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-rw-r--r--src/graphui/classes/com/jogamp/graph/ui/Scene.java6
-rw-r--r--src/graphui/classes/com/jogamp/graph/ui/Tooltip.java60
-rw-r--r--src/graphui/classes/com/jogamp/graph/ui/TooltipShape.java89
-rw-r--r--src/graphui/classes/com/jogamp/graph/ui/TooltipText.java10
4 files changed, 102 insertions, 63 deletions
diff --git a/src/graphui/classes/com/jogamp/graph/ui/Scene.java b/src/graphui/classes/com/jogamp/graph/ui/Scene.java
index ff1bebbd5..7e45b44b1 100644
--- a/src/graphui/classes/com/jogamp/graph/ui/Scene.java
+++ b/src/graphui/classes/com/jogamp/graph/ui/Scene.java
@@ -906,9 +906,9 @@ public final class Scene implements Container, GLEventListener {
private float activeZOffsetScale = DEFAULT_ACTIVE_ZOFFSET_SCALE;
private float activeTopLevelZOffsetScale = DEFAULT_ACTIVE_TOPLEVEL_ZOFFSET_SCALE;
- /** Returns the active {@link Shape} Z-Offset scale, defaults to {@code 10.0}. */
+ /** Returns the active {@link Shape} Z-Offset scale, defaults to {@link #DEFAULT_ACTIVE_ZOFFSET_SCALE}. */
public float getActiveShapeZOffsetScale() { return activeZOffsetScale; }
- /** Sets the active {@link Shape} Z-Offset scale, defaults to {@code 10.0}. */
+ /** Sets the active {@link Shape} Z-Offset scale, defaults to {@link #DEFAULT_ACTIVE_ZOFFSET_SCALE}. */
public void setActiveShapeZOffsetScale(final float v) { activeZOffsetScale = v; }
/** Returns the general {@link Group#enableTopLevelWidget(Scene) top-level widget} Z-Offset scale, defaults to {@link #DEFAULT_ACTIVE_ZOFFSET_SCALE}. */
@@ -1347,7 +1347,7 @@ public final class Scene implements Container, GLEventListener {
final Shape[] hud = { null };
if( tt.tick() && TreeTool.forOne(this, pmv, tt.getTool(), () -> {
final AABBox toolMvBounds = tt.getToolMvBounds(pmv);
- hud[0] = tt.createTip(drawable, Scene.this, pmv, toolMvBounds);
+ hud[0] = tt.createTip(Scene.this, toolMvBounds);
}) )
{
setToolTip( hud[0] );
diff --git a/src/graphui/classes/com/jogamp/graph/ui/Tooltip.java b/src/graphui/classes/com/jogamp/graph/ui/Tooltip.java
index c8ab813aa..5aafa7bd9 100644
--- a/src/graphui/classes/com/jogamp/graph/ui/Tooltip.java
+++ b/src/graphui/classes/com/jogamp/graph/ui/Tooltip.java
@@ -32,11 +32,11 @@ import com.jogamp.graph.curve.Region;
import com.jogamp.graph.curve.opengl.GLRegion;
import com.jogamp.graph.curve.opengl.RegionRenderer;
import com.jogamp.math.Vec2f;
+import com.jogamp.math.Vec3f;
import com.jogamp.math.Vec4f;
import com.jogamp.math.geom.AABBox;
import com.jogamp.math.util.PMVMatrix4f;
import com.jogamp.opengl.GL2ES2;
-import com.jogamp.opengl.GLAutoDrawable;
import com.jogamp.opengl.GLProfile;
import com.jogamp.opengl.util.texture.TextureSequence;
@@ -56,8 +56,8 @@ public abstract class Tooltip {
private Shape tool;
/** Graph's {@link Region} render modes, see {@link GLRegion#create(GLProfile, int, TextureSequence) create(..)}. */
protected final int renderModes;
- protected final Vec4f backColor = new Vec4f(0.9f, 0.9f, 0.9f, 0.9f);
- protected final Vec4f frontColor = new Vec4f(0.1f, 0.1f, 0.1f, 0.9f);
+ protected final Vec4f backColor = new Vec4f(1, 1, 1, 0.9f);
+ protected final Vec4f frontColor = new Vec4f(0.2f, 0.2f, 0.2f, 1);
@Override
public String toString() {
@@ -65,8 +65,8 @@ public abstract class Tooltip {
}
/**
*
- * @param backColor optional HUD tip background color, if null a slightly transparent light-grey background is used
- * @param frontColor optional HUD tip front color, if null an slightly transparent almost-black is used
+ * @param backColor optional HUD tip background color, if null a slightly transparent white background is used
+ * @param frontColor optional HUD tip front color, if null an opaque almost-black is used
* @param delayMS delay until HUD tip is visible after timer start (mouse moved), zero implies no time based alarm
* @param renderModes Graph's {@link Region} render modes, see {@link GLRegion#create(GLProfile, int, TextureSequence) create(..)}.
