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-rw-r--r--src/classes/javax/media/opengl/GLProfile.java14
-rwxr-xr-xsrc/classes/javax/media/opengl/glu/GLUquadric.java4
-rwxr-xr-xsrc/classes/javax/media/opengl/util/BufferUtil.java.javame_cdc_fp46
-rwxr-xr-xsrc/classes/javax/media/opengl/util/BufferUtil.java.javase59
-rwxr-xr-xsrc/classes/javax/media/opengl/util/FBObject.java36
-rwxr-xr-xsrc/classes/javax/media/opengl/util/PMVMatrix.java310
-rw-r--r--src/classes/javax/media/opengl/util/VBOBufferDraw.java26
-rw-r--r--src/classes/javax/media/opengl/util/gl2es1/VBOBufferDrawGL2ES1.java51
8 files changed, 456 insertions, 90 deletions
diff --git a/src/classes/javax/media/opengl/GLProfile.java b/src/classes/javax/media/opengl/GLProfile.java
index d4c8d4c6b..bc9709341 100644
--- a/src/classes/javax/media/opengl/GLProfile.java
+++ b/src/classes/javax/media/opengl/GLProfile.java
@@ -107,7 +107,7 @@ public class GLProfile {
public static synchronized final void setProfileGL2ES1() {
setProfile(new String[] { GLES1, GL2ES12, GL2 });
if(null==profile) {
- throw new GLException("Profiles GLES1 and GL2 not available");
+ throw new GLException("Profiles GLES1, GL2ES12 and GL2 not available");
}
}
@@ -117,7 +117,17 @@ public class GLProfile {
public static synchronized final void setProfileGL2ES2() {
setProfile(new String[] { GLES2, GL2ES12, GL2 });
if(null==profile) {
- throw new GLException("Profiles GLES2 and GL2 not available");
+ throw new GLException("Profiles GLES2, GL2ES12 and GL2 not available");
+ }
+ }
+
+ /**
+ * Selects a profile, implementing the interface GL
+ */
+ public static synchronized final void setProfileGLAny() {
+ setProfile(new String[] { GLES2, GLES1, GL2ES12, GL2 });
+ if(null==profile) {
+ throw new GLException("Profiles GLES2, GLES1, GL2ES12 and GL2 not available");
}
}
diff --git a/src/classes/javax/media/opengl/glu/GLUquadric.java b/src/classes/javax/media/opengl/glu/GLUquadric.java
index 937d77f8b..c925917e9 100755
--- a/src/classes/javax/media/opengl/glu/GLUquadric.java
+++ b/src/classes/javax/media/opengl/glu/GLUquadric.java
@@ -1,6 +1,6 @@
package javax.media.opengl.glu;
-import javax.media.opengl.GL2ES1;
+import javax.media.opengl.GL;
import javax.media.opengl.util.ImmModeSink;
/**
@@ -29,5 +29,5 @@ public interface GLUquadric {
public ImmModeSink replaceImmModeSink();
// gl may be null, then the GL client states are not disabled
- public void resetImmModeSink(GL2ES1 gl);
+ public void resetImmModeSink(GL gl);
}
diff --git a/src/classes/javax/media/opengl/util/BufferUtil.java.javame_cdc_fp b/src/classes/javax/media/opengl/util/BufferUtil.java.javame_cdc_fp
index 3ead1a4e9..363d623cb 100755
--- a/src/classes/javax/media/opengl/util/BufferUtil.java.javame_cdc_fp
+++ b/src/classes/javax/media/opengl/util/BufferUtil.java.javame_cdc_fp
@@ -69,13 +69,18 @@ public class BufferUtil {
return bb;
}
- public static ByteBuffer newByteBuffer(byte[] values) {
- ByteBuffer bb = newByteBuffer(values.length);
- bb.put(values);
+ public static ByteBuffer newByteBuffer(byte[] values, int offset) {
+ int len = values.length-offset;
+ ByteBuffer bb = newByteBuffer(len);
+ bb.put(values, offset, len);
bb.rewind();
return bb;
}
+ public static ByteBuffer newByteBuffer(byte[] values) {
+ return newByteBuffer(values, 0);
+ }
+
/** Allocates a new direct FloatBuffer with the specified number of
elements. The returned buffer will have its byte order set to
the host platform's native byte order. */
@@ -84,13 +89,18 @@ public class BufferUtil {
