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* Add GraphUI to javadoc source pathSven Gothel2023-08-121-1/+1
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* Untangle joal from build requirements as introduced via new jogl-demosSven Gothel2023-08-071-5/+65
| | | | | | | | | | | | | | | | | | To enjoy the UISceneDemo20 demo, joal shall exist at its usual location. However, pass build if not available. Also drop ant + junit from demos. - Rename jogl-demo-android.{jar,apk} -> jogl-demos-android.{jar,apk} - New demo classpath - Add non-joal demo classpath - Add joal demo classpath. - Drop junit + ant from both - Remove joal from junit compile path. - Build test: demo compilation (Java + Android) - Drop joal dependencies if not available
* make/build-test.xml: Add JOAL to classpathSven Gothel2023-05-231-1/+2
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* Adding experimental Doxygen target 'doxygen.public' .. (WIP)Sven Gothel2023-04-071-0/+2
| | | | | | | | | | | | Must be manually incoked now, is working but currently takes everything (dot graph takes its good time). Benefits - Working nice html docs - UML and collab diagrams - Gets all tests and demos referenced, user can easily look it up - Source is also included, nice browsing The current setup might be too big .. we will see.
* build: Disable oculusvr by default, allow manual enable via property ↵Sven Gothel2023-03-141-0/+8
| | | | 'oculusvr.enabled'
* Cleanup Demos: Move demos to jogl-demos.jar (here Graph + AudioVideo), ready ↵Sven Gothel2023-03-111-3/+3
| | | | for easy deployment and test w/ junit/ant
* GraphUI: Promote API to JOGL via graphui.jar or within any jogl-all*.jar (WIP)Sven Gothel2023-03-101-7/+42
| | | | | | | | | | Root package is 'com.jogamp.graph.ui.gl', i.e. a sub-package of Graph denoting UI and OpenGL usage. Implementation will stay small, hence relative files size costs are minimal. Source and build is in parallel to nativewindow, jogl and newt and has a dependency to all of them. The NEWT dependencies are merely the input listener ..
* Isolate SWT from core nativewindow; Android apk shall only include core ↵Sven Gothel2023-01-201-0/+6
| | | | nativewindow and the android specific jogl parts (make d8 'dex'ing' happy)
* Build: Add swt.jar definition for MacOS aarch64Sven Gothel2023-01-171-8/+3
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* swt.jar: On linux-i586 and windows-i586 we have to use any 64bit for ↵Sven Gothel2020-01-041-6/+2
| | | | compilation - as 32bit builds are no more supported since SWT 4.10
* Bug 1417 - Android: Disable native FFmpeg binding for AndroidSven Gothel2019-12-251-1/+10
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* Bug 1411 - Unit Test Subset for DRM/GBM JOGL(EGL) and NEWTSven Gothel2019-12-061-9/+14
| | | | First step disables all AWT and SWT unit tests.
