diff options
Diffstat (limited to 'src')
12 files changed, 296 insertions, 43 deletions
diff --git a/src/graphui/classes/com/jogamp/graph/ui/shapes/TexSeqButton.java b/src/graphui/classes/com/jogamp/graph/ui/shapes/TexSeqButton.java index de5c43be1..89ec7ffea 100644 --- a/src/graphui/classes/com/jogamp/graph/ui/shapes/TexSeqButton.java +++ b/src/graphui/classes/com/jogamp/graph/ui/shapes/TexSeqButton.java @@ -32,6 +32,7 @@ import com.jogamp.opengl.GLProfile; import com.jogamp.graph.curve.OutlineShape; import com.jogamp.graph.curve.Region; import com.jogamp.graph.ui.GraphShape; +import com.jogamp.math.Vec4f; import com.jogamp.opengl.util.texture.TextureSequence; /** @@ -56,17 +57,41 @@ public abstract class TexSeqButton extends BaseButton { public final TextureSequence getTextureSequence() { return this.texSeq; } /** - * Sets a renderMode {@link Region#COLORTEXTURE_LETTERBOX_RENDERING_BIT} on or off. + * See {@link TextureSequence#setARatioAdjustment(boolean)}. * @return this instance for chaining */ - public TexSeqButton setTextureLetterbox(final boolean v) { - if( getTextureLetterbox() != v ) { - renderModes = Region.setRenderMode(renderModes, Region.COLORTEXTURE_LETTERBOX_RENDERING_BIT, v); + public TexSeqButton setARatioAdjustment(final boolean v) { + if( useARatioAdjustment() != v ) { + texSeq.setARatioAdjustment(v); markShapeDirty(); } return this; } - public boolean getTextureLetterbox() { return Region.isColorTextureLetterbox(renderModes); } + /** + * See {@link TextureSequence#useARatioAdjustment()}. + */ + public boolean useARatioAdjustment() { return texSeq.useARatioAdjustment(); } + + /** + * See {@link TextureSequence#setARatioLetterbox(boolean, Vec4f)}. + * @param v new value for {@link #useARatioLetterbox()} + * @param backColor optional background color for added letter-box space, defaults to transparent zero + * @return this instance for chaining + */ + public TexSeqButton setARatioLetterbox(final boolean v, final Vec4f backColor) { + if( useAspectRatioLetterbox() != v ) { + texSeq.setARatioLetterbox(v, backColor); + markShapeDirty(); + } + return this; + } + /** + * See {@link TextureSequence#useARatioLetterbox()}. + */ + public boolean useAspectRatioLetterbox() { return texSeq.useARatioLetterbox(); } + + /** See {@link TextureSequence#getARatioLetterboxBackColor()}. */ + public Vec4f getARatioLetterboxBackColor() { return texSeq.getARatioLetterboxBackColor(); } @Override protected void addShapeToRegion(final GLProfile glp, final GL2ES2 gl) { diff --git a/src/jogl/classes/com/jogamp/graph/curve/Region.java b/src/jogl/classes/com/jogamp/graph/curve/Region.java index fac65c6ee..0238ba154 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/Region.java +++ b/src/jogl/classes/com/jogamp/graph/curve/Region.java @@ -150,29 +150,16 @@ public abstract class Region { /** * Rendering-Mode bit for {@link #getRenderModes() Region} * <p> - * If set, a color texture is used to determine the color. + * If set, a color texture is used to determine the color via {#link TextureSequence} passed to implementation, e.g. GLRegion. * </p> * <p> * This mode-bit is a shader-key. * </p> - * @see #COLORTEXTURE_LETTERBOX_RENDERING_BIT + * @see TextureSequence#useARatioAdjustment() + * @see TextureSequence#useARatioLetterbox() */ public static final int COLORTEXTURE_RENDERING_BIT = 1 << 10; - /** - * Rendering-Mode bit for {@link #getRenderModes() Region} - * <p> - * If set, a used {@link #COLORTEXTURE_RENDERING_BIT} color texture is added letter-box space to match aspect-ratio, otherwise it will be zoomed in. - * </p> - * <p> - * This mode-bit is not a shader-key. - * </p> - * <p> - * Note that {@link #COLORTEXTURE_RENDERING_BIT} must also be set to even enable color