return bb.asFloatBuffer();
}
- public static FloatBuffer newFloatBuffer(float[] values) {
- FloatBuffer bb = newFloatBuffer(values.length);
- bb.put(values);
+ public static FloatBuffer newFloatBuffer(float[] values, int offset) {
+ int len = values.length-offset;
+ FloatBuffer bb = newFloatBuffer(len);
+ bb.put(values, offset, len);
bb.rewind();
return bb;
}
+ public static FloatBuffer newFloatBuffer(float[] values) {
+ return newFloatBuffer(values, 0);
+ }
+
/** Allocates a new direct IntBuffer with the specified number of
elements. The returned buffer will have its byte order set to
the host platform's native byte order. */
@@ -99,13 +109,19 @@ public class BufferUtil {
return bb.asIntBuffer();
}
- public static IntBuffer newIntBuffer(int[] values) {
- IntBuffer bb = newIntBuffer(values.length);
- bb.put(values);
+ public static IntBuffer newIntBuffer(int[] values, int offset) {
+ int len = values.length-offset;
+ IntBuffer bb = newIntBuffer(len);
+ bb.put(values, offset, len);
bb.rewind();
return bb;
}
+ public static IntBuffer newIntBuffer(int[] values) {
+ return newIntBuffer(values, 0);
+ }
+
+
/** Allocates a new direct ShortBuffer with the specified number of
elements. The returned buffer will have its byte order set to
the host platform's native byte order. */
@@ -114,13 +130,19 @@ public class BufferUtil {
return bb.asShortBuffer();
}
- public static ShortBuffer newShortBuffer(short[] values) {
- ShortBuffer bb = newShortBuffer(values.length);
- bb.put(values);
+ public static ShortBuffer newShortBuffer(short[] values, int offset) {
+ int len = values.length-offset;
+ ShortBuffer bb = newShortBuffer(len);
+ bb.put(values, offset, len);
bb.rewind();
return bb;
}
+ public static ShortBuffer newShortBuffer(short[] values) {
+ return newShortBuffer(values, 0);
+ }
+
+
//----------------------------------------------------------------------
// Copy routines (type-to-type)
//
diff --git a/src/classes/javax/media/opengl/util/BufferUtil.java.javase b/src/classes/javax/media/opengl/util/BufferUtil.java.javase
index 66a8acaff..944e4d8d4 100755
--- a/src/classes/javax/media/opengl/util/BufferUtil.java.javase
+++ b/src/classes/javax/media/opengl/util/BufferUtil.java.javase
@@ -69,13 +69,19 @@ public class BufferUtil {
return bb;
}
- public static ByteBuffer newByteBuffer(byte[] values) {
- ByteBuffer bb = newByteBuffer(values.length);
- bb.put(values);
+ public static ByteBuffer newByteBuffer(byte[] values, int offset) {
+ int len = values.length-offset;
+ ByteBuffer bb = newByteBuffer(len);
+ bb.put(values, offset, len);
bb.rewind();
return bb;
}
+ public static ByteBuffer newByteBuffer(byte[] values) {
+ return newByteBuffer(values, 0);
+ }
+
+
/** Allocates a new direct DoubleBuffer with the specified number of
elements. The returned buffer will have its byte order set to
the host platform's native byte order. */
@@ -84,6 +90,19 @@ public class BufferUtil {
return bb.asDoubleBuffer();
}
+ public static DoubleBuffer newDoubleBuffer(double[] values, int offset) {
+ int len = values.length-offset;
+ DoubleBuffer bb = newDoubleBuffer(len);
+ bb.put(values, offset, len);
+ bb.rewind();
+ return bb;
+ }
+
+ public static DoubleBuffer newDoubleBuffer(double[] values) {
+ return newDoubleBuffer(values, 0);
+ }
+
+
/** Allocates a new direct FloatBuffer with the specified number of
elements. The returned buffer will have its byte order set to
the host platform's native byte order. */
