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* Dispatch the '5' GDI/WGL functions and allow using their 'wgl' variants. GDI ...Sven Gothel2012-01-091-10/+0
* Complete translucency support for Win32 - tested w/ NEWTSven Gothel2011-09-041-0/+2
* NativeWindow ProxySurface Abstraction and lock/unlock Surface cleanupSven Gothel2011-02-221-0/+3
* Adding NVIDIA 'Threaded optimization' workaround/fix at initialization on Win...Sven Gothel2010-12-191-1/+4
* Fix WGL Bitmap Offscreen DrawableSven Gothel2010-12-161-2/+2
* Windows RegisterClass: Use new RegisteredClassFactory (window class), Misc.Sven Gothel2010-12-121-0/+1
* NativeWindow/Windows: Fix CreateDummyWindow gluegen and usageSven Gothel2010-11-221-0/+1
* Move win32 RECT structure to windows.hSven Gothel2010-11-081-0/+8
* Fix: Locking/Threading; Common IntIntHashMap and Buffers; Fix: glMap*Buffer*;...Sven Gothel2010-06-101-8/+0
* Copied JOGL_2_SANDBOX r1957 on to trunk; JOGL_2_SANDBOX branch is now closedKenneth Russel2009-06-151-0/+49
* Deleted obsolete source code in preparation for copying JOGL_2_SANDBOXKenneth Russel2009-06-151-49/+0
* Updated glext.h to include new NVidia GeForce 8 series extensions. Kenneth Russel2006-11-201-0/+10
* Added patch from user mabraham on javagaming.org forums for building Kenneth Russel2006-04-141-1/+1
* Merged JSR-231 branch on to the main JOGL trunk. The main trunk now Kenneth Russel2005-10-241-0/+1
* Added pbuffer support to JOGL on X11; HWShadowmapsSimple andKenneth Russel2003-07-031-0/+1
* Initial revisiondjp2003-06-081-0/+37