diff options
Diffstat (limited to 'src/net/java/games/jogl/impl/windows/WindowsPbufferGLDrawable.java')
-rw-r--r-- | src/net/java/games/jogl/impl/windows/WindowsPbufferGLDrawable.java | 118 |
1 files changed, 59 insertions, 59 deletions
diff --git a/src/net/java/games/jogl/impl/windows/WindowsPbufferGLDrawable.java b/src/net/java/games/jogl/impl/windows/WindowsPbufferGLDrawable.java index b6099286a..3b98491a0 100644 --- a/src/net/java/games/jogl/impl/windows/WindowsPbufferGLDrawable.java +++ b/src/net/java/games/jogl/impl/windows/WindowsPbufferGLDrawable.java @@ -46,8 +46,8 @@ public class WindowsPbufferGLDrawable extends WindowsGLDrawable { private int initWidth; private int initHeight; - private GL cachedGL; // cached GL instance from parent GLCanvas, - // needed to destroy pbuffer + private WGLExt cachedWGLExt; // cached WGLExt instance from parent GLCanvas, + // needed to destroy pbuffer private long buffer; // pbuffer handle private int width; private int height; @@ -58,7 +58,7 @@ public class WindowsPbufferGLDrawable extends WindowsGLDrawable { int initialWidth, int initialHeight, WindowsGLDrawable dummyDrawable, - GL gl) { + WGLExt wglExt) { super(null, capabilities, null); this.initWidth = initialWidth; this.initHeight = initialHeight; @@ -74,7 +74,7 @@ public class WindowsPbufferGLDrawable extends WindowsGLDrawable { (capabilities.getOffscreenFloatingPointBuffers() ? " [float]" : "")); } - createPbuffer(dummyDrawable.getHDC(), gl); + createPbuffer(dummyDrawable.getHDC(), wglExt); } public GLContext createContext(GLContext shareWith) { @@ -87,12 +87,12 @@ public class WindowsPbufferGLDrawable extends WindowsGLDrawable { // NOTE that since the context is not current, glGetError() can // not be called here, so we skip the use of any composable // pipelines (see WindowsOnscreenGLContext.makeCurrentImpl) - GL gl = cachedGL; - if (gl.wglReleasePbufferDCARB(buffer, hdc) == 0) { + WGLExt wglExt = cachedWGLExt; + if (wglExt.wglReleasePbufferDCARB(buffer, hdc) == 0) { throw new GLException("Error releasing pbuffer device context: error code " + WGL.GetLastError()); } hdc = 0; - if (!gl.wglDestroyPbufferARB(buffer)) { + if (!wglExt.wglDestroyPbufferARB(buffer)) { throw new GLException("Error destroying pbuffer: error code " + WGL.GetLastError()); } buffer = 0; @@ -141,7 +141,7 @@ public class WindowsPbufferGLDrawable extends WindowsGLDrawable { */ } - private void createPbuffer(long parentHdc, GL gl) { + private void createPbuffer(long parentHdc, WGLExt wglExt) { int[] iattributes = new int [2*MAX_ATTRIBS]; float[] fattributes = new float[2*MAX_ATTRIBS]; int nfattribs = 0; @@ -162,7 +162,7 @@ public class WindowsPbufferGLDrawable extends WindowsGLDrawable { // Since we are trying to create a pbuffer, the pixel format we // request (and subsequently use) must be "p-buffer capable". - iattributes[niattribs++] = GL.WGL_DRAW_TO_PBUFFER_ARB; + iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_PBUFFER_ARB; iattributes[niattribs++] = GL.GL_TRUE; if (rtt && !rect) { @@ -170,19 +170,19 @@ public class WindowsPbufferGLDrawable