@@ -92,13 +111,19 @@ public class BufferUtil {
return bb.asFloatBuffer();
}
- public static FloatBuffer newFloatBuffer(float[] values) {
- FloatBuffer bb = newFloatBuffer(values.length);
- bb.put(values);
+ public static FloatBuffer newFloatBuffer(float[] values, int offset) {
+ int len = values.length-offset;
+ FloatBuffer bb = newFloatBuffer(len);
+ bb.put(values, offset, len);
bb.rewind();
return bb;
}
+ public static FloatBuffer newFloatBuffer(float[] values) {
+ return newFloatBuffer(values, 0);
+ }
+
+
/** Allocates a new direct IntBuffer with the specified number of
elements. The returned buffer will have its byte order set to
the host platform's native byte order. */
@@ -107,13 +132,18 @@ public class BufferUtil {
return bb.asIntBuffer();
}
- public static IntBuffer newIntBuffer(int[] values) {
- IntBuffer bb = newIntBuffer(values.length);
- bb.put(values);
+ public static IntBuffer newIntBuffer(int[] values, int offset) {
+ int len = values.length-offset;
+ IntBuffer bb = newIntBuffer(len);
+ bb.put(values, offset, len);
bb.rewind();
return bb;
}
+ public static IntBuffer newIntBuffer(int[] values) {
+ return newIntBuffer(values, 0);
+ }
+
/** Allocates a new direct LongBuffer with the specified number of
elements. The returned buffer will have its byte order set to
the host platform's native byte order. */
@@ -130,13 +160,18 @@ public class BufferUtil {
return bb.asShortBuffer();
}
- public static ShortBuffer newShortBuffer(short[] values) {
- ShortBuffer bb = newShortBuffer(values.length);
- bb.put(values);
+ public static ShortBuffer newShortBuffer(short[] values, int offset) {
+ int len = values.length-offset;
+ ShortBuffer bb = newShortBuffer(len);
+ bb.put(values, offset, len);
bb.rewind();
return bb;
}
+ public static ShortBuffer newShortBuffer(short[] values) {
+ return newShortBuffer(values, 0);
+ }
+
//----------------------------------------------------------------------
// Copy routines (type-to-type)
//
diff --git a/src/classes/javax/media/opengl/util/FBObject.java b/src/classes/javax/media/opengl/util/FBObject.java
index 867512445..8e27f65c6 100755
--- a/src/classes/javax/media/opengl/util/FBObject.java
+++ b/src/classes/javax/media/opengl/util/FBObject.java
@@ -36,7 +36,9 @@ package javax.media.opengl.util;
import javax.media.opengl.*;
public class FBObject {
- private int fb, fbo_tex, depth_rb, stencil_rb, width, height, vStatus, attr;
+ private int width, height, attr;
+ private int fb, fbo_tex, depth_rb, stencil_rb, vStatus;
+ private int texInternalFormat, texDataFormat, texDataType;
public static final int ATTR_DEPTH = 1 << 0;
public static final int ATTR_STENCIL = 1 << 1;
@@ -107,6 +109,29 @@ public class FBObject {
}
public void init(GL gl) {
+ int textureInternalFormat, textureDataFormat, textureDataType;
+
+ if(gl.isGL2()) {
+ textureInternalFormat=GL.GL_RGBA8;
+ textureDataFormat=GL2.GL_BGRA;
+ textureDataType=GL2.GL_UNSIGNED_INT_8_8_8_8_REV;
+ } else if(gl.isGLES()) {
+ textureInternalFormat=GL.GL_RGBA;
+ textureDataFormat=GL.GL_RGBA;
+ textureDataType=GL.GL_UNSIGNED_SHORT_5_5_5_1;
+ } else {
+ textureInternalFormat=GL.GL_RGB;
+ textureDataFormat=GL.GL_RGB;
+ textureDataType=GL.GL_UNSIGNED_BYTE;
+ }
+ init(gl, textureInternalFormat, textureDataFormat, textureDataType);
+ }
+
+ public void init(GL gl, int textureInternalFormat, int textureDataFormat, int textureDataType) {
+ texInternalFormat=textureInternalFormat;
+ texDataFormat=textureDataFormat;
+ texDataType=textureDataType;
+
// generate fbo ..
