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-rw-r--r--src/jogl/classes/javax/media/opengl/sub/fixed/GLMatrixIf.java77
1 files changed, 0 insertions, 77 deletions
diff --git a/src/jogl/classes/javax/media/opengl/sub/fixed/GLMatrixIf.java b/src/jogl/classes/javax/media/opengl/sub/fixed/GLMatrixIf.java
deleted file mode 100644
index 834731b98..000000000
--- a/src/jogl/classes/javax/media/opengl/sub/fixed/GLMatrixIf.java
+++ /dev/null
@@ -1,77 +0,0 @@
-/*
- * Copyright 2009 Sun Microsystems, Inc. All Rights Reserved.
- */
-
-package javax.media.opengl.sub.fixed;
-
-import java.nio.*;
-
-import javax.media.opengl.*;
-import javax.media.opengl.sub.*;
-
-public interface GLMatrixIf {
-
- public static final int GL_MATRIX_MODE = 0x0BA0;
- public static final int GL_MODELVIEW = 0x1700;
- public static final int GL_PROJECTION = 0x1701;
- // public static final int GL_TEXTURE = 0x1702; // Use GL.GL_TEXTURE due to ambiguous GL usage
- public static final int GL_MODELVIEW_MATRIX = 0x0BA6;
- public static final int GL_PROJECTION_MATRIX = 0x0BA7;
- public static final int GL_TEXTURE_MATRIX = 0x0BA8;
-
- /**
- * glGetFloatv
- * @param pname GL_MODELVIEW_MATRIX, GL_PROJECTION_MATRIX or GL_TEXTURE_MATRIX
- * @param params the FloatBuffer's position remains unchanged,
- * which is the same behavior than the native JOGL GL impl
- */
- public void glGetFloatv(int pname, java.nio.FloatBuffer params);
- public void glGetFloatv(int pname, float[] params, int params_offset);
- /**
- * glGetIntegerv
- * @param pname GL_MATRIX_MODE
- * @param params the FloatBuffer's position remains unchanged
- * which is the same behavior than the native JOGL GL impl
- */
- public void glGetIntegerv(int pname, IntBuffer params);
- public void glGetIntegerv(int pname, int[] params, int params_offset);
-
- /**
- * sets the current matrix
- * @param pname GL_MODELVIEW, GL_PROJECTION or GL.GL_TEXTURE
- */
- public void glMatrixMode(int mode) ;
-
- public void glPushMatrix();
- public void glPopMatrix();
-
- public void glLoadIdentity() ;
-
- /**
- * glLoadMatrixf
- * @param params the FloatBuffer's position remains unchanged,
- * which is the same behavior than the native JOGL GL impl
- */
- public void glLoadMatrixf(java.nio.FloatBuffer m) ;
- public void glLoadMatrixf(float[] m, int m_offset);
-
- /**
- * glMultMatrixf
- * @param params the FloatBuffer's position remains unchanged,
- * which is the same behavior than the native JOGL GL impl
- */
- public void glMultMatrixf(java.nio.FloatBuffer m) ;
- public void glMultMatrixf(float[] m, int m_offset);
-
- public void glTranslatef(float x, float y, float z) ;
-
- public void glRotatef(float angle, float x, float y, float z);
-
- public void glScalef(float x, float y, float z) ;
-
- public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) ;
-
- public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar);
-
-}
-