texture. - * </p> - */ - public static final int COLORTEXTURE_LETTERBOX_RENDERING_BIT = 1 << 11; - /** Minimum pass2 AA-quality rendering {@value} for Graph Region AA {@link Region#getRenderModes() render-modes}: {@link #VBAA_RENDERING_BIT}. */ public static final int MIN_AA_QUALITY = 0; /** Maximum pass2 AA-quality rendering {@value} for Graph Region AA {@link Region#getRenderModes() render-modes}: {@link #VBAA_RENDERING_BIT}. */ @@ -254,11 +241,6 @@ public abstract class Region { return 0 != (renderModes & Region.COLORTEXTURE_RENDERING_BIT); } - /** Returns true if given {@code renderModes} has {@link Region#COLORTEXTURE_LETTERBOX_RENDERING_BIT} set. */ - public static boolean isColorTextureLetterbox(final int renderModes) { - return 0 != ( renderModes & Region.COLORTEXTURE_LETTERBOX_RENDERING_BIT ); - } - /** * Returns a unique technical description string for renderModes as follows: * <pre> @@ -271,11 +253,7 @@ public abstract class Region { final String cChanS = hasColorChannel(renderModes) ? "-cols" : ""; final String cTexS; if( hasColorTexture(renderModes) ) { - if( Region.isColorTextureLetterbox(renderModes) ) { - cTexS = "-ctex_lbox"; - } else { - cTexS = "-ctex_zoom"; - } + cTexS = "-ctex"; } else { cTexS = ""; } @@ -420,11 +398,6 @@ public abstract class Region { return Region.hasColorTexture(renderModes); } - /** Returns true if given {@code renderModes} has {@link Region#COLORTEXTURE_LETTERBOX_RENDERING_BIT} set. */ - public final boolean isColorTextureLetterbox() { - return Region.isColorTextureLetterbox(renderModes); - } - /** See {@link #setFrustum(Frustum)} */ public final Frustum getFrustum() { return frustum; } diff --git a/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java b/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java index 987031b6b..2767ea7ef 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java +++ b/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java @@ -456,6 +456,48 @@ public interface GLMediaPlayer extends TextureSequence { public void setTextureWrapST(int[] wrapST); /** + * {@inheritDoc} + * <p> + * Defaults to {@code true} and toggling not supported. + * </p> + */ + @Override + public boolean useARatioAdjustment(); + + /** + * {@inheritDoc} + * <p> + * Defaults to {@code true} and toggling is not supported. + * </p> + */ + @Override + public void setARatioAdjustment(final boolean v); + + /** + * {@inheritDoc} + * <p> + * Defaults to {@code false} and toggling is supported via {@link #setARatioLetterbox(boolean, Vec4f)} + * </p> + */ + @Override + public boolean useARatioLetterbox(); + + /** + * {@inheritDoc} + */ + @Override + public Vec4f getARatioLetterboxBackColor(); + + /** + * {@inheritDoc} + * <p> + * Defaults to {@code false}. + * </p> + */ + @Override + public void setARatioLetterbox(final boolean v, Vec4f backColor); + + /** * Limit maximum supported audio channels by user. * <p> * Must be set before {@link #playStream(Uri, int, int, int, int)} diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/ImageSequence.java b/src/jogl/classes/com/jogamp/opengl/util/texture/ImageSequence.java index 69a990fde..4cd78b177 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/texture/ImageSequence.java +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/ImageSequence.java @@ -37,6 +37,7 @@ import com.jogamp.opengl.GLException; import com.jogamp.opengl.GLProfile; import com.jogamp.common.util.IOUtil; +import com.jogamp.math.Vec4f; /** * Simple {@link TextureSequence} implementation @@ -53,6 +54,9 @@ public class ImageSequence implements TextureSequence { private volatile int frameIdx = 0; private volatile boolean manualStepping = false; private int textureFragmentShaderHashCode = 0; + private