int name[] = new int[1];
@@ -137,13 +162,8 @@ public class FBObject {
gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, fb);
gl.glBindTexture(GL.GL_TEXTURE_2D, fbo_tex);
- if(gl.isGL2()) {
- gl.glTexImage2D(GL.GL_TEXTURE_2D, 0, GL.GL_RGBA8, width, height, 0,
- GL2.GL_BGRA, GL2.GL_UNSIGNED_INT_8_8_8_8_REV, null);
- } else {
- gl.glTexImage2D(GL.GL_TEXTURE_2D, 0, GL.GL_RGB8, width, height, 0,
- GL.GL_RGB, GL.GL_UNSIGNED_BYTE, null);
- }
+ gl.glTexImage2D(GL.GL_TEXTURE_2D, 0, texInternalFormat, width, height, 0,
+ texDataFormat, texDataType, null);
gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST);
gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST);
//gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_S, GL2.GL_CLAMP);
diff --git a/src/classes/javax/media/opengl/util/PMVMatrix.java b/src/classes/javax/media/opengl/util/PMVMatrix.java
new file mode 100755
index 000000000..4e8693be0
--- /dev/null
+++ b/src/classes/javax/media/opengl/util/PMVMatrix.java
@@ -0,0 +1,310 @@
+
+package javax.media.opengl.util;
+
+import javax.media.opengl.*;
+import com.sun.opengl.impl.ProjectFloat;
+import java.nio.*;
+import java.util.ArrayList;
+import java.util.List;
+
+public class PMVMatrix {
+
+ protected ProjectFloat pvmProjectf = null;
+ protected FloatBuffer matrixPMV, matrixP, matrixMV;
+ protected FloatBuffer matrixTemp, matrixTrans, matrixRot, matrixScale, matrixOrtho, matrixPersp, matrixFrustum;
+ protected float[] vec3f;
+ protected List/*FloatBuffer*/ matrixPStack, matrixMVStack;
+ protected int matrixMode = GL.GL_MODELVIEW;
+ protected boolean modifiedPMV = false;
+
+ public PMVMatrix() {
+ pvmProjectf = new ProjectFloat();
+
+ matrixPMV = BufferUtil.newFloatBuffer(2*16);
+ matrixP = slice(matrixPMV, 0*16, 16);
+ matrixMV = slice(matrixPMV, 1*16, 16);
+ matrixPMV.rewind();
+
+ FloatBuffer buf = BufferUtil.newFloatBuffer(7*16);
+
+ matrixTemp=slice(buf, 0*16, 16);
+
+ matrixTrans=slice(buf, 1*16, 16);
+ pvmProjectf.gluMakeIdentityf(matrixTrans);
+
+ matrixRot=slice(buf, 2*16, 16);
+ pvmProjectf.gluMakeIdentityf(matrixRot);
+
+ matrixScale=slice(buf, 3*16, 16);
+ pvmProjectf.gluMakeIdentityf(matrixScale);
+
+ matrixOrtho=slice(buf, 4*16, 16);
+ pvmProjectf.gluMakeIdentityf(matrixOrtho);
+
+ matrixFrustum=slice(buf, 5*16, 16);
+ pvmProjectf.gluMakeZero(matrixFrustum);
+
+ matrixPersp=slice(buf, 6*16, 16);
+ pvmProjectf.gluMakeIdentityf(matrixPersp);
+
+ vec3f=new float[3];
+
+ matrixPStack = new ArrayList();
+ matrixMVStack= new ArrayList();
+
+ // default values and mode
+ glMatrixMode(GL.GL_PROJECTION);
+ glLoadIdentity();
+ glMatrixMode(GL.GL_MODELVIEW);
+ glLoadIdentity();
