GLException("pbuffer creation error: glXCreateNewContext() failed");
}
diff --git a/src/net/java/games/jogl/impl/x11/X11PbufferGLDrawable.java b/src/net/java/games/jogl/impl/x11/X11PbufferGLDrawable.java
index 8bbde41da..9294d3954 100644
--- a/src/net/java/games/jogl/impl/x11/X11PbufferGLDrawable.java
+++ b/src/net/java/games/jogl/impl/x11/X11PbufferGLDrawable.java
@@ -121,11 +121,11 @@ public class X11PbufferGLDrawable extends X11GLDrawable {
// Since we are trying to create a pbuffer, the GLXFBConfig we
// request (and subsequently use) must be "p-buffer capable".
- iattributes[niattribs++] = GL.GLX_DRAWABLE_TYPE;
- iattributes[niattribs++] = GL.GLX_PBUFFER_BIT;
+ iattributes[niattribs++] = GLXExt.GLX_DRAWABLE_TYPE;
+ iattributes[niattribs++] = GLXExt.GLX_PBUFFER_BIT;
- iattributes[niattribs++] = GL.GLX_RENDER_TYPE;
- iattributes[niattribs++] = GL.GLX_RGBA_BIT;
+ iattributes[niattribs++] = GLXExt.GLX_RENDER_TYPE;
+ iattributes[niattribs++] = GLXExt.GLX_RGBA_BIT;
iattributes[niattribs++] = GLX.GLX_DOUBLEBUFFER;
if (capabilities.getDoubleBuffered()) {
@@ -212,9 +212,9 @@ public class X11PbufferGLDrawable extends X11GLDrawable {
// Create the p-buffer.
niattribs = 0;
- iattributes[niattribs++] = GL.GLX_PBUFFER_WIDTH;
+ iattributes[niattribs++] = GLXExt.GLX_PBUFFER_WIDTH;
iattributes[niattribs++] = initWidth;
- iattributes[niattribs++] = GL.GLX_PBUFFER_HEIGHT;
+ iattributes[niattribs++] = GLXExt.GLX_PBUFFER_HEIGHT;
iattributes[niattribs++] = initHeight;
iattributes[niattribs++] = 0;
@@ -232,9 +232,9 @@ public class X11PbufferGLDrawable extends X11GLDrawable {
// Determine the actual width and height we were able to create.
int[] tmp = new int[1];
- GLX.glXQueryDrawable(display, drawable, GL.GLX_WIDTH, tmp, 0);
+ GLX.glXQueryDrawable(display, drawable, GLXExt.GLX_WIDTH, tmp, 0);
width = tmp[0];
- GLX.glXQueryDrawable(display, drawable, GL.GLX_HEIGHT, tmp, 0);
+ GLX.glXQueryDrawable(display, drawable, GLXExt.GLX_HEIGHT, tmp, 0);
height = tmp[0];
if (DEBUG) {