diff options
Diffstat (limited to 'src/net/java/games/jogl/impl/macosx/MacOSXDummyGLContext.java')
-rw-r--r-- | src/net/java/games/jogl/impl/macosx/MacOSXDummyGLContext.java | 32 |
1 files changed, 5 insertions, 27 deletions
diff --git a/src/net/java/games/jogl/impl/macosx/MacOSXDummyGLContext.java b/src/net/java/games/jogl/impl/macosx/MacOSXDummyGLContext.java index 29a3ef63b..1c48e1171 100644 --- a/src/net/java/games/jogl/impl/macosx/MacOSXDummyGLContext.java +++ b/src/net/java/games/jogl/impl/macosx/MacOSXDummyGLContext.java @@ -54,7 +54,7 @@ class MacOSXDummyGLContext extends MacOSXGLContext private MacOSXGLImpl gl; MacOSXDummyGLContext(MacOSXGLImpl gl) { - super(null, null, null, null); + super(null, null); this.gl = gl; } @@ -62,10 +62,6 @@ class MacOSXDummyGLContext extends MacOSXGLContext return gl; } - protected boolean isOffscreen() { - return false; - } - public int getOffscreenContextReadBuffer() { throw new GLException("Should not call this"); } @@ -78,10 +74,12 @@ class MacOSXDummyGLContext extends MacOSXGLContext throw new GLException("Should not call this"); } - public synchronized GLContext createPbufferContext(GLCapabilities capabilities, int initialWidth, int initialHeight) { + public GLDrawableImpl createPbufferDrawable(GLCapabilities capabilities, + int initialWidth, + int initialHeight) { throw new GLException("Should not call this"); } - + public void bindPbufferToTexture() { throw new GLException("Should not call this"); } @@ -90,26 +88,6 @@ class MacOSXDummyGLContext extends MacOSXGLContext throw new GLException("Should not call this"); } - protected synchronized boolean makeCurrent(Runnable initAction) throws GLException { - throw new GLException("Should not call this"); - } - - public synchronized void swapBuffers() throws GLException { - throw new GLException("Should not call this"); - } - - protected synchronized void free() throws GLException { - throw new GLException("Should not call this"); - } - - protected boolean create() { - throw new GLException("Should not call this"); - } - - public void destroy() { - throw new GLException("Should not call this"); - } - public void resetGLFunctionAvailability() { super.resetGLFunctionAvailability(); } |