extends WindowsGLDrawable { } if (rect) { - if (!gl.isExtensionAvailable("GL_NV_texture_rectangle")) { + if (!wglExt.isExtensionAvailable("GL_NV_texture_rectangle")) { throw new GLException("Render-to-texture-rectangle requires GL_NV_texture_rectangle extension"); } } if (useFloat) { - if (!gl.isExtensionAvailable("WGL_ATI_pixel_format_float") && - !gl.isExtensionAvailable("WGL_NV_float_buffer")) { + if (!wglExt.isExtensionAvailable("WGL_ATI_pixel_format_float") && + !wglExt.isExtensionAvailable("WGL_NV_float_buffer")) { throw new GLException("Floating-point pbuffers not supported by this hardware"); } // Prefer NVidia extension over ATI - if (gl.isExtensionAvailable("WGL_NV_float_buffer")) { + if (wglExt.isExtensionAvailable("WGL_NV_float_buffer")) { ati = false; floatMode = GLPbuffer.NV_FLOAT; } else { @@ -198,42 +198,42 @@ public class WindowsPbufferGLDrawable extends WindowsGLDrawable { if (rtt) { throw new GLException("Render-to-floating-point-texture not supported on ATI hardware"); } else { - iattributes[niattribs++] = GL.WGL_PIXEL_TYPE_ARB; - iattributes[niattribs++] = GL.WGL_TYPE_RGBA_FLOAT_ATI; + iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB; + iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA_FLOAT_ATI; } } else { if (!rtt) { // Currently we don't support non-truecolor visuals in the // GLCapabilities, so we don't offer the option of making // color-index pbuffers. - iattributes[niattribs++] = GL.WGL_PIXEL_TYPE_ARB; - iattributes[niattribs++] = GL.WGL_TYPE_RGBA_ARB; + iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB; + iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA_ARB; } } - iattributes[niattribs++] = GL.WGL_DOUBLE_BUFFER_ARB; + iattributes[niattribs++] = WGLExt.WGL_DOUBLE_BUFFER_ARB; if (capabilities.getDoubleBuffered()) { iattributes[niattribs++] = GL.GL_TRUE; } else { iattributes[niattribs++] = GL.GL_FALSE; } - iattributes[niattribs++] = GL.WGL_DEPTH_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_DEPTH_BITS_ARB; iattributes[niattribs++] = capabilities.getDepthBits(); - iattributes[niattribs++] = GL.WGL_RED_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_RED_BITS_ARB; iattributes[niattribs++] = capabilities.getRedBits(); - iattributes[niattribs++] = GL.WGL_GREEN_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_GREEN_BITS_ARB; iattributes[niattribs++] = capabilities.getGreenBits(); - iattributes[niattribs++] = GL.WGL_BLUE_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_BLUE_BITS_ARB; iattributes[niattribs++] = capabilities.getBlueBits(); - iattributes[niattribs++] = GL.WGL_ALPHA_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_ALPHA_BITS_ARB; iattributes[niattribs++] = capabilities.getAlphaBits(); - iattributes[niattribs++] = GL.WGL_STENCIL_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_STENCIL_BITS_ARB; if (capabilities.getStencilBits() > 0) { iattributes[niattribs++] = GL.GL_TRUE; } else { @@ -243,12 +243,12 @@ public class WindowsPbufferGLDrawable extends WindowsGLDrawable { if (capabilities.getAccumRedBits() > 0 || capabilities.getAccumGreenBits() > 