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Diffstat (limited to 'src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java')
-rw-r--r--src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java399
1 files changed, 24 insertions, 375 deletions
diff --git a/src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java b/src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java
index d58d15d02..ca2f4aaa9 100644
--- a/src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java
+++ b/src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java
@@ -43,55 +43,27 @@ import net.java.games.jogl.*;
import net.java.games.jogl.impl.*;
public class WindowsPbufferGLContext extends WindowsGLContext {
- private static final boolean DEBUG = Debug.debug("WindowsPbufferGLContext");
-
- private int initWidth;
- private int initHeight;
-
- private long buffer; // pbuffer handle
- private int width;
- private int height;
-
- // FIXME: kept around because we create the OpenGL context lazily to
- // better integrate with the WindowsGLContext framework
- private long parentHglrc;
-
- private static final int MAX_PFORMATS = 256;
- private static final int MAX_ATTRIBS = 256;
-
// State for render-to-texture and render-to-texture-rectangle support
- private boolean created;
+ private WindowsPbufferGLDrawable drawable;
private boolean rtt; // render-to-texture?
private boolean hasRTT; // render-to-texture extension available?
private boolean rect; // render-to-texture-rectangle?
private int textureTarget; // e.g. GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_NV
private int texture; // actual texture object
- private int floatMode;
-
- public WindowsPbufferGLContext(GLCapabilities capabilities, int initialWidth, int initialHeight) {
- super(null, capabilities, null, null);
- this.initWidth = initialWidth;
- this.initHeight = initialHeight;
- if (initWidth <= 0 || initHeight <= 0) {
- throw new GLException("Initial width and height of pbuffer must be positive (were (" +
- initWidth + ", " + initHeight + "))");
- }
- if (DEBUG) {
- System.out.println("Pbuffer caps on init: " + capabilities +
- (capabilities.getOffscreenRenderToTexture() ? " [rtt]" : "") +
- (capabilities.getOffscreenRenderToTextureRectangle() ? " [rect]" : "") +
- (capabilities.getOffscreenFloatingPointBuffers() ? " [float]" : ""));
- }
+ public WindowsPbufferGLContext(WindowsPbufferGLDrawable drawable,
+ GLContext shareWith) {
+ super(drawable, shareWith);
+ this.drawable = drawable;
}
public boolean canCreatePbufferContext() {
return false;
}
- public GLContext createPbufferContext(GLCapabilities capabilities,
- int initialWidth,
- int initialHeight) {
+ public GLDrawableImpl createPbufferDrawable(GLCapabilities capabilities,
+ int initialWidth,
+ int initialHeight) {
throw new GLException("Not supported");
}
@@ -103,10 +75,11 @@ public class WindowsPbufferGLContext extends WindowsGLContext {
GL gl = getGL();
gl.glBindTexture(textureTarget, texture);
if (rtt && hasRTT) {
- if (!gl.wglBindTexImageARB(buffer, GL.WGL_FRONT_LEFT_ARB)) {
+ if (!gl.wglBindTexImageARB(drawable.getPbuffer(), GL.WGL_FRONT_LEFT_ARB)) {
throw new GLException("Binding of pbuffer to texture failed: " + wglGetLastError());
}
}
+ // FIXME: comment is wrong now
// Note that if the render-to-texture extension is not supported,
// we perform a glCopyTexImage2D in swapBuffers().
