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-rwxr-xr-xsrc/net/java/games/jogl/impl/GLDrawableFactoryImpl.java62
-rwxr-xr-xsrc/net/java/games/jogl/impl/macosx/MacOSXGLDrawableFactory.java118
-rwxr-xr-xsrc/net/java/games/jogl/impl/windows/WindowsGLDrawableFactory.java243
-rwxr-xr-xsrc/net/java/games/jogl/impl/x11/X11GLDrawableFactory.java381
4 files changed, 804 insertions, 0 deletions
diff --git a/src/net/java/games/jogl/impl/GLDrawableFactoryImpl.java b/src/net/java/games/jogl/impl/GLDrawableFactoryImpl.java
new file mode 100755
index 000000000..be246db4e
--- /dev/null
+++ b/src/net/java/games/jogl/impl/GLDrawableFactoryImpl.java
@@ -0,0 +1,62 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package net.java.games.jogl.impl;
+
+import java.awt.Component;
+import java.awt.GraphicsConfiguration;
+import java.awt.GraphicsDevice;
+import net.java.games.jogl.*;
+
+/** Extends GLDrawableFactory with a few methods for handling
+ typically software-accelerated offscreen rendering (Device
+ Independent Bitmaps on Windows, pixmaps on X11). Direct access to
+ these GLDrawables is not supplied directly to end users, though
+ they may be instantiated by the GLJPanel implementation. */
+public abstract class GLDrawableFactoryImpl extends GLDrawableFactory {
+ /** Creates a (typically software-accelerated) offscreen GLDrawable
+ used to implement the fallback rendering path of the
+ GLJPanel. */
+ public abstract GLDrawableImpl createOffscreenDrawable(GLCapabilities capabilities,
+ GLCapabilitiesChooser chooser);
+
+ public static GLDrawableFactoryImpl getFactoryImpl() {
+ return (GLDrawableFactoryImpl) getFactory();
+ }
+}
diff --git a/src/net/java/games/jogl/impl/macosx/MacOSXGLDrawableFactory.java b/src/net/java/games/jogl/impl/macosx/MacOSXGLDrawableFactory.java
new file mode 100755
index 000000000..7c703e542
--- /dev/null
+++ b/src/net/java/games/jogl/impl/macosx/MacOSXGLDrawableFactory.java
@@ -0,0 +1,118 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package net.java.games.jogl.impl.macosx;
+
+import java.awt.Component;
+import java.awt.EventQueue;
+import java.awt.GraphicsConfiguration;
+import java.awt.GraphicsDevice;
+import java.lang.reflect.InvocationTargetException;
+import java.util.ArrayList;
+import java.util.List;
+import net.java.games.jogl.*;
+import net.java.games.jogl.impl.*;
+
+public class MacOSXGLDrawableFactory extends GLDrawableFactoryImpl {
+ static {
+ NativeLibLoader.load();
+ }
+
+ public GraphicsConfiguration chooseGraphicsConfiguration(GLCapabilities capabilities,
+ GLCapabilitiesChooser chooser,
+ GraphicsDevice device) {
+ return null;
+ }
+
+ public GLDrawable getGLDrawable(Object target,
+ GLCapabilities capabilities,
+ GLCapabilitiesChooser chooser) {
+ if (target == null) {
+ throw new IllegalArgumentException("Null target");
+ }
+ if (!(target instanceof Component)) {
+ throw new IllegalArgumentException("GLDrawables not supported for objects of type " +
+ target.getClass().getName() + " (only Components are supported in this implementation)");
+ }
+ return new MacOSXOnscreenGLDrawable((Component) target, capabilities, chooser);
+ }
+
+ public GLDrawableImpl createOffscreenDrawable(GLCapabilities capabilities,
+ GLCapabilitiesChooser chooser) {
+ return new MacOSXOffscreenGLDrawable(capabilities);
+ }
+
+ public boolean canCreateGLPbuffer(GLCapabilities capabilities,
+ int initialWidth,
+ int initialHeight) {
+ return true;
+ }
+
+ public GLPbuffer createGLPbuffer(final GLCapabilities capabilities,
+ final int initialWidth,
+ final int initialHeight,