* Bug 1156 - Implement DRM/GBM Support for JOGL(EGL) and NEWTSven Gothel2019-11-281-0/+12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Adding new classes DRMLib (gluegen of drm + gbm), DRMUtil and DRMMode GBMDummyUpstreamSurfaceHook to new package jogamp.nativewindow.drm, allowing full awareness of DRM + GBM within NativeWindow for JOGL + NEWT. DRMMode replaces the previous native code of collecting drmMode* attributes: active connector, used mode, encoder etc and also supports multiple active connectors. DRMUtil handles the global static drmFd (file descriptor), currently only the GNU/Linux DRM device is supported. GBMDummyUpstreamSurfaceHook provides a simple dummy GBM surface. NativeWindow provides the new nativewindow_drm.so and nativewindow-os-drm.jar, which are included in most 'all' jar packages. build property: setup.addNativeEGLGBM -> setup.addNativeDRMGBM Changes NativeWindowFactory: - TYPE_EGL_GBM -> TYPE_DRM_GBM while keeping the package ID of '.egl.gbm' for NEWT (using EGL) - Initializing DRMUtil at initialization Changes EGLDrawableFactory: - Using native GBM device for the default EGL display creation instead of EGL_DEFAULT_DISPLAY. This resolves issues as seen in Bug 1402, as well in cases w/o surfaceless support. - GL profile mapping uses surfaceless when available for GBM, otherwise uses createDummySurfaceImpl (dummy GBM surface via GBMDummyUpstreamSurfaceHook) - createDummySurfaceImpl uses a dummy GBM surface via GBMDummyUpstreamSurfaceHook - DesktopGL not available with GBM, see Bug 1401 NEWT's DRM + GBM + EGL Driver - Using DRMLib, DRMUtil and DRMMode, removed most native code but WindowDriver swapBuffer - ScreenDriver uses DRMMode, however currently only first connected CRT. - WindowDriver aligns position and size to screen, positions other than 0/0 causes DRM failure - WindowDriver reconfigure n/a NEWT TODO: - DRM Cursor support (mouse pointer) - Pointer event handling
* Bug 1156: EGL-GBM: Cleanup Code & Replace Newt GBM implementationSven Gothel2019-11-211-4/+4
| | | | | | GBM driver is now under egl/gbm subpackage and has been replaced by bcm_vc_iv boilerplate. Native code is reentrant capable and cleaned up. TODO: EGLDisplayUtil work with SharedResourceRunner
* add gbm java & build modificationsErik De Rijcke2019-11-211-0/+5
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* Bug 1363: Java 11: (Hack) Inject OpenJFX [basic, graphics] into CLASSPATHSven Gothel2019-08-191-0/+20
| | | | | | | | | | | The OpenJDK JAR files within this folder only conveniently serve to compile JOGL on all platforms. They were extracted from Debian 10's 'libopenjfx-java' package version 11.0.2+1-1 See copyright (also extracted from package above) for (c) details. Note: This is similar to our SWT injection etc.
* Fixed clean target so it doesn't fail if GlueGenTask is not presentSven Gothel2019-08-191-3/+5
| | | | | | | | | | | | | If gluegen was cleaned, the GlueGenTask would be absent, which would cause a failure in jogl clean (even though GlueGenTask isn't needed in the clean target). So, modified the jogl build so it doesn't load GlueGenTask in the clean target. Orig commit by Wade Walker. This alternative patch uses the ant target common.gluegen.init to define the 'gluegen' task post gluegen compile check and pre 'gluegen' call, avoiding the if-then-else ant-task state query: <equals arg1="${ant.project.invoked-targets}" arg2="clean" />
* iOS: Initial working commit supporting iOS (ipad pro 11)Sven Gothel2019-06-231-9/+27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | using our OpenJFK 9 x86_64 and arm64 build. Test demo class is 'com.jogamp.opengl.demos.ios.Hello', residing in the new demo folder 'src/demos/com/jogamp/opengl/demos/ios/Hello.java'. This commit does not yet include a working NEWT specialization for iOS, but it shall followup soon. Instead this commit demonstrates JOGL operating on native UIWindow, UIView and CAEAGLLayer as provided by Nativewindow's IOSUtil. Test Video https://www.youtube.com/watch?v=Z4lUQNFTGMI +++ Notable bug: The FBO used and sharing the COLORBUFFER RENDERBUFFER memory resources with CAEAGLLayer to be displayed in the UIView seemingly cannot handle GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24 or GL_DEPTH_COMPONENT32 depth buffer - none at all (Device + Simulation). Therefor the default demo GLEventListener chosen here don't require a depth buffer ;-) This issue can hopefully be mitigated with other means than using a flat FBO sink similar to FBO multisampling.
* Bug 1362: Wrong 'fake' swt.jar config for isLinuxARM64, isLinuxARMv6 and ↵Sven Gothel2019-04-051-9/+9
| | | | | | | isAndroid We intend to attach a non-matching swt.jar for these build nodes, to at least pass the javac pass w/o testing on those platforms.
