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* Working:Sven Gothel2008-08-121-13/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | APX 2500 ES 2.0 + FixedFunction GLSL ES 1.0 +++ javax.media.opengl.glsl - Shader and program state management - Loading and merging shader source code - Loading binaries incl. auto selection of the binary file in respect to the supported binary format. I.e. in case of GLES2.GL_NVIDIA_PLATFORM_BINARY_NV: source: com/sun/opengl/impl/glsl/fixed/shader/ashader.fp binary: com/sun/opengl/impl/glsl/fixed/shader/bin/nvidia/ashader.bfp ShaderCode sc = ShaderCode.create( gl, gl.GL_VERTEX_SHADER, 1, FixedFuncPipeline.class, "shader", "shader/bin", "ashader"); (Derivation of com.sun.javafx.graphics.gl2es2.ShaderUtil) javax.media.opengl.sdk.glsl CompileShaderNVidia implements abstract CompileShader Toolkit to convert JOGL shader source to binaries, according to the location rule as described in ShaderCode. Example: Converts all fixed function shader to binaries. jogl/src/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc-ff.bat (Generalization of com.sun.javafx.graphics.gl2es2.PrecompileNVShader) +++ Fixed function now resides in 'jogl.fixed.jar' - contains shader source and binaries - contains the implementation GL2ES2: - removed glShaderBinaryOrSource() - use glCreateLoadShader() for binary and glCreateCompileShader() for source - using addition glGetError() check for shader upload/compilation - Skipping 'glValidateProgram' in case of ES2 and no compiler, since it fails on APX2500 .. - added: (caching the results) "public Set glGetShaderBinaryFormats()" "public boolean glShaderCompilerAvailable()" - shader-name and binary-data buffer: use 'remaining()' instead of 'limit()' BufferUtil: - adding variant: <Type>Buffer new<Type>Buffer(<type>[] values, int offset, int len) +++ Working on all profiles ES1 + ES2 (CVM) with lighting: demo.es1.cube.Cube demo.es1.cube.CubeImmModeSink demo.es1.cubefbo.Main javabullet.demos.genericjoint.GenericJointDemo git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1749 232f8b59-042b-4e1e-8c03-345bb8c30851
* ../jogl.logSven Gothel2008-08-041-0/+3
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1741 232f8b59-042b-4e1e-8c03-345bb8c30851
* ../jogl.logSven Gothel2008-07-251-0/+23
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1735 232f8b59-042b-4e1e-8c03-345bb8c30851
* Proper: glShaderBinaryOrSource() for Profiles: ES2 + GL2*Sven Gothel2008-07-211-0/+13
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1730 232f8b59-042b-4e1e-8c03-345bb8c30851
* - New profile GL2ES12 (desktop)Sven Gothel2008-07-211-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Intersection of GL2 + GLES1 + GLES2 - Common set of GLES1 + GLES2 - Utilized new 'ExtendedInterfaceSymbolsOnly' gluegen config - DroppingUniqVendorExtension + 3DFX + APPLE - Some APPLE enumerates are manually provided! - Removing of 'jogl.oswin.jar' - since it is redundant now! - Proper partitioning of 'jogl.gl2' and 'jogl.gl2es12' for - x11, win and osx - Profile selection/trial for e.g. GL2ES1 is now in the following order: 1) GLES1 2) GL2ES12 3) GL2 - Footprint for all profiles below 1/2 MB, NEWT: ES1: 284 kB ES2: 280 kB GL2ES12: 332 kB GL2: 456 kB git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1729 232f8b59-042b-4e1e-8c03-345bb8c30851
* - Using new config feature: 'IgnoreExtendedInterfaceSymbols <java class ↵Sven Gothel2008-07-181-6/+6
| | | | | | | | | | | | | | | | | | | | | | | | source file>' and get rid of manual 'Ignore' configs for common stuff in the base interfaces. - Add: GLUnsupportedException: - Using new config feature 'UnsupportedExceptionType GLUnsupportedException' - GLUnsupportedException is used for anything 'UnsupportedOperationException' - GLU: - GLU itself is no more abstract - GLU contains the tesselator implementation - name, return type, modifiers and arguments - createGLU(..) - operated by profile name now. - GLU itself will be used for GLES2 - Cleanup: - gluegen/GL configs .. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1725 232f8b59-042b-4e1e-8c03-345bb8c30851
* Fixed:Sven Gothel2008-07-101-1/+1
| | | | | | | | | | | - GLContextImpl GLBufferSizeTracker instantiation - GL2ES1: added PopMatrix and PushMatrix - GL: removed GL_FIXED - GLU: added gluLookAt, .. float type variant - Added: javax/media/opengl/util/FixedPoint.java for FixedPoint math (shall be increased) git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1716 232f8b59-042b-4e1e-8c03-345bb8c30851
* 2nd big refactoring.Sven Gothel2008-06-211-0/+38
Goals are orthogonal components for: - OS Windowing system - NEWT, X11, Windows, MacOsX - GL Windowing GLUE - EGL, GLX, WGL, CGL - GL profiles - core and util packages - generate all Java components from any platform All above goals are achieved. TODO: - Native compilation fix and test - Check/Fix Win32, MacOSX and the mobile devices - .. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1665 232f8b59-042b-4e1e-8c03-345bb8c30851