0 || capabilities.getAccumBlueBits() > 0) { - iattributes[niattribs++] = GL.WGL_ACCUM_BITS_ARB; + iattributes[niattribs++] = WGLExt.WGL_ACCUM_BITS_ARB; iattributes[niattribs++] = GL.GL_TRUE; } if (useFloat && !ati) { - iattributes[niattribs++] = GL.WGL_FLOAT_COMPONENTS_NV; + iattributes[niattribs++] = WGLExt.WGL_FLOAT_COMPONENTS_NV; iattributes[niattribs++] = GL.GL_TRUE; } @@ -258,26 +258,26 @@ public class WindowsPbufferGLDrawable extends WindowsGLDrawable { if (!rect) { throw new GLException("Render-to-floating-point-texture only supported on NVidia hardware with render-to-texture-rectangle"); } - iattributes[niattribs++] = GL.WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV; + iattributes[niattribs++] = WGLExt.WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV; iattributes[niattribs++] = GL.GL_TRUE; } else { - iattributes[niattribs++] = rect ? GL.WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV : GL.WGL_BIND_TO_TEXTURE_RGB_ARB; + iattributes[niattribs++] = rect ? WGLExt.WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV : WGLExt.WGL_BIND_TO_TEXTURE_RGB_ARB; iattributes[niattribs++] = GL.GL_TRUE; } } - iattributes[niattribs++] = GL.WGL_SUPPORT_OPENGL_ARB; + iattributes[niattribs++] = WGLExt.WGL_SUPPORT_OPENGL_ARB; iattributes[niattribs++] = GL.GL_TRUE; int[] pformats = new int[MAX_PFORMATS]; int nformats; int[] nformatsTmp = new int[1]; - if (!gl.wglChoosePixelFormatARB(parentHdc, - iattributes, 0, - fattributes, 0, - MAX_PFORMATS, - pformats, 0, - nformatsTmp, 0)) { + if (!wglExt.wglChoosePixelFormatARB(parentHdc, + iattributes, 0, + fattributes, 0, + MAX_PFORMATS, + pformats, 0, + nformatsTmp, 0)) { throw new GLException("pbuffer creation error: wglChoosePixelFormatARB() failed"); } nformats = nformatsTmp[0]; @@ -288,18 +288,18 @@ public class WindowsPbufferGLDrawable extends WindowsGLDrawable { if (DEBUG) { System.err.println("" + nformats + " suitable pixel formats found"); // query pixel format - iattributes[0] = GL.WGL_RED_BITS_ARB; - iattributes[1] = GL.WGL_GREEN_BITS_ARB; - iattributes[2] = GL.WGL_BLUE_BITS_ARB; - iattributes[3] = GL.WGL_ALPHA_BITS_ARB; - iattributes[4] = GL.WGL_DEPTH_BITS_ARB; - iattributes[5] = (useFloat ? (ati ? GL.WGL_PIXEL_TYPE_ARB : GL.WGL_FLOAT_COMPONENTS_NV) : GL.WGL_RED_BITS_ARB); - iattributes[6] = GL.WGL_SAMPLE_BUFFERS_EXT; - iattributes[7] = GL.WGL_SAMPLES_EXT; - iattributes[8] = GL.WGL_DRAW_TO_PBUFFER_ARB; + iattributes[0] = WGLExt.WGL_RED_BITS_ARB; + iattributes[1] = WGLExt.WGL_GREEN_BITS_ARB; + iattributes[2] = WGLExt.WGL_BLUE_BITS_ARB; + iattributes[3] = WGLExt.WGL_ALPHA_BITS_ARB; + iattributes[4] = WGLExt.WGL_DEPTH_BITS_ARB; + iattributes[5] = (useFloat ? (ati ? WGLExt.WGL_PIXEL_TYPE_ARB : WGLExt.WGL_FLOAT_COMPONENTS_NV) : WGLExt.WGL_RED_BITS_ARB); + iattributes[6] = WGLExt.WGL_SAMPLE_BUFFERS_EXT; + iattributes[7] = WGLExt.WGL_SAMPLES_EXT; + iattributes[8] = WGLExt.WGL_DRAW_TO_PBUFFER_ARB; int[] ivalues = new int[9]; for (int i = 0; i < nformats; i++) { - if (!gl.wglGetPixelFormatAttribivARB(parentHdc, pformats[i], 0, 9, iattributes, 