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-rw-r--r--src/demos/com/jogamp/opengl/demos/graph/GPURegionGLListener00.java2
-rw-r--r--src/demos/com/jogamp/opengl/demos/graph/GPURegionGLListener01.java2
-rw-r--r--src/demos/com/jogamp/opengl/demos/graph/GPURegionGLListener10.java2
-rw-r--r--src/demos/com/jogamp/opengl/demos/graph/GPUTextRendererListenerBase01.java4
-rw-r--r--src/demos/com/jogamp/opengl/demos/graph/TextRendererGLELBase.java2
-rw-r--r--src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo20.java2
6 files changed, 7 insertions, 7 deletions
diff --git a/src/demos/com/jogamp/opengl/demos/graph/GPURegionGLListener00.java b/src/demos/com/jogamp/opengl/demos/graph/GPURegionGLListener00.java
index b3d2c84d7..799406e10 100644
--- a/src/demos/com/jogamp/opengl/demos/graph/GPURegionGLListener00.java
+++ b/src/demos/com/jogamp/opengl/demos/graph/GPURegionGLListener00.java
@@ -52,7 +52,7 @@ public class GPURegionGLListener00 extends GPURendererListenerBase01 {
public GPURegionGLListener00 (final int renderModes, final int aaQuality, final int sampleCount, final boolean debug, final boolean trace) {
super(RegionRenderer.create(RegionRenderer.defaultBlendEnable, RegionRenderer.defaultBlendDisable), renderModes, debug, trace);
- this.getRenderer().setHintMask(RenderState.BITHINT_GLOBAL_DEPTH_TEST_ENABLED);
+ this.getRenderer().setHintBits(RenderState.BITHINT_GLOBAL_DEPTH_TEST_ENABLED);
setMatrix(-20, 00, -50, 0f);
getRenderer().setAAQuality(aaQuality);
getRenderer().setSampleCount(sampleCount);
diff --git a/src/demos/com/jogamp/opengl/demos/graph/GPURegionGLListener01.java b/src/demos/com/jogamp/opengl/demos/graph/GPURegionGLListener01.java
index 989b0050e..dc3e1edcd 100644
--- a/src/demos/com/jogamp/opengl/demos/graph/GPURegionGLListener01.java
+++ b/src/demos/com/jogamp/opengl/demos/graph/GPURegionGLListener01.java
@@ -61,7 +61,7 @@ public class GPURegionGLListener01 extends GPURendererListenerBase01 {
public GPURegionGLListener01 (final int shape_ctor_mode, final int renderModes, final int aaQuality, final int sampleCount, final boolean debug, final boolean trace) {
super(RegionRenderer.create(RegionRenderer.defaultBlendEnable, RegionRenderer.defaultBlendDisable), renderModes, debug, trace);
this.shape_ctor_mode = shape_ctor_mode;
- this.getRenderer().setHintMask(RenderState.BITHINT_GLOBAL_DEPTH_TEST_ENABLED);
+ this.getRenderer().setHintBits(RenderState.BITHINT_GLOBAL_DEPTH_TEST_ENABLED);
setMatrix(-20, 00, -50, 0f);
getRenderer().setAAQuality(aaQuality);
getRenderer().setSampleCount(sampleCount);
diff --git a/src/demos/com/jogamp/opengl/demos/graph/GPURegionGLListener10.java b/src/demos/com/jogamp/opengl/demos/graph/GPURegionGLListener10.java
index 99a81cb31..5109e231b 100644
--- a/src/demos/com/jogamp/opengl/demos/graph/GPURegionGLListener10.java
+++ b/src/demos/com/jogamp/opengl/demos/graph/GPURegionGLListener10.java
@@ -54,7 +54,7 @@ public class GPURegionGLListener10 extends GPURendererListenerBase01 {
public GPURegionGLListener10 (final int renderModes, final int aaQuality, final int sampleCount, final boolean debug, final boolean trace) {
super(RegionRenderer.create(RegionRenderer.defaultBlendEnable, RegionRenderer.defaultBlendDisable), renderModes, debug, trace);
- this.getRenderer().setHintMask(RenderState.BITHINT_GLOBAL_DEPTH_TEST_ENABLED);
