diff options
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java b/src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java new file mode 100644 index 000000000..61757abde --- /dev/null +++ b/src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java @@ -0,0 +1,76 @@ +/* + * Copyright 2009 Sun Microsystems, Inc. All Rights Reserved. + */ + +package javax.media.opengl.fixedfunc; + +import java.nio.*; + +import javax.media.opengl.*; + +public interface GLMatrixFunc { + + public static final int GL_MATRIX_MODE = 0x0BA0; + public static final int GL_MODELVIEW = 0x1700; + public static final int GL_PROJECTION = 0x1701; + // public static final int GL_TEXTURE = 0x1702; // Use GL.GL_TEXTURE due to ambiguous GL usage + public static final int GL_MODELVIEW_MATRIX = 0x0BA6; + public static final int GL_PROJECTION_MATRIX = 0x0BA7; + public static final int GL_TEXTURE_MATRIX = 0x0BA8; + + /** + * glGetFloatv + * @param pname GL_MODELVIEW_MATRIX, GL_PROJECTION_MATRIX or GL_TEXTURE_MATRIX + * @param params the FloatBuffer's position remains unchanged, + * which is the same behavior than the native JOGL GL impl + */ + public void glGetFloatv(int pname, java.nio.FloatBuffer params); + public void glGetFloatv(int pname, float[] params, int params_offset); + /** + * glGetIntegerv + * @param pname GL_MATRIX_MODE + * @param params the FloatBuffer's position remains unchanged + * which is the same behavior than the native JOGL GL impl + */ + public void glGetIntegerv(int pname, IntBuffer params); + public void glGetIntegerv(int pname, int[] params, int params_offset); + + /** + * sets the current matrix + * @param pname GL_MODELVIEW, GL_PROJECTION or GL.GL_TEXTURE + */ + public void glMatrixMode(int mode) ; + + public void glPushMatrix(); + public void glPopMatrix(); + + public void glLoadIdentity() ; + + /** + * glLoadMatrixf + * @param params the FloatBuffer's position remains unchanged, + * which is the same behavior than the native JOGL GL impl + */ + public void glLoadMatrixf(java.nio.FloatBuffer m) ; + public void glLoadMatrixf(float[] m, int m_offset); + + /** + * glMultMatrixf + * @param params the FloatBuffer's position remains unchanged, + * which is the same behavior than the native JOGL GL impl + */ + public void glMultMatrixf(java.nio.FloatBuffer m) ; + public void glMultMatrixf(float[] m, int m_offset); + + public void glTranslatef(float x, float y, float z) ; + + public void glRotatef(float angle, float x, float y, float z); + + public void glScalef(float x, float y, float z) ; + + public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) ; + + public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar); + +} + |