* Bug 1362: build/test: Use new SWT 4.10 swt.jar (instead of swt-debug.jar)Sven Gothel2019-04-051-17/+17
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* JavaFX: Adding JavaFX Support for NEWT utilizing native Window parenting via ↵Sven Gothel2019-03-191-0/+2
| | | | | | | | | | | | | | | | | | | | | NewtCanvasJFX NewtCanvasJFX, a JavaFX Canvas Node, allows attaching a native NEWT Window to the JavaFX Node's native Window (if attached). The mechanism is similar to NewtCanvasAWT. Current implementation supports placing the NEWT Window into the JavaFX scene of the native window correctly, as well as the following different lifecycles - attach NewtCanvasJFX to already visible group->scene->window - attach NewtCanvasJFX to not yet visible or attached group->scene->window - attach NEWT Window before or after NewtCanvasJFX's visibility The above is covered by unit test: TestNewtCanvasJFXGLn This is the initial commit for JavaFX support and has been tested on - OpenJDK 8 + OpenJFX 8 - GNU/Linux X11
* Bug 1295: Add linux-aarch64 GNU/Linux AArch64 supportXerxes Rånby2016-12-121-0/+3
| | | | | | | | scripts/make.jogl.all.linux-aarch64-cross.sh: New crosscompile script build-common.xml: Add SWT compile hack for isLinuxARM64
* Bug 1154 - Make plugin3-public.jar optional: Part 1 / 2 (Relocate Applet3 ↵Sven Gothel2015-07-281-1/+5
| | | | classes)
* Bump OculusVR RIFT SDK to 0.5.0.1Sven Gothel2015-07-141-1/+1
| | | | State: Build clean on GNU/Linux and OSX
* Adapt to new JNI header location within GlueGen, completes commit ↵Sven Gothel2015-03-241-2/+3
| | | | | | 9fb45e70730198fa7be940c5b48dd5c59bf04b93 JNI header moved to GlueGen via commit 532b8df474976b474f0cf4eb2d93588ded2ad3fe
* Adapt APK install scripts for harmonized os.and.arch names, see GlueGen ↵Sven Gothel2015-02-021-1/+1
| | | | commit 3b43a223253176731567c6d8b7a67c9a6110782b
* Merge pull request #51 from davidcl/masterSven Gothel2014-10-241-0/+1
|\ | | | | Fix the build on Fedora 17
| * GL build: add antlr.jar dependencyClément DAVID2012-09-181-0/+1
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* | Merge remote-tracking branch 'github-mark/master' (Bug 1023/Bug 1024)Sven Gothel2014-07-051-54/+54
|\ \ | | | | | | | | | | | | | | | | | | Conflicts: make/scripts/tests.sh (build.xml: Using <copy tofile=".."/> instead of producing new jar files via <jar> to keep identity)
| * | Attempt to remove aliasing from native libraries.Mark Raynsford2014-06-301-54/+54
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Renamed: jogl-core.jar → jogl.jar nativewindow-core.jar → nativewindow.jar The build scripts have been edited to produce sets of natives for each "module" (as opposed to producing one set of natives and then have each module point to them via aliasing). Bug: 1023 Bug: 1024 Depends on 46faa59d439ef235d7691fc64d56eedc600ffa1a from gluegen.