+ this.getRenderer().setHintBits(RenderState.BITHINT_GLOBAL_DEPTH_TEST_ENABLED);
setMatrix(-20, 00, -50, 0f);
getRenderer().setAAQuality(aaQuality);
getRenderer().setSampleCount(sampleCount);
diff --git a/src/demos/com/jogamp/opengl/demos/graph/GPUTextRendererListenerBase01.java b/src/demos/com/jogamp/opengl/demos/graph/GPUTextRendererListenerBase01.java
index 133c66817..21e96b4b6 100644
--- a/src/demos/com/jogamp/opengl/demos/graph/GPUTextRendererListenerBase01.java
+++ b/src/demos/com/jogamp/opengl/demos/graph/GPUTextRendererListenerBase01.java
@@ -151,7 +151,7 @@ public abstract class GPUTextRendererListenerBase01 extends GPURendererListenerB
// NOTE_ALPHA_BLENDING: We use alpha-blending
super(RegionRenderer.create(blending ? RegionRenderer.defaultBlendEnable : null, blending ? RegionRenderer.defaultBlendDisable : null),
renderModes, debug, trace);
- this.getRenderer().setHintMask(RenderState.BITHINT_GLOBAL_DEPTH_TEST_ENABLED);
+ this.getRenderer().setHintBits(RenderState.BITHINT_GLOBAL_DEPTH_TEST_ENABLED);
this.textRegionUtil = new TextRegionUtil(renderModes);
this.regionFPS = GLRegion.create(glp, renderModes, null, 0, 0);
this.regionHead = GLRegion.create(glp, renderModes, null, 0, 0);
@@ -332,7 +332,7 @@ public abstract class GPUTextRendererListenerBase01 extends GPURendererListenerB
fontSizeHead, pixelSizeHead, mmSizeHead,
fontSizeCenter, pixelSizeCenter, mmSizeCenter,
modeS, pass2Samples,
- renderer.isHintMaskSet(RenderState.BITHINT_BLENDING_ENABLED),
+ renderer.hintBitsSet(RenderState.BITHINT_BLENDING_ENABLED),
drawable.getChosenGLCapabilities().getAlphaBits());
// bottom, half line up
diff --git a/src/demos/com/jogamp/opengl/demos/graph/TextRendererGLELBase.java b/src/demos/com/jogamp/opengl/demos/graph/TextRendererGLELBase.java
index d220114ab..b66bdf069 100644
--- a/src/demos/com/jogamp/opengl/demos/graph/TextRendererGLELBase.java
+++ b/src/demos/com/jogamp/opengl/demos/graph/TextRendererGLELBase.java
@@ -133,7 +133,7 @@ public abstract class TextRendererGLELBase implements GLEventListener {
renderer = RegionRenderer.create(sharedPMVMatrix, enableCallback, disableCallback);
renderer.setAAQuality(Region.DEFAULT_AA_QUALITY);
renderer.setSampleCount(pass2SampleCount);
- renderer.setHintMask(RenderState.BITHINT_GLOBAL_DEPTH_TEST_ENABLED);
+ renderer.setHintBits(RenderState.BITHINT_GLOBAL_DEPTH_TEST_ENABLED);
this.textRenderUtil = new TextRegionUtil(renderModes);
final GL2ES2 gl = drawable.getGL().getGL2ES2();
renderer.init(gl);
diff --git a/src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo20.java b/src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo20.java
index 27dca8358..fe47db823 100644
--- a/src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo20.java
+++ b/src/demos/com/jogamp/opengl/demos/graph/ui/UISceneDemo20.java
@@ -305,7 +305,7 @@ public class UISceneDemo20 implements GLEventListener {
}
scene = new Scene(options.graphAASamples);
scene.setPMVMatrixSetup(new Scene.DefaultPMVMatrixSetup(-1f));
- scene.getRenderer().setHintMask(RenderState.BITHINT_GLOBAL_DEPTH_TEST_ENABLED);
+ scene.getRenderer().setHintBits(RenderState.BITHINT_GLOBAL_DEPTH_TEST_ENABLED);
// scene.setSampleCount(3); // easy on embedded devices w/ just 3 samples (default is 4)?
scene.addShape(buttonsLeft);
scene.addShape(buttonsRight);