*/
@@ -142,22 +142,32 @@ public abstract class Tooltip {
return true;
}
- /** Little helper for {@link #createTip(GLAutoDrawable, Scene, PMVMatrix4f, AABBox)} returning the Mv {@link AABBox} of the tool within {@link Scene} Mv space. */
+ /**
+ * Little helper for {@link #createTip(Scene, AABBox)} returning the Mv {@link AABBox} of the tool within {@link Scene} Mv space.
+ * <p>
+ * Method uses {@link #getTool()}
+ * <pre>
+ * return getTool().getBounds().transform(pmv.getMv(), new AABBox());
+ * </pre>
+ * </p>
+ */
public AABBox getToolMvBounds(final PMVMatrix4f pmv) {
return getTool().getBounds().transform(pmv.getMv(), new AABBox());
}
- /** Little helper for {@link #createTip(GLAutoDrawable, Scene, PMVMatrix4f, AABBox)} returning the Mv position of the tip within {@link Scene} Mv space. */
+ /** Little helper for {@link #createTip(Scene, AABBox)} returning the Mv position of the tip within {@link Scene} Mv space. */
public Vec2f getTipMvPosition(final Scene scene, final PMVMatrix4f pmv, final float tipWidth, final float tipHeight) {
return getTipMvPosition(scene, getToolMvBounds(pmv), tipWidth, tipHeight);
}
- /** Little helper for {@link #createTip(GLAutoDrawable, Scene, PMVMatrix4f, AABBox)} returning the Mv position of the tip within {@link Scene} Mv space. */
+ /** Little helper for {@link #createTip(Scene, AABBox)} returning the Mv position of the tip @ center within {@link Scene} Mv space. */
public Vec2f getTipMvPosition(final Scene scene, final AABBox toolMvBounds, final float tipWidth, final float tipHeight) {
final AABBox sceneAABox = scene.getBounds();
final Vec2f pos = new Vec2f();
- if( toolMvBounds.getCenter().x() - tipWidth/2 >= sceneAABox.getLow().x() ) {
- pos.setX( toolMvBounds.getCenter().x()-tipWidth/2 );
- } else {
+ if( toolMvBounds.getCenter().x() - tipWidth/2 < sceneAABox.getLow().x() ) {
pos.setX( sceneAABox.getLow().x() );
+ } else if( toolMvBounds.getCenter().x() + tipWidth/2 > sceneAABox.getHigh().x() ) {
+ pos.setX( sceneAABox.getHigh().x() - tipWidth);
+ } else {
+ pos.setX( toolMvBounds.getCenter().x()-tipWidth/2 );
}
if( toolMvBounds.getCenter().y() + tipHeight <= sceneAABox.getHigh().y() ) {
pos.setY( toolMvBounds.getCenter().y() );
@@ -168,20 +178,36 @@ public abstract class Tooltip {
}
return pos;
}
+ /** Little helper for {@link #createTip(Scene, AABBox)} returning the Mv position of the tip @ center within {@link Scene} Mv space. */
+ public Vec2f getTipMvPosition(final Scene scene, final Vec3f toolMvPos, final float tipWidth, final float tipHeight) {
+ final AABBox sceneAABox = scene.getBounds();
+ final Vec2f pos = new Vec2f();
+ if( toolMvPos.x() - tipWidth/2 < sceneAABox.getLow().x() ) {
+ pos.setX( sceneAABox.getLow().x() );
+ } else if( toolMvPos.x() + tipWidth/2 > sceneAABox.getHigh().x() ) {
+ pos.setX( sceneAABox.getHigh().x() - tipWidth);
+ } else {
+ pos.setX( toolMvPos.x()-tipWidth/2 );
+ }
+ if( toolMvPos.y() + tipHeight <= sceneAABox.getHigh().y() ) {