}
@@ -118,289 +91,32 @@ public class WindowsPbufferGLContext extends WindowsGLContext {
}
if (rtt && hasRTT) {
GL gl = getGL();
- if (!gl.wglReleaseTexImageARB(buffer, GL.WGL_FRONT_LEFT_ARB)) {
+ if (!gl.wglReleaseTexImageARB(drawable.getPbuffer(), GL.WGL_FRONT_LEFT_ARB)) {
throw new GLException("Releasing of pbuffer from texture failed: " + wglGetLastError());
}
}
}
- public void createPbuffer(long parentHdc, long parentHglrc) {
- GL gl = getGL();
- // Must initally grab OpenGL function pointers while parent's
- // context is current because otherwise we don't have the wgl
- // extensions available to us
- resetGLFunctionAvailability();
-
- int[] iattributes = new int [2*MAX_ATTRIBS];
- float[] fattributes = new float[2*MAX_ATTRIBS];
- int nfattribs = 0;
- int niattribs = 0;
-
- if (DEBUG) {
- System.out.println("Pbuffer caps: " + capabilities +
- (capabilities.getOffscreenRenderToTexture() ? " [rtt]" : "") +
- (capabilities.getOffscreenRenderToTextureRectangle() ? " [rect]" : "") +
- (capabilities.getOffscreenFloatingPointBuffers() ? " [float]" : ""));
- }
-
- rtt = capabilities.getOffscreenRenderToTexture();
- rect = capabilities.getOffscreenRenderToTextureRectangle();
- boolean useFloat = capabilities.getOffscreenFloatingPointBuffers();
- boolean ati = false;
-
- // Since we are trying to create a pbuffer, the pixel format we
- // request (and subsequently use) must be "p-buffer capable".
- iattributes[niattribs++] = GL.WGL_DRAW_TO_PBUFFER_ARB;
- iattributes[niattribs++] = GL.GL_TRUE;
-
- if (rtt && !rect) {
- throw new GLException("Render-to-texture-rectangle requires render-to-texture to be specified");
- }
-
- if (rect) {
- if (!gl.isExtensionAvailable("GL_NV_texture_rectangle")) {
- throw new GLException("Render-to-texture-rectangle requires GL_NV_texture_rectangle extension");
- }
- }
-
- if (useFloat) {
- if (!gl.isExtensionAvailable("WGL_ATI_pixel_format_float") &&
- !gl.isExtensionAvailable("WGL_NV_float_buffer")) {
- throw new GLException("Floating-point pbuffers not supported by this hardware");
- }
-
- // Prefer NVidia extension over ATI
- if (gl.isExtensionAvailable("WGL_NV_float_buffer")) {
- ati = false;
- floatMode = GLPbuffer.NV_FLOAT;
- } else {
- ati = true;
- floatMode = GLPbuffer.ATI_FLOAT;
- }
- if (DEBUG) {
- System.err.println("Using " + (ati ? "ATI" : "NVidia") + " floating-point extension");
- }
- }
-
- if (useFloat && ati) {
- if (rtt) {
- throw new GLException("Render-to-floating-point-texture not supported on ATI hardware");
- } else {
- iattributes[niattribs++] = GL.WGL_PIXEL_TYPE_ARB;
- iattributes[niattribs++] = GL.WGL_TYPE_RGBA_FLOAT_ATI;
- }
- } else {
- if (!rtt) {
- // Currently we don't support non-truecolor visuals in the
- // GLCapabilities, so we don't offer the option of making
- // color-index pbuffers.
- iattributes[niattribs++] = GL.WGL_PIXEL_TYPE_ARB;
- iattributes[niattribs++] = GL.WGL_TYPE_RGBA_ARB;
- }
- }
-
- iattributes[niattribs++] = GL.WGL_DOUBLE_BUFFER_ARB;
- if (capabilities.getDoubleBuffered()) {
- iattributes[niattribs++] = GL.GL_TRUE;
- } else {
- iattributes[niattribs++] = GL.GL_FALSE;
- }
-
- iattributes[niattribs++] = GL.WGL_DEPTH_BITS_ARB;
- iattributes[niattribs++] = capabilities.getDepthBits();
-
- iattributes[niattribs++] = GL.WGL_RED_BITS_ARB;
- iattributes[niattribs++] = capabilities.getRedBits();
-
- iattributes[niattribs++] = GL.WGL_GREEN_BITS_ARB;
- iattributes[niattribs++] = capabilities.getGreenBits();
-
- iattributes[niattribs++] = GL.WGL_BLUE_BITS_ARB;
- iattributes[niattribs++] = capabilities.getBlueBits();
-