* | | build: Add oculusvr java-doc ; Add jogl-test-java-src.zip in 7z archiveSven Gothel2014-07-031-0/+1
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* | | Bug 1021: Add OculusVR distortion renderer (single FBO and dual FBO); Add ↵Sven Gothel2014-07-011-0/+14
|/ / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | GLEventListener2 (WIP); Refine FloatUtil - GLEventListener2 extends GLEventListener adds refined control: - display w/ flags, i.e. repeat, don't clear - setProjectionModelview(..) - FloatUtil.* Add return value for chaining, where missing +++ - jogamp.opengl.oculusvr.OVRDistortion - Handles all OVR related data and maps it to shader + GL buffers - display method - com.jogamp.opengl.oculusvr.OVRSBSRendererSingleFBO implements GLEventListener - Simple OVRDistortion renderer using single FBO - Using upstream GLEventListener2 (the content) - com.jogamp.opengl.oculusvr.OVRSBSRendererDualFBO implements GLEventListener - Simple OVRDistortion renderer using two FBOs - Using upstream GLEventListener2 (the content) Manual Test: com.jogamp.opengl.test.junit.jogl.stereo.ovr.OVRDemo01
* | Bug 1021: Add OculusSDK binding (Bring-up on OSX w/ clang/clang++ ; Split ↵Sven Gothel2014-06-201-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | native build: cc, c++, linkage) - Bring-up on OSX w/ clang/clang++ - Build and tested on OSX 10.9 - Split native build: cc, c++, linkage - Perform steps sequentually to not differentiate c and c++ compiler as required for clang/clang++ - compile c code - compile c++ code - link all object files
* | Bug 1021: Add OculusSDK binding / Basic OVR support (Refine build exclusion)Sven Gothel2014-06-191-0/+6
| | | | | | | | | | | | | | | | | | | | common: - property 'oculusvr.sdk.available' is only set if sub-module 'oculusvr-sdk' is available - if 'oculusvr.sdk.available' is not set build.xml will not issue build-oculusvr.xml's 'all' target build-oculusvr.xml: - propery 'oculusvr.build.enabled' is only enabled if 'oculusvr.sdk.available' is set and targer 'all' will only pass if set.
* | Bug 1021: Add OculusSDK binding / Basic OVR supportSven Gothel2014-06-191-11/+30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Bring-up test only initializes the ovrHmdHandle data structure by OVR native code. See com.jogamp.oculusvr.OVRVersion Current evaluation build compiles all OVR-SDK source files itself w/o using provided libovr.a. We also skip the GL dependent renderer of the SDK, i.e. we prefer to utilize our JOGL 'barrel distortion' renderer. This eases the 'chicken-egg' problem of OVR SDK dependencies, i.e. libGL, libGLESv2 .. etc Since the OVR source code is C++, we may still have to figure out how to / and whether we shall link libstdc++ statically to remove platform dependencies. Right now we link libstdc++ statically if using GCC, see make/build-oculusvr.xml (hackish .. TODO: better way to include all symbols). Same consideration applies to GNU/Linux and libudev.so dependency, since there are: - libudev.so.0 and (Older distri's) - libudev.so.1 (Debian8, ..) ... Produced JAR artifacts are - jar/atomic/oculusvr.jar - jar/atomic/oculusvr-natives-<os.and.arch>.jar i.e. only in 'atomic' variants to not bloat the default 'all' JAR files. .... make/build-oculusvr.xml Notes: - Currently native build only enabled on GNU/Linux (isLinux) - Force disable native build via property 'c.build.oculusvr.skip'
* | Unit Test: Added Semantic Version Test (Current version agains v2.1.5)Sven Gothel2014-05-131-9/+19
| | | | | | | | | | | | | | See GlueGen commits: - c06288d2a12586ab8df3715cf130549fdd7499fb - 64615f17a8c63f692159235e169dbdd14d30b737 - 1a504fa682e6f28c5543da4d5885c7f2ff4ed3f1
* | Fix some unit tests: Add ant-junit4.jar to classpathSven Gothel2014-05-091-6/+13
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* | NEWT: Add Support for AWT-Less Applet3Sven Gothel2014-01-301-0/+5
| | | | | | | | | | | | - Adding 'plugin3-public' jar and sources for Applet3 support, copied from icedtea-web3 - Added com.jogamp.newt.util.applet.JOGLNewtApplet3Run capable to run Applet3
* | Adapt to joal.jar location in ${joal.build}/jar/joal.jarSven Gothel2014-01-251-1/+1
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* | Bug 754 - Remove Ubuntu fonts from jogl-all.jar, provide it separately to ↵Sven Gothel2013-10-311-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | reduce footprint for the masses. Remove the ubuntu fonts from atomic/jogl-util-graph.jar and hence all derivated 'all' JAR files. The Android jar files still contain the fonts as assets! atomic/jogl-util-graph-fonts-p0.jar contains the fonts and is either referenced by: - UbuntuFontLoader: Using class based Jar URI derivation using TempJarCache to [down]load and extract the jar file (similar to native lib-loading). - Explicitly via traditional classpath, see jnlp-files/jogl-applet-runner-newt-GraphTextDemo01b-napplet.html The pack200 jogl-all.jar file is now below 1MB
* | Fix libav/ffmpeg compilation: Use 'dot less' dir/file names; Compile ffmpeg ↵Sven Gothel2013-08-281-0/+5
| | | | | | | | | | | | | | | | | | | | | | version dependent c-files individually and inject object files. ; ffmpeg *register_all() at setStream0(..) - Use 'dot less' dir/file names - Compile ffmpeg version dependent c-files individually and inject object files. - ffmpeg *register_all() at setStream0(..) - Only register devices if available _and_ camera is requested.