+ pos.setY( toolMvPos.y() );
+ } else {
+ pos.setY( sceneAABox.getHigh().y() - tipHeight );
+ }
+ return pos;
+ }
/**
* Create a new HUD tip shape, usually called by {@link Scene}
- * @param drawable current {@link GLAutoDrawable}
* @param scene the {@link Scene} caller for which this HUD tip shape is created
- * @param pmv {@link PMVMatrix4f}, which shall be properly initialized, e.g. via {@link Scene#setupMatrix(PMVMatrix4f)}
* @param toolMvBounds {@link AABBox} of the {@link #getTool()} in model-view (Mv) space of the given {@link Scene}
* @return newly created HUD tip shape
* @see #destroyTip(GL2ES2, RegionRenderer, Shape)
*/
- public abstract Shape createTip(final GLAutoDrawable drawable, final Scene scene, final PMVMatrix4f pmv, AABBox toolMvBounds);
+ public abstract Shape createTip(final Scene scene, AABBox toolMvBounds);
/**
- * Destroy a {@link #createTip(GLAutoDrawable, Scene, PMVMatrix4f, AABBox) created} HUD tip.
+ * Destroy a {@link #createTip(Scene, AABBox) created} HUD tip.
* <p>
* Called after {@link Scene#removeShape(Shape)}, allowing implementation to perform certain
* resource cleanup tasks. Even keeping the {@link Shape} tip alive is possible.
@@ -191,8 +217,8 @@ public abstract class Tooltip {
* </p>
* @param gl current {@link GL2ES2}
* @param renderModes Graph's {@link Region} render modes, see {@link GLRegion#create(GLProfile, int, TextureSequence) create(..)}.
- * @param tip
- * @see #createTip(GLAutoDrawable, Scene, PMVMatrix4f, AABBox)
+ * @param tip created tip {@link Shape} via {@link #createTip(Scene, AABBox)}
+ * @see #createTip(Scene, AABBox)
*/
public void destroyTip(final GL2ES2 gl, final RegionRenderer renderer, final Shape tip) {
tip.destroy(gl, renderer);
diff --git a/src/graphui/classes/com/jogamp/graph/ui/TooltipShape.java b/src/graphui/classes/com/jogamp/graph/ui/TooltipShape.java
index f8152635d..82ad63ace 100644
--- a/src/graphui/classes/com/jogamp/graph/ui/TooltipShape.java
+++ b/src/graphui/classes/com/jogamp/graph/ui/TooltipShape.java
@@ -37,15 +37,13 @@ import com.jogamp.graph.ui.shapes.Rectangle;
import com.jogamp.math.Vec2f;
import com.jogamp.math.Vec4f;
import com.jogamp.math.geom.AABBox;
-import com.jogamp.math.util.PMVMatrix4f;
import com.jogamp.opengl.GL2ES2;
-import com.jogamp.opengl.GLAutoDrawable;
import com.jogamp.opengl.GLProfile;
import com.jogamp.opengl.util.texture.TextureSequence;
import jogamp.graph.ui.TreeTool;
-/** A HUD {@link Shape} {@link Tooltip} for {@link Shape}, see {@link Shape#setToolTip(Tooltip)}. */
+/** A HUD {@link Shape} {@link Tooltip} for client {@link Shape}, see {@link Shape#setToolTip(Tooltip)}. */
public class TooltipShape extends Tooltip {
/**
* Optional HUD tip {@link #destroy(TooltipShape, GL2ES2, RegionRenderer, Shape) destroy callback}
@@ -60,7 +58,7 @@ public class TooltipShape extends Tooltip {
* the provided implementation shall do nothing, i.e. use {@link TooltipShape#NoOpDtor}.