- iattributes[niattribs++] = GL.WGL_ALPHA_BITS_ARB;
- iattributes[niattribs++] = capabilities.getAlphaBits();
-
- iattributes[niattribs++] = GL.WGL_STENCIL_BITS_ARB;
- if (capabilities.getStencilBits() > 0) {
- iattributes[niattribs++] = GL.GL_TRUE;
- } else {
- iattributes[niattribs++] = GL.GL_FALSE;
- }
-
- if (capabilities.getAccumRedBits() > 0 ||
- capabilities.getAccumGreenBits() > 0 ||
- capabilities.getAccumBlueBits() > 0) {
- iattributes[niattribs++] = GL.WGL_ACCUM_BITS_ARB;
- iattributes[niattribs++] = GL.GL_TRUE;
- }
-
- if (useFloat && !ati) {
- iattributes[niattribs++] = GL.WGL_FLOAT_COMPONENTS_NV;
- iattributes[niattribs++] = GL.GL_TRUE;
- }
-
- if (rtt) {
- if (useFloat) {
- assert(!ati);
- if (!rect) {
- throw new GLException("Render-to-floating-point-texture only supported on NVidia hardware with render-to-texture-rectangle");
- }
- iattributes[niattribs++] = GL.WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV;
- iattributes[niattribs++] = GL.GL_TRUE;
- } else {
- iattributes[niattribs++] = rect ? GL.WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV : GL.WGL_BIND_TO_TEXTURE_RGB_ARB;
- iattributes[niattribs++] = GL.GL_TRUE;
- }
- }
-
- iattributes[niattribs++] = GL.WGL_SUPPORT_OPENGL_ARB;
- iattributes[niattribs++] = GL.GL_TRUE;
-
- int[] pformats = new int[MAX_PFORMATS];
- int nformats;
- int[] nformatsTmp = new int[1];
- if (!gl.wglChoosePixelFormatARB(parentHdc,
- iattributes, 0,
- fattributes, 0,
- MAX_PFORMATS,
- pformats, 0,
- nformatsTmp, 0)) {
- throw new GLException("pbuffer creation error: wglChoosePixelFormatARB() failed");
- }
- nformats = nformatsTmp[0];
- if (nformats <= 0) {
- throw new GLException("pbuffer creation error: Couldn't find a suitable pixel format");
- }
-
- if (DEBUG) {
- System.err.println("" + nformats + " suitable pixel formats found");
- // query pixel format
- iattributes[0] = GL.WGL_RED_BITS_ARB;
- iattributes[1] = GL.WGL_GREEN_BITS_ARB;
- iattributes[2] = GL.WGL_BLUE_BITS_ARB;
- iattributes[3] = GL.WGL_ALPHA_BITS_ARB;
- iattributes[4] = GL.WGL_DEPTH_BITS_ARB;
- iattributes[5] = (useFloat ? (ati ? GL.WGL_PIXEL_TYPE_ARB : GL.WGL_FLOAT_COMPONENTS_NV) : GL.WGL_RED_BITS_ARB);
- iattributes[6] = GL.WGL_SAMPLE_BUFFERS_EXT;
- iattributes[7] = GL.WGL_SAMPLES_EXT;
- iattributes[8] = GL.WGL_DRAW_TO_PBUFFER_ARB;
- int[] ivalues = new int[9];
- for (int i = 0; i < nformats; i++) {
- if (!gl.wglGetPixelFormatAttribivARB(parentHdc, pformats[i], 0, 9, iattributes, 0, ivalues, 0)) {
- throw new GLException("Error while querying pixel format " + pformats[i] +
- "'s (index " + i + "'s) capabilities for debugging");
- }
- System.err.print("pixel format " + pformats[i] + " (index " + i + "): ");
- System.err.print( "r: " + ivalues[0]);
- System.err.print(" g: " + ivalues[1]);
- System.err.print(" b: " + ivalues[2]);
- System.err.print(" a: " + ivalues[3]);
- System.err.print(" depth: " + ivalues[4]);
- System.err.print(" multisample: " + ivalues[6]);
- System.err.print(" samples: " + ivalues[7]);
- if (useFloat) {
- if (ati) {
- if (ivalues[5] == GL.WGL_TYPE_RGBA_FLOAT_ATI) {
- System.err.print(" [ati float]");
- } else if (ivalues[5] != GL.WGL_TYPE_RGBA_ARB) {
- System.err.print(" [unknown pixel type " + ivalues[5] + "]");
- }
- } else {
- if (ivalues[5] != 0) {
- System.err.print(" [float]");
- }
- }
- }
-
- if (ivalues[8] != 0) {
- System.err.print(" [pbuffer]");
- }
- System.err.println();
- }
- }
-
- long tmpBuffer = 0;
- int whichFormat = 0;
- // Loop is a workaround for bugs in NVidia's recent drivers
- do {
- int format = pformats[whichFormat];
-
- // Create the p-buffer.
