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-rw-r--r--make/gl-impl-macosx.cfg56
1 files changed, 3 insertions, 53 deletions
diff --git a/make/gl-impl-macosx.cfg b/make/gl-impl-macosx.cfg
index 5a09750dd..6704e098e 100644
--- a/make/gl-impl-macosx.cfg
+++ b/make/gl-impl-macosx.cfg
@@ -3,10 +3,9 @@
Package net.java.games.jogl
Style ImplOnly
JavaClass GL
-ImplPackage net.java.games.jogl.impl.macosx
-ImplJavaClass MacOSXGLImpl
+ImplPackage net.java.games.jogl.impl
+ImplJavaClass GLImpl
Include gl-common-macosx.cfg
-Include gl-glx-common.cfg
EmitProcAddressTable true
ProcAddressTableClassName GLProcAddressTable
@@ -28,54 +27,5 @@ CustomCCode /* Provide Windows typedefs */
CustomCCode typedef void* LPVOID;
CustomCCode typedef unsigned int* PUINT;
-CustomJavaCode MacOSXGLImpl public MacOSXGLImpl(MacOSXGLContext context)
-CustomJavaCode MacOSXGLImpl {
-CustomJavaCode MacOSXGLImpl this._context = context;
-CustomJavaCode MacOSXGLImpl }
-
-CustomJavaCode MacOSXGLImpl /** This constructor should be used manually in order to
-CustomJavaCode MacOSXGLImpl create a GL object that can be used with the Cocoa NSOpenGLView. */
-CustomJavaCode MacOSXGLImpl public MacOSXGLImpl()
-CustomJavaCode MacOSXGLImpl {
-CustomJavaCode MacOSXGLImpl this._context = new MacOSXDummyGLContext(this);
-CustomJavaCode MacOSXGLImpl }
-
-CustomJavaCode MacOSXGLImpl public boolean isFunctionAvailable(String glFunctionName)
-CustomJavaCode MacOSXGLImpl {
-CustomJavaCode MacOSXGLImpl return _context.isFunctionAvailable(glFunctionName);
-CustomJavaCode MacOSXGLImpl }
-
-CustomJavaCode MacOSXGLImpl public boolean isExtensionAvailable(String glExtensionName)
-CustomJavaCode MacOSXGLImpl {
-CustomJavaCode MacOSXGLImpl return _context.isExtensionAvailable(glExtensionName);
-CustomJavaCode MacOSXGLImpl }
-
-CustomJavaCode MacOSXGLImpl /** Forces a recomputation of which extensions are available.
-CustomJavaCode MacOSXGLImpl Should only be called if this MacOSXGLImpl is being used
-CustomJavaCode MacOSXGLImpl in conjunction with an NSOpenGLView instead of a GLCanvas. */
-CustomJavaCode MacOSXGLImpl public void resetGLFunctionAvailability()
-CustomJavaCode MacOSXGLImpl {
-CustomJavaCode MacOSXGLImpl if (!(_context instanceof MacOSXDummyGLContext)) {
-CustomJavaCode MacOSXGLImpl throw new GLException("Should only be called if being used with NSOpenGLView");
-CustomJavaCode MacOSXGLImpl }
-CustomJavaCode MacOSXGLImpl ((MacOSXDummyGLContext) _context).resetGLFunctionAvailability();
-CustomJavaCode MacOSXGLImpl }
-
-CustomJavaCode MacOSXGLImpl private MacOSXGLContext _context;
-
-CustomJavaCode MacOSXGLImpl /**
-CustomJavaCode MacOSXGLImpl * Provides platform-independent access to the wglAllocateMemoryNV /
-CustomJavaCode MacOSXGLImpl * glXAllocateMemoryNV extension.
-CustomJavaCode MacOSXGLImpl */
-CustomJavaCode MacOSXGLImpl public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3)
-CustomJavaCode MacOSXGLImpl {
-CustomJavaCode MacOSXGLImpl // FIXME
-CustomJavaCode MacOSXGLImpl throw new GLException("Not yet implemented");
-CustomJavaCode MacOSXGLImpl }
-
-CustomJavaCode MacOSXGLImpl public void setSwapInterval(int interval) { // FIXME: not implemented yet
-CustomJavaCode MacOSXGLImpl _context.setSwapInterval(interval);
-CustomJavaCode MacOSXGLImpl }
-
-IncludeAs CustomJavaCode MacOSXGLImpl gl-impl-CustomJavaCode.java
+IncludeAs CustomJavaCode GLImpl gl-impl-CustomJavaCode.java
IncludeAs CustomCCode gl-impl-CustomCCode.c