* </p>
* @see TooltipShape#TooltipShape(Vec2f, long, Shape, DestroyCallback)
- * @see TooltipShape#createTip(GLAutoDrawable, Scene, PMVMatrix4f, AABBox)
+ * @see TooltipShape#createTip(Scene, AABBox)
*/
public static interface DestroyCallback {
/**
@@ -79,7 +77,7 @@ public class TooltipShape extends Tooltip {
};
/** Shape of this tooltip */
- private volatile Shape tip;
+ private final Shape clientShape;
private final Vec2f scale;
private final float borderThickness;
private final Padding padding;
@@ -88,73 +86,73 @@ public class TooltipShape extends Tooltip {
/**
* Ctor of {@link TooltipShape}.
* <p>
- * The {@link Shape} is destroyed via {@link #destroyTip(GL2ES2, RegionRenderer, Shape)},
+ * The tip {@link Shape} including the user provided {@code clientShape} will be destroyed via {@link #destroyTip(GL2ES2, RegionRenderer, Shape)},
* since no {@link DestroyCallback} is being provided via {@link TooltipShape#TooltipShape(Vec2f, long, Shape, DestroyCallback)}.
* </p>
* @param scale HUD tip scale for the tip shape
* @param delayMS delay until HUD tip is visible after timer start (mouse moved)
* @param renderModes Graph's {@link Region} render modes, see {@link GLRegion#create(GLProfile, int, TextureSequence) create(..)}.
- * @param tip HUD tip shape
+ * @param clientShape user/client {@link Shape} to be presented in the HUD tip
*/
- public TooltipShape(final Vec2f scale, final long delayMS, final int renderModes, final Shape tip) {
- this(null, null, 0, null, scale, delayMS, renderModes, tip, null);
+ public TooltipShape(final Vec2f scale, final long delayMS, final int renderModes, final Shape clientShape) {
+ this(null, null, 0, null, scale, delayMS, renderModes, clientShape, null);
}
/**
* Ctor of {@link TooltipShape}.
* <p>
- * The {@link Shape} is destroyed via provided {@link DestroyCallback} {@code dtor} if not {@code null},
+ * The tip {@link Shape} will be destroyed via provided {@link DestroyCallback} {@code dtor} if not {@code null},
* otherwise the default {@link Tooltip#destroyTip(GL2ES2, RegionRenderer, Shape)} gets called.
* </p>
* <p>
- * In case {@link DestroyCallback} {@code dtor} is being used, the user {@code tip}
- * is removed from internal layout shapes before they get destroyed and the single {@code tip}
+ * In case {@link DestroyCallback} {@code dtor} is being used, the user {@code clientShape}
+ * is removed from internal layout shapes before they get destroyed and the single {@code clientShape}
* gets passed to {@link DestroyCallback#destroy(TooltipShape, GL2ES2, RegionRenderer, Shape)}.
* </p>
* <p>
- * In case user provided {@code tip} is reused within a DAG,
+ * In case user provided {@code clientShape} is reused within a DAG,
* the provided implementation shall do nothing, i.e. use {@link TooltipShape#NoOpDtor}.