- niattribs = 0;
-
- if (rtt) {
- iattributes[niattribs++] = GL.WGL_TEXTURE_FORMAT_ARB;
- if (useFloat) {
- iattributes[niattribs++] = GL.WGL_TEXTURE_FLOAT_RGB_NV;
- } else {
- iattributes[niattribs++] = GL.WGL_TEXTURE_RGBA_ARB;
- }
-
- iattributes[niattribs++] = GL.WGL_TEXTURE_TARGET_ARB;
- iattributes[niattribs++] = rect ? GL.WGL_TEXTURE_RECTANGLE_NV : GL.WGL_TEXTURE_2D_ARB;
-
- iattributes[niattribs++] = GL.WGL_MIPMAP_TEXTURE_ARB;
- iattributes[niattribs++] = GL.GL_FALSE;
-
- iattributes[niattribs++] = GL.WGL_PBUFFER_LARGEST_ARB;
- iattributes[niattribs++] = GL.GL_FALSE;
- }
-
- iattributes[niattribs++] = 0;
-
- tmpBuffer = gl.wglCreatePbufferARB(parentHdc, format, initWidth, initHeight, iattributes, 0);
- ++whichFormat;
- } while ((tmpBuffer == 0) && (whichFormat < nformats));
-
- if (tmpBuffer == 0) {
- throw new GLException("pbuffer creation error: wglCreatePbufferARB() failed: tried " + nformats +
- " pixel formats, last error was: " + wglGetLastError());
- }
-
- // Get the device context.
- long tmpHdc = gl.wglGetPbufferDCARB(tmpBuffer);
- if (tmpHdc == 0) {
- throw new GLException("pbuffer creation error: wglGetPbufferDCARB() failed");
- }
-
- this.parentHglrc = parentHglrc;
-
- // Set up instance variables
- buffer = tmpBuffer;
- hdc = tmpHdc;
-
- // Determine the actual width and height we were able to create.
- int[] tmp = new int[1];
- gl.wglQueryPbufferARB( buffer, GL.WGL_PBUFFER_WIDTH_ARB, tmp, 0 );
- width = tmp[0];
- gl.wglQueryPbufferARB( buffer, GL.WGL_PBUFFER_HEIGHT_ARB, tmp, 0 );
- height = tmp[0];
-
- if (DEBUG) {
- System.err.println("Created pbuffer " + width + " x " + height);
- }
- }
-
protected int makeCurrentImpl() throws GLException {
- created = false;
-
- if (buffer == 0) {
- // pbuffer not instantiated yet
+ if (drawable.getHDC() == 0) {
+ // pbuffer not instantiated (yet?)
