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-rw-r--r--make/stub_includes/opengl/macosx-window-system.h1
-rw-r--r--src/native/jogl/MacOSXWindowSystemInterface.m6
2 files changed, 7 insertions, 0 deletions
diff --git a/make/stub_includes/opengl/macosx-window-system.h b/make/stub_includes/opengl/macosx-window-system.h
index 0d3865350..ca2a9856a 100644
--- a/make/stub_includes/opengl/macosx-window-system.h
+++ b/make/stub_includes/opengl/macosx-window-system.h
@@ -21,6 +21,7 @@ Bool makeCurrentContext(void* nsContext);
Bool clearCurrentContext(void* nsContext);
Bool deleteContext(void* nsContext);
Bool flushBuffer(void* nsContext);
+void setCurrentContextOpacity(void* context, int opacity);
void updateContext(void* nsContext);
void copyContext(void* destContext, void* srcContext, int mask);
diff --git a/src/native/jogl/MacOSXWindowSystemInterface.m b/src/native/jogl/MacOSXWindowSystemInterface.m
index 9fbc4c006..5c02650b0 100644
--- a/src/native/jogl/MacOSXWindowSystemInterface.m
+++ b/src/native/jogl/MacOSXWindowSystemInterface.m
@@ -559,6 +559,12 @@ Bool flushBuffer(void* context) {
return true;
}
+void setCurrentContextOpacity(void* context, int opacity) {
+ NSOpenGLContext *nsContext = (NSOpenGLContext*)context;
+
+ [nsContext setValues:&opacity forParameter:NSOpenGLCPSurfaceOpacity];
+}
+
void updateContext(void* context) {
NSOpenGLContext *nsContext = (NSOpenGLContext*)context;