+ modifiedPMV = true;
+ }
+
+ private static FloatBuffer slice(FloatBuffer buf, int pos, int len) {
+ buf.position(pos);
+ buf.limit(pos + len);
+ return buf.slice();
+ }
+
+ public boolean isDirty() {
+ return modifiedPMV;
+ }
+
+ public void clear() {
+ modifiedPMV=false;
+ }
+
+ public final int glGetMatrixMode() {
+ return matrixMode;
+ }
+
+ public void glMatrixMode(int matrixName) {
+ switch(matrixName) {
+ case GL.GL_MODELVIEW:
+ case GL.GL_PROJECTION:
+ break;
+ default:
+ throw new GLUnsupportedException("unsupported matrixName: "+matrixName);
+ }
+ matrixMode = matrixName;
+ }
+
+ public final FloatBuffer glGetPMVMatrixf() {
+ return matrixPMV;
+ }
+
+ public final FloatBuffer glGetMatrixf() {
+ return glGetMatrixf(matrixMode);
+ }
+
+ public final FloatBuffer glGetMatrixf(int matrixName) {
+ if(matrixName==GL.GL_MODELVIEW) {
+ return matrixMV;
+ } else if(matrixName==GL.GL_PROJECTION) {
+ return matrixP;
+ }
+ return null;
+ }
+
+ public void glLoadMatrixf(java.nio.FloatBuffer m) {
+ if(matrixMode==GL.GL_MODELVIEW) {
+ matrixMV.clear();
+ matrixMV.put(m);
+ matrixMV.rewind();
+ } else if(matrixMode==GL.GL_PROJECTION) {
+ matrixP.clear();
+ matrixP.put(m);
+ matrixP.rewind();
+ }
+ modifiedPMV = true;
+ }
+
+ public void glPopMatrix() {
+ if(matrixMode==GL.GL_MODELVIEW) {
+ matrixMV=(FloatBuffer)matrixMVStack.remove(0);
+ } else if(matrixMode==GL.GL_PROJECTION) {
+ matrixP=(FloatBuffer)matrixPStack.remove(0);
+ }
+ modifiedPMV = true;
+ }
+
+ public void glPushMatrix() {
+ if(matrixMode==GL.GL_MODELVIEW) {
+ matrixMVStack.add(0, matrixMV);
+ } else if(matrixMode==GL.GL_PROJECTION) {
+ matrixPStack.add(0, matrixP);
+ }
+ }
+
+ public void glLoadIdentity() {
+ if(matrixMode==GL.GL_MODELVIEW) {
+ matrixMV.clear();
+ pvmProjectf.gluMakeIdentityf(matrixMV);
+ matrixMV.rewind();
+ } else if(matrixMode==GL.GL_PROJECTION) {
+ matrixP.clear();
+ pvmProjectf.gluMakeIdentityf(matrixP);
+ matrixP.rewind();
+ }
+ modifiedPMV = true;
+ }
+
+ public void glMultMatrixf(FloatBuffer m) {
+ if(matrixMode==GL.GL_MODELVIEW) {
+ pvmProjectf.gluMultMatricesf(m, matrixMV, matrixTemp);
+ matrixMV.clear();
+ matrixMV.put(matrixTemp);
+ matrixMV.rewind();
+ } else if(matrixMode==GL.GL_PROJECTION) {
+ pvmProjectf.gluMultMatricesf(m, matrixP, matrixTemp);
+ matrixP.clear();
+ matrixP.put(matrixTemp);
+ matrixP.rewind();
+ }
+ matrixTemp.rewind();
+ modifiedPMV = true;
+ }
+
+ public void glTranslatef(float x, float y, float z) {
+ // Translation matrix:
+ // 1 0 0 0
+ // 0 1 0 0
+ // 0 0 1 0
+ // x y z 1
+ matrixTrans.put(3*4+0, x);
+ matrixTrans.put(3*4+1, y);
+ matrixTrans.put(3*4+2, z);
+