* </p>
* @param backColor optional background color
* @param borderColor optional border color
* @param borderThickness border thickness
- * @param padding optional padding for the given {@code tip} for the internal wrapper group
- * @param scale HUD tip scale for the tip shape
+ * @param padding optional padding for the given {@code clientShape} for the internal wrapper group
+ * @param scale scale for the HUD tip
* @param delayMS delay until HUD tip is visible after timer start (mouse moved)
* @param renderModes Graph's {@link Region} render modes, see {@link GLRegion#create(GLProfile, int, TextureSequence) create(..)}.
- * @param tip HUD tip shape
+ * @param clientShape user/client {@link Shape} to be presented in the HUD tip
* @param dtor optional {@link DestroyCallback}
*/
public TooltipShape(final Vec4f backColor, final Vec4f borderColor, final float borderThickness,
final Padding padding, final Vec2f scale,
- final long delayMS, final int renderModes, final Shape tip, final DestroyCallback dtor) {
+ final long delayMS, final int renderModes, final Shape clientShape, final DestroyCallback dtor) {
super(backColor, borderColor, delayMS, renderModes);
- this.tip = tip;
+ this.clientShape = clientShape;
this.scale = scale;
this.borderThickness = borderThickness;
this.padding = padding;
this.dtorCallback = dtor;
}
- public void setTip(final Shape tip) {
- this.tip = tip;
- }
+ public Shape getClientShape() { return this.clientShape; }
@Override
- public Shape createTip(final GLAutoDrawable drawable, final Scene scene, final PMVMatrix4f pmv, final AABBox toolMvBounds) {
+ public Shape createTip(final Scene scene, final AABBox toolMvBounds) {
final float zEps = scene.getZEpsilon(16);
final float w = toolMvBounds.getWidth()*scale.x();
final float h = toolMvBounds.getHeight()*scale.y();
- // tipWrapper ensures user 'tip' shape won't get mutated (scale, move) for DAG
- final Group tipWrapper = new Group("TTSWrapper", null, null, tip);
+ // tipWrapper ensures user 'clientShape' won't get mutated (scale, move) for DAG
+ final Group tipWrapper = new Group("TTS.wrapper", null, null, clientShape);
if( null != padding ) {
tipWrapper.setPaddding(padding);
}
final Group tipGroup = new Group(new BoxLayout(w, h, Alignment.FillCenter));
- tipGroup.addShape(new Rectangle(renderModes, 1*w/h, 1, 0).setColor(backColor).setBorder(borderThickness).setBorderColor(frontColor).move(0, 0, -zEps));
- tipGroup.setName("TTSGroup");
+ tipGroup.addShape(new Rectangle(renderModes, 1*w/h, 1, 0).setColor(backColor)
+ .setBorder(borderThickness).setBorderColor(frontColor)
+ .setName("TTS.frame").move(0, 0, -zEps));
+ tipGroup.setName("TTS.group");
tipGroup.addShape(tipWrapper);
tipGroup.setInteractive(false);
@@ -162,24 +160,41 @@ public class TooltipShape extends Tooltip {
tipGroup.moveTo(pos.x(), pos.y(), 100*zEps);
return tipGroup;
}
- @Override
- public void destroyTip(final GL2ES2 gl, final RegionRenderer renderer, final Shape tipGroup_) {
- if( null != dtorCallback ) {
- // Remove user tip from our layout group first and dtor our group
- // This allows the user to receive its own passed tip
- final Group tipGroup = (Group)tipGroup_;
+
+ /**
+ * Removed the user provided client {@link Shape} from the {@link #createTip(Scene, AABBox) created} HUD {@code tipGroup},
+ * i.e. {@link TooltipShape}'s layout {@link Group}.
+ * <p>
+ * This allows the user to release its own passed tip back, e.g. before destruction.