+ final GLContext shareWith) {
+ final List returnList = new ArrayList();
+ Runnable r = new Runnable() {
+ public void run() {
+ MacOSXPbufferGLDrawable pbufferDrawable = new MacOSXPbufferGLDrawable(capabilities,
+ initialWidth,
+ initialHeight);
+ GLPbufferImpl pbuffer = new GLPbufferImpl(pbufferDrawable, shareWith);
+ returnList.add(pbuffer);
+ }
+ };
+ maybeDoSingleThreadedWorkaround(r);
+ return (GLPbuffer) returnList.get(0);
+ }
+
+ private void maybeDoSingleThreadedWorkaround(Runnable action) {
+ if (SingleThreadedWorkaround.doWorkaround() && !EventQueue.isDispatchThread()) {
+ try {
+ EventQueue.invokeAndWait(action);
+ } catch (InvocationTargetException e) {
+ throw new GLException(e.getTargetException());
+ } catch (InterruptedException e) {
+ throw new GLException(e);
+ }
+ } else {
+ action.run();
+ }
+ }
+}
diff --git a/src/net/java/games/jogl/impl/windows/WindowsGLDrawableFactory.java b/src/net/java/games/jogl/impl/windows/WindowsGLDrawableFactory.java
new file mode 100755
index 000000000..ebaf80394
--- /dev/null
+++ b/src/net/java/games/jogl/impl/windows/WindowsGLDrawableFactory.java
@@ -0,0 +1,243 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package net.java.games.jogl.impl.windows;
+
+import java.awt.Component;
+import java.awt.EventQueue;
+import java.awt.GraphicsConfiguration;
+import java.awt.GraphicsDevice;
+import java.awt.Rectangle;
+import java.io.File;
+import java.lang.reflect.InvocationTargetException;
+import java.security.AccessController;
+import java.security.PrivilegedAction;
+import java.util.ArrayList;
+import java.util.List;
+import net.java.games.jogl.*;
+import net.java.games.jogl.impl.*;
+
+public class WindowsGLDrawableFactory extends GLDrawableFactoryImpl {
+ private static final boolean DEBUG = Debug.debug("WindowsGLDrawableFactory");
+ private static final boolean VERBOSE = Debug.verbose();
+
+ static {
+ NativeLibLoader.load();
+
+ AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run() {
+ // Test for whether we should enable the single-threaded
+ // workaround for ATI cards. It appears that if we make any
+ // OpenGL context current on more than one thread on ATI cards
+ // on Windows then we see random failures like the inability
+ // to create more OpenGL contexts, or having just the next
+ // OpenGL SetPixelFormat operation fail with a GetNextError()
+ // code of 0 (but subsequent ones on subsequently-created
+ // windows succeed). These kinds of failures are obviously due
+ // to bugs in ATI's OpenGL drivers. Through trial and error it
+ // was found that specifying
+ // -DJOGL_SINGLE_THREADED_WORKAROUND=true on the command line
+ // caused these problems to completely disappear. Therefore at
+ // least on Windows we try to enable the single-threaded
+ // workaround before creating any OpenGL contexts. In the
+ // future, if problems are encountered on other platforms and
+ // -DJOGL_SINGLE_THREADED_WORKAROUND=true works around them,
+ // we may want to implement a workaround like this on other
+ // platforms.
+
+ // The algorithm here is to try to find the system directory
+ // (assuming it is on the same drive as TMPDIR, exposed
+ // through the system property java.io.tmpdir) and see whether
+ // a known file in the ATI drivers is present; if it is, we
+ // enable the single-threaded workaround.
+
+ // If any path down this code fails, we simply bail out -- we
+ // don't go to great lengths to figure out if the ATI drivers
+ // are present. We could add more checks here in the future if
+ // these appear to be insufficient.
