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-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/DefaultAnimatorImpl.java33
1 files changed, 14 insertions, 19 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/DefaultAnimatorImpl.java b/src/jogl/classes/com/jogamp/opengl/util/DefaultAnimatorImpl.java
index 650d2e8ae..f98c4b488 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/DefaultAnimatorImpl.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/DefaultAnimatorImpl.java
@@ -33,37 +33,32 @@
package com.jogamp.opengl.util;
-import java.util.*;
-import javax.media.opengl.*;
+import java.util.ArrayList;
+import javax.media.opengl.GLAutoDrawable;
/** Abstraction to factor out AWT dependencies from the Animator's
implementation in a way that still allows the FPSAnimator to pick
up this behavior if desired. */
class DefaultAnimatorImpl implements AnimatorBase.AnimatorImpl {
- public void display(AnimatorBase animator,
+ public void display(ArrayList drawables,
boolean ignoreExceptions,
boolean printExceptions) {
- List drawables = animator.acquireDrawables();
- try {
- for (int i=0;
- animator.isAnimating() && !animator.getShouldStop() && !animator.getShouldPause() && i<drawables.size();
- i++) {
- GLAutoDrawable drawable = (GLAutoDrawable) drawables.get(i);
- try {
+ for (int i=0; i<drawables.size(); i++) {
+ GLAutoDrawable drawable = (GLAutoDrawable) drawables.get(i);
+ try {
+ if(drawable.isRealized()) {
drawable.display();
- } catch (RuntimeException e) {
- if (ignoreExceptions) {
- if (printExceptions) {
- e.printStackTrace();
- }
- } else {
- throw(e);
+ }
+ } catch (RuntimeException e) {
+ if (ignoreExceptions) {
+ if (printExceptions) {
+ e.printStackTrace();
}
+ } else {
+ throw(e);
}
}
- } finally {
- animator.releaseDrawables();
}
}