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Diffstat (limited to 'src/classes/com/sun/opengl/impl/macosx/MacOSXGLDrawable.java')
-rw-r--r-- | src/classes/com/sun/opengl/impl/macosx/MacOSXGLDrawable.java | 130 |
1 files changed, 0 insertions, 130 deletions
diff --git a/src/classes/com/sun/opengl/impl/macosx/MacOSXGLDrawable.java b/src/classes/com/sun/opengl/impl/macosx/MacOSXGLDrawable.java deleted file mode 100644 index 8a31d4b18..000000000 --- a/src/classes/com/sun/opengl/impl/macosx/MacOSXGLDrawable.java +++ /dev/null @@ -1,130 +0,0 @@ -/* - * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.impl.macosx; - -import javax.media.opengl.*; -import com.sun.opengl.impl.*; - -public abstract class MacOSXGLDrawable extends GLDrawableImpl { - protected static final boolean DEBUG = Debug.debug("MacOSXGLDrawable"); - - protected GLCapabilities capabilities; - protected GLCapabilitiesChooser chooser; - - // The Java2D/OpenGL pipeline on OS X uses low-level CGLContextObjs - // to represent the contexts for e.g. the Java2D back buffer. When - // the Java2D/JOGL bridge is active, this means that if we want to - // be able to share textures and display lists with the Java2D - // contexts, we need to use the CGL APIs rather than the NSOpenGL - // APIs on the JOGL side. For example, if we create a pbuffer using - // the NSOpenGL APIs and want to share textures and display lists - // between it and the Java2D back buffer, there is no way to do so, - // because the Java2D context is actually a CGLContextObj and the - // NSOpenGLContext's initWithFormat:shareContext: only accepts an - // NSOpenGLContext as its second argument. Of course there is no way - // to wrap an NSOpenGLContext around an arbitrary CGLContextObj. - // - // The situation we care most about is allowing a GLPbuffer to share - // textures, etc. with a GLJPanel when the Java2D/JOGL bridge is - // active; several of the demos rely on this functionality. We aim - // to get there by allowing a GLPBuffer to switch its implementation - // between using an NSOpenGLPixelBuffer and a CGLPBufferObj. In - // order to track whether this has been done we need to have the - // notion of a "mode" of both the MacOSXGLDrawable and the - // MacOSXGLContext. Initially the mode is "unspecified", meaning it - // leans toward the default (NSOpenGL). If sharing is requested - // between either a GLJPanel and a GLPbuffer or a GLCanvas and a - // GLPbuffer, the GLPbuffer will be switched into the appropriate - // mode: CGL mode for a GLJPanel and NSOpenGL mode for a GLCanvas. - // To avoid thrashing we support exactly one such switch during the - // lifetime of a given GLPbuffer. This is not a fully general - // solution (for example, you can't share textures among a - // GLPbuffer, a GLJPanel and a GLCanvas simultaneously) but should - // be enough to get things off the ground. - public static final int NSOPENGL_MODE = 1; - public static final int CGL_MODE = 2; - - public MacOSXGLDrawable(GLCapabilities capabilities, - GLCapabilitiesChooser chooser) { - this.capabilities = (GLCapabilities) capabilities.clone(); - this.chooser = chooser; - } - - public void setRealized(boolean val) { - throw new GLException("Should not call this (should only be called for onscreen GLDrawables)"); - } - - public void destroy() { - throw new GLException("Should not call this (should only be called for offscreen GLDrawables)"); - } - - public void swapBuffers() throws GLException { - } - - public GLCapabilities getCapabilities() { - int numFormats = 1; - GLCapabilities availableCaps[] = new GLCapabilities[numFormats]; - availableCaps[0] = capabilities; - int pixelFormat = chooser.chooseCapabilities(capabilities, availableCaps, 0); - if ((pixelFormat < 0) || (pixelFormat >= numFormats)) { - throw new GLException("Invalid result " + pixelFormat + - " from GLCapabilitiesChooser (should be between 0 and " + - (numFormats - 1) + ")"); - } - if (DEBUG) { - System.err.println(getThreadName() + ": Chosen pixel format (" + pixelFormat + "):"); - System.err.println(availableCaps[pixelFormat]); - } - return availableCaps[pixelFormat]; - } - - // Only used for on-screen contexts - public long getView() { - return 0; - } - - protected static String getThreadName() { - return Thread.currentThread().getName(); - } - - // Support for "mode switching" as per above - public abstract void setOpenGLMode(int mode); - public abstract int getOpenGLMode(); -} |