boolean aRatioAdjustment = true; + private boolean aRatioLbox = false; + private final Vec4f aRatioLboxBackColor = new Vec4f(); public ImageSequence(final int textureUnit, final boolean useBuildInTexLookup) { this.textureUnit = textureUnit; @@ -136,6 +140,50 @@ public class ImageSequence implements TextureSequence { return texWrapST; } + /** + * {@inheritDoc} + * <p> + * Defaults to {@code true} and toggling is supported via {@link #setARatioAdjustment(boolean)} + * </p> + */ + @Override + public boolean useARatioAdjustment() { return aRatioAdjustment; } + + /** + * {@inheritDoc} + * <p> + * Defaults to {@code true}. + * </p> + */ + @Override + public void setARatioAdjustment(final boolean v) { aRatioAdjustment = v; } + + /** + * {@inheritDoc} + * <p> + * Defaults to {@code false} and toggling is supported via {@link #setARatioLetterbox(boolean, Vec4f)} + * </p> + */ + @Override + public boolean useARatioLetterbox() { return aRatioLbox; } + + @Override + public Vec4f getARatioLetterboxBackColor() { return aRatioLboxBackColor; } + + /** + * {@inheritDoc} + * <p> + * Defaults to {@code false}. + * </p> + */ + @Override + public void setARatioLetterbox(final boolean v, final Vec4f backColor) { + aRatioLbox = v; + if( null != backColor ) { + aRatioLboxBackColor.set(backColor); + } + }; + @Override public boolean isTextureAvailable() { return frames.size() > 0; } diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java index d2f30723e..a41c8f22e 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java @@ -33,6 +33,8 @@ import com.jogamp.opengl.GLRunnable; import com.jogamp.opengl.GLEventListener; import com.jogamp.common.av.TimeFrameI; +import com.jogamp.graph.curve.Region; +import com.jogamp.math.Vec4f; import com.jogamp.math.geom.AABBox; /** @@ -175,6 +177,66 @@ public interface TextureSequence { public int[] getTextureWrapST(); /** + * Returning {@code true} indicates texture correction for aspect-ratio in the shader. + * Graph's {@link Region} shader will utilize {@link #setTexCoordBBox(Texture, AABBox, boolean, float[], boolean)} + * for texture-coordinate bounding-box calculation. + * <p> + * Returning {@code false} indicates no correction for aspect-ratio in the shader. + * Graph's {@link Region} shader will utilize {@link #setTexCoordBBoxSimple(Texture, AABBox, float[], boolean)} + * for texture-coordinate bounding-box calculation. + * </p> + * <p> + * Default value is implementation specific + * and toggling is optional. + * </p> + * @see #setTexCoordBBox(Texture, AABBox, boolean, float[], boolean) + * @see #setTexCoordBBoxSimple(Texture, AABBox, float[], boolean) + * @see #useARatioLetterbox() + */ + public boolean useARatioAdjustment(); + + /** + * Toggles {@link #useARatioLetterbox()}. + * <p> + * Default value is implementation specific + * and toggling is optional. + * </p> + * @see #useARatioLetterbox() + * @see #useARatioAdjustment() + */ + public void setARatioAdjustment(final boolean v); + + /** + * Returns whether {@link #useARatioAdjustment()} shall add letter-box space to match aspect-ratio, otherwise it will be zoomed in. + * <p> + * Default value is implementation specific + * and toggling is optional. + * </p> + * @see #useARatioAdjustment() + * @see #setARatioLetterbox(boolean, Vec4f) + */ + public boolean useARatioLetterbox(); + + /** Returns {@link #useARatioLetterbox()} background color for added letter-box space, defaults to transparent zero. */ + public Vec4f getARatioLetterboxBackColor(); + + /** + * Toggles {@link #useARatioLetterbox()}. + * <p> + * Default value is implementation specific + * and toggling is optional. + * </p> + * <p> + * Impacts only if {@link #useARatioAdjustment()} returns {@code true}. + * </p> + * @param