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authorKenneth Russel <[email protected]>2009-05-22 22:21:29 +0000
committerKenneth Russel <[email protected]>2009-05-22 22:21:29 +0000
commitbe3d7e5c1cf5d4d0342da36c3ab3eae91da51ec1 (patch)
tree611c2d01c4bcc6b3519ead48cb279f59b0b7ca0c /src/newt/classes
parentcccddaeb39ad19a4e8c77fdff1d4950f48e32e8e (diff)
Refactored shader-related utility routines from core GL2ES2 class into
ShaderUtil class. Added GLContext.getAttachedObject(String) and putAttachedObject(String, Object) to allow arbitrarily named objects to be attached to GLContext. Removed explicitly defined toString() operations on GL implementations which were problematic and which would have required downward references into com.sun.opengl.util.glsl package after this refactoring. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1909 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/newt/classes')
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