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author | Kenneth Russel <[email protected]> | 2009-05-22 22:21:29 +0000 |
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committer | Kenneth Russel <[email protected]> | 2009-05-22 22:21:29 +0000 |
commit | be3d7e5c1cf5d4d0342da36c3ab3eae91da51ec1 (patch) | |
tree | 611c2d01c4bcc6b3519ead48cb279f59b0b7ca0c /src/newt/native/MouseEvent.h | |
parent | cccddaeb39ad19a4e8c77fdff1d4950f48e32e8e (diff) |
Refactored shader-related utility routines from core GL2ES2 class into
ShaderUtil class. Added GLContext.getAttachedObject(String) and
putAttachedObject(String, Object) to allow arbitrarily named objects
to be attached to GLContext. Removed explicitly defined toString()
operations on GL implementations which were problematic and which
would have required downward references into com.sun.opengl.util.glsl
package after this refactoring.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1909 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/newt/native/MouseEvent.h')
0 files changed, 0 insertions, 0 deletions