v new value for {@link #useARatioLetterbox()} + * @param backColor optional background color for added letter-box space, defaults to transparent zero + * @see #useARatioLetterbox() + * @see #useARatioAdjustment() + */ + public void setARatioLetterbox(final boolean v, Vec4f backColor); + + /** * Returns true if texture source is ready <i>and</i> a texture is available * via {@link #getNextTexture(GL)} and {@link #getLastTexture()}. */ @@ -319,12 +381,50 @@ public interface TextureSequence { public int getTextureFragmentShaderHashCode(); /** + * Calculates the texture coordinates bounding box w/o correcting aspect-ratio. + * @param tex the {@link Texture} + * @param box the {@Link AABBox} of the destination + * @param colorTexBBox destination float[6] array for the following three texture-coordinate tuples: minX/minY, maxX/maxY, texW/texH + * @param verbose TODO + * @see #useARatioAdjustment() + */ + public static void setTexCoordBBoxSimple(final Texture tex, final AABBox box, final float[] colorTexBBox, final boolean verbose) { + final TextureCoords tc = tex.getImageTexCoords(); + final float tcW = tc.right() - tc.left(); + final float tcH; + colorTexBBox[0] = box.getMinX() / tcW; + colorTexBBox[2] = box.getMaxX() / tcW; + if( tex.getMustFlipVertically() ) { + tcH = tc.bottom() - tc.top(); + colorTexBBox[1] = box.getMaxY() / tcH; + colorTexBBox[3] = box.getMinY() / tcH; + } else { + tcH = tc.top() - tc.bottom(); + colorTexBBox[1] = box.getMinY() / tcH; + colorTexBBox[3] = box.getMaxY() / tcH; + } + colorTexBBox[4] = tcW; + colorTexBBox[5] = tcH; + if( verbose ) { + final float colorTexBBoxW = colorTexBBox[2] - colorTexBBox[0]; + final float colorTexBBoxH = colorTexBBox[3] - colorTexBBox[1]; + System.err.println("XXX setTexCoordBBoxSimple:"); + System.err.println("XXX ColorTex "+tex); + System.err.println("XXX ColorTexBBox min "+colorTexBBox[0]+"/"+colorTexBBox[1]+", max "+colorTexBBox[2]+"/"+colorTexBBox[3]+ + ", dim "+colorTexBBoxW+" x "+colorTexBBoxH+ + ", tc-dim "+tcW+" x "+tcH+", tc "+tc); + } + + } + + /** * Calculates the texture coordinates bounding box while correcting for aspect-ratio. * @param tex the {@link Texture} * @param box the {@Link AABBox} of the destination * @param letterBox true to produce letter-box space to match aspect-ratio, otherwise will zoom in * @param colorTexBBox destination float[6] array for the following three texture-coordinate tuples: minX/minY, maxX/maxY, texW/texH * @param verbose TODO + * @see #useARatioAdjustment() */ public static void setTexCoordBBox(final Texture tex, final AABBox box, final boolean letterBox, final float[] colorTexBBox, final boolean verbose) { final TextureCoords tc = tex.getImageTexCoords(); @@ -334,6 +434,7 @@ public interface TextureSequence { final float tcW = tc.right() - tc.left(); final float tcH; float boxWidthCut=0, boxHeightCut=0, boxWidthExt=0, boxHeightExt=0; + if( box2ImgRatio >= 1.0f ) { if( letterBox ) { boxWidthCut = box.getWidth() * ( 1f - 1f / box2ImgRatio ); diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java index a6ba0e810..4644ff883 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java @@ -67,6 +67,8 @@ public final class VBORegion2PMSAAES2 extends GLRegion { private final GLUniformData gcu_ColorTexUnit; private final float[] colorTexBBox; // minX/minY, maxX/maxY, texW/texH private final GLUniformData gcu_ColorTexBBox; // vec2 gcu_ColorTexBBox[3] -> boxMin[2], boxMax[2] and texSize[2] + private final float[] colorTexClearCol; + private final GLUniformData gcu_ColorTexClearCol; // vec4 gcu_ColorTexClearCol private final float[/* 4*6 */] clipFrustum; // 6 frustum planes, each [n.x, n.y. n.z, d] private final GLUniformData gcu_ClipFrustum; // uniform vec4 