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authorSven Gothel <[email protected]>2023-03-08 05:35:29 +0100
committerSven Gothel <[email protected]>2023-03-08 05:35:29 +0100
commitadfe4abec47313d2c533096f6c3e9a94d2fc4571 (patch)
tree3e7b8a5ecdf8674123e3d8f47a4bd425f548e19b /src/test
parentb7ad260cd68b0cbbe1e61b95ed8c90aa97487186 (diff)
Graph GPUUISceneNewtDemo: Filter out all FSAA (multisample) caps if undesired (Graph VBAA + MSAA); Add NonFSAAGLCapabilitiesChooser
Notable: On RaspiPi4b w/ Mesa3D's Broadcom/VC driver, the chosen capabilities is a multisamnple one even though not requested. This causes - extra performance overhead - doubled AA: 1st our VBAA, then the FSAA (multisample) -> loss of sharpness Simply dropping the undersired FSAA helps and ups performance on the Raspi board (22 -> 35 fps).
Diffstat (limited to 'src/test')
-rw-r--r--src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneGLListener0A.java7
-rw-r--r--src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneNewtDemo.java39
2 files changed, 36 insertions, 10 deletions
diff --git a/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneGLListener0A.java b/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneGLListener0A.java
index 3c1f1e2ae..f9a333fc4 100644
--- a/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneGLListener0A.java
+++ b/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneGLListener0A.java
@@ -15,7 +15,7 @@ import com.jogamp.opengl.GLAutoDrawable;
import com.jogamp.opengl.GLEventListener;
import com.jogamp.opengl.GLPipelineFactory;
import com.jogamp.opengl.GLRunnable;
-
+import com.jogamp.opengl.JoglVersion;
import com.jogamp.common.net.Uri;
import com.jogamp.common.util.IOUtil;
import com.jogamp.common.util.InterruptSource;
@@ -785,7 +785,6 @@ public class GPUUISceneGLListener0A implements GLEventListener {
} else {
System.err.println("GPUUISceneGLListener0A: init (0)");
}
- System.err.println("Chosen: "+drawable.getChosenGLCapabilities());
cDrawable = drawable;
GL2ES2 gl = drawable.getGL().getGL2ES2();
if(debug) {
@@ -794,6 +793,10 @@ public class GPUUISceneGLListener0A implements GLEventListener {
if(trace) {
gl = gl.getContext().setGL( GLPipelineFactory.create("com.jogamp.opengl.Trace", null, gl, new Object[] { System.err } ) ).getGL2ES2();
}
+ System.err.println(JoglVersion.getGLInfo(gl, null, false /* withCapsAndExts */).toString());
+ System.err.println("VSync Swap Interval: "+gl.getSwapInterval());
+ System.err.println("Chosen: "+drawable.getChosenGLCapabilities());
+ MSAATool.dump(drawable);
renderer = RegionRenderer.create(rs, RegionRenderer.defaultBlendEnable, RegionRenderer.defaultBlendDisable);
rs.setHintMask(RenderState.BITHINT_GLOBAL_DEPTH_TEST_ENABLED);
diff --git a/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneNewtDemo.java b/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneNewtDemo.java
index 1e9ae7a45..e3bec8b22 100644
--- a/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneNewtDemo.java
+++ b/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneNewtDemo.java
@@ -3,18 +3,29 @@ package com.jogamp.opengl.test.junit.graph.demos;
import com.jogamp.nativewindow.ScalableSurface;
import com.jogamp.opengl.GLCapabilities;
import com.jogamp.opengl.GLProfile;
-
+import com.jogamp.opengl.JoglVersion;
+import com.jogamp.common.util.VersionUtil;
import com.jogamp.graph.curve.Region;
+import com.jogamp.newt.Display;
+import com.jogamp.newt.NewtFactory;
+import com.jogamp.newt.Screen;
import com.jogamp.newt.event.WindowAdapter;
import com.jogamp.newt.event.WindowEvent;
import com.jogamp.newt.opengl.GLWindow;
import com.jogamp.opengl.test.junit.util.MiscUtils;
import com.jogamp.opengl.util.Animator;
+import com.jogamp.opengl.util.caps.NonFSAAGLCapabilitiesChooser;
public class GPUUISceneNewtDemo {
static final boolean DEBUG = false;
static final boolean TRACE = false;
+ static void sleep(final long ms) {
+ try {
+ Thread.sleep(ms);
+ } catch (final InterruptedException ie) {}
+ }
+
public static void main(final String[] args) {
int SceneMSAASamples = 0;
boolean GraphVBAAMode = false;
@@ -96,6 +107,11 @@ public class GPUUISceneNewtDemo {
System.err.println("Graph VBAA Mode "+GraphVBAAMode);
System.err.println("Graph Auto Mode "+GraphAutoMode+" no-AA dpi threshold");
+ final Display dpy = NewtFactory.createDisplay(null);
+ final Screen screen = NewtFactory.createScreen(dpy, 0);
+ System.err.println(VersionUtil.getPlatformInfo());
+ System.err.println(JoglVersion.getAllAvailableCapabilitiesInfo(dpy.getGraphicsDevice(), null).toString());
+
final GLProfile glp;
if(forceGLDef) {
glp = GLProfile.getDefault();
@@ -126,21 +142,24 @@ public class GPUUISceneNewtDemo {
rmode = 0;
}
- final GLWindow window = GLWindow.create(caps);
+ final GLWindow window = GLWindow.create(screen, caps);
+ if( 0 == SceneMSAASamples ) {
+ window.setCapabilitiesChooser(new NonFSAAGLCapabilitiesChooser());
+ }
window.setPosition(x, y);
window.setSize(width, height);
window.setTitle("GraphUI Newt Demo: graph["+Region.getRenderModeString(rmode)+"], msaa "+SceneMSAASamples);
window.setSurfaceScale(reqSurfacePixelScale);
- final float[] valReqSurfacePixelScale = window.getRequestedSurfaceScale(new float[2]);
+ // final float[] valReqSurfacePixelScale = window.getRequestedSurfaceScale(new float[2]);
- final GPUUISceneGLListener0A sceneGLListener = 0 < GraphAutoMode ? new GPUUISceneGLListener0A(fontfilename, GraphAutoMode, DEBUG, TRACE) :
- new GPUUISceneGLListener0A(fontfilename, rmode, DEBUG, TRACE);
+ final GPUUISceneGLListener0A scene = 0 < GraphAutoMode ? new GPUUISceneGLListener0A(fontfilename, GraphAutoMode, DEBUG, TRACE) :
+ new GPUUISceneGLListener0A(fontfilename, rmode, DEBUG, TRACE);
- window.addGLEventListener(sceneGLListener);
- sceneGLListener.attachInputListenerTo(window);
+ window.addGLEventListener(scene);
+ scene.attachInputListenerTo(window);
final Animator animator = new Animator();
- animator.setUpdateFPSFrames(60, null);
+ animator.setUpdateFPSFrames(5*60, null);
animator.add(window);
window.addWindowListener(new WindowAdapter() {
@@ -152,5 +171,9 @@ public class GPUUISceneNewtDemo {
window.setVisible(true);
animator.start();
+
+ // sleep(3000);
+ // final UIShape movie = scene.getWidget(GPUUISceneGLListener0A.BUTTON_MOVIE);
}
+
}