+ glMultMatrixf(matrixTrans);
+ }
+
+ public void glRotatef(float angdeg, float x, float y, float z) {
+ float angrad = angdeg * (float) Math.PI / 180;
+ float c = (float)Math.cos(angrad);
+ float ic= 1.0f - c;
+ float s = (float)Math.sin(angrad);
+
+ vec3f[0]=x; vec3f[1]=y; vec3f[2]=z;
+ pvmProjectf.normalize(vec3f);
+ x = vec3f[0]; y = vec3f[1]; z = vec3f[2];
+
+ // Rotation matrix:
+ // xx(1−c)+c xy(1−c)+zs xz(1−c)-ys 0
+ // xy(1−c)-zs yy(1−c)+c yz(1−c)+xs 0
+ // xz(1−c)+ys yz(1−c)-xs zz(1−c)+c 0
+ // 0 0 0 1
+ float xy = x*y;
+ float xz = x*z;
+ float xs = x*s;
+ float ys = y*s;
+ float yz = y*z;
+ float zs = z*s;
+ matrixRot.put(0*4+0, x*x*ic+c);
+ matrixRot.put(0*4+1, xy*ic+zs);
+ matrixRot.put(0*4+2, xz*ic-ys);
+
+ matrixRot.put(1*4+0, xy*ic-zs);
+ matrixRot.put(1*4+1, y*y*ic+c);
+ matrixRot.put(1*4+2, yz*ic+xs);
+
+ matrixRot.put(2*4+0, xz*ic+ys);
+ matrixRot.put(2*4+1, yz*ic-xs);
+ matrixRot.put(2*4+2, z*z*ic+c);
+
+ glMultMatrixf(matrixRot);
+ }
+
+ public void glScalef(float x, float y, float z) {
+ // Scale matrix:
+ // x 0 0 0
+ // 0 y 0 0
+ // 0 0 z 0
+ // 0 0 0 1
+ matrixScale.put(0*4+0, x);
+ matrixScale.put(1*4+1, y);
+ matrixScale.put(2*4+2, z);
+
+ glMultMatrixf(matrixScale);
+ }
+
+ public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) {
+ // Ortho matrix:
+ // 2/dx 0 0 0
+ // 0 2/dy 0 0
+ // 0 0 2/dz 0
+ // tx tx tx 1
+ float dx=right-left;
+ float dy=top-bottom;
+ float dz=zFar-zNear;
+ float tx=-1.0f*(right+left)/dx;
+ float ty=-1.0f*(top+bottom)/dy;
+ float tz=-1.0f*(zFar+zNear)/dz;
+
+ matrixOrtho.put(0*4+0, 2.0f/dx);
+ matrixOrtho.put(1*4+1, 2.0f/dy);
+ matrixOrtho.put(2*4+2, -2.0f/dz);
+ matrixOrtho.put(3*4+0, tx);
+ matrixOrtho.put(3*4+1, ty);
+ matrixOrtho.put(3*4+2, tz);
+
+ glMultMatrixf(matrixOrtho);
+ }
+
+ public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) {
+ if(zNear<=0.0f||zFar<0.0f) {
+ throw new GLException("GL_INVALID_VALUE: zNear and zFar must be positive, and zNear>0");
+ }
+ if(left==right || top==bottom) {
+ throw new GLException("GL_INVALID_VALUE: top,bottom and left,right must not be equal");
+ }
+ // Frustum matrix:
+ // 2*zNear/dx 0 A 0
+ // 0 2*zNear/dy B 0
+ // 0 0 C D
+ // 0 0 −1 0
+ float zNear2 = 2.0f*zNear;
+ float dx=right-left;
+ float dy=top-bottom;
+ float dz=zFar-zNear;
+ float A=(right+left)/dx;
+ float B=(top+bottom)/dy;
+ float C=-1.0f*(zFar+zNear)/dz;
+ float D=-2.0f*(zFar*zNear)/dz;
+
+ matrixFrustum.put(0*4+0, zNear2/dx);
+ matrixFrustum.put(1*4+1, zNear2/dy);
+ matrixFrustum.put(2*4+2, C);
+ matrixFrustum.put(0*4+2, A);
+ matrixFrustum.put(1*4+2, B);
+ matrixFrustum.put(2*4+3, D);
+ matrixFrustum.put(3*4+2, -1.0f);