gcu_ClipFrustum[6]; // L, R, B, T, N, F private ShaderProgram spPass1 = null; @@ -107,10 +109,14 @@ public final class VBORegion2PMSAAES2 extends GLRegion { gcu_ColorTexUnit = new GLUniformData(UniformNames.gcu_ColorTexUnit, colorTexSeq.getTextureUnit()); colorTexBBox = new float[6]; gcu_ColorTexBBox = new GLUniformData(UniformNames.gcu_ColorTexBBox, 2, FloatBuffer.wrap(colorTexBBox)); + colorTexClearCol = new float[4]; + gcu_ColorTexClearCol = new GLUniformData(UniformNames.gcu_ColorTexClearCol, 4, FloatBuffer.wrap(colorTexClearCol)); } else { gcu_ColorTexUnit = null; colorTexBBox = null; gcu_ColorTexBBox = null; + colorTexClearCol = null; + gcu_ColorTexClearCol = null; } clipFrustum = new float[4*6]; gcu_ClipFrustum = new GLUniformData(UniformNames.gcu_ClipFrustum, 4, FloatBuffer.wrap(clipFrustum)); @@ -157,7 +163,12 @@ public final class VBORegion2PMSAAES2 extends GLRegion { vpc_ileave.seal(gl, true); vpc_ileave.enableBuffer(gl, false); if( hasColorTexture && null != gcu_ColorTexUnit && colorTexSeq.isTextureAvailable() ) { - TextureSequence.setTexCoordBBox(colorTexSeq.getLastTexture().getTexture(), box, isColorTextureLetterbox(), colorTexBBox, false); + if( colorTexSeq.useARatioAdjustment() ) { + TextureSequence.setTexCoordBBox(colorTexSeq.getLastTexture().getTexture(), box, colorTexSeq.useARatioLetterbox(), colorTexBBox, false); + } else { + TextureSequence.setTexCoordBBoxSimple(colorTexSeq.getLastTexture().getTexture(), box, colorTexBBox, false); + } + colorTexSeq.getARatioLetterboxBackColor().toArray(colorTexClearCol); } // Pending gca_FboVerticesAttr-seal and fboPMVMatrix-setup, follow fboDirty @@ -215,6 +226,7 @@ public final class VBORegion2PMSAAES2 extends GLRegion { if( hasColorTexture && null != gcu_ColorTexUnit ) { rs.updateUniformLoc(gl, updateLocLocal, gcu_ColorTexUnit, true); rs.updateUniformLoc(gl, updateLocLocal, gcu_ColorTexBBox, true); + rs.updateUniformLoc(gl, updateLocLocal, gcu_ColorTexClearCol, true); } } else { updateLocLocal = !sp.equals(spPass2); @@ -516,6 +528,7 @@ public final class VBORegion2PMSAAES2 extends GLRegion { gcu_ColorTexUnit.setData(colorTexSeq.getTextureUnit()); gl.glUniform(gcu_ColorTexUnit); // Always update, since program maybe used by multiple regions gl.glUniform(gcu_ColorTexBBox); // Always update, since program maybe used by multiple regions + gl.glUniform(gcu_ColorTexClearCol); // Always update, since program maybe used by multiple regions gl.glDrawElements(GL.GL_TRIANGLES, indicesBuffer.getElemCount() * indicesBuffer.getCompsPerElem(), glIdxType(), 0); tex.disable(gl); // nop on core } else { diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java index 4585c4cab..333150899 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java @@ -72,6 +72,8 @@ public final class VBORegion2PVBAAES2 extends GLRegion { private final GLUniformData gcu_ColorTexUnit; private final float[] colorTexBBox; // minX/minY, maxX/maxY, texW/texH private final GLUniformData gcu_ColorTexBBox; // vec2 gcu_ColorTexBBox[3] -> boxMin[2], boxMax[2] and texSize[2] + private final float[] colorTexClearCol; + private final GLUniformData gcu_ColorTexClearCol; // vec4 gcu_ColorTexClearCol private final float[/* 4*6 */] clipFrustum; // 6 frustum planes, each [n.x, n.y. n.z, d] private final GLUniformData gcu_ClipFrustum; // uniform vec4 gcu_ClipFrustum[6]; // L, R, B, T, N, F private ShaderProgram spPass1 = null; @@ -111,10 +113,14 @@ public final class VBORegion2PVBAAES2 extends GLRegion { gcu_ColorTexUnit = new GLUniformData(UniformNames.gcu_ColorTexUnit, colorTexSeq.getTextureUnit()); colorTexBBox = new float[6]; gcu_ColorTexBBox = new GLUniformData(UniformNames.gcu_ColorTexBBox, 2, FloatBuffer.wrap(colorTexBBox)); + colorTexClearCol = new