* | Add optional JOAL dependency, enabling JOAL usage for our 'av' package. ↵Sven Gothel2013-06-181-0/+19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Note: May be relocated to external project later! Assumption: gluegen/ joal/ jogl/ For OpenAL / JOAL code: - use the package jogamp.opengl.openal (like jogamp.opengl.android) - will be build _before_ the other 2nd pass java files - do not expose OpenAL/JOAL APIs, if being used by other packages, since only this package is being compiled w/ JOAL jar files!
* | Adapt to new version scheme, see GlueGen ↵Sven Gothel2013-03-281-10/+1
| | | | | | | | | | | | | | a3f2ef50ad33c58a240a17fcf03e415d772207c3, etc; Fix NewtVersion, NativeWindowVersion and NewtVersionActivityLauncher NewtVersion, NativeWindowVersion: Also search for extension javax.media.opengl (all packaging) NewtVersionActivityLauncher: Use new launcher URI
* | Cleanup atomic JARs; Removed Debug/Trace pipelines of common profilesSven Gothel2012-12-161-11/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | GLU: jogl-glu.jar <- jogl-glutess.jar, jogl-glumipmap.jar and javax/media/opengl/glu/* javax/media/opengl/glu/gl2es1/* jogamp/opengl/glu/* jogamp/opengl/glu/error/* jogl-glu-gldesktop.jar stays. CORE (jogl.core.jar): + com/jogamp/opengl/util/* + jogamp/opengl/util/* + com/jogamp/opengl/util/glsl/* + jogamp/opengl/util/glsl/* DEBUG/TRACE: Removed Debug/Trace pipelines of common profiles (won't work anyways) - [Debug|Trace]GL2ES1 - [Debug|Trace]GL2ES2 - [Debug|Trace]GL2GL3
* | SWT GLCanvas: Fix sporadic drop of redraw on X11 _and_ allow using custom ↵Sven Gothel2012-12-041-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | GLCapabilities on X11 (feature complete) To allow custom GLCapabilities, we had to use native parenting on X11 w/ a new child window. The desired visualID chosen by the users GLCapabilities is passed to the new child window. The redraw drops must be caused by the original GDK or the new child GDK window. Now we use a plain X11 child window similar to NEWT's X11 window and NewtCanvasSWT, which doesn't expose this bug. (Note: SWTAccessor/GLCanvas still contains the uncommented GDK code path for further inspection, if desired) Also added SWTNewtEventFactory to test event handling on the SWT GLCanvas w/ GearsES2. TestSWTJOGLGLCanvas01GLn tests custom GLCapabilities now. SWTEDTUtil has been moved to private: com.jogamp.newt.swt -> jogamp.newt.swt.