+
+ glMultMatrixf(matrixFrustum);
+ }
+
+ public void gluPerspective(float fovy, float aspect, float zNear, float zFar) {
+ float radians = fovy/2 * (float) Math.PI / 180;
+
+ float sine, cotangent, deltaZ;
+
+ deltaZ = zFar - zNear;
+ sine = (float) Math.sin(radians);
+
+ if ((deltaZ == 0.0f) || (sine == 0.0f) || (aspect == 0.0f)) {
+ return;
+ }
+
+ cotangent = (float) Math.cos(radians) / sine;
+
+ matrixPersp.put(0 * 4 + 0, cotangent / aspect);
+ matrixPersp.put(1 * 4 + 1, cotangent);
+ matrixPersp.put(2 * 4 + 2, - (zFar + zNear) / deltaZ);
+ matrixPersp.put(2 * 4 + 3, -1);
+ matrixPersp.put(3 * 4 + 2, -2 * zNear * zFar / deltaZ);
+ matrixPersp.put(3 * 4 + 3, 0);
+
+ glMultMatrixf(matrixPersp);
+ }
+}
+
+
diff --git a/src/classes/javax/media/opengl/util/VBOBufferDraw.java b/src/classes/javax/media/opengl/util/VBOBufferDraw.java
index 34b1be0b1..8ce1b3232 100644
--- a/src/classes/javax/media/opengl/util/VBOBufferDraw.java
+++ b/src/classes/javax/media/opengl/util/VBOBufferDraw.java
@@ -2,16 +2,22 @@
package javax.media.opengl.util;
import javax.media.opengl.*;
-import javax.media.opengl.util.gl2es1.VBOBufferDrawGL2ES1;
import java.nio.*;
+import com.sun.opengl.impl.*;
public abstract class VBOBufferDraw {
public static VBOBufferDraw create(int glArrayType, int glDataType, int glBufferUsage, int comps, int initialSize)
throws GLException
{
+ Class[] types = new Class[]{ int.class, int.class, int.class, int.class, int.class };
+ Object[] args = new Integer[]{ new Integer(glArrayType), new Integer(glDataType), new Integer(glBufferUsage),
+ new Integer(comps), new Integer(initialSize) } ;
+
if(GLProfile.isGL2ES1()) {
- return new VBOBufferDrawGL2ES1(glArrayType, glDataType, glBufferUsage, comps, initialSize);
+ return (VBOBufferDraw) GLReflection.createInstance("com.sun.opengl.impl.gl2es1.VBOBufferDrawGL2ES1", types, args);
+ } else if(GLProfile.isGLES2()) {
+ return (VBOBufferDraw) GLReflection.createInstance("com.sun.opengl.impl.es2.VBOBufferDrawGLES2", types, args);
}
throw new GLException("VBOBufferDraw not supported for profile: "+GLProfile.getProfile());
}
@@ -19,9 +25,14 @@ public abstract class VBOBufferDraw {
protected void init(int glArrayType, int glDataType, int glBufferUsage, int comps, int initialSize)
throws GLException
{
+ vboUsage=true;
+
switch(glArrayType) {
case GL2ES1.GL_VERTEX_ARRAY:
case GL2ES1.GL_NORMAL_ARRAY:
+ if(3!=comps && 0!=comps) {
+ throw new GLException("component size for NORMAL_ARRAY must be 3 or 0: "+comps+" \n\t"+this);
+ }
case GL2ES1.GL_COLOR_ARRAY:
case GL2ES1.GL_TEXTURE_COORD_ARRAY:
break;
@@ -50,6 +61,13 @@ public abstract class VBOBufferDraw {