if (DEBUG) {
- System.err.println("pbuffer not instantiated yet");
+ System.err.println("pbuffer not instantiated");
}
return CONTEXT_NOT_CURRENT;
}
int res = super.makeCurrentImpl();
- if (DEBUG) {
- System.err.println("super.makeCurrent() = " + res + ", created = " + created);
+ if (DEBUG && VERBOSE) {
+ System.err.println("super.makeCurrent() = " + res);
}
- if (created) {
+ if (res == CONTEXT_CURRENT_NEW) {
+ GLCapabilities capabilities = drawable.getCapabilities();
+
// Initialize render-to-texture support if requested
rtt = capabilities.getOffscreenRenderToTexture();
rect = capabilities.getOffscreenRenderToTextureRectangle();
+ GL gl = getGL();
if (rtt) {
if (DEBUG) {
@@ -412,7 +128,6 @@ public class WindowsPbufferGLContext extends WindowsGLContext {
"supported; implementing render_to_texture support using slow texture readback");
} else {
hasRTT = true;
- GL gl = getGL();
if (rect && !gl.isExtensionAvailable("GL_NV_texture_rectangle")) {
System.err.println("WindowsPbufferGLContext: WARNING: GL_NV_texture_rectangle extension not " +
@@ -438,23 +153,13 @@ public class WindowsPbufferGLContext extends WindowsGLContext {
gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST);
gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_S, GL.GL_CLAMP_TO_EDGE);
gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_T, GL.GL_CLAMP_TO_EDGE);
- gl.glCopyTexImage2D(textureTarget, 0, GL.GL_RGB, 0, 0, width, height, 0);
+ gl.glCopyTexImage2D(textureTarget, 0, GL.GL_RGB, 0, 0, drawable.getWidth(), drawable.getHeight(), 0);
}
}
}
return res;
}
- public void handleModeSwitch(long parentHdc, long parentHglrc) {
- throw new GLException("Not yet implemented");
- }
-
- protected boolean isOffscreen() {
- // FIXME: currently the only caller of this won't cause proper
- // resizing of the pbuffer anyway.
- return false;
- }
-
public int getOffscreenContextReadBuffer() {
throw new GLException("Should not call this");
}
@@ -463,67 +168,11 @@ public class WindowsPbufferGLContext extends WindowsGLContext {
throw new GLException("Should not call this");
}
- protected void create() {
- created = true;
- // Create a gl context for the p-buffer.
- hglrc = WGL.wglCreateContext(hdc);
- if (hglrc == 0) {
- throw new GLException("pbuffer creation error: wglCreateContext() failed");
- }
-
- // FIXME: provide option to not share display lists with subordinate pbuffer?
- if (!WGL.wglShareLists(parentHglrc, hglrc)) {
- throw new GLException("pbuffer: wglShareLists() failed");
- }
- }
-
- protected void destroyImpl() throws GLException {
- if (hglrc != 0) {
- super.destroyImpl();
- // Must release DC and pbuffer
- // NOTE that since the context is not current, glGetError() can
- // not be called here, so we skip the use of any composable
- // pipelines
- GL gl = createGL();
- if (gl.wglReleasePbufferDCARB(buffer, hdc) == 0) {
- throw new GLException("Error releasing pbuffer device context: error code " + WGL.GetLastError());
- }
- hdc = 0;
- if (!gl.wglDestroyPbufferARB(buffer)) {
- throw new GLException("Error destroying pbuffer: error code " + WGL.GetLastError());
- }
- buffer = 0;
- }
- }
-
- public void swapBuffers() throws GLException {
- // FIXME: do we need to do anything if the pbuffer is double-buffered?
- // For now, just grab the pixels for the render-to-texture support.
- if (rtt && !hasRTT) {
- if (DEBUG) {
- System.err.println("Copying pbuffer data to GL_TEXTURE_2D state");
- }
-
- GL gl = getGL();
- gl.glCopyTexSubImage2D(textureTarget, 0, 0, 0, 0, 0, width, height);
- }
- }
-
public int getFloatingPointMode() {
- return floatMode;
+ return drawable.getFloatingPointMode();
}
- private String wglGetLastError() {
- int err = WGL.GetLastError();
- String detail = null;
- switch (err) {
- case WGL.ERROR_INVALID_PIXEL_FORMAT: detail = "ERROR_INVALID_PIXEL_FORMAT"; break;
- case WGL.ERROR_NO_SYSTEM_RESOURCES: detail = "ERROR_NO_SYSTEM_RESOURCES"; break;
- case WGL.ERROR_INVALID_DATA: detail = "ERROR_INVALID_DATA"; break;
- case WGL.ERROR_PROC_NOT_FOUND: detail = "ERROR_PROC_NOT_FOUND"; break;
- case WGL.ERROR_INVALID_WINDOW_HANDLE:detail = "ERROR_INVALID_WINDOW_HANDLE"; break;
- default: detail = "(Unknown error code " + err + ")"; break;
- }
- return detail;
+ private static String wglGetLastError() {
+ return WindowsGLContextFactory.wglGetLastError();
}
}