float[4]; + gcu_ColorTexClearCol = new GLUniformData(UniformNames.gcu_ColorTexClearCol, 4, FloatBuffer.wrap(colorTexClearCol)); } else { gcu_ColorTexUnit = null; colorTexBBox = null; gcu_ColorTexBBox = null; + colorTexClearCol = null; + gcu_ColorTexClearCol = null; } clipFrustum = new float[4*6]; gcu_ClipFrustum = new GLUniformData(UniformNames.gcu_ClipFrustum, 4, FloatBuffer.wrap(clipFrustum)); @@ -187,6 +193,7 @@ public final class VBORegion2PVBAAES2 extends GLRegion { if( hasColorTexture && null != gcu_ColorTexUnit ) { rs.updateUniformLoc(gl, updateLocLocal, gcu_ColorTexUnit, true); rs.updateUniformLoc(gl, updateLocLocal, gcu_ColorTexBBox, true); + rs.updateUniformLoc(gl, updateLocLocal, gcu_ColorTexClearCol, true); } } else { updateLocLocal = !sp.equals(spPass2); @@ -230,7 +237,12 @@ public final class VBORegion2PVBAAES2 extends GLRegion { vpc_ileave.seal(gl, true); vpc_ileave.enableBuffer(gl, false); if( hasColorTexture && null != gcu_ColorTexUnit && colorTexSeq.isTextureAvailable() ) { - TextureSequence.setTexCoordBBox(colorTexSeq.getLastTexture().getTexture(), box, isColorTextureLetterbox(), colorTexBBox, false); + if( colorTexSeq.useARatioAdjustment() ) { + TextureSequence.setTexCoordBBox(colorTexSeq.getLastTexture().getTexture(), box, colorTexSeq.useARatioLetterbox(), colorTexBBox, false); + } else { + TextureSequence.setTexCoordBBoxSimple(colorTexSeq.getLastTexture().getTexture(), box, colorTexBBox, false); + } + colorTexSeq.getARatioLetterboxBackColor().toArray(colorTexClearCol); } // Pending gca_FboVerticesAttr-seal and fboPMVMatrix-setup, follow fboDirty @@ -539,6 +551,7 @@ public final class VBORegion2PVBAAES2 extends GLRegion { gcu_ColorTexUnit.setData(colorTexSeq.getTextureUnit()); gl.glUniform(gcu_ColorTexUnit); // Always update, since program maybe used by multiple regions gl.glUniform(gcu_ColorTexBBox); // Always update, since program maybe used by multiple regions + gl.glUniform(gcu_ColorTexClearCol); // Always update, since program maybe used by multiple regions gl.glDrawElements(GL.GL_TRIANGLES, indicesBuffer.getElemCount() * indicesBuffer.getCompsPerElem(), glIdxType(), 0); tex.disable(gl); // nop on core } else { diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java index 39ce54240..a406bfb82 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java @@ -40,6 +40,7 @@ import com.jogamp.graph.curve.Region; import com.jogamp.graph.curve.opengl.GLRegion; import com.jogamp.graph.curve.opengl.RegionRenderer; import com.jogamp.graph.curve.opengl.RenderState; +import com.jogamp.math.Vec4f; import com.jogamp.math.geom.Frustum; import com.jogamp.opengl.util.glsl.ShaderProgram; import com.jogamp.opengl.util.texture.Texture; @@ -52,6 +53,8 @@ public final class VBORegionSPES2 extends GLRegion { private final GLUniformData gcu_ColorTexUnit; private final float[] colorTexBBox; // minX/minY, maxX/maxY, texW/texH private final GLUniformData gcu_ColorTexBBox; // vec2 gcu_ColorTexBBox[3] -> boxMin[2], boxMax[2] and texSize[2] + private final float[] colorTexClearCol; + private final GLUniformData gcu_ColorTexClearCol; // vec4 gcu_ColorTexClearCol private final float[/* 4*6 */] clipFrustum; // 6 frustum planes, each [n.x, n.y. n.z, d] private final GLUniformData gcu_ClipFrustum; // uniform vec4 gcu_ClipFrustum[6]; // L, R, B, T, N, F private ShaderProgram spPass1 = null; @@ -69,10 +72,14 @@ public final class VBORegionSPES2 extends GLRegion { gcu_ColorTexUnit = new GLUniformData(UniformNames.gcu_ColorTexUnit, colorTexSeq.getTextureUnit()); colorTexBBox = new float[6]; gcu_ColorTexBBox = new GLUniformData(UniformNames.gcu_ColorTexBBox, 2, FloatBuffer.wrap(colorTexBBox)); + colorTexClearCol = new float[4]; + gcu_ColorTexClearCol = new