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Diffstat (limited to 'src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java')
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java122
1 files changed, 64 insertions, 58 deletions
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java
index 8f83d4d04..0d68be8ce 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java
@@ -27,32 +27,30 @@
*/
package jogamp.graph.curve.opengl;
-import java.nio.FloatBuffer;
-import java.nio.IntBuffer;
-import java.nio.ShortBuffer;
import java.util.ArrayList;
+import javax.media.opengl.GL;
import javax.media.opengl.GL2ES2;
import javax.media.opengl.GLContext;
-import com.jogamp.common.nio.Buffers;
import com.jogamp.graph.curve.Region;
import com.jogamp.graph.geom.AABBox;
import com.jogamp.graph.geom.Vertex;
import com.jogamp.graph.geom.Triangle;
+import com.jogamp.opengl.util.GLArrayDataServer;
import com.jogamp.opengl.util.PMVMatrix;
-public class VBORegionSPES2 implements Region{
+public class VBORegionSPES2 implements Region {
private int numVertices = 0;
- private IntBuffer vboIds;
private ArrayList<Triangle> triangles = new ArrayList<Triangle>();
private ArrayList<Vertex> vertices = new ArrayList<Vertex>();
+ private GLArrayDataServer verticeAttr = null;
+ private GLArrayDataServer texCoordAttr = null;
+ private GLArrayDataServer indices = null;
private GLContext context;
- private int numBuffers = 3;
-
private boolean flipped = false;
private boolean dirty = false;
@@ -65,8 +63,11 @@ public class VBORegionSPES2 implements Region{
public void update(){
box = new AABBox();
GL2ES2 gl = context.getGL().getGL2ES2();
- ShortBuffer indicies = Buffers.newDirectShortBuffer(triangles.size() * 3);
+ destroy(gl);
+
+ indices = GLArrayDataServer.createGLSL(gl, null, 3, GL2ES2.GL_SHORT, false,
+ triangles.size(), GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER);
for(Triangle t:triangles){
final Vertex[] t_vertices = t.getVertices();
@@ -74,88 +75,78 @@ public class VBORegionSPES2 implements Region{
t_vertices[0].setId(numVertices++);
t_vertices[1].setId(numVertices++);
t_vertices[2].setId(numVertices++);
-
+
vertices.add(t.getVertices()[0]);
vertices.add(t.getVertices()[1]);
vertices.add(t.getVertices()[2]);
- indicies.put((short) t.getVertices()[0].getId());
- indicies.put((short) t.getVertices()[1].getId());
- indicies.put((short) t.getVertices()[2].getId());
+ indices.puts((short) t.getVertices()[0].getId());
+ indices.puts((short) t.getVertices()[1].getId());
+ indices.puts((short) t.getVertices()[2].getId());
}
else{
Vertex v1 = t_vertices[0];
Vertex v2 = t_vertices[1];
Vertex v3 = t_vertices[2];
- indicies.put((short) v1.getId());
- indicies.put((short) v2.getId());
- indicies.put((short) v3.getId());
+ indices.puts((short) v1.getId());
+ indices.puts((short) v2.getId());
+ indices.puts((short) v3.getId());
}
}
- indicies.rewind();
+ indices.seal(gl, true);
- FloatBuffer verticesBuffer = Buffers.newDirectFloatBuffer(vertices.size() * 3);
+ verticeAttr = GLArrayDataServer.createGLSL(gl, Region.VERTEX_ATTR_NAME, 3, GL2ES2.GL_FLOAT, false,
+ vertices.size(), GL.GL_STATIC_DRAW, GL.GL_ARRAY_BUFFER);
+ verticeAttr.setLocation(Region.VERTEX_ATTR_IDX);
for(Vertex v:vertices){
if(flipped){
- verticesBuffer.put(v.getX());
- verticesBuffer.put(-1*v.getY());
- verticesBuffer.put(v.getZ());
+ verticeAttr.putf(v.getX());
+ verticeAttr.putf(-1*v.getY());
+ verticeAttr.putf(v.getZ());
box.resize(v.getX(),-1*v.getY(),v.getZ());
}
else{
- verticesBuffer.put(v.getX());
