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-rw-r--r--src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java15
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java3
2 files changed, 17 insertions, 1 deletions
diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java
index 4913d8174..c6591d5c8 100644
--- a/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java
+++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java
@@ -88,6 +88,8 @@ public class RenderState {
*/
public static final int BITHINT_GLOBAL_DEPTH_TEST_ENABLED = 1 << 1 ;
+ public static final int DEBUG_LINESTRIP = 1 << 0 ;
+
public static final RenderState getRenderState(final GL2ES2 gl) {
return (RenderState) gl.getContext().getAttachedObject(thisKey);
}
@@ -106,6 +108,7 @@ public class RenderState {
private final Frustum clipFrustum;
private boolean useClipFrustum;
private int hintBits;
+ private int debugBits;
private ShaderProgram sp;
private static synchronized int getNextID() {
@@ -210,6 +213,7 @@ public class RenderState {
this.useClipFrustum = false;
this.hintBits = 0;
+ this.debugBits = 0;
this.sp = null;
}
@@ -307,6 +311,17 @@ public class RenderState {
hintBits &= ~mask;
}
+ public final int getDebugBits() { return this.debugBits; }
+ public final boolean debugBitsSet(final int mask) {
+ return mask == ( debugBits & mask );
+ }
+ public final void setDebugBits(final int mask) {
+ debugBits |= mask;
+ }
+ public final void clearDebugBits(final int mask) {
+ debugBits &= ~mask;
+ }
+
/**
*
* @param gl
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java
index 7fcd61292..eec22973c 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java
@@ -205,9 +205,10 @@ public final class VBORegionSPES2 extends GLRegion {
gl.glDrawElements(GL.GL_TRIANGLES, indicesBuffer.getElemCount() * indicesBuffer.getCompsPerElem(), glIdxType(), 0);
// gl.glDrawElements(GL.GL_LINE_STRIP, indicesBuffer.getElemCount() * indicesBuffer.getCompsPerElem(), glIdxType(), 0);
tex.disable(gl); // nop on core
+ } else if( rs.debugBitsSet(RenderState.DEBUG_LINESTRIP) ) {
+ gl.glDrawElements(GL.GL_LINE_STRIP, indicesBuffer.getElemCount() * indicesBuffer.getCompsPerElem(), glIdxType(), 0);
} else {
gl.glDrawElements(GL.GL_TRIANGLES, indicesBuffer.getElemCount() * indicesBuffer.getCompsPerElem(), glIdxType(), 0);
- // gl.glDrawElements(GL.GL_LINE_STRIP, indicesBuffer.getElemCount() * indicesBuffer.getCompsPerElem(), glIdxType(), 0);
}
indicesBuffer.bindBuffer(gl, false);