+
+ String tmpDirProp = System.getProperty("java.io.tmpdir");
+ if (tmpDirProp != null) {
+ File file = new File(tmpDirProp);
+ if (file.isAbsolute()) {
+ File parent = null;
+ do {
+ parent = file.getParentFile();
+ if (parent != null) {
+ file = parent;
+ }
+ } while (parent != null);
+ // Now the file contains just the drive letter
+ file = new File(new File(new File(file, "windows"), "system32"), "atioglxx.dll");
+ if (file.exists()) {
+ SingleThreadedWorkaround.shouldDoWorkaround();
+ }
+ }
+ }
+
+ return( null );
+ }
+ });
+ }
+
+ public GraphicsConfiguration chooseGraphicsConfiguration(GLCapabilities capabilities,
+ GLCapabilitiesChooser chooser,
+ GraphicsDevice device) {
+ return null;
+ }
+
+ public GLDrawable getGLDrawable(Object target,
+ GLCapabilities capabilities,
+ GLCapabilitiesChooser chooser) {
+ if (target == null) {
+ throw new IllegalArgumentException("Null target");
+ }
+ if (!(target instanceof Component)) {
+ throw new IllegalArgumentException("GLDrawables not supported for objects of type " +
+ target.getClass().getName() + " (only Components are supported in this implementation)");
+ }
+ return new WindowsOnscreenGLDrawable((Component) target, capabilities, chooser);
+ }
+
+ public GLDrawableImpl createOffscreenDrawable(GLCapabilities capabilities,
+ GLCapabilitiesChooser chooser) {
+ return new WindowsOffscreenGLDrawable(capabilities, chooser);
+ }
+
+ private boolean pbufferSupportInitialized = false;
+ private boolean canCreateGLPbuffer = false;
+ public boolean canCreateGLPbuffer(GLCapabilities capabilities,
+ int initialWidth,
+ int initialHeight) {
+ if (!pbufferSupportInitialized) {
+ Runnable r = new Runnable() {
+ public void run() {
+ WindowsDummyGLDrawable dummyDrawable = new WindowsDummyGLDrawable();
+ GLContext dummyContext = dummyDrawable.createContext(null);
+ if (dummyContext != null) {
+ GLContext lastContext = GLContext.getCurrent();
+ if (lastContext != null) {
+ lastContext.release();
+ }
+ dummyContext.makeCurrent();
+ GL dummyGL = dummyContext.getGL();
+ canCreateGLPbuffer = dummyGL.isExtensionAvailable("GL_ARB_pbuffer");
+ pbufferSupportInitialized = true;
+ dummyContext.release();
+ dummyContext.destroy();
+ dummyDrawable.destroy();
+ if (lastContext != null) {
+ lastContext.makeCurrent();
+ }
+ }
+ }
+ };
+ maybeDoSingleThreadedWorkaround(r);
+ }
+ return canCreateGLPbuffer;
+ }
+
+ public GLPbuffer createGLPbuffer(final GLCapabilities capabilities,
+ final int initialWidth,
+ final int initialHeight,
+ final GLContext shareWith) {
+ if (!canCreateGLPbuffer(capabilities, initialWidth, initialHeight)) {
+ throw new GLException("Pbuffer support not available with current graphics card");
+ }
+ final List returnList = new ArrayList();
+ Runnable r = new Runnable() {
+ public void run() {
+ WindowsDummyGLDrawable dummyDrawable = new WindowsDummyGLDrawable();
+ GLContext dummyContext = dummyDrawable.createContext(null);
+ GLContext lastContext = GLContext.getCurrent();
+ if (lastContext != null) {
+ lastContext.release();
+ }
+ dummyContext.makeCurrent();
+ GL dummyGL = dummyContext.getGL();
+ try {
+ WindowsPbufferGLDrawable pbufferDrawable = new WindowsPbufferGLDrawable(capabilities,
+ initialWidth,
+ initialHeight,
+ dummyDrawable,
+ dummyGL);
+ GLPbufferImpl pbuffer = new GLPbufferImpl(pbufferDrawable, shareWith);
+ returnList.add(pbuffer);
+ dummyContext.release();
+ dummyContext.destroy();
+ dummyDrawable.destroy();
+ } finally {
+ if (lastContext != null) {
+ lastContext.makeCurrent();
+ }
+ }
+ }
+ };
+ maybeDoSingleThreadedWorkaround(r);
+ return (GLPbuffer) returnList.get(0);
+ }
+
+ static String wglGetLastError() {
+ int err = WGL.GetLastError();
+ String detail = null;
+ switch (err) {
+ case WGL.ERROR_INVALID_PIXEL_FORMAT: detail = "ERROR_INVALID_PIXEL_FORMAT"; break;
+ case WGL.ERROR_NO_SYSTEM_RESOURCES: detail = "ERROR_NO_SYSTEM_RESOURCES"; break;