* | Footprint Stats ; Fix Bug 624 - Compile and generate android JAR files ↵Sven Gothel2012-10-041-1/+6
|/ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (jogl-all-android.jar, jogl-test-android.jar) if android SDK JAR files are available. ; Split up atomic jogl-util.jar Compile and generate android JAR files (jogl-all-android.jar, jogl-test-android.jar) if android SDK JAR files are available. - See gluegen commit 55b4552aef7882c358d545d020d6f12c958ed8ed Also split up atomic jogl-util.jar - jogl-util.jar -> jogl-util.jar + jogl-util-graph.jar Footprint Stats: This demonstrates small footprint of a minimum configuration, all numbers in kilobytes (du -ksc). NOTE the min size of ~ 1MB! JOGL ALL 220 kB gluegen-rt.jar 5180 kB jogl-all.jar 4 kB libgluegen-rt.so.gz 4 kB libnativewindow_awt.so.gz 12 kB libnativewindow_x11.so.gz 100 kB libjogl_desktop.so.gz 20 kB libnewt.so.gz 5540 kB total JOGL Min X11 Min egl es1 es2 220 kB gluegen-rt.jar 296 kB atomic/jogl-core.jar 156 kB atomic/jogl-glmobile.jar 284 kB atomic/jogl-util.jar 76 kB atomic/nativewindow-core.jar 120 kB atomic/newt-core.jar 28 kB atomic/nativewindow-os-x11.jar 28 kB atomic/newt-driver-x11.jar 4 kB libgluegen-rt.so.gz 48 kB libjogl_mobile.so.gz 12 kB libnativewindow_x11.so.gz 20 kB libnewt.so.gz 1292 kB total JOGL Android - mobile egl es1 es2 224 kB gluegen-rt-android.jar 3020 kB jogl-all-android.jar 4 kB libgluegen-rt.so.gz 48 kB libjogl_mobile.so.gz 3296 kB total JOGL Min Android/Mobile Min egl es1 es2 224 kB gluegen-rt-android.jar 296 kB atomic/jogl-core.jar 156 kB atomic/jogl-glmobile.jar 8 kB atomic/jogl-os-android.jar 284 kB atomic/jogl-util.jar 76 kB atomic/nativewindow-core.jar 120 kB atomic/newt-core.jar 28 kB atomic/newt-driver-android.jar 4 kB libgluegen-rt.so.gz 48 kB libjogl_mobile.so.gz 1244 kB total
* NEWT: Adding support for BCM VC IV (Broadcom VideoCodec 4) and Linux console ↵Sven Gothel2012-08-161-1/+9
| | | | | | | | | | | | | | | | | | mouse tracker Rasperry PI uses the 'BCM VC IV' GPU via console as it's default configuration. This driver enables direct support for JOGL/NEWT. Due to the lack of detection (TODO) users have to specify the Java property: -Dnativewindow.ws.name=jogamp.newt.driver.bcm.vc.iv - Autodetection should be included in 'NativeWindowFactory._getNativeWindowingType()' while adding a new TYPE: 'TYPE_BCM_VC_IV'. - Autodetection may need to detect whether an X11 Display runs and the installed EGL library uses it (instead of the default console one) This work is authored in coop w/ Xerxes Rånby <[email protected]>!
* Adapt to GlueGen ARM Build Changes 422d7a5eb53fca6642ebf4e8910d8b0311bb2597Sven Gothel2012-08-161-2/+2
| | | | | Note: Patch set not clean since build*xml files contain 'NEWT Broadcom' driver changes of upcoming commit due to pervious uncommitted work. Will be fixed w/ next commit.
* SWT Update: SWT GLCanvas creates lazy when resource is ready; Create new ↵Sven Gothel2012-07-251-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | NewtCanvasSWT allowing to parent NEWT windows natively. SWT GLCanvas creates lazy when resource is ready - Ensures drawable and context are created when size > zero and native visualID is valid. The latter is platform dependent. - Note that you cannot utilize custom GLCapabilities w/ this one, since the configurations is already realized - use NewtCanvasSWT. Create new NewtCanvasSWT allowing to parent NEWT windows natively: - Similar to NewtCanvasAWT - Allows attaching / detaching NEWT windows NewtCanvasAWT: Public setNEWTChild(..) fixed Added test cases for the above - tested on Linux, OSX and Windows w/ SWT Note: As usual for OSX, add -XstartOnFirstThread Details: - NEWT Display has new method: 'EDTUtil setEDTUtil(EDTUtil)' allowing to set a custom event dispatch utility. We use this to set our SWTEDTUtil for using NEWT w/ SWT complying w/ SWT threading constraints.
* Complete Bug #598 - Commit a393e45613d87101dbb13763df263c2f9291d2d0Sven Gothel2012-06-261-1/+1
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