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-rw-r--r--src/jogl/classes/javax/media/opengl/sub/fixed/GLLightingIf.java50
1 files changed, 0 insertions, 50 deletions
diff --git a/src/jogl/classes/javax/media/opengl/sub/fixed/GLLightingIf.java b/src/jogl/classes/javax/media/opengl/sub/fixed/GLLightingIf.java
deleted file mode 100644
index 1f3aa9ab7..000000000
--- a/src/jogl/classes/javax/media/opengl/sub/fixed/GLLightingIf.java
+++ /dev/null
@@ -1,50 +0,0 @@
-/*
- * Copyright 2009 Sun Microsystems, Inc. All Rights Reserved.
- */
-
-package javax.media.opengl.sub.fixed;
-
-import java.nio.*;
-
-import javax.media.opengl.*;
-import javax.media.opengl.sub.*;
-
-public interface GLLightingIf {
- public static final int GL_LIGHT0 = 0x4000;
- public static final int GL_LIGHT1 = 0x4001;
- public static final int GL_LIGHT2 = 0x4002;
- public static final int GL_LIGHT3 = 0x4003;
- public static final int GL_LIGHT4 = 0x4004;
- public static final int GL_LIGHT5 = 0x4005;
- public static final int GL_LIGHT6 = 0x4006;
- public static final int GL_LIGHT7 = 0x4007;
- public static final int GL_LIGHTING = 0xB50;
- public static final int GL_AMBIENT = 0x1200;
- public static final int GL_DIFFUSE = 0x1201;
- public static final int GL_SPECULAR = 0x1202;
- public static final int GL_POSITION = 0x1203;
- public static final int GL_SPOT_DIRECTION = 0x1204;
- public static final int GL_SPOT_EXPONENT = 0x1205;
- public static final int GL_SPOT_CUTOFF = 0x1206;
- public static final int GL_CONSTANT_ATTENUATION = 0x1207;
- public static final int GL_LINEAR_ATTENUATION = 0x1208;
- public static final int GL_QUADRATIC_ATTENUATION = 0x1209;
- public static final int GL_EMISSION = 0x1600;
- public static final int GL_SHININESS = 0x1601;
- public static final int GL_AMBIENT_AND_DIFFUSE = 0x1602;
- public static final int GL_COLOR_MATERIAL = 0xB57;
- public static final int GL_NORMALIZE = 0xBA1;
-
- public static final int GL_FLAT = 0x1D00;
- public static final int GL_SMOOTH = 0x1D01;
-
- public void glLightfv(int light, int pname, java.nio.FloatBuffer params);
- public void glLightfv(int light, int pname, float[] params, int params_offset);
- public void glMaterialf(int face, int pname, float param);
- public void glMaterialfv(int face, int pname, java.nio.FloatBuffer params);
- public void glMaterialfv(int face, int pname, float[] params, int params_offset);
- public void glColor4f(float red, float green, float blue, float alpha);
- public void glShadeModel(int mode);
-
-}
-