+ * </p>
+ * @param tip created tip {@link Shape} via {@link #createTip(Scene, AABBox)}
+ * @return the user provided client {@link Shape}
+ * @see #createTip(Scene, AABBox)
+ */
+ public Shape removeTip(final Shape tip) {
+ final Shape cs = clientShape;
+ if( null != cs ) {
+ final Group tipGroup = (Group)tip;
final Group tipWrapper = (Group)tipGroup.getShapeByIdx(1);
- if( null == tipWrapper.removeShape(tip) ) {
- System.err.println("TooltipShape.destroyTip: Warning: Tip "+tip.getName()+" not contained in "+tipWrapper.getName()+"; Internal Group: ");
+ if( null == tipWrapper.removeShape(cs) ) {
+ System.err.println("TooltipShape.destroyTip: Warning: ClientShape "+cs.getName()+" not contained in "+tipWrapper.getName()+"; Internal Group: ");
TreeTool.forAll(tipGroup, (final Shape s) -> {
System.err.println("- "+s.getName());
return false;
});
}
- tipGroup.destroy(gl, renderer);
- dtorCallback.destroy(this, gl, renderer, tip);
+ }
+ return cs;
+ }
+
+ @Override
+ public void destroyTip(final GL2ES2 gl, final RegionRenderer renderer, final Shape tip) {
+ if( null != dtorCallback ) {
+ final Shape cs = removeTip(tip);
+ tip.destroy(gl, renderer);
+ dtorCallback.destroy(this, gl, renderer, cs);
} else {
- super.destroyTip(gl, renderer, tipGroup_);
+ super.destroyTip(gl, renderer, tip);
}
}
}
diff --git a/src/graphui/classes/com/jogamp/graph/ui/TooltipText.java b/src/graphui/classes/com/jogamp/graph/ui/TooltipText.java
index b02c420cf..b8947c37c 100644
--- a/src/graphui/classes/com/jogamp/graph/ui/TooltipText.java
+++ b/src/graphui/classes/com/jogamp/graph/ui/TooltipText.java
@@ -36,8 +36,6 @@ import com.jogamp.math.Vec2f;
import com.jogamp.math.Vec4f;
import com.jogamp.math.geom.AABBox;
import com.jogamp.math.geom.plane.AffineTransform;
-import com.jogamp.math.util.PMVMatrix4f;
-import com.jogamp.opengl.GLAutoDrawable;
import com.jogamp.opengl.GLProfile;
/** A round {@link Button HUD text} {@link Tooltip} for {@link Shape}, see {@link Shape#setToolTip(Tooltip)}. */
@@ -52,8 +50,8 @@ public class TooltipText extends Tooltip {
* Ctor of {@link TooltipText}.
* @param tipText HUD tip text
* @param tipFont HUD tip font
- * @param backColor HUD tip background color
- * @param labelColor HUD tip label color
+ * @param backColor optional HUD tip background color, if null a slightly transparent white background is used
+ * @param labelColor optional HUD tip front color, if null an opaque almost-black is used
* @param scaleY HUD tip vertical scale against tool height
* @param delayMS delay until HUD tip is visible after timer start (mouse moved)
* @param renderModes Graph's {@link Region} render modes, see {@link GLRegion#create(GLProfile, int, TextureSequence) create(..)}.
@@ -68,7 +66,7 @@ public class TooltipText extends Tooltip {
}
/**
* Ctor of {@link TooltipText} using {@link Tooltip#DEFAULT_DELAY}, {@link Region#VBAA_RENDERING_BIT}
- * and a slightly transparent light-grey background with an slightly transparent almost-black text color.
+ * and a slightly transparent white background with an opaque almost-black text color.
* @param tipText HUD tip text
* @param tipFont HUD tip font
* @param scaleY HUD tip vertical scale against tool height
@@ -79,7 +77,7 @@ public class TooltipText extends Tooltip {
}
@Override
- public Shape createTip(final GLAutoDrawable gl, final Scene scene, final PMVMatrix4f pmv, final AABBox toolMvBounds) {
+ public Shape createTip(final Scene scene, final AABBox toolMvBounds) {
final float zEps = scene.getZEpsilon(16);
// Precompute text-box size .. guessing pixelSize