+ case WGL.ERROR_INVALID_DATA: detail = "ERROR_INVALID_DATA"; break;
+ case WGL.ERROR_PROC_NOT_FOUND: detail = "ERROR_PROC_NOT_FOUND"; break;
+ case WGL.ERROR_INVALID_WINDOW_HANDLE:detail = "ERROR_INVALID_WINDOW_HANDLE"; break;
+ default: detail = "(Unknown error code " + err + ")"; break;
+ }
+ return detail;
+ }
+
+ private void maybeDoSingleThreadedWorkaround(Runnable action) {
+ if (SingleThreadedWorkaround.doWorkaround() && !EventQueue.isDispatchThread()) {
+ try {
+ EventQueue.invokeAndWait(action);
+ } catch (InvocationTargetException e) {
+ throw new GLException(e.getTargetException());
+ } catch (InterruptedException e) {
+ throw new GLException(e);
+ }
+ } else {
+ action.run();
+ }
+ }
+}
diff --git a/src/net/java/games/jogl/impl/x11/X11GLDrawableFactory.java b/src/net/java/games/jogl/impl/x11/X11GLDrawableFactory.java
new file mode 100755
index 000000000..2db572f6d
--- /dev/null
+++ b/src/net/java/games/jogl/impl/x11/X11GLDrawableFactory.java
@@ -0,0 +1,381 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package net.java.games.jogl.impl.x11;
+
+import java.awt.Component;
+import java.awt.EventQueue;
+import java.awt.GraphicsConfiguration;
+import java.awt.GraphicsDevice;
+import java.lang.reflect.InvocationTargetException;
+import java.util.ArrayList;
+import java.util.List;
+import net.java.games.jogl.*;
+import net.java.games.jogl.impl.*;
+
+public class X11GLDrawableFactory extends GLDrawableFactoryImpl {
+ private static final boolean DEBUG = Debug.debug("X11GLDrawableFactory");
+
+ static {
+ NativeLibLoader.load();
+ }
+
+ private static final int MAX_ATTRIBS = 128;
+
+ public GraphicsConfiguration chooseGraphicsConfiguration(GLCapabilities capabilities,
+ GLCapabilitiesChooser chooser,
+ GraphicsDevice device) {
+ int screen = X11SunJDKReflection.graphicsDeviceGetScreen(device);
+ // Until we have a rock-solid visual selection algorithm written
+ // in pure Java, we're going to provide the underlying window
+ // system's selection to the chooser as a hint
+
+ int[] attribs = glCapabilities2AttribList(capabilities, isMultisampleAvailable());
+ XVisualInfo[] infos = null;
+ GLCapabilities[] caps = null;
+ int recommendedIndex = -1;
+ lockAWT();
+ try {
+ long display = getDisplayConnection();
+ XVisualInfo recommendedVis = GLX.glXChooseVisual(display, screen, attribs, 0);
+ int[] count = new int[1];
+ XVisualInfo template = new XVisualInfo();
+ template.screen(screen);
+ infos = GLX.XGetVisualInfo(display, GLX.VisualScreenMask, template, count, 0);
+ if (infos == null) {
+ throw new GLException("Error while enumerating available XVisualInfos");
+ }
+ caps = new GLCapabilities[infos.length];
+ for (int i = 0; i < infos.length; i++) {
+ caps[i] = xvi2GLCapabilities(display, infos[i]);
+ // Attempt to find the visual chosen by glXChooseVisual
+ if (recommendedVis != null && recommendedVis.visualid() == infos[i].visualid()) {
+ recommendedIndex = i;
+ }
+ }
+ } finally {
+ unlockAWT();
+ }
+ int chosen = chooser.chooseCapabilities(capabilities, caps, recommendedIndex);
+ if (chosen < 0 || chosen >= caps.length) {
+ throw new GLException("GLCapabilitiesChooser specified invalid index (expected 0.." + (caps.length - 1) + ")");
+ }
+ XVisualInfo vis = infos[chosen];
+ if (vis == null) {
+ throw new GLException("GLCapabilitiesChooser chose an invalid visual");
+ }
+ // FIXME: need to look at glue code and see type of this field
+ long visualID = vis.visualid();
+ // FIXME: the storage for the infos array, as well as that for the
+ // recommended visual, is leaked; should free them here with XFree()
+
+ // Now figure out which GraphicsConfiguration corresponds to this
+ // visual by matching the visual ID
+ GraphicsConfiguration[] configs = device.getConfigurations();
+ for (int i = 0; i < configs.length; i++) {
+ GraphicsConfiguration config = configs[i];
+ if (config != null) {