0, ivalues, 0)) { + if (!wglExt.wglGetPixelFormatAttribivARB(parentHdc, pformats[i], 0, 9, iattributes, 0, ivalues, 0)) { throw new GLException("Error while querying pixel format " + pformats[i] + "'s (index " + i + "'s) capabilities for debugging"); } @@ -313,9 +313,9 @@ public class WindowsPbufferGLDrawable extends WindowsGLDrawable { System.err.print(" samples: " + ivalues[7]); if (useFloat) { if (ati) { - if (ivalues[5] == GL.WGL_TYPE_RGBA_FLOAT_ATI) { + if (ivalues[5] == WGLExt.WGL_TYPE_RGBA_FLOAT_ATI) { System.err.print(" [ati float]"); - } else if (ivalues[5] != GL.WGL_TYPE_RGBA_ARB) { + } else if (ivalues[5] != WGLExt.WGL_TYPE_RGBA_ARB) { System.err.print(" [unknown pixel type " + ivalues[5] + "]"); } } else { @@ -342,26 +342,26 @@ public class WindowsPbufferGLDrawable extends WindowsGLDrawable { niattribs = 0; if (rtt) { - iattributes[niattribs++] = GL.WGL_TEXTURE_FORMAT_ARB; + iattributes[niattribs++] = WGLExt.WGL_TEXTURE_FORMAT_ARB; if (useFloat) { - iattributes[niattribs++] = GL.WGL_TEXTURE_FLOAT_RGB_NV; + iattributes[niattribs++] = WGLExt.WGL_TEXTURE_FLOAT_RGB_NV; } else { - iattributes[niattribs++] = GL.WGL_TEXTURE_RGBA_ARB; + iattributes[niattribs++] = WGLExt.WGL_TEXTURE_RGBA_ARB; } - iattributes[niattribs++] = GL.WGL_TEXTURE_TARGET_ARB; - iattributes[niattribs++] = rect ? GL.WGL_TEXTURE_RECTANGLE_NV : GL.WGL_TEXTURE_2D_ARB; + iattributes[niattribs++] = WGLExt.WGL_TEXTURE_TARGET_ARB; + iattributes[niattribs++] = rect ? WGLExt.WGL_TEXTURE_RECTANGLE_NV : WGLExt.WGL_TEXTURE_2D_ARB; - iattributes[niattribs++] = GL.WGL_MIPMAP_TEXTURE_ARB; + iattributes[niattribs++] = WGLExt.WGL_MIPMAP_TEXTURE_ARB; iattributes[niattribs++] = GL.GL_FALSE; - iattributes[niattribs++] = GL.WGL_PBUFFER_LARGEST_ARB; + iattributes[niattribs++] = WGLExt.WGL_PBUFFER_LARGEST_ARB; iattributes[niattribs++] = GL.GL_FALSE; } iattributes[niattribs++] = 0; - tmpBuffer = gl.wglCreatePbufferARB(parentHdc, format, initWidth, initHeight, iattributes, 0); + tmpBuffer = wglExt.wglCreatePbufferARB(parentHdc, format, initWidth, initHeight, iattributes, 0); ++whichFormat; } while ((tmpBuffer == 0) && (whichFormat < nformats)); @@ -371,7 +371,7 @@ public class WindowsPbufferGLDrawable extends WindowsGLDrawable { } // Get the device context. - long tmpHdc = gl.wglGetPbufferDCARB(tmpBuffer); + long tmpHdc = wglExt.wglGetPbufferDCARB(tmpBuffer); if (tmpHdc == 0) { throw new GLException("pbuffer creation error: wglGetPbufferDCARB() failed"); } @@ -379,13 +379,13 @@ public class WindowsPbufferGLDrawable extends WindowsGLDrawable { // Set up instance variables buffer = tmpBuffer; hdc = tmpHdc; - cachedGL = gl; + cachedWGLExt = wglExt; // Determine the actual width and height we were able to create. int[] tmp = new int[1]; - gl.wglQueryPbufferARB( buffer, GL.WGL_PBUFFER_WIDTH_ARB, tmp, 0 ); + wglExt.wglQueryPbufferARB( buffer, WGLExt.WGL_PBUFFER_WIDTH_ARB, tmp, 0 ); width = tmp[0]; - gl.wglQueryPbufferARB( buffer, GL.WGL_PBUFFER_HEIGHT_ARB, tmp, 0 ); + wglExt.wglQueryPbufferARB( buffer, WGLExt.WGL_PBUFFER_HEIGHT_ARB, tmp, 0 ); height = tmp[0]; if (DEBUG) { |