GLUniformData(UniformNames.gcu_ColorTexClearCol, 4, FloatBuffer.wrap(colorTexClearCol)); } else { gcu_ColorTexUnit = null; colorTexBBox = null; gcu_ColorTexBBox = null; + colorTexClearCol = null; + gcu_ColorTexClearCol = null; } clipFrustum = new float[4*6]; gcu_ClipFrustum = new GLUniformData(UniformNames.gcu_ClipFrustum, 4, FloatBuffer.wrap(clipFrustum)); @@ -95,7 +102,12 @@ public final class VBORegionSPES2 extends GLRegion { vpc_ileave.seal(gl, true); vpc_ileave.enableBuffer(gl, false); if( hasColorTexture && null != gcu_ColorTexUnit && colorTexSeq.isTextureAvailable() ) { - TextureSequence.setTexCoordBBox(colorTexSeq.getLastTexture().getTexture(), box, isColorTextureLetterbox(), colorTexBBox, false); + if( colorTexSeq.useARatioAdjustment() ) { + TextureSequence.setTexCoordBBox(colorTexSeq.getLastTexture().getTexture(), box, colorTexSeq.useARatioLetterbox(), colorTexBBox, false); + } else { + TextureSequence.setTexCoordBBoxSimple(colorTexSeq.getLastTexture().getTexture(), box, colorTexBBox, false); + } + colorTexSeq.getARatioLetterboxBackColor().toArray(colorTexClearCol); } indicesBuffer.seal(gl, true); indicesBuffer.enableBuffer(gl, false); @@ -147,6 +159,7 @@ public final class VBORegionSPES2 extends GLRegion { if( hasColorTexture && null != gcu_ColorTexUnit ) { rs.updateUniformLoc(gl, updateLocLocal, gcu_ColorTexUnit, throwOnError); rs.updateUniformLoc(gl, updateLocLocal, gcu_ColorTexBBox, throwOnError); + rs.updateUniformLoc(gl, updateLocLocal, gcu_ColorTexClearCol, throwOnError); } } @@ -187,6 +200,7 @@ public final class VBORegionSPES2 extends GLRegion { gcu_ColorTexUnit.setData(colorTexSeq.getTextureUnit()); gl.glUniform(gcu_ColorTexUnit); // Always update, since program maybe used by multiple regions gl.glUniform(gcu_ColorTexBBox); // Always update, since program maybe used by multiple regions + gl.glUniform(gcu_ColorTexClearCol); // Always update, since program maybe used by multiple regions gl.glDrawElements(GL.GL_TRIANGLES, indicesBuffer.getElemCount() * indicesBuffer.getCompsPerElem(), glIdxType(), 0); // gl.glDrawElements(GL.GL_LINE_STRIP, indicesBuffer.getElementCount() * indicesBuffer.getComponentCount(), gl_idx_type, 0); tex.disable(gl); // nop on core diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/UniformNames.java b/src/jogl/classes/jogamp/graph/curve/opengl/shader/UniformNames.java index 7a20fc2da..f7bb18a6b 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/UniformNames.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/UniformNames.java @@ -6,6 +6,7 @@ public class UniformNames { public static final String gcu_Weight = "gcu_Weight"; public static final String gcu_ColorTexUnit = "gcu_ColorTexUnit"; public static final String gcu_ColorTexBBox = "gcu_ColorTexBBox"; + public static final String gcu_ColorTexClearCol = "gcu_ColorTexClearCol"; public static final String gcu_ClipFrustum = "gcu_ClipFrustum"; public static final String gcu_PMVMatrix02 = "gcu_PMVMatrix02"; // gcu_PMVMatrix[3]; // P, Mv, and Mvi diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass1-curve_simple.glsl b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass1-curve_simple.glsl index 032ca9228..80e776587 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass1-curve_simple.glsl +++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass1-curve_simple.glsl @@ -12,12 +12,12 @@ if( gcv_CurveParam.x == 0.0 && gcv_CurveParam.y == 0.0 ) { // pass-1: Lines #if defined(USE_COLOR_TEXTURE) && defined(USE_COLOR_CHANNEL) - vec4 t = clip_coord(gcuTexture2D(gcu_ColorTexUnit, gcv_ColorTexCoord.st), vec4(0), gcv_ColorTexCoord, vec2(0), gcu_ColorTexBBox[2]); + vec4 t = clip_coord(gcuTexture2D(gcu_ColorTexUnit, gcv_ColorTexCoord.st), gcu_ColorTexClearCol, gcv_ColorTexCoord, vec2(0), gcu_ColorTexBBox[2]); mgl_FragColor = vec4( mix( t.rgb * gcu_ColorStatic.rgb, gcv_Color.rgb, gcv_Color.a ), mix( t.a * gcu_ColorStatic.a, 1, gcv_Color.a) ); #elif defined(USE_COLOR_TEXTURE) - mgl_FragColor = clip_coord(gcuTexture2D(gcu_ColorTexUnit, gcv_ColorTexCoord.st), vec4(0), gcv_ColorTexCoord, vec2(0), gcu_ColorTexBBox[2]) + mgl_FragColor = clip_coord(gcuTexture2D(gcu_ColorTexUnit, gcv_ColorTexCoord.st), gcu_ColorTexClearCol, gcv_ColorTexCoord, vec2(0), gcu_ColorTexBBox[2]) * gcu_ColorStatic; #elif defined(USE_COLOR_CHANNEL) mgl_FragColor = gcv_Color * gcu_ColorStatic; @@ -36,12 +36,12 @@ float a = clamp(0.5 - ( position/length(f) ) * sign(gcv_CurveParam.y), 0.0, 1.0); #if defined(USE_COLOR_TEXTURE) && defined(USE_COLOR_CHANNEL) - vec4 t = clip_coord(gcuTexture2D(gcu_ColorTexUnit, gcv_ColorTexCoord.st), vec4(0), gcv_ColorTexCoord, vec2(0), gcu_ColorTexBBox[2]); + vec4 t = clip_coord(gcuTexture2D(gcu_ColorTexUnit, gcv_ColorTexCoord.st), gcu_ColorTexClearCol, gcv_ColorTexCoord, vec2(0), gcu_ColorTexBBox[2]); mgl_FragColor = vec4( mix( t.rgb * gcu_ColorStatic.rgb, gcv_Color.rgb, gcv_Color.a ), a * mix( t.a * gcu_ColorStatic.a, 1, gcv_Color.a) ); #elif defined(USE_COLOR_TEXTURE) - vec4 t = clip_coord(gcuTexture2D(gcu_ColorTexUnit, gcv_ColorTexCoord.st), vec4(0), gcv_ColorTexCoord, vec2(0), gcu_ColorTexBBox[2]); + vec4 t = clip_coord(gcuTexture2D(gcu_ColorTexUnit, gcv_ColorTexCoord.st), gcu_ColorTexClearCol, gcv_ColorTexCoord, vec2(0), gcu_ColorTexBBox[2]); mgl_FragColor = vec4(t.rgb * gcu_ColorStatic.rgb, t.a * gcu_ColorStatic.a * a); #elif defined(USE_COLOR_CHANNEL) diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/uniforms.glsl b/src/jogl/classes/jogamp/graph/curve/opengl/shader/uniforms.glsl index 18c563fbb..41eb97f00 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/uniforms.glsl +++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/uniforms.glsl @@ -9,6 +9,7 @@ uniform float gcu_Weight; #ifdef USE_COLOR_TEXTURE uniform vec2 gcu_ColorTexBBox[3]; // box-min[2], box-max[2] and tex-size[2] + uniform vec4 gcu_ColorTexClearCol; // clear color for gcu_ColorTexBBox clipping #endif #ifdef USE_FRUSTUM_CLIPPING uniform vec4 gcu_ClipFrustum[6]; // L, R, B, T, N, F each {n.x, n.y, n.z, d} diff --git a/src/jogl/classes/jogamp/opengl/util/av/GLMediaPlayerImpl.java b/src/jogl/classes/jogamp/opengl/util/av/GLMediaPlayerImpl.java index ed03278b9..219cfb3e5 100644 --- a/src/jogl/classes/jogamp/opengl/util/av/GLMediaPlayerImpl.java +++ b/src/jogl/classes/jogamp/opengl/util/av/GLMediaPlayerImpl.java @@ -118,6 +118,8 @@ public abstract class GLMediaPlayerImpl implements GLMediaPlayer { private final int[] texMinMagFilter = { GL.GL_NEAREST, GL.GL_NEAREST }; private final int[] texWrapST = { GL.GL_CLAMP_TO_EDGE, GL.GL_CLAMP_TO_EDGE }; + private boolean aRatioLbox = false; + private final Vec4f aRatioLboxBackColor = new Vec4f(); /** User requested URI stream location. */ private Uri streamLoc; @@ -1032,6 +1034,26 @@ public abstract class GLMediaPlayerImpl implements GLMediaPlayer { } @Override + public final boolean useARatioAdjustment() { return true; } + + @Override + public void setARatioAdjustment(final boolean v) { } // intentionally not supported + + @Override + public final boolean useARatioLetterbox() { return aRatioLbox; } + + @Override + public Vec4f getARatioLetterboxBackColor() { return aRatioLboxBackColor; } + + @Override + public void setARatioLetterbox(final boolean v, final Vec4f backColor) { + aRatioLbox = v; + if( null != backColor ) { + aRatioLboxBackColor.set(backColor); + } + }; + + @Override public final boolean isTextureAvailable() { return null != lastFrame; // Note: lastFrame is test-texture if using initGL() pre stream ready } |