+ if (X11SunJDKReflection.graphicsConfigurationGetVisualID(config) == visualID) {
+ return config;
+ }
+ }
+ }
+
+ // Either we weren't able to reflectively introspect on the
+ // X11GraphicsConfig or something went wrong in the steps above;
+ // we're going to return null without signaling an error condition
+ // in this case (although we should distinguish between the two
+ // and possibly report more of an error in the latter case)
+ return null;
+ }
+
+ public GLDrawable getGLDrawable(Object target,
+ GLCapabilities capabilities,
+ GLCapabilitiesChooser chooser) {
+ if (target == null) {
+ throw new IllegalArgumentException("Null target");
+ }
+ if (!(target instanceof Component)) {
+ throw new IllegalArgumentException("GLDrawables not supported for objects of type " +
+ target.getClass().getName() + " (only Components are supported in this implementation)");
+ }
+ return new X11OnscreenGLDrawable((Component) target);
+ }
+
+ public GLDrawableImpl createOffscreenDrawable(GLCapabilities capabilities,
+ GLCapabilitiesChooser chooser) {
+ return new X11OffscreenGLDrawable(capabilities, chooser);
+ }
+
+ private boolean pbufferSupportInitialized = false;
+ private boolean canCreateGLPbuffer = false;
+ public boolean canCreateGLPbuffer(GLCapabilities capabilities,
+ int initialWidth,
+ int initialHeight) {
+ if (!pbufferSupportInitialized) {
+ Runnable r = new Runnable() {
+ public void run() {
+ long display = getDisplayConnection();
+ lockAWT();
+ try {
+ int[] major = new int[1];
+ int[] minor = new int[1];
+ if (!GLX.glXQueryVersion(display, major, 0, minor, 0)) {
+ throw new GLException("glXQueryVersion failed");
+ }
+ if (DEBUG) {
+ System.err.println("!!! GLX version: major " + major[0] +
+ ", minor " + minor[0]);
+ }
+
+ int screen = 0; // FIXME: provide way to specify this?
+
+ // Work around bugs in ATI's Linux drivers where they report they
+ // only implement GLX version 1.2 but actually do support pbuffers
+ if (major[0] == 1 && minor[0] == 2) {
+ String str = GLX.glXQueryServerString(display, screen, GLX.GLX_VENDOR);
+ if (str != null && str.indexOf("ATI") >= 0) {
+ canCreateGLPbuffer = true;
+ }
+ } else {
+ canCreateGLPbuffer = ((major[0] > 1) || (minor[0] > 2));
+ }
+
+ pbufferSupportInitialized = true;
+ } finally {
+ unlockAWT();
+ }
+ }
+ };
+ maybeDoSingleThreadedWorkaround(r);
+ }
+ return canCreateGLPbuffer;
+ }
+
+ public GLPbuffer createGLPbuffer(final GLCapabilities capabilities,
+ final int initialWidth,
+ final int initialHeight,
+ final GLContext shareWith) {
+ if (!canCreateGLPbuffer(capabilities, initialWidth, initialHeight)) {
+ throw new GLException("Pbuffer support not available with current graphics card");
+ }
+ final List returnList = new ArrayList();
+ Runnable r = new Runnable() {
+ public void run() {
+ X11PbufferGLDrawable pbufferDrawable = new X11PbufferGLDrawable(capabilities,
+ initialWidth,
+ initialHeight);
+ GLPbufferImpl pbuffer = new GLPbufferImpl(pbufferDrawable, shareWith);
+ returnList.add(pbuffer);
+ }
+ };
+ maybeDoSingleThreadedWorkaround(r);
+ return (GLPbuffer) returnList.get(0);
+ }
+
+ public static GLCapabilities xvi2GLCapabilities(long display, XVisualInfo info) {
+ int[] tmp = new int[1];
+ int val = glXGetConfig(display, info, GLX.GLX_USE_GL, tmp, 0);
+ if (val == 0) {
+ // Visual does not support OpenGL
+ return null;
+ }
+ val = glXGetConfig(display, info, GLX.GLX_RGBA, tmp, 0);
+ if (val == 0) {
+ // Visual does not support RGBA
+ return null;
+ }
+ GLCapabilities res = new GLCapabilities();
+ res.setDoubleBuffered(glXGetConfig(display, info, GLX.GLX_DOUBLEBUFFER, tmp, 0) != 0);
+ res.setStereo (glXGetConfig(display, info, GLX.GLX_STEREO, tmp, 0) != 0);
+ // Note: use of hardware acceleration is determined by
+ // glXCreateContext, not by the XVisualInfo. Optimistically claim
+ // that all GLCapabilities have the capability to be hardware
+ // accelerated.
