diff options
-rwxr-xr-x | src/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc-ff.bat | 2 | ||||
-rwxr-xr-x | src/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc.bat | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc-ff.bat b/src/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc-ff.bat index b8acba036..21fba2fc3 100755 --- a/src/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc-ff.bat +++ b/src/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc-ff.bat @@ -3,7 +3,7 @@ REM You have to call it from the 'shader' directory, e.g.: REM scripts\nvidia-apx\glslc-ff.bat REM IF !"%JOGLDIR%"==""! GOTO YESPATH -set JOGLDIR=.. +set JOGLDIR=..\lib :YESPATH java -cp %JOGLDIR%\jogl.core.jar;%JOGLDIR%\jogl.gles2.jar;%JOGLDIR%\jogl.fixed.jar;%JOGLDIR%\jogl.sdk.jar javax.media.opengl.sdk.glsl.CompileShaderNVidia FixedFuncColor.fp FixedFuncColorTexture.fp FixedFuncColorLight.vp FixedFuncColor.vp diff --git a/src/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc.bat b/src/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc.bat index 9cbea806f..28f3cf822 100755 --- a/src/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc.bat +++ b/src/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc.bat @@ -3,7 +3,7 @@ REM You have to call it from the 'shader' directory, e.g.: REM scripts\nvidia-apx\glslc.bat <FileName> REM IF !"%JOGLDIR%"==""! GOTO YESPATH -set JOGLDIR=.. +set JOGLDIR=..\lib :YESPATH java -cp %JOGLDIR%\jogl.core.jar;%JOGLDIR%\jogl.gles2.jar;%JOGLDIR%\jogl.fixed.jar;%JOGLDIR%\jogl.sdk.jar javax.media.opengl.sdk.glsl.CompileShaderNVidia %1 |