- verticesBuffer.put(v.getY());
- verticesBuffer.put(v.getZ());
+ verticeAttr.putf(v.getX());
+ verticeAttr.putf(v.getY());
+ verticeAttr.putf(v.getZ());
box.resize(v.getX(),v.getY(),v.getZ());
}
}
- verticesBuffer.rewind();
-
- FloatBuffer texCoordBuffer = Buffers.newDirectFloatBuffer(vertices.size() * 2);
+ verticeAttr.seal(gl, true);
+
+ texCoordAttr = GLArrayDataServer.createGLSL(gl, Region.TEXCOORD_ATTR_NAME, 2, GL2ES2.GL_FLOAT, false,
+ vertices.size(), GL.GL_STATIC_DRAW, GL.GL_ARRAY_BUFFER);
+ texCoordAttr.setLocation(Region.TEXCOORD_ATTR_IDX);
for(Vertex v:vertices){
float[] tex = v.getTexCoord();
- texCoordBuffer.put(tex[0]);
- texCoordBuffer.put(tex[1]);
+ texCoordAttr.putf(tex[0]);
+ texCoordAttr.putf(tex[1]);
}
- texCoordBuffer.rewind();
-
- vboIds = IntBuffer.allocate(numBuffers);
- gl.glGenBuffers(numBuffers, vboIds);
-
- gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, vboIds.get(0)); // vertices
- gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, numVertices * 3 * Buffers.SIZEOF_FLOAT, verticesBuffer, GL2ES2.GL_STATIC_DRAW);
- gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, 0);
-
- gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, vboIds.get(1)); //texture
- gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, numVertices * 2 * Buffers.SIZEOF_FLOAT, texCoordBuffer, GL2ES2.GL_STATIC_DRAW);
- gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, 0);
-
- gl.glBindBuffer(GL2ES2.GL_ELEMENT_ARRAY_BUFFER, vboIds.get(2)); //triangles
- gl.glBufferData(GL2ES2.GL_ELEMENT_ARRAY_BUFFER, triangles.size()* 3 * Buffers.SIZEOF_SHORT, indicies, GL2ES2.GL_STATIC_DRAW);
- gl.glBindBuffer(GL2ES2.GL_ELEMENT_ARRAY_BUFFER, 0);
-
+ texCoordAttr.seal(gl, true);
+
+ verticeAttr.enableBuffer(gl, false);
+ texCoordAttr.enableBuffer(gl, false);
+ indices.enableBuffer(gl, false);
+
dirty = false;
}
private void render() {
GL2ES2 gl = context.getGL().getGL2ES2();
+
+ verticeAttr.enableBuffer(gl, true);
+ texCoordAttr.enableBuffer(gl, true);
+ indices.enableBuffer(gl, true);
- gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, vboIds.get(0));
- gl.glEnableVertexAttribArray(VERTEX_ATTR_IDX);
- gl.glVertexAttribPointer(VERTEX_ATTR_IDX, 3, GL2ES2.GL_FLOAT, false, 3 * Buffers.SIZEOF_FLOAT, 0);
-
- gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, vboIds.get(1));
- gl.glEnableVertexAttribArray(TEXCOORD_ATTR_IDX);
- gl.glVertexAttribPointer(TEXCOORD_ATTR_IDX, 2, GL2ES2.GL_FLOAT, false, 2 * Buffers.SIZEOF_FLOAT, 0);
-
- gl.glBindBuffer(GL2ES2.GL_ELEMENT_ARRAY_BUFFER, vboIds.get(2));
- gl.glDrawElements(GL2ES2.GL_TRIANGLES, triangles.size() * 3, GL2ES2.GL_UNSIGNED_SHORT, 0);
+ gl.glDrawElements(GL2ES2.GL_TRIANGLES, indices.getElementNumber() * indices.getComponentNumber(), GL2ES2.GL_UNSIGNED_SHORT, 0);
- gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, 0);
+ verticeAttr.enableBuffer(gl, false);
+ texCoordAttr.enableBuffer(gl, false);
+ indices.enableBuffer(gl, false);
}
public void render(PMVMatrix matrix, int vp_width, int vp_height, int width){
@@ -183,7 +174,22 @@ public class VBORegionSPES2 implements Region{
public void destroy() {
GL2ES2 gl = context.getGL().getGL2ES2();
- gl.glDeleteBuffers(numBuffers, vboIds);
+ destroy(gl);
+ }
+
+ final void destroy(GL2ES2 gl) {
+ if(null != verticeAttr) {
+ verticeAttr.destroy(gl);
+ verticeAttr = null;
+ }
+ if(null != texCoordAttr) {
+ texCoordAttr.destroy(gl);
+ texCoordAttr = null;
+ }
+ if(null != indices) {
+ indices.destroy(gl);
+ indices = null;
+ }
}
public boolean isFlipped() {