+ res.setHardwareAccelerated(true);
+ res.setDepthBits (glXGetConfig(display, info, GLX.GLX_DEPTH_SIZE, tmp, 0));
+ res.setStencilBits (glXGetConfig(display, info, GLX.GLX_STENCIL_SIZE, tmp, 0));
+ res.setRedBits (glXGetConfig(display, info, GLX.GLX_RED_SIZE, tmp, 0));
+ res.setGreenBits (glXGetConfig(display, info, GLX.GLX_GREEN_SIZE, tmp, 0));
+ res.setBlueBits (glXGetConfig(display, info, GLX.GLX_BLUE_SIZE, tmp, 0));
+ res.setAlphaBits (glXGetConfig(display, info, GLX.GLX_ALPHA_SIZE, tmp, 0));
+ res.setAccumRedBits (glXGetConfig(display, info, GLX.GLX_ACCUM_RED_SIZE, tmp, 0));
+ res.setAccumGreenBits(glXGetConfig(display, info, GLX.GLX_ACCUM_GREEN_SIZE, tmp, 0));
+ res.setAccumBlueBits (glXGetConfig(display, info, GLX.GLX_ACCUM_BLUE_SIZE, tmp, 0));
+ res.setAccumAlphaBits(glXGetConfig(display, info, GLX.GLX_ACCUM_ALPHA_SIZE, tmp, 0));
+ if (isMultisampleAvailable()) {
+ res.setSampleBuffers(glXGetConfig(display, info, GLX.GLX_SAMPLE_BUFFERS_ARB, tmp, 0) != 0);
+ res.setNumSamples (glXGetConfig(display, info, GLX.GLX_SAMPLES_ARB, tmp, 0));
+ }
+ return res;
+ }
+
+ public static int[] glCapabilities2AttribList(GLCapabilities caps,
+ boolean isMultisampleAvailable) {
+ int colorDepth = (caps.getRedBits() +
+ caps.getGreenBits() +
+ caps.getBlueBits());
+ if (colorDepth < 15) {
+ throw new GLException("Bit depths < 15 (i.e., non-true-color) not supported");
+ }
+ int[] res = new int[MAX_ATTRIBS];
+ int idx = 0;
+ res[idx++] = GLX.GLX_RGBA;
+ if (caps.getDoubleBuffered()) {
+ res[idx++] = GLX.GLX_DOUBLEBUFFER;
+ }
+ if (caps.getStereo()) {
+ res[idx++] = GLX.GLX_STEREO;
+ }
+ res[idx++] = GLX.GLX_RED_SIZE;
+ res[idx++] = caps.getRedBits();
+ res[idx++] = GLX.GLX_GREEN_SIZE;
+ res[idx++] = caps.getGreenBits();
+ res[idx++] = GLX.GLX_BLUE_SIZE;
+ res[idx++] = caps.getBlueBits();
+ res[idx++] = GLX.GLX_ALPHA_SIZE;
+ res[idx++] = caps.getAlphaBits();
+ res[idx++] = GLX.GLX_DEPTH_SIZE;
+ res[idx++] = caps.getDepthBits();
+ res[idx++] = GLX.GLX_STENCIL_SIZE;
+ res[idx++] = caps.getStencilBits();
+ res[idx++] = GLX.GLX_ACCUM_RED_SIZE;
+ res[idx++] = caps.getAccumRedBits();
+ res[idx++] = GLX.GLX_ACCUM_GREEN_SIZE;
+ res[idx++] = caps.getAccumGreenBits();
+ res[idx++] = GLX.GLX_ACCUM_BLUE_SIZE;
+ res[idx++] = caps.getAccumBlueBits();
+ if (isMultisampleAvailable && caps.getSampleBuffers()) {
+ res[idx++] = GL.GLX_SAMPLE_BUFFERS_ARB;
+ res[idx++] = GL.GL_TRUE;
+ res[idx++] = GL.GLX_SAMPLES_ARB;
+ res[idx++] = caps.getNumSamples();
+ }
+ res[idx++] = 0;
+ return res;