growVBO(initialSize);
}
+ public boolean usesVBO() { return vboUsage; }
+
+ public void setVBOUsage(boolean vboUsage) {
+ checkSeal(false);
+ this.vboUsage=vboUsage;
+ }
+
public int getGLArrayType() {
return glArrayType;
}
@@ -99,7 +117,7 @@ public abstract class VBOBufferDraw {
}
private final void init_vbo(GL gl) {
- if(vboName==0) {
+ if(vboUsage && vboName==0) {
int[] tmp = new int[1];
gl.glGenBuffers(1, tmp, 0);
vboName = tmp[0];
@@ -350,6 +368,7 @@ public abstract class VBOBufferDraw {
", components "+components+
", initialSize "+initialSize+
", glBufferUsage "+glBufferUsage+
+ ", vboUsage "+vboUsage+
", vboName "+vboName+
", sealed "+sealed+
", bufferEnabled "+bufferEnabled+
@@ -367,6 +386,7 @@ public abstract class VBOBufferDraw {
protected int vboName;
protected boolean sealed;
protected boolean bufferEnabled;
+ protected boolean vboUsage;
}
diff --git a/src/classes/javax/media/opengl/util/gl2es1/VBOBufferDrawGL2ES1.java b/src/classes/javax/media/opengl/util/gl2es1/VBOBufferDrawGL2ES1.java
deleted file mode 100644
index fbca6b569..000000000
--- a/src/classes/javax/media/opengl/util/gl2es1/VBOBufferDrawGL2ES1.java
+++ /dev/null
@@ -1,51 +0,0 @@
-
-package javax.media.opengl.util.gl2es1;
-
-import javax.media.opengl.util.VBOBufferDraw;
-import javax.media.opengl.*;
-import java.nio.*;
-
-public class VBOBufferDrawGL2ES1 extends VBOBufferDraw {
-
- public VBOBufferDrawGL2ES1(int glArrayType, int glDataType, int glBufferUsage, int comps, int initialSize) {
- init(glArrayType, glDataType, glBufferUsage, comps, initialSize);
- }
-
- protected void enableBufferGLImpl(GL _gl, boolean newData) {
- GL2ES1 gl = _gl.getGL2ES1();
- if(!bufferEnabled && null!=buffer) {
- gl.glEnableClientState(glArrayType);
- gl.glBindBuffer(GL2ES1.GL_ARRAY_BUFFER, vboName);
- if(newData) {
- gl.glBufferData(GL2ES1.GL_ARRAY_BUFFER, buffer.limit() * getBufferCompSize(), buffer, glBufferUsage);
- }
- switch(glArrayType) {
- case GL2ES1.GL_VERTEX_ARRAY:
- gl.glVertexPointer(components, glDataType, 0, 0);
- break;
- case GL2ES1.GL_NORMAL_ARRAY:
- gl.glNormalPointer(components, glDataType, 0);
- break;
- case GL2ES1.GL_COLOR_ARRAY:
- gl.glColorPointer(components, glDataType, 0, 0);
- break;
- case GL2ES1.GL_TEXTURE_COORD_ARRAY:
- gl.glTexCoordPointer(components, glDataType, 0, 0);
- break;
- default:
- throw new GLException("invalid glArrayType: "+glArrayType+":\n\t"+this);
- }
- bufferEnabled = true;
- }
- }
-
- protected void disableBufferGLImpl(GL _gl) {
- GL2ES1 gl = _gl.getGL2ES1();
- if(bufferEnabled && null!=buffer) {
- gl.glDisableClientState(glArrayType);
- bufferEnabled = false;
- }
- }
-
-}
-