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-rw-r--r--src/jogl/native/macosx/MacOSXCustomCGLCode.c24
1 files changed, 24 insertions, 0 deletions
diff --git a/src/jogl/native/macosx/MacOSXCustomCGLCode.c b/src/jogl/native/macosx/MacOSXCustomCGLCode.c
new file mode 100644
index 000000000..c29be889d
--- /dev/null
+++ b/src/jogl/native/macosx/MacOSXCustomCGLCode.c
@@ -0,0 +1,24 @@
+#include <stdlib.h>
+
+#include <assert.h>
+
+#include </usr/include/machine/types.h>
+#include "macosx-window-system.h"
+
+void CGLQueryPixelFormat(void* pixelFormat, int* iattrs, int niattrs, int* ivalues) {
+ CGLPixelFormatObj pix = (CGLPixelFormatObj) pixelFormat;
+ // FIXME: think about how specifying this might affect the API
+ int virtualScreen = 0;
+
+ int i;
+ GLint value;
+ for (i = 0; i < niattrs && iattrs[i]>0; i++) {
+ CGLPixelFormatAttribute attr = (CGLPixelFormatAttribute) iattrs[i];
+ if ( kCGLNoError == CGLDescribePixelFormat(pix, virtualScreen, attr, &value) ) {
+ ivalues[i] = value;
+ } else {
+ ivalues[i] = 0;
+ }
+ }
+}
+