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Diffstat (limited to 'src/jogl/classes/com/sun/opengl/impl/ProjectFloat.java')
-rwxr-xr-xsrc/jogl/classes/com/sun/opengl/impl/ProjectFloat.java15
1 files changed, 7 insertions, 8 deletions
diff --git a/src/jogl/classes/com/sun/opengl/impl/ProjectFloat.java b/src/jogl/classes/com/sun/opengl/impl/ProjectFloat.java
index 5788bbc9b..cc8ba639f 100755
--- a/src/jogl/classes/com/sun/opengl/impl/ProjectFloat.java
+++ b/src/jogl/classes/com/sun/opengl/impl/ProjectFloat.java
@@ -117,8 +117,7 @@ package com.sun.opengl.impl;
import java.nio.*;
import javax.media.opengl.*;
-import javax.media.opengl.util.*;
-import javax.media.opengl.sub.fixed.GLMatrixIf;
+import javax.media.opengl.fixedfunc.GLMatrixFunc;
/**
* ProjectFloat.java
@@ -181,7 +180,7 @@ public class ProjectFloat {
// Slice up one big buffer because some NIO implementations
// allocate a huge amount of memory to back even the smallest of
// buffers.
- locbuf = BufferUtil.newFloatBuffer(2*16+2*4+3*3);
+ locbuf = InternalBufferUtil.newFloatBuffer(2*16+2*4+3*3);
int pos = 0;
int sz = 16;
matrixBuf = slice(locbuf, pos, sz);
@@ -547,7 +546,7 @@ public class ProjectFloat {
* @param bottom
* @param top
*/
- public void gluOrtho2D(GLMatrixIf gl, float left, float right, float bottom, float top) {
+ public void gluOrtho2D(GLMatrixFunc gl, float left, float right, float bottom, float top) {
gl.glOrthof(left, right, bottom, top, -1, 1);
}
@@ -559,7 +558,7 @@ public class ProjectFloat {
* @param zNear
* @param zFar
*/
- public void gluPerspective(GLMatrixIf gl, float fovy, float aspect, float zNear, float zFar) {
+ public void gluPerspective(GLMatrixFunc gl, float fovy, float aspect, float zNear, float zFar) {
float sine, cotangent, deltaZ;
float radians = fovy / 2 * (float) Math.PI / 180;
@@ -597,7 +596,7 @@ public class ProjectFloat {
* @param upy
* @param upz
*/
- public void gluLookAt(GLMatrixIf gl,
+ public void gluLookAt(GLMatrixFunc gl,
float eyex,
float eyey,
float eyez,
@@ -1010,7 +1009,7 @@ public class ProjectFloat {
* @param deltaY
* @param viewport
*/
- public void gluPickMatrix(GLMatrixIf gl,
+ public void gluPickMatrix(GLMatrixFunc gl,
float x,
float y,
float deltaX,
@@ -1038,7 +1037,7 @@ public class ProjectFloat {
* @param viewport
* @param viewport_offset
*/
- public void gluPickMatrix(GLMatrixIf gl,
+ public void gluPickMatrix(GLMatrixFunc gl,
float x,
float y,
float deltaX,