+ }
+
+ // JAWT access
+ private static JAWT jawt;
+ public static JAWT getJAWT() {
+ if (jawt == null) {
+ JAWT j = new JAWT();
+ j.version(JAWTFactory.JAWT_VERSION_1_4);
+ if (!JAWTFactory.JAWT_GetAWT(j)) {
+ throw new RuntimeException("Unable to initialize JAWT");
+ }
+ jawt = j;
+ }
+ return jawt;
+ }
+
+ public static void lockAWT() {
+ getJAWT().Lock();
+ }
+
+ public static void unlockAWT() {
+ getJAWT().Unlock();
+ }
+
+ // Display connection for use by visual selection algorithm and by all offscreen surfaces
+ private static long staticDisplay;
+ public static long getDisplayConnection() {
+ if (staticDisplay == 0) {
+ lockAWT();
+ try {
+ staticDisplay = GLX.XOpenDisplay(null);
+ } finally {
+ unlockAWT();
+ }
+ if (staticDisplay == 0) {
+ throw new GLException("Unable to open default display, needed for visual selection and offscreen surface handling");
+ }
+ }
+ return staticDisplay;
+ }
+
+ private static boolean checkedMultisample;
+ private static boolean multisampleAvailable;
+ public static boolean isMultisampleAvailable() {
+ if (!checkedMultisample) {
+ long display = getDisplayConnection();
+ String exts = GLX.glXGetClientString(display, GLX.GLX_EXTENSIONS);
+ if (exts != null) {
+ multisampleAvailable = (exts.indexOf("GLX_ARB_multisample") >= 0);
+ }
+ checkedMultisample = true;
+ }
+ return multisampleAvailable;
+ }
+
+ private static String glXGetConfigErrorCode(int err) {
+ switch (err) {
+ case GLX.GLX_NO_EXTENSION: return "GLX_NO_EXTENSION";
+ case GLX.GLX_BAD_SCREEN: return "GLX_BAD_SCREEN";
+ case GLX.GLX_BAD_ATTRIBUTE: return "GLX_BAD_ATTRIBUTE";
+ case GLX.GLX_BAD_VISUAL: return "GLX_BAD_VISUAL";
+ default: return "Unknown error code " + err;
+ }
+ }
+
+ public static int glXGetConfig(long display, XVisualInfo info, int attrib, int[] tmp, int tmp_offset) {
+ if (display == 0) {
+ throw new GLException("No display connection");
+ }
+ int res = GLX.glXGetConfig(display, info, attrib, tmp, tmp_offset);
+ if (res != 0) {
+ throw new GLException("glXGetConfig failed: error code " + glXGetConfigErrorCode(res));
+ }
+ return tmp[tmp_offset];
+ }
+
+ private void maybeDoSingleThreadedWorkaround(Runnable action) {
+ if (SingleThreadedWorkaround.doWorkaround() && !EventQueue.isDispatchThread()) {
+ try {
+ EventQueue.invokeAndWait(action);
+ } catch (InvocationTargetException e) {
+ throw new GLException(e.getTargetException());
+ } catch (InterruptedException e) {
+ throw new GLException(e);
+ }
+ } else {
+ action.run();
+ }
+ }
+}